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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
+#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
+
+#include <drawinglayer/processor3d/baseprocessor3d.hxx>
+#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/color/bcolormodifier.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace processor3d
+ {
+ /** Geometry2DExtractingProcessor class
+
+ This processor extracts the 2D geometry (projected geometry) of all feeded primitives.
+ It is e.g. used as sub-processor for contour extraction where 3D geometry is only
+ useful as 2D projected geometry.
+ */
+ class Geometry2DExtractingProcessor : public BaseProcessor3D
+ {
+ private:
+ /// result holding vector (2D)
+ primitive2d::Primitive2DSequence maPrimitive2DSequence;
+
+ /// object transformation for scene for 2d definition
+ basegfx::B2DHomMatrix maObjectTransformation;
+
+ /// the modifiedColorPrimitive stack
+ basegfx::BColorModifierStack maBColorModifierStack;
+
+ /* as tooling, the process() implementation takes over API handling and calls this
+ virtual render method when the primitive implementation is BasePrimitive3D-based.
+ */
+ virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
+
+ public:
+ Geometry2DExtractingProcessor(
+ const geometry::ViewInformation3D& rViewInformation,
+ const basegfx::B2DHomMatrix& rObjectTransformation);
+
+ // data read access
+ const primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
+ const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
+ const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; }
+ };
+ } // end of namespace processor3d
+} // end of namespace drawinglayer
+
+#endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
+
+// eof