diff options
Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive2d/transparenceprimitive2d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/primitive2d/transparenceprimitive2d.hxx | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/transparenceprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/transparenceprimitive2d.hxx index 02374e40cab7..73e137ad8ce7 100644 --- a/drawinglayer/inc/drawinglayer/primitive2d/transparenceprimitive2d.hxx +++ b/drawinglayer/inc/drawinglayer/primitive2d/transparenceprimitive2d.hxx @@ -50,7 +50,7 @@ namespace drawinglayer This is the basic primitive for applying freely defined transparence to freely defined content. The basic idea is to associate a content which is defined as a sequence of primitives and hold as child content - in the GroupPrimitive2D with a transparence channel also defined as a sequence + in the GroupPrimitive2D with a transparence channel also defined as a sequence of primitives and hold in the transparence member. The basic definition is to use the transparence content as transparence-Mask by @@ -59,14 +59,14 @@ namespace drawinglayer The defining geometry is the Range of the child primitive sequence, this means the renderers will/shall use this geometric information for - rendering, not the transparent one. The transparent one should/will be clipped + rendering, not the transparent one. The transparent one should/will be clipped accordingly. */ class TransparencePrimitive2D : public GroupPrimitive2D { private: /// The transparence-Mask who's RGB-Values are interpreted as Luminance - Primitive2DSequence maTransparence; + Primitive2DSequence maTransparence; public: /** constructor @@ -81,7 +81,7 @@ namespace drawinglayer using the common RGB_to_luminance definitions */ TransparencePrimitive2D( - const Primitive2DSequence& rChildren, + const Primitive2DSequence& rChildren, const Primitive2DSequence& rTransparence); /// data read access |