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Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx | 237 |
1 files changed, 237 insertions, 0 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx new file mode 100644 index 000000000000..a2e57da2cf1a --- /dev/null +++ b/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx @@ -0,0 +1,237 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TEXTUREPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TEXTUREPRIMITIVE3D_HXX + +#include <drawinglayer/primitive3d/groupprimitive3d.hxx> +#include <drawinglayer/attribute/fillbitmapattribute.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/vector/b2dvector.hxx> +#include <drawinglayer/attribute/fillgradientattribute.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive3d + { + /** TexturePrimitive3D class + + This 3D grouping primitive is used to define a texture for + 3d geometry by embedding it. It is used as bae class for + extended texture definitions + */ + class TexturePrimitive3D : public GroupPrimitive3D + { + private: + /// texture geometry definition + basegfx::B2DVector maTextureSize; + + /// bitfield + /// flag if texture shall be modulated with white interpolated color + unsigned mbModulate : 1; + + /// flag if texture shall be filtered + unsigned mbFilter : 1; + + public: + /// constructor + TexturePrimitive3D( + const Primitive3DSequence& rChildren, + const basegfx::B2DVector& rTextureSize, + bool bModulate, + bool bFilter); + + /// data read access + const basegfx::B2DVector& getTextureSize() const { return maTextureSize; } + bool getModulate() const { return mbModulate; } + bool getFilter() const { return mbFilter; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const; + }; + } // end of namespace primitive3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive3d + { + /** UnifiedTransparenceTexturePrimitive3D class + + This 3D primitive expands TexturePrimitive3D to a unified + transparence texture definition. All 3D primitives + embedded here will be shown with the given transparency. + */ + class UnifiedTransparenceTexturePrimitive3D : public TexturePrimitive3D + { + private: + /// transparency definition + double mfTransparence; + + public: + /// constructor + UnifiedTransparenceTexturePrimitive3D( + double fTransparence, + const Primitive3DSequence& rChildren); + + /// data read access + double getTransparence() const { return mfTransparence; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const; + + /// own getB3DRange implementation to include transparent geometries to BoundRect calculations + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const; + + /// local decomposition. + virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive3DIDBlock() + }; + } // end of namespace primitive3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive3d + { + /** GradientTexturePrimitive3D class + + This 3D primitive expands TexturePrimitive3D to a gradient texture + definition. All 3D primitives embedded here will be shown with the + defined gradient. + */ + class GradientTexturePrimitive3D : public TexturePrimitive3D + { + private: + /// the gradient definition + attribute::FillGradientAttribute maGradient; + + public: + /// constructor + GradientTexturePrimitive3D( + const attribute::FillGradientAttribute& rGradient, + const Primitive3DSequence& rChildren, + const basegfx::B2DVector& rTextureSize, + bool bModulate, + bool bFilter); + + /// data read access + const attribute::FillGradientAttribute& getGradient() const { return maGradient; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const; + + /// provide unique ID + DeclPrimitrive3DIDBlock() + }; + } // end of namespace primitive3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive3d + { + /** BitmapTexturePrimitive3D class + + This 3D primitive expands TexturePrimitive3D to a bitmap texture + definition. All 3D primitives embedded here will be shown with the + defined bitmap (maybe tiled if defined). + */ + class BitmapTexturePrimitive3D : public TexturePrimitive3D + { + private: + /// bitmap fill attribute + attribute::FillBitmapAttribute maFillBitmapAttribute; + + public: + /// constructor + BitmapTexturePrimitive3D( + const attribute::FillBitmapAttribute& rFillBitmapAttribute, + const Primitive3DSequence& rChildren, + const basegfx::B2DVector& rTextureSize, + bool bModulate, + bool bFilter); + + /// data read access + const attribute::FillBitmapAttribute& getFillBitmapAttribute() const { return maFillBitmapAttribute; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const; + + /// provide unique ID + DeclPrimitrive3DIDBlock() + }; + } // end of namespace primitive3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive3d + { + /** TransparenceTexturePrimitive3D class + + This 3D primitive expands TexturePrimitive3D to a transparence texture + definition. For transparence definition, a gradient is used. The values in + that gradient will be interpreted as luminance Transparence-Values. All 3D + primitives embedded here will be shown with the defined transparence. + */ + class TransparenceTexturePrimitive3D : public GradientTexturePrimitive3D + { + public: + /// constructor + TransparenceTexturePrimitive3D( + const attribute::FillGradientAttribute& rGradient, + const Primitive3DSequence& rChildren, + const basegfx::B2DVector& rTextureSize); + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const; + + /// provide unique ID + DeclPrimitrive3DIDBlock() + }; + } // end of namespace primitive3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TEXTUREPRIMITIVE3D_HXX + +////////////////////////////////////////////////////////////////////////////// +// eof |