diff options
Diffstat (limited to 'drawinglayer/inc/drawinglayer/animation/animationtiming.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/animation/animationtiming.hxx | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/drawinglayer/inc/drawinglayer/animation/animationtiming.hxx b/drawinglayer/inc/drawinglayer/animation/animationtiming.hxx new file mode 100644 index 000000000000..6368f60fe3e9 --- /dev/null +++ b/drawinglayer/inc/drawinglayer/animation/animationtiming.hxx @@ -0,0 +1,148 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX +#define INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX + +#include <sal/types.h> +#include <vector> + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace animation + { + ////////////////////////////////////////////////////////////////////////////// + + class AnimationEntry + { + private: + AnimationEntry(const AnimationEntry&); + AnimationEntry& operator=(const AnimationEntry& rCandidate); + + public: + AnimationEntry(); + virtual ~AnimationEntry(); + virtual AnimationEntry* clone() const = 0; + + virtual bool operator==(const AnimationEntry& rCandidate) const = 0; + virtual double getDuration() const = 0; + virtual double getStateAtTime(double fTime) const = 0; + virtual double getNextEventTime(double fTime) const = 0; + }; + + ////////////////////////////////////////////////////////////////////////////// + + class AnimationEntryFixed : public AnimationEntry + { + protected: + double mfDuration; + double mfState; + + public: + AnimationEntryFixed(double fDuration, double fState = 0.0); + virtual ~AnimationEntryFixed(); + virtual AnimationEntry* clone() const; + + virtual bool operator==(const AnimationEntry& rCandidate) const; + virtual double getDuration() const; + virtual double getStateAtTime(double fTime) const; + virtual double getNextEventTime(double fTime) const; + }; + + ////////////////////////////////////////////////////////////////////////////// + + class AnimationEntryLinear : public AnimationEntry + { + protected: + double mfDuration; + double mfFrequency; + double mfStart; + double mfStop; + + public: + AnimationEntryLinear(double fDuration, double fFrequency = 250.0, double fStart = 0.0, double fStop = 1.0); + virtual ~AnimationEntryLinear(); + virtual AnimationEntry* clone() const; + + virtual bool operator==(const AnimationEntry& rCandidate) const; + virtual double getDuration() const; + virtual double getStateAtTime(double fTime) const; + virtual double getNextEventTime(double fTime) const; + }; + + ////////////////////////////////////////////////////////////////////////////// + + class AnimationEntryList : public AnimationEntry + { + protected: + double mfDuration; + ::std::vector< AnimationEntry* > maEntries; + + // helpers + sal_uInt32 impGetIndexAtTime(double fTime, double &rfAddedTime) const; + + public: + AnimationEntryList(); + virtual ~AnimationEntryList(); + virtual AnimationEntry* clone() const; + + virtual bool operator==(const AnimationEntry& rCandidate) const; + void append(const AnimationEntry& rCandidate); + virtual double getDuration() const; + virtual double getStateAtTime(double fTime) const; + virtual double getNextEventTime(double fTime) const; + }; + + ////////////////////////////////////////////////////////////////////////////// + + class AnimationEntryLoop : public AnimationEntryList + { + protected: + sal_uInt32 mnRepeat; + + public: + AnimationEntryLoop(sal_uInt32 nRepeat = 0xffffffff); + virtual ~AnimationEntryLoop(); + virtual AnimationEntry* clone() const; + + virtual bool operator==(const AnimationEntry& rCandidate) const; + virtual double getDuration() const; + virtual double getStateAtTime(double fTime) const; + virtual double getNextEventTime(double fTime) const; + }; + + ////////////////////////////////////////////////////////////////////////////// + } // end of namespace animation +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX + +// eof |