diff options
Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx index 50b3e5e6ecd9..d3fa3076cf39 100644 --- a/drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx +++ b/drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx @@ -2,7 +2,7 @@ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * + * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite @@ -48,7 +48,7 @@ namespace drawinglayer /** AnimatedSwitchPrimitive2D class This is the basic class for simple, animated primitives. The basic idea - is to have an animation definition (AnimationEntry) who's basic + is to have an animation definition (AnimationEntry) who's basic functionality is to return a state value for any given animation time in the range of [0.0 .. 1.0]. Depending on the state, the decomposition calculates an index, which of the members of the child vector is to @@ -66,18 +66,18 @@ namespace drawinglayer to an animation state [0.0 .. 1.0]. This member contains a cloned definition and is owned by this implementation. */ - animation::AnimationEntry* mpAnimationEntry; + animation::AnimationEntry* mpAnimationEntry; /// bitfield /** flag if this is a text or graphic animation. Necessary since SdrViews need to differentiate between both types if they are on/off */ - unsigned mbIsTextAnimation : 1; + unsigned mbIsTextAnimation : 1; public: /// constructor AnimatedSwitchPrimitive2D( - const animation::AnimationEntry& rAnimationEntry, + const animation::AnimationEntry& rAnimationEntry, const Primitive2DSequence& rChildren, bool bIsTextAnimation); @@ -121,7 +121,7 @@ namespace drawinglayer public: /// constructor AnimatedBlinkPrimitive2D( - const animation::AnimationEntry& rAnimationEntry, + const animation::AnimationEntry& rAnimationEntry, const Primitive2DSequence& rChildren, bool bIsTextAnimation); @@ -151,14 +151,14 @@ namespace drawinglayer { private: /// the transformations - std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose > maMatrixStack; + std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose > maMatrixStack; protected: public: /// constructor AnimatedInterpolatePrimitive2D( const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack, - const animation::AnimationEntry& rAnimationEntry, + const animation::AnimationEntry& rAnimationEntry, const Primitive2DSequence& rChildren, bool bIsTextAnimation); |