diff options
Diffstat (limited to 'drawinglayer/inc/drawinglayer/attribute/sdrattribute3d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/attribute/sdrattribute3d.hxx | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/drawinglayer/inc/drawinglayer/attribute/sdrattribute3d.hxx b/drawinglayer/inc/drawinglayer/attribute/sdrattribute3d.hxx index b0242b09e40e..ef0bd2162095 100644 --- a/drawinglayer/inc/drawinglayer/attribute/sdrattribute3d.hxx +++ b/drawinglayer/inc/drawinglayer/attribute/sdrattribute3d.hxx @@ -4,9 +4,9 @@ * * $RCSfile: sdrattribute3d.hxx,v $ * - * $Revision: 1.2 $ + * $Revision: 1.3 $ * - * last change: $Author: aw $ $Date: 2006-10-19 10:30:35 $ + * last change: $Author: aw $ $Date: 2008-03-13 08:21:36 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. @@ -102,6 +102,7 @@ namespace drawinglayer unsigned mbDoubleSided : 1; // surfaces are double sided unsigned mbShadow3D : 1; // display shadow in 3D (if on), params for that are at scene unsigned mbTextureFilter : 1; // filter texture to make more smooth + unsigned mbReducedLineGeometry : 1; // use reduced line geometry (object specific) public: Sdr3DObjectAttribute( @@ -114,7 +115,8 @@ namespace drawinglayer bool bNormalsInvert, bool bDoubleSided, bool bShadow3D, - bool bTextureFilter); + bool bTextureFilter, + bool bReducedLineGeometry); // compare operator bool operator==(const Sdr3DObjectAttribute& rCandidate) const; @@ -130,6 +132,7 @@ namespace drawinglayer bool getDoubleSided() const { return mbDoubleSided; } bool getShadow3D() const { return mbShadow3D; } bool getTextureFilter() const { return mbTextureFilter; } + bool getReducedLineGeometry() const { return mbReducedLineGeometry; } }; } // end of namespace attribute } // end of namespace drawinglayer |