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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
+
+#include <basegfx/polygon/b3dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <vector>
+
+//////////////////////////////////////////////////////////////////////////////
+// predefines
+
+namespace drawinglayer { namespace geometry {
+ class ViewInformation3D;
+}}
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive3d
+ {
+ /** SliceType3D definition */
+ enum SliceType3D
+ {
+ SLICETYPE3D_REGULAR, // normal geoemtry Slice3D
+ SLICETYPE3D_FRONTCAP, // front cap
+ SLICETYPE3D_BACKCAP // back cap
+ };
+
+ /// class to hold one Slice3D
+ class Slice3D
+ {
+ protected:
+ basegfx::B3DPolyPolygon maPolyPolygon;
+ SliceType3D maSliceType;
+
+ public:
+ Slice3D(
+ const basegfx::B2DPolyPolygon& rPolyPolygon,
+ const basegfx::B3DHomMatrix& aTransform,
+ SliceType3D aSliceType = SLICETYPE3D_REGULAR)
+ : maPolyPolygon(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(rPolyPolygon)),
+ maSliceType(aSliceType)
+ {
+ maPolyPolygon.transform(aTransform);
+ }
+
+ Slice3D(
+ const basegfx::B3DPolyPolygon& rPolyPolygon,
+ SliceType3D aSliceType = SLICETYPE3D_REGULAR)
+ : maPolyPolygon(rPolyPolygon),
+ maSliceType(aSliceType)
+ {
+ }
+
+ // data access
+ const basegfx::B3DPolyPolygon& getB3DPolyPolygon() const { return maPolyPolygon; }
+ SliceType3D getSliceType() const { return maSliceType; }
+ };
+
+ /// typedef for a group of Slice3Ds
+ typedef ::std::vector< Slice3D > Slice3DVector;
+
+ /// helpers for creation
+ void createLatheSlices(
+ Slice3DVector& rSliceVector,
+ const basegfx::B2DPolyPolygon& rSource,
+ double fBackScale,
+ double fDiagonal,
+ double fRotation,
+ sal_uInt32 nSteps,
+ bool bCharacterMode,
+ bool bCloseFront,
+ bool bCloseBack);
+
+ void createExtrudeSlices(
+ Slice3DVector& rSliceVector,
+ const basegfx::B2DPolyPolygon& rSource,
+ double fBackScale,
+ double fDiagonal,
+ double fDepth,
+ bool bCharacterMode,
+ bool bCloseFront,
+ bool bCloseBack);
+
+ /// helpers for geometry extraction
+ basegfx::B3DPolyPolygon extractHorizontalLinesFromSlice(const Slice3DVector& rSliceVector, bool bCloseHorLines);
+ basegfx::B3DPolyPolygon extractVerticalLinesFromSlice(const Slice3DVector& rSliceVector);
+
+ void extractPlanesFromSlice(
+ ::std::vector< basegfx::B3DPolyPolygon >& rFill,
+ const Slice3DVector& rSliceVector,
+ bool bCreateNormals,
+ bool bSmoothHorizontalNormals,
+ bool bSmoothNormals,
+ bool bSmoothLids,
+ bool bClosed,
+ double fSmoothNormalsMix,
+ double fSmoothLidsMix,
+ bool bCreateTextureCoordinates,
+ const basegfx::B2DHomMatrix& rTexTransform);
+
+ void createReducedOutlines(
+ const geometry::ViewInformation3D& rViewInformation,
+ const basegfx::B3DHomMatrix& rObjectTransform,
+ const basegfx::B3DPolygon& rLoopA,
+ const basegfx::B3DPolygon& rLoopB,
+ basegfx::B3DPolyPolygon& rTarget);
+
+ } // end of namespace overlay
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
+
+// eof