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diff --git a/drawinglayer/source/attribute/materialattribute3d.cxx b/drawinglayer/source/attribute/materialattribute3d.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_drawinglayer.hxx"
+
+#include <drawinglayer/attribute/materialattribute3d.hxx>
+#include <basegfx/color/bcolor.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace attribute
+ {
+ class ImpMaterialAttribute3D
+ {
+ public:
+ // refcounter
+ sal_uInt32 mnRefCount;
+
+ // materialAttribute3D definitions
+ basegfx::BColor maColor; // object color
+ basegfx::BColor maSpecular; // material specular color
+ basegfx::BColor maEmission; // material emissive color
+ sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128]
+
+ ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity)
+ : mnRefCount(0),
+ maColor(rColor),
+ maSpecular(rSpecular),
+ maEmission(rEmission),
+ mnSpecularIntensity(nSpecularIntensity)
+ {
+ }
+
+ ImpMaterialAttribute3D(const basegfx::BColor& rColor)
+ : mnRefCount(0),
+ maColor(rColor),
+ maSpecular(1.0, 1.0, 1.0),
+ maEmission(),
+ mnSpecularIntensity(15)
+ {
+ }
+
+ // data read access
+ const basegfx::BColor& getColor() const { return maColor; }
+ const basegfx::BColor& getSpecular() const { return maSpecular; }
+ const basegfx::BColor& getEmission() const { return maEmission; }
+ sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; }
+
+ bool operator==(const ImpMaterialAttribute3D& rCandidate) const
+ {
+ return (getColor() == rCandidate.getColor()
+ && getSpecular() == rCandidate.getSpecular()
+ && getEmission() == rCandidate.getEmission()
+ && getSpecularIntensity() == rCandidate.getSpecularIntensity());
+ }
+
+ static ImpMaterialAttribute3D* get_global_default()
+ {
+ static ImpMaterialAttribute3D* pDefault = 0;
+
+ if(!pDefault)
+ {
+ pDefault = new ImpMaterialAttribute3D(
+ basegfx::BColor(),
+ basegfx::BColor(),
+ basegfx::BColor(),
+ 0);
+
+ // never delete; start with RefCount 1, not 0
+ pDefault->mnRefCount++;
+ }
+
+ return pDefault;
+ }
+ };
+
+ MaterialAttribute3D::MaterialAttribute3D(
+ const basegfx::BColor& rColor,
+ const basegfx::BColor& rSpecular,
+ const basegfx::BColor& rEmission,
+ sal_uInt16 nSpecularIntensity)
+ : mpMaterialAttribute3D(new ImpMaterialAttribute3D(
+ rColor, rSpecular, rEmission, nSpecularIntensity))
+ {
+ }
+
+ MaterialAttribute3D::MaterialAttribute3D(
+ const basegfx::BColor& rColor)
+ : mpMaterialAttribute3D(new ImpMaterialAttribute3D(rColor))
+ {
+ }
+
+ MaterialAttribute3D::MaterialAttribute3D()
+ : mpMaterialAttribute3D(ImpMaterialAttribute3D::get_global_default())
+ {
+ mpMaterialAttribute3D->mnRefCount++;
+ }
+
+ MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D& rCandidate)
+ : mpMaterialAttribute3D(rCandidate.mpMaterialAttribute3D)
+ {
+ mpMaterialAttribute3D->mnRefCount++;
+ }
+
+ MaterialAttribute3D::~MaterialAttribute3D()
+ {
+ if(mpMaterialAttribute3D->mnRefCount)
+ {
+ mpMaterialAttribute3D->mnRefCount--;
+ }
+ else
+ {
+ delete mpMaterialAttribute3D;
+ }
+ }
+
+ bool MaterialAttribute3D::isDefault() const
+ {
+ return mpMaterialAttribute3D == ImpMaterialAttribute3D::get_global_default();
+ }
+
+ MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D& rCandidate)
+ {
+ if(rCandidate.mpMaterialAttribute3D != mpMaterialAttribute3D)
+ {
+ if(mpMaterialAttribute3D->mnRefCount)
+ {
+ mpMaterialAttribute3D->mnRefCount--;
+ }
+ else
+ {
+ delete mpMaterialAttribute3D;
+ }
+
+ mpMaterialAttribute3D = rCandidate.mpMaterialAttribute3D;
+ mpMaterialAttribute3D->mnRefCount++;
+ }
+
+ return *this;
+ }
+
+ bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const
+ {
+ if(rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D)
+ {
+ return true;
+ }
+
+ if(rCandidate.isDefault() != isDefault())
+ {
+ return false;
+ }
+
+ return (*rCandidate.mpMaterialAttribute3D == *mpMaterialAttribute3D);
+ }
+
+ const basegfx::BColor& MaterialAttribute3D::getColor() const
+ {
+ return mpMaterialAttribute3D->getColor();
+ }
+
+ const basegfx::BColor& MaterialAttribute3D::getSpecular() const
+ {
+ return mpMaterialAttribute3D->getSpecular();
+ }
+
+ const basegfx::BColor& MaterialAttribute3D::getEmission() const
+ {
+ return mpMaterialAttribute3D->getEmission();
+ }
+
+ sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const
+ {
+ return mpMaterialAttribute3D->getSpecularIntensity();
+ }
+ } // end of namespace attribute
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof