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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _DXCANVAS_SPRITECANVAS_HXX_
+#define _DXCANVAS_SPRITECANVAS_HXX_
+
+#include <rtl/ref.hxx>
+
+#include <com/sun/star/uno/XComponentContext.hpp>
+#include <com/sun/star/beans/XPropertySet.hpp>
+#include <com/sun/star/lang/XServiceName.hpp>
+#include <com/sun/star/awt/XWindowListener.hpp>
+#include <com/sun/star/util/XUpdatable.hpp>
+#include <com/sun/star/rendering/XSpriteCanvas.hpp>
+#include <com/sun/star/rendering/XIntegerBitmap.hpp>
+#include <com/sun/star/rendering/XGraphicDevice.hpp>
+#include <com/sun/star/rendering/XBufferController.hpp>
+
+#include <cppuhelper/compbase9.hxx>
+#include <comphelper/uno3.hxx>
+
+#include <canvas/base/spritecanvasbase.hxx>
+#include <canvas/base/basemutexhelper.hxx>
+#include <canvas/base/bufferedgraphicdevicebase.hxx>
+
+#include "dx_bitmapprovider.hxx"
+#include "dx_spritecanvashelper.hxx"
+#include "dx_surfacebitmap.hxx"
+#include "dx_impltools.hxx"
+#include "dx_spritedevicehelper.hxx"
+
+
+namespace dxcanvas
+{
+ typedef ::cppu::WeakComponentImplHelper9< ::com::sun::star::rendering::XSpriteCanvas,
+ ::com::sun::star::rendering::XIntegerBitmap,
+ ::com::sun::star::rendering::XGraphicDevice,
+ ::com::sun::star::lang::XMultiServiceFactory,
+ ::com::sun::star::rendering::XBufferController,
+ ::com::sun::star::awt::XWindowListener,
+ ::com::sun::star::util::XUpdatable,
+ ::com::sun::star::beans::XPropertySet,
+ ::com::sun::star::lang::XServiceName > WindowGraphicDeviceBase_Base;
+ typedef ::canvas::BufferedGraphicDeviceBase< ::canvas::BaseMutexHelper< WindowGraphicDeviceBase_Base >,
+ SpriteDeviceHelper,
+ ::osl::MutexGuard,
+ ::cppu::OWeakObject > SpriteCanvasBase_Base;
+ /** Mixin SpriteSurface
+
+ Have to mixin the SpriteSurface before deriving from
+ ::canvas::SpriteCanvasBase, as this template should already
+ implement some of those interface methods.
+
+ The reason why this appears kinda convoluted is the fact that
+ we cannot specify non-IDL types as WeakComponentImplHelperN
+ template args, and furthermore, don't want to derive
+ ::canvas::SpriteCanvasBase directly from
+ ::canvas::SpriteSurface (because derivees of
+ ::canvas::SpriteCanvasBase have to explicitely forward the
+ XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS)
+ anyway). Basically, ::canvas::CanvasCustomSpriteBase should
+ remain a base class that provides implementation, not to
+ enforce any specific interface on its derivees.
+ */
+ class SpriteCanvasBaseSpriteSurface_Base : public SpriteCanvasBase_Base,
+ public ::canvas::SpriteSurface
+ {
+ };
+
+ typedef ::canvas::SpriteCanvasBase< SpriteCanvasBaseSpriteSurface_Base,
+ SpriteCanvasHelper,
+ ::osl::MutexGuard,
+ ::cppu::OWeakObject > SpriteCanvasBaseT;
+
+ /** Product of this component's factory.
+
+ The SpriteCanvas object combines the actual Window canvas with
+ the XGraphicDevice interface. This is because there's a
+ one-to-one relation between them, anyway, since each window
+ can have exactly one canvas and one associated
+ XGraphicDevice. And to avoid messing around with circular
+ references, this is implemented as one single object.
+ */
+ class SpriteCanvas : public SpriteCanvasBaseT, public BitmapProvider
+ {
+ public:
+ SpriteCanvas( const ::com::sun::star::uno::Sequence<
+ ::com::sun::star::uno::Any >& aArguments,
+ const ::com::sun::star::uno::Reference<
+ ::com::sun::star::uno::XComponentContext >& rxContext );
+
+ void initialize();
+
+ /// Dispose all internal references
+ virtual void SAL_CALL disposing();
+
+ // Forwarding the XComponent implementation to the
+ // cppu::ImplHelper templated base
+ // Classname Base doing refcounting Base implementing the XComponent interface
+ // | | |
+ // V V V
+ DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( SpriteCanvas, WindowGraphicDeviceBase_Base, ::cppu::WeakComponentImplHelperBase );
+
+ // XBufferController (partial)
+ virtual ::sal_Bool SAL_CALL showBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
+ virtual ::sal_Bool SAL_CALL switchBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
+
+ // XSpriteCanvas (partial)
+ virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
+
+ // XServiceName
+ virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException);
+
+ /// Retrieve rendermodule object for this Canvas
+ const IDXRenderModuleSharedPtr& getRenderModule() const;
+
+ /// Get backbuffer for this canvas
+ const DXSurfaceBitmapSharedPtr& getBackBuffer() const;
+
+ // BitmapProvider
+ virtual IBitmapSharedPtr getBitmap() const;
+
+ private:
+ ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any > maArguments;
+ ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext;
+ };
+
+ typedef ::rtl::Reference< SpriteCanvas > SpriteCanvasRef;
+}
+
+#endif