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Diffstat (limited to 'drawinglayer/inc/pch/precompiled_drawinglayer.hxx')
-rw-r--r--drawinglayer/inc/pch/precompiled_drawinglayer.hxx235
1 files changed, 146 insertions, 89 deletions
diff --git a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
index 3c0c6d8efcf0..b3756d1a94dd 100644
--- a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
+++ b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
@@ -8,18 +8,74 @@
*/
/*
- This file has been autogenerated by update_pch.sh . It is possible to edit it
- manually (such as when an include file has been moved/renamed/removed. All such
+ This file has been autogenerated by update_pch.sh. It is possible to edit it
+ manually (such as when an include file has been moved/renamed/removed). All such
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
+
+ Generated on 2015-11-14 14:16:31 using:
+ ./bin/update_pch drawinglayer drawinglayer --cutoff=4 --exclude:system --exclude:module --exclude:local
+
+ If after updating build fails, use the following command to locate conflicting headers:
+ ./bin/update_pch_bisect ./drawinglayer/inc/pch/precompiled_drawinglayer.hxx "/opt/lo/bin/make drawinglayer.build" --find-conflicts
*/
-#include "i18nlangtag/lang.h"
-#include "sal/config.h"
-#include "svl/ctloptions.hxx"
-#include "vcl/settings.hxx"
-#include "vcl/svapp.hxx"
#include <algorithm>
+#include <cassert>
+#include <config_features.h>
+#include <cstddef>
+#include <cstdlib>
+#include <limits.h>
+#include <memory>
+#include <new>
+#include <numeric>
+#include <ostream>
+#include <stdlib.h>
+#include <string.h>
+#include <vector>
+#include <boost/current_function.hpp>
+#include <boost/intrusive_ptr.hpp>
+#include <boost/noncopyable.hpp>
+#include <osl/diagnose.h>
+#include <osl/mutex.hxx>
+#include <osl/process.h>
+#include <rtl/alloc.h>
+#include <rtl/instance.hxx>
+#include <rtl/ref.hxx>
+#include <rtl/strbuf.hxx>
+#include <rtl/string.hxx>
+#include <rtl/stringutils.hxx>
+#include <rtl/textenc.h>
+#include <rtl/unload.h>
+#include <rtl/ustrbuf.hxx>
+#include <rtl/ustring.h>
+#include <rtl/ustring.hxx>
+#include <sal/config.h>
+#include <sal/detail/log.h>
+#include <sal/log.hxx>
+#include <sal/saldllapi.h>
+#include <sal/types.h>
+#include <vcl/apptypes.hxx>
+#include <vcl/bitmapex.hxx>
+#include <vcl/cursor.hxx>
+#include <vcl/dllapi.h>
+#include <vcl/event.hxx>
+#include <vcl/fntstyle.hxx>
+#include <vcl/font.hxx>
+#include <vcl/graph.hxx>
+#include <vcl/inputctx.hxx>
+#include <vcl/keycodes.hxx>
+#include <vcl/outdev.hxx>
+#include <vcl/pointr.hxx>
+#include <vcl/region.hxx>
+#include <vcl/salnativewidgets.hxx>
+#include <vcl/svapp.hxx>
+#include <vcl/vclenum.hxx>
+#include <vcl/vclevent.hxx>
+#include <vcl/vclptr.hxx>
+#include <vcl/virdev.hxx>
+#include <vcl/window.hxx>
+#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
#include <basegfx/color/bcolormodifier.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
@@ -27,108 +83,109 @@
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/point/b3dpoint.hxx>
-#include <basegfx/polygon/b2dlinegeometry.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygonclipper.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
-#include <basegfx/polygon/b2dtrapezoid.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
#include <basegfx/polygon/b3dpolygontools.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/range/b3drange.hxx>
-#include <basegfx/raster/bpixelraster.hxx>
-#include <basegfx/raster/bzpixelraster.hxx>
-#include <basegfx/raster/rasterconvert3d.hxx>
+#include <basegfx/range/basicrange.hxx>
#include <basegfx/tools/canvastools.hxx>
-#include <basegfx/tools/gradienttools.hxx>
+#include <basegfx/tuple/b2dtuple.hxx>
+#include <basegfx/tuple/b3dtuple.hxx>
#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/vector/b2enums.hxx>
+#include <basegfx/vector/b2ivector.hxx>
#include <basegfx/vector/b3dvector.hxx>
-#include <boost/noncopyable.hpp>
-#include <com/sun/star/awt/PosSize.hpp>
-#include <com/sun/star/awt/XView.hpp>
-#include <com/sun/star/awt/XWindow2.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/drawing/LineCap.hpp>
-#include <com/sun/star/drawing/ShadeMode.hpp>
-#include <com/sun/star/drawing/XShape.hpp>
-#include <com/sun/star/drawing/XShapes.hpp>
-#include <com/sun/star/geometry/AffineMatrix2D.hpp>
-#include <com/sun/star/geometry/AffineMatrix3D.hpp>
-#include <com/sun/star/geometry/RealRectangle2D.hpp>
-#include <com/sun/star/geometry/RealRectangle3D.hpp>
-#include <com/sun/star/graphic/XPrimitive2DRenderer.hpp>
-#include <com/sun/star/i18n/BreakIterator.hpp>
-#include <com/sun/star/i18n/CharType.hpp>
-#include <com/sun/star/i18n/CharacterIteratorMode.hdl>
-#include <com/sun/star/i18n/CharacterIteratorMode.hpp>
-#include <com/sun/star/i18n/WordType.hpp>
-#include <com/sun/star/lang/XComponent.hpp>
-#include <com/sun/star/lang/XMultiServiceFactory.hpp>
-#include <com/sun/star/lang/XServiceInfo.hpp>
-#include <com/sun/star/lang/XSingleServiceFactory.hpp>
-#include <com/sun/star/registry/XRegistryKey.hpp>
-#include <com/sun/star/table/BorderLineStyle.hpp>
-#include <com/sun/star/text/XText.hpp>
-#include <com/sun/star/uno/Reference.h>
-#include <com/sun/star/uno/RuntimeException.hpp>
-#include <com/sun/star/xml/sax/InputSource.hpp>
-#include <com/sun/star/xml/sax/XParser.hpp>
+#include <com/sun/star/drawing/NormalsKind.hpp>
+#include <com/sun/star/drawing/TextureKind2.hpp>
+#include <com/sun/star/drawing/TextureMode.hpp>
+#include <com/sun/star/drawing/TextureProjectionMode.hpp>
+#include <com/sun/star/graphic/XPrimitive2D.hpp>
+#include <com/sun/star/graphic/XPrimitive3D.hpp>
+#include <com/sun/star/lang/Locale.hpp>
+#include <com/sun/star/uno/Reference.hxx>
#include <comphelper/broadcasthelper.hxx>
#include <comphelper/processfactory.hxx>
-#include <comphelper/random.hxx>
-#include <comphelper/unique_disposing_ptr.hxx>
-#include <comphelper/string.hxx>
-#include <cppuhelper/factory.hxx>
-#include <cppuhelper/implbase2.hxx>
-#include <cppuhelper/supportsservice.hxx>
-#include <cstdio>
+#include <cppuhelper/compbase1.hxx>
+#include <cppuhelper/interfacecontainer.h>
+#include <cppuhelper/weakref.hxx>
+#include <i18nlangtag/i18nlangtagdllapi.h>
+#include <i18nlangtag/lang.h>
#include <i18nlangtag/languagetag.hxx>
-#include <iostream>
-#include <libxml/xmlwriter.h>
-#include <numeric>
-#include <osl/diagnose.h>
-#include <rtl/instance.hxx>
-#include <rtl/strbuf.hxx>
-#include <rtl/ustrbuf.hxx>
-#include <rtl/ustring.hxx>
-#include <sal/config.h>
-#include <svtools/borderhelper.hxx>
-#include <svtools/grfmgr.hxx>
+#include <o3tl/cow_wrapper.hxx>
+#include <o3tl/typed_flags_set.hxx>
+#include <rsc/rsc-vcl-shared-types.hxx>
#include <svtools/optionsdrawinglayer.hxx>
-#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
-#include <toolkit/awt/vclxwindow.hxx>
-#include <toolkit/helper/formpdfexport.hxx>
-#include <toolkit/helper/vclunohelper.hxx>
-#include <tools/debug.hxx>
-#include <tools/diagnose_ex.h>
-#include <tools/fract.hxx>
+#include <svtools/svtdllapi.h>
+#include <tools/color.hxx>
+#include <tools/fontenum.hxx>
#include <tools/gen.hxx>
-#include <tools/stream.hxx>
-#include <vcl/animate.hxx>
-#include <vcl/bitmapex.hxx>
-#include <vcl/bmpacc.hxx>
-#include <vcl/canvastools.hxx>
-#include <vcl/dibtools.hxx>
-#include <vcl/font.hxx>
-#include <vcl/gdimtf.hxx>
-#include <vcl/gradient.hxx>
-#include <vcl/graph.hxx>
-#include <vcl/graphictools.hxx>
-#include <vcl/hatch.hxx>
-#include <vcl/lazydelete.hxx>
-#include <vcl/lineinfo.hxx>
-#include <vcl/metaact.hxx>
-#include <vcl/metric.hxx>
-#include <vcl/outdev.hxx>
-#include <vcl/salbtype.hxx>
-#include <vcl/svapp.hxx>
-#include <vcl/timer.hxx>
-#include <vcl/vclenum.hxx>
-#include <vcl/virdev.hxx>
-#include <vcl/window.hxx>
+#include <tools/resid.hxx>
+#include <tools/solar.h>
+#include <tools/toolsdllapi.h>
+#include <tools/wintypes.hxx>
+#include <drawinglayer/attribute/fillgradientattribute.hxx>
+#include <drawinglayer/attribute/lineattribute.hxx>
+#include <drawinglayer/attribute/materialattribute3d.hxx>
+#include <drawinglayer/attribute/sdrallattribute3d.hxx>
+#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrfillgraphicattribute.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
+#include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
+#include <drawinglayer/attribute/sdrobjectattribute3d.hxx>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
+#include <drawinglayer/attribute/strokeattribute.hxx>
+#include <drawinglayer/drawinglayerdllapi.h>
+#include <drawinglayer/geometry/viewinformation2d.hxx>
+#include <drawinglayer/geometry/viewinformation3d.hxx>
+#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
+#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
+#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
+#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+#include <drawinglayer/primitive2d/epsprimitive2d.hxx>
+#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
+#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
+#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
+#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
+#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
+#include <drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx>
+#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
+#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
+#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
+#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
+#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
+#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
+#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
+#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
+#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>
+#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
+#include <drawinglayer/primitive2d/textprimitive2d.hxx>
+#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
+#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
+#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
+#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
+#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
+#include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx>
+#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
+#include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
+#include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
+#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
+#include <drawinglayer/primitive3d/sdrextrudelathetools3d.hxx>
+#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
+#include <drawinglayer/primitive3d/textureprimitive3d.hxx>
+#include <drawinglayer/primitive3d/transformprimitive3d.hxx>
+#include <drawinglayer/processor2d/baseprocessor2d.hxx>
+#include <drawinglayer/processor3d/baseprocessor3d.hxx>
+#include <drawinglayer/texture/texture.hxx>
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */