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-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx54
1 files changed, 27 insertions, 27 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
index 0eb6a6a3844e..f4d723756997 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
@@ -2,7 +2,7 @@
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
+ *
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
@@ -51,21 +51,21 @@ namespace drawinglayer
{
private:
/// texture geometry definition
- basegfx::B2DVector maTextureSize;
+ basegfx::B2DVector maTextureSize;
/// bitfield
/// flag if texture shall be modulated with white interpolated color
- unsigned mbModulate : 1;
+ unsigned mbModulate : 1;
/// flag if texture shall be filtered
- unsigned mbFilter : 1;
+ unsigned mbFilter : 1;
public:
/// constructor
TexturePrimitive3D(
- const Primitive3DSequence& rChildren,
- const basegfx::B2DVector& rTextureSize,
- bool bModulate,
+ const Primitive3DSequence& rChildren,
+ const basegfx::B2DVector& rTextureSize,
+ bool bModulate,
bool bFilter);
/// data read access
@@ -95,12 +95,12 @@ namespace drawinglayer
{
private:
/// transparency definition
- double mfTransparence;
+ double mfTransparence;
public:
/// constructor
UnifiedTransparenceTexturePrimitive3D(
- double fTransparence,
+ double fTransparence,
const Primitive3DSequence& rChildren);
/// data read access
@@ -129,23 +129,23 @@ namespace drawinglayer
{
/** GradientTexturePrimitive3D class
- This 3D primitive expands TexturePrimitive3D to a gradient texture
- definition. All 3D primitives embedded here will be shown with the
+ This 3D primitive expands TexturePrimitive3D to a gradient texture
+ definition. All 3D primitives embedded here will be shown with the
defined gradient.
*/
class GradientTexturePrimitive3D : public TexturePrimitive3D
{
private:
/// the gradient definition
- attribute::FillGradientAttribute maGradient;
+ attribute::FillGradientAttribute maGradient;
public:
/// constructor
GradientTexturePrimitive3D(
- const attribute::FillGradientAttribute& rGradient,
- const Primitive3DSequence& rChildren,
- const basegfx::B2DVector& rTextureSize,
- bool bModulate,
+ const attribute::FillGradientAttribute& rGradient,
+ const Primitive3DSequence& rChildren,
+ const basegfx::B2DVector& rTextureSize,
+ bool bModulate,
bool bFilter);
/// data read access
@@ -168,23 +168,23 @@ namespace drawinglayer
{
/** BitmapTexturePrimitive3D class
- This 3D primitive expands TexturePrimitive3D to a bitmap texture
- definition. All 3D primitives embedded here will be shown with the
+ This 3D primitive expands TexturePrimitive3D to a bitmap texture
+ definition. All 3D primitives embedded here will be shown with the
defined bitmap (maybe tiled if defined).
*/
class BitmapTexturePrimitive3D : public TexturePrimitive3D
{
private:
/// bitmap fill attribute
- attribute::FillBitmapAttribute maFillBitmapAttribute;
+ attribute::FillBitmapAttribute maFillBitmapAttribute;
public:
/// constructor
BitmapTexturePrimitive3D(
- const attribute::FillBitmapAttribute& rFillBitmapAttribute,
- const Primitive3DSequence& rChildren,
- const basegfx::B2DVector& rTextureSize,
- bool bModulate,
+ const attribute::FillBitmapAttribute& rFillBitmapAttribute,
+ const Primitive3DSequence& rChildren,
+ const basegfx::B2DVector& rTextureSize,
+ bool bModulate,
bool bFilter);
/// data read access
@@ -207,9 +207,9 @@ namespace drawinglayer
{
/** TransparenceTexturePrimitive3D class
- This 3D primitive expands TexturePrimitive3D to a transparence texture
+ This 3D primitive expands TexturePrimitive3D to a transparence texture
definition. For transparence definition, a gradient is used. The values in
- that gradient will be interpreted as luminance Transparence-Values. All 3D
+ that gradient will be interpreted as luminance Transparence-Values. All 3D
primitives embedded here will be shown with the defined transparence.
*/
class TransparenceTexturePrimitive3D : public GradientTexturePrimitive3D
@@ -217,8 +217,8 @@ namespace drawinglayer
public:
/// constructor
TransparenceTexturePrimitive3D(
- const attribute::FillGradientAttribute& rGradient,
- const Primitive3DSequence& rChildren,
+ const attribute::FillGradientAttribute& rGradient,
+ const Primitive3DSequence& rChildren,
const basegfx::B2DVector& rTextureSize);
/// compare operator