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-rw-r--r--external/libgltf/pathces/append_shader_version.patch37
1 files changed, 0 insertions, 37 deletions
diff --git a/external/libgltf/pathces/append_shader_version.patch b/external/libgltf/pathces/append_shader_version.patch
deleted file mode 100644
index 27f0cc66ee36..000000000000
--- a/external/libgltf/pathces/append_shader_version.patch
+++ /dev/null
@@ -1,37 +0,0 @@
-diff -ur libgltf.org/src/Shaders.cpp libgltf/src/Shaders.cpp
---- libgltf.org/src/Shaders.cpp 2014-08-18 09:19:48.323955939 +0200
-+++ libgltf/src/Shaders.cpp 2014-08-18 09:20:46.711953465 +0200
-@@ -11,6 +11,7 @@
-
- #include <GL/glew.h>
- #include <cstdio>
-+#include <cstring>
-
- namespace libgltf
- {
-@@ -166,7 +167,24 @@
- unsigned int shaderId)
- {
- GLint iGLSize = iSize;
-- glShaderSource(shaderId, 1, &pShader, &iGLSize);
-+ if( strstr(pShader,"#version") == 0 )
-+ {
-+ const GLchar* aSources[] = {
-+ "#version 130\n",
-+ pShader,
-+ };
-+
-+ const GLint aSizes[] = {
-+ strlen("#version 130\n"),
-+ iGLSize,
-+ };
-+
-+ glShaderSource(shaderId, 2, &aSources[0], &aSizes[0]);
-+ }
-+ else
-+ {
-+ glShaderSource(shaderId, 1, &pShader, &iGLSize);
-+ }
- glCompileShader(shaderId);
- int iStatus = 0;
- glGetShaderiv(shaderId, GL_COMPILE_STATUS, &iStatus);