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-rw-r--r--canvas/source/java/BackBuffer.java112
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diff --git a/canvas/source/java/BackBuffer.java b/canvas/source/java/BackBuffer.java
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index 472f6603c33c..000000000000
--- a/canvas/source/java/BackBuffer.java
+++ /dev/null
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-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-// Java AWT
-import java.awt.*;
-import java.awt.image.*;
-
-public class BackBuffer
-{
- private BufferedImage backBuffer;
- //private VolatileImage backBuffer;
- private Graphics2D backBufferGraphics;
- private Graphics2D referenceDevice;
-
- public BackBuffer( Graphics2D _referenceDevice,
- int width,
- int height )
- {
- referenceDevice = _referenceDevice;
- setSize( width, height );
- }
-
- public Graphics2D getGraphics()
- {
- return backBufferGraphics;
- }
-
- public void setSize( int width,
- int height )
- {
- if( backBuffer != null &&
- width == backBuffer.getWidth() &&
- height == backBuffer.getHeight() )
- {
- return;
- }
-
- if( backBufferGraphics != null )
- backBufferGraphics.dispose();
-
- if( backBuffer != null )
- backBuffer.flush();
-
- // TODO: Maybe VolatileImage with another BufferedImage as a backup is
- // a tad faster here.
- backBuffer = referenceDevice.getDeviceConfiguration().createCompatibleImage(width,
- height);
-// backBuffer = referenceDevice.getDeviceConfiguration().createCompatibleVolatileImage(width,
-// height);
-
- backBufferGraphics = backBuffer.createGraphics();
- CanvasUtils.initGraphics( backBufferGraphics );
-
- // clear the buffer to white (to have a defined state here)
- backBufferGraphics.setColor( java.awt.Color.white );
- backBufferGraphics.fillRect( 0,0,width,height );
- }
-
- public void redraw( Graphics2D graph )
- {
- if( graph != null &&
- backBuffer != null )
- {
- CanvasUtils.printLog("BackBuffer.redraw(): using buffer of size (" +
- backBuffer.getWidth() + "," + backBuffer.getHeight() + ")" );
-
- graph.drawImage(backBuffer, 0, 0, null);
-
- // TODO: this is just twiddled to work. I cannot be sure
- // that this volatile backbuffer will survive in the first
- // place, nor that it wise to leave it in VRAM.
-
- // only flush non-volatile images
- // CanvasUtils.postRenderImageTreatment( backBuffer );
- }
- }
-
- public java.awt.Image getBackBuffer()
- {
- return backBuffer;
- }
-
- public void dispose()
- {
- backBufferGraphics.dispose();
- backBuffer.flush();
- }
-}