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-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx125
1 files changed, 92 insertions, 33 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx
index 48ec5e80aa09..4c6f5b49bf01 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx
@@ -49,26 +49,40 @@ namespace drawinglayer
{
namespace primitive2d
{
+ /** PolygonHairlinePrimitive2D class
+
+ This primitive defines a Hairline. Since hairlines are view-dependent,
+ this primitive is view-dependent, too.
+
+ This is one of the non-decomposable primitives, so a renderer
+ should proccess it.
+ */
class PolygonHairlinePrimitive2D : public BasePrimitive2D
{
private:
+ /// the hairline geometry
basegfx::B2DPolygon maPolygon;
+
+ /// the hairline color
basegfx::BColor maBColor;
public:
- PolygonHairlinePrimitive2D(const basegfx::B2DPolygon& rPolygon, const basegfx::BColor& rBColor);
+ /// constructor
+ PolygonHairlinePrimitive2D(
+ const basegfx::B2DPolygon& rPolygon,
+ const basegfx::BColor& rBColor);
- // get data
+ /// data read access
const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; }
const basegfx::BColor& getBColor() const { return maBColor; }
- // compare operator
+ /// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
- // get range
+ /// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
- // provide unique ID
+ /// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
@@ -81,44 +95,59 @@ namespace drawinglayer
{
namespace primitive2d
{
- class PolygonMarkerPrimitive2D : public BasePrimitive2D
+ /** PolygonMarkerPrimitive2D class
+
+ This primitive defines a two-colored marker hairline which is
+ dashed with the given dash length. Since hairlines are view-dependent,
+ this primitive is view-dependent, too.
+
+ It will be decomposed to the needed PolygonHairlinePrimitive2D if
+ not handled directly by a renderer.
+ */
+ class PolygonMarkerPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
+ /// the marker hairline geometry
basegfx::B2DPolygon maPolygon;
+
+ /// the two colors
basegfx::BColor maRGBColorA;
basegfx::BColor maRGBColorB;
+
+ /// the dash distance in 'pixels'
double mfDiscreteDashLength;
- // decomposition is view-dependent, remember last InverseObjectToViewTransformation
+ /// decomposition is view-dependent, remember last InverseObjectToViewTransformation
basegfx::B2DHomMatrix maLastInverseObjectToViewTransformation;
protected:
- // local decomposition.
- virtual Primitive2DSequence createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ /// local decomposition.
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
+ /// constructor
PolygonMarkerPrimitive2D(
const basegfx::B2DPolygon& rPolygon,
const basegfx::BColor& rRGBColorA,
const basegfx::BColor& rRGBColorB,
double fDiscreteDashLength);
- // get data
+ /// data read access
const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; }
const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
double getDiscreteDashLength() const { return mfDiscreteDashLength; }
- // compare operator
+ /// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
- // get range
+ /// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
- // get local decomposition. Overloaded since this decomposition is view-dependent
+ /// get local decomposition. Overloaded since this decomposition is view-dependent
virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- // provide unique ID
+ /// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
@@ -131,39 +160,52 @@ namespace drawinglayer
{
namespace primitive2d
{
- class PolygonStrokePrimitive2D : public BasePrimitive2D
+ /** PolygonStrokePrimitive2D class
+
+ This primitive defines a line with line width, line join, line color
+ and stroke attributes. It will be decomposed dependent on the definition
+ to the needed primitives, e.g. filled PolyPolygons for fat lines.
+ */
+ class PolygonStrokePrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
+ /// the line geometry
basegfx::B2DPolygon maPolygon;
+
+ /// the line attributes like width, join and color
attribute::LineAttribute maLineAttribute;
+
+ /// the line stroking (if used)
attribute::StrokeAttribute maStrokeAttribute;
protected:
- // local decomposition.
- virtual Primitive2DSequence createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ /// local decomposition.
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
+ /// constructor
PolygonStrokePrimitive2D(
const basegfx::B2DPolygon& rPolygon,
const attribute::LineAttribute& rLineAttribute,
const attribute::StrokeAttribute& rStrokeAttribute);
+ /// constructor without stroking
PolygonStrokePrimitive2D(
const basegfx::B2DPolygon& rPolygon,
const attribute::LineAttribute& rLineAttribute);
- // get data
+ /// data read access
basegfx::B2DPolygon getB2DPolygon() const { return maPolygon; }
const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; }
const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }
- // compare operator
+ /// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
- // get range
+ /// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
- // provide unique ID
+ /// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
@@ -176,17 +218,24 @@ namespace drawinglayer
{
namespace primitive2d
{
+ /** PolygonWavePrimitive2D class
+
+ This primitive defines a waveline based on a PolygonStrokePrimitive2D
+ where the wave is defined by wave width and wave length.
+ */
class PolygonWavePrimitive2D : public PolygonStrokePrimitive2D
{
private:
+ /// wave definition
double mfWaveWidth;
double mfWaveHeight;
protected:
- // local decomposition.
- virtual Primitive2DSequence createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ /// local decomposition.
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
+ /// constructor
PolygonWavePrimitive2D(
const basegfx::B2DPolygon& rPolygon,
const attribute::LineAttribute& rLineAttribute,
@@ -194,23 +243,24 @@ namespace drawinglayer
double fWaveWidth,
double fWaveHeight);
+ /// constructor without stroking
PolygonWavePrimitive2D(
const basegfx::B2DPolygon& rPolygon,
const attribute::LineAttribute& rLineAttribute,
double fWaveWidth,
double fWaveHeight);
- // get data
+ /// data read access
double getWaveWidth() const { return mfWaveWidth; }
double getWaveHeight() const { return mfWaveHeight; }
- // compare operator
+ /// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
- // get range
+ /// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
- // provide unique ID
+ /// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
@@ -223,17 +273,25 @@ namespace drawinglayer
{
namespace primitive2d
{
+ /** PolygonStrokeArrowPrimitive2D class
+
+ This primitive defines a PolygonStrokePrimitive2D which is extended
+ eventually by start and end definitions which are normally used for
+ arrows.
+ */
class PolygonStrokeArrowPrimitive2D : public PolygonStrokePrimitive2D
{
private:
+ /// geometric definitions for line start and end
attribute::LineStartEndAttribute maStart;
attribute::LineStartEndAttribute maEnd;
protected:
- // local decomposition.
- virtual Primitive2DSequence createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ /// local decomposition.
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
+ /// constructor
PolygonStrokeArrowPrimitive2D(
const basegfx::B2DPolygon& rPolygon,
const attribute::LineAttribute& rLineAttribute,
@@ -241,23 +299,24 @@ namespace drawinglayer
const attribute::LineStartEndAttribute& rStart,
const attribute::LineStartEndAttribute& rEnd);
+ /// constructor without stroking
PolygonStrokeArrowPrimitive2D(
const basegfx::B2DPolygon& rPolygon,
const attribute::LineAttribute& rLineAttribute,
const attribute::LineStartEndAttribute& rStart,
const attribute::LineStartEndAttribute& rEnd);
- // get data
+ /// data read access
const attribute::LineStartEndAttribute& getStart() const { return maStart; }
const attribute::LineStartEndAttribute& getEnd() const { return maEnd; }
- // compare operator
+ /// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
- // get range
+ /// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
- // provide unique ID
+ /// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d