diff options
Diffstat (limited to 'drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx b/drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx index 93ebfeab48e7..f245d93caeab 100644 --- a/drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx +++ b/drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx @@ -1,3 +1,4 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. @@ -28,6 +29,8 @@ #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_SHADOW3DEXTRACTOR_HXX #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_SHADOW3DEXTRACTOR_HXX +#include <drawinglayer/drawinglayerdllapi.h> + #include <drawinglayer/processor3d/baseprocessor3d.hxx> #include <drawinglayer/primitive2d/baseprimitive2d.hxx> #include <basegfx/matrix/b3dhommatrix.hxx> @@ -51,7 +54,7 @@ namespace drawinglayer some data to do so since we do not only offer flat projected 2D shadow, but also projections dependent on the light source */ - class Shadow3DExtractingProcessor : public BaseProcessor3D + class DRAWINGLAYER_DLLPUBLIC Shadow3DExtractingProcessor : public BaseProcessor3D { private: /// typedef for data handling @@ -121,3 +124,5 @@ namespace drawinglayer #endif //_DRAWINGLAYER_PROCESSOR3D_SHADOW3DEXTRACTOR_HXX // eof + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |