diff options
Diffstat (limited to 'canvas/source/vcl/spritecanvashelper.cxx')
-rw-r--r-- | canvas/source/vcl/spritecanvashelper.cxx | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/canvas/source/vcl/spritecanvashelper.cxx b/canvas/source/vcl/spritecanvashelper.cxx index 29c6725a70af..ac75508809fe 100644 --- a/canvas/source/vcl/spritecanvashelper.cxx +++ b/canvas/source/vcl/spritecanvashelper.cxx @@ -99,7 +99,7 @@ namespace vclcanvas // clip output to actual update region (otherwise a) // wouldn't save much render time, and b) will clutter // scrolled sprite content outside this area) - rOutDev.EnableMapMode( FALSE ); + rOutDev.EnableMapMode( sal_False ); rOutDev.SetClipRegion( rRequestedArea ); // repaint affected sprite directly to output device (at @@ -319,7 +319,7 @@ namespace vclcanvas // but repaint everything (or caller requested that) maVDev->SetOutputSizePixel( aOutDevSize ); - maVDev->EnableMapMode( FALSE ); + maVDev->EnableMapMode( sal_False ); maVDev->DrawOutDev( aEmptyPoint, aOutDevSize, aEmptyPoint, aOutDevSize, rBackOutDev ); @@ -333,7 +333,7 @@ namespace vclcanvas _1 ) ); // flush to screen - rOutDev.EnableMapMode( FALSE ); + rOutDev.EnableMapMode( sal_False ); rOutDev.SetClipRegion(); rOutDev.DrawOutDev( aEmptyPoint, aOutDevSize, aEmptyPoint, aOutDevSize, @@ -578,7 +578,7 @@ namespace vclcanvas } // paint background - maVDev->EnableMapMode( FALSE ); + maVDev->EnableMapMode( sal_False ); maVDev->SetClipRegion(); maVDev->DrawOutDev( aEmptyPoint, aOutputSize, aOutputPosition, aOutputSize, @@ -595,7 +595,7 @@ namespace vclcanvas _1 ) ); // flush to screen - rOutDev.EnableMapMode( FALSE ); + rOutDev.EnableMapMode( sal_False ); rOutDev.DrawOutDev( aOutputPosition, aOutputSize, aEmptyPoint, aOutputSize, *maVDev ); |