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Diffstat (limited to 'drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx b/drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx new file mode 100644 index 000000000000..d5ee84e8cfec --- /dev/null +++ b/drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx @@ -0,0 +1,111 @@ +/************************************************************************* + * + * OpenOffice.org - a multi-platform office productivity suite + * + * $RCSfile: sdrattribute3d.hxx,v $ + * + * $Revision: 1.4 $ + * + * last change: $Author: aw $ $Date: 2008-05-27 14:11:16 $ + * + * The Contents of this file are made available subject to + * the terms of GNU Lesser General Public License Version 2.1. + * + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2005 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX +#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX + +#include <sal/types.h> +#include <com/sun/star/drawing/NormalsKind.hpp> +#include <com/sun/star/drawing/TextureProjectionMode.hpp> +#include <com/sun/star/drawing/TextureKind2.hpp> +#include <com/sun/star/drawing/TextureMode.hpp> + +////////////////////////////////////////////////////////////////////////////// +// predefines + +namespace drawinglayer { namespace attribute { + class ImpSdr3DObjectAttribute; + class MaterialAttribute3D; +}} + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace attribute + { + class Sdr3DObjectAttribute + { + private: + ImpSdr3DObjectAttribute* mpSdr3DObjectAttribute; + + public: + // constructors/destructor + Sdr3DObjectAttribute( + ::com::sun::star::drawing::NormalsKind aNormalsKind, + ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX, + ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY, + ::com::sun::star::drawing::TextureKind2 aTextureKind, + ::com::sun::star::drawing::TextureMode aTextureMode, + const MaterialAttribute3D& rMaterial, + bool bNormalsInvert, + bool bDoubleSided, + bool bShadow3D, + bool bTextureFilter, + bool bReducedLineGeometry); + Sdr3DObjectAttribute(); + Sdr3DObjectAttribute(const Sdr3DObjectAttribute& rCandidate); + ~Sdr3DObjectAttribute(); + + // assignment operator + Sdr3DObjectAttribute& operator=(const Sdr3DObjectAttribute& rCandidate); + + // checks if the incarnation is default constructed + bool isDefault() const; + + // compare operator + bool operator==(const Sdr3DObjectAttribute& rCandidate) const; + + // data read access + ::com::sun::star::drawing::NormalsKind getNormalsKind() const; + ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionX() const; + ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionY() const; + ::com::sun::star::drawing::TextureKind2 getTextureKind() const; + ::com::sun::star::drawing::TextureMode getTextureMode() const; + const MaterialAttribute3D& getMaterial() const; + bool getNormalsInvert() const; + bool getDoubleSided() const; + bool getShadow3D() const; + bool getTextureFilter() const; + bool getReducedLineGeometry() const; + }; + } // end of namespace attribute +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX + +// eof |