diff options
Diffstat (limited to 'dbaccess/source/ui/inc/JoinTableView.hxx')
-rw-r--r-- | dbaccess/source/ui/inc/JoinTableView.hxx | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/dbaccess/source/ui/inc/JoinTableView.hxx b/dbaccess/source/ui/inc/JoinTableView.hxx index aa32e620ae32..bb0bacc278b6 100644 --- a/dbaccess/source/ui/inc/JoinTableView.hxx +++ b/dbaccess/source/ui/inc/JoinTableView.hxx @@ -56,7 +56,7 @@ namespace dbaui OJoinTableView* m_pTableView; protected: - virtual void Resize(); + virtual void Resize() SAL_OVERRIDE; public: OScrollWindowHelper( Window* pParent); @@ -113,12 +113,12 @@ namespace dbaui virtual ~OJoinTableView(); // window override - virtual void StateChanged( StateChangedType nStateChange ); - virtual void GetFocus(); - virtual void LoseFocus(); - virtual void KeyInput( const KeyEvent& rEvt ); + virtual void StateChanged( StateChangedType nStateChange ) SAL_OVERRIDE; + virtual void GetFocus() SAL_OVERRIDE; + virtual void LoseFocus() SAL_OVERRIDE; + virtual void KeyInput( const KeyEvent& rEvt ) SAL_OVERRIDE; // Accessibility - virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible(); + virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible() SAL_OVERRIDE; // own methods ScrollBar* GetHScrollBar() { return static_cast<OScrollWindowHelper*>(GetParent())->GetHScrollBar(); } @@ -222,12 +222,12 @@ namespace dbaui /** @note used by AddTabDlg to see if more tables can be added */ virtual sal_Bool IsAddAllowed(); - virtual bool PreNotify(NotifyEvent& rNEvt); + virtual bool PreNotify(NotifyEvent& rNEvt) SAL_OVERRIDE; // DnD stuff virtual void StartDrag( sal_Int8 nAction, const Point& rPosPixel ); - virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt ); - virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt ); + virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt ) SAL_OVERRIDE; + virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt ) SAL_OVERRIDE; /** @note can be used for special ui handling after d&d */ virtual void lookForUiActivities(); @@ -266,20 +266,20 @@ namespace dbaui ,const OUString& _rWinName); protected: - virtual void MouseButtonUp( const MouseEvent& rEvt ); - virtual void MouseButtonDown( const MouseEvent& rEvt ); - virtual void Tracking( const TrackingEvent& rTEvt ); - virtual void Paint( const Rectangle& rRect ); + virtual void MouseButtonUp( const MouseEvent& rEvt ) SAL_OVERRIDE; + virtual void MouseButtonDown( const MouseEvent& rEvt ) SAL_OVERRIDE; + virtual void Tracking( const TrackingEvent& rTEvt ) SAL_OVERRIDE; + virtual void Paint( const Rectangle& rRect ) SAL_OVERRIDE; virtual void ConnDoubleClicked( OTableConnection* pConnection ); virtual void SetDefaultTabWinPosSize( OTableWindow* pTabWin ); - virtual void DataChanged( const DataChangedEvent& rDCEvt ); + virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE; - virtual void Resize(); + virtual void Resize() SAL_OVERRIDE; - virtual void dragFinished( ); + virtual void dragFinished( ) SAL_OVERRIDE; /// @note here the physical position (that can be changed while /// resizing) is used, as no scrolling can take place while resizing - virtual void Command(const CommandEvent& rEvt); + virtual void Command(const CommandEvent& rEvt) SAL_OVERRIDE; virtual OTableWindowData* CreateImpl(const OUString& _rComposedName ,const OUString& _sTableName |