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+/*************************************************************************
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef DBACCESS_DBAUNDOMANAGER_HXX
+#define DBACCESS_DBAUNDOMANAGER_HXX
+
+#include "dbaccessdllapi.h"
+
+/** === begin UNO includes === **/
+#include <com/sun/star/document/XUndoManager.hpp>
+/** === end UNO includes === **/
+
+#include <cppuhelper/implbase1.hxx>
+
+#include <boost/scoped_ptr.hpp>
+
+class SfxUndoManager;
+
+//......................................................................................................................
+namespace dbaui
+{
+//......................................................................................................................
+
+ //==================================================================================================================
+ //= UndoManager
+ //==================================================================================================================
+ struct UndoManager_Impl;
+ typedef ::cppu::ImplHelper1< ::com::sun::star::document::XUndoManager > UndoManager_Base;
+ class DBACCESS_DLLPUBLIC UndoManager : public UndoManager_Base
+ {
+ public:
+ UndoManager( ::cppu::OWeakObject& i_parent, ::osl::Mutex& i_mutex );
+ virtual ~UndoManager();
+
+ SfxUndoManager& GetSfxUndoManager() const;
+
+ // XInterface
+ virtual void SAL_CALL acquire( ) throw ();
+ virtual void SAL_CALL release( ) throw ();
+
+ // XComponent equivalents
+ void disposing();
+
+ // XUndoManager
+ virtual void SAL_CALL enterUndoContext( const ::rtl::OUString& i_title ) throw (::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL enterHiddenUndoContext( ) throw (::com::sun::star::document::EmptyUndoStackException, ::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL leaveUndoContext( ) throw (::com::sun::star::util::InvalidStateException, ::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL addUndoAction( const ::com::sun::star::uno::Reference< ::com::sun::star::document::XUndoAction >& i_action ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL undo( ) throw (::com::sun::star::document::EmptyUndoStackException, ::com::sun::star::document::UndoContextNotClosedException, ::com::sun::star::document::UndoFailedException, ::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL redo( ) throw (::com::sun::star::document::EmptyUndoStackException, ::com::sun::star::document::UndoContextNotClosedException, ::com::sun::star::document::UndoFailedException, ::com::sun::star::uno::RuntimeException);
+ virtual ::sal_Bool SAL_CALL isUndoPossible( ) throw (::com::sun::star::uno::RuntimeException);
+ virtual ::sal_Bool SAL_CALL isRedoPossible( ) throw (::com::sun::star::uno::RuntimeException);
+ virtual ::rtl::OUString SAL_CALL getCurrentUndoActionTitle( ) throw (::com::sun::star::document::EmptyUndoStackException, ::com::sun::star::uno::RuntimeException);
+ virtual ::rtl::OUString SAL_CALL getCurrentRedoActionTitle( ) throw (::com::sun::star::document::EmptyUndoStackException, ::com::sun::star::uno::RuntimeException);
+ virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getAllUndoActionTitles( ) throw (::com::sun::star::uno::RuntimeException);
+ virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getAllRedoActionTitles( ) throw (::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL clear( ) throw (::com::sun::star::document::UndoContextNotClosedException, ::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL clearRedo( ) throw (::com::sun::star::document::UndoContextNotClosedException, ::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL reset( ) throw (::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL addUndoManagerListener( const ::com::sun::star::uno::Reference< ::com::sun::star::document::XUndoManagerListener >& i_listener ) throw (::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL removeUndoManagerListener( const ::com::sun::star::uno::Reference< ::com::sun::star::document::XUndoManagerListener >& i_listener ) throw (::com::sun::star::uno::RuntimeException);
+
+ // XLockable (base of XUndoManager)
+ virtual void SAL_CALL lock( ) throw (::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL unlock( ) throw (::com::sun::star::util::NotLockedException, ::com::sun::star::uno::RuntimeException);
+ virtual ::sal_Bool SAL_CALL isLocked( ) throw (::com::sun::star::uno::RuntimeException);
+
+ // XChild (base of XUndoManager)
+ virtual ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > SAL_CALL getParent( ) throw (::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL setParent( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface >& Parent ) throw (::com::sun::star::lang::NoSupportException, ::com::sun::star::uno::RuntimeException);
+
+ private:
+ ::boost::scoped_ptr< UndoManager_Impl > m_pImpl;
+ };
+
+//......................................................................................................................
+} // namespace dbaui
+//......................................................................................................................
+
+#endif // DBACCESS_DBAUNDOMANAGER_HXX