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-rw-r--r--drawinglayer/inc/drawinglayer/attribute/sdrshadowattribute.hxx81
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diff --git a/drawinglayer/inc/drawinglayer/attribute/sdrshadowattribute.hxx b/drawinglayer/inc/drawinglayer/attribute/sdrshadowattribute.hxx
deleted file mode 100644
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--- a/drawinglayer/inc/drawinglayer/attribute/sdrshadowattribute.hxx
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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * This file is part of the LibreOffice project.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- *
- * This file incorporates work covered by the following license notice:
- *
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed
- * with this work for additional information regarding copyright
- * ownership. The ASF licenses this file to you under the Apache
- * License, Version 2.0 (the "License"); you may not use this file
- * except in compliance with the License. You may obtain a copy of
- * the License at http://www.apache.org/licenses/LICENSE-2.0 .
- */
-
-#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSHADOWATTRIBUTE_HXX
-#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSHADOWATTRIBUTE_HXX
-
-#include <drawinglayer/drawinglayerdllapi.h>
-#include <o3tl/cow_wrapper.hxx>
-
-//////////////////////////////////////////////////////////////////////////////
-// predefines
-
-namespace basegfx {
- class BColor;
- class B2DVector;
-}
-
-namespace drawinglayer { namespace attribute {
- class ImpSdrShadowAttribute;
-}}
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace attribute
- {
- class DRAWINGLAYER_DLLPUBLIC SdrShadowAttribute
- {
- public:
- typedef o3tl::cow_wrapper< ImpSdrShadowAttribute > ImplType;
-
- private:
- ImplType mpSdrShadowAttribute;
-
- public:
- /// constructors/assignmentoperator/destructor
- SdrShadowAttribute(
- const basegfx::B2DVector& rOffset,
- double fTransparence,
- const basegfx::BColor& rColor);
- SdrShadowAttribute();
- SdrShadowAttribute(const SdrShadowAttribute& rCandidate);
- SdrShadowAttribute& operator=(const SdrShadowAttribute& rCandidate);
- ~SdrShadowAttribute();
-
- // checks if the incarnation is default constructed
- bool isDefault() const;
-
- // compare operator
- bool operator==(const SdrShadowAttribute& rCandidate) const;
-
- // data access
- const basegfx::B2DVector& getOffset() const;
- double getTransparence() const;
- const basegfx::BColor& getColor() const;
- };
- } // end of namespace attribute
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSHADOWATTRIBUTE_HXX
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */