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diff --git a/canvas/source/directx/dx_spritedevicehelper.cxx b/canvas/source/directx/dx_spritedevicehelper.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#include <ctype.h> // don't ask. msdev breaks otherwise...
+#include <vcl/window.hxx>
+#include <canvas/debug.hxx>
+#include <canvas/verbosetrace.hxx>
+#include <canvas/canvastools.hxx>
+#include <tools/diagnose_ex.h>
+
+#include <osl/mutex.hxx>
+#include <cppuhelper/compbase1.hxx>
+
+#include <com/sun/star/lang/NoSupportException.hpp>
+#include <toolkit/helper/vclunohelper.hxx>
+#include <basegfx/tools/canvastools.hxx>
+#include "dx_linepolypolygon.hxx"
+#include "dx_spritecanvas.hxx"
+#include "dx_canvasbitmap.hxx"
+#include "dx_spritedevicehelper.hxx"
+
+
+#undef WB_LEFT
+#undef WB_RIGHT
+#include "dx_winstuff.hxx"
+
+
+#include <vcl/sysdata.hxx>
+
+using namespace ::com::sun::star;
+
+namespace dxcanvas
+{
+ SpriteDeviceHelper::SpriteDeviceHelper() :
+ DeviceHelper(),
+ mpSpriteCanvas( NULL ),
+ mpSurfaceProxyManager(),
+ mpRenderModule(),
+ mpBackBuffer()
+ {
+ }
+
+ void SpriteDeviceHelper::init( Window& rWindow,
+ SpriteCanvas& rSpriteCanvas,
+ const awt::Rectangle& rRect,
+ bool /*bFullscreen*/ )
+ {
+ // #i60490# ensure backbuffer has sensible minimal size
+ const sal_Int32 w( ::std::max(sal_Int32(1),sal_Int32(rRect.Width)));
+ const sal_Int32 h( ::std::max(sal_Int32(1),sal_Int32(rRect.Height)));
+
+ rSpriteCanvas.setWindow(
+ uno::Reference<awt::XWindow2>(
+ VCLUnoHelper::GetInterface(&rWindow),
+ uno::UNO_QUERY_THROW) );
+
+ const SystemEnvData *pData = rWindow.GetSystemData();
+ const HWND hWnd = reinterpret_cast<HWND>(pData->hWnd);
+ if( !IsWindow( hWnd ) )
+ throw lang::NoSupportException(
+ ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM(
+ "Passed window has invalid system window, or canvas out-of-process!")),
+ NULL);
+
+ mpSpriteCanvas = &rSpriteCanvas;
+
+ try
+ {
+ // setup directx rendermodule
+ mpRenderModule = createRenderModule( rWindow );
+ }
+ catch (...) {
+
+ throw lang::NoSupportException(
+ ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM(
+ "Could not create DirectX device!") ),
+ static_cast< ::cppu::OWeakObject* >(&rSpriteCanvas) );
+ }
+
+ // create the surfaceproxy manager
+ mpSurfaceProxyManager = ::canvas::createSurfaceProxyManager( mpRenderModule );
+
+ // #i60490# ensure backbuffer has sensible minimal size
+ mpBackBuffer.reset(new DXSurfaceBitmap(
+ ::basegfx::B2ISize(w,h),
+ mpSurfaceProxyManager,
+ mpRenderModule,
+ false));
+
+ // Assumes: SystemChildWindow() has CS_OWNDC
+ DeviceHelper::init(GetDC(mpRenderModule->getHWND()),
+ rSpriteCanvas);
+ }
+
+ void SpriteDeviceHelper::disposing()
+ {
+ // release all references
+ mpBackBuffer.reset();
+ mpSurfaceProxyManager.reset();
+ mpRenderModule.reset();
+ mpSpriteCanvas = NULL;
+
+ DeviceHelper::disposing();
+ }
+
+ uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleBitmap(
+ const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
+ const geometry::IntegerSize2D& size )
+ {
+ if( !getDevice() )
+ return uno::Reference< rendering::XBitmap >(); // we're disposed
+
+ DXSurfaceBitmapSharedPtr pBitmap(
+ new DXSurfaceBitmap(
+ ::basegfx::unotools::b2ISizeFromIntegerSize2D(size),
+ mpSurfaceProxyManager,
+ mpRenderModule,
+ false));
+
+ // create a 24bit RGB system memory surface
+ return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice()));
+ }
+
+ uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileBitmap(
+ const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
+ const geometry::IntegerSize2D& /*size*/ )
+ {
+ return uno::Reference< rendering::XVolatileBitmap >();
+ }
+
+ uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleAlphaBitmap(
+ const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
+ const geometry::IntegerSize2D& size )
+ {
+ if( !getDevice() )
+ return uno::Reference< rendering::XBitmap >(); // we're disposed
+
+ DXSurfaceBitmapSharedPtr pBitmap(
+ new DXSurfaceBitmap(
+ ::basegfx::unotools::b2ISizeFromIntegerSize2D(size),
+ mpSurfaceProxyManager,
+ mpRenderModule,
+ true));
+
+ // create a 32bit ARGB system memory surface
+ return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice()));
+ }
+
+ uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileAlphaBitmap(
+ const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
+ const geometry::IntegerSize2D& /*size*/ )
+ {
+ return uno::Reference< rendering::XVolatileBitmap >();
+ }
+
+ sal_Bool SpriteDeviceHelper::hasFullScreenMode()
+ {
+ // TODO(F3): offer fullscreen mode the XCanvas way
+ return false;
+ }
+
+ sal_Bool SpriteDeviceHelper::enterFullScreenMode( sal_Bool /*bEnter*/ )
+ {
+ // TODO(F3): offer fullscreen mode the XCanvas way
+ return false;
+ }
+
+ ::sal_Int32 SpriteDeviceHelper::createBuffers( ::sal_Int32 /*nBuffers*/ )
+ {
+ // TODO(F3): implement XBufferStrategy interface. For now, we
+ // _always_ will have exactly one backbuffer
+ return 1;
+ }
+
+ void SpriteDeviceHelper::destroyBuffers()
+ {
+ // TODO(F3): implement XBufferStrategy interface. For now, we
+ // _always_ will have exactly one backbuffer
+ }
+
+ ::sal_Bool SpriteDeviceHelper::showBuffer( bool, ::sal_Bool )
+ {
+ OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas");
+ return sal_False;
+ }
+
+ ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool )
+ {
+ OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas");
+ return sal_False;
+ }
+
+ uno::Any SpriteDeviceHelper::isAccelerated() const
+ {
+ return ::com::sun::star::uno::makeAny(true);
+ }
+
+ void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds )
+ {
+ // #i60490# ensure backbuffer has sensible minimal size
+ const sal_Int32 x(rBounds.X);
+ const sal_Int32 y(rBounds.Y);
+ const sal_Int32 w(::std::max(sal_Int32(1),sal_Int32(rBounds.Width)));
+ const sal_Int32 h(::std::max(sal_Int32(1),sal_Int32(rBounds.Height)));
+
+ if( mpRenderModule )
+ mpRenderModule->resize(::basegfx::B2IRange(x,y,x+w,y+h));
+
+ resizeBackBuffer(::basegfx::B2ISize(w,h));
+ }
+
+ void SpriteDeviceHelper::resizeBackBuffer( const ::basegfx::B2ISize& rNewSize )
+ {
+ // disposed?
+ if(!(mpBackBuffer))
+ return;
+
+ mpBackBuffer->resize(rNewSize);
+ mpBackBuffer->clear();
+ }
+
+ HWND SpriteDeviceHelper::getHwnd() const
+ {
+ if( mpRenderModule )
+ return mpRenderModule->getHWND();
+ else
+ return 0;
+ }
+
+ void SpriteDeviceHelper::dumpScreenContent() const
+ {
+ if( mpRenderModule )
+ mpRenderModule->screenShot();
+ }
+}