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-rw-r--r--drawinglayer/source/processor2d/vclprocessor2d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx
index 45a92aeec6ba..b1281bc65968 100644
--- a/drawinglayer/source/processor2d/vclprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx
@@ -800,7 +800,7 @@ namespace drawinglayer
// to primitives) it is necessary to reduce maximum pixel size by 1 in X and Y and to use
// the inner pixel bounds accordingly (ceil resp. floor). This will also be done for logic
// units e.g. when creating a new MetaFile, but since much huger value ranges are used
- // there typically will be okay for this compromize.
+ // there typically will be okay for this compromise.
Rectangle aDestRectView(
// !!CAUTION!! Here, ceil and floor are exchanged BY PURPOSE, do NOT copy when
// looking for a standard conversion to rectangle (!)