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path: root/extensions/test/ole/AxTestComponents/AxTestComponents.dsp
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Diffstat (limited to 'extensions/test/ole/AxTestComponents/AxTestComponents.dsp')
-rw-r--r--extensions/test/ole/AxTestComponents/AxTestComponents.dsp323
1 files changed, 323 insertions, 0 deletions
diff --git a/extensions/test/ole/AxTestComponents/AxTestComponents.dsp b/extensions/test/ole/AxTestComponents/AxTestComponents.dsp
new file mode 100644
index 000000000000..77c14a7ddc65
--- /dev/null
+++ b/extensions/test/ole/AxTestComponents/AxTestComponents.dsp
@@ -0,0 +1,323 @@
+# Microsoft Developer Studio Project File - Name="AxTestComponents" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=AxTestComponents - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "AxTestComponents.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "AxTestComponents.mak" CFG="AxTestComponents - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "AxTestComponents - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "AxTestComponents - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "AxTestComponents - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "AxTestComponents - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "AxTestComponents - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "AxTestComponents - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "AxTestComponents - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# Begin Custom Build - Performing registration
+OutDir=.\Debug
+TargetPath=.\Debug\AxTestComponents.dll
+InputPath=.\Debug\AxTestComponents.dll
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ regsvr32 /s /c "$(TargetPath)"
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "AxTestComponents - Win32 Unicode Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "DebugU"
+# PROP BASE Intermediate_Dir "DebugU"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "DebugU"
+# PROP Intermediate_Dir "DebugU"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# Begin Custom Build - Performing registration
+OutDir=.\DebugU
+TargetPath=.\DebugU\AxTestComponents.dll
+InputPath=.\DebugU\AxTestComponents.dll
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ if "%OS%"=="" goto NOTNT
+ if not "%OS%"=="Windows_NT" goto NOTNT
+ regsvr32 /s /c "$(TargetPath)"
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ goto end
+ :NOTNT
+ echo Warning : Cannot register Unicode DLL on Windows 95
+ :end
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "AxTestComponents - Win32 Release MinSize"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseMinSize"
+# PROP BASE Intermediate_Dir "ReleaseMinSize"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseMinSize"
+# PROP Intermediate_Dir "ReleaseMinSize"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# Begin Custom Build - Performing registration
+OutDir=.\ReleaseMinSize
+TargetPath=.\ReleaseMinSize\AxTestComponents.dll
+InputPath=.\ReleaseMinSize\AxTestComponents.dll
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ regsvr32 /s /c "$(TargetPath)"
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "AxTestComponents - Win32 Release MinDependency"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseMinDependency"
+# PROP BASE Intermediate_Dir "ReleaseMinDependency"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseMinDependency"
+# PROP Intermediate_Dir "ReleaseMinDependency"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# Begin Custom Build - Performing registration
+OutDir=.\ReleaseMinDependency
+TargetPath=.\ReleaseMinDependency\AxTestComponents.dll
+InputPath=.\ReleaseMinDependency\AxTestComponents.dll
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ regsvr32 /s /c "$(TargetPath)"
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "AxTestComponents - Win32 Unicode Release MinSize"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseUMinSize"
+# PROP BASE Intermediate_Dir "ReleaseUMinSize"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseUMinSize"
+# PROP Intermediate_Dir "ReleaseUMinSize"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# Begin Custom Build - Performing registration
+OutDir=.\ReleaseUMinSize
+TargetPath=.\ReleaseUMinSize\AxTestComponents.dll
+InputPath=.\ReleaseUMinSize\AxTestComponents.dll
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ if "%OS%"=="" goto NOTNT
+ if not "%OS%"=="Windows_NT" goto NOTNT
+ regsvr32 /s /c "$(TargetPath)"
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ goto end
+ :NOTNT
+ echo Warning : Cannot register Unicode DLL on Windows 95
+ :end
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "AxTestComponents - Win32 Unicode Release MinDependency"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseUMinDependency"
+# PROP BASE Intermediate_Dir "ReleaseUMinDependency"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseUMinDependency"
+# PROP Intermediate_Dir "ReleaseUMinDependency"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
+# Begin Custom Build - Performing registration
+OutDir=.\ReleaseUMinDependency
+TargetPath=.\ReleaseUMinDependency\AxTestComponents.dll
+InputPath=.\ReleaseUMinDependency\AxTestComponents.dll
+SOURCE="$(InputPath)"
+
+"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ if "%OS%"=="" goto NOTNT
+ if not "%OS%"=="Windows_NT" goto NOTNT
+ regsvr32 /s /c "$(TargetPath)"
+ echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
+ goto end
+ :NOTNT
+ echo Warning : Cannot register Unicode DLL on Windows 95
+ :end
+
+# End Custom Build
+
+!ENDIF
+
+# Begin Target
+
+# Name "AxTestComponents - Win32 Debug"
+# Name "AxTestComponents - Win32 Unicode Debug"
+# Name "AxTestComponents - Win32 Release MinSize"
+# Name "AxTestComponents - Win32 Release MinDependency"
+# Name "AxTestComponents - Win32 Unicode Release MinSize"
+# Name "AxTestComponents - Win32 Unicode Release MinDependency"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\AxTestComponents.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\AxTestComponents.def
+# End Source File
+# Begin Source File
+
+SOURCE=.\AxTestComponents.idl
+# ADD MTL /tlb ".\AxTestComponents.tlb" /h "AxTestComponents.h" /iid "AxTestComponents_i.c" /Oicf
+# End Source File
+# Begin Source File
+
+SOURCE=.\AxTestComponents.rc
+# End Source File
+# Begin Source File
+
+SOURCE=.\Basic.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\StdAfx.cpp
+# ADD CPP /Yc"stdafx.h"
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\Basic.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Resource.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\StdAfx.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\Basic.rgs
+# End Source File
+# End Group
+# End Target
+# End Project