summaryrefslogtreecommitdiff
path: root/chart2/source/tools/BaseGFXHelper.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'chart2/source/tools/BaseGFXHelper.cxx')
-rw-r--r--chart2/source/tools/BaseGFXHelper.cxx222
1 files changed, 222 insertions, 0 deletions
diff --git a/chart2/source/tools/BaseGFXHelper.cxx b/chart2/source/tools/BaseGFXHelper.cxx
new file mode 100644
index 000000000000..0ec7df9b7d71
--- /dev/null
+++ b/chart2/source/tools/BaseGFXHelper.cxx
@@ -0,0 +1,222 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_chart2.hxx"
+
+#include "BaseGFXHelper.hxx"
+#include <com/sun/star/drawing/DoubleSequence.hpp>
+
+using namespace ::com::sun::star;
+using namespace ::com::sun::star::drawing;
+using namespace ::basegfx;
+
+namespace chart
+{
+namespace BaseGFXHelper
+{
+
+::basegfx::B3DRange getBoundVolume( const drawing::PolyPolygonShape3D& rPolyPoly )
+{
+ ::basegfx::B3DRange aRet;
+
+ bool bInited = false;
+ sal_Int32 nPolyCount = rPolyPoly.SequenceX.getLength();
+ for(sal_Int32 nPoly = 0; nPoly < nPolyCount; nPoly++)
+ {
+ sal_Int32 nPointCount = rPolyPoly.SequenceX[nPoly].getLength();
+ for( sal_Int32 nPoint = 0; nPoint < nPointCount; nPoint++)
+ {
+ if(!bInited)
+ {
+ aRet = ::basegfx::B3DRange(::basegfx::B3DTuple(
+ rPolyPoly.SequenceX[nPoly][nPoint]
+ , rPolyPoly.SequenceY[nPoly][nPoint]
+ , rPolyPoly.SequenceZ[nPoly][nPoint]));
+ bInited = true;
+ }
+ else
+ {
+ aRet.expand( ::basegfx::B3DTuple(
+ rPolyPoly.SequenceX[nPoly][nPoint]
+ , rPolyPoly.SequenceY[nPoly][nPoint]
+ , rPolyPoly.SequenceZ[nPoly][nPoint]));
+ }
+ }
+ }
+
+ return aRet;
+}
+
+B2IRectangle makeRectangle( const awt::Point& rPos, const awt::Size& rSize )
+{
+ return B2IRectangle(rPos.X,rPos.Y,rPos.X+rSize.Width,rPos.Y+rSize.Height);
+}
+
+awt::Point B2IRectangleToAWTPoint( const ::basegfx::B2IRectangle& rB2IRectangle )
+{
+ return awt::Point( rB2IRectangle.getMinX(), rB2IRectangle.getMinY() );
+}
+
+awt::Size B2IRectangleToAWTSize( const ::basegfx::B2IRectangle& rB2IRectangle )
+{
+ return awt::Size( static_cast< sal_Int32 >( rB2IRectangle.getWidth()),
+ static_cast< sal_Int32 >( rB2IRectangle.getHeight()));
+}
+
+awt::Rectangle B2IRectangleToAWTRectangle(
+ const ::basegfx::B2IRectangle& rB2IRectangle )
+{
+ return awt::Rectangle( rB2IRectangle.getMinX(), rB2IRectangle.getMinY(),
+ static_cast< sal_Int32 >( rB2IRectangle.getWidth()),
+ static_cast< sal_Int32 >( rB2IRectangle.getHeight()));
+}
+
+B3DVector Direction3DToB3DVector( const Direction3D& rDirection )
+{
+ return B3DVector(
+ rDirection.DirectionX
+ , rDirection.DirectionY
+ , rDirection.DirectionZ
+ );
+}
+
+Direction3D B3DVectorToDirection3D( const B3DVector& rB3DVector )
+{
+ return Direction3D(
+ rB3DVector.getX()
+ , rB3DVector.getY()
+ , rB3DVector.getZ()
+ );
+}
+
+B3DVector Position3DToB3DVector( const Position3D& rPosition )
+{
+ return B3DVector(
+ rPosition.PositionX
+ , rPosition.PositionY
+ , rPosition.PositionZ
+ );
+}
+
+Position3D B3DVectorToPosition3D( const B3DVector& rB3DVector )
+{
+ return Position3D(
+ rB3DVector.getX()
+ , rB3DVector.getY()
+ , rB3DVector.getZ()
+ );
+}
+
+B3DHomMatrix HomogenMatrixToB3DHomMatrix( const HomogenMatrix & rHomogenMatrix )
+{
+ B3DHomMatrix aResult;
+
+ aResult.set( 0, 0, rHomogenMatrix.Line1.Column1 );
+ aResult.set( 0, 1, rHomogenMatrix.Line1.Column2 );
+ aResult.set( 0, 2, rHomogenMatrix.Line1.Column3 );
+ aResult.set( 0, 3, rHomogenMatrix.Line1.Column4 );
+
+ aResult.set( 1, 0, rHomogenMatrix.Line2.Column1 );
+ aResult.set( 1, 1, rHomogenMatrix.Line2.Column2 );
+ aResult.set( 1, 2, rHomogenMatrix.Line2.Column3 );
+ aResult.set( 1, 3, rHomogenMatrix.Line2.Column4 );
+
+ aResult.set( 2, 0, rHomogenMatrix.Line3.Column1 );
+ aResult.set( 2, 1, rHomogenMatrix.Line3.Column2 );
+ aResult.set( 2, 2, rHomogenMatrix.Line3.Column3 );
+ aResult.set( 2, 3, rHomogenMatrix.Line3.Column4 );
+
+ aResult.set( 3, 0, rHomogenMatrix.Line4.Column1 );
+ aResult.set( 3, 1, rHomogenMatrix.Line4.Column2 );
+ aResult.set( 3, 2, rHomogenMatrix.Line4.Column3 );
+ aResult.set( 3, 3, rHomogenMatrix.Line4.Column4 );
+
+ return aResult;
+}
+
+HomogenMatrix B3DHomMatrixToHomogenMatrix( const B3DHomMatrix & rB3DMatrix )
+{
+ HomogenMatrix aResult;
+
+ aResult.Line1.Column1 = rB3DMatrix.get( 0, 0 );
+ aResult.Line1.Column2 = rB3DMatrix.get( 0, 1 );
+ aResult.Line1.Column3 = rB3DMatrix.get( 0, 2 );
+ aResult.Line1.Column4 = rB3DMatrix.get( 0, 3 );
+
+ aResult.Line2.Column1 = rB3DMatrix.get( 1, 0 );
+ aResult.Line2.Column2 = rB3DMatrix.get( 1, 1 );
+ aResult.Line2.Column3 = rB3DMatrix.get( 1, 2 );
+ aResult.Line2.Column4 = rB3DMatrix.get( 1, 3 );
+
+ aResult.Line3.Column1 = rB3DMatrix.get( 2, 0 );
+ aResult.Line3.Column2 = rB3DMatrix.get( 2, 1 );
+ aResult.Line3.Column3 = rB3DMatrix.get( 2, 2 );
+ aResult.Line3.Column4 = rB3DMatrix.get( 2, 3 );
+
+ aResult.Line4.Column1 = rB3DMatrix.get( 3, 0 );
+ aResult.Line4.Column2 = rB3DMatrix.get( 3, 1 );
+ aResult.Line4.Column3 = rB3DMatrix.get( 3, 2 );
+ aResult.Line4.Column4 = rB3DMatrix.get( 3, 3 );
+
+ return aResult;
+}
+
+B3DTuple GetRotationFromMatrix( const B3DHomMatrix & rB3DMatrix )
+{
+ B3DTuple aScale, aTranslation, aRotation, aShearing;
+ rB3DMatrix.decompose( aScale, aTranslation, aRotation, aShearing );
+ return aRotation;
+}
+
+B3DTuple GetScaleFromMatrix( const B3DHomMatrix & rB3DMatrix )
+{
+ B3DTuple aScale, aTranslation, aRotation, aShearing;
+ rB3DMatrix.decompose( aScale, aTranslation, aRotation, aShearing );
+ return aScale;
+}
+
+void ReduceToRotationMatrix( ::basegfx::B3DHomMatrix & rB3DMatrix )
+{
+ B3DTuple aR( GetRotationFromMatrix( rB3DMatrix ) );
+ ::basegfx::B3DHomMatrix aRotationMatrix;
+ aRotationMatrix.rotate(aR.getX(),aR.getY(),aR.getZ());
+ rB3DMatrix = aRotationMatrix;
+}
+
+double Deg2Rad( double fDegrees )
+{
+ return fDegrees * ( F_PI / 180.0 );
+}
+
+double Rad2Deg( double fRadians )
+{
+ return fRadians * ( 180.0 / F_PI );
+}
+
+} // namespace BaseGFXHelper
+} // namespace chart