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-rw-r--r--cppcanvas/inc/cppcanvas/sprite.hxx110
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diff --git a/cppcanvas/inc/cppcanvas/sprite.hxx b/cppcanvas/inc/cppcanvas/sprite.hxx
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--- a/cppcanvas/inc/cppcanvas/sprite.hxx
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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * This file is part of the LibreOffice project.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- *
- * This file incorporates work covered by the following license notice:
- *
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed
- * with this work for additional information regarding copyright
- * ownership. The ASF licenses this file to you under the Apache
- * License, Version 2.0 (the "License"); you may not use this file
- * except in compliance with the License. You may obtain a copy of
- * the License at http://www.apache.org/licenses/LICENSE-2.0 .
- */
-
-#ifndef _CPPCANVAS_SPRITE_HXX
-#define _CPPCANVAS_SPRITE_HXX
-
-#include <com/sun/star/uno/Reference.hxx>
-
-#include <boost/shared_ptr.hpp>
-
-namespace basegfx
-{
- class B2DHomMatrix;
- class B2DPolyPolygon;
- class B2DPoint;
-}
-
-namespace com { namespace sun { namespace star { namespace rendering
-{
- class XSprite;
-} } } }
-
-
-/* Definition of Sprite class */
-
-namespace cppcanvas
-{
-
- class Sprite
- {
- public:
- virtual ~Sprite() {}
-
- virtual void setAlpha( const double& rAlpha ) = 0;
-
- /** Set the sprite position on screen
-
- This method differs from the XSprite::move() insofar, as
- no viewstate/renderstate transformations are applied to
- the specified position. The given position is interpreted
- in device coordinates (i.e. screen pixel)
- */
- virtual void movePixel( const ::basegfx::B2DPoint& rNewPos ) = 0;
-
- /** Set the sprite position on screen
-
- This method sets the sprite position in the view
- coordinate system of the parent canvas
- */
- virtual void move( const ::basegfx::B2DPoint& rNewPos ) = 0;
-
- virtual void transform( const ::basegfx::B2DHomMatrix& rMatrix ) = 0;
-
- /** Set output clipping
-
- This method differs from the XSprite::clip() insofar, as
- no viewstate/renderstate transformations are applied to
- the specified clip polygon. The given polygon is
- interpreted in device coordinates (i.e. screen pixel)
- */
- virtual void setClipPixel( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0;
-
- /** Set output clipping
-
- This method applies the clip poly-polygon interpreted in
- the view coordinate system of the parent canvas.
- */
- virtual void setClip( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0;
-
- virtual void setClip() = 0;
-
- virtual void show() = 0;
- virtual void hide() = 0;
-
- /** Change the sprite priority
-
- @param fPriority
- New sprite priority. The higher the priority, the further
- towards the viewer the sprite appears. That is, sprites
- with higher priority appear before ones with lower
- priority.
- */
- virtual void setPriority( double fPriority ) = 0;
-
- virtual ::com::sun::star::uno::Reference<
- ::com::sun::star::rendering::XSprite > getUNOSprite() const = 0;
- };
-
- typedef ::boost::shared_ptr< ::cppcanvas::Sprite > SpriteSharedPtr;
-}
-
-#endif /* _CPPCANVAS_SPRITE_HXX */
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */