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diff --git a/drawinglayer/source/primitive2d/animatedprimitive2d.cxx b/drawinglayer/source/primitive2d/animatedprimitive2d.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_drawinglayer.hxx"
+
+#include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
+#include <drawinglayer/animation/animationtiming.hxx>
+#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <drawinglayer/geometry/viewinformation2d.hxx>
+#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+using namespace com::sun::star;
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
+ const animation::AnimationEntry& rAnimationEntry,
+ const Primitive2DSequence& rChildren,
+ bool bIsTextAnimation)
+ : GroupPrimitive2D(rChildren),
+ mpAnimationEntry(0),
+ mbIsTextAnimation(bIsTextAnimation)
+ {
+ // clone given animation description
+ mpAnimationEntry = rAnimationEntry.clone();
+ }
+
+ AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
+ {
+ // delete cloned animation description
+ delete mpAnimationEntry;
+ }
+
+ bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(GroupPrimitive2D::operator==(rPrimitive))
+ {
+ const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
+
+ return (getAnimationEntry() == rCompare.getAnimationEntry());
+ }
+
+ return false;
+ }
+
+ Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ {
+ if(getChildren().hasElements())
+ {
+ const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
+ const sal_uInt32 nLen(getChildren().getLength());
+ sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen));
+
+ if(nIndex >= nLen)
+ {
+ nIndex = nLen - 1L;
+ }
+
+ const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW);
+ return Primitive2DSequence(&xRef, 1L);
+ }
+
+ return Primitive2DSequence();
+ }
+
+ // provide unique ID
+ ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D)
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
+ const animation::AnimationEntry& rAnimationEntry,
+ const Primitive2DSequence& rChildren,
+ bool bIsTextAnimation)
+ : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation)
+ {
+ }
+
+ Primitive2DSequence AnimatedBlinkPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ {
+ if(getChildren().hasElements())
+ {
+ const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
+
+ if(fState < 0.5)
+ {
+ return getChildren();
+ }
+ }
+
+ return Primitive2DSequence();
+ }
+
+ // provide unique ID
+ ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D)
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
+ const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
+ const animation::AnimationEntry& rAnimationEntry,
+ const Primitive2DSequence& rChildren,
+ bool bIsTextAnimation)
+ : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation),
+ maMatrixStack()
+ {
+ // copy matrices to locally pre-decomposed matrix stack
+ const sal_uInt32 nCount(rmMatrixStack.size());
+ maMatrixStack.reserve(nCount);
+
+ for(sal_uInt32 a(0L); a < nCount; a++)
+ {
+ maMatrixStack.push_back(basegfx::tools::B2DHomMatrixBufferedDecompose(rmMatrixStack[a]));
+ }
+ }
+
+ Primitive2DSequence AnimatedInterpolatePrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ {
+ const sal_uInt32 nSize(maMatrixStack.size());
+
+ if(nSize)
+ {
+ double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
+
+ if(fState < 0.0)
+ {
+ fState = 0.0;
+ }
+ else if(fState > 1.0)
+ {
+ fState = 1.0;
+ }
+
+ const double fIndex(fState * (double)(nSize - 1L));
+ const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
+ const double fOffset(fIndex - (double)nIndA);
+ basegfx::B2DHomMatrix aTargetTransform;
+ std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
+
+ if(basegfx::fTools::equalZero(fOffset))
+ {
+ // use matrix from nIndA directly
+ aTargetTransform = aMatA->getB2DHomMatrix();
+ }
+ else
+ {
+ // interpolate. Get involved buffered decomposed matrices
+ const sal_uInt32 nIndB((nIndA + 1L) % nSize);
+ std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
+
+ // interpolate for fOffset [0.0 .. 1.0[
+ const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
+ const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
+ const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
+ const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
+
+ // build matrix for state
+ aTargetTransform = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
+ aScale, fShearX, fRotate, aTranslate);
+ }
+
+ // create new transform primitive reference, return new sequence
+ const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren()));
+ return Primitive2DSequence(&xRef, 1L);
+ }
+ else
+ {
+ return getChildren();
+ }
+ }
+
+ // provide unique ID
+ ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D)
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof