diff options
Diffstat (limited to 'cppcanvas/source/mtfrenderer/implrenderer.cxx')
-rw-r--r-- | cppcanvas/source/mtfrenderer/implrenderer.cxx | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/cppcanvas/source/mtfrenderer/implrenderer.cxx b/cppcanvas/source/mtfrenderer/implrenderer.cxx index 9f3635e02bae..663c47592048 100644 --- a/cppcanvas/source/mtfrenderer/implrenderer.cxx +++ b/cppcanvas/source/mtfrenderer/implrenderer.cxx @@ -243,7 +243,7 @@ namespace cppcanvas namespace internal { // state stack manipulators - // ------------------------ + void VectorOfOutDevStates::clearStateStack() { m_aStates.clear(); @@ -527,7 +527,7 @@ namespace cppcanvas // setup start/end color values - // ---------------------------- + // scale color coefficients with gradient intensities const sal_uInt16 nStartIntensity( rGradient.GetStartIntensity() ); @@ -1143,7 +1143,7 @@ namespace cppcanvas // sweep line implementation is done. // general case: convert to polygon and clip - // ----------------------------------------- + // convert rect to polygon beforehand, must revert // to general polygon clipping here. @@ -1239,13 +1239,13 @@ namespace cppcanvas switch( pCurrAct->GetType() ) { - // ------------------------------------------------------------ + // In the first part of this monster-switch, we // handle all state-changing meta actions. These // are all handled locally. - // ------------------------------------------------------------ + case META_PUSH_ACTION: { @@ -1534,14 +1534,14 @@ namespace cppcanvas } break; - // ------------------------------------------------------------ + // In the second part of this monster-switch, we // handle all recursing meta actions. These are the // ones generating a metafile by themselves, which is // then processed by recursively calling this method. - // ------------------------------------------------------------ + case META_GRADIENT_ACTION: { @@ -1798,14 +1798,14 @@ namespace cppcanvas } break; - // ------------------------------------------------------------ + // In the third part of this monster-switch, we // handle all 'acting' meta actions. These are all // processed by constructing function objects for // them, which will later ease caching. - // ------------------------------------------------------------ + case META_POINT_ACTION: { |