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-rw-r--r--drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx43
1 files changed, 14 insertions, 29 deletions
diff --git a/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx b/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
index b23363e6da36..690924f6f4bd 100644
--- a/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
+++ b/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
@@ -1,30 +1,21 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
+/*
+ * This file is part of the LibreOffice project.
*
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
- * Copyright 2000, 2010 Oracle and/or its affiliates.
+ * This file incorporates work covered by the following license notice:
*
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
#ifndef _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
#define _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX
@@ -59,7 +50,6 @@ namespace drawinglayer { namespace primitive2d {
class MetafilePrimitive2D;
class TextSimplePortionPrimitive2D;
class BitmapPrimitive2D;
- class RenderGraphicPrimitive2D;
class TransparencePrimitive2D;
class PolygonStrokePrimitive2D;
class FillBitmapPrimitive2D;
@@ -80,10 +70,6 @@ namespace drawinglayer
class DRAWINGLAYER_DLLPUBLIC canvasProcessor2D : public BaseProcessor2D
{
private:
- // The Pixel renderer resets the original MapMode from the OutputDevice.
- // For some situations it is necessary to get it again, so it is rescued here
- MapMode maOriginalMapMode;
-
// the (current) destination OutDev and canvas
OutputDevice* mpOutputDevice;
com::sun::star::uno::Reference< com::sun::star::rendering::XCanvas > mxCanvas;
@@ -112,7 +98,6 @@ namespace drawinglayer
void impRenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate);
void impRenderTextSimplePortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate);
void impRenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
- void impRenderRenderGraphicPrimitive2D(const primitive2d::RenderGraphicPrimitive2D& rRenderGraphicCandidate);
void impRenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransparenceCandidate);
void impRenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive);
void impRenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapPrimitive2D);