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+/*************************************************************************
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: sdrfillbitmapattribute.cxx,v $
+ *
+ * $Revision: 1.4 $
+ *
+ * last change: $Author: aw $ $Date: 2008-05-27 14:11:19 $
+ *
+ * The Contents of this file are made available subject to
+ * the terms of GNU Lesser General Public License Version 2.1.
+ *
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2005 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_drawinglayer.hxx"
+
+#include <drawinglayer/attribute/sdrfillbitmapattribute.hxx>
+#include <drawinglayer/attribute/fillbitmapattribute.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/range/b2drange.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace attribute
+ {
+ SdrFillBitmapAttribute::SdrFillBitmapAttribute(
+ const Bitmap& rBitmap, const basegfx::B2DVector& rSize, const basegfx::B2DVector& rOffset,
+ const basegfx::B2DVector& rOffsetPosition, const basegfx::B2DVector& rRectPoint,
+ bool bTiling, bool bStretch, bool bLogSize)
+ : maBitmap(rBitmap),
+ maSize(rSize),
+ maOffset(rOffset),
+ maOffsetPosition(rOffsetPosition),
+ maRectPoint(rRectPoint),
+ mbTiling(bTiling),
+ mbStretch(bStretch),
+ mbLogSize(bLogSize)
+ {
+ }
+
+ bool SdrFillBitmapAttribute::operator==(const SdrFillBitmapAttribute& rCandidate) const
+ {
+ return (maBitmap == rCandidate.maBitmap
+ && maSize == rCandidate.maSize
+ && maOffset == rCandidate.maOffset
+ && maOffsetPosition == rCandidate.maOffsetPosition
+ && maRectPoint == rCandidate.maRectPoint
+ && mbTiling == rCandidate.mbTiling
+ && mbStretch == rCandidate.mbStretch
+ && mbLogSize == rCandidate.mbLogSize);
+ }
+
+ FillBitmapAttribute SdrFillBitmapAttribute::getFillBitmapAttribute(const basegfx::B2DRange& rRange) const
+ {
+ // get logical size of bitmap (before expanding eventually)
+ Bitmap aBitmap(maBitmap);
+ const basegfx::B2DVector aLogicalSize(aBitmap.GetPrefSize().getWidth(), aBitmap.GetPrefSize().getHeight());
+
+ // get hor/ver shiftings and apply them eventually to the bitmap, but only
+ // when tiling is on
+ bool bExpandWidth(false);
+ bool bExpandHeight(false);
+
+ if(mbTiling)
+ {
+ if(0.0 != maOffset.getX() || 0.0 != maOffset.getY())
+ {
+ const sal_uInt32 nWidth(aBitmap.GetSizePixel().getWidth());
+ const sal_uInt32 nHeight(aBitmap.GetSizePixel().getHeight());
+
+ if(0.0 != maOffset.getX())
+ {
+ bExpandHeight = true;
+ const sal_uInt32 nOffset(basegfx::fround(((double)nWidth * maOffset.getX()) / 100.0));
+ aBitmap.Expand(0L, nHeight);
+
+ const Size aSizeA(nOffset, nHeight);
+ const Rectangle aDstA(Point(0L, nHeight), aSizeA);
+ const Rectangle aSrcA(Point(nWidth - nOffset, 0L), aSizeA);
+ aBitmap.CopyPixel(aDstA, aSrcA);
+
+ const Size aSizeB(nWidth - nOffset, nHeight);
+ const Rectangle aDstB(Point(nOffset, nHeight), aSizeB);
+ const Rectangle aSrcB(Point(0L, 0L), aSizeB);
+ aBitmap.CopyPixel(aDstB, aSrcB);
+ }
+ else
+ {
+ bExpandWidth = true;
+ const sal_uInt32 nOffset(basegfx::fround(((double)nHeight * maOffset.getY()) / 100.0));
+ aBitmap.Expand(nWidth, 0L);
+
+ const Size aSize(nWidth, nHeight);
+ const Rectangle aDst(Point(nWidth, 0L), aSize);
+ const Rectangle aSrc(Point(0L, 0L), aSize);
+ aBitmap.CopyPixel(aDst, aSrc);
+
+ const Size aSizeA(nWidth, nOffset);
+ const Rectangle aDstA(Point(0L, 0L), aSizeA);
+ const Rectangle aSrcA(Point(nWidth, nHeight - nOffset), aSizeA);
+ aBitmap.CopyPixel(aDstA, aSrcA);
+
+ const Size aSizeB(nWidth, nHeight - nOffset);
+ const Rectangle aDstB(Point(0L, nOffset), aSizeB);
+ const Rectangle aSrcB(Point(nWidth, 0L), aSizeB);
+ aBitmap.CopyPixel(aDstB, aSrcB);
+ }
+ }
+ }
+
+ // init values with defaults
+ basegfx::B2DPoint aBitmapSize(1.0, 1.0);
+ basegfx::B2DVector aBitmapTopLeft(0.0, 0.0);
+
+ // are canges needed?
+ if(mbTiling || !mbStretch)
+ {
+ // init values with range sizes
+ const double fRangeWidth(0.0 != rRange.getWidth() ? rRange.getWidth() : 1.0);
+ const double fRangeHeight(0.0 != rRange.getHeight() ? rRange.getHeight() : 1.0);
+ aBitmapSize = basegfx::B2DPoint(fRangeWidth, fRangeHeight);
+
+ // size changes
+ if(0.0 != maSize.getX())
+ {
+ if(maSize.getX() < 0.0)
+ {
+ aBitmapSize.setX(aBitmapSize.getX() * (maSize.getX() * -0.01));
+ }
+ else
+ {
+ aBitmapSize.setX(maSize.getX());
+ }
+ }
+ else
+ {
+ aBitmapSize.setX(aLogicalSize.getX());
+ }
+
+ if(0.0 != maSize.getY())
+ {
+ if(maSize.getY() < 0.0)
+ {
+ aBitmapSize.setY(aBitmapSize.getY() * (maSize.getY() * -0.01));
+ }
+ else
+ {
+ aBitmapSize.setY(maSize.getY());
+ }
+ }
+ else
+ {
+ aBitmapSize.setY(aLogicalSize.getY());
+ }
+
+ // get values, force to centered if necessary
+ const basegfx::B2DVector aRectPoint(mbTiling ? maRectPoint : basegfx::B2DVector(0.0, 0.0));
+
+ // position changes X
+ if(0.0 == aRectPoint.getX())
+ {
+ aBitmapTopLeft.setX((fRangeWidth - aBitmapSize.getX()) * 0.5);
+ }
+ else if(1.0 == aRectPoint.getX())
+ {
+ aBitmapTopLeft.setX(fRangeWidth - aBitmapSize.getX());
+ }
+
+ if(mbTiling && 0.0 != maOffsetPosition.getX())
+ {
+ aBitmapTopLeft.setX(aBitmapTopLeft.getX() + (aBitmapSize.getX() * (maOffsetPosition.getX() * 0.01)));
+ }
+
+ // position changes Y
+ if(0.0 == aRectPoint.getY())
+ {
+ aBitmapTopLeft.setY((fRangeHeight - aBitmapSize.getY()) * 0.5);
+ }
+ else if(1.0 == aRectPoint.getY())
+ {
+ aBitmapTopLeft.setY(fRangeHeight - aBitmapSize.getY());
+ }
+
+ if(mbTiling && 0.0 != maOffsetPosition.getY())
+ {
+ aBitmapTopLeft.setY(aBitmapTopLeft.getY() + (aBitmapSize.getY() * (maOffsetPosition.getY() * 0.01)));
+ }
+
+ // apply expand
+ if(bExpandWidth)
+ {
+ aBitmapSize.setX(aBitmapSize.getX() * 2.0);
+ }
+
+ if(bExpandHeight)
+ {
+ aBitmapSize.setY(aBitmapSize.getY() * 2.0);
+ }
+
+ // apply bitmap size scaling to unit rectangle
+ aBitmapTopLeft.setX(aBitmapTopLeft.getX() / fRangeWidth);
+ aBitmapTopLeft.setY(aBitmapTopLeft.getY() / fRangeHeight);
+ aBitmapSize.setX(aBitmapSize.getX() / fRangeWidth);
+ aBitmapSize.setY(aBitmapSize.getY() / fRangeHeight);
+ }
+
+ return FillBitmapAttribute(BitmapEx(aBitmap), aBitmapTopLeft, aBitmapSize, mbTiling);
+ }
+ } // end of namespace attribute
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof