diff options
Diffstat (limited to 'canvas/source/vcl/canvashelper.hxx')
-rw-r--r-- | canvas/source/vcl/canvashelper.hxx | 344 |
1 files changed, 344 insertions, 0 deletions
diff --git a/canvas/source/vcl/canvashelper.hxx b/canvas/source/vcl/canvashelper.hxx new file mode 100644 index 000000000000..ef5eafa0c9ef --- /dev/null +++ b/canvas/source/vcl/canvashelper.hxx @@ -0,0 +1,344 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef _VCLCANVAS_CANVASHELPER_HXX_ +#define _VCLCANVAS_CANVASHELPER_HXX_ + +#include <com/sun/star/rendering/XCanvas.hpp> +#include <com/sun/star/rendering/XIntegerBitmap.hpp> + +#include <vcl/outdev.hxx> + +#include <canvas/vclwrapper.hxx> + +#include "cachedbitmap.hxx" +#include "outdevprovider.hxx" + +#include <boost/utility.hpp> + + +namespace vclcanvas +{ + class SpriteCanvas; + + /** Helper class for basic canvas functionality. Also offers + optional backbuffer painting, when providing it with a second + OutputDevice to render into. + */ + class CanvasHelper : private ::boost::noncopyable + { + public: + /** Create canvas helper + */ + CanvasHelper(); + + /// Release all references + void disposing(); + + /** Initialize canvas helper + + This method late-initializes the canvas helper, providing + it with the necessary device and output objects. Note that + the CanvasHelper does <em>not</em> take ownership of the + passed rDevice reference, nor does it perform any + reference counting. Thus, to prevent the reference counted + SpriteCanvas object from deletion, the user of this class + is responsible for holding ref-counted references itself! + + @param rDevice + Reference device this canvas is associated with + + @param rOutDev + Set primary output device for this canvas. That's where + all content is output to. + + @param bProtect + When true, all output operations preserve outdev + state. When false, outdev state might change at any time. + + @param bHaveAlpha + When true, hasAlpha() will always return true, otherwise, false. + */ + void init( ::com::sun::star::rendering::XGraphicDevice& rDevice, + const OutDevProviderSharedPtr& rOutDev, + bool bProtect, + bool bHaveAlpha ); + + /** Set primary output device + + This changes the primary output device, where rendering is + sent to. + */ + void setOutDev( const OutDevProviderSharedPtr& rOutDev, + bool bProtect); + + /** Set secondary output device + + Used for sprites, to generate mask bitmap. + */ + void setBackgroundOutDev( const OutDevProviderSharedPtr& rOutDev ); + + + // CanvasHelper functionality + // ========================== + + // XCanvas (only providing, not implementing the + // interface. Also note subtle method parameter differences) + void clear(); + void drawPoint( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::geometry::RealPoint2D& aPoint, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState ); + void drawLine( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::geometry::RealPoint2D& aStartPoint, + const ::com::sun::star::geometry::RealPoint2D& aEndPoint, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState ); + void drawBezier( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::geometry::RealBezierSegment2D& aBezierSegment, + const ::com::sun::star::geometry::RealPoint2D& aEndPoint, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + drawPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + strokePolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + strokeTexturedPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + const ::com::sun::star::uno::Sequence< + ::com::sun::star::rendering::Texture >& textures, + const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + strokeTextureMappedPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + const ::com::sun::star::uno::Sequence< + ::com::sun::star::rendering::Texture >& textures, + const ::com::sun::star::uno::Reference< + ::com::sun::star::geometry::XMapping2D >& xMapping, + const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > + queryStrokeShapes( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + fillPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + fillTexturedPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + const ::com::sun::star::uno::Sequence< + ::com::sun::star::rendering::Texture >& textures ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + fillTextureMappedPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + const ::com::sun::star::uno::Sequence< + ::com::sun::star::rendering::Texture >& textures, + const ::com::sun::star::uno::Reference< + ::com::sun::star::geometry::XMapping2D >& xMapping ); + + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont > + createFont( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::rendering::FontRequest& fontRequest, + const ::com::sun::star::uno::Sequence< + ::com::sun::star::beans::PropertyValue >& extraFontProperties, + const ::com::sun::star::geometry::Matrix2D& fontMatrix ); + + ::com::sun::star::uno::Sequence< ::com::sun::star::rendering::FontInfo > + queryAvailableFonts( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::rendering::FontInfo& aFilter, + const ::com::sun::star::uno::Sequence< + ::com::sun::star::beans::PropertyValue >& aFontProperties ); + + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + drawText( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::rendering::StringContext& text, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XCanvasFont >& xFont, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + sal_Int8 textDirection ); + + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + drawTextLayout( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XTextLayout >& layoutetText, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState ); + + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + drawBitmap( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XBitmap >& xBitmap, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + drawBitmapModulated( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XBitmap >& xBitmap, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState ); + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice > + getDevice(); + + // BitmapCanvasHelper functionality + // ================================ + + void copyRect( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XBitmapCanvas >& sourceCanvas, + const ::com::sun::star::geometry::RealRectangle2D& sourceRect, + const ::com::sun::star::rendering::ViewState& sourceViewState, + const ::com::sun::star::rendering::RenderState& sourceRenderState, + const ::com::sun::star::geometry::RealRectangle2D& destRect, + const ::com::sun::star::rendering::ViewState& destViewState, + const ::com::sun::star::rendering::RenderState& destRenderState ); + + ::com::sun::star::geometry::IntegerSize2D getSize(); + + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > queryBitmapCanvas(); + + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > + getScaledBitmap( const ::com::sun::star::geometry::RealSize2D& newSize, + sal_Bool beFast ); + + ::com::sun::star::uno::Sequence< sal_Int8 > + getData( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, + const ::com::sun::star::geometry::IntegerRectangle2D& rect ); + + void setData( const ::com::sun::star::uno::Sequence< sal_Int8 >& data, + const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, + const ::com::sun::star::geometry::IntegerRectangle2D& rect ); + + void setPixel( const ::com::sun::star::uno::Sequence< sal_Int8 >& color, + const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, + const ::com::sun::star::geometry::IntegerPoint2D& pos ); + + ::com::sun::star::uno::Sequence< sal_Int8 > + getPixel( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, + const ::com::sun::star::geometry::IntegerPoint2D& pos ); + + ::com::sun::star::rendering::IntegerBitmapLayout getMemoryLayout(); + + /// Repaint a cached bitmap + bool repaint( const GraphicObjectSharedPtr& rGrf, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + const ::Point& rPt, + const ::Size& rSz, + const GraphicAttr& rAttr ) const; + + /** Flush drawing queue. + + This only works for Window canvases, and ensures that all + pending render operations are flushed to the + driver/hardware. + */ + void flush() const; + + enum ColorType + { + LINE_COLOR, FILL_COLOR, TEXT_COLOR, IGNORE_COLOR + }; + + // returns transparency of color + int setupOutDevState( const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + ColorType eColorType ) const; + + /** Called from XCanvas base classes, to notify that content + is _about_ to change + */ + void modifying() {} + + bool hasAlpha() const { return mbHaveAlpha; } + + protected: + /** Phyical output device + + Deliberately not a refcounted reference, because of + potential circular references for spritecanvas. + */ + ::com::sun::star::rendering::XGraphicDevice* mpDevice; + + /// Rendering to this outdev preserves its state + OutDevProviderSharedPtr mpProtectedOutDev; + + /// Rendering to this outdev does not preserve its state + OutDevProviderSharedPtr mpOutDev; + + /// Rendering to this outdev does not preserve its state + OutDevProviderSharedPtr mp2ndOutDev; + + /// When true, content is able to represent alpha + bool mbHaveAlpha; + + private: + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > + implDrawBitmap( const ::com::sun::star::rendering::XCanvas* rCanvas, + const ::com::sun::star::uno::Reference< + ::com::sun::star::rendering::XBitmap >& xBitmap, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + bool bModulateColors ); + + bool setupTextOutput( ::Point& o_rOutPos, + const ::com::sun::star::rendering::ViewState& viewState, + const ::com::sun::star::rendering::RenderState& renderState, + const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont >& xFont ) const; + + }; +} + +#endif /* _VCLCANVAS_CANVASHELPER_HXX_ */ |