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-rw-r--r--drawinglayer/inc/drawinglayer/processor2d/vclmetafileprocessor2d.hxx56
1 files changed, 37 insertions, 19 deletions
diff --git a/drawinglayer/inc/drawinglayer/processor2d/vclmetafileprocessor2d.hxx b/drawinglayer/inc/drawinglayer/processor2d/vclmetafileprocessor2d.hxx
index 21e8e2257d48..db5a70e9b4d7 100644
--- a/drawinglayer/inc/drawinglayer/processor2d/vclmetafileprocessor2d.hxx
+++ b/drawinglayer/inc/drawinglayer/processor2d/vclmetafileprocessor2d.hxx
@@ -39,6 +39,7 @@
//////////////////////////////////////////////////////////////////////////////
// predefines
+
class GDIMetaFile;
class Rectangle;
class Gradient;
@@ -62,10 +63,22 @@ namespace drawinglayer
{
namespace processor2d
{
+ /** VclMetafileProcessor2D class
+
+ This processor derived from VclProcessor2D is the base class for rendering
+ all feeded primitives to a classical VCL-Metafile, including all over the
+ time grown extra data in comments and PDF exception data creations. Also
+ printing needs some exception stuff.
+
+ All in all it is needed to emulate the old ::paint output from the old
+ Drawinglayer as long as exporters and/or filters still use the Metafile
+ and the extra-data added to it (which can be seen mostly as 'extensions'
+ or simply as 'hacks').
+ */
class VclMetafileProcessor2D : public VclProcessor2D
{
private:
- // local helper(s)
+ /// local helper(s)
Rectangle impDumpToMetaFile(
const primitive2d::Primitive2DSequence& rContent,
GDIMetaFile& o_rContentMetafile);
@@ -85,42 +98,47 @@ namespace drawinglayer
void impStartSvtGraphicStroke(SvtGraphicStroke* pSvtGraphicStroke);
void impEndSvtGraphicStroke(SvtGraphicStroke* pSvtGraphicStroke);
- // the current clipping PolyPolygon from MaskPrimitive2D
+ /// the current clipping PolyPolygon from MaskPrimitive2D
basegfx::B2DPolyPolygon maClipPolyPolygon;
- // the target MetaFile
+ /// the target MetaFile
GDIMetaFile* mpMetaFile;
- // do not allow embedding SvtGraphicFills into each other,
- // use a counter to prevent that
+ /* do not allow embedding SvtGraphicFills into each other,
+ use a counter to prevent that
+ */
sal_uInt32 mnSvtGraphicFillCount;
- // same for SvtGraphicStroke
+ /// same for SvtGraphicStroke
sal_uInt32 mnSvtGraphicStrokeCount;
- // hold the last unified transparence value to have it handy
- // on SvtGraphicStroke creation
+ /* hold the last unified transparence value to have it handy
+ on SvtGraphicStroke creation
+ */
double mfCurrentUnifiedTransparence;
- // break iterator support
- // made static so it only needs to be fetched once, even with many single
- // constructed VclMetafileProcessor2D. It's still incarnated on demand,
- // but exists for OOo runtime now by purpose.
+ /* break iterator support
+ made static so it only needs to be fetched once, even with many single
+ constructed VclMetafileProcessor2D. It's still incarnated on demand,
+ but exists for OOo runtime now by purpose.
+ */
static ::com::sun::star::uno::Reference< ::com::sun::star::i18n::XBreakIterator > mxBreakIterator;
- // vcl::PDFExtOutDevData support
- // For the first step, some extra actions at vcl::PDFExtOutDevData need to
- // be emulated with the VclMetafileProcessor2D. These are potentially temporarily
- // since PDF export may use PrimitiveSequences one day directly.
+ /* vcl::PDFExtOutDevData support
+ For the first step, some extra actions at vcl::PDFExtOutDevData need to
+ be emulated with the VclMetafileProcessor2D. These are potentially temporarily
+ since PDF export may use PrimitiveSequences one day directly.
+ */
vcl::PDFExtOutDevData* mpPDFExtOutDevData;
protected:
- // the local processor for BasePrinitive2D-Implementation based primitives,
- // called from the common process()-implementation
+ /* the local processor for BasePrinitive2D-Implementation based primitives,
+ called from the common process()-implementation
+ */
virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
public:
- // constructor/destructor
+ /// constructor/destructor
VclMetafileProcessor2D(
const geometry::ViewInformation2D& rViewInformation,
OutputDevice& rOutDev);