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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_CANVAS_SPRITE_HXX
+#define INCLUDED_CANVAS_SPRITE_HXX
+
+#include <rtl/ref.hxx>
+#include <com/sun/star/lang/XComponent.hpp>
+#include <com/sun/star/rendering/XCanvas.hpp>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/vector/b2dsize.hxx>
+
+namespace basegfx
+{
+ class B2DPoint;
+ class B2DVector;
+ class B2DRange;
+}
+
+namespace canvas
+{
+ /* Definition of Sprite interface (as we mix with UNO here, has to
+ be XInterface - reference holders to a Sprite must be able to
+ control lifetime of reference target)
+ */
+
+ /** Helper interface to connect SpriteCanvas with various
+ sprite implementations.
+
+ This interface should be implemented from every sprite class,
+ as it provides essential repaint and update area facilitates.
+
+ @derive typically, each canvas implementation will derive
+ another interface from this one, that adds rendering
+ functionality (which, of course, is impossible here in a
+ generic way)
+ */
+ class Sprite : public ::com::sun::star::lang::XComponent
+ {
+ public:
+ typedef ::rtl::Reference< Sprite > Reference;
+
+ /** Query whether sprite update will fully cover the given area.
+
+ Use this method to determine whether any background
+ content (regardless of static or sprite) needs an update
+ before rendering this sprite.
+
+ @return true, if sprite redraw will fully overwrite given
+ area (and thus, the background need not be redrawn
+ beforehand).
+ */
+ virtual bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const = 0;
+
+ /** Query whether content has changed
+ */
+ virtual bool isContentChanged() const = 0;
+
+ /** Query position of the left, top pixel of the sprite
+ */
+ virtual ::basegfx::B2DPoint getPosPixel() const = 0;
+
+ /** Query size of the sprite in pixel.
+ */
+ virtual ::basegfx::B2DVector getSizePixel() const = 0;
+
+ /** Get area that is currently covered by the sprite
+
+ This area is already adapted to clipping, alpha and
+ transformation state of this sprite.
+ */
+ virtual ::basegfx::B2DRange getUpdateArea() const = 0;
+
+ /** Query sprite priority
+ */
+ virtual double getPriority() const = 0;
+ };
+
+ /** Functor providing a StrictWeakOrdering for sprite references
+ */
+ struct SpriteComparator
+ {
+ bool operator()( const Sprite::Reference& rLHS,
+ const Sprite::Reference& rRHS )
+ {
+ const double nPrioL( rLHS->getPriority() );
+ const double nPrioR( rRHS->getPriority() );
+
+ // if prios are equal, tie-break on ptr value
+ return nPrioL == nPrioR ? rLHS.get() < rRHS.get() : nPrioL < nPrioR;
+ }
+ };
+}
+
+#endif /* INCLUDED_CANVAS_SPRITE_HXX */