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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
+
+#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <vcl/bitmapex.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// DiscreteShadowPrimitive2D class
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ /** DiscreteShadow data class
+
+ */
+ class DiscreteShadow
+ {
+ private:
+ /// the original shadow BitmapEx in a special form
+ BitmapEx maBitmapEx;
+
+ /// buffered extracted parts of CombinedShadow for easier usage
+ BitmapEx maTopLeft;
+ BitmapEx maTop;
+ BitmapEx maTopRight;
+ BitmapEx maRight;
+ BitmapEx maBottomRight;
+ BitmapEx maBottom;
+ BitmapEx maBottomLeft;
+ BitmapEx maLeft;
+
+ public:
+ /// constructor
+ DiscreteShadow(const BitmapEx& rBitmapEx);
+
+ /// data read access
+ const BitmapEx& getBitmapEx() const { return maBitmapEx; }
+
+ /// compare operator
+ bool operator==(const DiscreteShadow& rCompare) const
+ {
+ return getBitmapEx() == rCompare.getBitmapEx();
+ }
+
+ /// helper accesses which create on-demand needed segments
+ const BitmapEx& getTopLeft() const;
+ const BitmapEx& getTop() const;
+ const BitmapEx& getTopRight() const;
+ const BitmapEx& getRight() const;
+ const BitmapEx& getBottomRight() const;
+ const BitmapEx& getBottom() const;
+ const BitmapEx& getBottomLeft() const;
+ const BitmapEx& getLeft() const;
+ };
+
+ /** DiscreteShadowPrimitive2D class
+
+ */
+ class DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D
+ {
+ private:
+ // the object transformation of the rectangular object
+ basegfx::B2DHomMatrix maTransform;
+
+ // the bitmap shadow data
+ DiscreteShadow maDiscreteShadow;
+
+ protected:
+ /// create local decomposition
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+
+ public:
+ /// constructor
+ DiscreteShadowPrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const DiscreteShadow& rDiscreteShadow);
+
+ /// data read access
+ const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
+ const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
+
+ /// get range
+ virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
+
+ /// provide unique ID
+ DeclPrimitrive2DIDBlock()
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
+
+//////////////////////////////////////////////////////////////////////////////
+// eof