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-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
index ef8d86ad1b09..b531d5a66f3d 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
@@ -47,7 +47,7 @@ namespace drawinglayer
invariant, so that the bitmap is always visualized unscaled and
unrotated.
It is used e.g. for grid position visualisation. The given Bitmap
- (with alpha) is defined to be visible centered at each of the given
+ (with transparence) is defined to be visible centered at each of the given
positions.
It decomposes to the needed number of BitmapPrimitive2D's, so it would
be efficient to handle it directly in a renderer.