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Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx new file mode 100644 index 000000000000..2bfeabf4305a --- /dev/null +++ b/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx @@ -0,0 +1,327 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX + +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> +#include <drawinglayer/attribute/lineattribute.hxx> +#include <drawinglayer/attribute/strokeattribute.hxx> +#include <drawinglayer/attribute/linestartendattribute.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/polygon/b2dpolygon.hxx> +#include <basegfx/color/bcolor.hxx> + +////////////////////////////////////////////////////////////////////////////// +// PolygonHairlinePrimitive2D class + +namespace drawinglayer +{ + namespace primitive2d + { + /** PolygonHairlinePrimitive2D class + + This primitive defines a Hairline. Since hairlines are view-dependent, + this primitive is view-dependent, too. + + This is one of the non-decomposable primitives, so a renderer + should proccess it. + */ + class PolygonHairlinePrimitive2D : public BasePrimitive2D + { + private: + /// the hairline geometry + basegfx::B2DPolygon maPolygon; + + /// the hairline color + basegfx::BColor maBColor; + + public: + /// constructor + PolygonHairlinePrimitive2D( + const basegfx::B2DPolygon& rPolygon, + const basegfx::BColor& rBColor); + + /// data read access + const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; } + const basegfx::BColor& getBColor() const { return maBColor; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const; + + /// get range + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive2DIDBlock() + }; + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// +// PolygonMarkerPrimitive2D class + +namespace drawinglayer +{ + namespace primitive2d + { + /** PolygonMarkerPrimitive2D class + + This primitive defines a two-colored marker hairline which is + dashed with the given dash length. Since hairlines are view-dependent, + this primitive is view-dependent, too. + + It will be decomposed to the needed PolygonHairlinePrimitive2D if + not handled directly by a renderer. + */ + class PolygonMarkerPrimitive2D : public BufferedDecompositionPrimitive2D + { + private: + /// the marker hairline geometry + basegfx::B2DPolygon maPolygon; + + /// the two colors + basegfx::BColor maRGBColorA; + basegfx::BColor maRGBColorB; + + /// the dash distance in 'pixels' + double mfDiscreteDashLength; + + /// decomposition is view-dependent, remember last InverseObjectToViewTransformation + basegfx::B2DHomMatrix maLastInverseObjectToViewTransformation; + + protected: + /// local decomposition. + virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; + + public: + /// constructor + PolygonMarkerPrimitive2D( + const basegfx::B2DPolygon& rPolygon, + const basegfx::BColor& rRGBColorA, + const basegfx::BColor& rRGBColorB, + double fDiscreteDashLength); + + /// data read access + const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; } + const basegfx::BColor& getRGBColorA() const { return maRGBColorA; } + const basegfx::BColor& getRGBColorB() const { return maRGBColorB; } + double getDiscreteDashLength() const { return mfDiscreteDashLength; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const; + + /// get range + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; + + /// get local decomposition. Overloaded since this decomposition is view-dependent + virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive2DIDBlock() + }; + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// +// PolygonStrokePrimitive2D class + +namespace drawinglayer +{ + namespace primitive2d + { + /** PolygonStrokePrimitive2D class + + This primitive defines a line with line width, line join, line color + and stroke attributes. It will be decomposed dependent on the definition + to the needed primitives, e.g. filled PolyPolygons for fat lines. + */ + class PolygonStrokePrimitive2D : public BufferedDecompositionPrimitive2D + { + private: + /// the line geometry + basegfx::B2DPolygon maPolygon; + + /// the line attributes like width, join and color + attribute::LineAttribute maLineAttribute; + + /// the line stroking (if used) + attribute::StrokeAttribute maStrokeAttribute; + + protected: + /// local decomposition. + virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; + + public: + /// constructor + PolygonStrokePrimitive2D( + const basegfx::B2DPolygon& rPolygon, + const attribute::LineAttribute& rLineAttribute, + const attribute::StrokeAttribute& rStrokeAttribute); + + /// constructor without stroking + PolygonStrokePrimitive2D( + const basegfx::B2DPolygon& rPolygon, + const attribute::LineAttribute& rLineAttribute); + + /// data read access + const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; } + const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; } + const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const; + + /// get range + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive2DIDBlock() + }; + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// +// PolygonWavePrimitive2D class + +namespace drawinglayer +{ + namespace primitive2d + { + /** PolygonWavePrimitive2D class + + This primitive defines a waveline based on a PolygonStrokePrimitive2D + where the wave is defined by wave width and wave length. + */ + class PolygonWavePrimitive2D : public PolygonStrokePrimitive2D + { + private: + /// wave definition + double mfWaveWidth; + double mfWaveHeight; + + protected: + /// local decomposition. + virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; + + public: + /// constructor + PolygonWavePrimitive2D( + const basegfx::B2DPolygon& rPolygon, + const attribute::LineAttribute& rLineAttribute, + const attribute::StrokeAttribute& rStrokeAttribute, + double fWaveWidth, + double fWaveHeight); + + /// constructor without stroking + PolygonWavePrimitive2D( + const basegfx::B2DPolygon& rPolygon, + const attribute::LineAttribute& rLineAttribute, + double fWaveWidth, + double fWaveHeight); + + /// data read access + double getWaveWidth() const { return mfWaveWidth; } + double getWaveHeight() const { return mfWaveHeight; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const; + + /// get range + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive2DIDBlock() + }; + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// +// PolygonStrokeArrowPrimitive2D class + +namespace drawinglayer +{ + namespace primitive2d + { + /** PolygonStrokeArrowPrimitive2D class + + This primitive defines a PolygonStrokePrimitive2D which is extended + eventually by start and end definitions which are normally used for + arrows. + */ + class PolygonStrokeArrowPrimitive2D : public PolygonStrokePrimitive2D + { + private: + /// geometric definitions for line start and end + attribute::LineStartEndAttribute maStart; + attribute::LineStartEndAttribute maEnd; + + protected: + /// local decomposition. + virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; + + public: + /// constructor + PolygonStrokeArrowPrimitive2D( + const basegfx::B2DPolygon& rPolygon, + const attribute::LineAttribute& rLineAttribute, + const attribute::StrokeAttribute& rStrokeAttribute, + const attribute::LineStartEndAttribute& rStart, + const attribute::LineStartEndAttribute& rEnd); + + /// constructor without stroking + PolygonStrokeArrowPrimitive2D( + const basegfx::B2DPolygon& rPolygon, + const attribute::LineAttribute& rLineAttribute, + const attribute::LineStartEndAttribute& rStart, + const attribute::LineStartEndAttribute& rEnd); + + /// data read access + const attribute::LineStartEndAttribute& getStart() const { return maStart; } + const attribute::LineStartEndAttribute& getEnd() const { return maEnd; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const; + + /// get range + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive2DIDBlock() + }; + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX + +////////////////////////////////////////////////////////////////////////////// +// eof + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |