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Diffstat (limited to 'drawinglayer/source/processor2d/vclprocessor2d.cxx')
-rw-r--r--drawinglayer/source/processor2d/vclprocessor2d.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx
index a63e7e9e921e..b50c836a10e6 100644
--- a/drawinglayer/source/processor2d/vclprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx
@@ -599,7 +599,7 @@ namespace drawinglayer
// offset in X, so iterate over Y first and draw lines
for(sal_Int32 nYPos(nBTop); nYPos < nOTop + nOHeight; nYPos += nBHeight, nPosY++)
{
- for(sal_Int32 nXPos(nPosY % 2 ? nBLeft - nBWidth + nOffsetX : nBLeft);
+ for(sal_Int32 nXPos((nPosY % 2) ? nBLeft - nBWidth + nOffsetX : nBLeft);
nXPos < nOLeft + nOWidth; nXPos += nBWidth)
{
const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel);
@@ -626,7 +626,7 @@ namespace drawinglayer
// possible offset in Y, so iterate over X first and draw columns
for(sal_Int32 nXPos(nBLeft); nXPos < nOLeft + nOWidth; nXPos += nBWidth, nPosX++)
{
- for(sal_Int32 nYPos(nPosX % 2 ? nBTop - nBHeight + nOffsetY : nBTop);
+ for(sal_Int32 nYPos((nPosX % 2) ? nBTop - nBHeight + nOffsetY : nBTop);
nYPos < nOTop + nOHeight; nYPos += nBHeight)
{
const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel);