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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_canvas.hxx"
+
+#include <canvas/debug.hxx>
+#include <canvas/verbosetrace.hxx>
+#include <canvas/canvastools.hxx>
+#include <tools/diagnose_ex.h>
+
+#include <vcl/canvastools.hxx>
+
+#include <comphelper/scopeguard.hxx>
+
+#include <basegfx/range/b2drectangle.hxx>
+#include <basegfx/tools/canvastools.hxx>
+
+#include <boost/cast.hpp>
+
+#include "cairo_spritecanvashelper.hxx"
+#include "cairo_canvascustomsprite.hxx"
+
+using namespace ::cairo;
+using namespace ::com::sun::star;
+
+namespace cairocanvas
+{
+ namespace
+ {
+ /** Sprite redraw at original position
+
+ Used to repaint the whole canvas (background and all
+ sprites)
+ */
+ void spriteRedraw( const CairoSharedPtr& pCairo,
+ const ::canvas::Sprite::Reference& rSprite )
+ {
+ // downcast to derived cairocanvas::Sprite interface, which
+ // provides the actual redraw methods.
+ ::boost::polymorphic_downcast< Sprite* >(rSprite.get())->redraw( pCairo, true);
+ }
+
+ void repaintBackground( const CairoSharedPtr& pCairo,
+ const SurfaceSharedPtr& pBackgroundSurface,
+ const ::basegfx::B2DRange& rArea )
+ {
+ cairo_save( pCairo.get() );
+ cairo_rectangle( pCairo.get(), ceil( rArea.getMinX() ), ceil( rArea.getMinY() ),
+ floor( rArea.getWidth() ), floor( rArea.getHeight() ) );
+ cairo_clip( pCairo.get() );
+ cairo_set_source_surface( pCairo.get(), pBackgroundSurface->getCairoSurface().get(), 0, 0 );
+ cairo_set_operator( pCairo.get(), CAIRO_OPERATOR_SOURCE );
+ cairo_paint( pCairo.get() );
+ cairo_restore( pCairo.get() );
+ }
+
+ void opaqueUpdateSpriteArea( const ::canvas::Sprite::Reference& rSprite,
+ const CairoSharedPtr& pCairo,
+ const ::basegfx::B2IRange& rArea )
+ {
+ // clip output to actual update region (otherwise a)
+ // wouldn't save much render time, and b) will clutter
+ // scrolled sprite content outside this area)
+ cairo_save( pCairo.get() );
+ cairo_rectangle( pCairo.get(), rArea.getMinX(), rArea.getMinY(),
+ sal::static_int_cast<sal_Int32>(rArea.getWidth()),
+ sal::static_int_cast<sal_Int32>(rArea.getHeight()) );
+ cairo_clip( pCairo.get() );
+
+ // repaint affected sprite directly to output device (at
+ // the actual screen output position)
+ // rendering directly to device buffer
+ ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, false );
+
+ cairo_restore( pCairo.get() );
+ }
+
+ /** Repaint sprite at original position
+
+ Used for opaque updates, which render directly to the
+ device buffer.
+ */
+ void spriteRedrawStub( const CairoSharedPtr& pCairo,
+ const ::canvas::Sprite::Reference& rSprite )
+ {
+ if( rSprite.is() )
+ {
+ ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, false );
+ }
+ }
+
+ /** Repaint sprite at given position
+
+ Used for generic update, which renders into device buffer.
+ */
+ void spriteRedrawStub2( const CairoSharedPtr& pCairo,
+ const ::canvas::Sprite::Reference& rSprite )
+ {
+ if( rSprite.is() )
+ {
+ ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, true );;
+ }
+ }
+
+ /** Repaint sprite at original position
+
+ Used for opaque updates from scrollUpdate(), which render
+ directly to the front buffer.
+ */
+ void spriteRedrawStub3( const CairoSharedPtr& pCairo,
+ const ::canvas::SpriteRedrawManager::AreaComponent& rComponent )
+ {
+ const ::canvas::Sprite::Reference& rSprite( rComponent.second.getSprite() );
+
+ if( rSprite.is() )
+ ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, false );
+ }
+ }
+
+ SpriteCanvasHelper::SpriteCanvasHelper() :
+ mpRedrawManager( NULL ),
+ mpOwningSpriteCanvas( NULL ),
+ mpCompositingSurface(),
+ maCompositingSurfaceSize()
+ {
+ }
+
+ void SpriteCanvasHelper::init( ::canvas::SpriteRedrawManager& rManager,
+ SpriteCanvas& rDevice,
+ const ::basegfx::B2ISize& rSize )
+ {
+ mpRedrawManager = &rManager;
+ mpOwningSpriteCanvas = &rDevice;
+
+ CanvasHelper::init( rSize, rDevice, &rDevice );
+ }
+
+ void SpriteCanvasHelper::disposing()
+ {
+ mpCompositingSurface.reset();
+ mpOwningSpriteCanvas = NULL;
+ mpRedrawManager = NULL;
+
+ // forward to base
+ CanvasHelper::disposing();
+ }
+
+ uno::Reference< rendering::XAnimatedSprite > SpriteCanvasHelper::createSpriteFromAnimation(
+ const uno::Reference< rendering::XAnimation >& )
+ {
+ return uno::Reference< rendering::XAnimatedSprite >();
+ }
+
+ uno::Reference< rendering::XAnimatedSprite > SpriteCanvasHelper::createSpriteFromBitmaps(
+ const uno::Sequence< uno::Reference< rendering::XBitmap > >& /*animationBitmaps*/,
+ sal_Int8 /*interpolationMode*/ )
+ {
+ return uno::Reference< rendering::XAnimatedSprite >();
+ }
+
+ uno::Reference< rendering::XCustomSprite > SpriteCanvasHelper::createCustomSprite( const geometry::RealSize2D& spriteSize )
+ {
+ if( !mpRedrawManager )
+ return uno::Reference< rendering::XCustomSprite >(); // we're disposed
+
+ return uno::Reference< rendering::XCustomSprite >(
+ new CanvasCustomSprite( spriteSize,
+ mpOwningSpriteCanvas ) );
+ }
+
+ uno::Reference< rendering::XSprite > SpriteCanvasHelper::createClonedSprite(
+ const uno::Reference< rendering::XSprite >& )
+ {
+ return uno::Reference< rendering::XSprite >();
+ }
+
+ sal_Bool SpriteCanvasHelper::updateScreen( const ::basegfx::B2IRange& /*rCurrArea*/,
+ sal_Bool bUpdateAll,
+ bool& io_bSurfaceDirty )
+ {
+ if( !mpRedrawManager ||
+ !mpOwningSpriteCanvas ||
+ !mpOwningSpriteCanvas->getWindowSurface() ||
+ !mpOwningSpriteCanvas->getBufferSurface() )
+ {
+ return sal_False; // disposed, or otherwise dysfunctional
+ }
+
+ OSL_TRACE("SpriteCanvasHelper::updateScreen called");
+
+ const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel();
+
+ // force compositing surface to be available before using it
+ // inside forEachSpriteArea
+ SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize);
+ SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface();
+ CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo();
+ CairoSharedPtr pWindowCairo = pWindowSurface->getCairo();
+
+ // TODO(P1): Might be worthwile to track areas of background
+ // changes, too.
+ if( !bUpdateAll && !io_bSurfaceDirty )
+ {
+ // background has not changed, so we're free to optimize
+ // repaint to areas where a sprite has changed
+
+ // process each independent area of overlapping sprites
+ // separately.
+ mpRedrawManager->forEachSpriteArea( *this );
+ }
+ else
+ {
+ OSL_TRACE("SpriteCanvasHelper::updateScreen update ALL");
+
+ // background has changed, so we currently have no choice
+ // but repaint everything (or caller requested that)
+
+ cairo_rectangle( pCompositingCairo.get(), 0, 0, rSize.getX(), rSize.getY() );
+ cairo_clip( pCompositingCairo.get() );
+ cairo_save( pCompositingCairo.get() );
+ cairo_set_source_surface( pCompositingCairo.get(),
+ mpOwningSpriteCanvas->getBufferSurface()->getCairoSurface().get(),
+ 0, 0 );
+ cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE );
+ cairo_paint( pCompositingCairo.get() );
+ cairo_restore( pCompositingCairo.get() );
+
+ // repaint all active sprites on top of background into
+ // VDev.
+ mpRedrawManager->forEachSprite(
+ ::boost::bind(
+ &spriteRedraw,
+ boost::cref(pCompositingCairo),
+ _1 ) );
+
+ // flush to screen
+ cairo_rectangle( pWindowCairo.get(), 0, 0, rSize.getX(), rSize.getY() );
+ cairo_clip( pWindowCairo.get() );
+ cairo_set_source_surface( pWindowCairo.get(),
+ pCompositingSurface->getCairoSurface().get(),
+ 0, 0 );
+ cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE );
+ cairo_paint( pWindowCairo.get() );
+ }
+
+ // change record vector must be cleared, for the next turn of
+ // rendering and sprite changing
+ mpRedrawManager->clearChangeRecords();
+
+ io_bSurfaceDirty = false;
+
+ // commit to screen
+ mpOwningSpriteCanvas->flush();
+
+ return sal_True;
+ }
+
+ void SpriteCanvasHelper::backgroundPaint( const ::basegfx::B2DRange& rUpdateRect )
+ {
+ if( mpOwningSpriteCanvas && mpCompositingSurface )
+ repaintBackground( mpCompositingSurface->getCairo(),
+ mpOwningSpriteCanvas->getBufferSurface(),
+ rUpdateRect );
+ }
+
+ void SpriteCanvasHelper::scrollUpdate( const ::basegfx::B2DRange& rMoveStart,
+ const ::basegfx::B2DRange& rMoveEnd,
+ const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea )
+ {
+ ENSURE_OR_THROW( mpOwningSpriteCanvas &&
+ mpOwningSpriteCanvas->getBufferSurface(),
+ "SpriteCanvasHelper::scrollUpdate(): NULL device pointer " );
+
+ OSL_TRACE("SpriteCanvasHelper::scrollUpdate called");
+
+ const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel();
+ const ::basegfx::B2IRange aOutputBounds( 0,0,
+ rSize.getX(),
+ rSize.getY() );
+
+ SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize);
+ SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface();
+ CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo();
+ CairoSharedPtr pWindowCairo = pWindowSurface->getCairo();
+
+ // round rectangles to integer pixel. Note: have to be
+ // extremely careful here, to avoid off-by-one errors for
+ // the destination area: otherwise, the next scroll update
+ // would copy pixel that are not supposed to be part of
+ // the sprite.
+ ::basegfx::B2IRange aSourceRect(
+ ::canvas::tools::spritePixelAreaFromB2DRange( rMoveStart ) );
+ const ::basegfx::B2IRange& rDestRect(
+ ::canvas::tools::spritePixelAreaFromB2DRange( rMoveEnd ) );
+ ::basegfx::B2IPoint aDestPos( rDestRect.getMinimum() );
+
+ ::std::vector< ::basegfx::B2IRange > aUnscrollableAreas;
+
+ // TODO(E3): This is plain buggy (but copies the behaviour of
+ // the old Impress slideshow) - the scrolled area might
+ // actually lie _below_ another window!
+
+ // clip to output bounds (cannot properly scroll stuff
+ // _outside_ our screen area)
+ if( !::canvas::tools::clipScrollArea( aSourceRect,
+ aDestPos,
+ aUnscrollableAreas,
+ aOutputBounds ) )
+ {
+ // fully clipped scroll area: cannot simply scroll
+ // then. Perform normal opaque update (can use that, since
+ // one of the preconditions for scrollable update is
+ // opaque sprite content)
+
+ // repaint all affected sprites directly to output device
+ ::std::for_each( rUpdateArea.maComponentList.begin(),
+ rUpdateArea.maComponentList.end(),
+ ::boost::bind(
+ &spriteRedrawStub3,
+ boost::cref(pCompositingCairo),
+ _1 ) );
+ }
+ else
+ {
+ const ::basegfx::B2IVector aSourceUpperLeftPos( aSourceRect.getMinimum() );
+
+ // clip dest area (which must be inside rDestBounds)
+ ::basegfx::B2IRange aDestRect( rDestRect );
+ aDestRect.intersect( aOutputBounds );
+
+ cairo_save( pCompositingCairo.get() );
+ // scroll content in device back buffer
+ cairo_set_source_surface( pCompositingCairo.get(),
+ mpOwningSpriteCanvas->getBufferSurface()->getCairoSurface().get(),
+ aDestPos.getX() - aSourceUpperLeftPos.getX(),
+ aDestPos.getY() - aSourceUpperLeftPos.getY() );
+ cairo_rectangle( pCompositingCairo.get(),
+ aDestPos.getX(), aDestPos.getY(),
+ sal::static_int_cast<sal_Int32>(aDestRect.getWidth()),
+ sal::static_int_cast<sal_Int32>(aDestRect.getHeight()) );
+ cairo_clip( pCompositingCairo.get() );
+ cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE );
+ cairo_paint( pCompositingCairo.get() );
+ cairo_restore( pCompositingCairo.get() );
+
+ const ::canvas::SpriteRedrawManager::SpriteConnectedRanges::ComponentListType::const_iterator
+ aFirst( rUpdateArea.maComponentList.begin() );
+ ::canvas::SpriteRedrawManager::SpriteConnectedRanges::ComponentListType::const_iterator
+ aSecond( aFirst ); ++aSecond;
+
+ ENSURE_OR_THROW( aFirst->second.getSprite().is(),
+ "VCLCanvas::scrollUpdate(): no sprite" );
+
+ // repaint uncovered areas from sprite. Need to actually
+ // clip here, since we're only repainting _parts_ of the
+ // sprite
+ ::std::for_each( aUnscrollableAreas.begin(),
+ aUnscrollableAreas.end(),
+ ::boost::bind( &opaqueUpdateSpriteArea,
+ ::boost::cref(aFirst->second.getSprite()),
+ boost::cref(pCompositingCairo),
+ _1 ) );
+ }
+
+ // repaint uncovered areas from backbuffer - take the
+ // _rounded_ rectangles from above, to have the update
+ // consistent with the scroll above.
+ ::std::vector< ::basegfx::B2DRange > aUncoveredAreas;
+ ::basegfx::computeSetDifference( aUncoveredAreas,
+ rUpdateArea.maTotalBounds,
+ ::basegfx::B2DRange( rDestRect ) );
+ ::std::for_each( aUncoveredAreas.begin(),
+ aUncoveredAreas.end(),
+ ::boost::bind( &repaintBackground,
+ boost::cref(pCompositingCairo),
+ boost::cref(mpOwningSpriteCanvas->getBufferSurface()),
+ _1 ) );
+
+ cairo_rectangle( pWindowCairo.get(), 0, 0, rSize.getX(), rSize.getY() );
+ cairo_clip( pWindowCairo.get() );
+ cairo_set_source_surface( pWindowCairo.get(),
+ pCompositingSurface->getCairoSurface().get(),
+ 0, 0 );
+ cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE );
+ cairo_paint( pWindowCairo.get() );
+ }
+
+ void SpriteCanvasHelper::opaqueUpdate( const ::basegfx::B2DRange& rTotalArea,
+ const ::std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites )
+ {
+ ENSURE_OR_THROW( mpOwningSpriteCanvas &&
+ mpOwningSpriteCanvas->getBufferSurface(),
+ "SpriteCanvasHelper::opaqueUpdate(): NULL device pointer " );
+
+ OSL_TRACE("SpriteCanvasHelper::opaqueUpdate called");
+
+ const ::basegfx::B2ISize& rDeviceSize = mpOwningSpriteCanvas->getSizePixel();
+
+ SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rDeviceSize);
+ SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface();
+ CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo();
+ CairoSharedPtr pWindowCairo = pWindowSurface->getCairo();
+
+ cairo_rectangle( pCompositingCairo.get(), 0, 0, rDeviceSize.getX(), rDeviceSize.getY() );
+ cairo_clip( pCompositingCairo.get() );
+
+ ::basegfx::B2DVector aPos( ceil( rTotalArea.getMinX() ), ceil( rTotalArea.getMinY() ) );
+ ::basegfx::B2DVector aSize( floor( rTotalArea.getMaxX() - aPos.getX() ), floor( rTotalArea.getMaxY() - aPos.getY() ) );
+
+ cairo_rectangle( pCompositingCairo.get(), aPos.getX(), aPos.getY(), aSize.getX(), aSize.getY() );
+ cairo_clip( pCompositingCairo.get() );
+
+ // repaint all affected sprites directly to output device
+ ::std::for_each( rSortedUpdateSprites.begin(),
+ rSortedUpdateSprites.end(),
+ ::boost::bind(
+ &spriteRedrawStub,
+ boost::cref(pCompositingCairo),
+ _1 ) );
+
+ // flush to screen
+ cairo_rectangle( pWindowCairo.get(), 0, 0, rDeviceSize.getX(), rDeviceSize.getY() );
+ cairo_clip( pWindowCairo.get() );
+ cairo_rectangle( pWindowCairo.get(), aPos.getX(), aPos.getY(), aSize.getX(), aSize.getY() );
+ cairo_clip( pWindowCairo.get() );
+ cairo_set_source_surface( pWindowCairo.get(),
+ pCompositingSurface->getCairoSurface().get(),
+ 0, 0 );
+ cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE );
+ cairo_paint( pWindowCairo.get() );
+ }
+
+ void SpriteCanvasHelper::genericUpdate( const ::basegfx::B2DRange& rRequestedArea,
+ const ::std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites )
+ {
+ // TODO
+ OSL_TRACE("SpriteCanvasHelper::genericUpdate called");
+
+ ENSURE_OR_THROW( mpOwningSpriteCanvas &&
+ mpOwningSpriteCanvas->getBufferSurface(),
+ "SpriteCanvasHelper::genericUpdate(): NULL device pointer " );
+
+ // limit size of update VDev to target outdev's size
+ const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel();
+
+ SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize);
+ SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface();
+ CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo();
+ CairoSharedPtr pWindowCairo = pWindowSurface->getCairo();
+
+ // round output position towards zero. Don't want to truncate
+ // a fraction of a sprite pixel... Clip position at origin,
+ // otherwise, truncation of size below might leave visible
+ // areas uncovered by VDev.
+ const Point aOutputPosition(
+ ::std::max( sal_Int32( 0 ),
+ static_cast< sal_Int32 >(rRequestedArea.getMinX()) ),
+ ::std::max( sal_Int32( 0 ),
+ static_cast< sal_Int32 >(rRequestedArea.getMinY()) ) );
+ // round output size towards +infty. Don't want to truncate a
+ // fraction of a sprite pixel... Limit size of VDev to output
+ // device's area.
+ const Size aOutputSize(
+ ::std::min( rSize.getX(),
+ ::canvas::tools::roundUp( rRequestedArea.getMaxX() - aOutputPosition.X()) ),
+ ::std::min( rSize.getY(),
+ ::canvas::tools::roundUp( rRequestedArea.getMaxY() - aOutputPosition.Y()) ) );
+
+ cairo_rectangle( pCompositingCairo.get(), aOutputPosition.X(), aOutputPosition.Y(), aOutputSize.Width(), aOutputSize.Height() );
+ cairo_clip( pCompositingCairo.get() );
+
+ // paint background
+ cairo_save( pCompositingCairo.get() );
+ cairo_set_source_surface( pCompositingCairo.get(),
+ mpOwningSpriteCanvas->getBufferSurface()->getCairoSurface().get(),
+ 0, 0 );
+ cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE );
+ cairo_paint( pCompositingCairo.get() );
+ cairo_restore( pCompositingCairo.get() );
+
+ // repaint all affected sprites on top of background into
+ // VDev.
+ ::std::for_each( rSortedUpdateSprites.begin(),
+ rSortedUpdateSprites.end(),
+ ::boost::bind( &spriteRedrawStub2,
+ boost::cref(pCompositingCairo),
+ _1 ) );
+
+ // flush to screen
+ cairo_rectangle( pWindowCairo.get(), aOutputPosition.X(), aOutputPosition.Y(), aOutputSize.Width(), aOutputSize.Height() );
+ cairo_clip( pWindowCairo.get() );
+ cairo_set_source_surface( pWindowCairo.get(),
+ pCompositingSurface->getCairoSurface().get(),
+ 0, 0 );
+ cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE );
+ cairo_paint( pWindowCairo.get() );
+ }
+
+ ::cairo::SurfaceSharedPtr SpriteCanvasHelper::getCompositingSurface( const ::basegfx::B2ISize& rNeededSize )
+ {
+ if( rNeededSize.getX() < maCompositingSurfaceSize.getX() ||
+ rNeededSize.getY() < maCompositingSurfaceSize.getY() )
+ {
+ // need to give buffer more size
+ mpCompositingSurface.reset();
+ }
+
+ if( !mpCompositingSurface )
+ {
+ mpCompositingSurface =
+ mpOwningSpriteCanvas->getWindowSurface()->getSimilar(
+ CAIRO_CONTENT_COLOR,
+ rNeededSize.getX(), rNeededSize.getY() );
+ maCompositingSurfaceSize = rNeededSize;
+ }
+
+ return mpCompositingSurface;
+ }
+}