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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * This file is part of the LibreOffice project.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- *
- * This file incorporates work covered by the following license notice:
- *
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed
- * with this work for additional information regarding copyright
- * ownership. The ASF licenses this file to you under the Apache
- * License, Version 2.0 (the "License"); you may not use this file
- * except in compliance with the License. You may obtain a copy of
- * the License at http://www.apache.org/licenses/LICENSE-2.0 .
- */
-
-#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
-#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
-
-#include <drawinglayer/drawinglayerdllapi.h>
-
-#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
-#include <basegfx/matrix/b2dhommatrix.hxx>
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** DiscreteMetricDependentPrimitive2D class
-
- tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
- regarding the size of a discrete unit. The implementation of get2DDecomposition
- guards the buffered local decomposition and ensures that a create2DDecomposition
- implementation may use an up-to-date DiscreteUnit accessible using getDiscreteUnit()
- */
- class DRAWINGLAYER_DLLPUBLIC DiscreteMetricDependentPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /** the last used fDiscreteUnit definitions for decomposition. Since this
- is checked and updated from get2DDecomposition() it will be current and
- usable in create2DDecomposition()
- */
- double mfDiscreteUnit;
-
- public:
- /// constructor
- DiscreteMetricDependentPrimitive2D()
- : BufferedDecompositionPrimitive2D(),
- mfDiscreteUnit(0.0)
- {
- }
-
- /// data read access
- double getDiscreteUnit() const { return mfDiscreteUnit; }
-
- /// get local decomposition. Overloaded since this decomposition is view-dependent
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** ViewportDependentPrimitive2D class
-
- tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
- regarding the viewport. The implementation of get2DDecomposition
- guards the buffered local decomposition and ensures that a create2DDecomposition
- implementation may use an up-to-date Viewport accessible using getViewport()
- */
- class DRAWINGLAYER_DLLPUBLIC ViewportDependentPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /** the last used Viewport definition for decomposition. Since this
- is checked and updated from get2DDecomposition() it will be current and
- usable in create2DDecomposition()
- */
- basegfx::B2DRange maViewport;
-
- public:
- /// constructor
- ViewportDependentPrimitive2D()
- : BufferedDecompositionPrimitive2D(),
- maViewport()
- {
- }
-
- /// data read access
- const basegfx::B2DRange& getViewport() const { return maViewport; }
-
- /// get local decomposition. Overloaded since this decomposition is view-dependent
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** ViewTransformationDependentPrimitive2D class
-
- tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
- regarding the complete Viewtransformation. The implementation of get2DDecomposition
- guards the buffered local decomposition and ensures that a create2DDecomposition
- implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
- */
- class DRAWINGLAYER_DLLPUBLIC ViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /** the last used ViewTransformation definition for decomposition. Since this
- is checked and updated from get2DDecomposition() it will be current and
- usable in create2DDecomposition()
- */
- basegfx::B2DHomMatrix maViewTransformation;
-
- public:
- /// constructor
- ViewTransformationDependentPrimitive2D()
- : BufferedDecompositionPrimitive2D(),
- maViewTransformation()
- {
- }
-
- /// data read access
- const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
-
- /// get local decomposition. Overloaded since this decomposition is view-dependent
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** ObjectAndViewTransformationDependentPrimitive2D class
-
- tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
- and Object-Transform dependent. The implementation of get2DDecomposition
- guards the buffered local decomposition and ensures that a create2DDecomposition
- implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
- and an object transformation via getObjectTransformation()
- */
- class DRAWINGLAYER_DLLPUBLIC ObjectAndViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /** the last used ViewTransformation and the last ObjectTransformation
- definition for decomposition. Since this is checked and updated from
- get2DDecomposition() it will be current and usable in create2DDecomposition()
- */
- basegfx::B2DHomMatrix maViewTransformation;
- basegfx::B2DHomMatrix maObjectTransformation;
-
- public:
- /// constructor
- ObjectAndViewTransformationDependentPrimitive2D()
- : BufferedDecompositionPrimitive2D(),
- maViewTransformation(),
- maObjectTransformation()
- {
- }
-
- /// data read access
- const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
- const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
-
- /// get local decomposition. Overloaded since this decomposition is view-dependent
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */