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-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx8
1 files changed, 5 insertions, 3 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx
index 6b10badae989..8ef63d012780 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx
@@ -102,14 +102,16 @@ namespace drawinglayer
Current Basic 2D Primitives are:
- - BitmapPrimitive2D (bitmap data, evtl. with alpha)
- - MetafilePrimitive2D (VCL Metafile, currently no decomposition, but planned, so may vanish)
+ - BitmapPrimitive2D (bitmap data, evtl. with transparence)
- PointArrayPrimitive2D (single points)
- PolygonHairlinePrimitive2D (hairline curves/polygons)
- PolyPolygonColorPrimitive2D (colored polygons)
+ UPDATE: MetafilePrimitive2D (VCL Metafile) is taken off this list since
+ it is implemented with the integration of CWS aw078 into DV300m69.
+
All other implemented primitives have a defined decomposition and can thus be
- decomposed downt to this small set.
+ decomposed down to this small set.
A renderer implementing support for this minimal set of primitives can completely
render primitive-based visualisations. Of course, he also has to take states into account