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+/*************************************************************************
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: alphaprimitive2d.hxx,v $
+ *
+ * $Revision: 1.3 $
+ *
+ * last change: $Author: aw $ $Date: 2008-05-27 14:11:16 $
+ *
+ * The Contents of this file are made available subject to
+ * the terms of GNU Lesser General Public License Version 2.1.
+ *
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2005 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSPARENCEPRIMITIVE2D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSPARENCEPRIMITIVE2D_HXX
+
+#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ /** TransparencePrimitive2D class
+
+ This is the basic primitive for applying freely defined transparence
+ to freely defined content. The basic idea is to associate a content
+ which is defined as a sequence of primitives and hold as child content
+ in the GroupPrimitive2D with a transparence channel also defined as a sequence
+ of primitives and hold in the transparence member.
+
+ The basic definition is to use the transparence content as transparence-Mask by
+ interpreting the transparence-content not as RGB, but as Luminance transparence mask
+ using the common RGB_to_luminance definition as e.g. used by VCL.
+
+ The defining geometry is the Range of the child primitive sequence,
+ this means the renderers will/shall use this geometric information for
+ rendering, not the transparent one. The transparent one should/will be clipped
+ accordingly.
+ */
+ class TransparencePrimitive2D : public GroupPrimitive2D
+ {
+ private:
+ /// The transparence-Mask who's RGB-Values are interpreted as Luminance
+ Primitive2DSequence maTransparence;
+
+ public:
+ /** constructor
+
+ @param rChildren
+ The content which is defined to have a transparency. The
+ range of this primitive is defined by this content
+
+ @param rTransparence
+ The definition of the Transparence-channel for this primitive. It
+ will be interpreted as mask by interpreting as gray values
+ using the common RGB_to_luminance definitions
+ */
+ TransparencePrimitive2D(
+ const Primitive2DSequence& rChildren,
+ const Primitive2DSequence& rTransparence);
+
+ /// data read access
+ const Primitive2DSequence& getTransparence() const { return maTransparence; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
+
+ /// provide unique ID
+ DeclPrimitrive2DIDBlock()
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSPARENCEPRIMITIVE2D_HXX
+
+//////////////////////////////////////////////////////////////////////////////
+// eof