summaryrefslogtreecommitdiff
path: root/canvas/source/vcl/canvascustomsprite.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'canvas/source/vcl/canvascustomsprite.cxx')
-rw-r--r--canvas/source/vcl/canvascustomsprite.cxx36
1 files changed, 18 insertions, 18 deletions
diff --git a/canvas/source/vcl/canvascustomsprite.cxx b/canvas/source/vcl/canvascustomsprite.cxx
index 010422b6e093..b9e11d441ecf 100644
--- a/canvas/source/vcl/canvascustomsprite.cxx
+++ b/canvas/source/vcl/canvascustomsprite.cxx
@@ -2,7 +2,7 @@
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
+ *
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
@@ -66,16 +66,16 @@ namespace vclcanvas
const OutDevProviderSharedPtr& rOutDevProvider,
bool bShowSpriteBounds )
{
- ENSURE_OR_THROW( rOwningSpriteCanvas.get() &&
+ ENSURE_OR_THROW( rOwningSpriteCanvas.get() &&
rOutDevProvider,
"CanvasCustomSprite::CanvasCustomSprite(): Invalid sprite canvas" );
// setup back buffer
// -----------------
- const ::Size aSize(
+ const ::Size aSize(
static_cast<sal_Int32>( ::std::max( 1.0,
- ceil( rSpriteSize.Width ))), // round up to nearest int,
+ ceil( rSpriteSize.Width ))), // round up to nearest int,
// enforce sprite to have at
// least (1,1) pixel size
static_cast<sal_Int32>( ::std::max( 1.0,
@@ -86,7 +86,7 @@ namespace vclcanvas
pBackBuffer->setSize( aSize );
// create mask backbuffer, with one bit color depth
- BackBufferSharedPtr pBackBufferMask( new BackBuffer( rOutDevProvider->getOutDev(),
+ BackBufferSharedPtr pBackBufferMask( new BackBuffer( rOutDevProvider->getOutDev(),
true ) );
pBackBufferMask->setSize( aSize );
@@ -96,7 +96,7 @@ namespace vclcanvas
// disable font antialiasing (causes ugly shadows otherwise)
pBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_DISABLE_TEXT );
pBackBufferMask->getOutDev().SetAntialiasing( ANTIALIASING_DISABLE_TEXT );
-
+
// set mask vdev drawmode, such that everything is painted
// black. That leaves us with a binary image, white for
// background, black for painted content
@@ -110,8 +110,8 @@ namespace vclcanvas
// always render into back buffer, don't preserve state (it's
// our private VDev, after all), have notion of alpha
maCanvasHelper.init( rDevice,
- pBackBuffer,
- false,
+ pBackBuffer,
+ false,
true );
maCanvasHelper.setBackgroundOutDev( pBackBufferMask );
@@ -119,7 +119,7 @@ namespace vclcanvas
// setup sprite helper
// -------------------
- maSpriteHelper.init( rSpriteSize,
+ maSpriteHelper.init( rSpriteSize,
rOwningSpriteCanvas,
pBackBuffer,
pBackBufferMask,
@@ -154,7 +154,7 @@ namespace vclcanvas
{
uno::Sequence< ::rtl::OUString > aRet(1);
aRet[0] = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM ( SERVICE_NAME ) );
-
+
return aRet;
}
@@ -173,20 +173,20 @@ namespace vclcanvas
{
SolarMutexGuard aGuard;
- maSpriteHelper.redraw( rOutDev,
- rOrigOutputPos,
- mbSurfaceDirty,
+ maSpriteHelper.redraw( rOutDev,
+ rOrigOutputPos,
+ mbSurfaceDirty,
bBufferedUpdate );
-
+
mbSurfaceDirty = false;
}
- bool CanvasCustomSprite::repaint( const GraphicObjectSharedPtr& rGrf,
+ bool CanvasCustomSprite::repaint( const GraphicObjectSharedPtr& rGrf,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
- const ::Point& rPt,
- const ::Size& rSz,
- const GraphicAttr& rAttr ) const
+ const ::Point& rPt,
+ const ::Size& rSz,
+ const GraphicAttr& rAttr ) const
{
SolarMutexGuard aGuard;