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-rw-r--r--basegfx/source/color/bcolor.cxx40
-rw-r--r--basegfx/source/color/bcolormodifier.cxx72
-rw-r--r--basegfx/source/color/bcolortools.cxx268
-rw-r--r--basegfx/source/color/makefile.mk49
-rw-r--r--basegfx/source/curve/b2dbeziertools.cxx163
-rw-r--r--basegfx/source/curve/b2dcubicbezier.cxx1106
-rw-r--r--basegfx/source/curve/b2dquadraticbezier.cxx105
-rw-r--r--basegfx/source/curve/makefile.mk49
-rw-r--r--basegfx/source/inc/PolygonPoint.hxx538
-rw-r--r--basegfx/source/inc/hommatrixtemplate.hxx613
-rw-r--r--basegfx/source/inc/polygontemplate.hxx538
-rw-r--r--basegfx/source/matrix/b2dhommatrix.cxx454
-rw-r--r--basegfx/source/matrix/b2dhommatrixtools.cxx401
-rw-r--r--basegfx/source/matrix/b3dhommatrix.cxx596
-rw-r--r--basegfx/source/matrix/makefile.mk49
-rw-r--r--basegfx/source/numeric/ftools.cxx38
-rw-r--r--basegfx/source/numeric/makefile.mk47
-rw-r--r--basegfx/source/pixel/bpixel.cxx51
-rw-r--r--basegfx/source/pixel/makefile.mk47
-rw-r--r--basegfx/source/point/b2dhompoint.cxx259
-rw-r--r--basegfx/source/point/b2dpoint.cxx85
-rw-r--r--basegfx/source/point/b2ipoint.cxx76
-rw-r--r--basegfx/source/point/b3dhompoint.cxx44
-rw-r--r--basegfx/source/point/b3dpoint.cxx85
-rw-r--r--basegfx/source/point/b3ipoint.cxx79
-rw-r--r--basegfx/source/point/makefile.mk52
-rw-r--r--basegfx/source/polygon/b2dlinegeometry.cxx725
-rw-r--r--basegfx/source/polygon/b2dpolygon.cxx1652
-rw-r--r--basegfx/source/polygon/b2dpolygonclipper.cxx873
-rw-r--r--basegfx/source/polygon/b2dpolygoncutandtouch.cxx1301
-rw-r--r--basegfx/source/polygon/b2dpolygontools.cxx3613
-rw-r--r--basegfx/source/polygon/b2dpolygontriangulator.cxx466
-rw-r--r--basegfx/source/polygon/b2dpolypolygon.cxx432
-rw-r--r--basegfx/source/polygon/b2dpolypolygoncutter.cxx1014
-rw-r--r--basegfx/source/polygon/b2dpolypolygonrasterconverter.cxx702
-rw-r--r--basegfx/source/polygon/b2dpolypolygontools.cxx585
-rw-r--r--basegfx/source/polygon/b2dsvgpolypolygon.cxx1108
-rw-r--r--basegfx/source/polygon/b2dtrapezoid.cxx1228
-rw-r--r--basegfx/source/polygon/b3dpolygon.cxx1816
-rw-r--r--basegfx/source/polygon/b3dpolygonclipper.cxx574
-rw-r--r--basegfx/source/polygon/b3dpolygontools.cxx1263
-rw-r--r--basegfx/source/polygon/b3dpolypolygon.cxx446
-rw-r--r--basegfx/source/polygon/b3dpolypolygontools.cxx556
-rw-r--r--basegfx/source/polygon/makefile.mk63
-rw-r--r--basegfx/source/range/b1drange.cxx56
-rw-r--r--basegfx/source/range/b2dpolyrange.cxx423
-rw-r--r--basegfx/source/range/b2drange.cxx74
-rw-r--r--basegfx/source/range/b2drangeclipper.cxx950
-rw-r--r--basegfx/source/range/b2xrange.cxx142
-rw-r--r--basegfx/source/range/b3drange.cxx85
-rw-r--r--basegfx/source/range/makefile.mk52
-rw-r--r--basegfx/source/raster/bpixelraster.cxx40
-rw-r--r--basegfx/source/raster/bzpixelraster.cxx40
-rw-r--r--basegfx/source/raster/makefile.mk49
-rw-r--r--basegfx/source/raster/rasterconvert3d.cxx353
-rw-r--r--basegfx/source/tools/b2dclipstate.cxx662
-rwxr-xr-xbasegfx/source/tools/canvastools.cxx674
-rwxr-xr-xbasegfx/source/tools/debugplotter.cxx413
-rw-r--r--basegfx/source/tools/gradienttools.cxx349
-rw-r--r--basegfx/source/tools/keystoplerp.cxx107
-rw-r--r--basegfx/source/tools/liangbarsky.cxx132
-rwxr-xr-xbasegfx/source/tools/makefile.mk51
-rw-r--r--basegfx/source/tools/tools.cxx124
-rwxr-xr-xbasegfx/source/tools/unopolypolygon.cxx486
-rw-r--r--basegfx/source/tuple/b2dtuple.cxx84
-rw-r--r--basegfx/source/tuple/b2i64tuple.cxx44
-rw-r--r--basegfx/source/tuple/b2ituple.cxx153
-rw-r--r--basegfx/source/tuple/b3dtuple.cxx55
-rw-r--r--basegfx/source/tuple/b3i64tuple.cxx43
-rw-r--r--basegfx/source/tuple/b3ituple.cxx43
-rw-r--r--basegfx/source/tuple/makefile.mk52
-rw-r--r--basegfx/source/vector/b2dvector.cxx219
-rw-r--r--basegfx/source/vector/b2ivector.cxx159
-rw-r--r--basegfx/source/vector/b3dvector.cxx115
-rw-r--r--basegfx/source/vector/b3ivector.cxx51
-rw-r--r--basegfx/source/vector/makefile.mk50
-rw-r--r--basegfx/source/workbench/Makefile16
-rw-r--r--basegfx/source/workbench/bezierclip.cxx2057
-rw-r--r--basegfx/source/workbench/bezierclip.hxx93
-rw-r--r--basegfx/source/workbench/convexhull.cxx213
-rw-r--r--basegfx/source/workbench/gauss.hxx172
81 files changed, 33202 insertions, 0 deletions
diff --git a/basegfx/source/color/bcolor.cxx b/basegfx/source/color/bcolor.cxx
new file mode 100644
index 000000000000..6e5b4c985e6d
--- /dev/null
+++ b/basegfx/source/color/bcolor.cxx
@@ -0,0 +1,40 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/color/bcolor.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/color/bcolormodifier.cxx b/basegfx/source/color/bcolormodifier.cxx
new file mode 100644
index 000000000000..15662c44414c
--- /dev/null
+++ b/basegfx/source/color/bcolormodifier.cxx
@@ -0,0 +1,72 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/color/bcolormodifier.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ ::basegfx::BColor BColorModifier::getModifiedColor(const ::basegfx::BColor& aSourceColor) const
+ {
+ switch(meMode)
+ {
+ case BCOLORMODIFYMODE_INTERPOLATE :
+ {
+ return interpolate(maBColor, aSourceColor, mfValue);
+ }
+ case BCOLORMODIFYMODE_GRAY :
+ {
+ const double fLuminance(aSourceColor.luminance());
+ return ::basegfx::BColor(fLuminance, fLuminance, fLuminance);
+ }
+ case BCOLORMODIFYMODE_BLACKANDWHITE :
+ {
+ const double fLuminance(aSourceColor.luminance());
+
+ if(fLuminance < mfValue)
+ {
+ return ::basegfx::BColor::getEmptyBColor();
+ }
+ else
+ {
+ return ::basegfx::BColor(1.0, 1.0, 1.0);
+ }
+ }
+ default : // BCOLORMODIFYMODE_REPLACE
+ {
+ return maBColor;
+ }
+ }
+ }
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/color/bcolortools.cxx b/basegfx/source/color/bcolortools.cxx
new file mode 100644
index 000000000000..543097de3d77
--- /dev/null
+++ b/basegfx/source/color/bcolortools.cxx
@@ -0,0 +1,268 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/color/bcolor.hxx>
+#include <basegfx/color/bcolortools.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx { namespace tools
+{
+ BColor rgb2hsl(const BColor& rRGBColor)
+ {
+ const double r=rRGBColor.getRed(), g=rRGBColor.getGreen(), b=rRGBColor.getBlue();
+ const double minVal = ::std::min( ::std::min( r, g ), b );
+ const double maxVal = ::std::max( ::std::max( r, g ), b );
+ const double d = maxVal - minVal;
+
+ double h=0, s=0, l=0;
+
+ l = (maxVal + minVal) / 2.0;
+
+ if( ::basegfx::fTools::equalZero(d) )
+ {
+ s = h = 0; // hue undefined (achromatic case)
+ }
+ else
+ {
+ s = l > 0.5 ? d/(2.0-maxVal-minVal) :
+ d/(maxVal + minVal);
+
+ if( r == maxVal )
+ h = (g - b)/d;
+ else if( g == maxVal )
+ h = 2.0 + (b - r)/d;
+ else
+ h = 4.0 + (r - g)/d;
+
+ h *= 60.0;
+
+ if( h < 0.0 )
+ h += 360.0;
+ }
+
+ return BColor(h,s,l);
+ }
+
+ static inline double hsl2rgbHelper( double nValue1, double nValue2, double nHue )
+ {
+ // clamp hue to [0,360]
+ nHue = fmod( nHue, 360.0 );
+
+ // cope with wrap-arounds
+ if( nHue < 0.0 )
+ nHue += 360.0;
+
+ if( nHue < 60.0 )
+ return nValue1 + (nValue2 - nValue1)*nHue/60.0;
+ else if( nHue < 180.0 )
+ return nValue2;
+ else if( nHue < 240.0 )
+ return nValue1 + (nValue2 - nValue1)*(240.0 - nHue)/60.0;
+ else
+ return nValue1;
+ }
+
+ BColor hsl2rgb(const BColor& rHSLColor)
+ {
+ const double h=rHSLColor.getRed(), s=rHSLColor.getGreen(), l=rHSLColor.getBlue();
+
+ if( fTools::equalZero(s) )
+ return BColor(l, l, l ); // achromatic case
+
+ const double nVal1( l <= 0.5 ? l*(1.0 + s) : l + s - l*s );
+ const double nVal2( 2.0*l - nVal1 );
+
+ return BColor(
+ hsl2rgbHelper(nVal2,
+ nVal1,
+ h + 120.0),
+ hsl2rgbHelper(nVal2,
+ nVal1,
+ h),
+ hsl2rgbHelper(nVal2,
+ nVal1,
+ h - 120.0) );
+ }
+
+ BColor rgb2hsv(const BColor& rRGBColor)
+ {
+ const double r=rRGBColor.getRed(), g=rRGBColor.getGreen(), b=rRGBColor.getBlue();
+ const double maxVal = std::max(std::max(r,g),b);
+ const double minVal = std::min(std::min(r,g),b);
+ const double delta = maxVal-minVal;
+
+ double h=0, s=0, v=0;
+
+ v = maxVal;
+ if( fTools::equalZero(v) )
+ s = 0;
+ else
+ s = delta / v;
+
+ if( !fTools::equalZero(s) )
+ {
+ if( maxVal == r )
+ {
+ h = (g - b) / delta;
+ }
+ else if( maxVal == g )
+ {
+ h = 2.0 + (b - r) / delta;
+ }
+ else
+ {
+ h = 4.0 + (r - g) / delta;
+ }
+
+ h *= 60.0;
+
+ if( h < 0 )
+ h += 360;
+ }
+
+ return BColor(h,s,v);
+ }
+
+ BColor hsv2rgb(const BColor& rHSVColor)
+ {
+ double h=rHSVColor.getRed();
+ const double s=rHSVColor.getGreen(), v=rHSVColor.getBlue();
+
+ if( fTools::equalZero(s) )
+ {
+ // achromatic case: no hue.
+ return BColor(v,v,v);
+ }
+ else
+ {
+ if( fTools::equal(h,360) )
+ h = 0; // 360 degrees is equivalent to 0 degrees
+
+ h /= 60.0;
+ const sal_Int32 intval = static_cast< sal_Int32 >( h );
+ const double f = h - intval;
+ const double p = v*(1.0-s);
+ const double q = v*(1.0-(s*f));
+ const double t = v*(1.0-(s*(1.0-f)));
+
+ /* which hue area? */
+ switch( intval )
+ {
+ case 0:
+ return BColor(v,t,p);
+
+ case 1:
+ return BColor(q,v,p);
+
+ case 2:
+ return BColor(p,v,t);
+
+ case 3:
+ return BColor(p,q,v);
+
+ case 4:
+ return BColor(t,p,v);
+
+ case 5:
+ return BColor(v,p,q);
+
+ default:
+ // hue overflow
+ return BColor();
+ }
+ }
+ }
+
+ BColor rgb2yiq(const BColor& rRGBColor)
+ {
+ // from Foley, van Dam, Computer Graphics
+ const double r=rRGBColor.getRed(), g=rRGBColor.getGreen(), b=rRGBColor.getBlue();
+ return BColor(
+ 0.299*r + 0.587*g + 0.114*b,
+ 0.596*r - 0.274*g - 0.322*b,
+ 0.211*r - 0.522*g + 0.311*b);
+ }
+
+ BColor yiq2rgb(const BColor& rYIQColor)
+ {
+ // from Foley, van Dam, Computer Graphics
+ const double y=rYIQColor.getRed(), i=rYIQColor.getGreen(), q=rYIQColor.getBlue();
+ return BColor(
+ y + 0.956*i + 0.623*q,
+ y - 0.272*i - 0.648*q,
+ y - 1.105*i + 1.705*q );
+ }
+
+ BColor ciexyz2rgb( const BColor& rXYZColor )
+ {
+ // from Poynton color faq, and SMPTE RP 177-1993, Derivation
+ // of Basic Television Color Equations
+ const double x=rXYZColor.getRed(), y=rXYZColor.getGreen(), z=rXYZColor.getBlue();
+ return BColor(
+ 3.240479*x - 1.53715*y - 0.498535*z,
+ -0.969256*x + 1.875991*y + 0.041556*z,
+ 0.055648*x - 0.204043*y + 1.057311*z );
+ }
+
+ BColor rgb2ciexyz( const BColor& rRGBColor )
+ {
+ // from Poynton color faq, and SMPTE RP 177-1993, Derivation
+ // of Basic Television Color Equations
+ const double r=rRGBColor.getRed(), g=rRGBColor.getGreen(), b=rRGBColor.getBlue();
+ return BColor(
+ 0.412453*r + 0.35758*g + 0.180423*b,
+ 0.212671*r + 0.71516*g + 0.072169*b,
+ 0.019334*r + 0.119193*g + 0.950227*b);
+ }
+
+ BColor rgb2ypbpr(const BColor& rRGBColor)
+ {
+ const double r=rRGBColor.getRed(), g=rRGBColor.getGreen(), b=rRGBColor.getBlue();
+ return BColor(
+ 0.299*r + 0.587*g + 0.114*b,
+ -0.168736*r - 0.331264*g + 0.5*b,
+ 0.5*r - 0.418688*g - 0.081312*b);
+ }
+
+ BColor ypbpr2rgb(const BColor& rYPbPrColor)
+ {
+ const double y=rYPbPrColor.getRed(), pb=rYPbPrColor.getGreen(), pr=rYPbPrColor.getBlue();
+ return BColor(
+ 1.*y + 0.*pb + 1.402*pr,
+ 1.*y - 0.344136*pb - 0.714136*pr,
+ 1.*y + 1.772*pb + 0.*pr);
+ }
+
+} } // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/color/makefile.mk b/basegfx/source/color/makefile.mk
new file mode 100644
index 000000000000..c4e842db72ae
--- /dev/null
+++ b/basegfx/source/color/makefile.mk
@@ -0,0 +1,49 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=color
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+#ENABLE_EXCEPTIONS=FALSE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/bcolor.obj \
+ $(SLO)$/bcolortools.obj \
+ $(SLO)$/bcolormodifier.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/curve/b2dbeziertools.cxx b/basegfx/source/curve/b2dbeziertools.cxx
new file mode 100644
index 000000000000..eddd0b281fc2
--- /dev/null
+++ b/basegfx/source/curve/b2dbeziertools.cxx
@@ -0,0 +1,163 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/curve/b2dbeziertools.hxx>
+#include <basegfx/curve/b2dcubicbezier.hxx>
+#include <algorithm>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ B2DCubicBezierHelper::B2DCubicBezierHelper(const B2DCubicBezier& rBase, sal_uInt32 nDivisions)
+ : maLengthArray(),
+ mnEdgeCount(0)
+ {
+ const bool bIsBezier(rBase.isBezier());
+
+ if(bIsBezier)
+ {
+ // check nDivisions; at least one is needed, but also prevent too big values
+ if(nDivisions < 1)
+ {
+ nDivisions = 1;
+ }
+ else if(nDivisions > 1000)
+ {
+ nDivisions = 1000;
+ }
+
+ // set nEdgeCount
+ mnEdgeCount = nDivisions + 1;
+
+ // fill in maLengthArray
+ maLengthArray.clear();
+ maLengthArray.reserve(mnEdgeCount);
+ B2DPoint aCurrent(rBase.getStartPoint());
+ double fLength(0.0);
+
+ for(sal_uInt32 a(1);;)
+ {
+ const B2DPoint aNext(rBase.interpolatePoint((double)a / (double)mnEdgeCount));
+ const B2DVector aEdge(aNext - aCurrent);
+
+ fLength += aEdge.getLength();
+ maLengthArray.push_back(fLength);
+
+ if(++a < mnEdgeCount)
+ {
+ aCurrent = aNext;
+ }
+ else
+ {
+ const B2DPoint aLastNext(rBase.getEndPoint());
+ const B2DVector aLastEdge(aLastNext - aNext);
+
+ fLength += aLastEdge.getLength();
+ maLengthArray.push_back(fLength);
+ break;
+ }
+ }
+ }
+ else
+ {
+ maLengthArray.clear();
+ maLengthArray.push_back(rBase.getEdgeLength());
+ mnEdgeCount = 1;
+ }
+ }
+
+ double B2DCubicBezierHelper::distanceToRelative(double fDistance) const
+ {
+ if(fDistance <= 0.0)
+ {
+ return 0.0;
+ }
+
+ const double fLength(getLength());
+
+ if(fTools::moreOrEqual(fDistance, fLength))
+ {
+ return 1.0;
+ }
+
+ // fDistance is in ]0.0 .. fLength[
+
+ if(1 == mnEdgeCount)
+ {
+ // not a bezier, linear edge
+ return fDistance / fLength;
+ }
+
+ // it is a bezier
+ ::std::vector< double >::const_iterator aIter = ::std::lower_bound(maLengthArray.begin(), maLengthArray.end(), fDistance);
+ const sal_uInt32 nIndex(aIter - maLengthArray.begin());
+ const double fHighBound(maLengthArray[nIndex]);
+ const double fLowBound(nIndex ? maLengthArray[nIndex - 1] : 0.0);
+ const double fLinearInterpolatedLength((fDistance - fLowBound) / (fHighBound - fLowBound));
+
+ return (static_cast< double >(nIndex) + fLinearInterpolatedLength) / static_cast< double >(mnEdgeCount);
+ }
+
+ double B2DCubicBezierHelper::relativeToDistance(double fRelative) const
+ {
+ if(fRelative <= 0.0)
+ {
+ return 0.0;
+ }
+
+ const double fLength(getLength());
+
+ if(fTools::moreOrEqual(fRelative, 1.0))
+ {
+ return fLength;
+ }
+
+ // fRelative is in ]0.0 .. 1.0[
+
+ if(1 == mnEdgeCount)
+ {
+ // not a bezier, linear edge
+ return fRelative * fLength;
+ }
+
+ // fRelative is in ]0.0 .. 1.0[
+ const double fIndex(fRelative * static_cast< double >(mnEdgeCount));
+ double fIntIndex;
+ const double fFractIndex(modf(fIndex, &fIntIndex));
+ const sal_uInt32 nIntIndex(static_cast< sal_uInt32 >(fIntIndex));
+ const double fStartDistance(nIntIndex ? maLengthArray[nIntIndex - 1] : 0.0);
+
+ return fStartDistance + ((maLengthArray[nIntIndex] - fStartDistance) * fFractIndex);
+ }
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+// eof
diff --git a/basegfx/source/curve/b2dcubicbezier.cxx b/basegfx/source/curve/b2dcubicbezier.cxx
new file mode 100644
index 000000000000..80bd8922160b
--- /dev/null
+++ b/basegfx/source/curve/b2dcubicbezier.cxx
@@ -0,0 +1,1106 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/curve/b2dcubicbezier.hxx>
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+#include <limits>
+
+// #i37443#
+#define FACTOR_FOR_UNSHARPEN (1.6)
+#ifdef DBG_UTIL
+static double fMultFactUnsharpen = FACTOR_FOR_UNSHARPEN;
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ void ImpSubDivAngle(
+ const B2DPoint& rfPA, // start point
+ const B2DPoint& rfEA, // edge on A
+ const B2DPoint& rfEB, // edge on B
+ const B2DPoint& rfPB, // end point
+ B2DPolygon& rTarget, // target polygon
+ double fAngleBound, // angle bound in [0.0 .. 2PI]
+ bool bAllowUnsharpen, // #i37443# allow the criteria to get unsharp in recursions
+ sal_uInt16 nMaxRecursionDepth) // endless loop protection
+ {
+ if(nMaxRecursionDepth)
+ {
+ // do angle test
+ B2DVector aLeft(rfEA - rfPA);
+ B2DVector aRight(rfEB - rfPB);
+
+ // #i72104#
+ if(aLeft.equalZero())
+ {
+ aLeft = rfEB - rfPA;
+ }
+
+ if(aRight.equalZero())
+ {
+ aRight = rfEA - rfPB;
+ }
+
+ const double fCurrentAngle(aLeft.angle(aRight));
+
+ if(fabs(fCurrentAngle) > (F_PI - fAngleBound))
+ {
+ // end recursion
+ nMaxRecursionDepth = 0;
+ }
+ else
+ {
+ if(bAllowUnsharpen)
+ {
+ // #i37443# unsharpen criteria
+#ifdef DBG_UTIL
+ fAngleBound *= fMultFactUnsharpen;
+#else
+ fAngleBound *= FACTOR_FOR_UNSHARPEN;
+#endif
+ }
+ }
+ }
+
+ if(nMaxRecursionDepth)
+ {
+ // divide at 0.5
+ const B2DPoint aS1L(average(rfPA, rfEA));
+ const B2DPoint aS1C(average(rfEA, rfEB));
+ const B2DPoint aS1R(average(rfEB, rfPB));
+ const B2DPoint aS2L(average(aS1L, aS1C));
+ const B2DPoint aS2R(average(aS1C, aS1R));
+ const B2DPoint aS3C(average(aS2L, aS2R));
+
+ // left recursion
+ ImpSubDivAngle(rfPA, aS1L, aS2L, aS3C, rTarget, fAngleBound, bAllowUnsharpen, nMaxRecursionDepth - 1);
+
+ // right recursion
+ ImpSubDivAngle(aS3C, aS2R, aS1R, rfPB, rTarget, fAngleBound, bAllowUnsharpen, nMaxRecursionDepth - 1);
+ }
+ else
+ {
+ rTarget.append(rfPB);
+ }
+ }
+
+ void ImpSubDivAngleStart(
+ const B2DPoint& rfPA, // start point
+ const B2DPoint& rfEA, // edge on A
+ const B2DPoint& rfEB, // edge on B
+ const B2DPoint& rfPB, // end point
+ B2DPolygon& rTarget, // target polygon
+ const double& rfAngleBound, // angle bound in [0.0 .. 2PI]
+ bool bAllowUnsharpen) // #i37443# allow the criteria to get unsharp in recursions
+ {
+ sal_uInt16 nMaxRecursionDepth(8);
+ const B2DVector aLeft(rfEA - rfPA);
+ const B2DVector aRight(rfEB - rfPB);
+ bool bLeftEqualZero(aLeft.equalZero());
+ bool bRightEqualZero(aRight.equalZero());
+ bool bAllParallel(false);
+
+ if(bLeftEqualZero && bRightEqualZero)
+ {
+ nMaxRecursionDepth = 0;
+ }
+ else
+ {
+ const B2DVector aBase(rfPB - rfPA);
+ const bool bBaseEqualZero(aBase.equalZero()); // #i72104#
+
+ if(!bBaseEqualZero)
+ {
+ const bool bLeftParallel(bLeftEqualZero ? true : areParallel(aLeft, aBase));
+ const bool bRightParallel(bRightEqualZero ? true : areParallel(aRight, aBase));
+
+ if(bLeftParallel && bRightParallel)
+ {
+ bAllParallel = true;
+
+ if(!bLeftEqualZero)
+ {
+ double fFactor;
+
+ if(fabs(aBase.getX()) > fabs(aBase.getY()))
+ {
+ fFactor = aLeft.getX() / aBase.getX();
+ }
+ else
+ {
+ fFactor = aLeft.getY() / aBase.getY();
+ }
+
+ if(fFactor >= 0.0 && fFactor <= 1.0)
+ {
+ bLeftEqualZero = true;
+ }
+ }
+
+ if(!bRightEqualZero)
+ {
+ double fFactor;
+
+ if(fabs(aBase.getX()) > fabs(aBase.getY()))
+ {
+ fFactor = aRight.getX() / -aBase.getX();
+ }
+ else
+ {
+ fFactor = aRight.getY() / -aBase.getY();
+ }
+
+ if(fFactor >= 0.0 && fFactor <= 1.0)
+ {
+ bRightEqualZero = true;
+ }
+ }
+
+ if(bLeftEqualZero && bRightEqualZero)
+ {
+ nMaxRecursionDepth = 0;
+ }
+ }
+ }
+ }
+
+ if(nMaxRecursionDepth)
+ {
+ // divide at 0.5 ad test both edges for angle criteria
+ const B2DPoint aS1L(average(rfPA, rfEA));
+ const B2DPoint aS1C(average(rfEA, rfEB));
+ const B2DPoint aS1R(average(rfEB, rfPB));
+ const B2DPoint aS2L(average(aS1L, aS1C));
+ const B2DPoint aS2R(average(aS1C, aS1R));
+ const B2DPoint aS3C(average(aS2L, aS2R));
+
+ // test left
+ bool bAngleIsSmallerLeft(bAllParallel && bLeftEqualZero);
+ if(!bAngleIsSmallerLeft)
+ {
+ const B2DVector aLeftLeft(bLeftEqualZero ? aS2L - aS1L : aS1L - rfPA); // #i72104#
+ const B2DVector aRightLeft(aS2L - aS3C);
+ const double fCurrentAngleLeft(aLeftLeft.angle(aRightLeft));
+ bAngleIsSmallerLeft = (fabs(fCurrentAngleLeft) > (F_PI - rfAngleBound));
+ }
+
+ // test right
+ bool bAngleIsSmallerRight(bAllParallel && bRightEqualZero);
+ if(!bAngleIsSmallerRight)
+ {
+ const B2DVector aLeftRight(aS2R - aS3C);
+ const B2DVector aRightRight(bRightEqualZero ? aS2R - aS1R : aS1R - rfPB); // #i72104#
+ const double fCurrentAngleRight(aLeftRight.angle(aRightRight));
+ bAngleIsSmallerRight = (fabs(fCurrentAngleRight) > (F_PI - rfAngleBound));
+ }
+
+ if(bAngleIsSmallerLeft && bAngleIsSmallerRight)
+ {
+ // no recursion necessary at all
+ nMaxRecursionDepth = 0;
+ }
+ else
+ {
+ // left
+ if(bAngleIsSmallerLeft)
+ {
+ rTarget.append(aS3C);
+ }
+ else
+ {
+ ImpSubDivAngle(rfPA, aS1L, aS2L, aS3C, rTarget, rfAngleBound, bAllowUnsharpen, nMaxRecursionDepth);
+ }
+
+ // right
+ if(bAngleIsSmallerRight)
+ {
+ rTarget.append(rfPB);
+ }
+ else
+ {
+ ImpSubDivAngle(aS3C, aS2R, aS1R, rfPB, rTarget, rfAngleBound, bAllowUnsharpen, nMaxRecursionDepth);
+ }
+ }
+ }
+
+ if(!nMaxRecursionDepth)
+ {
+ rTarget.append(rfPB);
+ }
+ }
+
+ void ImpSubDivDistance(
+ const B2DPoint& rfPA, // start point
+ const B2DPoint& rfEA, // edge on A
+ const B2DPoint& rfEB, // edge on B
+ const B2DPoint& rfPB, // end point
+ B2DPolygon& rTarget, // target polygon
+ double fDistanceBound2, // quadratic distance criteria
+ double fLastDistanceError2, // the last quadratic distance error
+ sal_uInt16 nMaxRecursionDepth) // endless loop protection
+ {
+ if(nMaxRecursionDepth)
+ {
+ // decide if another recursion is needed. If not, set
+ // nMaxRecursionDepth to zero
+
+ // Perform bezier flatness test (lecture notes from R. Schaback,
+ // Mathematics of Computer-Aided Design, Uni Goettingen, 2000)
+ //
+ // ||P(t) - L(t)|| <= max ||b_j - b_0 - j/n(b_n - b_0)||
+ // 0<=j<=n
+ //
+ // What is calculated here is an upper bound to the distance from
+ // a line through b_0 and b_3 (rfPA and P4 in our notation) and the
+ // curve. We can drop 0 and n from the running indices, since the
+ // argument of max becomes zero for those cases.
+ const double fJ1x(rfEA.getX() - rfPA.getX() - 1.0/3.0*(rfPB.getX() - rfPA.getX()));
+ const double fJ1y(rfEA.getY() - rfPA.getY() - 1.0/3.0*(rfPB.getY() - rfPA.getY()));
+ const double fJ2x(rfEB.getX() - rfPA.getX() - 2.0/3.0*(rfPB.getX() - rfPA.getX()));
+ const double fJ2y(rfEB.getY() - rfPA.getY() - 2.0/3.0*(rfPB.getY() - rfPA.getY()));
+ const double fDistanceError2(::std::max(fJ1x*fJ1x + fJ1y*fJ1y, fJ2x*fJ2x + fJ2y*fJ2y));
+
+ // stop if error measure does not improve anymore. This is a
+ // safety guard against floating point inaccuracies.
+ // stop if distance from line is guaranteed to be bounded by d
+ const bool bFurtherDivision(fLastDistanceError2 > fDistanceError2 && fDistanceError2 >= fDistanceBound2);
+
+ if(bFurtherDivision)
+ {
+ // remember last error value
+ fLastDistanceError2 = fDistanceError2;
+ }
+ else
+ {
+ // stop recustion
+ nMaxRecursionDepth = 0;
+ }
+ }
+
+ if(nMaxRecursionDepth)
+ {
+ // divide at 0.5
+ const B2DPoint aS1L(average(rfPA, rfEA));
+ const B2DPoint aS1C(average(rfEA, rfEB));
+ const B2DPoint aS1R(average(rfEB, rfPB));
+ const B2DPoint aS2L(average(aS1L, aS1C));
+ const B2DPoint aS2R(average(aS1C, aS1R));
+ const B2DPoint aS3C(average(aS2L, aS2R));
+
+ // left recursion
+ ImpSubDivDistance(rfPA, aS1L, aS2L, aS3C, rTarget, fDistanceBound2, fLastDistanceError2, nMaxRecursionDepth - 1);
+
+ // right recursion
+ ImpSubDivDistance(aS3C, aS2R, aS1R, rfPB, rTarget, fDistanceBound2, fLastDistanceError2, nMaxRecursionDepth - 1);
+ }
+ else
+ {
+ rTarget.append(rfPB);
+ }
+ }
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ B2DCubicBezier::B2DCubicBezier(const B2DCubicBezier& rBezier)
+ : maStartPoint(rBezier.maStartPoint),
+ maEndPoint(rBezier.maEndPoint),
+ maControlPointA(rBezier.maControlPointA),
+ maControlPointB(rBezier.maControlPointB)
+ {
+ }
+
+ B2DCubicBezier::B2DCubicBezier()
+ {
+ }
+
+ B2DCubicBezier::B2DCubicBezier(const B2DPoint& rStart, const B2DPoint& rEnd)
+ : maStartPoint(rStart),
+ maEndPoint(rEnd),
+ maControlPointA(rStart),
+ maControlPointB(rEnd)
+ {
+ }
+
+ B2DCubicBezier::B2DCubicBezier(const B2DPoint& rStart, const B2DPoint& rControlPointA, const B2DPoint& rControlPointB, const B2DPoint& rEnd)
+ : maStartPoint(rStart),
+ maEndPoint(rEnd),
+ maControlPointA(rControlPointA),
+ maControlPointB(rControlPointB)
+ {
+ }
+
+ B2DCubicBezier::~B2DCubicBezier()
+ {
+ }
+
+ // assignment operator
+ B2DCubicBezier& B2DCubicBezier::operator=(const B2DCubicBezier& rBezier)
+ {
+ maStartPoint = rBezier.maStartPoint;
+ maEndPoint = rBezier.maEndPoint;
+ maControlPointA = rBezier.maControlPointA;
+ maControlPointB = rBezier.maControlPointB;
+
+ return *this;
+ }
+
+ // compare operators
+ bool B2DCubicBezier::operator==(const B2DCubicBezier& rBezier) const
+ {
+ return (
+ maStartPoint == rBezier.maStartPoint
+ && maEndPoint == rBezier.maEndPoint
+ && maControlPointA == rBezier.maControlPointA
+ && maControlPointB == rBezier.maControlPointB
+ );
+ }
+
+ bool B2DCubicBezier::operator!=(const B2DCubicBezier& rBezier) const
+ {
+ return (
+ maStartPoint != rBezier.maStartPoint
+ || maEndPoint != rBezier.maEndPoint
+ || maControlPointA != rBezier.maControlPointA
+ || maControlPointB != rBezier.maControlPointB
+ );
+ }
+
+ bool B2DCubicBezier::equal(const B2DCubicBezier& rBezier) const
+ {
+ return (
+ maStartPoint.equal(rBezier.maStartPoint)
+ && maEndPoint.equal(rBezier.maEndPoint)
+ && maControlPointA.equal(rBezier.maControlPointA)
+ && maControlPointB.equal(rBezier.maControlPointB)
+ );
+ }
+
+ // test if vectors are used
+ bool B2DCubicBezier::isBezier() const
+ {
+ if(maControlPointA != maStartPoint || maControlPointB != maEndPoint)
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ void B2DCubicBezier::testAndSolveTrivialBezier()
+ {
+ if(maControlPointA != maStartPoint || maControlPointB != maEndPoint)
+ {
+ const B2DVector aEdge(maEndPoint - maStartPoint);
+
+ // controls parallel to edge can be trivial. No edge -> not parallel -> control can
+ // still not be trivial (e.g. ballon loop)
+ if(!aEdge.equalZero())
+ {
+ // get control vectors
+ const B2DVector aVecA(maControlPointA - maStartPoint);
+ const B2DVector aVecB(maControlPointB - maEndPoint);
+
+ // check if trivial per se
+ bool bAIsTrivial(aVecA.equalZero());
+ bool bBIsTrivial(aVecB.equalZero());
+
+ // #i102241# prepare inverse edge length to normalize cross values;
+ // else the small compare value used in fTools::equalZero
+ // will be length dependent and this detection will work as less
+ // precise as longer the edge is. In principle, the length of the control
+ // vector would need to be used too, but to be trivial it is assumed to
+ // be of roughly equal length to the edge, so edge length can be used
+ // for both. Only needed when one of both is not trivial per se.
+ const double fInverseEdgeLength(bAIsTrivial && bBIsTrivial
+ ? 1.0
+ : 1.0 / aEdge.getLength());
+
+ // if A is not zero, check if it could be
+ if(!bAIsTrivial)
+ {
+ // #i102241# parallel to edge? Check aVecA, aEdge. Use cross() which does what
+ // we need here with the precision we need
+ const double fCross(aVecA.cross(aEdge) * fInverseEdgeLength);
+
+ if(fTools::equalZero(fCross))
+ {
+ // get scale to edge. Use bigger distance for numeric quality
+ const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY())
+ ? aVecA.getX() / aEdge.getX()
+ : aVecA.getY() / aEdge.getY());
+
+ // relative end point of vector in edge range?
+ if(fTools::moreOrEqual(fScale, 0.0) && fTools::lessOrEqual(fScale, 1.0))
+ {
+ bAIsTrivial = true;
+ }
+ }
+ }
+
+ // if B is not zero, check if it could be, but only if A is already trivial;
+ // else solve to trivial will not be possible for whole edge
+ if(bAIsTrivial && !bBIsTrivial)
+ {
+ // parallel to edge? Check aVecB, aEdge
+ const double fCross(aVecB.cross(aEdge) * fInverseEdgeLength);
+
+ if(fTools::equalZero(fCross))
+ {
+ // get scale to edge. Use bigger distance for numeric quality
+ const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY())
+ ? aVecB.getX() / aEdge.getX()
+ : aVecB.getY() / aEdge.getY());
+
+ // end point of vector in edge range? Caution: controlB is directed AGAINST edge
+ if(fTools::lessOrEqual(fScale, 0.0) && fTools::moreOrEqual(fScale, -1.0))
+ {
+ bBIsTrivial = true;
+ }
+ }
+ }
+
+ // if both are/can be reduced, do it.
+ // Not possible if only one is/can be reduced (!)
+ if(bAIsTrivial && bBIsTrivial)
+ {
+ maControlPointA = maStartPoint;
+ maControlPointB = maEndPoint;
+ }
+ }
+ }
+ }
+
+ namespace {
+ double impGetLength(const B2DCubicBezier& rEdge, double fDeviation, sal_uInt32 nRecursionWatch)
+ {
+ const double fEdgeLength(rEdge.getEdgeLength());
+ const double fControlPolygonLength(rEdge.getControlPolygonLength());
+ const double fCurrentDeviation(fTools::equalZero(fControlPolygonLength) ? 0.0 : 1.0 - (fEdgeLength / fControlPolygonLength));
+
+ if(!nRecursionWatch || fTools:: lessOrEqual(fCurrentDeviation, fDeviation))
+ {
+ return (fEdgeLength + fControlPolygonLength) * 0.5;
+ }
+ else
+ {
+ B2DCubicBezier aLeft, aRight;
+ const double fNewDeviation(fDeviation * 0.5);
+ const sal_uInt32 nNewRecursionWatch(nRecursionWatch - 1);
+
+ rEdge.split(0.5, &aLeft, &aRight);
+
+ return impGetLength(aLeft, fNewDeviation, nNewRecursionWatch)
+ + impGetLength(aRight, fNewDeviation, nNewRecursionWatch);
+ }
+ }
+ }
+
+ double B2DCubicBezier::getLength(double fDeviation) const
+ {
+ if(isBezier())
+ {
+ if(fDeviation < 0.00000001)
+ {
+ fDeviation = 0.00000001;
+ }
+
+ return impGetLength(*this, fDeviation, 6);
+ }
+ else
+ {
+ return B2DVector(getEndPoint() - getStartPoint()).getLength();
+ }
+ }
+
+ double B2DCubicBezier::getEdgeLength() const
+ {
+ const B2DVector aEdge(maEndPoint - maStartPoint);
+ return aEdge.getLength();
+ }
+
+ double B2DCubicBezier::getControlPolygonLength() const
+ {
+ const B2DVector aVectorA(maControlPointA - maStartPoint);
+ const B2DVector aVectorB(maEndPoint - maControlPointB);
+
+ if(!aVectorA.equalZero() || !aVectorB.equalZero())
+ {
+ const B2DVector aTop(maControlPointB - maControlPointA);
+ return (aVectorA.getLength() + aVectorB.getLength() + aTop.getLength());
+ }
+ else
+ {
+ return getEdgeLength();
+ }
+ }
+
+ void B2DCubicBezier::adaptiveSubdivideByAngle(B2DPolygon& rTarget, double fAngleBound, bool bAllowUnsharpen) const
+ {
+ if(isBezier())
+ {
+ // use support method #i37443# and allow unsharpen the criteria
+ ImpSubDivAngleStart(maStartPoint, maControlPointA, maControlPointB, maEndPoint, rTarget, fAngleBound * F_PI180, bAllowUnsharpen);
+ }
+ else
+ {
+ rTarget.append(getEndPoint());
+ }
+ }
+
+ B2DVector B2DCubicBezier::getTangent(double t) const
+ {
+ if(fTools::lessOrEqual(t, 0.0))
+ {
+ // tangent in start point
+ B2DVector aTangent(getControlPointA() - getStartPoint());
+
+ if(!aTangent.equalZero())
+ {
+ return aTangent;
+ }
+
+ // start point and control vector are the same, fallback
+ // to implicit start vector to control point B
+ aTangent = (getControlPointB() - getStartPoint()) * 0.3;
+
+ if(!aTangent.equalZero())
+ {
+ return aTangent;
+ }
+
+ // not a bezier at all, return edge vector
+ return (getEndPoint() - getStartPoint()) * 0.3;
+ }
+ else if(fTools::moreOrEqual(t, 1.0))
+ {
+ // tangent in end point
+ B2DVector aTangent(getEndPoint() - getControlPointB());
+
+ if(!aTangent.equalZero())
+ {
+ return aTangent;
+ }
+
+ // end point and control vector are the same, fallback
+ // to implicit start vector from control point A
+ aTangent = (getEndPoint() - getControlPointA()) * 0.3;
+
+ if(!aTangent.equalZero())
+ {
+ return aTangent;
+ }
+
+ // not a bezier at all, return edge vector
+ return (getEndPoint() - getStartPoint()) * 0.3;
+ }
+ else
+ {
+ // t is in ]0.0 .. 1.0[. Split and extract
+ B2DCubicBezier aRight;
+ split(t, 0, &aRight);
+
+ return aRight.getControlPointA() - aRight.getStartPoint();
+ }
+ }
+
+ // #i37443# adaptive subdivide by nCount subdivisions
+ void B2DCubicBezier::adaptiveSubdivideByCount(B2DPolygon& rTarget, sal_uInt32 nCount) const
+ {
+ const double fLenFact(1.0 / static_cast< double >(nCount + 1));
+
+ for(sal_uInt32 a(1); a <= nCount; a++)
+ {
+ const double fPos(static_cast< double >(a) * fLenFact);
+ rTarget.append(interpolatePoint(fPos));
+ }
+
+ rTarget.append(getEndPoint());
+ }
+
+ // adaptive subdivide by distance
+ void B2DCubicBezier::adaptiveSubdivideByDistance(B2DPolygon& rTarget, double fDistanceBound) const
+ {
+ if(isBezier())
+ {
+ ImpSubDivDistance(maStartPoint, maControlPointA, maControlPointB, maEndPoint, rTarget,
+ fDistanceBound * fDistanceBound, ::std::numeric_limits<double>::max(), 30);
+ }
+ else
+ {
+ rTarget.append(getEndPoint());
+ }
+ }
+
+ B2DPoint B2DCubicBezier::interpolatePoint(double t) const
+ {
+ OSL_ENSURE(t >= 0.0 && t <= 1.0, "B2DCubicBezier::interpolatePoint: Access out of range (!)");
+
+ if(isBezier())
+ {
+ const B2DPoint aS1L(interpolate(maStartPoint, maControlPointA, t));
+ const B2DPoint aS1C(interpolate(maControlPointA, maControlPointB, t));
+ const B2DPoint aS1R(interpolate(maControlPointB, maEndPoint, t));
+ const B2DPoint aS2L(interpolate(aS1L, aS1C, t));
+ const B2DPoint aS2R(interpolate(aS1C, aS1R, t));
+
+ return interpolate(aS2L, aS2R, t);
+ }
+ else
+ {
+ return interpolate(maStartPoint, maEndPoint, t);
+ }
+ }
+
+ double B2DCubicBezier::getSmallestDistancePointToBezierSegment(const B2DPoint& rTestPoint, double& rCut) const
+ {
+ const sal_uInt32 nInitialDivisions(3L);
+ B2DPolygon aInitialPolygon;
+
+ // as start make a fix division, creates nInitialDivisions + 2L points
+ aInitialPolygon.append(getStartPoint());
+ adaptiveSubdivideByCount(aInitialPolygon, nInitialDivisions);
+
+ // now look for the closest point
+ const sal_uInt32 nPointCount(aInitialPolygon.count());
+ B2DVector aVector(rTestPoint - aInitialPolygon.getB2DPoint(0L));
+ double fQuadDist(aVector.getX() * aVector.getX() + aVector.getY() * aVector.getY());
+ double fNewQuadDist;
+ sal_uInt32 nSmallestIndex(0L);
+
+ for(sal_uInt32 a(1L); a < nPointCount; a++)
+ {
+ aVector = B2DVector(rTestPoint - aInitialPolygon.getB2DPoint(a));
+ fNewQuadDist = aVector.getX() * aVector.getX() + aVector.getY() * aVector.getY();
+
+ if(fNewQuadDist < fQuadDist)
+ {
+ fQuadDist = fNewQuadDist;
+ nSmallestIndex = a;
+ }
+ }
+
+ // look right and left for even smaller distances
+ double fStepValue(1.0 / (double)((nPointCount - 1L) * 2L)); // half the edge step width
+ double fPosition((double)nSmallestIndex / (double)(nPointCount - 1L));
+ bool bDone(false);
+
+ while(!bDone)
+ {
+ if(!bDone)
+ {
+ // test left
+ double fPosLeft(fPosition - fStepValue);
+
+ if(fPosLeft < 0.0)
+ {
+ fPosLeft = 0.0;
+ aVector = B2DVector(rTestPoint - maStartPoint);
+ }
+ else
+ {
+ aVector = B2DVector(rTestPoint - interpolatePoint(fPosLeft));
+ }
+
+ fNewQuadDist = aVector.getX() * aVector.getX() + aVector.getY() * aVector.getY();
+
+ if(fTools::less(fNewQuadDist, fQuadDist))
+ {
+ fQuadDist = fNewQuadDist;
+ fPosition = fPosLeft;
+ }
+ else
+ {
+ // test right
+ double fPosRight(fPosition + fStepValue);
+
+ if(fPosRight > 1.0)
+ {
+ fPosRight = 1.0;
+ aVector = B2DVector(rTestPoint - maEndPoint);
+ }
+ else
+ {
+ aVector = B2DVector(rTestPoint - interpolatePoint(fPosRight));
+ }
+
+ fNewQuadDist = aVector.getX() * aVector.getX() + aVector.getY() * aVector.getY();
+
+ if(fTools::less(fNewQuadDist, fQuadDist))
+ {
+ fQuadDist = fNewQuadDist;
+ fPosition = fPosRight;
+ }
+ else
+ {
+ // not less left or right, done
+ bDone = true;
+ }
+ }
+ }
+
+ if(0.0 == fPosition || 1.0 == fPosition)
+ {
+ // if we are completely left or right, we are done
+ bDone = true;
+ }
+
+ if(!bDone)
+ {
+ // prepare next step value
+ fStepValue /= 2.0;
+ }
+ }
+
+ rCut = fPosition;
+ return sqrt(fQuadDist);
+ }
+
+ void B2DCubicBezier::split(double t, B2DCubicBezier* pBezierA, B2DCubicBezier* pBezierB) const
+ {
+ OSL_ENSURE(t >= 0.0 && t <= 1.0, "B2DCubicBezier::split: Access out of range (!)");
+
+ if(!pBezierA && !pBezierB)
+ {
+ return;
+ }
+
+ if(isBezier())
+ {
+ const B2DPoint aS1L(interpolate(maStartPoint, maControlPointA, t));
+ const B2DPoint aS1C(interpolate(maControlPointA, maControlPointB, t));
+ const B2DPoint aS1R(interpolate(maControlPointB, maEndPoint, t));
+ const B2DPoint aS2L(interpolate(aS1L, aS1C, t));
+ const B2DPoint aS2R(interpolate(aS1C, aS1R, t));
+ const B2DPoint aS3C(interpolate(aS2L, aS2R, t));
+
+ if(pBezierA)
+ {
+ pBezierA->setStartPoint(maStartPoint);
+ pBezierA->setEndPoint(aS3C);
+ pBezierA->setControlPointA(aS1L);
+ pBezierA->setControlPointB(aS2L);
+ }
+
+ if(pBezierB)
+ {
+ pBezierB->setStartPoint(aS3C);
+ pBezierB->setEndPoint(maEndPoint);
+ pBezierB->setControlPointA(aS2R);
+ pBezierB->setControlPointB(aS1R);
+ }
+ }
+ else
+ {
+ const B2DPoint aSplit(interpolate(maStartPoint, maEndPoint, t));
+
+ if(pBezierA)
+ {
+ pBezierA->setStartPoint(maStartPoint);
+ pBezierA->setEndPoint(aSplit);
+ pBezierA->setControlPointA(maStartPoint);
+ pBezierA->setControlPointB(aSplit);
+ }
+
+ if(pBezierB)
+ {
+ pBezierB->setStartPoint(aSplit);
+ pBezierB->setEndPoint(maEndPoint);
+ pBezierB->setControlPointA(aSplit);
+ pBezierB->setControlPointB(maEndPoint);
+ }
+ }
+ }
+
+ B2DCubicBezier B2DCubicBezier::snippet(double fStart, double fEnd) const
+ {
+ B2DCubicBezier aRetval;
+
+ if(fTools::more(fStart, 1.0))
+ {
+ fStart = 1.0;
+ }
+ else if(fTools::less(fStart, 0.0))
+ {
+ fStart = 0.0;
+ }
+
+ if(fTools::more(fEnd, 1.0))
+ {
+ fEnd = 1.0;
+ }
+ else if(fTools::less(fEnd, 0.0))
+ {
+ fEnd = 0.0;
+ }
+
+ if(fEnd <= fStart)
+ {
+ // empty or NULL, create single point at center
+ const double fSplit((fEnd + fStart) * 0.5);
+ const B2DPoint aPoint(interpolate(getStartPoint(), getEndPoint(), fSplit));
+ aRetval.setStartPoint(aPoint);
+ aRetval.setEndPoint(aPoint);
+ aRetval.setControlPointA(aPoint);
+ aRetval.setControlPointB(aPoint);
+ }
+ else
+ {
+ if(isBezier())
+ {
+ // copy bezier; cut off right, then cut off left. Do not forget to
+ // adapt cut value when both cuts happen
+ const bool bEndIsOne(fTools::equal(fEnd, 1.0));
+ const bool bStartIsZero(fTools::equalZero(fStart));
+ aRetval = *this;
+
+ if(!bEndIsOne)
+ {
+ aRetval.split(fEnd, &aRetval, 0);
+
+ if(!bStartIsZero)
+ {
+ fStart /= fEnd;
+ }
+ }
+
+ if(!bStartIsZero)
+ {
+ aRetval.split(fStart, 0, &aRetval);
+ }
+ }
+ else
+ {
+ // no bezier, create simple edge
+ const B2DPoint aPointA(interpolate(getStartPoint(), getEndPoint(), fStart));
+ const B2DPoint aPointB(interpolate(getStartPoint(), getEndPoint(), fEnd));
+ aRetval.setStartPoint(aPointA);
+ aRetval.setEndPoint(aPointB);
+ aRetval.setControlPointA(aPointA);
+ aRetval.setControlPointB(aPointB);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DRange B2DCubicBezier::getRange() const
+ {
+ B2DRange aRetval(maStartPoint, maEndPoint);
+
+ aRetval.expand(maControlPointA);
+ aRetval.expand(maControlPointB);
+
+ return aRetval;
+ }
+
+ bool B2DCubicBezier::getMinimumExtremumPosition(double& rfResult) const
+ {
+ ::std::vector< double > aAllResults;
+
+ aAllResults.reserve(4);
+ getAllExtremumPositions(aAllResults);
+
+ const sal_uInt32 nCount(aAllResults.size());
+
+ if(!nCount)
+ {
+ return false;
+ }
+ else if(1 == nCount)
+ {
+ rfResult = aAllResults[0];
+ return true;
+ }
+ else
+ {
+ rfResult = *(::std::min_element(aAllResults.begin(), aAllResults.end()));
+ return true;
+ }
+ }
+
+ namespace
+ {
+ inline void impCheckExtremumResult(double fCandidate, ::std::vector< double >& rResult)
+ {
+ // check for range ]0.0 .. 1.0[ with excluding 1.0 and 0.0 clearly
+ // by using the equalZero test, NOT ::more or ::less which will use the
+ // ApproxEqual() which is too exact here
+ if(fCandidate > 0.0 && !fTools::equalZero(fCandidate))
+ {
+ if(fCandidate < 1.0 && !fTools::equalZero(fCandidate - 1.0))
+ {
+ rResult.push_back(fCandidate);
+ }
+ }
+ }
+ }
+
+ void B2DCubicBezier::getAllExtremumPositions(::std::vector< double >& rResults) const
+ {
+ rResults.clear();
+
+ // calculate the x-extrema parameters by zeroing first x-derivative
+ // of the cubic bezier's parametric formula, which results in a
+ // quadratic equation: dBezier/dt = t*t*fAX - 2*t*fBX + fCX
+ const B2DPoint aRelativeEndPoint(maEndPoint-maStartPoint);
+ const double fAX = 3 * (maControlPointA.getX() - maControlPointB.getX()) + aRelativeEndPoint.getX();
+ const double fBX = 2 * maControlPointA.getX() - maControlPointB.getX() - maStartPoint.getX();
+ double fCX(maControlPointA.getX() - maStartPoint.getX());
+
+ if(fTools::equalZero(fCX))
+ {
+ // detect fCX equal zero and truncate to real zero value in that case
+ fCX = 0.0;
+ }
+
+ if( !fTools::equalZero(fAX) )
+ {
+ // derivative is polynomial of order 2 => use binomial formula
+ const double fD = fBX*fBX - fAX*fCX;
+ if( fD >= 0.0 )
+ {
+ const double fS = sqrt(fD);
+ // same as above but for very small fAX and/or fCX
+ // this has much better numerical stability
+ // see NRC chapter 5-6 (thanks THB!)
+ const double fQ = fBX + ((fBX >= 0) ? +fS : -fS);
+ impCheckExtremumResult(fQ / fAX, rResults);
+ impCheckExtremumResult(fCX / fQ, rResults);
+ }
+ }
+ else if( !fTools::equalZero(fBX) )
+ {
+ // derivative is polynomial of order 1 => one extrema
+ impCheckExtremumResult(fCX / (2 * fBX), rResults);
+ }
+
+ // calculate the y-extrema parameters by zeroing first y-derivative
+ const double fAY = 3 * (maControlPointA.getY() - maControlPointB.getY()) + aRelativeEndPoint.getY();
+ const double fBY = 2 * maControlPointA.getY() - maControlPointB.getY() - maStartPoint.getY();
+ double fCY(maControlPointA.getY() - maStartPoint.getY());
+
+ if(fTools::equalZero(fCY))
+ {
+ // detect fCY equal zero and truncate to real zero value in that case
+ fCY = 0.0;
+ }
+
+ if( !fTools::equalZero(fAY) )
+ {
+ // derivative is polynomial of order 2 => use binomial formula
+ const double fD = fBY*fBY - fAY*fCY;
+ if( fD >= 0 )
+ {
+ const double fS = sqrt(fD);
+ // same as above but for very small fAX and/or fCX
+ // this has much better numerical stability
+ // see NRC chapter 5-6 (thanks THB!)
+ const double fQ = fBY + ((fBY >= 0) ? +fS : -fS);
+ impCheckExtremumResult(fQ / fAY, rResults);
+ impCheckExtremumResult(fCY / fQ, rResults);
+ }
+ }
+ else if( !fTools::equalZero(fBY) )
+ {
+ // derivative is polynomial of order 1 => one extrema
+ impCheckExtremumResult(fCY / (2 * fBY), rResults);
+ }
+ }
+
+ int B2DCubicBezier::getMaxDistancePositions( double pResult[2]) const
+ {
+ // the distance from the bezier to a line through start and end
+ // is proportional to (ENDx-STARTx,ENDy-STARTy)*(+BEZIERy(t),-BEZIERx(t))
+ // this distance becomes zero for at least t==0 and t==1
+ // its extrema that are between 0..1 are interesting as split candidates
+ // its derived function has the form dD/dt = fA*t^2 + 2*fB*t + fC
+ const B2DPoint aRelativeEndPoint(maEndPoint-maStartPoint);
+ const double fA = 3 * (maEndPoint.getX() - maControlPointB.getX()) * aRelativeEndPoint.getY()
+ - 3 * (maEndPoint.getY() - maControlPointB.getY()) * aRelativeEndPoint.getX();
+ const double fB = (maControlPointB.getX() - maControlPointA.getX()) * aRelativeEndPoint.getY()
+ - (maControlPointB.getY() - maControlPointA.getY()) * aRelativeEndPoint.getX();
+ const double fC = (maControlPointA.getX() - maStartPoint.getX()) * aRelativeEndPoint.getY()
+ - (maControlPointA.getY() - maStartPoint.getY()) * aRelativeEndPoint.getX();
+
+ // test for degenerated case: non-cubic curve
+ if( fTools::equalZero(fA) )
+ {
+ // test for degenerated case: straight line
+ if( fTools::equalZero(fB) )
+ return 0;
+
+ // degenerated case: quadratic bezier
+ pResult[0] = -fC / (2*fB);
+
+ // test root: ignore it when it is outside the curve
+ int nCount = ((pResult[0] > 0) && (pResult[0] < 1));
+ return nCount;
+ }
+
+ // derivative is polynomial of order 2
+ // check if the polynomial has non-imaginary roots
+ const double fD = fB*fB - fA*fC;
+ if( fD >= 0.0 ) // TODO: is this test needed? geometrically not IMHO
+ {
+ // calculate the first root
+ const double fS = sqrt(fD);
+ const double fQ = fB + ((fB >= 0) ? +fS : -fS);
+ pResult[0] = fQ / fA;
+ // test root: ignore it when it is outside the curve
+ int nCount = ((pResult[0] > 0) && (pResult[0] < 1));
+
+ // ignore multiplicit roots
+ if( !fTools::equalZero(fD) )
+ {
+ // calculate the second root
+ const double fRoot = fC / fQ;
+ pResult[ nCount ] = fC / fQ;
+ // test root: ignore it when it is outside the curve
+ nCount += ((fRoot > 0) && (fRoot < 1));
+ }
+
+ return nCount;
+ }
+
+ return 0;
+ }
+
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/curve/b2dquadraticbezier.cxx b/basegfx/source/curve/b2dquadraticbezier.cxx
new file mode 100644
index 000000000000..6afba95e52c1
--- /dev/null
+++ b/basegfx/source/curve/b2dquadraticbezier.cxx
@@ -0,0 +1,105 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/curve/b2dquadraticbezier.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ B2DQuadraticBezier::B2DQuadraticBezier(const B2DQuadraticBezier& rBezier)
+ : maStartPoint(rBezier.maStartPoint),
+ maEndPoint(rBezier.maEndPoint),
+ maControlPoint(rBezier.maControlPoint)
+ {
+ }
+
+ B2DQuadraticBezier::B2DQuadraticBezier()
+ {
+ }
+
+ B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd)
+ : maStartPoint(rStart),
+ maEndPoint(rEnd)
+ {
+ }
+
+ B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rControl, const ::basegfx::B2DPoint& rEnd)
+ : maStartPoint(rStart),
+ maEndPoint(rEnd),
+ maControlPoint(rControl)
+ {
+ }
+
+ B2DQuadraticBezier::~B2DQuadraticBezier()
+ {
+ }
+
+ // assignment operator
+ B2DQuadraticBezier& B2DQuadraticBezier::operator=(const B2DQuadraticBezier& rBezier)
+ {
+ maStartPoint = rBezier.maStartPoint;
+ maEndPoint = rBezier.maEndPoint;
+ maControlPoint = rBezier.maControlPoint;
+
+ return *this;
+ }
+
+ // compare operators
+ bool B2DQuadraticBezier::operator==(const B2DQuadraticBezier& rBezier) const
+ {
+ return (
+ maStartPoint == rBezier.maStartPoint
+ && maEndPoint == rBezier.maEndPoint
+ && maControlPoint == rBezier.maControlPoint
+ );
+ }
+
+ bool B2DQuadraticBezier::operator!=(const B2DQuadraticBezier& rBezier) const
+ {
+ return (
+ maStartPoint != rBezier.maStartPoint
+ || maEndPoint != rBezier.maEndPoint
+ || maControlPoint != rBezier.maControlPoint
+ );
+ }
+
+ // test if control vector is used
+ bool B2DQuadraticBezier::isBezier() const
+ {
+ // if control vector is empty, bezier is not used
+ if(maControlPoint == maStartPoint || maControlPoint == maEndPoint)
+ return false;
+
+ return true;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/curve/makefile.mk b/basegfx/source/curve/makefile.mk
new file mode 100644
index 000000000000..88190cfdfe1a
--- /dev/null
+++ b/basegfx/source/curve/makefile.mk
@@ -0,0 +1,49 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=curve
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+ENABLE_EXCEPTIONS=FALSE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/b2dcubicbezier.obj \
+ $(SLO)$/b2dquadraticbezier.obj \
+ $(SLO)$/b2dbeziertools.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/inc/PolygonPoint.hxx b/basegfx/source/inc/PolygonPoint.hxx
new file mode 100644
index 000000000000..49b9cd19758b
--- /dev/null
+++ b/basegfx/source/inc/PolygonPoint.hxx
@@ -0,0 +1,538 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _POLYGON_POINT_HXX
+#define _POLYGON_POINT_HXX
+
+#include <vector>
+
+//////////////////////////////////////////////////////////////////////////////
+
+template < class Point > class SimplePointEntry
+{
+ Point maPoint;
+
+public:
+ SimplePointEntry()
+ : maPoint(Point::getEmptyPoint())
+ {
+ }
+
+ SimplePointEntry(const Point& rInitPoint)
+ : maPoint(rInitPoint)
+ {
+ }
+
+ const Point& getPoint() const
+ {
+ return maPoint;
+ }
+
+ void setPoint(const Point& rValue)
+ {
+ maPoint = rValue;
+ }
+
+ bool operator==(const SimplePointEntry& rEntry) const
+ {
+ return (maPoint == rEntry.maPoint);
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+template < class Vector > class SimpleBezierEntry
+{
+ Vector maBackward;
+ Vector maForward;
+
+public:
+ SimpleBezierEntry()
+ : maBackward(Vector::getEmptyVector()),
+ maForward(Vector::getEmptyVector())
+ {
+ }
+
+ SimpleBezierEntry(const Vector& rInitBackward, const Vector& rInitForward)
+ : maBackward(rInitBackward),
+ maForward(rInitForward)
+ {
+ }
+
+ const Vector& getBackwardVector() const
+ {
+ return maBackward;
+ }
+
+ void setBackwardVector(const Vector& rValue)
+ {
+ maBackward = rValue;
+ }
+
+ const Vector& getForwardVector() const
+ {
+ return maForward;
+ }
+
+ void setForwardVector(const Vector& rValue)
+ {
+ maForward = rValue;
+ }
+
+ bool isBezierNeeded()
+ {
+ if(maBackward != Vector::getEmptyVector() || maForward != Vector::getEmptyVector())
+ return true;
+ return false;
+ }
+
+ bool operator==(const SimpleBezierEntry& rEntry) const
+ {
+ return ((maBackward == rEntry.maBackward) && (maForward == rEntry.maForward));
+ }
+
+ void doInvertForFlip()
+ {
+ maBackward = -maBackward;
+ maForward = -maForward;
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+template < class Point, class Vector > class PolygonPointList
+{
+ typedef SimplePointEntry< Point > LocalSimplePointEntry;
+ typedef SimpleBezierEntry< Vector > LocalSimpleBezierEntry;
+ typedef ::std::vector< LocalSimplePointEntry > SimplePointVector;
+ typedef ::std::vector< LocalSimpleBezierEntry > SimpleBezierVector;
+
+ sal_uInt32 mnBezierCount;
+ SimplePointVector maPoints;
+ SimpleBezierVector* mpVectors;
+
+ unsigned mbIsClosed : 1;
+
+ void implTryToReduceToPointVector()
+ {
+ if(!mnBezierCount && mpVectors)
+ {
+ delete mpVectors;
+ mpVectors = 0L;
+ }
+ }
+
+public:
+ bool isBezier() const
+ {
+ return bool(mnBezierCount);
+ }
+
+ bool isClosed() const
+ {
+ return bool(mbIsClosed);
+ }
+
+ void setClosed(bool bNew)
+ {
+ mbIsClosed = bNew;
+ }
+
+ sal_uInt32 count() const
+ {
+ return maPoints.size();
+ }
+
+ PolygonPointList()
+ : mnBezierCount(0L),
+ mpVectors(0L),
+ mbIsClosed(false)
+ {
+ // complete initialization with defaults
+ }
+
+ PolygonPointList(const PolygonPointList& rSource)
+ : mnBezierCount(0L),
+ maPoints(rSource.maPoints),
+ mpVectors(0L),
+ mbIsClosed(rSource.mbIsClosed)
+ {
+ // complete initialization using copy
+ if(rSource.mpVectors && rSource.mnBezierCount)
+ {
+ mpVectors = new SimpleBezierVector(*rSource.mpVectors);
+ mnBezierCount = rSource.mnBezierCount;
+ }
+ }
+
+ PolygonPointList(const PolygonPointList& rSource, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : mnBezierCount(0L),
+ maPoints(nCount),
+ mpVectors(0L),
+ mbIsClosed(rSource.mbIsClosed)
+ {
+ // complete initialization using partly copy
+ if(nCount)
+ {
+ // copy point data
+ {
+ SimplePointVector::const_iterator aStart(rSource.maPoints.begin());
+ aStart += nIndex;
+ SimplePointVector::const_iterator aEnd(aStart);
+ aEnd += nCount;
+ maPoints.insert(0L, aStart, aEnd);
+ }
+
+ // copy bezier data
+ if(rSource.mpVectors && rSource.mnBezierCount)
+ {
+ mpVectors = new SimpleBezierVector();
+ mpVectors->reserve(nCount);
+
+ SimpleBezierVector::iterator aStart(mpVectors->begin());
+ aStart += nIndex;
+ SimpleBezierVector::iterator aEnd(aStart);
+ aEnd += nCount;
+
+ for( ; aStart != aEnd; ++aStart )
+ {
+ if(aStart->IsBezierNeeded())
+ {
+ mnBezierCount++;
+ }
+
+ mpVectors->push_back(*aStart);
+ }
+
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+ }
+ }
+ }
+
+ ~PolygonPointList()
+ {
+ if(mpVectors)
+ {
+ delete mpVectors;
+ }
+ }
+
+ bool isEqual(const PolygonPointList& rPointList) const
+ {
+ // same point count?
+ if(maPoints.size() != rPointList.maPoints.size())
+ return false;
+
+ // if zero points the polys are equal
+ if(!maPoints.size())
+ return true;
+
+ // if bezier count used it needs to be equal
+ if(mnBezierCount != rPointList.mnBezierCount)
+ return false;
+
+ // compare point content
+ if(maPoints != rPointList.maPoints)
+ return false;
+
+ // beziercounts are equal: if it's zero, we are done
+ if(!mnBezierCount)
+ return true;
+
+ // beziercounts are equal and not zero; compare them
+ OSL_ENSURE(0L != mpVectors, "Error: Bezier list needs to exist here(!)");
+ OSL_ENSURE(0L != rPointList.mpVectors, "Error: Bezier list needs to exist here(!)");
+
+ return (*mpVectors == *rPointList.mpVectors);
+ }
+
+ const Point& getPoint(sal_uInt32 nIndex) const
+ {
+ return maPoints[nIndex].getPoint();
+ }
+
+ void setPoint(sal_uInt32 nIndex, const Point& rValue)
+ {
+ maPoints[nIndex].setPoint(rValue);
+ }
+
+ const Vector& getBackwardVector(sal_uInt32 nIndex) const
+ {
+ if(mpVectors)
+ return ((*mpVectors)[nIndex]).getBackwardVector();
+ else
+ return Vector::getEmptyVector();
+ }
+
+ void setBackwardVector(sal_uInt32 nIndex, const Vector& rValue)
+ {
+ if(mpVectors)
+ {
+ LocalSimpleBezierEntry& rDest = (*mpVectors)[nIndex];
+ bool bBezierNeededBefore(rDest.isBezierNeeded());
+ ((*mpVectors)[nIndex]).setBackwardVector(rValue);
+ bool bBezierNeededAfter(rDest.isBezierNeeded());
+
+ if(bBezierNeededBefore != bBezierNeededAfter)
+ {
+ if(bBezierNeededAfter)
+ mnBezierCount++;
+ else
+ mnBezierCount--;
+ }
+ }
+ else
+ {
+ bool bEmptyVector(rValue == Vector::getEmptyVector());
+
+ if(bEmptyVector)
+ return;
+
+ mpVectors = new SimpleBezierVector(maPoints.size());
+ ((*mpVectors)[nIndex]).setBackwardVector(rValue);
+ mnBezierCount++;
+ }
+ }
+
+ const Vector& getForwardVector(sal_uInt32 nIndex) const
+ {
+ if(mpVectors)
+ return ((*mpVectors)[nIndex]).getForwardVector();
+ else
+ return Vector::getEmptyVector();
+ }
+
+ void setForwardVector(sal_uInt32 nIndex, const Vector& rValue)
+ {
+ if(mpVectors)
+ {
+ LocalSimpleBezierEntry& rDest = (*mpVectors)[nIndex];
+ bool bBezierNeededBefore(rDest.isBezierNeeded());
+ ((*mpVectors)[nIndex]).setForwardVector(rValue);
+ bool bBezierNeededAfter(rDest.isBezierNeeded());
+
+ if(bBezierNeededBefore != bBezierNeededAfter)
+ {
+ if(bBezierNeededAfter)
+ mnBezierCount++;
+ else
+ mnBezierCount--;
+ }
+ }
+ else
+ {
+ bool bEmptyVector(rValue == Vector::getEmptyVector());
+
+ if(bEmptyVector)
+ return;
+
+ mpVectors = new SimpleBezierVector(maPoints.size());
+ ((*mpVectors)[nIndex]).setForwardVector(rValue);
+ mnBezierCount++;
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const Point& rPoint, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+
+ // add nCount copies of rPoint
+ {
+ LocalSimplePointEntry aNode(rPoint);
+ SimplePointVector::iterator aIndex(maPoints.begin());
+ aIndex += nIndex;
+ maPoints.insert(aIndex, nCount, aNode);
+ }
+
+ // add nCount empty entries to keep indices synchronized
+ if(mpVectors)
+ {
+ LocalSimpleBezierEntry aNode;
+ SimpleBezierVector::iterator aIndex(mpVectors->begin());
+ aIndex += nIndex;
+ mpVectors->insert(aIndex, nCount, aNode);
+ }
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const PolygonPointList& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maPoints.size());
+
+ if(nCount)
+ {
+ // instert point data
+ {
+ SimplePointVector::iterator aIndex(maPoints.begin());
+ aIndex += nIndex;
+
+ SimplePointVector::const_iterator aStart(rSource.maPoints.begin());
+ SimplePointVector::const_iterator aEnd(rSource.maPoints.end());
+
+ maPoints.insert(aIndex, aStart, aEnd);
+ }
+
+ // insert bezier data
+ if(rSource.mpVectors && rSource.mnBezierCount)
+ {
+ SimpleBezierVector::iterator aIndex(mpVectors->begin());
+ aIndex += nIndex;
+
+ SimpleBezierVector::iterator aStart(rSource.mpVectors->begin());
+ SimpleBezierVector::iterator aEnd(rSource.mpVectors->end());
+
+ if(!mpVectors)
+ {
+ mpVectors = new SimpleBezierVector(maPoints.size() - nCount);
+ }
+
+ mpVectors->insert(aIndex, aStart, aEnd);
+
+ mnBezierCount += rSource.mnBezierCount;
+ }
+ else
+ {
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+
+ // add nCount empty entries to keep indices synchronized
+ if(mpVectors)
+ {
+ LocalSimpleBezierEntry aNode;
+ SimpleBezierVector::iterator aIndex(mpVectors->begin());
+ aIndex += nIndex;
+ mpVectors->insert(aIndex, nCount, aNode);
+ }
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+
+ // remove point data
+ {
+ SimplePointVector::iterator aStart(maPoints.begin());
+ aStart += nIndex;
+ const SimplePointVector::iterator aEnd(aStart + nCount);
+
+ maPoints.erase(aStart, aEnd);
+ }
+
+ // remove bezier data
+ if(mpVectors)
+ {
+ SimpleBezierVector::iterator aStart(mpVectors->begin());
+ aStart += nIndex;
+ const SimpleBezierVector::iterator aEnd(aStart + nCount);
+
+ // take care for correct mnBezierCount BEFORE erase
+ if(mnBezierCount)
+ {
+ SimpleBezierVector::iterator aTestIter(aStart);
+
+ for( ; mnBezierCount && aTestIter != aEnd; ++aTestIter)
+ {
+ if(aTestIter->isBezierNeeded())
+ mnBezierCount--;
+ }
+ }
+
+ if(mnBezierCount)
+ {
+ // erase nodes
+ mpVectors->erase(aStart, aEnd);
+ }
+ else
+ {
+ // try to reduce, maybe 0L == mnBezierCount
+ implTryToReduceToPointVector();
+ }
+ }
+ }
+ }
+
+ void flip()
+ {
+ if(maPoints.size() > 1)
+ {
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+
+ // calculate half size
+ const sal_uInt32 nHalfSize(maPoints.size() >> 1L);
+
+ // flip point data
+ {
+ SimplePointVector::iterator aStart(maPoints.begin());
+ SimplePointVector::iterator aEnd(maPoints.end());
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ LocalSimplePointEntry aTemp = *aStart;
+ *aStart++ = *aEnd;
+ *aEnd-- = aTemp;
+ }
+ }
+
+ // flip bezier data
+ if(mpVectors)
+ {
+ SimpleBezierVector::iterator aStart(mpVectors->begin());
+ SimpleBezierVector::iterator aEnd(mpVectors->end());
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ LocalSimpleBezierEntry aTemp = *aStart;
+ aTemp.doInvertForFlip();
+ *aStart = *aEnd;
+ aStart->doInvertForFlip();
+ aStart++;
+ *aEnd-- = aTemp;
+ }
+
+ // also flip vectors of middle point (if existing)
+ if(maPoints.size() % 2)
+ {
+ (*mpVectors)[nHalfSize].doInvertForFlip();
+ }
+ }
+ }
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif _POLYGON_POINT_HXX
diff --git a/basegfx/source/inc/hommatrixtemplate.hxx b/basegfx/source/inc/hommatrixtemplate.hxx
new file mode 100644
index 000000000000..fe58ed260291
--- /dev/null
+++ b/basegfx/source/inc/hommatrixtemplate.hxx
@@ -0,0 +1,613 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _HOMMATRIX_TEMPLATE_HXX
+#define _HOMMATRIX_TEMPLATE_HXX
+
+#include <sal/types.h>
+#include <basegfx/numeric/ftools.hxx>
+#include <math.h>
+#include <string.h>
+
+namespace basegfx
+{
+ namespace internal
+ {
+
+ inline double implGetDefaultValue(sal_uInt16 nRow, sal_uInt16 nColumn)
+ {
+ if(nRow == nColumn)
+ return 1.0;
+ return 0.0;
+ }
+
+ template < unsigned int _RowSize > class ImplMatLine
+ {
+ enum { RowSize = _RowSize };
+
+ double mfValue[RowSize];
+
+ public:
+ ImplMatLine()
+ {
+ }
+
+ ImplMatLine(sal_uInt16 nRow, ImplMatLine< RowSize >* pToBeCopied = 0L)
+ {
+ if(pToBeCopied)
+ {
+ memcpy(&mfValue, pToBeCopied, sizeof(double) * RowSize);
+ }
+ else
+ {
+ for(sal_uInt16 a(0); a < RowSize; a++)
+ {
+ mfValue[a] = implGetDefaultValue(nRow, a);
+ }
+ }
+ }
+
+ double get(sal_uInt16 nColumn) const
+ {
+ return mfValue[nColumn];
+ }
+
+ void set(sal_uInt16 nColumn, const double& rValue)
+ {
+ mfValue[nColumn] = rValue;
+ }
+ };
+
+ template < unsigned int _RowSize > class ImplHomMatrixTemplate
+ {
+ enum { RowSize = _RowSize };
+
+ ImplMatLine< RowSize > maLine[RowSize - 1];
+ ImplMatLine< RowSize >* mpLine;
+
+ public:
+ // Is last line used?
+ bool isLastLineDefault() const
+ {
+ if(!mpLine)
+ return true;
+
+ for(sal_uInt16 a(0); a < RowSize; a++)
+ {
+ const double fDefault(implGetDefaultValue((RowSize - 1), a));
+ const double fLineValue(mpLine->get(a));
+
+ if(!::basegfx::fTools::equal(fDefault, fLineValue))
+ {
+ return false;
+ }
+ }
+
+ // reset last line, it equals default
+ delete ((ImplHomMatrixTemplate< RowSize >*)this)->mpLine;
+ ((ImplHomMatrixTemplate< RowSize >*)this)->mpLine = 0L;
+
+ return true;
+ }
+
+ ImplHomMatrixTemplate()
+ : mpLine(0L)
+ {
+ // complete initialization with identity matrix, all lines
+ // were initialized with a trailing 1 followed by 0's.
+ for(sal_uInt16 a(0); a < RowSize-1; a++)
+ {
+ for(sal_uInt16 b(0); b < RowSize; b++)
+ maLine[a].set(b, implGetDefaultValue(a, b) );
+ }
+ }
+
+ ImplHomMatrixTemplate(const ImplHomMatrixTemplate& rToBeCopied)
+ : mpLine(0L)
+ {
+ // complete initialization using copy
+ for(sal_uInt16 a(0); a < (RowSize - 1); a++)
+ {
+ memcpy(&maLine[a], &rToBeCopied.maLine[a], sizeof(ImplMatLine< RowSize >));
+ }
+
+ if(rToBeCopied.mpLine)
+ {
+ mpLine = new ImplMatLine< RowSize >((RowSize - 1), rToBeCopied.mpLine);
+ }
+ }
+
+ ~ImplHomMatrixTemplate()
+ {
+ if(mpLine)
+ {
+ delete mpLine;
+ }
+ }
+
+ sal_uInt16 getEdgeLength() const { return RowSize; }
+
+ double get(sal_uInt16 nRow, sal_uInt16 nColumn) const
+ {
+ if(nRow < (RowSize - 1))
+ {
+ return maLine[nRow].get(nColumn);
+ }
+
+ if(mpLine)
+ {
+ return mpLine->get(nColumn);
+ }
+
+ return implGetDefaultValue((RowSize - 1), nColumn);
+ }
+
+ void set(sal_uInt16 nRow, sal_uInt16 nColumn, const double& rValue)
+ {
+ if(nRow < (RowSize - 1))
+ {
+ maLine[nRow].set(nColumn, rValue);
+ }
+ else if(mpLine)
+ {
+ mpLine->set(nColumn, rValue);
+ }
+ else
+ {
+ const double fDefault(implGetDefaultValue((RowSize - 1), nColumn));
+
+ if(!::basegfx::fTools::equal(fDefault, rValue))
+ {
+ mpLine = new ImplMatLine< RowSize >((RowSize - 1), 0L);
+ mpLine->set(nColumn, rValue);
+ }
+ }
+ }
+
+ void testLastLine()
+ {
+ if(mpLine)
+ {
+ bool bNecessary(false);
+
+ for(sal_uInt16 a(0);!bNecessary && a < RowSize; a++)
+ {
+ const double fDefault(implGetDefaultValue((RowSize - 1), a));
+ const double fLineValue(mpLine->get(a));
+
+ if(!::basegfx::fTools::equal(fDefault, fLineValue))
+ {
+ bNecessary = true;
+ }
+ }
+
+ if(!bNecessary)
+ {
+ delete mpLine;
+ mpLine = 0L;
+ }
+ }
+ }
+
+ // Left-upper decompositon
+ bool ludcmp(sal_uInt16 nIndex[], sal_Int16& nParity)
+ {
+ double fBig, fSum, fDum;
+ double fStorage[RowSize];
+ sal_uInt16 a, b, c;
+
+ // #i30874# Initialize nAMax (compiler warns)
+ sal_uInt16 nAMax = 0;
+
+ nParity = 1;
+
+ // Calc the max of each line. If a line is empty,
+ // stop immediately since matrix is not invertible then.
+ for(a = 0; a < RowSize; a++)
+ {
+ fBig = 0.0;
+
+ for(b = 0; b < RowSize; b++)
+ {
+ double fTemp(fabs(get(a, b)));
+
+ if(::basegfx::fTools::more(fTemp, fBig))
+ {
+ fBig = fTemp;
+ }
+ }
+
+ if(::basegfx::fTools::equalZero(fBig))
+ {
+ return false;
+ }
+
+ fStorage[a] = 1.0 / fBig;
+ }
+
+ // start normalizing
+ for(b = 0; b < RowSize; b++)
+ {
+ for(a = 0; a < b; a++)
+ {
+ fSum = get(a, b);
+
+ for(c = 0; c < a; c++)
+ {
+ fSum -= get(a, c) * get(c, b);
+ }
+
+ set(a, b, fSum);
+ }
+
+ fBig = 0.0;
+
+ for(a = b; a < RowSize; a++)
+ {
+ fSum = get(a, b);
+
+ for(c = 0; c < b; c++)
+ {
+ fSum -= get(a, c) * get(c, b);
+ }
+
+ set(a, b, fSum);
+ fDum = fStorage[a] * fabs(fSum);
+
+ if(::basegfx::fTools::moreOrEqual(fDum, fBig))
+ {
+ fBig = fDum;
+ nAMax = a;
+ }
+ }
+
+ if(b != nAMax)
+ {
+ for(c = 0; c < RowSize; c++)
+ {
+ fDum = get(nAMax, c);
+ set(nAMax, c, get(b, c));
+ set(b, c, fDum);
+ }
+
+ nParity = -nParity;
+ fStorage[nAMax] = fStorage[b];
+ }
+
+ nIndex[b] = nAMax;
+
+ // here the failure of precision occurs
+ const double fValBB(fabs(get(b, b)));
+
+ if(::basegfx::fTools::equalZero(fValBB))
+ {
+ return false;
+ }
+
+ if(b != (RowSize - 1))
+ {
+ fDum = 1.0 / get(b, b);
+
+ for(a = b + 1; a < RowSize; a++)
+ {
+ set(a, b, get(a, b) * fDum);
+ }
+ }
+ }
+
+ return true;
+ }
+
+ void lubksb(const sal_uInt16 nIndex[], double fRow[]) const
+ {
+ sal_uInt16 b, ip;
+ sal_Int16 a, a2 = -1;
+ double fSum;
+
+ for(a = 0; a < RowSize; a++)
+ {
+ ip = nIndex[a];
+ fSum = fRow[ip];
+ fRow[ip] = fRow[a];
+
+ if(a2 >= 0)
+ {
+ for(b = a2; b < a; b++)
+ {
+ fSum -= get(a, b) * fRow[b];
+ }
+ }
+ else if(!::basegfx::fTools::equalZero(fSum))
+ {
+ a2 = a;
+ }
+
+ fRow[a] = fSum;
+ }
+
+ for(a = (RowSize - 1); a >= 0; a--)
+ {
+ fSum = fRow[a];
+
+ for(b = a + 1; b < RowSize; b++)
+ {
+ fSum -= get(a, b) * fRow[b];
+ }
+
+ const double fValueAA(get(a, a));
+
+ if(!::basegfx::fTools::equalZero(fValueAA))
+ {
+ fRow[a] = fSum / get(a, a);
+ }
+ }
+ }
+
+ bool isIdentity() const
+ {
+ // last line needs no testing if not existing
+ const sal_uInt16 nMaxLine(
+ sal::static_int_cast<sal_uInt16>(mpLine ? RowSize : (RowSize - 1)) );
+
+ for(sal_uInt16 a(0); a < nMaxLine; a++)
+ {
+ for(sal_uInt16 b(0); b < RowSize; b++)
+ {
+ const double fDefault(implGetDefaultValue(a, b));
+ const double fValueAB(get(a, b));
+
+ if(!::basegfx::fTools::equal(fDefault, fValueAB))
+ {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ bool isInvertible() const
+ {
+ ImplHomMatrixTemplate aWork(*this);
+ sal_uInt16 nIndex[RowSize];
+ sal_Int16 nParity;
+
+ return aWork.ludcmp(nIndex, nParity);
+ }
+
+ bool isNormalized() const
+ {
+ if(!mpLine)
+ return true;
+
+ const double fHomValue(get((RowSize - 1), (RowSize - 1)));
+
+ if(::basegfx::fTools::equalZero(fHomValue))
+ {
+ return true;
+ }
+
+ const double fOne(1.0);
+
+ if(::basegfx::fTools::equal(fOne, fHomValue))
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ void doInvert(const ImplHomMatrixTemplate& rWork, const sal_uInt16 nIndex[])
+ {
+ double fArray[RowSize];
+
+ for(sal_uInt16 a(0); a < RowSize; a++)
+ {
+ // prepare line
+ sal_uInt16 b;
+ for( b = 0; b < RowSize; b++)
+ {
+ fArray[b] = implGetDefaultValue(a, b);
+ }
+
+ // expand line
+ rWork.lubksb(nIndex, fArray);
+
+ // copy line transposed to this matrix
+ for( b = 0; b < RowSize; b++)
+ {
+ set(b, a, fArray[b]);
+ }
+ }
+
+ // evtl. get rid of last matrix line
+ testLastLine();
+ }
+
+ void doNormalize()
+ {
+ if(mpLine)
+ {
+ const double fHomValue(get((RowSize - 1), (RowSize - 1)));
+
+ for(sal_uInt16 a(0); a < RowSize; a++)
+ {
+ for(sal_uInt16 b(0); b < RowSize; b++)
+ {
+ set(a, b, get(a, b) / fHomValue);
+ }
+ }
+
+ // evtl. get rid of last matrix line
+ testLastLine();
+ }
+ }
+
+ double doDeterminant() const
+ {
+ ImplHomMatrixTemplate aWork(*this);
+ sal_uInt16 nIndex[RowSize];
+ sal_Int16 nParity;
+ double fRetval(0.0);
+
+ if(aWork.ludcmp(nIndex, nParity))
+ {
+ fRetval = (double)nParity;
+
+ // last line needs no multiply if not existing; default value would be 1.
+ const sal_uInt16 nMaxLine(
+ sal::static_int_cast<sal_uInt16>(aWork.mpLine ? RowSize : (RowSize - 1)) );
+
+ for(sal_uInt16 a(0); a < nMaxLine; a++)
+ {
+ fRetval *= aWork.get(a, a);
+ }
+ }
+
+ return fRetval;
+ }
+
+ double doTrace() const
+ {
+ double fTrace = (mpLine) ? 0.0 : 1.0;
+ const sal_uInt16 nMaxLine(
+ sal::static_int_cast<sal_uInt16>(mpLine ? RowSize : (RowSize - 1)) );
+
+ for(sal_uInt16 a(0); a < nMaxLine; a++)
+ {
+ fTrace += get(a, a);
+ }
+
+ return fTrace;
+ }
+
+ void doTranspose()
+ {
+ for(sal_uInt16 a(0); a < (RowSize - 1); a++)
+ {
+ for(sal_uInt16 b(a + 1); b < RowSize; b++)
+ {
+ const double fTemp(get(a, b));
+ set(a, b, get(b, a));
+ set(b, a, fTemp);
+ }
+ }
+
+ testLastLine();
+ }
+
+ void doAddMatrix(const ImplHomMatrixTemplate& rMat)
+ {
+ for(sal_uInt16 a(0); a < RowSize; a++)
+ {
+ for(sal_uInt16 b(0); b < RowSize; b++)
+ {
+ set(a, b, get(a, b) + rMat.get(a, b));
+ }
+ }
+
+ testLastLine();
+ }
+
+ void doSubMatrix(const ImplHomMatrixTemplate& rMat)
+ {
+ for(sal_uInt16 a(0); a < RowSize; a++)
+ {
+ for(sal_uInt16 b(0); b < RowSize; b++)
+ {
+ set(a, b, get(a, b) - rMat.get(a, b));
+ }
+ }
+
+ testLastLine();
+ }
+
+ void doMulMatrix(const double& rfValue)
+ {
+ for(sal_uInt16 a(0); a < RowSize; a++)
+ {
+ for(sal_uInt16 b(0); b < RowSize; b++)
+ {
+ set(a, b, get(a, b) * rfValue);
+ }
+ }
+
+ testLastLine();
+ }
+
+ void doMulMatrix(const ImplHomMatrixTemplate& rMat)
+ {
+ // create a copy as source for the original values
+ const ImplHomMatrixTemplate aCopy(*this);
+
+ // TODO: maybe optimize cases where last line is [0 0 1].
+
+ double fValue(0.0);
+
+ for(sal_uInt16 a(0); a < RowSize; ++a)
+ {
+ for(sal_uInt16 b(0); b < RowSize; ++b)
+ {
+ fValue = 0.0;
+
+ for(sal_uInt16 c(0); c < RowSize; ++c)
+ fValue += aCopy.get(c, b) * rMat.get(a, c);
+
+ set(a, b, fValue);
+ }
+ }
+
+ testLastLine();
+ }
+
+ bool isEqual(const ImplHomMatrixTemplate& rMat) const
+ {
+ const sal_uInt16 nMaxLine(
+ sal::static_int_cast<sal_uInt16>((mpLine || rMat.mpLine) ? RowSize : (RowSize - 1)) );
+
+ for(sal_uInt16 a(0); a < nMaxLine; a++)
+ {
+ for(sal_uInt16 b(0); b < RowSize; b++)
+ {
+ const double fValueA(get(a, b));
+ const double fValueB(rMat.get(a, b));
+
+ if(!::basegfx::fTools::equal(fValueA, fValueB))
+ {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+ };
+
+ } // namespace internal
+} // namespace basegfx
+
+#endif /* _HOMMATRIX_TEMPLATE_HXX */
diff --git a/basegfx/source/inc/polygontemplate.hxx b/basegfx/source/inc/polygontemplate.hxx
new file mode 100644
index 000000000000..9ab7fdd941bd
--- /dev/null
+++ b/basegfx/source/inc/polygontemplate.hxx
@@ -0,0 +1,538 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _POLYGON_TEMPLATE_HXX
+#define _POLYGON_TEMPLATE_HXX
+
+#include <vector>
+
+//////////////////////////////////////////////////////////////////////////////
+
+template < class Point > class ImplSimplePointEntry
+{
+ Point maPoint;
+
+public:
+ ImplSimplePointEntry()
+ : maPoint(Point::getEmptyPoint())
+ {
+ }
+
+ ImplSimplePointEntry(const Point& rInitPoint)
+ : maPoint(rInitPoint)
+ {
+ }
+
+ const Point& getPoint() const
+ {
+ return maPoint;
+ }
+
+ void setPoint(const Point& rValue)
+ {
+ maPoint = rValue;
+ }
+
+ bool operator==(const ImplSimplePointEntry& rEntry) const
+ {
+ return (maPoint == rEntry.maPoint);
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+template < class Vector > class ImplSimpleBezierEntry
+{
+ Vector maBackward;
+ Vector maForward;
+
+public:
+ ImplSimpleBezierEntry()
+ : maBackward(Vector::getEmptyVector()),
+ maForward(Vector::getEmptyVector())
+ {
+ }
+
+ ImplSimpleBezierEntry(const Vector& rInitBackward, const Vector& rInitForward)
+ : maBackward(rInitBackward),
+ maForward(rInitForward)
+ {
+ }
+
+ const Vector& getBackwardVector() const
+ {
+ return maBackward;
+ }
+
+ void setBackwardVector(const Vector& rValue)
+ {
+ maBackward = rValue;
+ }
+
+ const Vector& getForwardVector() const
+ {
+ return maForward;
+ }
+
+ void setForwardVector(const Vector& rValue)
+ {
+ maForward = rValue;
+ }
+
+ bool isBezierNeeded()
+ {
+ if(!maBackward.equalZero() || !maForward.equalZero())
+ return true;
+ return false;
+ }
+
+ bool operator==(const ImplSimpleBezierEntry& rEntry) const
+ {
+ return ((maBackward == rEntry.maBackward) && (maForward == rEntry.maForward));
+ }
+
+ void doInvertForFlip()
+ {
+ maBackward = -maBackward;
+ maForward = -maForward;
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+template < class Point, class Vector > class ImplPolygonTemplate
+{
+ typedef ImplSimplePointEntry< Point > LocalImplSimplePointEntry;
+ typedef ImplSimpleBezierEntry< Vector > LocalImplSimpleBezierEntry;
+ typedef ::std::vector< LocalImplSimplePointEntry > SimplePointVector;
+ typedef ::std::vector< LocalImplSimpleBezierEntry > SimpleBezierVector;
+
+ sal_uInt32 mnBezierCount;
+ SimplePointVector maPoints;
+ SimpleBezierVector* mpVectors;
+
+ unsigned mbIsClosed : 1;
+
+ void implTryToReduceToPointVector()
+ {
+ if(!mnBezierCount && mpVectors)
+ {
+ delete mpVectors;
+ mpVectors = 0L;
+ }
+ }
+
+public:
+ bool isBezier() const
+ {
+ return bool(mnBezierCount);
+ }
+
+ bool isClosed() const
+ {
+ return bool(mbIsClosed);
+ }
+
+ void setClosed(bool bNew)
+ {
+ mbIsClosed = bNew;
+ }
+
+ sal_uInt32 count() const
+ {
+ return maPoints.size();
+ }
+
+ ImplPolygonTemplate()
+ : mnBezierCount(0L),
+ mpVectors(0L),
+ mbIsClosed(false)
+ {
+ // complete initialization with defaults
+ }
+
+ ImplPolygonTemplate(const ImplPolygonTemplate& rSource)
+ : mnBezierCount(0L),
+ maPoints(rSource.maPoints),
+ mpVectors(0L),
+ mbIsClosed(rSource.mbIsClosed)
+ {
+ // complete initialization using copy
+ if(rSource.mpVectors && rSource.mnBezierCount)
+ {
+ mpVectors = new SimpleBezierVector(*rSource.mpVectors);
+ mnBezierCount = rSource.mnBezierCount;
+ }
+ }
+
+ ImplPolygonTemplate(const ImplPolygonTemplate& rSource, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : mnBezierCount(0L),
+ maPoints(nCount),
+ mpVectors(0L),
+ mbIsClosed(rSource.mbIsClosed)
+ {
+ // complete initialization using partly copy
+ if(nCount)
+ {
+ // copy point data
+ {
+ SimplePointVector::const_iterator aStart(rSource.maPoints.begin());
+ aStart += nIndex;
+ SimplePointVector::const_iterator aEnd(aStart);
+ aEnd += nCount;
+ maPoints.insert(0L, aStart, aEnd);
+ }
+
+ // copy bezier data
+ if(rSource.mpVectors && rSource.mnBezierCount)
+ {
+ mpVectors = new SimpleBezierVector();
+ mpVectors->reserve(nCount);
+
+ SimpleBezierVector::iterator aStart(mpVectors->begin());
+ aStart += nIndex;
+ SimpleBezierVector::iterator aEnd(aStart);
+ aEnd += nCount;
+
+ for( ; aStart != aEnd; ++aStart )
+ {
+ if(aStart->isBezierNeeded())
+ {
+ mnBezierCount++;
+ }
+
+ mpVectors->push_back(*aStart);
+ }
+
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+ }
+ }
+ }
+
+ ~ImplPolygonTemplate()
+ {
+ if(mpVectors)
+ {
+ delete mpVectors;
+ }
+ }
+
+ bool isEqual(const ImplPolygonTemplate& rPointList) const
+ {
+ // same point count?
+ if(maPoints.size() != rPointList.maPoints.size())
+ return false;
+
+ // if zero points the polys are equal
+ if(!maPoints.size())
+ return true;
+
+ // if bezier count used it needs to be equal
+ if(mnBezierCount != rPointList.mnBezierCount)
+ return false;
+
+ // compare point content
+ if(maPoints != rPointList.maPoints)
+ return false;
+
+ // beziercounts are equal: if it's zero, we are done
+ if(!mnBezierCount)
+ return true;
+
+ // beziercounts are equal and not zero; compare them
+ OSL_ENSURE(0L != mpVectors, "Error: Bezier list needs to exist here(!)");
+ OSL_ENSURE(0L != rPointList.mpVectors, "Error: Bezier list needs to exist here(!)");
+
+ return (*mpVectors == *rPointList.mpVectors);
+ }
+
+ const Point& getPoint(sal_uInt32 nIndex) const
+ {
+ return maPoints[nIndex].getPoint();
+ }
+
+ void setPoint(sal_uInt32 nIndex, const Point& rValue)
+ {
+ maPoints[nIndex].setPoint(rValue);
+ }
+
+ const Vector& getBackwardVector(sal_uInt32 nIndex) const
+ {
+ if(mpVectors)
+ return ((*mpVectors)[nIndex]).getBackwardVector();
+ else
+ return Vector::getEmptyVector();
+ }
+
+ void setBackwardVector(sal_uInt32 nIndex, const Vector& rValue)
+ {
+ if(mpVectors)
+ {
+ LocalImplSimpleBezierEntry& rDest = (*mpVectors)[nIndex];
+ bool bBezierNeededBefore(rDest.isBezierNeeded());
+ ((*mpVectors)[nIndex]).setBackwardVector(rValue);
+ bool bBezierNeededAfter(rDest.isBezierNeeded());
+
+ if(bBezierNeededBefore != bBezierNeededAfter)
+ {
+ if(bBezierNeededAfter)
+ mnBezierCount++;
+ else
+ mnBezierCount--;
+ }
+ }
+ else
+ {
+ bool bEmptyVector(rValue.equalZero());
+
+ if(bEmptyVector)
+ return;
+
+ mpVectors = new SimpleBezierVector(maPoints.size());
+ ((*mpVectors)[nIndex]).setBackwardVector(rValue);
+ mnBezierCount++;
+ }
+ }
+
+ const Vector& getForwardVector(sal_uInt32 nIndex) const
+ {
+ if(mpVectors)
+ return ((*mpVectors)[nIndex]).getForwardVector();
+ else
+ return Vector::getEmptyVector();
+ }
+
+ void setForwardVector(sal_uInt32 nIndex, const Vector& rValue)
+ {
+ if(mpVectors)
+ {
+ LocalImplSimpleBezierEntry& rDest = (*mpVectors)[nIndex];
+ bool bBezierNeededBefore(rDest.isBezierNeeded());
+ ((*mpVectors)[nIndex]).setForwardVector(rValue);
+ bool bBezierNeededAfter(rDest.isBezierNeeded());
+
+ if(bBezierNeededBefore != bBezierNeededAfter)
+ {
+ if(bBezierNeededAfter)
+ mnBezierCount++;
+ else
+ mnBezierCount--;
+ }
+ }
+ else
+ {
+ bool bEmptyVector(rValue.equalZero());
+
+ if(bEmptyVector)
+ return;
+
+ mpVectors = new SimpleBezierVector(maPoints.size());
+ ((*mpVectors)[nIndex]).setForwardVector(rValue);
+ mnBezierCount++;
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const Point& rPoint, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+
+ // add nCount copies of rPoint
+ {
+ LocalImplSimplePointEntry aNode(rPoint);
+ SimplePointVector::iterator aIndex(maPoints.begin());
+ aIndex += nIndex;
+ maPoints.insert(aIndex, nCount, aNode);
+ }
+
+ // add nCount empty entries to keep indices synchronized
+ if(mpVectors)
+ {
+ LocalImplSimpleBezierEntry aNode;
+ SimpleBezierVector::iterator aIndex(mpVectors->begin());
+ aIndex += nIndex;
+ mpVectors->insert(aIndex, nCount, aNode);
+ }
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const ImplPolygonTemplate& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maPoints.size());
+
+ if(nCount)
+ {
+ // instert point data
+ {
+ SimplePointVector::iterator aIndex(maPoints.begin());
+ aIndex += nIndex;
+
+ SimplePointVector::const_iterator aStart(rSource.maPoints.begin());
+ SimplePointVector::const_iterator aEnd(rSource.maPoints.end());
+
+ maPoints.insert(aIndex, aStart, aEnd);
+ }
+
+ // insert bezier data
+ if(rSource.mpVectors && rSource.mnBezierCount)
+ {
+ SimpleBezierVector::iterator aIndex(mpVectors->begin());
+ aIndex += nIndex;
+
+ SimpleBezierVector::iterator aStart(rSource.mpVectors->begin());
+ SimpleBezierVector::iterator aEnd(rSource.mpVectors->end());
+
+ if(!mpVectors)
+ {
+ mpVectors = new SimpleBezierVector(maPoints.size() - nCount);
+ }
+
+ mpVectors->insert(aIndex, aStart, aEnd);
+
+ mnBezierCount += rSource.mnBezierCount;
+ }
+ else
+ {
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+
+ // add nCount empty entries to keep indices synchronized
+ if(mpVectors)
+ {
+ LocalImplSimpleBezierEntry aNode;
+ SimpleBezierVector::iterator aIndex(mpVectors->begin());
+ aIndex += nIndex;
+ mpVectors->insert(aIndex, nCount, aNode);
+ }
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+
+ // remove point data
+ {
+ SimplePointVector::iterator aStart(maPoints.begin());
+ aStart += nIndex;
+ const SimplePointVector::iterator aEnd(aStart + nCount);
+
+ maPoints.erase(aStart, aEnd);
+ }
+
+ // remove bezier data
+ if(mpVectors)
+ {
+ SimpleBezierVector::iterator aStart(mpVectors->begin());
+ aStart += nIndex;
+ const SimpleBezierVector::iterator aEnd(aStart + nCount);
+
+ // take care for correct mnBezierCount BEFORE erase
+ if(mnBezierCount)
+ {
+ SimpleBezierVector::iterator aTestIter(aStart);
+
+ for( ; mnBezierCount && aTestIter != aEnd; ++aTestIter)
+ {
+ if(aTestIter->isBezierNeeded())
+ mnBezierCount--;
+ }
+ }
+
+ if(mnBezierCount)
+ {
+ // erase nodes
+ mpVectors->erase(aStart, aEnd);
+ }
+ else
+ {
+ // try to reduce, maybe 0L == mnBezierCount
+ implTryToReduceToPointVector();
+ }
+ }
+ }
+ }
+
+ void flip()
+ {
+ if(maPoints.size() > 1)
+ {
+ // maybe vectors are not needed anymore, try to reduce memory footprint
+ implTryToReduceToPointVector();
+
+ // calculate half size
+ const sal_uInt32 nHalfSize(maPoints.size() >> 1L);
+
+ // flip point data
+ {
+ SimplePointVector::iterator aStart(maPoints.begin());
+ SimplePointVector::iterator aEnd(maPoints.end());
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ LocalImplSimplePointEntry aTemp = *aStart;
+ *aStart++ = *aEnd;
+ *aEnd-- = aTemp;
+ }
+ }
+
+ // flip bezier data
+ if(mpVectors)
+ {
+ SimpleBezierVector::iterator aStart(mpVectors->begin());
+ SimpleBezierVector::iterator aEnd(mpVectors->end());
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ LocalImplSimpleBezierEntry aTemp = *aStart;
+ aTemp.doInvertForFlip();
+ *aStart = *aEnd;
+ aStart->doInvertForFlip();
+ aStart++;
+ *aEnd-- = aTemp;
+ }
+
+ // also flip vectors of middle point (if existing)
+ if(maPoints.size() % 2)
+ {
+ (*mpVectors)[nHalfSize].doInvertForFlip();
+ }
+ }
+ }
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif _POLYGON_TEMPLATE_HXX
diff --git a/basegfx/source/matrix/b2dhommatrix.cxx b/basegfx/source/matrix/b2dhommatrix.cxx
new file mode 100644
index 000000000000..96d3bdb01c01
--- /dev/null
+++ b/basegfx/source/matrix/b2dhommatrix.cxx
@@ -0,0 +1,454 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <osl/diagnose.h>
+#include <rtl/instance.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <hommatrixtemplate.hxx>
+#include <basegfx/tuple/b2dtuple.hxx>
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+
+///////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ class Impl2DHomMatrix : public ::basegfx::internal::ImplHomMatrixTemplate< 3 >
+ {
+ };
+
+ namespace { struct IdentityMatrix : public rtl::Static< B2DHomMatrix::ImplType,
+ IdentityMatrix > {}; }
+
+ B2DHomMatrix::B2DHomMatrix() :
+ mpImpl( IdentityMatrix::get() ) // use common identity matrix
+ {
+ }
+
+ B2DHomMatrix::B2DHomMatrix(const B2DHomMatrix& rMat) :
+ mpImpl(rMat.mpImpl)
+ {
+ }
+
+ B2DHomMatrix::~B2DHomMatrix()
+ {
+ }
+
+ B2DHomMatrix::B2DHomMatrix(double f_0x0, double f_0x1, double f_0x2, double f_1x0, double f_1x1, double f_1x2)
+ : mpImpl( IdentityMatrix::get() ) // use common identity matrix, will be made unique with 1st set-call
+ {
+ mpImpl->set(0, 0, f_0x0);
+ mpImpl->set(0, 1, f_0x1);
+ mpImpl->set(0, 2, f_0x2);
+ mpImpl->set(1, 0, f_1x0);
+ mpImpl->set(1, 1, f_1x1);
+ mpImpl->set(1, 2, f_1x2);
+ }
+
+ B2DHomMatrix& B2DHomMatrix::operator=(const B2DHomMatrix& rMat)
+ {
+ mpImpl = rMat.mpImpl;
+ return *this;
+ }
+
+ void B2DHomMatrix::makeUnique()
+ {
+ mpImpl.make_unique();
+ }
+
+ double B2DHomMatrix::get(sal_uInt16 nRow, sal_uInt16 nColumn) const
+ {
+ return mpImpl->get(nRow, nColumn);
+ }
+
+ void B2DHomMatrix::set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue)
+ {
+ mpImpl->set(nRow, nColumn, fValue);
+ }
+
+ void B2DHomMatrix::set3x2(double f_0x0, double f_0x1, double f_0x2, double f_1x0, double f_1x1, double f_1x2)
+ {
+ mpImpl->set(0, 0, f_0x0);
+ mpImpl->set(0, 1, f_0x1);
+ mpImpl->set(0, 2, f_0x2);
+ mpImpl->set(1, 0, f_1x0);
+ mpImpl->set(1, 1, f_1x1);
+ mpImpl->set(1, 2, f_1x2);
+ }
+
+ bool B2DHomMatrix::isLastLineDefault() const
+ {
+ return mpImpl->isLastLineDefault();
+ }
+
+ bool B2DHomMatrix::isIdentity() const
+ {
+ if(mpImpl.same_object(IdentityMatrix::get()))
+ return true;
+
+ return mpImpl->isIdentity();
+ }
+
+ void B2DHomMatrix::identity()
+ {
+ mpImpl = IdentityMatrix::get();
+ }
+
+ bool B2DHomMatrix::isInvertible() const
+ {
+ return mpImpl->isInvertible();
+ }
+
+ bool B2DHomMatrix::invert()
+ {
+ Impl2DHomMatrix aWork(*mpImpl);
+ sal_uInt16* pIndex = new sal_uInt16[mpImpl->getEdgeLength()];
+ sal_Int16 nParity;
+
+ if(aWork.ludcmp(pIndex, nParity))
+ {
+ mpImpl->doInvert(aWork, pIndex);
+ delete[] pIndex;
+
+ return true;
+ }
+
+ delete[] pIndex;
+ return false;
+ }
+
+ bool B2DHomMatrix::isNormalized() const
+ {
+ return mpImpl->isNormalized();
+ }
+
+ void B2DHomMatrix::normalize()
+ {
+ if(!const_cast<const B2DHomMatrix*>(this)->mpImpl->isNormalized())
+ mpImpl->doNormalize();
+ }
+
+ double B2DHomMatrix::determinant() const
+ {
+ return mpImpl->doDeterminant();
+ }
+
+ double B2DHomMatrix::trace() const
+ {
+ return mpImpl->doTrace();
+ }
+
+ void B2DHomMatrix::transpose()
+ {
+ mpImpl->doTranspose();
+ }
+
+ B2DHomMatrix& B2DHomMatrix::operator+=(const B2DHomMatrix& rMat)
+ {
+ mpImpl->doAddMatrix(*rMat.mpImpl);
+ return *this;
+ }
+
+ B2DHomMatrix& B2DHomMatrix::operator-=(const B2DHomMatrix& rMat)
+ {
+ mpImpl->doSubMatrix(*rMat.mpImpl);
+ return *this;
+ }
+
+ B2DHomMatrix& B2DHomMatrix::operator*=(double fValue)
+ {
+ const double fOne(1.0);
+
+ if(!fTools::equal(fOne, fValue))
+ mpImpl->doMulMatrix(fValue);
+
+ return *this;
+ }
+
+ B2DHomMatrix& B2DHomMatrix::operator/=(double fValue)
+ {
+ const double fOne(1.0);
+
+ if(!fTools::equal(fOne, fValue))
+ mpImpl->doMulMatrix(1.0 / fValue);
+
+ return *this;
+ }
+
+ B2DHomMatrix& B2DHomMatrix::operator*=(const B2DHomMatrix& rMat)
+ {
+ if(!rMat.isIdentity())
+ mpImpl->doMulMatrix(*rMat.mpImpl);
+
+ return *this;
+ }
+
+ bool B2DHomMatrix::operator==(const B2DHomMatrix& rMat) const
+ {
+ if(mpImpl.same_object(rMat.mpImpl))
+ return true;
+
+ return mpImpl->isEqual(*rMat.mpImpl);
+ }
+
+ bool B2DHomMatrix::operator!=(const B2DHomMatrix& rMat) const
+ {
+ return !(*this == rMat);
+ }
+
+ void B2DHomMatrix::rotate(double fRadiant)
+ {
+ if(!fTools::equalZero(fRadiant))
+ {
+ double fSin(0.0);
+ double fCos(1.0);
+
+ tools::createSinCosOrthogonal(fSin, fCos, fRadiant);
+ Impl2DHomMatrix aRotMat;
+
+ aRotMat.set(0, 0, fCos);
+ aRotMat.set(1, 1, fCos);
+ aRotMat.set(1, 0, fSin);
+ aRotMat.set(0, 1, -fSin);
+
+ mpImpl->doMulMatrix(aRotMat);
+ }
+ }
+
+ void B2DHomMatrix::translate(double fX, double fY)
+ {
+ if(!fTools::equalZero(fX) || !fTools::equalZero(fY))
+ {
+ Impl2DHomMatrix aTransMat;
+
+ aTransMat.set(0, 2, fX);
+ aTransMat.set(1, 2, fY);
+
+ mpImpl->doMulMatrix(aTransMat);
+ }
+ }
+
+ void B2DHomMatrix::scale(double fX, double fY)
+ {
+ const double fOne(1.0);
+
+ if(!fTools::equal(fOne, fX) || !fTools::equal(fOne, fY))
+ {
+ Impl2DHomMatrix aScaleMat;
+
+ aScaleMat.set(0, 0, fX);
+ aScaleMat.set(1, 1, fY);
+
+ mpImpl->doMulMatrix(aScaleMat);
+ }
+ }
+
+ void B2DHomMatrix::shearX(double fSx)
+ {
+ // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!)
+ if(!fTools::equalZero(fSx))
+ {
+ Impl2DHomMatrix aShearXMat;
+
+ aShearXMat.set(0, 1, fSx);
+
+ mpImpl->doMulMatrix(aShearXMat);
+ }
+ }
+
+ void B2DHomMatrix::shearY(double fSy)
+ {
+ // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!)
+ if(!fTools::equalZero(fSy))
+ {
+ Impl2DHomMatrix aShearYMat;
+
+ aShearYMat.set(1, 0, fSy);
+
+ mpImpl->doMulMatrix(aShearYMat);
+ }
+ }
+
+ /** Decomposition
+
+ New, optimized version with local shearX detection. Old version (keeping
+ below, is working well, too) used the 3D matrix decomposition when
+ shear was used. Keeping old version as comment below since it may get
+ necessary to add the determinant() test from there here, too.
+ */
+ bool B2DHomMatrix::decompose(B2DTuple& rScale, B2DTuple& rTranslate, double& rRotate, double& rShearX) const
+ {
+ // when perspective is used, decompose is not made here
+ if(!mpImpl->isLastLineDefault())
+ {
+ return false;
+ }
+
+ // reset rotate and shear and copy translation values in every case
+ rRotate = rShearX = 0.0;
+ rTranslate.setX(get(0, 2));
+ rTranslate.setY(get(1, 2));
+
+ // test for rotation and shear
+ if(fTools::equalZero(get(0, 1)) && fTools::equalZero(get(1, 0)))
+ {
+ // no rotation and shear, copy scale values
+ rScale.setX(get(0, 0));
+ rScale.setY(get(1, 1));
+ }
+ else
+ {
+ // get the unit vectors of the transformation -> the perpendicular vectors
+ B2DVector aUnitVecX(get(0, 0), get(1, 0));
+ B2DVector aUnitVecY(get(0, 1), get(1, 1));
+ const double fScalarXY(aUnitVecX.scalar(aUnitVecY));
+
+ // Test if shear is zero. That's the case if the unit vectors in the matrix
+ // are perpendicular -> scalar is zero. This is also the case when one of
+ // the unit vectors is zero.
+ if(fTools::equalZero(fScalarXY))
+ {
+ // calculate unsigned scale values
+ rScale.setX(aUnitVecX.getLength());
+ rScale.setY(aUnitVecY.getLength());
+
+ // check unit vectors for zero lengths
+ const bool bXIsZero(fTools::equalZero(rScale.getX()));
+ const bool bYIsZero(fTools::equalZero(rScale.getY()));
+
+ if(bXIsZero || bYIsZero)
+ {
+ // still extract as much as possible. Scalings are already set
+ if(!bXIsZero)
+ {
+ // get rotation of X-Axis
+ rRotate = atan2(aUnitVecX.getY(), aUnitVecX.getX());
+ }
+ else if(!bYIsZero)
+ {
+ // get rotation of X-Axis. When assuming X and Y perpendicular
+ // and correct rotation, it's the Y-Axis rotation minus 90 degrees
+ rRotate = atan2(aUnitVecY.getY(), aUnitVecY.getX()) - M_PI_2;
+ }
+
+ // one or both unit vectors do not extist, determinant is zero, no decomposition possible.
+ // Eventually used rotations or shears are lost
+ return false;
+ }
+ else
+ {
+ // no shear
+ // calculate rotation of X unit vector relative to (1, 0)
+ rRotate = atan2(aUnitVecX.getY(), aUnitVecX.getX());
+
+ // use orientation to evtl. correct sign of Y-Scale
+ const double fCrossXY(aUnitVecX.cross(aUnitVecY));
+
+ if(fCrossXY < 0.0)
+ {
+ rScale.setY(-rScale.getY());
+ }
+ }
+ }
+ else
+ {
+ // fScalarXY is not zero, thus both unit vectors exist. No need to handle that here
+ // shear, extract it
+ double fCrossXY(aUnitVecX.cross(aUnitVecY));
+
+ // get rotation by calculating angle of X unit vector relative to (1, 0).
+ // This is before the parallell test following the motto to extract
+ // as much as possible
+ rRotate = atan2(aUnitVecX.getY(), aUnitVecX.getX());
+
+ // get unsigned scale value for X. It will not change and is useful
+ // for further corrections
+ rScale.setX(aUnitVecX.getLength());
+
+ if(fTools::equalZero(fCrossXY))
+ {
+ // extract as much as possible
+ rScale.setY(aUnitVecY.getLength());
+
+ // unit vectors are parallel, thus not linear independent. No
+ // useful decomposition possible. This should not happen since
+ // the only way to get the unit vectors nearly parallell is
+ // a very big shearing. Anyways, be prepared for hand-filled
+ // matrices
+ // Eventually used rotations or shears are lost
+ return false;
+ }
+ else
+ {
+ // calculate the contained shear
+ rShearX = fScalarXY / fCrossXY;
+
+ if(!fTools::equalZero(rRotate))
+ {
+ // To be able to correct the shear for aUnitVecY, rotation needs to be
+ // removed first. Correction of aUnitVecX is easy, it will be rotated back to (1, 0).
+ aUnitVecX.setX(rScale.getX());
+ aUnitVecX.setY(0.0);
+
+ // for Y correction we rotate the UnitVecY back about -rRotate
+ const double fNegRotate(-rRotate);
+ const double fSin(sin(fNegRotate));
+ const double fCos(cos(fNegRotate));
+
+ const double fNewX(aUnitVecY.getX() * fCos - aUnitVecY.getY() * fSin);
+ const double fNewY(aUnitVecY.getX() * fSin + aUnitVecY.getY() * fCos);
+
+ aUnitVecY.setX(fNewX);
+ aUnitVecY.setY(fNewY);
+ }
+
+ // Correct aUnitVecY and fCrossXY to fShear=0. Rotation is already removed.
+ // Shear correction can only work with removed rotation
+ aUnitVecY.setX(aUnitVecY.getX() - (aUnitVecY.getY() * rShearX));
+ fCrossXY = aUnitVecX.cross(aUnitVecY);
+
+ // calculate unsigned scale value for Y, after the corrections since
+ // the shear correction WILL change the length of aUnitVecY
+ rScale.setY(aUnitVecY.getLength());
+
+ // use orientation to set sign of Y-Scale
+ if(fCrossXY < 0.0)
+ {
+ rScale.setY(-rScale.getY());
+ }
+ }
+ }
+ }
+
+ return true;
+ }
+} // end of namespace basegfx
+
+///////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/matrix/b2dhommatrixtools.cxx b/basegfx/source/matrix/b2dhommatrixtools.cxx
new file mode 100644
index 000000000000..0b85ee229ecc
--- /dev/null
+++ b/basegfx/source/matrix/b2dhommatrixtools.cxx
@@ -0,0 +1,401 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <rtl/ustring.hxx>
+#include <rtl/ustrbuf.hxx>
+
+///////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ ::rtl::OUString exportToSvg( const B2DHomMatrix& rMatrix )
+ {
+ rtl::OUStringBuffer aStrBuf;
+ aStrBuf.appendAscii("matrix(");
+
+ aStrBuf.append(rMatrix.get(0,0));
+ aStrBuf.appendAscii(", ");
+
+ aStrBuf.append(rMatrix.get(1,0));
+ aStrBuf.appendAscii(", ");
+
+ aStrBuf.append(rMatrix.get(0,1));
+ aStrBuf.appendAscii(", ");
+
+ aStrBuf.append(rMatrix.get(1,1));
+ aStrBuf.appendAscii(", ");
+
+ aStrBuf.append(rMatrix.get(0,2));
+ aStrBuf.appendAscii(", ");
+
+ aStrBuf.append(rMatrix.get(1,2));
+ aStrBuf.appendAscii(")");
+
+ return aStrBuf.makeStringAndClear();
+ }
+
+ namespace tools
+ {
+ void createSinCosOrthogonal(double& o_rSin, double& o_rCos, double fRadiant)
+ {
+ if( fTools::equalZero( fmod( fRadiant, F_PI2 ) ) )
+ {
+ // determine quadrant
+ const sal_Int32 nQuad(
+ (4 + fround( 4/F_2PI*fmod( fRadiant, F_2PI ) )) % 4 );
+ switch( nQuad )
+ {
+ case 0: // -2pi,0,2pi
+ o_rSin = 0.0;
+ o_rCos = 1.0;
+ break;
+
+ case 1: // -3/2pi,1/2pi
+ o_rSin = 1.0;
+ o_rCos = 0.0;
+ break;
+
+ case 2: // -pi,pi
+ o_rSin = 0.0;
+ o_rCos = -1.0;
+ break;
+
+ case 3: // -1/2pi,3/2pi
+ o_rSin = -1.0;
+ o_rCos = 0.0;
+ break;
+
+ default:
+ OSL_ENSURE( false, "createSinCos: Impossible case reached" );
+ }
+ }
+ else
+ {
+ // TODO(P1): Maybe use glibc's sincos here (though
+ // that's kinda non-portable...)
+ o_rSin = sin(fRadiant);
+ o_rCos = cos(fRadiant);
+ }
+ }
+
+ B2DHomMatrix createScaleB2DHomMatrix(double fScaleX, double fScaleY)
+ {
+ B2DHomMatrix aRetval;
+ const double fOne(1.0);
+
+ if(!fTools::equal(fScaleX, fOne))
+ {
+ aRetval.set(0, 0, fScaleX);
+ }
+
+ if(!fTools::equal(fScaleY, fOne))
+ {
+ aRetval.set(1, 1, fScaleY);
+ }
+
+ return aRetval;
+ }
+
+ B2DHomMatrix createShearXB2DHomMatrix(double fShearX)
+ {
+ B2DHomMatrix aRetval;
+
+ if(!fTools::equalZero(fShearX))
+ {
+ aRetval.set(0, 1, fShearX);
+ }
+
+ return aRetval;
+ }
+
+ B2DHomMatrix createShearYB2DHomMatrix(double fShearY)
+ {
+ B2DHomMatrix aRetval;
+
+ if(!fTools::equalZero(fShearY))
+ {
+ aRetval.set(1, 0, fShearY);
+ }
+
+ return aRetval;
+ }
+
+ B2DHomMatrix createRotateB2DHomMatrix(double fRadiant)
+ {
+ B2DHomMatrix aRetval;
+
+ if(!fTools::equalZero(fRadiant))
+ {
+ double fSin(0.0);
+ double fCos(1.0);
+
+ createSinCosOrthogonal(fSin, fCos, fRadiant);
+ aRetval.set(0, 0, fCos);
+ aRetval.set(1, 1, fCos);
+ aRetval.set(1, 0, fSin);
+ aRetval.set(0, 1, -fSin);
+ }
+
+ return aRetval;
+ }
+
+ B2DHomMatrix createTranslateB2DHomMatrix(double fTranslateX, double fTranslateY)
+ {
+ B2DHomMatrix aRetval;
+
+ if(!(fTools::equalZero(fTranslateX) && fTools::equalZero(fTranslateY)))
+ {
+ aRetval.set(0, 2, fTranslateX);
+ aRetval.set(1, 2, fTranslateY);
+ }
+
+ return aRetval;
+ }
+
+ B2DHomMatrix createScaleShearXRotateTranslateB2DHomMatrix(
+ double fScaleX, double fScaleY,
+ double fShearX,
+ double fRadiant,
+ double fTranslateX, double fTranslateY)
+ {
+ const double fOne(1.0);
+
+ if(fTools::equal(fScaleX, fOne) && fTools::equal(fScaleY, fOne))
+ {
+ /// no scale, take shortcut
+ return createShearXRotateTranslateB2DHomMatrix(fShearX, fRadiant, fTranslateX, fTranslateY);
+ }
+ else
+ {
+ /// scale used
+ if(fTools::equalZero(fShearX))
+ {
+ /// no shear
+ if(fTools::equalZero(fRadiant))
+ {
+ /// no rotate, take shortcut
+ return createScaleTranslateB2DHomMatrix(fScaleX, fScaleY, fTranslateX, fTranslateY);
+ }
+ else
+ {
+ /// rotate and scale used, no shear
+ double fSin(0.0);
+ double fCos(1.0);
+
+ createSinCosOrthogonal(fSin, fCos, fRadiant);
+
+ B2DHomMatrix aRetval(
+ /* Row 0, Column 0 */ fCos * fScaleX,
+ /* Row 0, Column 1 */ fScaleY * -fSin,
+ /* Row 0, Column 2 */ fTranslateX,
+ /* Row 1, Column 0 */ fSin * fScaleX,
+ /* Row 1, Column 1 */ fScaleY * fCos,
+ /* Row 1, Column 2 */ fTranslateY);
+
+ return aRetval;
+ }
+ }
+ else
+ {
+ /// scale and shear used
+ if(fTools::equalZero(fRadiant))
+ {
+ /// scale and shear, but no rotate
+ B2DHomMatrix aRetval(
+ /* Row 0, Column 0 */ fScaleX,
+ /* Row 0, Column 1 */ fScaleY * fShearX,
+ /* Row 0, Column 2 */ fTranslateX,
+ /* Row 1, Column 0 */ 0.0,
+ /* Row 1, Column 1 */ fScaleY,
+ /* Row 1, Column 2 */ fTranslateY);
+
+ return aRetval;
+ }
+ else
+ {
+ /// scale, shear and rotate used
+ double fSin(0.0);
+ double fCos(1.0);
+
+ createSinCosOrthogonal(fSin, fCos, fRadiant);
+
+ B2DHomMatrix aRetval(
+ /* Row 0, Column 0 */ fCos * fScaleX,
+ /* Row 0, Column 1 */ fScaleY * ((fCos * fShearX) - fSin),
+ /* Row 0, Column 2 */ fTranslateX,
+ /* Row 1, Column 0 */ fSin * fScaleX,
+ /* Row 1, Column 1 */ fScaleY * ((fSin * fShearX) + fCos),
+ /* Row 1, Column 2 */ fTranslateY);
+
+ return aRetval;
+ }
+ }
+ }
+ }
+
+ B2DHomMatrix createShearXRotateTranslateB2DHomMatrix(
+ double fShearX,
+ double fRadiant,
+ double fTranslateX, double fTranslateY)
+ {
+ if(fTools::equalZero(fShearX))
+ {
+ /// no shear
+ if(fTools::equalZero(fRadiant))
+ {
+ /// no shear, no rotate, take shortcut
+ return createTranslateB2DHomMatrix(fTranslateX, fTranslateY);
+ }
+ else
+ {
+ /// no shear, but rotate used
+ double fSin(0.0);
+ double fCos(1.0);
+
+ createSinCosOrthogonal(fSin, fCos, fRadiant);
+
+ B2DHomMatrix aRetval(
+ /* Row 0, Column 0 */ fCos,
+ /* Row 0, Column 1 */ -fSin,
+ /* Row 0, Column 2 */ fTranslateX,
+ /* Row 1, Column 0 */ fSin,
+ /* Row 1, Column 1 */ fCos,
+ /* Row 1, Column 2 */ fTranslateY);
+
+ return aRetval;
+ }
+ }
+ else
+ {
+ /// shear used
+ if(fTools::equalZero(fRadiant))
+ {
+ /// no rotate, but shear used
+ B2DHomMatrix aRetval(
+ /* Row 0, Column 0 */ 1.0,
+ /* Row 0, Column 1 */ fShearX,
+ /* Row 0, Column 2 */ fTranslateX,
+ /* Row 1, Column 0 */ 0.0,
+ /* Row 1, Column 1 */ 1.0,
+ /* Row 1, Column 2 */ fTranslateY);
+
+ return aRetval;
+ }
+ else
+ {
+ /// shear and rotate used
+ double fSin(0.0);
+ double fCos(1.0);
+
+ createSinCosOrthogonal(fSin, fCos, fRadiant);
+
+ B2DHomMatrix aRetval(
+ /* Row 0, Column 0 */ fCos,
+ /* Row 0, Column 1 */ (fCos * fShearX) - fSin,
+ /* Row 0, Column 2 */ fTranslateX,
+ /* Row 1, Column 0 */ fSin,
+ /* Row 1, Column 1 */ (fSin * fShearX) + fCos,
+ /* Row 1, Column 2 */ fTranslateY);
+
+ return aRetval;
+ }
+ }
+ }
+
+ B2DHomMatrix createScaleTranslateB2DHomMatrix(
+ double fScaleX, double fScaleY,
+ double fTranslateX, double fTranslateY)
+ {
+ const double fOne(1.0);
+
+ if(fTools::equal(fScaleX, fOne) && fTools::equal(fScaleY, fOne))
+ {
+ /// no scale, take shortcut
+ return createTranslateB2DHomMatrix(fTranslateX, fTranslateY);
+ }
+ else
+ {
+ /// scale used
+ if(fTools::equalZero(fTranslateX) && fTools::equalZero(fTranslateY))
+ {
+ /// no translate, but scale.
+ B2DHomMatrix aRetval;
+
+ aRetval.set(0, 0, fScaleX);
+ aRetval.set(1, 1, fScaleY);
+
+ return aRetval;
+ }
+ else
+ {
+ /// translate and scale
+ B2DHomMatrix aRetval(
+ /* Row 0, Column 0 */ fScaleX,
+ /* Row 0, Column 1 */ 0.0,
+ /* Row 0, Column 2 */ fTranslateX,
+ /* Row 1, Column 0 */ 0.0,
+ /* Row 1, Column 1 */ fScaleY,
+ /* Row 1, Column 2 */ fTranslateY);
+
+ return aRetval;
+ }
+ }
+ }
+
+ B2DHomMatrix createRotateAroundPoint(
+ double fPointX, double fPointY,
+ double fRadiant)
+ {
+ B2DHomMatrix aRetval;
+
+ if(!fTools::equalZero(fRadiant))
+ {
+ double fSin(0.0);
+ double fCos(1.0);
+
+ createSinCosOrthogonal(fSin, fCos, fRadiant);
+
+ aRetval.set3x2(
+ /* Row 0, Column 0 */ fCos,
+ /* Row 0, Column 1 */ -fSin,
+ /* Row 0, Column 2 */ (fPointX * (1.0 - fCos)) + (fSin * fPointY),
+ /* Row 1, Column 0 */ fSin,
+ /* Row 1, Column 1 */ fCos,
+ /* Row 1, Column 2 */ (fPointY * (1.0 - fCos)) - (fSin * fPointX));
+ }
+
+ return aRetval;
+ }
+ } // end of namespace tools
+} // end of namespace basegfx
+
+///////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/matrix/b3dhommatrix.cxx b/basegfx/source/matrix/b3dhommatrix.cxx
new file mode 100644
index 000000000000..bc3c3b0b55dd
--- /dev/null
+++ b/basegfx/source/matrix/b3dhommatrix.cxx
@@ -0,0 +1,596 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <rtl/instance.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <hommatrixtemplate.hxx>
+#include <basegfx/vector/b3dvector.hxx>
+
+namespace basegfx
+{
+ class Impl3DHomMatrix : public ::basegfx::internal::ImplHomMatrixTemplate< 4 >
+ {
+ };
+
+ namespace { struct IdentityMatrix : public rtl::Static< B3DHomMatrix::ImplType,
+ IdentityMatrix > {}; }
+
+ B3DHomMatrix::B3DHomMatrix() :
+ mpImpl( IdentityMatrix::get() ) // use common identity matrix
+ {
+ }
+
+ B3DHomMatrix::B3DHomMatrix(const B3DHomMatrix& rMat) :
+ mpImpl(rMat.mpImpl)
+ {
+ }
+
+ B3DHomMatrix::~B3DHomMatrix()
+ {
+ }
+
+ B3DHomMatrix& B3DHomMatrix::operator=(const B3DHomMatrix& rMat)
+ {
+ mpImpl = rMat.mpImpl;
+ return *this;
+ }
+
+ void B3DHomMatrix::makeUnique()
+ {
+ mpImpl.make_unique();
+ }
+
+ double B3DHomMatrix::get(sal_uInt16 nRow, sal_uInt16 nColumn) const
+ {
+ return mpImpl->get(nRow, nColumn);
+ }
+
+ void B3DHomMatrix::set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue)
+ {
+ mpImpl->set(nRow, nColumn, fValue);
+ }
+
+ bool B3DHomMatrix::isLastLineDefault() const
+ {
+ return mpImpl->isLastLineDefault();
+ }
+
+ bool B3DHomMatrix::isIdentity() const
+ {
+ if(mpImpl.same_object(IdentityMatrix::get()))
+ return true;
+
+ return mpImpl->isIdentity();
+ }
+
+ void B3DHomMatrix::identity()
+ {
+ mpImpl = IdentityMatrix::get();
+ }
+
+ bool B3DHomMatrix::isInvertible() const
+ {
+ return mpImpl->isInvertible();
+ }
+
+ bool B3DHomMatrix::invert()
+ {
+ Impl3DHomMatrix aWork(*mpImpl);
+ sal_uInt16* pIndex = new sal_uInt16[mpImpl->getEdgeLength()];
+ sal_Int16 nParity;
+
+ if(aWork.ludcmp(pIndex, nParity))
+ {
+ mpImpl->doInvert(aWork, pIndex);
+ delete[] pIndex;
+
+ return true;
+ }
+
+ delete[] pIndex;
+ return false;
+ }
+
+ bool B3DHomMatrix::isNormalized() const
+ {
+ return mpImpl->isNormalized();
+ }
+
+ void B3DHomMatrix::normalize()
+ {
+ if(!const_cast<const B3DHomMatrix*>(this)->mpImpl->isNormalized())
+ mpImpl->doNormalize();
+ }
+
+ double B3DHomMatrix::determinant() const
+ {
+ return mpImpl->doDeterminant();
+ }
+
+ double B3DHomMatrix::trace() const
+ {
+ return mpImpl->doTrace();
+ }
+
+ void B3DHomMatrix::transpose()
+ {
+ mpImpl->doTranspose();
+ }
+
+ B3DHomMatrix& B3DHomMatrix::operator+=(const B3DHomMatrix& rMat)
+ {
+ mpImpl->doAddMatrix(*rMat.mpImpl);
+ return *this;
+ }
+
+ B3DHomMatrix& B3DHomMatrix::operator-=(const B3DHomMatrix& rMat)
+ {
+ mpImpl->doSubMatrix(*rMat.mpImpl);
+ return *this;
+ }
+
+ B3DHomMatrix& B3DHomMatrix::operator*=(double fValue)
+ {
+ const double fOne(1.0);
+
+ if(!fTools::equal(fOne, fValue))
+ mpImpl->doMulMatrix(fValue);
+
+ return *this;
+ }
+
+ B3DHomMatrix& B3DHomMatrix::operator/=(double fValue)
+ {
+ const double fOne(1.0);
+
+ if(!fTools::equal(fOne, fValue))
+ mpImpl->doMulMatrix(1.0 / fValue);
+
+ return *this;
+ }
+
+ B3DHomMatrix& B3DHomMatrix::operator*=(const B3DHomMatrix& rMat)
+ {
+ if(!rMat.isIdentity())
+ mpImpl->doMulMatrix(*rMat.mpImpl);
+
+ return *this;
+ }
+
+ bool B3DHomMatrix::operator==(const B3DHomMatrix& rMat) const
+ {
+ if(mpImpl.same_object(rMat.mpImpl))
+ return true;
+
+ return mpImpl->isEqual(*rMat.mpImpl);
+ }
+
+ bool B3DHomMatrix::operator!=(const B3DHomMatrix& rMat) const
+ {
+ return !(*this == rMat);
+ }
+
+ void B3DHomMatrix::rotate(double fAngleX,double fAngleY,double fAngleZ)
+ {
+ if(!fTools::equalZero(fAngleX) || !fTools::equalZero(fAngleY) || !fTools::equalZero(fAngleZ))
+ {
+ if(!fTools::equalZero(fAngleX))
+ {
+ Impl3DHomMatrix aRotMatX;
+ double fSin(sin(fAngleX));
+ double fCos(cos(fAngleX));
+
+ aRotMatX.set(1, 1, fCos);
+ aRotMatX.set(2, 2, fCos);
+ aRotMatX.set(2, 1, fSin);
+ aRotMatX.set(1, 2, -fSin);
+
+ mpImpl->doMulMatrix(aRotMatX);
+ }
+
+ if(!fTools::equalZero(fAngleY))
+ {
+ Impl3DHomMatrix aRotMatY;
+ double fSin(sin(fAngleY));
+ double fCos(cos(fAngleY));
+
+ aRotMatY.set(0, 0, fCos);
+ aRotMatY.set(2, 2, fCos);
+ aRotMatY.set(0, 2, fSin);
+ aRotMatY.set(2, 0, -fSin);
+
+ mpImpl->doMulMatrix(aRotMatY);
+ }
+
+ if(!fTools::equalZero(fAngleZ))
+ {
+ Impl3DHomMatrix aRotMatZ;
+ double fSin(sin(fAngleZ));
+ double fCos(cos(fAngleZ));
+
+ aRotMatZ.set(0, 0, fCos);
+ aRotMatZ.set(1, 1, fCos);
+ aRotMatZ.set(1, 0, fSin);
+ aRotMatZ.set(0, 1, -fSin);
+
+ mpImpl->doMulMatrix(aRotMatZ);
+ }
+ }
+ }
+
+ void B3DHomMatrix::translate(double fX, double fY, double fZ)
+ {
+ if(!fTools::equalZero(fX) || !fTools::equalZero(fY) || !fTools::equalZero(fZ))
+ {
+ Impl3DHomMatrix aTransMat;
+
+ aTransMat.set(0, 3, fX);
+ aTransMat.set(1, 3, fY);
+ aTransMat.set(2, 3, fZ);
+
+ mpImpl->doMulMatrix(aTransMat);
+ }
+ }
+
+ void B3DHomMatrix::scale(double fX, double fY, double fZ)
+ {
+ const double fOne(1.0);
+
+ if(!fTools::equal(fOne, fX) || !fTools::equal(fOne, fY) ||!fTools::equal(fOne, fZ))
+ {
+ Impl3DHomMatrix aScaleMat;
+
+ aScaleMat.set(0, 0, fX);
+ aScaleMat.set(1, 1, fY);
+ aScaleMat.set(2, 2, fZ);
+
+ mpImpl->doMulMatrix(aScaleMat);
+ }
+ }
+
+ void B3DHomMatrix::shearXY(double fSx, double fSy)
+ {
+ // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!)
+ if(!fTools::equalZero(fSx) || !fTools::equalZero(fSy))
+ {
+ Impl3DHomMatrix aShearXYMat;
+
+ aShearXYMat.set(0, 2, fSx);
+ aShearXYMat.set(1, 2, fSy);
+
+ mpImpl->doMulMatrix(aShearXYMat);
+ }
+ }
+
+ void B3DHomMatrix::shearYZ(double fSy, double fSz)
+ {
+ // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!)
+ if(!fTools::equalZero(fSy) || !fTools::equalZero(fSz))
+ {
+ Impl3DHomMatrix aShearYZMat;
+
+ aShearYZMat.set(1, 0, fSy);
+ aShearYZMat.set(2, 0, fSz);
+
+ mpImpl->doMulMatrix(aShearYZMat);
+ }
+ }
+
+ void B3DHomMatrix::shearXZ(double fSx, double fSz)
+ {
+ // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!)
+ if(!fTools::equalZero(fSx) || !fTools::equalZero(fSz))
+ {
+ Impl3DHomMatrix aShearXZMat;
+
+ aShearXZMat.set(0, 1, fSx);
+ aShearXZMat.set(2, 1, fSz);
+
+ mpImpl->doMulMatrix(aShearXZMat);
+ }
+ }
+
+ void B3DHomMatrix::frustum(double fLeft, double fRight, double fBottom, double fTop, double fNear, double fFar)
+ {
+ const double fZero(0.0);
+ const double fOne(1.0);
+
+ if(!fTools::more(fNear, fZero))
+ {
+ fNear = 0.001;
+ }
+
+ if(!fTools::more(fFar, fZero))
+ {
+ fFar = fOne;
+ }
+
+ if(fTools::equal(fNear, fFar))
+ {
+ fFar = fNear + fOne;
+ }
+
+ if(fTools::equal(fLeft, fRight))
+ {
+ fLeft -= fOne;
+ fRight += fOne;
+ }
+
+ if(fTools::equal(fTop, fBottom))
+ {
+ fBottom -= fOne;
+ fTop += fOne;
+ }
+
+ Impl3DHomMatrix aFrustumMat;
+
+ aFrustumMat.set(0, 0, 2.0 * fNear / (fRight - fLeft));
+ aFrustumMat.set(1, 1, 2.0 * fNear / (fTop - fBottom));
+ aFrustumMat.set(0, 2, (fRight + fLeft) / (fRight - fLeft));
+ aFrustumMat.set(1, 2, (fTop + fBottom) / (fTop - fBottom));
+ aFrustumMat.set(2, 2, -fOne * ((fFar + fNear) / (fFar - fNear)));
+ aFrustumMat.set(3, 2, -fOne);
+ aFrustumMat.set(2, 3, -fOne * ((2.0 * fFar * fNear) / (fFar - fNear)));
+ aFrustumMat.set(3, 3, fZero);
+
+ mpImpl->doMulMatrix(aFrustumMat);
+ }
+
+ void B3DHomMatrix::ortho(double fLeft, double fRight, double fBottom, double fTop, double fNear, double fFar)
+ {
+ if(fTools::equal(fNear, fFar))
+ {
+ fFar = fNear + 1.0;
+ }
+
+ if(fTools::equal(fLeft, fRight))
+ {
+ fLeft -= 1.0;
+ fRight += 1.0;
+ }
+
+ if(fTools::equal(fTop, fBottom))
+ {
+ fBottom -= 1.0;
+ fTop += 1.0;
+ }
+
+ Impl3DHomMatrix aOrthoMat;
+
+ aOrthoMat.set(0, 0, 2.0 / (fRight - fLeft));
+ aOrthoMat.set(1, 1, 2.0 / (fTop - fBottom));
+ aOrthoMat.set(2, 2, -1.0 * (2.0 / (fFar - fNear)));
+ aOrthoMat.set(0, 3, -1.0 * ((fRight + fLeft) / (fRight - fLeft)));
+ aOrthoMat.set(1, 3, -1.0 * ((fTop + fBottom) / (fTop - fBottom)));
+ aOrthoMat.set(2, 3, -1.0 * ((fFar + fNear) / (fFar - fNear)));
+
+ mpImpl->doMulMatrix(aOrthoMat);
+ }
+
+ void B3DHomMatrix::orientation(B3DPoint aVRP, B3DVector aVPN, B3DVector aVUV)
+ {
+ Impl3DHomMatrix aOrientationMat;
+
+ // translate -VRP
+ aOrientationMat.set(0, 3, -aVRP.getX());
+ aOrientationMat.set(1, 3, -aVRP.getY());
+ aOrientationMat.set(2, 3, -aVRP.getZ());
+
+ // build rotation
+ aVUV.normalize();
+ aVPN.normalize();
+
+ // build x-axis as peroendicular fron aVUV and aVPN
+ B3DVector aRx(aVUV.getPerpendicular(aVPN));
+ aRx.normalize();
+
+ // y-axis perpendicular to that
+ B3DVector aRy(aVPN.getPerpendicular(aRx));
+ aRy.normalize();
+
+ // the calculated normals are the line vectors of the rotation matrix,
+ // set them to create rotation
+ aOrientationMat.set(0, 0, aRx.getX());
+ aOrientationMat.set(0, 1, aRx.getY());
+ aOrientationMat.set(0, 2, aRx.getZ());
+ aOrientationMat.set(1, 0, aRy.getX());
+ aOrientationMat.set(1, 1, aRy.getY());
+ aOrientationMat.set(1, 2, aRy.getZ());
+ aOrientationMat.set(2, 0, aVPN.getX());
+ aOrientationMat.set(2, 1, aVPN.getY());
+ aOrientationMat.set(2, 2, aVPN.getZ());
+
+ mpImpl->doMulMatrix(aOrientationMat);
+ }
+
+ bool B3DHomMatrix::decompose(B3DTuple& rScale, B3DTuple& rTranslate, B3DTuple& rRotate, B3DTuple& rShear) const
+ {
+ // when perspective is used, decompose is not made here
+ if(!mpImpl->isLastLineDefault())
+ return false;
+
+ // If determinant is zero, decomposition is not possible
+ if(0.0 == determinant())
+ return false;
+
+ // isolate translation
+ rTranslate.setX(mpImpl->get(0, 3));
+ rTranslate.setY(mpImpl->get(1, 3));
+ rTranslate.setZ(mpImpl->get(2, 3));
+
+ // correct translate values
+ rTranslate.correctValues();
+
+ // get scale and shear
+ B3DVector aCol0(mpImpl->get(0, 0), mpImpl->get(1, 0), mpImpl->get(2, 0));
+ B3DVector aCol1(mpImpl->get(0, 1), mpImpl->get(1, 1), mpImpl->get(2, 1));
+ B3DVector aCol2(mpImpl->get(0, 2), mpImpl->get(1, 2), mpImpl->get(2, 2));
+ B3DVector aTemp;
+
+ // get ScaleX
+ rScale.setX(aCol0.getLength());
+ aCol0.normalize();
+
+ // get ShearXY
+ rShear.setX(aCol0.scalar(aCol1));
+
+ if(fTools::equalZero(rShear.getX()))
+ {
+ rShear.setX(0.0);
+ }
+ else
+ {
+ aTemp.setX(aCol1.getX() - rShear.getX() * aCol0.getX());
+ aTemp.setY(aCol1.getY() - rShear.getX() * aCol0.getY());
+ aTemp.setZ(aCol1.getZ() - rShear.getX() * aCol0.getZ());
+ aCol1 = aTemp;
+ }
+
+ // get ScaleY
+ rScale.setY(aCol1.getLength());
+ aCol1.normalize();
+
+ const double fShearX(rShear.getX());
+
+ if(!fTools::equalZero(fShearX))
+ {
+ rShear.setX(rShear.getX() / rScale.getY());
+ }
+
+ // get ShearXZ
+ rShear.setY(aCol0.scalar(aCol2));
+
+ if(fTools::equalZero(rShear.getY()))
+ {
+ rShear.setY(0.0);
+ }
+ else
+ {
+ aTemp.setX(aCol2.getX() - rShear.getY() * aCol0.getX());
+ aTemp.setY(aCol2.getY() - rShear.getY() * aCol0.getY());
+ aTemp.setZ(aCol2.getZ() - rShear.getY() * aCol0.getZ());
+ aCol2 = aTemp;
+ }
+
+ // get ShearYZ
+ rShear.setZ(aCol1.scalar(aCol2));
+
+ if(fTools::equalZero(rShear.getZ()))
+ {
+ rShear.setZ(0.0);
+ }
+ else
+ {
+ aTemp.setX(aCol2.getX() - rShear.getZ() * aCol1.getX());
+ aTemp.setY(aCol2.getY() - rShear.getZ() * aCol1.getY());
+ aTemp.setZ(aCol2.getZ() - rShear.getZ() * aCol1.getZ());
+ aCol2 = aTemp;
+ }
+
+ // get ScaleZ
+ rScale.setZ(aCol2.getLength());
+ aCol2.normalize();
+
+ const double fShearY(rShear.getY());
+
+ if(!fTools::equalZero(fShearY))
+ {
+ rShear.setY(rShear.getY() / rScale.getZ());
+ }
+
+ const double fShearZ(rShear.getZ());
+
+ if(!fTools::equalZero(fShearZ))
+ {
+ rShear.setZ(rShear.getZ() / rScale.getZ());
+ }
+
+ // correct shear values
+ rShear.correctValues();
+
+ // Coordinate system flip?
+ if(0.0 > aCol0.scalar(aCol1.getPerpendicular(aCol2)))
+ {
+ rScale = -rScale;
+ aCol0 = -aCol0;
+ aCol1 = -aCol1;
+ aCol2 = -aCol2;
+ }
+
+ // correct scale values
+ rScale.correctValues(1.0);
+
+ // Get rotations
+ {
+ double fy=0;
+ double cy=0;
+
+ if( ::basegfx::fTools::equal( aCol0.getZ(), 1.0 )
+ || aCol0.getZ() > 1.0 )
+ {
+ fy = -F_PI/2.0;
+ cy = 0.0;
+ }
+ else if( ::basegfx::fTools::equal( aCol0.getZ(), -1.0 )
+ || aCol0.getZ() < -1.0 )
+ {
+ fy = F_PI/2.0;
+ cy = 0.0;
+ }
+ else
+ {
+ fy = asin( -aCol0.getZ() );
+ cy = cos(fy);
+ }
+
+ rRotate.setY(fy);
+ if( ::basegfx::fTools::equalZero( cy ) )
+ {
+ if( aCol0.getZ() > 0.0 )
+ rRotate.setX(atan2(-1.0*aCol1.getX(), aCol1.getY()));
+ else
+ rRotate.setX(atan2(aCol1.getX(), aCol1.getY()));
+ rRotate.setZ(0.0);
+ }
+ else
+ {
+ rRotate.setX(atan2(aCol1.getZ(), aCol2.getZ()));
+ rRotate.setZ(atan2(aCol0.getY(), aCol0.getX()));
+ }
+
+ // corrcet rotate values
+ rRotate.correctValues();
+ }
+
+ return true;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/matrix/makefile.mk b/basegfx/source/matrix/makefile.mk
new file mode 100644
index 000000000000..35ea4d0cb86f
--- /dev/null
+++ b/basegfx/source/matrix/makefile.mk
@@ -0,0 +1,49 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=matrix
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+#ENABLE_EXCEPTIONS=FALSE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/b2dhommatrix.obj \
+ $(SLO)$/b2dhommatrixtools.obj \
+ $(SLO)$/b3dhommatrix.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/numeric/ftools.cxx b/basegfx/source/numeric/ftools.cxx
new file mode 100644
index 000000000000..3111b26a1818
--- /dev/null
+++ b/basegfx/source/numeric/ftools.cxx
@@ -0,0 +1,38 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/numeric/ftools.hxx>
+
+namespace basegfx
+{
+ // init static member of class fTools
+ double ::basegfx::fTools::mfSmallValue = 0.000000001;
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/numeric/makefile.mk b/basegfx/source/numeric/makefile.mk
new file mode 100644
index 000000000000..83abbbde4d82
--- /dev/null
+++ b/basegfx/source/numeric/makefile.mk
@@ -0,0 +1,47 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=numeric
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+#ENABLE_EXCEPTIONS=FALSE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/ftools.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/pixel/bpixel.cxx b/basegfx/source/pixel/bpixel.cxx
new file mode 100644
index 000000000000..57de666787ab
--- /dev/null
+++ b/basegfx/source/pixel/bpixel.cxx
@@ -0,0 +1,51 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/pixel/bpixel.hxx>
+#include <rtl/instance.hxx>
+
+namespace { struct EmptyBPixel : public rtl::Static<basegfx::BPixel, EmptyBPixel> {}; }
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ const BPixel& BPixel::getEmptyBPixel()
+ {
+ return EmptyBPixel::get();
+ }
+
+ //////////////////////////////////////////////////////////////////////////
+ // external operators
+
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/pixel/makefile.mk b/basegfx/source/pixel/makefile.mk
new file mode 100644
index 000000000000..75192dc5c180
--- /dev/null
+++ b/basegfx/source/pixel/makefile.mk
@@ -0,0 +1,47 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=pixel
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+#ENABLE_EXCEPTIONS=FALSE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/bpixel.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/point/b2dhompoint.cxx b/basegfx/source/point/b2dhompoint.cxx
new file mode 100644
index 000000000000..979fbd4cdd3b
--- /dev/null
+++ b/basegfx/source/point/b2dhompoint.cxx
@@ -0,0 +1,259 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/point/b2dhompoint.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+namespace basegfx
+{
+ bool B2DHomPoint::implIsHomogenized() const
+ {
+ const double fOne(1.0);
+ return ::basegfx::fTools::equal(fOne, mfW);
+ }
+
+ void B2DHomPoint::implHomogenize()
+ {
+ const double fFactor(1.0 / mfW);
+ maTuple.setX(maTuple.getX() * fFactor);
+ maTuple.setY(maTuple.getY() * fFactor);
+ mfW = 1.0;
+ }
+
+ void B2DHomPoint::implTestAndHomogenize() const
+ {
+ if(!implIsHomogenized())
+ ((B2DHomPoint*)this)->implHomogenize();
+ }
+
+ B2DPoint B2DHomPoint::getB2DPoint() const
+ {
+ implTestAndHomogenize();
+ return B2DPoint(maTuple.getX(), maTuple.getY());
+ }
+
+ double B2DHomPoint::getX() const
+ {
+ implTestAndHomogenize();
+ return maTuple.getX();
+ }
+
+ double B2DHomPoint::getY() const
+ {
+ implTestAndHomogenize();
+ return maTuple.getY();
+ }
+
+ void B2DHomPoint::setX(double fX)
+ {
+ maTuple.setX(implIsHomogenized() ? fX : fX * mfW );
+ }
+
+ void B2DHomPoint::setY(double fY)
+ {
+ maTuple.setY(implIsHomogenized() ? fY : fY * mfW );
+ }
+
+ B2DHomPoint& B2DHomPoint::operator+=( const B2DHomPoint& rPnt )
+ {
+ maTuple.setX(getX() * rPnt.mfW + rPnt.getX() * mfW);
+ maTuple.setY(getY() * rPnt.mfW + rPnt.getY() * mfW);
+ mfW = mfW * rPnt.mfW;
+
+ return *this;
+ }
+
+ B2DHomPoint& B2DHomPoint::operator-=( const B2DHomPoint& rPnt )
+ {
+ maTuple.setX(getX() * rPnt.mfW - rPnt.getX() * mfW);
+ maTuple.setY(getY() * rPnt.mfW - rPnt.getY() * mfW);
+ mfW = mfW * rPnt.mfW;
+
+ return *this;
+ }
+
+ B2DHomPoint& B2DHomPoint::operator*=(double t)
+ {
+ if(!::basegfx::fTools::equalZero(t))
+ {
+ mfW /= t;
+ }
+
+ return *this;
+ }
+
+ B2DHomPoint& B2DHomPoint::operator*=( const B2DHomMatrix& rMat )
+ {
+ const double fTempX( rMat.get(0,0)*maTuple.getX() +
+ rMat.get(0,1)*maTuple.getY() +
+ rMat.get(0,2)*mfW );
+
+ const double fTempY( rMat.get(1,0)*maTuple.getX() +
+ rMat.get(1,1)*maTuple.getY() +
+ rMat.get(1,2)*mfW );
+
+ const double fTempZ( rMat.get(2,0)*maTuple.getX() +
+ rMat.get(2,1)*maTuple.getY() +
+ rMat.get(2,2)*mfW );
+ maTuple.setX( fTempX );
+ maTuple.setY( fTempY );
+ mfW = fTempZ;
+
+ return *this;
+ }
+
+ B2DHomPoint& B2DHomPoint::operator/=(double t)
+ {
+ mfW *= t;
+ return *this;
+ }
+
+ B2DHomPoint& B2DHomPoint::operator-(void)
+ {
+ mfW = -mfW;
+ return *this;
+ }
+
+ bool B2DHomPoint::operator==( const B2DHomPoint& rPnt ) const
+ {
+ implTestAndHomogenize();
+ return (maTuple == rPnt.maTuple);
+ }
+
+ bool B2DHomPoint::operator!=( const B2DHomPoint& rPnt ) const
+ {
+ implTestAndHomogenize();
+ return (maTuple != rPnt.maTuple);
+ }
+
+ B2DHomPoint& B2DHomPoint::operator=( const B2DHomPoint& rPnt )
+ {
+ maTuple = rPnt.maTuple;
+ mfW = rPnt.mfW;
+ return *this;
+ }
+
+ B2DHomPoint minimum(const B2DHomPoint& rVecA, const B2DHomPoint& rVecB)
+ {
+ B2DHomPoint aMin(
+ (rVecB.getX() < rVecA.getX()) ? rVecB.getX() : rVecA.getX(),
+ (rVecB.getY() < rVecA.getY()) ? rVecB.getY() : rVecA.getY());
+ return aMin;
+ }
+
+ B2DHomPoint maximum(const B2DHomPoint& rVecA, const B2DHomPoint& rVecB)
+ {
+ B2DHomPoint aMax(
+ (rVecB.getX() > rVecA.getX()) ? rVecB.getX() : rVecA.getX(),
+ (rVecB.getY() > rVecA.getY()) ? rVecB.getY() : rVecA.getY());
+ return aMax;
+ }
+ B2DHomPoint absolute(const B2DHomPoint& rVec)
+ {
+ B2DHomPoint aAbs(
+ (0.0 > rVec.getX()) ? -rVec.getX() : rVec.getX(),
+ (0.0 > rVec.getY()) ? -rVec.getY() : rVec.getY());
+ return aAbs;
+ }
+
+ B2DHomPoint interpolate(B2DHomPoint& rOld1, B2DHomPoint& rOld2, double t)
+ {
+ B2DHomPoint aInt(
+ ((rOld2.getX() - rOld1.getX()) * t) + rOld1.getX(),
+ ((rOld2.getY() - rOld1.getY()) * t) + rOld1.getY());
+ return aInt;
+ }
+
+ B2DHomPoint average(B2DHomPoint& rOld1, B2DHomPoint& rOld2)
+ {
+ B2DHomPoint aAvg(
+ (rOld1.getX() + rOld2.getX()) * 0.5,
+ (rOld1.getY() + rOld2.getY()) * 0.5);
+ return aAvg;
+ }
+
+ B2DHomPoint average(B2DHomPoint& rOld1, B2DHomPoint& rOld2, B2DHomPoint& rOld3)
+ {
+ B2DHomPoint aAvg(
+ (rOld1.getX() + rOld2.getX() + rOld3.getX()) * (1.0 / 3.0),
+ (rOld1.getY() + rOld2.getY() + rOld3.getY()) * (1.0 / 3.0));
+ return aAvg;
+ }
+
+ B2DHomPoint operator+(const B2DHomPoint& rVecA, const B2DHomPoint& rVecB)
+ {
+ B2DHomPoint aSum(rVecA);
+ aSum += rVecB;
+ return aSum;
+ }
+
+ B2DHomPoint operator-(const B2DHomPoint& rVecA, const B2DHomPoint& rVecB)
+ {
+ B2DHomPoint aSub(rVecA);
+ aSub -= rVecB;
+ return aSub;
+ }
+
+ B2DHomPoint operator*(const B2DHomPoint& rVec, double t)
+ {
+ B2DHomPoint aNew(rVec);
+ aNew *= t;
+ return aNew;
+ }
+
+ B2DHomPoint operator*(double t, const B2DHomPoint& rVec)
+ {
+ B2DHomPoint aNew(rVec);
+ aNew *= t;
+ return aNew;
+ }
+
+ B2DHomPoint operator*( const B2DHomMatrix& rMat, const B2DHomPoint& rPoint )
+ {
+ B2DHomPoint aNew(rPoint);
+ return aNew*=rMat;
+ }
+
+ B2DHomPoint operator/(const B2DHomPoint& rVec, double t)
+ {
+ B2DHomPoint aNew(rVec);
+ aNew /= t;
+ return aNew;
+ }
+
+ B2DHomPoint operator/(double t, const B2DHomPoint& rVec)
+ {
+ B2DHomPoint aNew(rVec);
+ aNew /= t;
+ return aNew;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/point/b2dpoint.cxx b/basegfx/source/point/b2dpoint.cxx
new file mode 100644
index 000000000000..39b5eaa6fcbf
--- /dev/null
+++ b/basegfx/source/point/b2dpoint.cxx
@@ -0,0 +1,85 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ B2DPoint& B2DPoint::operator=( const ::basegfx::B2DTuple& rPoint )
+ {
+ mfX = rPoint.getX();
+ mfY = rPoint.getY();
+ return *this;
+ }
+
+ B2DPoint& B2DPoint::operator*=( const ::basegfx::B2DHomMatrix& rMat )
+ {
+ double fTempX(
+ rMat.get(0, 0) * mfX +
+ rMat.get(0, 1) * mfY +
+ rMat.get(0, 2));
+ double fTempY(
+ rMat.get(1, 0) * mfX +
+ rMat.get(1, 1) * mfY +
+ rMat.get(1, 2));
+
+ if(!rMat.isLastLineDefault())
+ {
+ const double fOne(1.0);
+ const double fTempM(
+ rMat.get(2, 0) * mfX +
+ rMat.get(2, 1) * mfY +
+ rMat.get(2, 2));
+
+ if(!fTools::equalZero(fTempM) && !fTools::equal(fOne, fTempM))
+ {
+ fTempX /= fTempM;
+ fTempY /= fTempM;
+ }
+ }
+
+ mfX = fTempX;
+ mfY = fTempY;
+
+ return *this;
+ }
+
+ B2DPoint operator*( const ::basegfx::B2DHomMatrix& rMat, const B2DPoint& rPoint )
+ {
+ B2DPoint aRes( rPoint );
+ return aRes *= rMat;
+ }
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/point/b2ipoint.cxx b/basegfx/source/point/b2ipoint.cxx
new file mode 100644
index 000000000000..09af767518b3
--- /dev/null
+++ b/basegfx/source/point/b2ipoint.cxx
@@ -0,0 +1,76 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/point/b2ipoint.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+namespace basegfx
+{
+ B2IPoint& B2IPoint::operator=( const ::basegfx::B2ITuple& rPoint )
+ {
+ mnX = rPoint.getX();
+ mnY = rPoint.getY();
+ return *this;
+ }
+
+ B2IPoint& B2IPoint::operator*=( const ::basegfx::B2DHomMatrix& rMat )
+ {
+ double fTempX(
+ rMat.get(0, 0) * mnX +
+ rMat.get(0, 1) * mnY +
+ rMat.get(0, 2));
+ double fTempY(
+ rMat.get(1, 0) * mnX +
+ rMat.get(1, 1) * mnY +
+ rMat.get(1, 2));
+
+ if(!rMat.isLastLineDefault())
+ {
+ const double fOne(1.0);
+ const double fTempM(
+ rMat.get(2, 0) * mnX +
+ rMat.get(2, 1) * mnY +
+ rMat.get(2, 2));
+
+ if(!fTools::equalZero(fTempM) && !fTools::equal(fOne, fTempM))
+ {
+ fTempX /= fTempM;
+ fTempY /= fTempM;
+ }
+ }
+
+ mnX = fround(fTempX);
+ mnY = fround(fTempY);
+
+ return *this;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/point/b3dhompoint.cxx b/basegfx/source/point/b3dhompoint.cxx
new file mode 100644
index 000000000000..34dee5bc01d0
--- /dev/null
+++ b/basegfx/source/point/b3dhompoint.cxx
@@ -0,0 +1,44 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/point/b3dhompoint.hxx>
+
+namespace basegfx
+{
+ void B3DHomPoint::implHomogenize()
+ {
+ const double fFactor(1.0 / mfW);
+ maTuple.setX(maTuple.getX() * fFactor);
+ maTuple.setY(maTuple.getY() * fFactor);
+ maTuple.setZ(maTuple.getZ() * fFactor);
+ mfW = 1.0;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/point/b3dpoint.cxx b/basegfx/source/point/b3dpoint.cxx
new file mode 100644
index 000000000000..8bc1f06f3356
--- /dev/null
+++ b/basegfx/source/point/b3dpoint.cxx
@@ -0,0 +1,85 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/point/b3dpoint.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+namespace basegfx
+{
+ B3DPoint& B3DPoint::operator*=( const ::basegfx::B3DHomMatrix& rMat )
+ {
+ double fTempX(
+ rMat.get(0, 0) * mfX +
+ rMat.get(0, 1) * mfY +
+ rMat.get(0, 2) * mfZ +
+ rMat.get(0, 3));
+ double fTempY(
+ rMat.get(1, 0) * mfX +
+ rMat.get(1, 1) * mfY +
+ rMat.get(1, 2) * mfZ +
+ rMat.get(1, 3));
+ double fTempZ(
+ rMat.get(2, 0) * mfX +
+ rMat.get(2, 1) * mfY +
+ rMat.get(2, 2) * mfZ +
+ rMat.get(2, 3));
+
+ if(!rMat.isLastLineDefault())
+ {
+ const double fOne(1.0);
+ const double fTempM(
+ rMat.get(3, 0) * mfX +
+ rMat.get(3, 1) * mfY +
+ rMat.get(3, 2) * mfZ +
+ rMat.get(3, 3));
+
+ if(!fTools::equalZero(fTempM) && !fTools::equal(fOne, fTempM))
+ {
+ fTempX /= fTempM;
+ fTempY /= fTempM;
+ fTempZ /= fTempM;
+ }
+ }
+
+ mfX = fTempX;
+ mfY = fTempY;
+ mfZ = fTempZ;
+
+ return *this;
+ }
+
+ B3DPoint operator*( const ::basegfx::B3DHomMatrix& rMat, const B3DPoint& rPoint )
+ {
+ B3DPoint aRes( rPoint );
+ return aRes *= rMat;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/point/b3ipoint.cxx b/basegfx/source/point/b3ipoint.cxx
new file mode 100644
index 000000000000..19bb25b8bf46
--- /dev/null
+++ b/basegfx/source/point/b3ipoint.cxx
@@ -0,0 +1,79 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/point/b3ipoint.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+namespace basegfx
+{
+ B3IPoint& B3IPoint::operator*=( const ::basegfx::B3DHomMatrix& rMat )
+ {
+ double fTempX(
+ rMat.get(0, 0) * mnX +
+ rMat.get(0, 1) * mnY +
+ rMat.get(0, 2) * mnZ +
+ rMat.get(0, 3));
+ double fTempY(
+ rMat.get(1, 0) * mnX +
+ rMat.get(1, 1) * mnY +
+ rMat.get(1, 2) * mnZ +
+ rMat.get(1, 3));
+ double fTempZ(
+ rMat.get(2, 0) * mnX +
+ rMat.get(2, 1) * mnY +
+ rMat.get(2, 2) * mnZ +
+ rMat.get(2, 3));
+
+ if(!rMat.isLastLineDefault())
+ {
+ const double fOne(1.0);
+ const double fTempM(
+ rMat.get(3, 0) * mnX +
+ rMat.get(3, 1) * mnY +
+ rMat.get(3, 2) * mnZ +
+ rMat.get(3, 3));
+
+ if(!fTools::equalZero(fTempM) && !fTools::equal(fOne, fTempM))
+ {
+ fTempX /= fTempM;
+ fTempY /= fTempM;
+ fTempZ /= fTempM;
+ }
+ }
+
+ mnX = fround(fTempX);
+ mnY = fround(fTempY);
+ mnZ = fround(fTempZ);
+
+ return *this;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/point/makefile.mk b/basegfx/source/point/makefile.mk
new file mode 100644
index 000000000000..96798eb35cc9
--- /dev/null
+++ b/basegfx/source/point/makefile.mk
@@ -0,0 +1,52 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=point
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+#ENABLE_EXCEPTIONS=FALSE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/b2dpoint.obj \
+ $(SLO)$/b2dhompoint.obj \
+ $(SLO)$/b3dpoint.obj \
+ $(SLO)$/b3dhompoint.obj \
+ $(SLO)$/b2ipoint.obj \
+ $(SLO)$/b3ipoint.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/polygon/b2dlinegeometry.cxx b/basegfx/source/polygon/b2dlinegeometry.cxx
new file mode 100644
index 000000000000..0db5efbfb86d
--- /dev/null
+++ b/basegfx/source/polygon/b2dlinegeometry.cxx
@@ -0,0 +1,725 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <cstdio>
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b2dlinegeometry.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/curve/b2dcubicbezier.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ B2DPolyPolygon createAreaGeometryForLineStartEnd(
+ const B2DPolygon& rCandidate,
+ const B2DPolyPolygon& rArrow,
+ bool bStart,
+ double fWidth,
+ double fCandidateLength,
+ double fDockingPosition, // 0->top, 1->bottom
+ double* pConsumedLength)
+ {
+ B2DPolyPolygon aRetval;
+ OSL_ENSURE(rCandidate.count() > 1L, "createAreaGeometryForLineStartEnd: Line polygon has too less points (!)");
+ OSL_ENSURE(rArrow.count() > 0L, "createAreaGeometryForLineStartEnd: Empty arrow PolyPolygon (!)");
+ OSL_ENSURE(fWidth > 0.0, "createAreaGeometryForLineStartEnd: Width too small (!)");
+ OSL_ENSURE(fDockingPosition >= 0.0 && fDockingPosition <= 1.0,
+ "createAreaGeometryForLineStartEnd: fDockingPosition out of range [0.0 .. 1.0] (!)");
+
+ if(fWidth < 0.0)
+ {
+ fWidth = -fWidth;
+ }
+
+ if(rCandidate.count() > 1 && rArrow.count() && !fTools::equalZero(fWidth))
+ {
+ if(fDockingPosition < 0.0)
+ {
+ fDockingPosition = 0.0;
+ }
+ else if(fDockingPosition > 1.0)
+ {
+ fDockingPosition = 1.0;
+ }
+
+ // init return value from arrow
+ aRetval.append(rArrow);
+
+ // get size of the arrow
+ const B2DRange aArrowSize(getRange(rArrow));
+
+ // build ArrowTransform; center in X, align with axis in Y
+ B2DHomMatrix aArrowTransform(basegfx::tools::createTranslateB2DHomMatrix(
+ -aArrowSize.getCenter().getX(), -aArrowSize.getMinimum().getY()));
+
+ // scale to target size
+ const double fArrowScale(fWidth / (aArrowSize.getRange().getX()));
+ aArrowTransform.scale(fArrowScale, fArrowScale);
+
+ // get arrow size in Y
+ B2DPoint aUpperCenter(aArrowSize.getCenter().getX(), aArrowSize.getMaximum().getY());
+ aUpperCenter *= aArrowTransform;
+ const double fArrowYLength(B2DVector(aUpperCenter).getLength());
+
+ // move arrow to have docking position centered
+ aArrowTransform.translate(0.0, -fArrowYLength * fDockingPosition);
+
+ // prepare polygon length
+ if(fTools::equalZero(fCandidateLength))
+ {
+ fCandidateLength = getLength(rCandidate);
+ }
+
+ // get the polygon vector we want to plant this arrow on
+ const double fConsumedLength(fArrowYLength * (1.0 - fDockingPosition));
+ const B2DVector aHead(rCandidate.getB2DPoint((bStart) ? 0L : rCandidate.count() - 1L));
+ const B2DVector aTail(getPositionAbsolute(rCandidate,
+ (bStart) ? fConsumedLength : fCandidateLength - fConsumedLength, fCandidateLength));
+
+ // from that vector, take the needed rotation and add rotate for arrow to transformation
+ const B2DVector aTargetDirection(aHead - aTail);
+ const double fRotation(atan2(aTargetDirection.getY(), aTargetDirection.getX()) + (90.0 * F_PI180));
+
+ // rotate around docking position
+ aArrowTransform.rotate(fRotation);
+
+ // move arrow docking position to polygon head
+ aArrowTransform.translate(aHead.getX(), aHead.getY());
+
+ // transform retval and close
+ aRetval.transform(aArrowTransform);
+ aRetval.setClosed(true);
+
+ // if pConsumedLength is asked for, fill it
+ if(pConsumedLength)
+ {
+ *pConsumedLength = fConsumedLength;
+ }
+ }
+
+ return aRetval;
+ }
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ // anonymus namespace for local helpers
+ namespace
+ {
+ bool impIsSimpleEdge(const B2DCubicBezier& rCandidate, double fMaxCosQuad, double fMaxPartOfEdgeQuad)
+ {
+ // isBezier() is true, already tested by caller
+ const B2DVector aEdge(rCandidate.getEndPoint() - rCandidate.getStartPoint());
+
+ if(aEdge.equalZero())
+ {
+ // start and end point the same, but control vectors used -> baloon curve loop
+ // is not a simple edge
+ return false;
+ }
+
+ // get tangentA and scalar with edge
+ const B2DVector aTangentA(rCandidate.getTangent(0.0));
+ const double fScalarAE(aEdge.scalar(aTangentA));
+
+ if(fTools::lessOrEqual(fScalarAE, 0.0))
+ {
+ // angle between TangentA and Edge is bigger or equal 90 degrees
+ return false;
+ }
+
+ // get self-scalars for E and A
+ const double fScalarE(aEdge.scalar(aEdge));
+ const double fScalarA(aTangentA.scalar(aTangentA));
+ const double fLengthCompareE(fScalarE * fMaxPartOfEdgeQuad);
+
+ if(fTools::moreOrEqual(fScalarA, fLengthCompareE))
+ {
+ // length of TangentA is more than fMaxPartOfEdge of length of edge
+ return false;
+ }
+
+ if(fTools::lessOrEqual(fScalarAE * fScalarAE, fScalarA * fScalarE * fMaxCosQuad))
+ {
+ // angle between TangentA and Edge is bigger or equal angle defined by fMaxCos
+ return false;
+ }
+
+ // get tangentB and scalar with edge
+ const B2DVector aTangentB(rCandidate.getTangent(1.0));
+ const double fScalarBE(aEdge.scalar(aTangentB));
+
+ if(fTools::lessOrEqual(fScalarBE, 0.0))
+ {
+ // angle between TangentB and Edge is bigger or equal 90 degrees
+ return false;
+ }
+
+ // get self-scalar for B
+ const double fScalarB(aTangentB.scalar(aTangentB));
+
+ if(fTools::moreOrEqual(fScalarB, fLengthCompareE))
+ {
+ // length of TangentB is more than fMaxPartOfEdge of length of edge
+ return false;
+ }
+
+ if(fTools::lessOrEqual(fScalarBE * fScalarBE, fScalarB * fScalarE * fMaxCosQuad))
+ {
+ // angle between TangentB and Edge is bigger or equal defined by fMaxCos
+ return false;
+ }
+
+ return true;
+ }
+
+ void impSubdivideToSimple(const B2DCubicBezier& rCandidate, B2DPolygon& rTarget, double fMaxCosQuad, double fMaxPartOfEdgeQuad, sal_uInt32 nMaxRecursionDepth)
+ {
+ if(!nMaxRecursionDepth || impIsSimpleEdge(rCandidate, fMaxCosQuad, fMaxPartOfEdgeQuad))
+ {
+ rTarget.appendBezierSegment(rCandidate.getControlPointA(), rCandidate.getControlPointB(), rCandidate.getEndPoint());
+ }
+ else
+ {
+ B2DCubicBezier aLeft, aRight;
+ rCandidate.split(0.5, &aLeft, &aRight);
+
+ impSubdivideToSimple(aLeft, rTarget, fMaxCosQuad, fMaxPartOfEdgeQuad, nMaxRecursionDepth - 1);
+ impSubdivideToSimple(aRight, rTarget, fMaxCosQuad, fMaxPartOfEdgeQuad, nMaxRecursionDepth - 1);
+ }
+ }
+
+ B2DPolygon subdivideToSimple(const B2DPolygon& rCandidate, double fMaxCosQuad, double fMaxPartOfEdgeQuad)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(rCandidate.areControlPointsUsed() && nPointCount)
+ {
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ B2DPolygon aRetval;
+ B2DCubicBezier aEdge;
+
+ // prepare edge for loop
+ aEdge.setStartPoint(rCandidate.getB2DPoint(0));
+ aRetval.append(aEdge.getStartPoint());
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ // fill B2DCubicBezier
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aEdge.setControlPointA(rCandidate.getNextControlPoint(a));
+ aEdge.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aEdge.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+
+ // get rid of unnecessary bezier segments
+ aEdge.testAndSolveTrivialBezier();
+
+ if(aEdge.isBezier())
+ {
+ // before splitting recursively with internal simple criteria, use
+ // ExtremumPosFinder to remove those
+ ::std::vector< double > aExtremumPositions;
+
+ aExtremumPositions.reserve(4);
+ aEdge.getAllExtremumPositions(aExtremumPositions);
+
+ const sal_uInt32 nCount(aExtremumPositions.size());
+
+ if(nCount)
+ {
+ if(nCount > 1)
+ {
+ // create order from left to right
+ ::std::sort(aExtremumPositions.begin(), aExtremumPositions.end());
+ }
+
+ for(sal_uInt32 b(0); b < nCount;)
+ {
+ // split aEdge at next split pos
+ B2DCubicBezier aLeft;
+ const double fSplitPos(aExtremumPositions[b++]);
+
+ aEdge.split(fSplitPos, &aLeft, &aEdge);
+ aLeft.testAndSolveTrivialBezier();
+
+ // consume left part
+ if(aLeft.isBezier())
+ {
+ impSubdivideToSimple(aLeft, aRetval, fMaxCosQuad, fMaxPartOfEdgeQuad, 6);
+ }
+ else
+ {
+ aRetval.append(aLeft.getEndPoint());
+ }
+
+ if(b < nCount)
+ {
+ // correct the remaining split positions to fit to shortened aEdge
+ const double fScaleFactor(1.0 / (1.0 - fSplitPos));
+
+ for(sal_uInt32 c(b); c < nCount; c++)
+ {
+ aExtremumPositions[c] = (aExtremumPositions[c] - fSplitPos) * fScaleFactor;
+ }
+ }
+ }
+
+ // test the shortened rest of aEdge
+ aEdge.testAndSolveTrivialBezier();
+
+ // consume right part
+ if(aEdge.isBezier())
+ {
+ impSubdivideToSimple(aEdge, aRetval, fMaxCosQuad, fMaxPartOfEdgeQuad, 6);
+ }
+ else
+ {
+ aRetval.append(aEdge.getEndPoint());
+ }
+ }
+ else
+ {
+ impSubdivideToSimple(aEdge, aRetval, fMaxCosQuad, fMaxPartOfEdgeQuad, 6);
+ }
+ }
+ else
+ {
+ // straight edge, add point
+ aRetval.append(aEdge.getEndPoint());
+ }
+
+ // prepare edge for next step
+ aEdge.setStartPoint(aEdge.getEndPoint());
+ }
+
+ // copy closed flag and check for double points
+ aRetval.setClosed(rCandidate.isClosed());
+ aRetval.removeDoublePoints();
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolygon createAreaGeometryForEdge(const B2DCubicBezier& rEdge, double fHalfLineWidth)
+ {
+ // create polygon for edge
+ // Unfortunately, while it would be geometrically correct to not add
+ // the in-between points EdgeEnd and EdgeStart, it leads to rounding
+ // errors when converting to integer polygon coordinates for painting
+ if(rEdge.isBezier())
+ {
+ // prepare target and data common for upper and lower
+ B2DPolygon aBezierPolygon;
+ const B2DVector aPureEdgeVector(rEdge.getEndPoint() - rEdge.getStartPoint());
+ const double fEdgeLength(aPureEdgeVector.getLength());
+ const bool bIsEdgeLengthZero(fTools::equalZero(fEdgeLength));
+ const B2DVector aTangentA(rEdge.getTangent(0.0));
+ const B2DVector aTangentB(rEdge.getTangent(1.0));
+
+ // create upper edge.
+ {
+ // create displacement vectors and check if they cut
+ const B2DVector aPerpendStart(getNormalizedPerpendicular(aTangentA) * -fHalfLineWidth);
+ const B2DVector aPerpendEnd(getNormalizedPerpendicular(aTangentB) * -fHalfLineWidth);
+ double fCut(0.0);
+ const tools::CutFlagValue aCut(tools::findCut(
+ rEdge.getStartPoint(), aPerpendStart,
+ rEdge.getEndPoint(), aPerpendEnd,
+ CUTFLAG_ALL, &fCut));
+
+ if(CUTFLAG_NONE != aCut)
+ {
+ // calculate cut point and add
+ const B2DPoint aCutPoint(rEdge.getStartPoint() + (aPerpendStart * fCut));
+ aBezierPolygon.append(aCutPoint);
+ }
+ else
+ {
+ // create scaled bezier segment
+ const B2DPoint aStart(rEdge.getStartPoint() + aPerpendStart);
+ const B2DPoint aEnd(rEdge.getEndPoint() + aPerpendEnd);
+ const B2DVector aEdge(aEnd - aStart);
+ const double fLength(aEdge.getLength());
+ const double fScale(bIsEdgeLengthZero ? 1.0 : fLength / fEdgeLength);
+ const B2DVector fRelNext(rEdge.getControlPointA() - rEdge.getStartPoint());
+ const B2DVector fRelPrev(rEdge.getControlPointB() - rEdge.getEndPoint());
+
+ aBezierPolygon.append(aStart);
+ aBezierPolygon.appendBezierSegment(aStart + (fRelNext * fScale), aEnd + (fRelPrev * fScale), aEnd);
+ }
+ }
+
+ // append original in-between point
+ aBezierPolygon.append(rEdge.getEndPoint());
+
+ // create lower edge.
+ {
+ // create displacement vectors and check if they cut
+ const B2DVector aPerpendStart(getNormalizedPerpendicular(aTangentA) * fHalfLineWidth);
+ const B2DVector aPerpendEnd(getNormalizedPerpendicular(aTangentB) * fHalfLineWidth);
+ double fCut(0.0);
+ const tools::CutFlagValue aCut(tools::findCut(
+ rEdge.getEndPoint(), aPerpendEnd,
+ rEdge.getStartPoint(), aPerpendStart,
+ CUTFLAG_ALL, &fCut));
+
+ if(CUTFLAG_NONE != aCut)
+ {
+ // calculate cut point and add
+ const B2DPoint aCutPoint(rEdge.getEndPoint() + (aPerpendEnd * fCut));
+ aBezierPolygon.append(aCutPoint);
+ }
+ else
+ {
+ // create scaled bezier segment
+ const B2DPoint aStart(rEdge.getEndPoint() + aPerpendEnd);
+ const B2DPoint aEnd(rEdge.getStartPoint() + aPerpendStart);
+ const B2DVector aEdge(aEnd - aStart);
+ const double fLength(aEdge.getLength());
+ const double fScale(bIsEdgeLengthZero ? 1.0 : fLength / fEdgeLength);
+ const B2DVector fRelNext(rEdge.getControlPointB() - rEdge.getEndPoint());
+ const B2DVector fRelPrev(rEdge.getControlPointA() - rEdge.getStartPoint());
+
+ aBezierPolygon.append(aStart);
+ aBezierPolygon.appendBezierSegment(aStart + (fRelNext * fScale), aEnd + (fRelPrev * fScale), aEnd);
+ }
+ }
+
+ // append original in-between point
+ aBezierPolygon.append(rEdge.getStartPoint());
+
+ // close and return
+ aBezierPolygon.setClosed(true);
+ return aBezierPolygon;
+ }
+ else
+ {
+ // #i101491# emulate rEdge.getTangent call which applies a factor of 0.3 to the
+ // full-length edge vector to have numerically exactly the same results as in the
+ // createAreaGeometryForJoin implementation
+ const B2DVector aEdgeTangent((rEdge.getEndPoint() - rEdge.getStartPoint()) * 0.3);
+ const B2DVector aPerpendEdgeVector(getNormalizedPerpendicular(aEdgeTangent) * fHalfLineWidth);
+ B2DPolygon aEdgePolygon;
+
+ // create upper edge
+ aEdgePolygon.append(rEdge.getStartPoint() - aPerpendEdgeVector);
+ aEdgePolygon.append(rEdge.getEndPoint() - aPerpendEdgeVector);
+
+ // append original in-between point
+ aEdgePolygon.append(rEdge.getEndPoint());
+
+ // create lower edge
+ aEdgePolygon.append(rEdge.getEndPoint() + aPerpendEdgeVector);
+ aEdgePolygon.append(rEdge.getStartPoint() + aPerpendEdgeVector);
+
+ // append original in-between point
+ aEdgePolygon.append(rEdge.getStartPoint());
+
+ // close and return
+ aEdgePolygon.setClosed(true);
+ return aEdgePolygon;
+ }
+ }
+
+ B2DPolygon createAreaGeometryForJoin(
+ const B2DVector& rTangentPrev,
+ const B2DVector& rTangentEdge,
+ const B2DVector& rPerpendPrev,
+ const B2DVector& rPerpendEdge,
+ const B2DPoint& rPoint,
+ double fHalfLineWidth,
+ B2DLineJoin eJoin,
+ double fMiterMinimumAngle)
+ {
+ OSL_ENSURE(fHalfLineWidth > 0.0, "createAreaGeometryForJoin: LineWidth too small (!)");
+ OSL_ENSURE(B2DLINEJOIN_NONE != eJoin, "createAreaGeometryForJoin: B2DLINEJOIN_NONE not allowed (!)");
+
+ // LineJoin from tangent rPerpendPrev to tangent rPerpendEdge in rPoint
+ B2DPolygon aEdgePolygon;
+ const B2DPoint aStartPoint(rPoint + rPerpendPrev);
+ const B2DPoint aEndPoint(rPoint + rPerpendEdge);
+
+ // test if for Miter, the angle is too small and the fallback
+ // to bevel needs to be used
+ if(B2DLINEJOIN_MITER == eJoin)
+ {
+ const double fAngle(fabs(rPerpendPrev.angle(rPerpendEdge)));
+
+ if((F_PI - fAngle) < fMiterMinimumAngle)
+ {
+ // fallback to bevel
+ eJoin = B2DLINEJOIN_BEVEL;
+ }
+ }
+
+ switch(eJoin)
+ {
+ case B2DLINEJOIN_MITER :
+ {
+ aEdgePolygon.append(aEndPoint);
+ aEdgePolygon.append(rPoint);
+ aEdgePolygon.append(aStartPoint);
+
+ // Look for the cut point between start point along rTangentPrev and
+ // end point along rTangentEdge. -rTangentEdge should be used, but since
+ // the cut value is used for interpolating along the first edge, the negation
+ // is not needed since the same fCut will be found on the first edge.
+ // If it exists, insert it to complete the mitered fill polygon.
+ double fCutPos(0.0);
+ tools::findCut(aStartPoint, rTangentPrev, aEndPoint, rTangentEdge, CUTFLAG_ALL, &fCutPos);
+
+ if(0.0 != fCutPos)
+ {
+ const B2DPoint aCutPoint(interpolate(aStartPoint, aStartPoint + rTangentPrev, fCutPos));
+ aEdgePolygon.append(aCutPoint);
+ }
+
+ break;
+ }
+ case B2DLINEJOIN_ROUND :
+ {
+ // use tooling to add needed EllipseSegment
+ double fAngleStart(atan2(rPerpendPrev.getY(), rPerpendPrev.getX()));
+ double fAngleEnd(atan2(rPerpendEdge.getY(), rPerpendEdge.getX()));
+
+ // atan2 results are [-PI .. PI], consolidate to [0.0 .. 2PI]
+ if(fAngleStart < 0.0)
+ {
+ fAngleStart += F_2PI;
+ }
+
+ if(fAngleEnd < 0.0)
+ {
+ fAngleEnd += F_2PI;
+ }
+
+ const B2DPolygon aBow(tools::createPolygonFromEllipseSegment(rPoint, fHalfLineWidth, fHalfLineWidth, fAngleStart, fAngleEnd));
+
+ if(aBow.count() > 1)
+ {
+ // #i101491#
+ // use the original start/end positions; the ones from bow creation may be numerically
+ // different due to their different creation. To guarantee good merging quality with edges
+ // and edge roundings (and to reduce point count)
+ aEdgePolygon = aBow;
+ aEdgePolygon.setB2DPoint(0, aStartPoint);
+ aEdgePolygon.setB2DPoint(aEdgePolygon.count() - 1, aEndPoint);
+ aEdgePolygon.append(rPoint);
+
+ break;
+ }
+ else
+ {
+ // wanted fall-through to default
+ }
+ }
+ default: // B2DLINEJOIN_BEVEL
+ {
+ aEdgePolygon.append(aEndPoint);
+ aEdgePolygon.append(rPoint);
+ aEdgePolygon.append(aStartPoint);
+
+ break;
+ }
+ }
+
+ // create last polygon part for edge
+ aEdgePolygon.setClosed(true);
+
+ return aEdgePolygon;
+ }
+ } // end of anonymus namespace
+
+ namespace tools
+ {
+ B2DPolyPolygon createAreaGeometry(
+ const B2DPolygon& rCandidate,
+ double fHalfLineWidth,
+ B2DLineJoin eJoin,
+ double fMaxAllowedAngle,
+ double fMaxPartOfEdge,
+ double fMiterMinimumAngle)
+ {
+ if(fMaxAllowedAngle > F_PI2)
+ {
+ fMaxAllowedAngle = F_PI2;
+ }
+ else if(fMaxAllowedAngle < 0.01 * F_PI2)
+ {
+ fMaxAllowedAngle = 0.01 * F_PI2;
+ }
+
+ if(fMaxPartOfEdge > 1.0)
+ {
+ fMaxPartOfEdge = 1.0;
+ }
+ else if(fMaxPartOfEdge < 0.01)
+ {
+ fMaxPartOfEdge = 0.01;
+ }
+
+ if(fMiterMinimumAngle > F_PI)
+ {
+ fMiterMinimumAngle = F_PI;
+ }
+ else if(fMiterMinimumAngle < 0.01 * F_PI)
+ {
+ fMiterMinimumAngle = 0.01 * F_PI;
+ }
+
+ B2DPolygon aCandidate(rCandidate);
+ const double fMaxCos(cos(fMaxAllowedAngle));
+
+ aCandidate.removeDoublePoints();
+ aCandidate = subdivideToSimple(aCandidate, fMaxCos * fMaxCos, fMaxPartOfEdge * fMaxPartOfEdge);
+
+ const sal_uInt32 nPointCount(aCandidate.count());
+
+ if(nPointCount)
+ {
+ B2DPolyPolygon aRetval;
+ const bool bEventuallyCreateLineJoin(B2DLINEJOIN_NONE != eJoin);
+ const bool bIsClosed(aCandidate.isClosed());
+ const sal_uInt32 nEdgeCount(bIsClosed ? nPointCount : nPointCount - 1);
+
+ if(nEdgeCount)
+ {
+ B2DCubicBezier aEdge;
+ B2DCubicBezier aPrev;
+
+ // prepare edge
+ aEdge.setStartPoint(aCandidate.getB2DPoint(0));
+
+ if(bIsClosed && bEventuallyCreateLineJoin)
+ {
+ // prepare previous edge
+ const sal_uInt32 nPrevIndex(nPointCount - 1);
+ aPrev.setStartPoint(aCandidate.getB2DPoint(nPrevIndex));
+ aPrev.setControlPointA(aCandidate.getNextControlPoint(nPrevIndex));
+ aPrev.setControlPointB(aCandidate.getPrevControlPoint(0));
+ aPrev.setEndPoint(aEdge.getStartPoint());
+ }
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ // fill current Edge
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aEdge.setControlPointA(aCandidate.getNextControlPoint(a));
+ aEdge.setControlPointB(aCandidate.getPrevControlPoint(nNextIndex));
+ aEdge.setEndPoint(aCandidate.getB2DPoint(nNextIndex));
+
+ // check and create linejoin
+ if(bEventuallyCreateLineJoin && (bIsClosed || 0 != a))
+ {
+ const B2DVector aTangentPrev(aPrev.getTangent(1.0));
+ const B2DVector aTangentEdge(aEdge.getTangent(0.0));
+ B2VectorOrientation aOrientation(getOrientation(aTangentPrev, aTangentEdge));
+
+ if(ORIENTATION_NEUTRAL == aOrientation)
+ {
+ // they are parallell or empty; if they are both not zero and point
+ // in opposite direction, a half-circle is needed
+ if(!aTangentPrev.equalZero() && !aTangentEdge.equalZero())
+ {
+ const double fAngle(fabs(aTangentPrev.angle(aTangentEdge)));
+
+ if(fTools::equal(fAngle, F_PI))
+ {
+ // for half-circle production, fallback to positive
+ // orientation
+ aOrientation = ORIENTATION_POSITIVE;
+ }
+ }
+ }
+
+ if(ORIENTATION_POSITIVE == aOrientation)
+ {
+ const B2DVector aPerpendPrev(getNormalizedPerpendicular(aTangentPrev) * -fHalfLineWidth);
+ const B2DVector aPerpendEdge(getNormalizedPerpendicular(aTangentEdge) * -fHalfLineWidth);
+
+ aRetval.append(createAreaGeometryForJoin(
+ aTangentPrev, aTangentEdge,
+ aPerpendPrev, aPerpendEdge,
+ aEdge.getStartPoint(), fHalfLineWidth,
+ eJoin, fMiterMinimumAngle));
+ }
+ else if(ORIENTATION_NEGATIVE == aOrientation)
+ {
+ const B2DVector aPerpendPrev(getNormalizedPerpendicular(aTangentPrev) * fHalfLineWidth);
+ const B2DVector aPerpendEdge(getNormalizedPerpendicular(aTangentEdge) * fHalfLineWidth);
+
+ aRetval.append(createAreaGeometryForJoin(
+ aTangentEdge, aTangentPrev,
+ aPerpendEdge, aPerpendPrev,
+ aEdge.getStartPoint(), fHalfLineWidth,
+ eJoin, fMiterMinimumAngle));
+ }
+ }
+
+ // create geometry for edge
+ aRetval.append(createAreaGeometryForEdge(aEdge, fHalfLineWidth));
+
+ // prepare next step
+ if(bEventuallyCreateLineJoin)
+ {
+ aPrev = aEdge;
+ }
+
+ aEdge.setStartPoint(aEdge.getEndPoint());
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return B2DPolyPolygon(rCandidate);
+ }
+ }
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b2dpolygon.cxx b/basegfx/source/polygon/b2dpolygon.cxx
new file mode 100644
index 000000000000..d8255dc7ec10
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolygon.cxx
@@ -0,0 +1,1652 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/curve/b2dcubicbezier.hxx>
+#include <rtl/instance.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <boost/scoped_ptr.hpp>
+#include <vector>
+#include <algorithm>
+
+//////////////////////////////////////////////////////////////////////////////
+
+struct CoordinateData2D : public basegfx::B2DPoint
+{
+public:
+ CoordinateData2D() {}
+
+ explicit CoordinateData2D(const basegfx::B2DPoint& rData)
+ : B2DPoint(rData)
+ {}
+
+ CoordinateData2D& operator=(const basegfx::B2DPoint& rData)
+ {
+ B2DPoint::operator=(rData);
+ return *this;
+ }
+
+ void transform(const basegfx::B2DHomMatrix& rMatrix)
+ {
+ *this *= rMatrix;
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class CoordinateDataArray2D
+{
+ typedef ::std::vector< CoordinateData2D > CoordinateData2DVector;
+
+ CoordinateData2DVector maVector;
+
+public:
+ explicit CoordinateDataArray2D(sal_uInt32 nCount)
+ : maVector(nCount)
+ {
+ }
+
+ explicit CoordinateDataArray2D(const CoordinateDataArray2D& rOriginal)
+ : maVector(rOriginal.maVector)
+ {
+ }
+
+ CoordinateDataArray2D(const CoordinateDataArray2D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maVector(rOriginal.maVector.begin() + nIndex, rOriginal.maVector.begin() + (nIndex + nCount))
+ {
+ }
+
+ sal_uInt32 count() const
+ {
+ return maVector.size();
+ }
+
+ bool operator==(const CoordinateDataArray2D& rCandidate) const
+ {
+ return (maVector == rCandidate.maVector);
+ }
+
+ const basegfx::B2DPoint& getCoordinate(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex];
+ }
+
+ void setCoordinate(sal_uInt32 nIndex, const basegfx::B2DPoint& rValue)
+ {
+ maVector[nIndex] = rValue;
+ }
+
+ void reserve(sal_uInt32 nCount)
+ {
+ maVector.reserve(nCount);
+ }
+
+ void append(const CoordinateData2D& rValue)
+ {
+ maVector.push_back(rValue);
+ }
+
+ void insert(sal_uInt32 nIndex, const CoordinateData2D& rValue, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rValue
+ CoordinateData2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ maVector.insert(aIndex, nCount, rValue);
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const CoordinateDataArray2D& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maVector.size());
+
+ if(nCount)
+ {
+ // insert data
+ CoordinateData2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ CoordinateData2DVector::const_iterator aStart(rSource.maVector.begin());
+ CoordinateData2DVector::const_iterator aEnd(rSource.maVector.end());
+ maVector.insert(aIndex, aStart, aEnd);
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // remove point data
+ CoordinateData2DVector::iterator aStart(maVector.begin());
+ aStart += nIndex;
+ const CoordinateData2DVector::iterator aEnd(aStart + nCount);
+ maVector.erase(aStart, aEnd);
+ }
+ }
+
+ void flip(bool bIsClosed)
+ {
+ if(maVector.size() > 1)
+ {
+ // to keep the same point at index 0, just flip all points except the
+ // first one when closed
+ const sal_uInt32 nHalfSize(bIsClosed ? (maVector.size() - 1) >> 1 : maVector.size() >> 1);
+ CoordinateData2DVector::iterator aStart(bIsClosed ? maVector.begin() + 1 : maVector.begin());
+ CoordinateData2DVector::iterator aEnd(maVector.end() - 1);
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ ::std::swap(*aStart, *aEnd);
+ aStart++;
+ aEnd--;
+ }
+ }
+ }
+
+ void removeDoublePointsAtBeginEnd()
+ {
+ // remove from end as long as there are at least two points
+ // and begin/end are equal
+ while((maVector.size() > 1) && (maVector[0] == maVector[maVector.size() - 1]))
+ {
+ maVector.pop_back();
+ }
+ }
+
+ void removeDoublePointsWholeTrack()
+ {
+ sal_uInt32 nIndex(0);
+
+ // test as long as there are at least two points and as long as the index
+ // is smaller or equal second last point
+ while((maVector.size() > 1) && (nIndex <= maVector.size() - 2))
+ {
+ if(maVector[nIndex] == maVector[nIndex + 1])
+ {
+ // if next is same as index, delete next
+ maVector.erase(maVector.begin() + (nIndex + 1));
+ }
+ else
+ {
+ // if different, step forward
+ nIndex++;
+ }
+ }
+ }
+
+ void transform(const basegfx::B2DHomMatrix& rMatrix)
+ {
+ CoordinateData2DVector::iterator aStart(maVector.begin());
+ CoordinateData2DVector::iterator aEnd(maVector.end());
+
+ for(; aStart != aEnd; aStart++)
+ {
+ aStart->transform(rMatrix);
+ }
+ }
+
+ const basegfx::B2DPoint* begin() const
+ {
+ if(maVector.empty())
+ return 0;
+ else
+ return &maVector.front();
+ }
+
+ const basegfx::B2DPoint* end() const
+ {
+ if(maVector.empty())
+ return 0;
+ else
+ return (&maVector.back())+1;
+ }
+
+ basegfx::B2DPoint* begin()
+ {
+ if(maVector.empty())
+ return 0;
+ else
+ return &maVector.front();
+ }
+
+ basegfx::B2DPoint* end()
+ {
+ if(maVector.empty())
+ return 0;
+ else
+ return (&maVector.back())+1;
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class ControlVectorPair2D
+{
+ basegfx::B2DVector maPrevVector;
+ basegfx::B2DVector maNextVector;
+
+public:
+ const basegfx::B2DVector& getPrevVector() const
+ {
+ return maPrevVector;
+ }
+
+ void setPrevVector(const basegfx::B2DVector& rValue)
+ {
+ if(rValue != maPrevVector)
+ maPrevVector = rValue;
+ }
+
+ const basegfx::B2DVector& getNextVector() const
+ {
+ return maNextVector;
+ }
+
+ void setNextVector(const basegfx::B2DVector& rValue)
+ {
+ if(rValue != maNextVector)
+ maNextVector = rValue;
+ }
+
+ bool operator==(const ControlVectorPair2D& rData) const
+ {
+ return (maPrevVector == rData.getPrevVector() && maNextVector == rData.getNextVector());
+ }
+
+ void flip()
+ {
+ ::std::swap(maPrevVector, maNextVector);
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class ControlVectorArray2D
+{
+ typedef ::std::vector< ControlVectorPair2D > ControlVectorPair2DVector;
+
+ ControlVectorPair2DVector maVector;
+ sal_uInt32 mnUsedVectors;
+
+public:
+ explicit ControlVectorArray2D(sal_uInt32 nCount)
+ : maVector(nCount),
+ mnUsedVectors(0)
+ {}
+
+ ControlVectorArray2D(const ControlVectorArray2D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maVector(),
+ mnUsedVectors(0)
+ {
+ ControlVectorPair2DVector::const_iterator aStart(rOriginal.maVector.begin());
+ aStart += nIndex;
+ ControlVectorPair2DVector::const_iterator aEnd(aStart);
+ aEnd += nCount;
+ maVector.reserve(nCount);
+
+ for(; aStart != aEnd; aStart++)
+ {
+ if(!aStart->getPrevVector().equalZero())
+ mnUsedVectors++;
+
+ if(!aStart->getNextVector().equalZero())
+ mnUsedVectors++;
+
+ maVector.push_back(*aStart);
+ }
+ }
+
+ sal_uInt32 count() const
+ {
+ return maVector.size();
+ }
+
+ bool operator==(const ControlVectorArray2D& rCandidate) const
+ {
+ return (maVector == rCandidate.maVector);
+ }
+
+ bool isUsed() const
+ {
+ return (0 != mnUsedVectors);
+ }
+
+ const basegfx::B2DVector& getPrevVector(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex].getPrevVector();
+ }
+
+ void setPrevVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
+ {
+ bool bWasUsed(mnUsedVectors && !maVector[nIndex].getPrevVector().equalZero());
+ bool bIsUsed(!rValue.equalZero());
+
+ if(bWasUsed)
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex].setPrevVector(rValue);
+ }
+ else
+ {
+ maVector[nIndex].setPrevVector(basegfx::B2DVector::getEmptyVector());
+ mnUsedVectors--;
+ }
+ }
+ else
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex].setPrevVector(rValue);
+ mnUsedVectors++;
+ }
+ }
+ }
+
+ const basegfx::B2DVector& getNextVector(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex].getNextVector();
+ }
+
+ void setNextVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
+ {
+ bool bWasUsed(mnUsedVectors && !maVector[nIndex].getNextVector().equalZero());
+ bool bIsUsed(!rValue.equalZero());
+
+ if(bWasUsed)
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex].setNextVector(rValue);
+ }
+ else
+ {
+ maVector[nIndex].setNextVector(basegfx::B2DVector::getEmptyVector());
+ mnUsedVectors--;
+ }
+ }
+ else
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex].setNextVector(rValue);
+ mnUsedVectors++;
+ }
+ }
+ }
+
+ void append(const ControlVectorPair2D& rValue)
+ {
+ maVector.push_back(rValue);
+
+ if(!rValue.getPrevVector().equalZero())
+ mnUsedVectors += 1;
+
+ if(!rValue.getNextVector().equalZero())
+ mnUsedVectors += 1;
+ }
+
+ void insert(sal_uInt32 nIndex, const ControlVectorPair2D& rValue, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rValue
+ ControlVectorPair2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ maVector.insert(aIndex, nCount, rValue);
+
+ if(!rValue.getPrevVector().equalZero())
+ mnUsedVectors += nCount;
+
+ if(!rValue.getNextVector().equalZero())
+ mnUsedVectors += nCount;
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const ControlVectorArray2D& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maVector.size());
+
+ if(nCount)
+ {
+ // insert data
+ ControlVectorPair2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ ControlVectorPair2DVector::const_iterator aStart(rSource.maVector.begin());
+ ControlVectorPair2DVector::const_iterator aEnd(rSource.maVector.end());
+ maVector.insert(aIndex, aStart, aEnd);
+
+ for(; aStart != aEnd; aStart++)
+ {
+ if(!aStart->getPrevVector().equalZero())
+ mnUsedVectors++;
+
+ if(!aStart->getNextVector().equalZero())
+ mnUsedVectors++;
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ const ControlVectorPair2DVector::iterator aDeleteStart(maVector.begin() + nIndex);
+ const ControlVectorPair2DVector::iterator aDeleteEnd(aDeleteStart + nCount);
+ ControlVectorPair2DVector::const_iterator aStart(aDeleteStart);
+
+ for(; mnUsedVectors && aStart != aDeleteEnd; aStart++)
+ {
+ if(!aStart->getPrevVector().equalZero())
+ mnUsedVectors--;
+
+ if(mnUsedVectors && !aStart->getNextVector().equalZero())
+ mnUsedVectors--;
+ }
+
+ // remove point data
+ maVector.erase(aDeleteStart, aDeleteEnd);
+ }
+ }
+
+ void flip(bool bIsClosed)
+ {
+ if(maVector.size() > 1)
+ {
+ // to keep the same point at index 0, just flip all points except the
+ // first one when closed
+ const sal_uInt32 nHalfSize(bIsClosed ? (maVector.size() - 1) >> 1 : maVector.size() >> 1);
+ ControlVectorPair2DVector::iterator aStart(bIsClosed ? maVector.begin() + 1 : maVector.begin());
+ ControlVectorPair2DVector::iterator aEnd(maVector.end() - 1);
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ // swap Prev and Next
+ aStart->flip();
+ aEnd->flip();
+
+ // swap entries
+ ::std::swap(*aStart, *aEnd);
+
+ aStart++;
+ aEnd--;
+ }
+
+ if(aStart == aEnd)
+ {
+ // swap Prev and Next at middle element (if exists)
+ aStart->flip();
+ }
+
+ if(bIsClosed)
+ {
+ // swap Prev and Next at start element
+ maVector.begin()->flip();
+ }
+ }
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class ImplBufferedData
+{
+private:
+ // Possibility to hold the last subdivision
+ boost::scoped_ptr< basegfx::B2DPolygon > mpDefaultSubdivision;
+
+ // Possibility to hold the last B2DRange calculation
+ boost::scoped_ptr< basegfx::B2DRange > mpB2DRange;
+
+public:
+ ImplBufferedData()
+ : mpDefaultSubdivision(),
+ mpB2DRange()
+ {}
+
+ const basegfx::B2DPolygon& getDefaultAdaptiveSubdivision(const basegfx::B2DPolygon& rSource) const
+ {
+ if(!mpDefaultSubdivision)
+ {
+ const_cast< ImplBufferedData* >(this)->mpDefaultSubdivision.reset(new basegfx::B2DPolygon(basegfx::tools::adaptiveSubdivideByCount(rSource, 9)));
+ }
+
+ return *mpDefaultSubdivision;
+ }
+
+ const basegfx::B2DRange& getB2DRange(const basegfx::B2DPolygon& rSource) const
+ {
+ if(!mpB2DRange)
+ {
+ basegfx::B2DRange aNewRange;
+ const sal_uInt32 nPointCount(rSource.count());
+
+ if(nPointCount)
+ {
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ aNewRange.expand(rSource.getB2DPoint(a));
+ }
+
+ if(rSource.areControlPointsUsed())
+ {
+ const sal_uInt32 nEdgeCount(rSource.isClosed() ? nPointCount : nPointCount - 1);
+
+ if(nEdgeCount)
+ {
+ basegfx::B2DCubicBezier aEdge;
+ aEdge.setStartPoint(rSource.getB2DPoint(0));
+
+ for(sal_uInt32 b(0); b < nEdgeCount; b++)
+ {
+ const sal_uInt32 nNextIndex((b + 1) % nPointCount);
+ aEdge.setControlPointA(rSource.getNextControlPoint(b));
+ aEdge.setControlPointB(rSource.getPrevControlPoint(nNextIndex));
+ aEdge.setEndPoint(rSource.getB2DPoint(nNextIndex));
+
+ if(aEdge.isBezier())
+ {
+ const basegfx::B2DRange aBezierRangeWithControlPoints(aEdge.getRange());
+
+ if(!aNewRange.isInside(aBezierRangeWithControlPoints))
+ {
+ // the range with control points of the current edge is not completely
+ // inside the current range without control points. Expand current range by
+ // subdividing the bezier segment.
+ // Ideal here is a subdivision at the extreme values, so use
+ // getAllExtremumPositions to get all extremas in one run
+ ::std::vector< double > aExtremas;
+
+ aExtremas.reserve(4);
+ aEdge.getAllExtremumPositions(aExtremas);
+
+ const sal_uInt32 nExtremaCount(aExtremas.size());
+
+ for(sal_uInt32 c(0); c < nExtremaCount; c++)
+ {
+ aNewRange.expand(aEdge.interpolatePoint(aExtremas[c]));
+ }
+ }
+ }
+
+ // prepare next edge
+ aEdge.setStartPoint(aEdge.getEndPoint());
+ }
+ }
+ }
+ }
+
+ const_cast< ImplBufferedData* >(this)->mpB2DRange.reset(new basegfx::B2DRange(aNewRange));
+ }
+
+ return *mpB2DRange;
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class ImplB2DPolygon
+{
+private:
+ // The point vector. This vector exists always and defines the
+ // count of members.
+ CoordinateDataArray2D maPoints;
+
+ // The control point vectors. This vectors are created on demand
+ // and may be zero.
+ boost::scoped_ptr< ControlVectorArray2D > mpControlVector;
+
+ // buffered data for e.g. default subdivision and range
+ boost::scoped_ptr< ImplBufferedData > mpBufferedData;
+
+ // flag which decides if this polygon is opened or closed
+ bool mbIsClosed;
+
+public:
+ const basegfx::B2DPolygon& getDefaultAdaptiveSubdivision(const basegfx::B2DPolygon& rSource) const
+ {
+ if(!mpControlVector || !mpControlVector->isUsed())
+ {
+ return rSource;
+ }
+
+ if(!mpBufferedData)
+ {
+ const_cast< ImplB2DPolygon* >(this)->mpBufferedData.reset(new ImplBufferedData);
+ }
+
+ return mpBufferedData->getDefaultAdaptiveSubdivision(rSource);
+ }
+
+ const basegfx::B2DRange& getB2DRange(const basegfx::B2DPolygon& rSource) const
+ {
+ if(!mpBufferedData)
+ {
+ const_cast< ImplB2DPolygon* >(this)->mpBufferedData.reset(new ImplBufferedData);
+ }
+
+ return mpBufferedData->getB2DRange(rSource);
+ }
+
+ ImplB2DPolygon()
+ : maPoints(0),
+ mpControlVector(),
+ mpBufferedData(),
+ mbIsClosed(false)
+ {}
+
+ ImplB2DPolygon(const ImplB2DPolygon& rToBeCopied)
+ : maPoints(rToBeCopied.maPoints),
+ mpControlVector(),
+ mpBufferedData(),
+ mbIsClosed(rToBeCopied.mbIsClosed)
+ {
+ // complete initialization using copy
+ if(rToBeCopied.mpControlVector && rToBeCopied.mpControlVector->isUsed())
+ {
+ mpControlVector.reset( new ControlVectorArray2D(*rToBeCopied.mpControlVector) );
+ }
+ }
+
+ ImplB2DPolygon(const ImplB2DPolygon& rToBeCopied, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maPoints(rToBeCopied.maPoints, nIndex, nCount),
+ mpControlVector(),
+ mpBufferedData(),
+ mbIsClosed(rToBeCopied.mbIsClosed)
+ {
+ // complete initialization using partly copy
+ if(rToBeCopied.mpControlVector && rToBeCopied.mpControlVector->isUsed())
+ {
+ mpControlVector.reset( new ControlVectorArray2D(*rToBeCopied.mpControlVector, nIndex, nCount) );
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+
+ ImplB2DPolygon& operator=( const ImplB2DPolygon& rToBeCopied )
+ {
+ maPoints = rToBeCopied.maPoints;
+ mpControlVector.reset();
+ mpBufferedData.reset();
+ mbIsClosed = rToBeCopied.mbIsClosed;
+
+ // complete initialization using copy
+ if(rToBeCopied.mpControlVector && rToBeCopied.mpControlVector->isUsed())
+ mpControlVector.reset( new ControlVectorArray2D(*rToBeCopied.mpControlVector) );
+
+ return *this;
+ }
+
+ sal_uInt32 count() const
+ {
+ return maPoints.count();
+ }
+
+ bool isClosed() const
+ {
+ return mbIsClosed;
+ }
+
+ void setClosed(bool bNew)
+ {
+ if(bNew != mbIsClosed)
+ {
+ mpBufferedData.reset();
+ mbIsClosed = bNew;
+ }
+ }
+
+ bool operator==(const ImplB2DPolygon& rCandidate) const
+ {
+ if(mbIsClosed == rCandidate.mbIsClosed)
+ {
+ if(maPoints == rCandidate.maPoints)
+ {
+ bool bControlVectorsAreEqual(true);
+
+ if(mpControlVector)
+ {
+ if(rCandidate.mpControlVector)
+ {
+ bControlVectorsAreEqual = ((*mpControlVector) == (*rCandidate.mpControlVector));
+ }
+ else
+ {
+ // candidate has no control vector, so it's assumed all unused.
+ bControlVectorsAreEqual = !mpControlVector->isUsed();
+ }
+ }
+ else
+ {
+ if(rCandidate.mpControlVector)
+ {
+ // we have no control vector, so it's assumed all unused.
+ bControlVectorsAreEqual = !rCandidate.mpControlVector->isUsed();
+ }
+ }
+
+ if(bControlVectorsAreEqual)
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ const basegfx::B2DPoint& getPoint(sal_uInt32 nIndex) const
+ {
+ return maPoints.getCoordinate(nIndex);
+ }
+
+ void setPoint(sal_uInt32 nIndex, const basegfx::B2DPoint& rValue)
+ {
+ mpBufferedData.reset();
+ maPoints.setCoordinate(nIndex, rValue);
+ }
+
+ void reserve(sal_uInt32 nCount)
+ {
+ maPoints.reserve(nCount);
+ }
+
+ void append(const basegfx::B2DPoint& rPoint)
+ {
+ mpBufferedData.reset(); // TODO: is this needed?
+ const CoordinateData2D aCoordinate(rPoint);
+ maPoints.append(aCoordinate);
+
+ if(mpControlVector)
+ {
+ const ControlVectorPair2D aVectorPair;
+ mpControlVector->append(aVectorPair);
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const basegfx::B2DPoint& rPoint, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ mpBufferedData.reset();
+ CoordinateData2D aCoordinate(rPoint);
+ maPoints.insert(nIndex, aCoordinate, nCount);
+
+ if(mpControlVector)
+ {
+ ControlVectorPair2D aVectorPair;
+ mpControlVector->insert(nIndex, aVectorPair, nCount);
+ }
+ }
+ }
+
+ const basegfx::B2DVector& getPrevControlVector(sal_uInt32 nIndex) const
+ {
+ if(mpControlVector)
+ {
+ return mpControlVector->getPrevVector(nIndex);
+ }
+ else
+ {
+ return basegfx::B2DVector::getEmptyVector();
+ }
+ }
+
+ void setPrevControlVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
+ {
+ if(!mpControlVector)
+ {
+ if(!rValue.equalZero())
+ {
+ mpBufferedData.reset();
+ mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
+ mpControlVector->setPrevVector(nIndex, rValue);
+ }
+ }
+ else
+ {
+ mpBufferedData.reset();
+ mpControlVector->setPrevVector(nIndex, rValue);
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+
+ const basegfx::B2DVector& getNextControlVector(sal_uInt32 nIndex) const
+ {
+ if(mpControlVector)
+ {
+ return mpControlVector->getNextVector(nIndex);
+ }
+ else
+ {
+ return basegfx::B2DVector::getEmptyVector();
+ }
+ }
+
+ void setNextControlVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
+ {
+ if(!mpControlVector)
+ {
+ if(!rValue.equalZero())
+ {
+ mpBufferedData.reset();
+ mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
+ mpControlVector->setNextVector(nIndex, rValue);
+ }
+ }
+ else
+ {
+ mpBufferedData.reset();
+ mpControlVector->setNextVector(nIndex, rValue);
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+
+ bool areControlPointsUsed() const
+ {
+ return (mpControlVector && mpControlVector->isUsed());
+ }
+
+ void resetControlVectors(sal_uInt32 nIndex)
+ {
+ setPrevControlVector(nIndex, basegfx::B2DVector::getEmptyVector());
+ setNextControlVector(nIndex, basegfx::B2DVector::getEmptyVector());
+ }
+
+ void resetControlVectors()
+ {
+ mpBufferedData.reset();
+ mpControlVector.reset();
+ }
+
+ void setControlVectors(sal_uInt32 nIndex, const basegfx::B2DVector& rPrev, const basegfx::B2DVector& rNext)
+ {
+ setPrevControlVector(nIndex, rPrev);
+ setNextControlVector(nIndex, rNext);
+ }
+
+ void appendBezierSegment(const basegfx::B2DVector& rNext, const basegfx::B2DVector& rPrev, const basegfx::B2DPoint& rPoint)
+ {
+ mpBufferedData.reset();
+ const sal_uInt32 nCount(maPoints.count());
+
+ if(nCount)
+ {
+ setNextControlVector(nCount - 1, rNext);
+ }
+
+ insert(nCount, rPoint, 1);
+ setPrevControlVector(nCount, rPrev);
+ }
+
+ void insert(sal_uInt32 nIndex, const ImplB2DPolygon& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maPoints.count());
+
+ if(nCount)
+ {
+ mpBufferedData.reset();
+
+ if(rSource.mpControlVector && rSource.mpControlVector->isUsed() && !mpControlVector)
+ {
+ mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
+ }
+
+ maPoints.insert(nIndex, rSource.maPoints);
+
+ if(rSource.mpControlVector)
+ {
+ mpControlVector->insert(nIndex, *rSource.mpControlVector);
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ else if(mpControlVector)
+ {
+ ControlVectorPair2D aVectorPair;
+ mpControlVector->insert(nIndex, aVectorPair, nCount);
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ mpBufferedData.reset();
+ maPoints.remove(nIndex, nCount);
+
+ if(mpControlVector)
+ {
+ mpControlVector->remove(nIndex, nCount);
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+ }
+
+ void flip()
+ {
+ if(maPoints.count() > 1)
+ {
+ mpBufferedData.reset();
+
+ // flip points
+ maPoints.flip(mbIsClosed);
+
+ if(mpControlVector)
+ {
+ // flip control vector
+ mpControlVector->flip(mbIsClosed);
+ }
+ }
+ }
+
+ bool hasDoublePoints() const
+ {
+ if(mbIsClosed)
+ {
+ // check for same start and end point
+ const sal_uInt32 nIndex(maPoints.count() - 1);
+
+ if(maPoints.getCoordinate(0) == maPoints.getCoordinate(nIndex))
+ {
+ if(mpControlVector)
+ {
+ if(mpControlVector->getNextVector(nIndex).equalZero() && mpControlVector->getPrevVector(0).equalZero())
+ {
+ return true;
+ }
+ }
+ else
+ {
+ return true;
+ }
+ }
+ }
+
+ // test for range
+ for(sal_uInt32 a(0); a < maPoints.count() - 1; a++)
+ {
+ if(maPoints.getCoordinate(a) == maPoints.getCoordinate(a + 1))
+ {
+ if(mpControlVector)
+ {
+ if(mpControlVector->getNextVector(a).equalZero() && mpControlVector->getPrevVector(a + 1).equalZero())
+ {
+ return true;
+ }
+ }
+ else
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ void removeDoublePointsAtBeginEnd()
+ {
+ // Only remove DoublePoints at Begin and End when poly is closed
+ if(mbIsClosed)
+ {
+ mpBufferedData.reset();
+
+ if(mpControlVector)
+ {
+ bool bRemove;
+
+ do
+ {
+ bRemove = false;
+
+ if(maPoints.count() > 1)
+ {
+ const sal_uInt32 nIndex(maPoints.count() - 1);
+
+ if(maPoints.getCoordinate(0) == maPoints.getCoordinate(nIndex))
+ {
+ if(mpControlVector)
+ {
+ if(mpControlVector->getNextVector(nIndex).equalZero() && mpControlVector->getPrevVector(0).equalZero())
+ {
+ bRemove = true;
+ }
+ }
+ else
+ {
+ bRemove = true;
+ }
+ }
+ }
+
+ if(bRemove)
+ {
+ const sal_uInt32 nIndex(maPoints.count() - 1);
+
+ if(mpControlVector && !mpControlVector->getPrevVector(nIndex).equalZero())
+ {
+ mpControlVector->setPrevVector(0, mpControlVector->getPrevVector(nIndex));
+ }
+
+ remove(nIndex, 1);
+ }
+ }
+ while(bRemove);
+ }
+ else
+ {
+ maPoints.removeDoublePointsAtBeginEnd();
+ }
+ }
+ }
+
+ void removeDoublePointsWholeTrack()
+ {
+ mpBufferedData.reset();
+
+ if(mpControlVector)
+ {
+ sal_uInt32 nIndex(0);
+
+ // test as long as there are at least two points and as long as the index
+ // is smaller or equal second last point
+ while((maPoints.count() > 1) && (nIndex <= maPoints.count() - 2))
+ {
+ bool bRemove(maPoints.getCoordinate(nIndex) == maPoints.getCoordinate(nIndex + 1));
+
+ if(bRemove)
+ {
+ if(mpControlVector)
+ {
+ if(!mpControlVector->getNextVector(nIndex).equalZero() || !mpControlVector->getPrevVector(nIndex + 1).equalZero())
+ {
+ bRemove = false;
+ }
+ }
+ }
+
+ if(bRemove)
+ {
+ if(mpControlVector && !mpControlVector->getPrevVector(nIndex).equalZero())
+ {
+ mpControlVector->setPrevVector(nIndex + 1, mpControlVector->getPrevVector(nIndex));
+ }
+
+ // if next is same as index and the control vectors are unused, delete index
+ remove(nIndex, 1);
+ }
+ else
+ {
+ // if different, step forward
+ nIndex++;
+ }
+ }
+ }
+ else
+ {
+ maPoints.removeDoublePointsWholeTrack();
+ }
+ }
+
+ void transform(const basegfx::B2DHomMatrix& rMatrix)
+ {
+ mpBufferedData.reset();
+
+ if(mpControlVector)
+ {
+ for(sal_uInt32 a(0); a < maPoints.count(); a++)
+ {
+ basegfx::B2DPoint aCandidate = maPoints.getCoordinate(a);
+
+ if(mpControlVector->isUsed())
+ {
+ const basegfx::B2DVector& rPrevVector(mpControlVector->getPrevVector(a));
+ const basegfx::B2DVector& rNextVector(mpControlVector->getNextVector(a));
+
+ if(!rPrevVector.equalZero())
+ {
+ basegfx::B2DVector aPrevVector(rMatrix * rPrevVector);
+ mpControlVector->setPrevVector(a, aPrevVector);
+ }
+
+ if(!rNextVector.equalZero())
+ {
+ basegfx::B2DVector aNextVector(rMatrix * rNextVector);
+ mpControlVector->setNextVector(a, aNextVector);
+ }
+ }
+
+ aCandidate *= rMatrix;
+ maPoints.setCoordinate(a, aCandidate);
+ }
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ else
+ {
+ maPoints.transform(rMatrix);
+ }
+ }
+
+ const basegfx::B2DPoint* begin() const
+ {
+ return maPoints.begin();
+ }
+
+ const basegfx::B2DPoint* end() const
+ {
+ return maPoints.end();
+ }
+
+ basegfx::B2DPoint* begin()
+ {
+ mpBufferedData.reset();
+ return maPoints.begin();
+ }
+
+ basegfx::B2DPoint* end()
+ {
+ mpBufferedData.reset();
+ return maPoints.end();
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ struct DefaultPolygon: public rtl::Static<B2DPolygon::ImplType, DefaultPolygon> {};
+ }
+
+ B2DPolygon::B2DPolygon()
+ : mpPolygon(DefaultPolygon::get())
+ {}
+
+ B2DPolygon::B2DPolygon(const B2DPolygon& rPolygon)
+ : mpPolygon(rPolygon.mpPolygon)
+ {}
+
+ B2DPolygon::B2DPolygon(const B2DPolygon& rPolygon, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : mpPolygon(ImplB2DPolygon(*rPolygon.mpPolygon, nIndex, nCount))
+ {
+ // TODO(P2): one extra temporary here (cow_wrapper copies
+ // given ImplB2DPolygon into its internal impl_t wrapper type)
+ OSL_ENSURE(nIndex + nCount <= rPolygon.mpPolygon->count(), "B2DPolygon constructor outside range (!)");
+ }
+
+ B2DPolygon::~B2DPolygon()
+ {
+ }
+
+ B2DPolygon& B2DPolygon::operator=(const B2DPolygon& rPolygon)
+ {
+ mpPolygon = rPolygon.mpPolygon;
+ return *this;
+ }
+
+ void B2DPolygon::makeUnique()
+ {
+ mpPolygon.make_unique();
+ }
+
+ bool B2DPolygon::operator==(const B2DPolygon& rPolygon) const
+ {
+ if(mpPolygon.same_object(rPolygon.mpPolygon))
+ return true;
+
+ return ((*mpPolygon) == (*rPolygon.mpPolygon));
+ }
+
+ bool B2DPolygon::operator!=(const B2DPolygon& rPolygon) const
+ {
+ return !(*this == rPolygon);
+ }
+
+ sal_uInt32 B2DPolygon::count() const
+ {
+ return mpPolygon->count();
+ }
+
+ B2DPoint B2DPolygon::getB2DPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ return mpPolygon->getPoint(nIndex);
+ }
+
+ void B2DPolygon::setB2DPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(getB2DPoint(nIndex) != rValue)
+ {
+ mpPolygon->setPoint(nIndex, rValue);
+ }
+ }
+
+ void B2DPolygon::reserve(sal_uInt32 nCount)
+ {
+ mpPolygon->reserve(nCount);
+ }
+
+ void B2DPolygon::insert(sal_uInt32 nIndex, const B2DPoint& rPoint, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex <= mpPolygon->count(), "B2DPolygon Insert outside range (!)");
+
+ if(nCount)
+ {
+ mpPolygon->insert(nIndex, rPoint, nCount);
+ }
+ }
+
+ void B2DPolygon::append(const B2DPoint& rPoint, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ mpPolygon->insert(mpPolygon->count(), rPoint, nCount);
+ }
+ }
+
+ void B2DPolygon::append(const B2DPoint& rPoint)
+ {
+ mpPolygon->append(rPoint);
+ }
+
+ B2DPoint B2DPolygon::getPrevControlPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ return mpPolygon->getPoint(nIndex) + mpPolygon->getPrevControlVector(nIndex);
+ }
+ else
+ {
+ return mpPolygon->getPoint(nIndex);
+ }
+ }
+
+ B2DPoint B2DPolygon::getNextControlPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ return mpPolygon->getPoint(nIndex) + mpPolygon->getNextControlVector(nIndex);
+ }
+ else
+ {
+ return mpPolygon->getPoint(nIndex);
+ }
+ }
+
+ void B2DPolygon::setPrevControlPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+ const basegfx::B2DVector aNewVector(rValue - mpPolygon->getPoint(nIndex));
+
+ if(mpPolygon->getPrevControlVector(nIndex) != aNewVector)
+ {
+ mpPolygon->setPrevControlVector(nIndex, aNewVector);
+ }
+ }
+
+ void B2DPolygon::setNextControlPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+ const basegfx::B2DVector aNewVector(rValue - mpPolygon->getPoint(nIndex));
+
+ if(mpPolygon->getNextControlVector(nIndex) != aNewVector)
+ {
+ mpPolygon->setNextControlVector(nIndex, aNewVector);
+ }
+ }
+
+ void B2DPolygon::setControlPoints(sal_uInt32 nIndex, const basegfx::B2DPoint& rPrev, const basegfx::B2DPoint& rNext)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+ const B2DPoint aPoint(mpPolygon->getPoint(nIndex));
+ const basegfx::B2DVector aNewPrev(rPrev - aPoint);
+ const basegfx::B2DVector aNewNext(rNext - aPoint);
+
+ if(mpPolygon->getPrevControlVector(nIndex) != aNewPrev || mpPolygon->getNextControlVector(nIndex) != aNewNext)
+ {
+ mpPolygon->setControlVectors(nIndex, aNewPrev, aNewNext);
+ }
+ }
+
+ void B2DPolygon::resetPrevControlPoint(sal_uInt32 nIndex)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed() && !mpPolygon->getPrevControlVector(nIndex).equalZero())
+ {
+ mpPolygon->setPrevControlVector(nIndex, B2DVector::getEmptyVector());
+ }
+ }
+
+ void B2DPolygon::resetNextControlPoint(sal_uInt32 nIndex)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed() && !mpPolygon->getNextControlVector(nIndex).equalZero())
+ {
+ mpPolygon->setNextControlVector(nIndex, B2DVector::getEmptyVector());
+ }
+ }
+
+ void B2DPolygon::resetControlPoints(sal_uInt32 nIndex)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed() &&
+ (!mpPolygon->getPrevControlVector(nIndex).equalZero() || !mpPolygon->getNextControlVector(nIndex).equalZero()))
+ {
+ mpPolygon->resetControlVectors(nIndex);
+ }
+ }
+
+ void B2DPolygon::resetControlPoints()
+ {
+ if(mpPolygon->areControlPointsUsed())
+ {
+ mpPolygon->resetControlVectors();
+ }
+ }
+
+ void B2DPolygon::appendBezierSegment(
+ const B2DPoint& rNextControlPoint,
+ const B2DPoint& rPrevControlPoint,
+ const B2DPoint& rPoint)
+ {
+ const B2DVector aNewNextVector(mpPolygon->count() ? B2DVector(rNextControlPoint - mpPolygon->getPoint(mpPolygon->count() - 1)) : B2DVector::getEmptyVector());
+ const B2DVector aNewPrevVector(rPrevControlPoint - rPoint);
+
+ if(aNewNextVector.equalZero() && aNewPrevVector.equalZero())
+ {
+ mpPolygon->insert(mpPolygon->count(), rPoint, 1);
+ }
+ else
+ {
+ mpPolygon->appendBezierSegment(aNewNextVector, aNewPrevVector, rPoint);
+ }
+ }
+
+ bool B2DPolygon::areControlPointsUsed() const
+ {
+ return mpPolygon->areControlPointsUsed();
+ }
+
+ bool B2DPolygon::isPrevControlPointUsed(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ return (mpPolygon->areControlPointsUsed() && !mpPolygon->getPrevControlVector(nIndex).equalZero());
+ }
+
+ bool B2DPolygon::isNextControlPointUsed(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ return (mpPolygon->areControlPointsUsed() && !mpPolygon->getNextControlVector(nIndex).equalZero());
+ }
+
+ B2VectorContinuity B2DPolygon::getContinuityInPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ const B2DVector& rPrev(mpPolygon->getPrevControlVector(nIndex));
+ const B2DVector& rNext(mpPolygon->getNextControlVector(nIndex));
+
+ return getContinuity(rPrev, rNext);
+ }
+ else
+ {
+ return CONTINUITY_NONE;
+ }
+ }
+
+ bool B2DPolygon::isBezierSegment(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ // Check if the edge exists
+ const bool bNextIndexValidWithoutClose(nIndex + 1 < mpPolygon->count());
+
+ if(bNextIndexValidWithoutClose || mpPolygon->isClosed())
+ {
+ const sal_uInt32 nNextIndex(bNextIndexValidWithoutClose ? nIndex + 1 : 0);
+ return (!mpPolygon->getPrevControlVector(nNextIndex).equalZero()
+ || !mpPolygon->getNextControlVector(nIndex).equalZero());
+ }
+ else
+ {
+ // no valid edge -> no bezier segment, even when local next
+ // vector may be used
+ return false;
+ }
+ }
+ else
+ {
+ // no control points -> no bezier segment
+ return false;
+ }
+ }
+
+ void B2DPolygon::getBezierSegment(sal_uInt32 nIndex, B2DCubicBezier& rTarget) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+ const bool bNextIndexValidWithoutClose(nIndex + 1 < mpPolygon->count());
+
+ if(bNextIndexValidWithoutClose || mpPolygon->isClosed())
+ {
+ const sal_uInt32 nNextIndex(bNextIndexValidWithoutClose ? nIndex + 1 : 0);
+ rTarget.setStartPoint(mpPolygon->getPoint(nIndex));
+ rTarget.setEndPoint(mpPolygon->getPoint(nNextIndex));
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ rTarget.setControlPointA(rTarget.getStartPoint() + mpPolygon->getNextControlVector(nIndex));
+ rTarget.setControlPointB(rTarget.getEndPoint() + mpPolygon->getPrevControlVector(nNextIndex));
+ }
+ else
+ {
+ // no bezier, reset control poins at rTarget
+ rTarget.setControlPointA(rTarget.getStartPoint());
+ rTarget.setControlPointB(rTarget.getEndPoint());
+ }
+ }
+ else
+ {
+ // no valid edge at all, reset rTarget to current point
+ const B2DPoint aPoint(mpPolygon->getPoint(nIndex));
+ rTarget.setStartPoint(aPoint);
+ rTarget.setEndPoint(aPoint);
+ rTarget.setControlPointA(aPoint);
+ rTarget.setControlPointB(aPoint);
+ }
+ }
+
+ B2DPolygon B2DPolygon::getDefaultAdaptiveSubdivision() const
+ {
+ return mpPolygon->getDefaultAdaptiveSubdivision(*this);
+ }
+
+ B2DRange B2DPolygon::getB2DRange() const
+ {
+ return mpPolygon->getB2DRange(*this);
+ }
+
+ void B2DPolygon::insert(sal_uInt32 nIndex, const B2DPolygon& rPoly, sal_uInt32 nIndex2, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex <= mpPolygon->count(), "B2DPolygon Insert outside range (!)");
+
+ if(rPoly.count())
+ {
+ if(!nCount)
+ {
+ nCount = rPoly.count();
+ }
+
+ if(0 == nIndex2 && nCount == rPoly.count())
+ {
+ mpPolygon->insert(nIndex, *rPoly.mpPolygon);
+ }
+ else
+ {
+ OSL_ENSURE(nIndex2 + nCount <= rPoly.mpPolygon->count(), "B2DPolygon Insert outside range (!)");
+ ImplB2DPolygon aTempPoly(*rPoly.mpPolygon, nIndex2, nCount);
+ mpPolygon->insert(nIndex, aTempPoly);
+ }
+ }
+ }
+
+ void B2DPolygon::append(const B2DPolygon& rPoly, sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(rPoly.count())
+ {
+ if(!nCount)
+ {
+ nCount = rPoly.count();
+ }
+
+ if(0 == nIndex && nCount == rPoly.count())
+ {
+ mpPolygon->insert(mpPolygon->count(), *rPoly.mpPolygon);
+ }
+ else
+ {
+ OSL_ENSURE(nIndex + nCount <= rPoly.mpPolygon->count(), "B2DPolygon Append outside range (!)");
+ ImplB2DPolygon aTempPoly(*rPoly.mpPolygon, nIndex, nCount);
+ mpPolygon->insert(mpPolygon->count(), aTempPoly);
+ }
+ }
+ }
+
+ void B2DPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex + nCount <= mpPolygon->count(), "B2DPolygon Remove outside range (!)");
+
+ if(nCount)
+ {
+ mpPolygon->remove(nIndex, nCount);
+ }
+ }
+
+ void B2DPolygon::clear()
+ {
+ mpPolygon = DefaultPolygon::get();
+ }
+
+ bool B2DPolygon::isClosed() const
+ {
+ return mpPolygon->isClosed();
+ }
+
+ void B2DPolygon::setClosed(bool bNew)
+ {
+ if(isClosed() != bNew)
+ {
+ mpPolygon->setClosed(bNew);
+ }
+ }
+
+ void B2DPolygon::flip()
+ {
+ if(count() > 1)
+ {
+ mpPolygon->flip();
+ }
+ }
+
+ bool B2DPolygon::hasDoublePoints() const
+ {
+ return (mpPolygon->count() > 1 && mpPolygon->hasDoublePoints());
+ }
+
+ void B2DPolygon::removeDoublePoints()
+ {
+ if(hasDoublePoints())
+ {
+ mpPolygon->removeDoublePointsAtBeginEnd();
+ mpPolygon->removeDoublePointsWholeTrack();
+ }
+ }
+
+ void B2DPolygon::transform(const B2DHomMatrix& rMatrix)
+ {
+ if(mpPolygon->count() && !rMatrix.isIdentity())
+ {
+ mpPolygon->transform(rMatrix);
+ }
+ }
+
+ const B2DPoint* B2DPolygon::begin() const
+ {
+ return mpPolygon->begin();
+ }
+
+ const B2DPoint* B2DPolygon::end() const
+ {
+ return mpPolygon->end();
+ }
+
+ B2DPoint* B2DPolygon::begin()
+ {
+ return mpPolygon->begin();
+ }
+
+ B2DPoint* B2DPolygon::end()
+ {
+ return mpPolygon->end();
+ }
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b2dpolygonclipper.cxx b/basegfx/source/polygon/b2dpolygonclipper.cxx
new file mode 100644
index 000000000000..6e5c7701e2ec
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolygonclipper.cxx
@@ -0,0 +1,873 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/polygon/b2dpolygonclipper.hxx>
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
+#include <basegfx/polygon/b2dpolygoncutandtouch.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/curve/b2dcubicbezier.hxx>
+#include <basegfx/tools/rectcliptools.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ B2DPolyPolygon clipPolygonOnParallelAxis(const B2DPolygon& rCandidate, bool bParallelToXAxis, bool bAboveAxis, double fValueOnOtherAxis, bool bStroke)
+ {
+ B2DPolyPolygon aRetval;
+
+ if(rCandidate.count())
+ {
+ const B2DRange aCandidateRange(getRange(rCandidate));
+
+ if(bParallelToXAxis && fTools::moreOrEqual(aCandidateRange.getMinY(), fValueOnOtherAxis))
+ {
+ // completely above and on the clip line. also true for curves.
+ if(bAboveAxis)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(bParallelToXAxis && fTools::lessOrEqual(aCandidateRange.getMaxY(), fValueOnOtherAxis))
+ {
+ // completely below and on the clip line. also true for curves.
+ if(!bAboveAxis)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(!bParallelToXAxis && fTools::moreOrEqual(aCandidateRange.getMinX(), fValueOnOtherAxis))
+ {
+ // completely right of and on the clip line. also true for curves.
+ if(bAboveAxis)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(!bParallelToXAxis && fTools::lessOrEqual(aCandidateRange.getMaxX(), fValueOnOtherAxis))
+ {
+ // completely left of and on the clip line. also true for curves.
+ if(!bAboveAxis)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else
+ {
+ // add cuts with axis to polygon, including bezier segments
+ // Build edge to cut with. Make it a little big longer than needed for
+ // numerical stability. We want to cut against the edge seen as endless
+ // ray here, but addPointsAtCuts() will limit itself to the
+ // edge's range ]0.0 .. 1.0[.
+ const double fSmallExtension((aCandidateRange.getWidth() + aCandidateRange.getHeight()) * (0.5 * 0.1));
+ const B2DPoint aStart(
+ bParallelToXAxis ? aCandidateRange.getMinX() - fSmallExtension : fValueOnOtherAxis,
+ bParallelToXAxis ? fValueOnOtherAxis : aCandidateRange.getMinY() - fSmallExtension);
+ const B2DPoint aEnd(
+ bParallelToXAxis ? aCandidateRange.getMaxX() + fSmallExtension : fValueOnOtherAxis,
+ bParallelToXAxis ? fValueOnOtherAxis : aCandidateRange.getMaxY() + fSmallExtension);
+ const B2DPolygon aCandidate(addPointsAtCuts(rCandidate, aStart, aEnd));
+ const sal_uInt32 nPointCount(aCandidate.count());
+ const sal_uInt32 nEdgeCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ B2DCubicBezier aEdge;
+ B2DPolygon aRun;
+
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ aCandidate.getBezierSegment(a, aEdge);
+ const B2DPoint aTestPoint(aEdge.interpolatePoint(0.5));
+ const bool bInside(bParallelToXAxis ?
+ fTools::moreOrEqual(aTestPoint.getY(), fValueOnOtherAxis) == bAboveAxis :
+ fTools::moreOrEqual(aTestPoint.getX(), fValueOnOtherAxis) == bAboveAxis);
+
+ if(bInside)
+ {
+ if(!aRun.count() || !aRun.getB2DPoint(aRun.count() - 1).equal(aEdge.getStartPoint()))
+ {
+ aRun.append(aEdge.getStartPoint());
+ }
+
+ if(aEdge.isBezier())
+ {
+ aRun.appendBezierSegment(aEdge.getControlPointA(), aEdge.getControlPointB(), aEdge.getEndPoint());
+ }
+ else
+ {
+ aRun.append(aEdge.getEndPoint());
+ }
+ }
+ else
+ {
+ if(bStroke && aRun.count())
+ {
+ aRetval.append(aRun);
+ aRun.clear();
+ }
+ }
+ }
+
+ if(aRun.count())
+ {
+ if(bStroke)
+ {
+ // try to merge this last and first polygon; they may have been
+ // the former polygon's start/end point
+ if(aRetval.count())
+ {
+ const B2DPolygon aStartPolygon(aRetval.getB2DPolygon(0));
+
+ if(aStartPolygon.count() && aStartPolygon.getB2DPoint(0).equal(aRun.getB2DPoint(aRun.count() - 1)))
+ {
+ // append start polygon to aRun, remove from result set
+ aRun.append(aStartPolygon); aRun.removeDoublePoints();
+ aRetval.remove(0);
+ }
+ }
+
+ aRetval.append(aRun);
+ }
+ else
+ {
+ // set closed flag and correct last point (which is added double now).
+ closeWithGeometryChange(aRun);
+ aRetval.append(aRun);
+ }
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon clipPolyPolygonOnParallelAxis(const B2DPolyPolygon& rCandidate, bool bParallelToXAxis, bool bAboveAxis, double fValueOnOtherAxis, bool bStroke)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolyPolygon aClippedPolyPolygon(clipPolygonOnParallelAxis(rCandidate.getB2DPolygon(a), bParallelToXAxis, bAboveAxis, fValueOnOtherAxis, bStroke));
+
+ if(aClippedPolyPolygon.count())
+ {
+ aRetval.append(aClippedPolyPolygon);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon clipPolygonOnRange(const B2DPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke)
+ {
+ const sal_uInt32 nCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ if(!nCount)
+ {
+ // source is empty
+ return aRetval;
+ }
+
+ if(rRange.isEmpty())
+ {
+ if(bInside)
+ {
+ // nothing is inside an empty range
+ return aRetval;
+ }
+ else
+ {
+ // everything is outside an empty range
+ return B2DPolyPolygon(rCandidate);
+ }
+ }
+
+ const B2DRange aCandidateRange(getRange(rCandidate));
+
+ if(rRange.isInside(aCandidateRange))
+ {
+ // candidate is completely inside given range
+ if(bInside)
+ {
+ // nothing to do
+ return B2DPolyPolygon(rCandidate);
+ }
+ else
+ {
+ // nothing is outside, then
+ return aRetval;
+ }
+ }
+
+ if(!bInside)
+ {
+ // cutting off the outer parts of filled polygons at parallell
+ // lines to the axes is only possible for the inner part, not for
+ // the outer part which means cutting a hole into the original polygon.
+ // This is because the inner part is a logical AND-operation of
+ // the four implied half-planes, but the outer part is not.
+ // It is possible for strokes, but with creating unnecessary extra
+ // cuts, so using clipPolygonOnPolyPolygon is better there, too.
+ // This needs to be done with the topology knowlegde and is unfurtunately
+ // more expensive, too.
+ const B2DPolygon aClip(createPolygonFromRect(rRange));
+
+ return clipPolygonOnPolyPolygon(rCandidate, B2DPolyPolygon(aClip), bInside, bStroke);
+ }
+
+ // clip against the four axes of the range
+ // against X-Axis, lower value
+ aRetval = clipPolygonOnParallelAxis(rCandidate, true, bInside, rRange.getMinY(), bStroke);
+
+ if(aRetval.count())
+ {
+ // against Y-Axis, lower value
+ if(1L == aRetval.count())
+ {
+ aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), false, bInside, rRange.getMinX(), bStroke);
+ }
+ else
+ {
+ aRetval = clipPolyPolygonOnParallelAxis(aRetval, false, bInside, rRange.getMinX(), bStroke);
+ }
+
+ if(aRetval.count())
+ {
+ // against X-Axis, higher value
+ if(1L == aRetval.count())
+ {
+ aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), true, !bInside, rRange.getMaxY(), bStroke);
+ }
+ else
+ {
+ aRetval = clipPolyPolygonOnParallelAxis(aRetval, true, !bInside, rRange.getMaxY(), bStroke);
+ }
+
+ if(aRetval.count())
+ {
+ // against Y-Axis, higher value
+ if(1L == aRetval.count())
+ {
+ aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), false, !bInside, rRange.getMaxX(), bStroke);
+ }
+ else
+ {
+ aRetval = clipPolyPolygonOnParallelAxis(aRetval, false, !bInside, rRange.getMaxX(), bStroke);
+ }
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon clipPolyPolygonOnRange(const B2DPolyPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ if(!nPolygonCount)
+ {
+ // source is empty
+ return aRetval;
+ }
+
+ if(rRange.isEmpty())
+ {
+ if(bInside)
+ {
+ // nothing is inside an empty range
+ return aRetval;
+ }
+ else
+ {
+ // everything is outside an empty range
+ return rCandidate;
+ }
+ }
+
+ if(bInside)
+ {
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolyPolygon aClippedPolyPolygon(clipPolygonOnRange(rCandidate.getB2DPolygon(a), rRange, bInside, bStroke));
+
+ if(aClippedPolyPolygon.count())
+ {
+ aRetval.append(aClippedPolyPolygon);
+ }
+ }
+ }
+ else
+ {
+ // for details, see comment in clipPolygonOnRange for the "cutting off
+ // the outer parts of filled polygons at parallell lines" explanations
+ const B2DPolygon aClip(createPolygonFromRect(rRange));
+
+ return clipPolyPolygonOnPolyPolygon(rCandidate, B2DPolyPolygon(aClip), bInside, bStroke);
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon clipPolygonOnEdge(const B2DPolygon& rCandidate, const B2DPoint& rPointA, const B2DPoint& rPointB, bool bAbove, bool bStroke)
+ {
+ B2DPolyPolygon aRetval;
+
+ if(rPointA.equal(rPointB))
+ {
+ // edge has no length, return polygon
+ aRetval.append(rCandidate);
+ }
+ else if(rCandidate.count())
+ {
+ const B2DVector aEdge(rPointB - rPointA);
+ B2DPolygon aCandidate(rCandidate);
+
+ // translate and rotate polygon so that given edge is on x axis
+ B2DHomMatrix aMatrixTransform(basegfx::tools::createTranslateB2DHomMatrix(-rPointA.getX(), -rPointA.getY()));
+ aMatrixTransform.rotate(-atan2(aEdge.getY(), aEdge.getX()));
+ aCandidate.transform(aMatrixTransform);
+
+ // call clip method on X-Axis
+ aRetval = clipPolygonOnParallelAxis(aCandidate, true, bAbove, 0.0, bStroke);
+
+ if(aRetval.count())
+ {
+ // if there is a result, it needs to be transformed back
+ aMatrixTransform.invert();
+ aRetval.transform(aMatrixTransform);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon clipPolyPolygonOnEdge(const B2DPolyPolygon& rCandidate, const B2DPoint& rPointA, const B2DPoint& rPointB, bool bAbove, bool bStroke)
+ {
+ B2DPolyPolygon aRetval;
+
+ if(rPointA.equal(rPointB))
+ {
+ // edge has no length, return polygon
+ aRetval = rCandidate;
+ }
+ else if(rCandidate.count())
+ {
+ const B2DVector aEdge(rPointB - rPointA);
+ B2DPolyPolygon aCandidate(rCandidate);
+
+ // translate and rotate polygon so that given edge is on x axis
+ B2DHomMatrix aMatrixTransform(basegfx::tools::createTranslateB2DHomMatrix(-rPointA.getX(), -rPointA.getY()));
+ aMatrixTransform.rotate(-atan2(aEdge.getY(), aEdge.getX()));
+ aCandidate.transform(aMatrixTransform);
+
+ // call clip method on X-Axis
+ aRetval = clipPolyPolygonOnParallelAxis(aCandidate, true, bAbove, 0.0, bStroke);
+
+ if(aRetval.count())
+ {
+ // if there is a result, it needs to be transformed back
+ aMatrixTransform.invert();
+ aRetval.transform(aMatrixTransform);
+ }
+ }
+
+ return aRetval;
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon clipPolyPolygonOnPolyPolygon(const B2DPolyPolygon& rCandidate, const B2DPolyPolygon& rClip, bool bInside, bool bStroke)
+ {
+ B2DPolyPolygon aRetval;
+
+ if(rCandidate.count() && rClip.count())
+ {
+ if(bStroke)
+ {
+ // line clipping, create line snippets by first adding all cut points and
+ // then marching along the edges and detecting if they are inside or outside
+ // the clip polygon
+ for(sal_uInt32 a(0); a < rCandidate.count(); a++)
+ {
+ // add cuts with clip to polygon, including bezier segments
+ const B2DPolygon aCandidate(addPointsAtCuts(rCandidate.getB2DPolygon(a), rClip));
+ const sal_uInt32 nPointCount(aCandidate.count());
+ const sal_uInt32 nEdgeCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ B2DCubicBezier aEdge;
+ B2DPolygon aRun;
+
+ for(sal_uInt32 b(0); b < nEdgeCount; b++)
+ {
+ aCandidate.getBezierSegment(b, aEdge);
+ const B2DPoint aTestPoint(aEdge.interpolatePoint(0.5));
+ const bool bIsInside(tools::isInside(rClip, aTestPoint) == bInside);
+
+ if(bIsInside)
+ {
+ if(!aRun.count())
+ {
+ aRun.append(aEdge.getStartPoint());
+ }
+
+ if(aEdge.isBezier())
+ {
+ aRun.appendBezierSegment(aEdge.getControlPointA(), aEdge.getControlPointB(), aEdge.getEndPoint());
+ }
+ else
+ {
+ aRun.append(aEdge.getEndPoint());
+ }
+ }
+ else
+ {
+ if(aRun.count())
+ {
+ aRetval.append(aRun);
+ aRun.clear();
+ }
+ }
+ }
+
+ if(aRun.count())
+ {
+ // try to merge this last and first polygon; they may have been
+ // the former polygon's start/end point
+ if(aRetval.count())
+ {
+ const B2DPolygon aStartPolygon(aRetval.getB2DPolygon(0));
+
+ if(aStartPolygon.count() && aStartPolygon.getB2DPoint(0).equal(aRun.getB2DPoint(aRun.count() - 1)))
+ {
+ // append start polygon to aRun, remove from result set
+ aRun.append(aStartPolygon); aRun.removeDoublePoints();
+ aRetval.remove(0);
+ }
+ }
+
+ aRetval.append(aRun);
+ }
+ }
+ }
+ else
+ {
+ // area clipping
+ B2DPolyPolygon aMergePolyPolygonA(rClip);
+
+ // First solve all polygon-self and polygon-polygon intersections.
+ // Also get rid of some not-needed polygons (neutral, no area -> when
+ // no intersections, these are tubes).
+ // Now it is possible to correct the orientations in the cut-free
+ // polygons to values corresponding to painting the PolyPolygon with
+ // a XOR-WindingRule.
+ aMergePolyPolygonA = solveCrossovers(aMergePolyPolygonA);
+ aMergePolyPolygonA = stripNeutralPolygons(aMergePolyPolygonA);
+ aMergePolyPolygonA = correctOrientations(aMergePolyPolygonA);
+
+ if(!bInside)
+ {
+ // if we want to get the outside of the clip polygon, make
+ // it a 'Hole' in topological sense
+ aMergePolyPolygonA.flip();
+ }
+
+ B2DPolyPolygon aMergePolyPolygonB(rCandidate);
+
+ // prepare 2nd source polygon in same way
+ aMergePolyPolygonB = solveCrossovers(aMergePolyPolygonB);
+ aMergePolyPolygonB = stripNeutralPolygons(aMergePolyPolygonB);
+ aMergePolyPolygonB = correctOrientations(aMergePolyPolygonB);
+
+ // to clip against each other, concatenate and solve all
+ // polygon-polygon crossovers. polygon-self do not need to
+ // be solved again, they were solved in the preparation.
+ aRetval.append(aMergePolyPolygonA);
+ aRetval.append(aMergePolyPolygonB);
+ aRetval = solveCrossovers(aRetval);
+
+ // now remove neutral polygons (closed, but no area). In a last
+ // step throw away all polygons which have a depth of less than 1
+ // which means there was no logical AND at their position. For the
+ // not-inside solution, the clip was flipped to define it as 'Hole',
+ // so the removal rule is different here; remove all with a depth
+ // of less than 0 (aka holes).
+ aRetval = stripNeutralPolygons(aRetval);
+ aRetval = stripDispensablePolygons(aRetval, bInside);
+ }
+ }
+
+ return aRetval;
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon clipPolygonOnPolyPolygon(const B2DPolygon& rCandidate, const B2DPolyPolygon& rClip, bool bInside, bool bStroke)
+ {
+ B2DPolyPolygon aRetval;
+
+ if(rCandidate.count() && rClip.count())
+ {
+ aRetval = clipPolyPolygonOnPolyPolygon(B2DPolyPolygon(rCandidate), rClip, bInside, bStroke);
+ }
+
+ return aRetval;
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ /*
+ * let a plane be defined as
+ *
+ * v.n+d=0
+ *
+ * and a ray be defined as
+ *
+ * a+(b-a)*t=0
+ *
+ * substitute and rearranging yields
+ *
+ * t = -(a.n+d)/(n.(b-a))
+ *
+ * if the denominator is zero, the line is either
+ * contained in the plane or parallel to the plane.
+ * in either case, there is no intersection.
+ * if numerator and denominator are both zero, the
+ * ray is contained in the plane.
+ *
+ */
+ struct scissor_plane {
+ double nx,ny; // plane normal
+ double d; // [-] minimum distance from origin
+ sal_uInt32 clipmask; // clipping mask, e.g. 1000 1000
+ };
+
+ /*
+ *
+ * polygon clipping rules (straight out of Foley and Van Dam)
+ * ===========================================================
+ * current |next |emit
+ * ____________________________________
+ * inside |inside |next
+ * inside |outside |intersect with clip plane
+ * outside |outside |nothing
+ * outside |inside |intersect with clip plane follwed by next
+ *
+ */
+ sal_uInt32 scissorLineSegment( ::basegfx::B2DPoint *in_vertex, // input buffer
+ sal_uInt32 in_count, // number of verts in input buffer
+ ::basegfx::B2DPoint *out_vertex, // output buffer
+ scissor_plane *pPlane, // scissoring plane
+ const ::basegfx::B2DRectangle &rR ) // clipping rectangle
+ {
+ ::basegfx::B2DPoint *curr;
+ ::basegfx::B2DPoint *next;
+
+ sal_uInt32 out_count=0;
+
+ // process all the verts
+ for(sal_uInt32 i=0; i<in_count; i++) {
+
+ // vertices are relative to the coordinate
+ // system defined by the rectangle.
+ curr = &in_vertex[i];
+ next = &in_vertex[(i+1)%in_count];
+
+ // perform clipping judgement & mask against current plane.
+ sal_uInt32 clip = pPlane->clipmask & ((getCohenSutherlandClipFlags(*curr,rR)<<4)|getCohenSutherlandClipFlags(*next,rR));
+
+ if(clip==0) { // both verts are inside
+ out_vertex[out_count++] = *next;
+ }
+ else if((clip&0x0f) && (clip&0xf0)) { // both verts are outside
+ }
+ else if((clip&0x0f) && (clip&0xf0)==0) { // curr is inside, next is outside
+
+ // direction vector from 'current' to 'next', *not* normalized
+ // to bring 't' into the [0<=x<=1] intervall.
+ ::basegfx::B2DPoint dir((*next)-(*curr));
+
+ double denominator = ( pPlane->nx*dir.getX() +
+ pPlane->ny*dir.getY() );
+ double numerator = ( pPlane->nx*curr->getX() +
+ pPlane->ny*curr->getY() +
+ pPlane->d );
+ double t = -numerator/denominator;
+
+ // calculate the actual point of intersection
+ ::basegfx::B2DPoint intersection( curr->getX()+t*dir.getX(),
+ curr->getY()+t*dir.getY() );
+
+ out_vertex[out_count++] = intersection;
+ }
+ else if((clip&0x0f)==0 && (clip&0xf0)) { // curr is outside, next is inside
+
+ // direction vector from 'current' to 'next', *not* normalized
+ // to bring 't' into the [0<=x<=1] intervall.
+ ::basegfx::B2DPoint dir((*next)-(*curr));
+
+ double denominator = ( pPlane->nx*dir.getX() +
+ pPlane->ny*dir.getY() );
+ double numerator = ( pPlane->nx*curr->getX() +
+ pPlane->ny*curr->getY() +
+ pPlane->d );
+ double t = -numerator/denominator;
+
+ // calculate the actual point of intersection
+ ::basegfx::B2DPoint intersection( curr->getX()+t*dir.getX(),
+ curr->getY()+t*dir.getY() );
+
+ out_vertex[out_count++] = intersection;
+ out_vertex[out_count++] = *next;
+ }
+ }
+
+ return out_count;
+ }
+
+ B2DPolygon clipTriangleListOnRange( const B2DPolygon& rCandidate,
+ const B2DRange& rRange )
+ {
+ B2DPolygon aResult;
+
+ if( !(rCandidate.count()%3) )
+ {
+ const int scissor_plane_count = 4;
+
+ scissor_plane sp[scissor_plane_count];
+
+ sp[0].nx = +1.0;
+ sp[0].ny = +0.0;
+ sp[0].d = -(rRange.getMinX());
+ sp[0].clipmask = (RectClipFlags::LEFT << 4) | RectClipFlags::LEFT; // 0001 0001
+ sp[1].nx = -1.0;
+ sp[1].ny = +0.0;
+ sp[1].d = +(rRange.getMaxX());
+ sp[1].clipmask = (RectClipFlags::RIGHT << 4) | RectClipFlags::RIGHT; // 0010 0010
+ sp[2].nx = +0.0;
+ sp[2].ny = +1.0;
+ sp[2].d = -(rRange.getMinY());
+ sp[2].clipmask = (RectClipFlags::TOP << 4) | RectClipFlags::TOP; // 0100 0100
+ sp[3].nx = +0.0;
+ sp[3].ny = -1.0;
+ sp[3].d = +(rRange.getMaxY());
+ sp[3].clipmask = (RectClipFlags::BOTTOM << 4) | RectClipFlags::BOTTOM; // 1000 1000
+
+ // retrieve the number of vertices of the triangulated polygon
+ const sal_uInt32 nVertexCount = rCandidate.count();
+
+ if(nVertexCount)
+ {
+ ////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////
+ //
+ // Upper bound for the maximal number of vertices when intersecting an
+ // axis-aligned rectangle with a triangle in E2
+ //
+ // The rectangle and the triangle are in general position, and have 4 and 3
+ // vertices, respectively.
+ //
+ // Lemma: Since the rectangle is a convex polygon ( see
+ // http://mathworld.wolfram.com/ConvexPolygon.html for a definition), and
+ // has no holes, it follows that any straight line will intersect the
+ // rectangle's border line at utmost two times (with the usual
+ // tie-breaking rule, if the intersection exactly hits an already existing
+ // rectangle vertex, that this intersection is only attributed to one of
+ // the adjoining edges). Thus, having a rectangle intersected with
+ // a half-plane (one side of a straight line denotes 'inside', the
+ // other 'outside') will at utmost add _one_ vertex to the resulting
+ // intersection polygon (adding two intersection vertices, and removing at
+ // least one rectangle vertex):
+ //
+ // *
+ // +--+-----------------+
+ // | * |
+ // |* |
+ // + |
+ // *| |
+ // * | |
+ // +--------------------+
+ //
+ // Proof: If the straight line intersects the rectangle two
+ // times, it does so for distinct edges, i.e. the intersection has
+ // minimally one of the rectangle's vertices on either side of the straight
+ // line (but maybe more). Thus, the intersection with a half-plane has
+ // minimally _one_ rectangle vertex removed from the resulting clip
+ // polygon, and therefore, a clip against a half-plane has the net effect
+ // of adding at utmost _one_ vertex to the resulting clip polygon.
+ //
+ // Theorem: The intersection of a rectangle and a triangle results in a
+ // polygon with at utmost 7 vertices.
+ //
+ // Proof: The inside of the triangle can be described as the consecutive
+ // intersection with three half-planes. Together with the lemma above, this
+ // results in at utmost 3 additional vertices added to the already existing 4
+ // rectangle vertices.
+ //
+ // This upper bound is attained with the following example configuration:
+ //
+ // *
+ // ***
+ // ** *
+ // ** *
+ // ** *
+ // ** *
+ // ** *
+ // ** *
+ // ** *
+ // ** *
+ // ** *
+ // ----*2--------3 *
+ // | ** |*
+ // 1* 4
+ // **| *|
+ // ** | * |
+ // **| * |
+ // 7* * |
+ // --*6-----5-----
+ // ** *
+ // **
+ //
+ // As we need to scissor all triangles against the
+ // output rectangle we employ an output buffer for the
+ // resulting vertices. the question is how large this
+ // buffer needs to be compared to the number of
+ // incoming vertices. this buffer needs to hold at
+ // most the number of original vertices times '7'. see
+ // figure above for an example. scissoring triangles
+ // with the cohen-sutherland line clipping algorithm
+ // as implemented here will result in a triangle fan
+ // which will be rendered as separate triangles to
+ // avoid pipeline stalls for each scissored
+ // triangle. creating separate triangles from a
+ // triangle fan produces (n-2)*3 vertices where n is
+ // the number of vertices of the original triangle
+ // fan. for the maximum number of 7 vertices of
+ // resulting triangle fans we therefore need 15 times
+ // the number of original vertices.
+ //
+ ////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////
+
+ //const size_t nBufferSize = sizeof(vertex)*(nVertexCount*16);
+ //vertex *pVertices = (vertex*)alloca(nBufferSize);
+ //sal_uInt32 nNumOutput = 0;
+
+ // we need to clip this triangle against the output rectangle
+ // to ensure that the resulting texture coordinates are in
+ // the valid range from [0<=st<=1]. under normal circustances
+ // we could use the BORDERCOLOR renderstate but some cards
+ // seem to ignore this feature.
+ ::basegfx::B2DPoint stack[3];
+ unsigned int clipflag = 0;
+
+ for(sal_uInt32 nIndex=0; nIndex<nVertexCount; ++nIndex)
+ {
+ // rotate stack
+ stack[0] = stack[1];
+ stack[1] = stack[2];
+ stack[2] = rCandidate.getB2DPoint(nIndex);
+
+ // clipping judgement
+ clipflag |= !(rRange.isInside(stack[2]));
+
+ if(nIndex > 1)
+ {
+ // consume vertices until a single seperate triangle has been visited.
+ if(!((nIndex+1)%3))
+ {
+ // if any of the last three vertices was outside
+ // we need to scissor against the destination rectangle
+ if(clipflag & 7)
+ {
+ ::basegfx::B2DPoint buf0[16];
+ ::basegfx::B2DPoint buf1[16];
+
+ sal_uInt32 vertex_count = 3;
+
+ // clip against all 4 planes passing the result of
+ // each plane as the input to the next using a double buffer
+ vertex_count = scissorLineSegment(stack,vertex_count,buf1,&sp[0],rRange);
+ vertex_count = scissorLineSegment(buf1,vertex_count,buf0,&sp[1],rRange);
+ vertex_count = scissorLineSegment(buf0,vertex_count,buf1,&sp[2],rRange);
+ vertex_count = scissorLineSegment(buf1,vertex_count,buf0,&sp[3],rRange);
+
+ if(vertex_count >= 3)
+ {
+ // convert triangle fan back to triangle list.
+ ::basegfx::B2DPoint v0(buf0[0]);
+ ::basegfx::B2DPoint v1(buf0[1]);
+ for(sal_uInt32 i=2; i<vertex_count; ++i)
+ {
+ ::basegfx::B2DPoint v2(buf0[i]);
+ aResult.append(v0);
+ aResult.append(v1);
+ aResult.append(v2);
+ v1 = v2;
+ }
+ }
+ }
+ else
+ {
+ // the last triangle has not been altered, simply copy to result
+ for(sal_uInt32 i=0; i<3; ++i)
+ aResult.append(stack[i]);
+ }
+ }
+ }
+
+ clipflag <<= 1;
+ }
+ }
+ }
+
+ return aResult;
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+// eof
diff --git a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
new file mode 100644
index 000000000000..e03aadfe1577
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
@@ -0,0 +1,1301 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/polygon/b2dpolygoncutandtouch.hxx>
+#include <osl/diagnose.h>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/curve/b2dcubicbezier.hxx>
+
+#include <vector>
+#include <algorithm>
+
+//////////////////////////////////////////////////////////////////////////////
+// defines
+
+#define SUBDIVIDE_FOR_CUT_TEST_COUNT (50)
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ ////////////////////////////////////////////////////////////////////////////////
+
+ class temporaryPoint
+ {
+ B2DPoint maPoint; // the new point
+ sal_uInt32 mnIndex; // index after which to insert
+ double mfCut; // parametric cut description [0.0 .. 1.0]
+
+ public:
+ temporaryPoint(const B2DPoint& rNewPoint, sal_uInt32 nIndex, double fCut)
+ : maPoint(rNewPoint),
+ mnIndex(nIndex),
+ mfCut(fCut)
+ {
+ }
+
+ bool operator<(const temporaryPoint& rComp) const
+ {
+ if(mnIndex == rComp.mnIndex)
+ {
+ return (mfCut < rComp.mfCut);
+ }
+
+ return (mnIndex < rComp.mnIndex);
+ }
+
+ const B2DPoint& getPoint() const { return maPoint; }
+ sal_uInt32 getIndex() const { return mnIndex; }
+ double getCut() const { return mfCut; }
+ };
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ typedef ::std::vector< temporaryPoint > temporaryPointVector;
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ class temporaryPolygonData
+ {
+ B2DPolygon maPolygon;
+ B2DRange maRange;
+ temporaryPointVector maPoints;
+
+ public:
+ const B2DPolygon& getPolygon() const { return maPolygon; }
+ void setPolygon(const B2DPolygon& rNew) { maPolygon = rNew; maRange = tools::getRange(maPolygon); }
+ const B2DRange& getRange() const { return maRange; }
+ temporaryPointVector& getTemporaryPointVector() { return maPoints; }
+ };
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ B2DPolygon mergeTemporaryPointsAndPolygon(const B2DPolygon& rCandidate, temporaryPointVector& rTempPoints)
+ {
+ // #i76891# mergeTemporaryPointsAndPolygon redesigned to be able to correctly handle
+ // single edges with/without control points
+ // #i101491# added counter for non-changing element count
+ const sal_uInt32 nTempPointCount(rTempPoints.size());
+
+ if(nTempPointCount)
+ {
+ B2DPolygon aRetval;
+ const sal_uInt32 nCount(rCandidate.count());
+
+ if(nCount)
+ {
+ // sort temp points to assure increasing fCut values and increasing indices
+ ::std::sort(rTempPoints.begin(), rTempPoints.end());
+
+ // prepare loop
+ B2DCubicBezier aEdge;
+ sal_uInt32 nNewInd(0L);
+
+ // add start point
+ aRetval.append(rCandidate.getB2DPoint(0));
+
+ for(sal_uInt32 a(0L); a < nCount; a++)
+ {
+ // get edge
+ rCandidate.getBezierSegment(a, aEdge);
+
+ if(aEdge.isBezier())
+ {
+ // control vectors involved for this edge
+ double fLeftStart(0.0);
+
+ // now add all points targeted to be at this index
+ while(nNewInd < nTempPointCount && rTempPoints[nNewInd].getIndex() == a)
+ {
+ const temporaryPoint& rTempPoint = rTempPoints[nNewInd++];
+
+ // split curve segment. Splits need to come sorted and need to be < 1.0. Also,
+ // since original segment is consumed from left to right, the cut values need
+ // to be scaled to the remaining part
+ B2DCubicBezier aLeftPart;
+ const double fRelativeSplitPoint((rTempPoint.getCut() - fLeftStart) / (1.0 - fLeftStart));
+ aEdge.split(fRelativeSplitPoint, &aLeftPart, &aEdge);
+ fLeftStart = rTempPoint.getCut();
+
+ // add left bow
+ aRetval.appendBezierSegment(aLeftPart.getControlPointA(), aLeftPart.getControlPointB(), rTempPoint.getPoint());
+ }
+
+ // add remaining bow
+ aRetval.appendBezierSegment(aEdge.getControlPointA(), aEdge.getControlPointB(), aEdge.getEndPoint());
+ }
+ else
+ {
+ // add all points targeted to be at this index
+ while(nNewInd < nTempPointCount && rTempPoints[nNewInd].getIndex() == a)
+ {
+ const temporaryPoint& rTempPoint = rTempPoints[nNewInd++];
+ const B2DPoint aNewPoint(rTempPoint.getPoint());
+
+ // do not add points double
+ if(!aRetval.getB2DPoint(aRetval.count() - 1L).equal(aNewPoint))
+ {
+ aRetval.append(aNewPoint);
+ }
+ }
+
+ // add edge end point
+ aRetval.append(aEdge.getEndPoint());
+ }
+ }
+ }
+
+ if(rCandidate.isClosed())
+ {
+ // set closed flag and correct last point (which is added double now).
+ tools::closeWithGeometryChange(aRetval);
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void adaptAndTransferCutsWithBezierSegment(
+ const temporaryPointVector& rPointVector, const B2DPolygon& rPolygon,
+ sal_uInt32 nInd, temporaryPointVector& rTempPoints)
+ {
+ // assuming that the subdivision to create rPolygon used aequidistant pieces
+ // (as in adaptiveSubdivideByCount) it is now possible to calculate back the
+ // cut positions in the polygon to relative cut positions on the original bezier
+ // segment.
+ const sal_uInt32 nTempPointCount(rPointVector.size());
+ const sal_uInt32 nEdgeCount(rPolygon.count() ? rPolygon.count() - 1L : 0L);
+
+ if(nTempPointCount && nEdgeCount)
+ {
+ for(sal_uInt32 a(0L); a < nTempPointCount; a++)
+ {
+ const temporaryPoint& rTempPoint = rPointVector[a];
+ const double fCutPosInPolygon((double)rTempPoint.getIndex() + rTempPoint.getCut());
+ const double fRelativeCutPos(fCutPosInPolygon / (double)nEdgeCount);
+ rTempPoints.push_back(temporaryPoint(rTempPoint.getPoint(), nInd, fRelativeCutPos));
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ ////////////////////////////////////////////////////////////////////////////////
+ // predefines for calls to this methods before method implementation
+
+ void findCuts(const B2DPolygon& rCandidate, temporaryPointVector& rTempPoints);
+ void findTouches(const B2DPolygon& rEdgePolygon, const B2DPolygon& rPointPolygon, temporaryPointVector& rTempPoints);
+ void findCuts(const B2DPolygon& rCandidateA, const B2DPolygon& rCandidateB, temporaryPointVector& rTempPointsA, temporaryPointVector& rTempPointsB);
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findEdgeCutsTwoEdges(
+ const B2DPoint& rCurrA, const B2DPoint& rNextA,
+ const B2DPoint& rCurrB, const B2DPoint& rNextB,
+ sal_uInt32 nIndA, sal_uInt32 nIndB,
+ temporaryPointVector& rTempPointsA, temporaryPointVector& rTempPointsB)
+ {
+ // no null length edges
+ if(!(rCurrA.equal(rNextA) || rCurrB.equal(rNextB)))
+ {
+ // no common start/end points, this can be no cuts
+ if(!(rCurrB.equal(rCurrA) || rCurrB.equal(rNextA) || rNextB.equal(rCurrA) || rNextB.equal(rNextA)))
+ {
+ const B2DVector aVecA(rNextA - rCurrA);
+ const B2DVector aVecB(rNextB - rCurrB);
+ double fCut(aVecA.cross(aVecB));
+
+ if(!fTools::equalZero(fCut))
+ {
+ const double fZero(0.0);
+ const double fOne(1.0);
+ fCut = (aVecB.getY() * (rCurrB.getX() - rCurrA.getX()) + aVecB.getX() * (rCurrA.getY() - rCurrB.getY())) / fCut;
+
+ if(fTools::more(fCut, fZero) && fTools::less(fCut, fOne))
+ {
+ // it's a candidate, but also need to test parameter value of cut on line 2
+ double fCut2;
+
+ // choose the more precise version
+ if(fabs(aVecB.getX()) > fabs(aVecB.getY()))
+ {
+ fCut2 = (rCurrA.getX() + (fCut * aVecA.getX()) - rCurrB.getX()) / aVecB.getX();
+ }
+ else
+ {
+ fCut2 = (rCurrA.getY() + (fCut * aVecA.getY()) - rCurrB.getY()) / aVecB.getY();
+ }
+
+ if(fTools::more(fCut2, fZero) && fTools::less(fCut2, fOne))
+ {
+ // cut is in range, add point. Two edges can have only one cut, but
+ // add a cut point to each list. The lists may be the same for
+ // self intersections.
+ const B2DPoint aCutPoint(interpolate(rCurrA, rNextA, fCut));
+ rTempPointsA.push_back(temporaryPoint(aCutPoint, nIndA, fCut));
+ rTempPointsB.push_back(temporaryPoint(aCutPoint, nIndB, fCut2));
+ }
+ }
+ }
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findCutsAndTouchesAndCommonForBezier(const B2DPolygon& rCandidateA, const B2DPolygon& rCandidateB, temporaryPointVector& rTempPointsA, temporaryPointVector& rTempPointsB)
+ {
+ // #i76891#
+ // This new method is necessary since in findEdgeCutsBezierAndEdge and in findEdgeCutsTwoBeziers
+ // it is not sufficient to use findCuts() recursively. This will indeed find the cuts between the
+ // segments of the two temporarily adaptive subdivided bezier segments, but not the touches or
+ // equal points of them.
+ // It would be possible to find the toches using findTouches(), but at last with commpn points
+ // the adding of cut points (temporary points) would fail. But for these temporarily adaptive
+ // subdivided bezier segments, common points may be not very likely, but the bug shows that it
+ // happens.
+ // Touch points are a little bit more likely than common points. All in all it is best to use
+ // a specialized method here which can profit from knowing that it is working on a special
+ // family of B2DPolygons: no curve segments included and not closed.
+ OSL_ENSURE(!rCandidateA.areControlPointsUsed() && !rCandidateB.areControlPointsUsed(), "findCutsAndTouchesAndCommonForBezier only works with subdivided polygons (!)");
+ OSL_ENSURE(!rCandidateA.isClosed() && !rCandidateB.isClosed(), "findCutsAndTouchesAndCommonForBezier only works with opened polygons (!)");
+ const sal_uInt32 nPointCountA(rCandidateA.count());
+ const sal_uInt32 nPointCountB(rCandidateB.count());
+
+ if(nPointCountA > 1 && nPointCountB > 1)
+ {
+ const sal_uInt32 nEdgeCountA(nPointCountA - 1);
+ const sal_uInt32 nEdgeCountB(nPointCountB - 1);
+ B2DPoint aCurrA(rCandidateA.getB2DPoint(0L));
+
+ for(sal_uInt32 a(0L); a < nEdgeCountA; a++)
+ {
+ const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1L));
+ const B2DRange aRangeA(aCurrA, aNextA);
+ B2DPoint aCurrB(rCandidateB.getB2DPoint(0L));
+
+ for(sal_uInt32 b(0L); b < nEdgeCountB; b++)
+ {
+ const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1L));
+ const B2DRange aRangeB(aCurrB, aNextB);
+
+ if(aRangeA.overlaps(aRangeB))
+ {
+ // no null length edges
+ if(!(aCurrA.equal(aNextA) || aCurrB.equal(aNextB)))
+ {
+ const B2DVector aVecA(aNextA - aCurrA);
+ const B2DVector aVecB(aNextB - aCurrB);
+ double fCutA(aVecA.cross(aVecB));
+
+ if(!fTools::equalZero(fCutA))
+ {
+ const double fZero(0.0);
+ const double fOne(1.0);
+ fCutA = (aVecB.getY() * (aCurrB.getX() - aCurrA.getX()) + aVecB.getX() * (aCurrA.getY() - aCurrB.getY())) / fCutA;
+
+ // use range [0.0 .. 1.0[, thus in the loop, all direct aCurrA cuts will be registered
+ // as 0.0 cut. The 1.0 cut will be registered in the next loop step
+ if(fTools::moreOrEqual(fCutA, fZero) && fTools::less(fCutA, fOne))
+ {
+ // it's a candidate, but also need to test parameter value of cut on line 2
+ double fCutB;
+
+ // choose the more precise version
+ if(fabs(aVecB.getX()) > fabs(aVecB.getY()))
+ {
+ fCutB = (aCurrA.getX() + (fCutA * aVecA.getX()) - aCurrB.getX()) / aVecB.getX();
+ }
+ else
+ {
+ fCutB = (aCurrA.getY() + (fCutA * aVecA.getY()) - aCurrB.getY()) / aVecB.getY();
+ }
+
+ // use range [0.0 .. 1.0[, thus in the loop, all direct aCurrA cuts will be registered
+ // as 0.0 cut. The 1.0 cut will be registered in the next loop step
+ if(fTools::moreOrEqual(fCutB, fZero) && fTools::less(fCutB, fOne))
+ {
+ // cut is in both ranges. Add points for A and B
+ // #i111715# use fTools::equal instead of fTools::equalZero for better accuracy
+ if(fTools::equal(fCutA, fZero))
+ {
+ // ignore for start point in first edge; this is handled
+ // by outer methods and would just produce a double point
+ if(a)
+ {
+ rTempPointsA.push_back(temporaryPoint(aCurrA, a, 0.0));
+ }
+ }
+ else
+ {
+ const B2DPoint aCutPoint(interpolate(aCurrA, aNextA, fCutA));
+ rTempPointsA.push_back(temporaryPoint(aCutPoint, a, fCutA));
+ }
+
+ // #i111715# use fTools::equal instead of fTools::equalZero for better accuracy
+ if(fTools::equal(fCutB, fZero))
+ {
+ // ignore for start point in first edge; this is handled
+ // by outer methods and would just produce a double point
+ if(b)
+ {
+ rTempPointsB.push_back(temporaryPoint(aCurrB, b, 0.0));
+ }
+ }
+ else
+ {
+ const B2DPoint aCutPoint(interpolate(aCurrB, aNextB, fCutB));
+ rTempPointsB.push_back(temporaryPoint(aCutPoint, b, fCutB));
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // prepare next step
+ aCurrB = aNextB;
+ }
+
+ // prepare next step
+ aCurrA = aNextA;
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findEdgeCutsBezierAndEdge(
+ const B2DCubicBezier& rCubicA,
+ const B2DPoint& rCurrB, const B2DPoint& rNextB,
+ sal_uInt32 nIndA, sal_uInt32 nIndB,
+ temporaryPointVector& rTempPointsA, temporaryPointVector& rTempPointsB)
+ {
+ // find all cuts between given bezier segment and edge. Add an entry to the tempPoints
+ // for each common point with the cut value describing the relative position on given
+ // bezier segment and edge.
+ B2DPolygon aTempPolygonA;
+ B2DPolygon aTempPolygonEdge;
+ temporaryPointVector aTempPointVectorA;
+ temporaryPointVector aTempPointVectorEdge;
+
+ // create subdivided polygons and find cuts between them
+ // Keep adaptiveSubdivideByCount due to needed quality
+ aTempPolygonA.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
+ aTempPolygonA.append(rCubicA.getStartPoint());
+ rCubicA.adaptiveSubdivideByCount(aTempPolygonA, SUBDIVIDE_FOR_CUT_TEST_COUNT);
+ aTempPolygonEdge.append(rCurrB);
+ aTempPolygonEdge.append(rNextB);
+
+ // #i76891# using findCuts recursively is not sufficient here
+ findCutsAndTouchesAndCommonForBezier(aTempPolygonA, aTempPolygonEdge, aTempPointVectorA, aTempPointVectorEdge);
+
+ if(aTempPointVectorA.size())
+ {
+ // adapt tempVector entries to segment
+ adaptAndTransferCutsWithBezierSegment(aTempPointVectorA, aTempPolygonA, nIndA, rTempPointsA);
+ }
+
+ // append remapped tempVector entries for edge to tempPoints for edge
+ for(sal_uInt32 a(0L); a < aTempPointVectorEdge.size(); a++)
+ {
+ const temporaryPoint& rTempPoint = aTempPointVectorEdge[a];
+ rTempPointsB.push_back(temporaryPoint(rTempPoint.getPoint(), nIndB, rTempPoint.getCut()));
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findEdgeCutsTwoBeziers(
+ const B2DCubicBezier& rCubicA,
+ const B2DCubicBezier& rCubicB,
+ sal_uInt32 nIndA, sal_uInt32 nIndB,
+ temporaryPointVector& rTempPointsA, temporaryPointVector& rTempPointsB)
+ {
+ // find all cuts between the two given bezier segments. Add an entry to the tempPoints
+ // for each common point with the cut value describing the relative position on given
+ // bezier segments.
+ B2DPolygon aTempPolygonA;
+ B2DPolygon aTempPolygonB;
+ temporaryPointVector aTempPointVectorA;
+ temporaryPointVector aTempPointVectorB;
+
+ // create subdivided polygons and find cuts between them
+ // Keep adaptiveSubdivideByCount due to needed quality
+ aTempPolygonA.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
+ aTempPolygonA.append(rCubicA.getStartPoint());
+ rCubicA.adaptiveSubdivideByCount(aTempPolygonA, SUBDIVIDE_FOR_CUT_TEST_COUNT);
+ aTempPolygonB.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
+ aTempPolygonB.append(rCubicB.getStartPoint());
+ rCubicB.adaptiveSubdivideByCount(aTempPolygonB, SUBDIVIDE_FOR_CUT_TEST_COUNT);
+
+ // #i76891# using findCuts recursively is not sufficient here
+ findCutsAndTouchesAndCommonForBezier(aTempPolygonA, aTempPolygonB, aTempPointVectorA, aTempPointVectorB);
+
+ if(aTempPointVectorA.size())
+ {
+ // adapt tempVector entries to segment
+ adaptAndTransferCutsWithBezierSegment(aTempPointVectorA, aTempPolygonA, nIndA, rTempPointsA);
+ }
+
+ if(aTempPointVectorB.size())
+ {
+ // adapt tempVector entries to segment
+ adaptAndTransferCutsWithBezierSegment(aTempPointVectorB, aTempPolygonB, nIndB, rTempPointsB);
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findEdgeCutsOneBezier(
+ const B2DCubicBezier& rCubicA,
+ sal_uInt32 nInd, temporaryPointVector& rTempPoints)
+ {
+ // avoid expensive part of this method if possible
+ // TODO: use hasAnyExtremum() method instead when it becomes available
+ double fDummy;
+ const bool bHasAnyExtremum = rCubicA.getMinimumExtremumPosition( fDummy );
+ if( !bHasAnyExtremum )
+ return;
+
+ // find all self-intersections on the given bezier segment. Add an entry to the tempPoints
+ // for each self intersection point with the cut value describing the relative position on given
+ // bezier segment.
+ B2DPolygon aTempPolygon;
+ temporaryPointVector aTempPointVector;
+
+ // create subdivided polygon and find cuts on it
+ // Keep adaptiveSubdivideByCount due to needed quality
+ aTempPolygon.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
+ aTempPolygon.append(rCubicA.getStartPoint());
+ rCubicA.adaptiveSubdivideByCount(aTempPolygon, SUBDIVIDE_FOR_CUT_TEST_COUNT);
+ findCuts(aTempPolygon, aTempPointVector);
+
+ if(aTempPointVector.size())
+ {
+ // adapt tempVector entries to segment
+ adaptAndTransferCutsWithBezierSegment(aTempPointVector, aTempPolygon, nInd, rTempPoints);
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findCuts(const B2DPolygon& rCandidate, temporaryPointVector& rTempPoints)
+ {
+ // find out if there are edges with intersections (self-cuts). If yes, add
+ // entries to rTempPoints accordingly
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount)
+ {
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+
+ if(nEdgeCount)
+ {
+ const bool bCurvesInvolved(rCandidate.areControlPointsUsed());
+
+ if(bCurvesInvolved)
+ {
+ B2DCubicBezier aCubicA;
+ B2DCubicBezier aCubicB;
+
+ for(sal_uInt32 a(0L); a < nEdgeCount - 1L; a++)
+ {
+ rCandidate.getBezierSegment(a, aCubicA);
+ aCubicA.testAndSolveTrivialBezier();
+ const bool bEdgeAIsCurve(aCubicA.isBezier());
+ const B2DRange aRangeA(aCubicA.getRange());
+
+ if(bEdgeAIsCurve)
+ {
+ // curved segments may have self-intersections, do not forget those (!)
+ findEdgeCutsOneBezier(aCubicA, a, rTempPoints);
+ }
+
+ for(sal_uInt32 b(a + 1L); b < nEdgeCount; b++)
+ {
+ rCandidate.getBezierSegment(b, aCubicB);
+ aCubicB.testAndSolveTrivialBezier();
+ const bool bEdgeBIsCurve(aCubicB.isBezier());
+ const B2DRange aRangeB(aCubicB.getRange());
+
+ // only overlapping segments need to be tested
+ // consecutive segments touch of course
+ bool bOverlap = false;
+ if( b > a+1)
+ bOverlap = aRangeA.overlaps(aRangeB);
+ else
+ bOverlap = aRangeA.overlapsMore(aRangeB);
+ if( bOverlap)
+ {
+ if(bEdgeAIsCurve && bEdgeBIsCurve)
+ {
+ // test for bezier-bezier cuts
+ findEdgeCutsTwoBeziers(aCubicA, aCubicB, a, b, rTempPoints, rTempPoints);
+ }
+ else if(bEdgeAIsCurve)
+ {
+ // test for bezier-edge cuts
+ findEdgeCutsBezierAndEdge(aCubicA, aCubicB.getStartPoint(), aCubicB.getEndPoint(), a, b, rTempPoints, rTempPoints);
+ }
+ else if(bEdgeBIsCurve)
+ {
+ // test for bezier-edge cuts
+ findEdgeCutsBezierAndEdge(aCubicB, aCubicA.getStartPoint(), aCubicA.getEndPoint(), b, a, rTempPoints, rTempPoints);
+ }
+ else
+ {
+ // test for simple edge-edge cuts
+ findEdgeCutsTwoEdges(aCubicA.getStartPoint(), aCubicA.getEndPoint(), aCubicB.getStartPoint(), aCubicB.getEndPoint(),
+ a, b, rTempPoints, rTempPoints);
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ B2DPoint aCurrA(rCandidate.getB2DPoint(0L));
+
+ for(sal_uInt32 a(0L); a < nEdgeCount - 1L; a++)
+ {
+ const B2DPoint aNextA(rCandidate.getB2DPoint(a + 1L == nPointCount ? 0L : a + 1L));
+ const B2DRange aRangeA(aCurrA, aNextA);
+ B2DPoint aCurrB(rCandidate.getB2DPoint(a + 1L));
+
+ for(sal_uInt32 b(a + 1L); b < nEdgeCount; b++)
+ {
+ const B2DPoint aNextB(rCandidate.getB2DPoint(b + 1L == nPointCount ? 0L : b + 1L));
+ const B2DRange aRangeB(aCurrB, aNextB);
+
+ // consecutive segments touch of course
+ bool bOverlap = false;
+ if( b > a+1)
+ bOverlap = aRangeA.overlaps(aRangeB);
+ else
+ bOverlap = aRangeA.overlapsMore(aRangeB);
+ if( bOverlap)
+ {
+ findEdgeCutsTwoEdges(aCurrA, aNextA, aCurrB, aNextB, a, b, rTempPoints, rTempPoints);
+ }
+
+ // prepare next step
+ aCurrB = aNextB;
+ }
+
+ // prepare next step
+ aCurrA = aNextA;
+ }
+ }
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findTouchesOnEdge(
+ const B2DPoint& rCurr, const B2DPoint& rNext, const B2DPolygon& rPointPolygon,
+ sal_uInt32 nInd, temporaryPointVector& rTempPoints)
+ {
+ // find out if points from rPointPolygon are positioned on given edge. If Yes, add
+ // points there to represent touches (which may be enter or leave nodes later).
+ const sal_uInt32 nPointCount(rPointPolygon.count());
+
+ if(nPointCount)
+ {
+ const B2DRange aRange(rCurr, rNext);
+ const B2DVector aEdgeVector(rNext - rCurr);
+ B2DVector aNormalizedEdgeVector(aEdgeVector);
+ aNormalizedEdgeVector.normalize();
+ bool bTestUsingX(fabs(aEdgeVector.getX()) > fabs(aEdgeVector.getY()));
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B2DPoint aTestPoint(rPointPolygon.getB2DPoint(a));
+
+ if(aRange.isInside(aTestPoint))
+ {
+ if(!aTestPoint.equal(rCurr) && !aTestPoint.equal(rNext))
+ {
+ const B2DVector aTestVector(aTestPoint - rCurr);
+
+ if(areParallel(aNormalizedEdgeVector, aTestVector))
+ {
+ const double fCut((bTestUsingX)
+ ? aTestVector.getX() / aEdgeVector.getX()
+ : aTestVector.getY() / aEdgeVector.getY());
+ const double fZero(0.0);
+ const double fOne(1.0);
+
+ if(fTools::more(fCut, fZero) && fTools::less(fCut, fOne))
+ {
+ rTempPoints.push_back(temporaryPoint(aTestPoint, nInd, fCut));
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findTouchesOnCurve(
+ const B2DCubicBezier& rCubicA, const B2DPolygon& rPointPolygon,
+ sal_uInt32 nInd, temporaryPointVector& rTempPoints)
+ {
+ // find all points from rPointPolygon which touch the given bezier segment. Add an entry
+ // for each touch to the given pointVector. The cut for that entry is the relative position on
+ // the given bezier segment.
+ B2DPolygon aTempPolygon;
+ temporaryPointVector aTempPointVector;
+
+ // create subdivided polygon and find cuts on it
+ // Keep adaptiveSubdivideByCount due to needed quality
+ aTempPolygon.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
+ aTempPolygon.append(rCubicA.getStartPoint());
+ rCubicA.adaptiveSubdivideByCount(aTempPolygon, SUBDIVIDE_FOR_CUT_TEST_COUNT);
+ findTouches(aTempPolygon, rPointPolygon, aTempPointVector);
+
+ if(aTempPointVector.size())
+ {
+ // adapt tempVector entries to segment
+ adaptAndTransferCutsWithBezierSegment(aTempPointVector, aTempPolygon, nInd, rTempPoints);
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findTouches(const B2DPolygon& rEdgePolygon, const B2DPolygon& rPointPolygon, temporaryPointVector& rTempPoints)
+ {
+ // find out if points from rPointPolygon touch edges from rEdgePolygon. If yes,
+ // add entries to rTempPoints
+ const sal_uInt32 nPointCount(rPointPolygon.count());
+ const sal_uInt32 nEdgePointCount(rEdgePolygon.count());
+
+ if(nPointCount && nEdgePointCount)
+ {
+ const sal_uInt32 nEdgeCount(rEdgePolygon.isClosed() ? nEdgePointCount : nEdgePointCount - 1L);
+ B2DPoint aCurr(rEdgePolygon.getB2DPoint(0));
+
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nEdgePointCount);
+ const B2DPoint aNext(rEdgePolygon.getB2DPoint(nNextIndex));
+
+ if(!aCurr.equal(aNext))
+ {
+ bool bHandleAsSimpleEdge(true);
+
+ if(rEdgePolygon.areControlPointsUsed())
+ {
+ const B2DPoint aNextControlPoint(rEdgePolygon.getNextControlPoint(a));
+ const B2DPoint aPrevControlPoint(rEdgePolygon.getPrevControlPoint(nNextIndex));
+ const bool bEdgeIsCurve(!aNextControlPoint.equal(aCurr) || !aPrevControlPoint.equal(aNext));
+
+ if(bEdgeIsCurve)
+ {
+ bHandleAsSimpleEdge = false;
+ const B2DCubicBezier aCubicA(aCurr, aNextControlPoint, aPrevControlPoint, aNext);
+ findTouchesOnCurve(aCubicA, rPointPolygon, a, rTempPoints);
+ }
+ }
+
+ if(bHandleAsSimpleEdge)
+ {
+ findTouchesOnEdge(aCurr, aNext, rPointPolygon, a, rTempPoints);
+ }
+ }
+
+ // next step
+ aCurr = aNext;
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ ////////////////////////////////////////////////////////////////////////////////
+
+ void findCuts(const B2DPolygon& rCandidateA, const B2DPolygon& rCandidateB, temporaryPointVector& rTempPointsA, temporaryPointVector& rTempPointsB)
+ {
+ // find out if edges from both polygons cut. If so, add entries to rTempPoints which
+ // should be added to the polygons accordingly
+ const sal_uInt32 nPointCountA(rCandidateA.count());
+ const sal_uInt32 nPointCountB(rCandidateB.count());
+
+ if(nPointCountA && nPointCountB)
+ {
+ const sal_uInt32 nEdgeCountA(rCandidateA.isClosed() ? nPointCountA : nPointCountA - 1L);
+ const sal_uInt32 nEdgeCountB(rCandidateB.isClosed() ? nPointCountB : nPointCountB - 1L);
+
+ if(nEdgeCountA && nEdgeCountB)
+ {
+ const bool bCurvesInvolved(rCandidateA.areControlPointsUsed() || rCandidateB.areControlPointsUsed());
+
+ if(bCurvesInvolved)
+ {
+ B2DCubicBezier aCubicA;
+ B2DCubicBezier aCubicB;
+
+ for(sal_uInt32 a(0L); a < nEdgeCountA; a++)
+ {
+ rCandidateA.getBezierSegment(a, aCubicA);
+ aCubicA.testAndSolveTrivialBezier();
+ const bool bEdgeAIsCurve(aCubicA.isBezier());
+ const B2DRange aRangeA(aCubicA.getRange());
+
+ for(sal_uInt32 b(0L); b < nEdgeCountB; b++)
+ {
+ rCandidateB.getBezierSegment(b, aCubicB);
+ aCubicB.testAndSolveTrivialBezier();
+ const bool bEdgeBIsCurve(aCubicB.isBezier());
+ const B2DRange aRangeB(aCubicB.getRange());
+
+ // consecutive segments touch of course
+ bool bOverlap = false;
+ if( b > a+1)
+ bOverlap = aRangeA.overlaps(aRangeB);
+ else
+ bOverlap = aRangeA.overlapsMore(aRangeB);
+ if( bOverlap)
+ {
+ if(bEdgeAIsCurve && bEdgeBIsCurve)
+ {
+ // test for bezier-bezier cuts
+ findEdgeCutsTwoBeziers(aCubicA, aCubicB, a, b, rTempPointsA, rTempPointsB);
+ }
+ else if(bEdgeAIsCurve)
+ {
+ // test for bezier-edge cuts
+ findEdgeCutsBezierAndEdge(aCubicA, aCubicB.getStartPoint(), aCubicB.getEndPoint(), a, b, rTempPointsA, rTempPointsB);
+ }
+ else if(bEdgeBIsCurve)
+ {
+ // test for bezier-edge cuts
+ findEdgeCutsBezierAndEdge(aCubicB, aCubicA.getStartPoint(), aCubicA.getEndPoint(), b, a, rTempPointsB, rTempPointsA);
+ }
+ else
+ {
+ // test for simple edge-edge cuts
+ findEdgeCutsTwoEdges(aCubicA.getStartPoint(), aCubicA.getEndPoint(), aCubicB.getStartPoint(), aCubicB.getEndPoint(),
+ a, b, rTempPointsA, rTempPointsB);
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ B2DPoint aCurrA(rCandidateA.getB2DPoint(0L));
+
+ for(sal_uInt32 a(0L); a < nEdgeCountA; a++)
+ {
+ const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1L == nPointCountA ? 0L : a + 1L));
+ const B2DRange aRangeA(aCurrA, aNextA);
+ B2DPoint aCurrB(rCandidateB.getB2DPoint(0L));
+
+ for(sal_uInt32 b(0L); b < nEdgeCountB; b++)
+ {
+ const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1L == nPointCountB ? 0L : b + 1L));
+ const B2DRange aRangeB(aCurrB, aNextB);
+
+ // consecutive segments touch of course
+ bool bOverlap = false;
+ if( b > a+1)
+ bOverlap = aRangeA.overlaps(aRangeB);
+ else
+ bOverlap = aRangeA.overlapsMore(aRangeB);
+ if( bOverlap)
+ {
+ // test for simple edge-edge cuts
+ findEdgeCutsTwoEdges(aCurrA, aNextA, aCurrB, aNextB, a, b, rTempPointsA, rTempPointsB);
+ }
+
+ // prepare next step
+ aCurrB = aNextB;
+ }
+
+ // prepare next step
+ aCurrA = aNextA;
+ }
+ }
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ ////////////////////////////////////////////////////////////////////////////////
+
+ B2DPolygon addPointsAtCutsAndTouches(const B2DPolygon& rCandidate)
+ {
+ if(rCandidate.count())
+ {
+ temporaryPointVector aTempPoints;
+
+ findTouches(rCandidate, rCandidate, aTempPoints);
+ findCuts(rCandidate, aTempPoints);
+
+ return mergeTemporaryPointsAndPolygon(rCandidate, aTempPoints);
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rCandidate, bool bSelfIntersections)
+ {
+ const sal_uInt32 nCount(rCandidate.count());
+
+ if(nCount)
+ {
+ B2DPolyPolygon aRetval;
+
+ if(1L == nCount)
+ {
+ if(bSelfIntersections)
+ {
+ // remove self intersections
+ aRetval.append(addPointsAtCutsAndTouches(rCandidate.getB2DPolygon(0L)));
+ }
+ else
+ {
+ // copy source
+ aRetval = rCandidate;
+ }
+ }
+ else
+ {
+ // first solve self cuts and self touches for all contained single polygons
+ temporaryPolygonData *pTempData = new temporaryPolygonData[nCount];
+ sal_uInt32 a, b;
+
+ for(a = 0L; a < nCount; a++)
+ {
+ if(bSelfIntersections)
+ {
+ // use polygons with solved self intersections
+ pTempData[a].setPolygon(addPointsAtCutsAndTouches(rCandidate.getB2DPolygon(a)));
+ }
+ else
+ {
+ // copy given polygons
+ pTempData[a].setPolygon(rCandidate.getB2DPolygon(a));
+ }
+ }
+
+ // now cuts and touches between the polygons
+ for(a = 0L; a < nCount; a++)
+ {
+ for(b = 0L; b < nCount; b++)
+ {
+ if(a != b)
+ {
+ // look for touches, compare each edge polygon to all other points
+ if(pTempData[a].getRange().overlaps(pTempData[b].getRange()))
+ {
+ findTouches(pTempData[a].getPolygon(), pTempData[b].getPolygon(), pTempData[a].getTemporaryPointVector());
+ }
+ }
+
+ if(a < b)
+ {
+ // look for cuts, compare each edge polygon to following ones
+ if(pTempData[a].getRange().overlaps(pTempData[b].getRange()))
+ {
+ findCuts(pTempData[a].getPolygon(), pTempData[b].getPolygon(), pTempData[a].getTemporaryPointVector(), pTempData[b].getTemporaryPointVector());
+ }
+ }
+ }
+ }
+
+ // consolidate the result
+ for(a = 0L; a < nCount; a++)
+ {
+ aRetval.append(mergeTemporaryPointsAndPolygon(pTempData[a].getPolygon(), pTempData[a].getTemporaryPointVector()));
+ }
+
+ delete[] pTempData;
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ B2DPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rMask, const B2DPolygon& rCandidate)
+ {
+ if(rCandidate.count())
+ {
+ temporaryPointVector aTempPoints;
+ temporaryPointVector aTempPointsUnused;
+
+ for(sal_uInt32 a(0L); a < rMask.count(); a++)
+ {
+ const B2DPolygon aPartMask(rMask.getB2DPolygon(a));
+
+ findTouches(rCandidate, aPartMask, aTempPoints);
+ findCuts(rCandidate, aPartMask, aTempPoints, aTempPointsUnused);
+ }
+
+ return mergeTemporaryPointsAndPolygon(rCandidate, aTempPoints);
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rMask, const B2DPolyPolygon& rCandidate)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(addPointsAtCutsAndTouches(rMask, rCandidate.getB2DPolygon(a)));
+ }
+
+ return aRetval;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd)
+ {
+ const sal_uInt32 nCount(rCandidate.count());
+
+ if(nCount && !rStart.equal(rEnd))
+ {
+ const B2DRange aPolygonRange(rCandidate.getB2DRange());
+ const B2DRange aEdgeRange(rStart, rEnd);
+
+ if(aPolygonRange.overlaps(aEdgeRange))
+ {
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nCount : nCount - 1);
+ temporaryPointVector aTempPoints;
+ temporaryPointVector aUnusedTempPoints;
+ B2DCubicBezier aCubic;
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ rCandidate.getBezierSegment(a, aCubic);
+ B2DRange aCubicRange(aCubic.getStartPoint(), aCubic.getEndPoint());
+
+ if(aCubic.isBezier())
+ {
+ aCubicRange.expand(aCubic.getControlPointA());
+ aCubicRange.expand(aCubic.getControlPointB());
+
+ if(aCubicRange.overlaps(aEdgeRange))
+ {
+ findEdgeCutsBezierAndEdge(aCubic, rStart, rEnd, a, 0, aTempPoints, aUnusedTempPoints);
+ }
+ }
+ else
+ {
+ if(aCubicRange.overlaps(aEdgeRange))
+ {
+ findEdgeCutsTwoEdges(aCubic.getStartPoint(), aCubic.getEndPoint(), rStart, rEnd, a, 0, aTempPoints, aUnusedTempPoints);
+ }
+ }
+ }
+
+ return mergeTemporaryPointsAndPolygon(rCandidate, aTempPoints);
+ }
+ }
+
+ return rCandidate;
+ }
+
+ B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0); a < rCandidate.count(); a++)
+ {
+ aRetval.append(addPointsAtCuts(rCandidate.getB2DPolygon(a), rStart, rEnd));
+ }
+
+ return aRetval;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPolyPolygon& rPolyMask)
+ {
+ const sal_uInt32 nCountA(rCandidate.count());
+ const sal_uInt32 nCountM(rPolyMask.count());
+
+ if(nCountA && nCountM)
+ {
+ const B2DRange aRangeA(rCandidate.getB2DRange());
+ const B2DRange aRangeM(rPolyMask.getB2DRange());
+
+ if(aRangeA.overlaps(aRangeM))
+ {
+ const sal_uInt32 nEdgeCountA(rCandidate.isClosed() ? nCountA : nCountA - 1);
+ temporaryPointVector aTempPointsA;
+ temporaryPointVector aUnusedTempPointsB;
+
+ for(sal_uInt32 m(0); m < nCountM; m++)
+ {
+ const B2DPolygon aMask(rPolyMask.getB2DPolygon(m));
+ const sal_uInt32 nCountB(aMask.count());
+
+ if(nCountB)
+ {
+ B2DCubicBezier aCubicA;
+ B2DCubicBezier aCubicB;
+
+ for(sal_uInt32 a(0); a < nEdgeCountA; a++)
+ {
+ rCandidate.getBezierSegment(a, aCubicA);
+ const bool bCubicAIsCurve(aCubicA.isBezier());
+ B2DRange aCubicRangeA(aCubicA.getStartPoint(), aCubicA.getEndPoint());
+
+ if(bCubicAIsCurve)
+ {
+ aCubicRangeA.expand(aCubicA.getControlPointA());
+ aCubicRangeA.expand(aCubicA.getControlPointB());
+ }
+
+ for(sal_uInt32 b(0); b < nCountB; b++)
+ {
+ aMask.getBezierSegment(b, aCubicB);
+ const bool bCubicBIsCurve(aCubicB.isBezier());
+ B2DRange aCubicRangeB(aCubicB.getStartPoint(), aCubicB.getEndPoint());
+
+ if(bCubicBIsCurve)
+ {
+ aCubicRangeB.expand(aCubicB.getControlPointA());
+ aCubicRangeB.expand(aCubicB.getControlPointB());
+ }
+
+ if(aCubicRangeA.overlaps(aCubicRangeB))
+ {
+ if(bCubicAIsCurve && bCubicBIsCurve)
+ {
+ findEdgeCutsTwoBeziers(aCubicA, aCubicB, a, b, aTempPointsA, aUnusedTempPointsB);
+ }
+ else if(bCubicAIsCurve)
+ {
+ findEdgeCutsBezierAndEdge(aCubicA, aCubicB.getStartPoint(), aCubicB.getEndPoint(), a, b, aTempPointsA, aUnusedTempPointsB);
+ }
+ else if(bCubicBIsCurve)
+ {
+ findEdgeCutsBezierAndEdge(aCubicB, aCubicA.getStartPoint(), aCubicA.getEndPoint(), b, a, aUnusedTempPointsB, aTempPointsA);
+ }
+ else
+ {
+ findEdgeCutsTwoEdges(aCubicA.getStartPoint(), aCubicA.getEndPoint(), aCubicB.getStartPoint(), aCubicB.getEndPoint(), a, b, aTempPointsA, aUnusedTempPointsB);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return mergeTemporaryPointsAndPolygon(rCandidate, aTempPointsA);
+ }
+ }
+
+ return rCandidate;
+ }
+
+ B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, const B2DPolyPolygon& rMask)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0); a < rCandidate.count(); a++)
+ {
+ aRetval.append(addPointsAtCuts(rCandidate.getB2DPolygon(a), rMask));
+ }
+
+ return aRetval;
+ }
+
+ B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate)
+ {
+ if(rCandidate.count())
+ {
+ temporaryPointVector aTempPoints;
+
+ findCuts(rCandidate, aTempPoints);
+
+ return mergeTemporaryPointsAndPolygon(rCandidate, aTempPoints);
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, bool bSelfIntersections)
+ {
+ const sal_uInt32 nCount(rCandidate.count());
+
+ if(nCount)
+ {
+ B2DPolyPolygon aRetval;
+
+ if(1 == nCount)
+ {
+ if(bSelfIntersections)
+ {
+ // remove self intersections
+ aRetval.append(addPointsAtCuts(rCandidate.getB2DPolygon(0)));
+ }
+ else
+ {
+ // copy source
+ aRetval = rCandidate;
+ }
+ }
+ else
+ {
+ // first solve self cuts for all contained single polygons
+ temporaryPolygonData *pTempData = new temporaryPolygonData[nCount];
+ sal_uInt32 a, b;
+
+ for(a = 0; a < nCount; a++)
+ {
+ if(bSelfIntersections)
+ {
+ // use polygons with solved self intersections
+ pTempData[a].setPolygon(addPointsAtCuts(rCandidate.getB2DPolygon(a)));
+ }
+ else
+ {
+ // copy given polygons
+ pTempData[a].setPolygon(rCandidate.getB2DPolygon(a));
+ }
+ }
+
+ // now cuts and touches between the polygons
+ for(a = 0; a < nCount; a++)
+ {
+ for(b = 0; b < nCount; b++)
+ {
+ if(a < b)
+ {
+ // look for cuts, compare each edge polygon to following ones
+ if(pTempData[a].getRange().overlaps(pTempData[b].getRange()))
+ {
+ findCuts(pTempData[a].getPolygon(), pTempData[b].getPolygon(), pTempData[a].getTemporaryPointVector(), pTempData[b].getTemporaryPointVector());
+ }
+ }
+ }
+ }
+
+ // consolidate the result
+ for(a = 0L; a < nCount; a++)
+ {
+ aRetval.append(mergeTemporaryPointsAndPolygon(pTempData[a].getPolygon(), pTempData[a].getTemporaryPointVector()));
+ }
+
+ delete[] pTempData;
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b2dpolygontools.cxx b/basegfx/source/polygon/b2dpolygontools.cxx
new file mode 100644
index 000000000000..e9db491ecd48
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolygontools.cxx
@@ -0,0 +1,3613 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <osl/diagnose.h>
+#include <rtl/math.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/curve/b2dcubicbezier.hxx>
+#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
+#include <basegfx/point/b3dpoint.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/curve/b2dbeziertools.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <osl/mutex.hxx>
+
+#include <numeric>
+#include <limits>
+
+// #i37443#
+#define ANGLE_BOUND_START_VALUE (2.25)
+#define ANGLE_BOUND_MINIMUM_VALUE (0.1)
+#define COUNT_SUBDIVIDE_DEFAULT (4L)
+#ifdef DBG_UTIL
+static double fAngleBoundStartValue = ANGLE_BOUND_START_VALUE;
+#endif
+#define STEPSPERQUARTER (3)
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ void openWithGeometryChange(B2DPolygon& rCandidate)
+ {
+ if(rCandidate.isClosed())
+ {
+ if(rCandidate.count())
+ {
+ rCandidate.append(rCandidate.getB2DPoint(0));
+
+ if(rCandidate.areControlPointsUsed() && rCandidate.isPrevControlPointUsed(0))
+ {
+ rCandidate.setPrevControlPoint(rCandidate.count() - 1, rCandidate.getPrevControlPoint(0));
+ rCandidate.resetPrevControlPoint(0);
+ }
+ }
+
+ rCandidate.setClosed(false);
+ }
+ }
+
+ void closeWithGeometryChange(B2DPolygon& rCandidate)
+ {
+ if(!rCandidate.isClosed())
+ {
+ while(rCandidate.count() > 1 && rCandidate.getB2DPoint(0) == rCandidate.getB2DPoint(rCandidate.count() - 1))
+ {
+ if(rCandidate.areControlPointsUsed() && rCandidate.isPrevControlPointUsed(rCandidate.count() - 1))
+ {
+ rCandidate.setPrevControlPoint(0, rCandidate.getPrevControlPoint(rCandidate.count() - 1));
+ }
+
+ rCandidate.remove(rCandidate.count() - 1);
+ }
+
+ rCandidate.setClosed(true);
+ }
+ }
+
+ void checkClosed(B2DPolygon& rCandidate)
+ {
+ // #i80172# Removed unnecessary assertion
+ // OSL_ENSURE(!rCandidate.isClosed(), "checkClosed: already closed (!)");
+
+ if(rCandidate.count() > 1 && rCandidate.getB2DPoint(0) == rCandidate.getB2DPoint(rCandidate.count() - 1))
+ {
+ closeWithGeometryChange(rCandidate);
+ }
+ }
+
+ // Get successor and predecessor indices. Returning the same index means there
+ // is none. Same for successor.
+ sal_uInt32 getIndexOfPredecessor(sal_uInt32 nIndex, const B2DPolygon& rCandidate)
+ {
+ OSL_ENSURE(nIndex < rCandidate.count(), "getIndexOfPredecessor: Access to polygon out of range (!)");
+
+ if(nIndex)
+ {
+ return nIndex - 1L;
+ }
+ else if(rCandidate.count())
+ {
+ return rCandidate.count() - 1L;
+ }
+ else
+ {
+ return nIndex;
+ }
+ }
+
+ sal_uInt32 getIndexOfSuccessor(sal_uInt32 nIndex, const B2DPolygon& rCandidate)
+ {
+ OSL_ENSURE(nIndex < rCandidate.count(), "getIndexOfPredecessor: Access to polygon out of range (!)");
+
+ if(nIndex + 1L < rCandidate.count())
+ {
+ return nIndex + 1L;
+ }
+ else if(nIndex + 1L == rCandidate.count())
+ {
+ return 0L;
+ }
+ else
+ {
+ return nIndex;
+ }
+ }
+
+ B2VectorOrientation getOrientation(const B2DPolygon& rCandidate)
+ {
+ B2VectorOrientation eRetval(ORIENTATION_NEUTRAL);
+
+ if(rCandidate.count() > 2L || rCandidate.areControlPointsUsed())
+ {
+ const double fSignedArea(getSignedArea(rCandidate));
+
+ if(fTools::equalZero(fSignedArea))
+ {
+ // ORIENTATION_NEUTRAL, already set
+ }
+ if(fSignedArea > 0.0)
+ {
+ eRetval = ORIENTATION_POSITIVE;
+ }
+ else if(fSignedArea < 0.0)
+ {
+ eRetval = ORIENTATION_NEGATIVE;
+ }
+ }
+
+ return eRetval;
+ }
+
+ B2VectorContinuity getContinuityInPoint(const B2DPolygon& rCandidate, sal_uInt32 nIndex)
+ {
+ return rCandidate.getContinuityInPoint(nIndex);
+ }
+
+ B2DPolygon adaptiveSubdivideByDistance(const B2DPolygon& rCandidate, double fDistanceBound)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ B2DPolygon aRetval;
+
+ if(nPointCount)
+ {
+ // prepare edge-oriented loop
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ B2DCubicBezier aBezier;
+ aBezier.setStartPoint(rCandidate.getB2DPoint(0));
+
+ // perf: try to avoid too many realloctions by guessing the result's pointcount
+ aRetval.reserve(nPointCount*4);
+
+ // add start point (always)
+ aRetval.append(aBezier.getStartPoint());
+
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ // get next and control points
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aBezier.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+ aBezier.setControlPointA(rCandidate.getNextControlPoint(a));
+ aBezier.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aBezier.testAndSolveTrivialBezier();
+
+ if(aBezier.isBezier())
+ {
+ // add curved edge and generate DistanceBound
+ double fBound(0.0);
+
+ if(0.0 == fDistanceBound)
+ {
+ // If not set, use B2DCubicBezier functionality to guess a rough value
+ const double fRoughLength((aBezier.getEdgeLength() + aBezier.getControlPolygonLength()) / 2.0);
+
+ // take 1/100th of the rough curve length
+ fBound = fRoughLength * 0.01;
+ }
+ else
+ {
+ // use given bound value
+ fBound = fDistanceBound;
+ }
+
+ // make sure bound value is not too small. The base units are 1/100th mm, thus
+ // just make sure it's not smaller then 1/100th of that
+ if(fBound < 0.01)
+ {
+ fBound = 0.01;
+ }
+
+ // call adaptive subdivide which adds edges to aRetval accordingly
+ aBezier.adaptiveSubdivideByDistance(aRetval, fBound);
+ }
+ else
+ {
+ // add non-curved edge
+ aRetval.append(aBezier.getEndPoint());
+ }
+
+ // prepare next step
+ aBezier.setStartPoint(aBezier.getEndPoint());
+ }
+
+ if(rCandidate.isClosed())
+ {
+ // set closed flag and correct last point (which is added double now).
+ closeWithGeometryChange(aRetval);
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolygon adaptiveSubdivideByAngle(const B2DPolygon& rCandidate, double fAngleBound)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ B2DPolygon aRetval;
+
+ if(nPointCount)
+ {
+ // prepare edge-oriented loop
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ B2DCubicBezier aBezier;
+ aBezier.setStartPoint(rCandidate.getB2DPoint(0));
+
+ // perf: try to avoid too many realloctions by guessing the result's pointcount
+ aRetval.reserve(nPointCount*4);
+
+ // add start point (always)
+ aRetval.append(aBezier.getStartPoint());
+
+ // #i37443# prepare convenient AngleBound if none was given
+ if(0.0 == fAngleBound)
+ {
+#ifdef DBG_UTIL
+ fAngleBound = fAngleBoundStartValue;
+#else
+ fAngleBound = ANGLE_BOUND_START_VALUE;
+#endif
+ }
+ else if(fTools::less(fAngleBound, ANGLE_BOUND_MINIMUM_VALUE))
+ {
+ fAngleBound = 0.1;
+ }
+
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ // get next and control points
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aBezier.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+ aBezier.setControlPointA(rCandidate.getNextControlPoint(a));
+ aBezier.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aBezier.testAndSolveTrivialBezier();
+
+ if(aBezier.isBezier())
+ {
+ // call adaptive subdivide
+ aBezier.adaptiveSubdivideByAngle(aRetval, fAngleBound, true);
+ }
+ else
+ {
+ // add non-curved edge
+ aRetval.append(aBezier.getEndPoint());
+ }
+
+ // prepare next step
+ aBezier.setStartPoint(aBezier.getEndPoint());
+ }
+
+ if(rCandidate.isClosed())
+ {
+ // set closed flag and correct last point (which is added double now).
+ closeWithGeometryChange(aRetval);
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolygon adaptiveSubdivideByCount(const B2DPolygon& rCandidate, sal_uInt32 nCount)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ B2DPolygon aRetval;
+
+ if(nPointCount)
+ {
+ // prepare edge-oriented loop
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ B2DCubicBezier aBezier;
+ aBezier.setStartPoint(rCandidate.getB2DPoint(0));
+
+ // perf: try to avoid too many realloctions by guessing the result's pointcount
+ aRetval.reserve(nPointCount*4);
+
+ // add start point (always)
+ aRetval.append(aBezier.getStartPoint());
+
+ // #i37443# prepare convenient count if none was given
+ if(0L == nCount)
+ {
+ nCount = COUNT_SUBDIVIDE_DEFAULT;
+ }
+
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ // get next and control points
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aBezier.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+ aBezier.setControlPointA(rCandidate.getNextControlPoint(a));
+ aBezier.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aBezier.testAndSolveTrivialBezier();
+
+ if(aBezier.isBezier())
+ {
+ // call adaptive subdivide
+ aBezier.adaptiveSubdivideByCount(aRetval, nCount);
+ }
+ else
+ {
+ // add non-curved edge
+ aRetval.append(aBezier.getEndPoint());
+ }
+
+ // prepare next step
+ aBezier.setStartPoint(aBezier.getEndPoint());
+ }
+
+ if(rCandidate.isClosed())
+ {
+ // set closed flag and correct last point (which is added double now).
+ closeWithGeometryChange(aRetval);
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ bool isInside(const B2DPolygon& rCandidate, const B2DPoint& rPoint, bool bWithBorder)
+ {
+ const B2DPolygon aCandidate(rCandidate.areControlPointsUsed() ? rCandidate.getDefaultAdaptiveSubdivision() : rCandidate);
+
+ if(bWithBorder && isPointOnPolygon(aCandidate, rPoint, true))
+ {
+ return true;
+ }
+ else
+ {
+ bool bRetval(false);
+ const sal_uInt32 nPointCount(aCandidate.count());
+
+ if(nPointCount)
+ {
+ B2DPoint aCurrentPoint(aCandidate.getB2DPoint(nPointCount - 1L));
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B2DPoint aPreviousPoint(aCurrentPoint);
+ aCurrentPoint = aCandidate.getB2DPoint(a);
+
+ // cross-over in Y?
+ const bool bCompYA(fTools::more(aPreviousPoint.getY(), rPoint.getY()));
+ const bool bCompYB(fTools::more(aCurrentPoint.getY(), rPoint.getY()));
+
+ if(bCompYA != bCompYB)
+ {
+ // cross-over in X?
+ const bool bCompXA(fTools::more(aPreviousPoint.getX(), rPoint.getX()));
+ const bool bCompXB(fTools::more(aCurrentPoint.getX(), rPoint.getX()));
+
+ if(bCompXA == bCompXB)
+ {
+ if(bCompXA)
+ {
+ bRetval = !bRetval;
+ }
+ }
+ else
+ {
+ const double fCompare(
+ aCurrentPoint.getX() - (aCurrentPoint.getY() - rPoint.getY()) *
+ (aPreviousPoint.getX() - aCurrentPoint.getX()) /
+ (aPreviousPoint.getY() - aCurrentPoint.getY()));
+
+ if(fTools::more(fCompare, rPoint.getX()))
+ {
+ bRetval = !bRetval;
+ }
+ }
+ }
+ }
+ }
+
+ return bRetval;
+ }
+ }
+
+ bool isInside(const B2DPolygon& rCandidate, const B2DPolygon& rPolygon, bool bWithBorder)
+ {
+ const B2DPolygon aCandidate(rCandidate.areControlPointsUsed() ? rCandidate.getDefaultAdaptiveSubdivision() : rCandidate);
+ const B2DPolygon aPolygon(rPolygon.areControlPointsUsed() ? rPolygon.getDefaultAdaptiveSubdivision() : rPolygon);
+ const sal_uInt32 nPointCount(aPolygon.count());
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B2DPoint aTestPoint(aPolygon.getB2DPoint(a));
+
+ if(!isInside(aCandidate, aTestPoint, bWithBorder))
+ {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ B2DRange getRangeWithControlPoints(const B2DPolygon& rCandidate)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ B2DRange aRetval;
+
+ if(nPointCount)
+ {
+ const bool bControlPointsUsed(rCandidate.areControlPointsUsed());
+
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ aRetval.expand(rCandidate.getB2DPoint(a));
+
+ if(bControlPointsUsed)
+ {
+ aRetval.expand(rCandidate.getNextControlPoint(a));
+ aRetval.expand(rCandidate.getPrevControlPoint(a));
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DRange getRange(const B2DPolygon& rCandidate)
+ {
+ // changed to use internally buffered version at B2DPolygon
+ return rCandidate.getB2DRange();
+ }
+
+ double getSignedArea(const B2DPolygon& rCandidate)
+ {
+ const B2DPolygon aCandidate(rCandidate.areControlPointsUsed() ? rCandidate.getDefaultAdaptiveSubdivision() : rCandidate);
+ double fRetval(0.0);
+ const sal_uInt32 nPointCount(aCandidate.count());
+
+ if(nPointCount > 2)
+ {
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B2DPoint aPreviousPoint(aCandidate.getB2DPoint((!a) ? nPointCount - 1L : a - 1L));
+ const B2DPoint aCurrentPoint(aCandidate.getB2DPoint(a));
+
+ fRetval += aPreviousPoint.getX() * aCurrentPoint.getY();
+ fRetval -= aPreviousPoint.getY() * aCurrentPoint.getX();
+ }
+
+ fRetval /= 2.0;
+
+ // correct to zero if small enough. Also test the quadratic
+ // of the result since the precision is near quadratic due to
+ // the algorithm
+ if(fTools::equalZero(fRetval) || fTools::equalZero(fRetval * fRetval))
+ {
+ fRetval = 0.0;
+ }
+ }
+
+ return fRetval;
+ }
+
+ double getArea(const B2DPolygon& rCandidate)
+ {
+ double fRetval(0.0);
+
+ if(rCandidate.count() > 2 || rCandidate.areControlPointsUsed())
+ {
+ fRetval = getSignedArea(rCandidate);
+ const double fZero(0.0);
+
+ if(fTools::less(fRetval, fZero))
+ {
+ fRetval = -fRetval;
+ }
+ }
+
+ return fRetval;
+ }
+
+ double getEdgeLength(const B2DPolygon& rCandidate, sal_uInt32 nIndex)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ OSL_ENSURE(nIndex < nPointCount, "getEdgeLength: Access to polygon out of range (!)");
+ double fRetval(0.0);
+
+ if(nPointCount)
+ {
+ const sal_uInt32 nNextIndex((nIndex + 1) % nPointCount);
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ B2DCubicBezier aEdge;
+
+ aEdge.setStartPoint(rCandidate.getB2DPoint(nIndex));
+ aEdge.setControlPointA(rCandidate.getNextControlPoint(nIndex));
+ aEdge.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aEdge.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+
+ fRetval = aEdge.getLength();
+ }
+ else
+ {
+ const B2DPoint aCurrent(rCandidate.getB2DPoint(nIndex));
+ const B2DPoint aNext(rCandidate.getB2DPoint(nNextIndex));
+
+ fRetval = B2DVector(aNext - aCurrent).getLength();
+ }
+ }
+
+ return fRetval;
+ }
+
+ double getLength(const B2DPolygon& rCandidate)
+ {
+ double fRetval(0.0);
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount)
+ {
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ B2DCubicBezier aEdge;
+ aEdge.setStartPoint(rCandidate.getB2DPoint(0));
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aEdge.setControlPointA(rCandidate.getNextControlPoint(a));
+ aEdge.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aEdge.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+
+ fRetval += aEdge.getLength();
+ aEdge.setStartPoint(aEdge.getEndPoint());
+ }
+ }
+ else
+ {
+ B2DPoint aCurrent(rCandidate.getB2DPoint(0));
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B2DPoint aNext(rCandidate.getB2DPoint(nNextIndex));
+
+ fRetval += B2DVector(aNext - aCurrent).getLength();
+ aCurrent = aNext;
+ }
+ }
+ }
+
+ return fRetval;
+ }
+
+ B2DPoint getPositionAbsolute(const B2DPolygon& rCandidate, double fDistance, double fLength)
+ {
+ B2DPoint aRetval;
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if( 1L == nPointCount )
+ {
+ // only one point (i.e. no edge) - simply take that point
+ aRetval = rCandidate.getB2DPoint(0);
+ }
+ else if(nPointCount > 1L)
+ {
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ sal_uInt32 nIndex(0L);
+ bool bIndexDone(false);
+
+ // get length if not given
+ if(fTools::equalZero(fLength))
+ {
+ fLength = getLength(rCandidate);
+ }
+
+ if(fTools::less(fDistance, 0.0))
+ {
+ // handle fDistance < 0.0
+ if(rCandidate.isClosed())
+ {
+ // if fDistance < 0.0 increment with multiple of fLength
+ sal_uInt32 nCount(sal_uInt32(-fDistance / fLength));
+ fDistance += double(nCount + 1L) * fLength;
+ }
+ else
+ {
+ // crop to polygon start
+ fDistance = 0.0;
+ bIndexDone = true;
+ }
+ }
+ else if(fTools::moreOrEqual(fDistance, fLength))
+ {
+ // handle fDistance >= fLength
+ if(rCandidate.isClosed())
+ {
+ // if fDistance >= fLength decrement with multiple of fLength
+ sal_uInt32 nCount(sal_uInt32(fDistance / fLength));
+ fDistance -= (double)(nCount) * fLength;
+ }
+ else
+ {
+ // crop to polygon end
+ fDistance = 0.0;
+ nIndex = nEdgeCount;
+ bIndexDone = true;
+ }
+ }
+
+ // look for correct index. fDistance is now [0.0 .. fLength[
+ double fEdgeLength(getEdgeLength(rCandidate, nIndex));
+
+ while(!bIndexDone)
+ {
+ // edge found must be on the half-open range
+ // [0,fEdgeLength).
+ // Note that in theory, we cannot move beyond
+ // the last polygon point, since fDistance>=fLength
+ // is checked above. Unfortunately, with floating-
+ // point calculations, this case might happen.
+ // Handled by nIndex check below
+ if(nIndex < nEdgeCount && fTools::moreOrEqual(fDistance, fEdgeLength))
+ {
+ // go to next edge
+ fDistance -= fEdgeLength;
+ fEdgeLength = getEdgeLength(rCandidate, ++nIndex);
+ }
+ else
+ {
+ // it's on this edge, stop
+ bIndexDone = true;
+ }
+ }
+
+ // get the point using nIndex
+ aRetval = rCandidate.getB2DPoint(nIndex);
+
+ // if fDistance != 0.0, move that length on the edge. The edge
+ // length is in fEdgeLength.
+ if(!fTools::equalZero(fDistance))
+ {
+ if(fTools::moreOrEqual(fDistance, fEdgeLength))
+ {
+ // end point of choosen edge
+ const sal_uInt32 nNextIndex((nIndex + 1) % nPointCount);
+ aRetval = rCandidate.getB2DPoint(nNextIndex);
+ }
+ else if(fTools::equalZero(fDistance))
+ {
+ // start point of choosen edge
+ aRetval = aRetval;
+ }
+ else
+ {
+ // inside edge
+ const sal_uInt32 nNextIndex((nIndex + 1) % nPointCount);
+ const B2DPoint aNextPoint(rCandidate.getB2DPoint(nNextIndex));
+ bool bDone(false);
+
+ // add calculated average value to the return value
+ if(rCandidate.areControlPointsUsed())
+ {
+ // get as bezier segment
+ const B2DCubicBezier aBezierSegment(
+ aRetval, rCandidate.getNextControlPoint(nIndex),
+ rCandidate.getPrevControlPoint(nNextIndex), aNextPoint);
+
+ if(aBezierSegment.isBezier())
+ {
+ // use B2DCubicBezierHelper to bridge the non-linear gap between
+ // length and bezier distances
+ const B2DCubicBezierHelper aBezierSegmentHelper(aBezierSegment);
+ const double fBezierDistance(aBezierSegmentHelper.distanceToRelative(fDistance));
+
+ aRetval = aBezierSegment.interpolatePoint(fBezierDistance);
+ bDone = true;
+ }
+ }
+
+ if(!bDone)
+ {
+ const double fRelativeInEdge(fDistance / fEdgeLength);
+ aRetval = interpolate(aRetval, aNextPoint, fRelativeInEdge);
+ }
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPoint getPositionRelative(const B2DPolygon& rCandidate, double fDistance, double fLength)
+ {
+ // get length if not given
+ if(fTools::equalZero(fLength))
+ {
+ fLength = getLength(rCandidate);
+ }
+
+ // multiply fDistance with real length to get absolute position and
+ // use getPositionAbsolute
+ return getPositionAbsolute(rCandidate, fDistance * fLength, fLength);
+ }
+
+ B2DPolygon getSnippetAbsolute(const B2DPolygon& rCandidate, double fFrom, double fTo, double fLength)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount)
+ {
+ // get length if not given
+ if(fTools::equalZero(fLength))
+ {
+ fLength = getLength(rCandidate);
+ }
+
+ // test and correct fFrom
+ if(fTools::less(fFrom, 0.0))
+ {
+ fFrom = 0.0;
+ }
+
+ // test and correct fTo
+ if(fTools::more(fTo, fLength))
+ {
+ fTo = fLength;
+ }
+
+ // test and correct relationship of fFrom, fTo
+ if(fTools::more(fFrom, fTo))
+ {
+ fFrom = fTo = (fFrom + fTo) / 2.0;
+ }
+
+ if(fTools::equalZero(fFrom) && fTools::equal(fTo, fLength))
+ {
+ // no change, result is the whole polygon
+ return rCandidate;
+ }
+ else
+ {
+ B2DPolygon aRetval;
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ double fPositionOfStart(0.0);
+ bool bStartDone(false);
+ bool bEndDone(false);
+
+ for(sal_uInt32 a(0L); !(bStartDone && bEndDone) && a < nEdgeCount; a++)
+ {
+ const double fEdgeLength(getEdgeLength(rCandidate, a));
+
+ if(!bStartDone)
+ {
+ if(fTools::equalZero(fFrom))
+ {
+ aRetval.append(rCandidate.getB2DPoint(a));
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ aRetval.setNextControlPoint(aRetval.count() - 1, rCandidate.getNextControlPoint(a));
+ }
+
+ bStartDone = true;
+ }
+ else if(fTools::moreOrEqual(fFrom, fPositionOfStart) && fTools::less(fFrom, fPositionOfStart + fEdgeLength))
+ {
+ // calculate and add start point
+ if(fTools::equalZero(fEdgeLength))
+ {
+ aRetval.append(rCandidate.getB2DPoint(a));
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ aRetval.setNextControlPoint(aRetval.count() - 1, rCandidate.getNextControlPoint(a));
+ }
+ }
+ else
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B2DPoint aStart(rCandidate.getB2DPoint(a));
+ const B2DPoint aEnd(rCandidate.getB2DPoint(nNextIndex));
+ bool bDone(false);
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ const B2DCubicBezier aBezierSegment(
+ aStart, rCandidate.getNextControlPoint(a),
+ rCandidate.getPrevControlPoint(nNextIndex), aEnd);
+
+ if(aBezierSegment.isBezier())
+ {
+ // use B2DCubicBezierHelper to bridge the non-linear gap between
+ // length and bezier distances
+ const B2DCubicBezierHelper aBezierSegmentHelper(aBezierSegment);
+ const double fBezierDistance(aBezierSegmentHelper.distanceToRelative(fFrom - fPositionOfStart));
+ B2DCubicBezier aRight;
+
+ aBezierSegment.split(fBezierDistance, 0, &aRight);
+ aRetval.append(aRight.getStartPoint());
+ aRetval.setNextControlPoint(aRetval.count() - 1, aRight.getControlPointA());
+ bDone = true;
+ }
+ }
+
+ if(!bDone)
+ {
+ const double fRelValue((fFrom - fPositionOfStart) / fEdgeLength);
+ aRetval.append(interpolate(aStart, aEnd, fRelValue));
+ }
+ }
+
+ bStartDone = true;
+
+ // if same point, end is done, too.
+ if(fFrom == fTo)
+ {
+ bEndDone = true;
+ }
+ }
+ }
+
+ if(!bEndDone && fTools::moreOrEqual(fTo, fPositionOfStart) && fTools::less(fTo, fPositionOfStart + fEdgeLength))
+ {
+ // calculate and add end point
+ if(fTools::equalZero(fEdgeLength))
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aRetval.append(rCandidate.getB2DPoint(nNextIndex));
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ aRetval.setPrevControlPoint(aRetval.count() - 1, rCandidate.getPrevControlPoint(nNextIndex));
+ }
+ }
+ else
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B2DPoint aStart(rCandidate.getB2DPoint(a));
+ const B2DPoint aEnd(rCandidate.getB2DPoint(nNextIndex));
+ bool bDone(false);
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ const B2DCubicBezier aBezierSegment(
+ aStart, rCandidate.getNextControlPoint(a),
+ rCandidate.getPrevControlPoint(nNextIndex), aEnd);
+
+ if(aBezierSegment.isBezier())
+ {
+ // use B2DCubicBezierHelper to bridge the non-linear gap between
+ // length and bezier distances
+ const B2DCubicBezierHelper aBezierSegmentHelper(aBezierSegment);
+ const double fBezierDistance(aBezierSegmentHelper.distanceToRelative(fTo - fPositionOfStart));
+ B2DCubicBezier aLeft;
+
+ aBezierSegment.split(fBezierDistance, &aLeft, 0);
+ aRetval.append(aLeft.getEndPoint());
+ aRetval.setPrevControlPoint(aRetval.count() - 1, aLeft.getControlPointB());
+ bDone = true;
+ }
+ }
+
+ if(!bDone)
+ {
+ const double fRelValue((fTo - fPositionOfStart) / fEdgeLength);
+ aRetval.append(interpolate(aStart, aEnd, fRelValue));
+ }
+ }
+
+ bEndDone = true;
+ }
+
+ if(!bEndDone)
+ {
+ if(bStartDone)
+ {
+ // add segments end point
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aRetval.append(rCandidate.getB2DPoint(nNextIndex));
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ aRetval.setPrevControlPoint(aRetval.count() - 1, rCandidate.getPrevControlPoint(nNextIndex));
+ aRetval.setNextControlPoint(aRetval.count() - 1, rCandidate.getNextControlPoint(nNextIndex));
+ }
+ }
+
+ // increment fPositionOfStart
+ fPositionOfStart += fEdgeLength;
+ }
+ }
+ return aRetval;
+ }
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolygon getSnippetRelative(const B2DPolygon& rCandidate, double fFrom, double fTo, double fLength)
+ {
+ // get length if not given
+ if(fTools::equalZero(fLength))
+ {
+ fLength = getLength(rCandidate);
+ }
+
+ // multiply distances with real length to get absolute position and
+ // use getSnippetAbsolute
+ return getSnippetAbsolute(rCandidate, fFrom * fLength, fTo * fLength, fLength);
+ }
+
+ CutFlagValue findCut(
+ const B2DPolygon& rCandidate,
+ sal_uInt32 nIndex1, sal_uInt32 nIndex2,
+ CutFlagValue aCutFlags,
+ double* pCut1, double* pCut2)
+ {
+ CutFlagValue aRetval(CUTFLAG_NONE);
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nIndex1 < nPointCount && nIndex2 < nPointCount && nIndex1 != nIndex2)
+ {
+ sal_uInt32 nEnd1(getIndexOfSuccessor(nIndex1, rCandidate));
+ sal_uInt32 nEnd2(getIndexOfSuccessor(nIndex2, rCandidate));
+
+ const B2DPoint aStart1(rCandidate.getB2DPoint(nIndex1));
+ const B2DPoint aEnd1(rCandidate.getB2DPoint(nEnd1));
+ const B2DVector aVector1(aEnd1 - aStart1);
+
+ const B2DPoint aStart2(rCandidate.getB2DPoint(nIndex2));
+ const B2DPoint aEnd2(rCandidate.getB2DPoint(nEnd2));
+ const B2DVector aVector2(aEnd2 - aStart2);
+
+ aRetval = findCut(
+ aStart1, aVector1, aStart2, aVector2,
+ aCutFlags, pCut1, pCut2);
+ }
+
+ return aRetval;
+ }
+
+ CutFlagValue findCut(
+ const B2DPolygon& rCandidate1, sal_uInt32 nIndex1,
+ const B2DPolygon& rCandidate2, sal_uInt32 nIndex2,
+ CutFlagValue aCutFlags,
+ double* pCut1, double* pCut2)
+ {
+ CutFlagValue aRetval(CUTFLAG_NONE);
+ const sal_uInt32 nPointCount1(rCandidate1.count());
+ const sal_uInt32 nPointCount2(rCandidate2.count());
+
+ if(nIndex1 < nPointCount1 && nIndex2 < nPointCount2)
+ {
+ sal_uInt32 nEnd1(getIndexOfSuccessor(nIndex1, rCandidate1));
+ sal_uInt32 nEnd2(getIndexOfSuccessor(nIndex2, rCandidate2));
+
+ const B2DPoint aStart1(rCandidate1.getB2DPoint(nIndex1));
+ const B2DPoint aEnd1(rCandidate1.getB2DPoint(nEnd1));
+ const B2DVector aVector1(aEnd1 - aStart1);
+
+ const B2DPoint aStart2(rCandidate2.getB2DPoint(nIndex2));
+ const B2DPoint aEnd2(rCandidate2.getB2DPoint(nEnd2));
+ const B2DVector aVector2(aEnd2 - aStart2);
+
+ aRetval = findCut(
+ aStart1, aVector1, aStart2, aVector2,
+ aCutFlags, pCut1, pCut2);
+ }
+
+ return aRetval;
+ }
+
+ CutFlagValue findCut(
+ const B2DPoint& rEdge1Start, const B2DVector& rEdge1Delta,
+ const B2DPoint& rEdge2Start, const B2DVector& rEdge2Delta,
+ CutFlagValue aCutFlags,
+ double* pCut1, double* pCut2)
+ {
+ CutFlagValue aRetval(CUTFLAG_NONE);
+ double fCut1(0.0);
+ double fCut2(0.0);
+ bool bFinished(!((bool)(aCutFlags & CUTFLAG_ALL)));
+
+ // test for same points?
+ if(!bFinished
+ && (aCutFlags & (CUTFLAG_START1|CUTFLAG_END1))
+ && (aCutFlags & (CUTFLAG_START2|CUTFLAG_END2)))
+ {
+ // same startpoint?
+ if(!bFinished && (aCutFlags & (CUTFLAG_START1|CUTFLAG_START2)) == (CUTFLAG_START1|CUTFLAG_START2))
+ {
+ if(rEdge1Start.equal(rEdge2Start))
+ {
+ bFinished = true;
+ aRetval = (CUTFLAG_START1|CUTFLAG_START2);
+ }
+ }
+
+ // same endpoint?
+ if(!bFinished && (aCutFlags & (CUTFLAG_END1|CUTFLAG_END2)) == (CUTFLAG_END1|CUTFLAG_END2))
+ {
+ const B2DPoint aEnd1(rEdge1Start + rEdge1Delta);
+ const B2DPoint aEnd2(rEdge2Start + rEdge2Delta);
+
+ if(aEnd1.equal(aEnd2))
+ {
+ bFinished = true;
+ aRetval = (CUTFLAG_END1|CUTFLAG_END2);
+ fCut1 = fCut2 = 1.0;
+ }
+ }
+
+ // startpoint1 == endpoint2?
+ if(!bFinished && (aCutFlags & (CUTFLAG_START1|CUTFLAG_END2)) == (CUTFLAG_START1|CUTFLAG_END2))
+ {
+ const B2DPoint aEnd2(rEdge2Start + rEdge2Delta);
+
+ if(rEdge1Start.equal(aEnd2))
+ {
+ bFinished = true;
+ aRetval = (CUTFLAG_START1|CUTFLAG_END2);
+ fCut1 = 0.0;
+ fCut2 = 1.0;
+ }
+ }
+
+ // startpoint2 == endpoint1?
+ if(!bFinished&& (aCutFlags & (CUTFLAG_START2|CUTFLAG_END1)) == (CUTFLAG_START2|CUTFLAG_END1))
+ {
+ const B2DPoint aEnd1(rEdge1Start + rEdge1Delta);
+
+ if(rEdge2Start.equal(aEnd1))
+ {
+ bFinished = true;
+ aRetval = (CUTFLAG_START2|CUTFLAG_END1);
+ fCut1 = 1.0;
+ fCut2 = 0.0;
+ }
+ }
+ }
+
+ if(!bFinished && (aCutFlags & CUTFLAG_LINE))
+ {
+ if(!bFinished && (aCutFlags & CUTFLAG_START1))
+ {
+ // start1 on line 2 ?
+ if(isPointOnEdge(rEdge1Start, rEdge2Start, rEdge2Delta, &fCut2))
+ {
+ bFinished = true;
+ aRetval = (CUTFLAG_LINE|CUTFLAG_START1);
+ }
+ }
+
+ if(!bFinished && (aCutFlags & CUTFLAG_START2))
+ {
+ // start2 on line 1 ?
+ if(isPointOnEdge(rEdge2Start, rEdge1Start, rEdge1Delta, &fCut1))
+ {
+ bFinished = true;
+ aRetval = (CUTFLAG_LINE|CUTFLAG_START2);
+ }
+ }
+
+ if(!bFinished && (aCutFlags & CUTFLAG_END1))
+ {
+ // end1 on line 2 ?
+ const B2DPoint aEnd1(rEdge1Start + rEdge1Delta);
+
+ if(isPointOnEdge(aEnd1, rEdge2Start, rEdge2Delta, &fCut2))
+ {
+ bFinished = true;
+ aRetval = (CUTFLAG_LINE|CUTFLAG_END1);
+ }
+ }
+
+ if(!bFinished && (aCutFlags & CUTFLAG_END2))
+ {
+ // end2 on line 1 ?
+ const B2DPoint aEnd2(rEdge2Start + rEdge2Delta);
+
+ if(isPointOnEdge(aEnd2, rEdge1Start, rEdge1Delta, &fCut1))
+ {
+ bFinished = true;
+ aRetval = (CUTFLAG_LINE|CUTFLAG_END2);
+ }
+ }
+
+ if(!bFinished)
+ {
+ // cut in line1, line2 ?
+ fCut1 = (rEdge1Delta.getX() * rEdge2Delta.getY()) - (rEdge1Delta.getY() * rEdge2Delta.getX());
+
+ if(!fTools::equalZero(fCut1))
+ {
+ fCut1 = (rEdge2Delta.getY() * (rEdge2Start.getX() - rEdge1Start.getX())
+ + rEdge2Delta.getX() * (rEdge1Start.getY() - rEdge2Start.getY())) / fCut1;
+
+ const double fZero(0.0);
+ const double fOne(1.0);
+
+ // inside parameter range edge1 AND fCut2 is calcable
+ if(fTools::more(fCut1, fZero) && fTools::less(fCut1, fOne)
+ && (!fTools::equalZero(rEdge2Delta.getX()) || !fTools::equalZero(rEdge2Delta.getY())))
+ {
+ // take the mopre precise calculation of the two possible
+ if(fabs(rEdge2Delta.getX()) > fabs(rEdge2Delta.getY()))
+ {
+ fCut2 = (rEdge1Start.getX() + fCut1
+ * rEdge1Delta.getX() - rEdge2Start.getX()) / rEdge2Delta.getX();
+ }
+ else
+ {
+ fCut2 = (rEdge1Start.getY() + fCut1
+ * rEdge1Delta.getY() - rEdge2Start.getY()) / rEdge2Delta.getY();
+ }
+
+ // inside parameter range edge2, too
+ if(fTools::more(fCut2, fZero) && fTools::less(fCut2, fOne))
+ {
+ bFinished = true;
+ aRetval = CUTFLAG_LINE;
+ }
+ }
+ }
+ }
+ }
+
+ // copy values if wanted
+ if(pCut1)
+ {
+ *pCut1 = fCut1;
+ }
+
+ if(pCut2)
+ {
+ *pCut2 = fCut2;
+ }
+
+ return aRetval;
+ }
+
+ bool isPointOnEdge(
+ const B2DPoint& rPoint,
+ const B2DPoint& rEdgeStart,
+ const B2DVector& rEdgeDelta,
+ double* pCut)
+ {
+ bool bDeltaXIsZero(fTools::equalZero(rEdgeDelta.getX()));
+ bool bDeltaYIsZero(fTools::equalZero(rEdgeDelta.getY()));
+ const double fZero(0.0);
+ const double fOne(1.0);
+
+ if(bDeltaXIsZero && bDeltaYIsZero)
+ {
+ // no line, just a point
+ return false;
+ }
+ else if(bDeltaXIsZero)
+ {
+ // vertical line
+ if(fTools::equal(rPoint.getX(), rEdgeStart.getX()))
+ {
+ double fValue = (rPoint.getY() - rEdgeStart.getY()) / rEdgeDelta.getY();
+
+ if(fTools::more(fValue, fZero) && fTools::less(fValue, fOne))
+ {
+ if(pCut)
+ {
+ *pCut = fValue;
+ }
+
+ return true;
+ }
+ }
+ }
+ else if(bDeltaYIsZero)
+ {
+ // horizontal line
+ if(fTools::equal(rPoint.getY(), rEdgeStart.getY()))
+ {
+ double fValue = (rPoint.getX() - rEdgeStart.getX()) / rEdgeDelta.getX();
+
+ if(fTools::more(fValue, fZero) && fTools::less(fValue, fOne))
+ {
+ if(pCut)
+ {
+ *pCut = fValue;
+ }
+
+ return true;
+ }
+ }
+ }
+ else
+ {
+ // any angle line
+ double fTOne = (rPoint.getX() - rEdgeStart.getX()) / rEdgeDelta.getX();
+ double fTTwo = (rPoint.getY() - rEdgeStart.getY()) / rEdgeDelta.getY();
+
+ if(fTools::equal(fTOne, fTTwo))
+ {
+ // same parameter representation, point is on line. Take
+ // middle value for better results
+ double fValue = (fTOne + fTTwo) / 2.0;
+
+ if(fTools::more(fValue, fZero) && fTools::less(fValue, fOne))
+ {
+ // point is inside line bounds, too
+ if(pCut)
+ {
+ *pCut = fValue;
+ }
+
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ void applyLineDashing(const B2DPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B2DPolyPolygon* pLineTarget, B2DPolyPolygon* pGapTarget, double fDotDashLength)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ const sal_uInt32 nDotDashCount(rDotDashArray.size());
+
+ if(fTools::lessOrEqual(fDotDashLength, 0.0))
+ {
+ fDotDashLength = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0);
+ }
+
+ if(fTools::more(fDotDashLength, 0.0) && (pLineTarget || pGapTarget) && nPointCount)
+ {
+ // clear targets
+ if(pLineTarget)
+ {
+ pLineTarget->clear();
+ }
+
+ if(pGapTarget)
+ {
+ pGapTarget->clear();
+ }
+
+ // prepare current edge's start
+ B2DCubicBezier aCurrentEdge;
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ aCurrentEdge.setStartPoint(rCandidate.getB2DPoint(0));
+
+ // prepare DotDashArray iteration and the line/gap switching bool
+ sal_uInt32 nDotDashIndex(0);
+ bool bIsLine(true);
+ double fDotDashMovingLength(rDotDashArray[0]);
+ B2DPolygon aSnippet;
+
+ // iterate over all edges
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ // update current edge (fill in C1, C2 and end point)
+ double fLastDotDashMovingLength(0.0);
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aCurrentEdge.setControlPointA(rCandidate.getNextControlPoint(a));
+ aCurrentEdge.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aCurrentEdge.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+
+ // check if we have a trivial bezier segment -> possible fallback to edge
+ aCurrentEdge.testAndSolveTrivialBezier();
+
+ if(aCurrentEdge.isBezier())
+ {
+ // bezier segment
+ const B2DCubicBezierHelper aCubicBezierHelper(aCurrentEdge);
+ const double fEdgeLength(aCubicBezierHelper.getLength());
+
+ if(!fTools::equalZero(fEdgeLength))
+ {
+ while(fTools::less(fDotDashMovingLength, fEdgeLength))
+ {
+ // new split is inside edge, create and append snippet [fLastDotDashMovingLength, fDotDashMovingLength]
+ const bool bHandleLine(bIsLine && pLineTarget);
+ const bool bHandleGap(!bIsLine && pGapTarget);
+
+ if(bHandleLine || bHandleGap)
+ {
+ const double fBezierSplitStart(aCubicBezierHelper.distanceToRelative(fLastDotDashMovingLength));
+ const double fBezierSplitEnd(aCubicBezierHelper.distanceToRelative(fDotDashMovingLength));
+ B2DCubicBezier aBezierSnippet(aCurrentEdge.snippet(fBezierSplitStart, fBezierSplitEnd));
+
+ if(!aSnippet.count())
+ {
+ aSnippet.append(aBezierSnippet.getStartPoint());
+ }
+
+ aSnippet.appendBezierSegment(aBezierSnippet.getControlPointA(), aBezierSnippet.getControlPointB(), aBezierSnippet.getEndPoint());
+
+ if(bHandleLine)
+ {
+ pLineTarget->append(aSnippet);
+ }
+ else
+ {
+ pGapTarget->append(aSnippet);
+ }
+
+ aSnippet.clear();
+ }
+
+ // prepare next DotDashArray step and flip line/gap flag
+ fLastDotDashMovingLength = fDotDashMovingLength;
+ fDotDashMovingLength += rDotDashArray[(++nDotDashIndex) % nDotDashCount];
+ bIsLine = !bIsLine;
+ }
+
+ // append closing snippet [fLastDotDashMovingLength, fEdgeLength]
+ const bool bHandleLine(bIsLine && pLineTarget);
+ const bool bHandleGap(!bIsLine && pGapTarget);
+
+ if(bHandleLine || bHandleGap)
+ {
+ B2DCubicBezier aRight;
+ const double fBezierSplit(aCubicBezierHelper.distanceToRelative(fLastDotDashMovingLength));
+
+ aCurrentEdge.split(fBezierSplit, 0, &aRight);
+
+ if(!aSnippet.count())
+ {
+ aSnippet.append(aRight.getStartPoint());
+ }
+
+ aSnippet.appendBezierSegment(aRight.getControlPointA(), aRight.getControlPointB(), aRight.getEndPoint());
+ }
+
+ // prepare move to next edge
+ fDotDashMovingLength -= fEdgeLength;
+ }
+ }
+ else
+ {
+ // simple edge
+ const double fEdgeLength(aCurrentEdge.getEdgeLength());
+
+ if(!fTools::equalZero(fEdgeLength))
+ {
+ while(fTools::less(fDotDashMovingLength, fEdgeLength))
+ {
+ // new split is inside edge, create and append snippet [fLastDotDashMovingLength, fDotDashMovingLength]
+ const bool bHandleLine(bIsLine && pLineTarget);
+ const bool bHandleGap(!bIsLine && pGapTarget);
+
+ if(bHandleLine || bHandleGap)
+ {
+ if(!aSnippet.count())
+ {
+ aSnippet.append(interpolate(aCurrentEdge.getStartPoint(), aCurrentEdge.getEndPoint(), fLastDotDashMovingLength / fEdgeLength));
+ }
+
+ aSnippet.append(interpolate(aCurrentEdge.getStartPoint(), aCurrentEdge.getEndPoint(), fDotDashMovingLength / fEdgeLength));
+
+ if(bHandleLine)
+ {
+ pLineTarget->append(aSnippet);
+ }
+ else
+ {
+ pGapTarget->append(aSnippet);
+ }
+
+ aSnippet.clear();
+ }
+
+ // prepare next DotDashArray step and flip line/gap flag
+ fLastDotDashMovingLength = fDotDashMovingLength;
+ fDotDashMovingLength += rDotDashArray[(++nDotDashIndex) % nDotDashCount];
+ bIsLine = !bIsLine;
+ }
+
+ // append snippet [fLastDotDashMovingLength, fEdgeLength]
+ const bool bHandleLine(bIsLine && pLineTarget);
+ const bool bHandleGap(!bIsLine && pGapTarget);
+
+ if(bHandleLine || bHandleGap)
+ {
+ if(!aSnippet.count())
+ {
+ aSnippet.append(interpolate(aCurrentEdge.getStartPoint(), aCurrentEdge.getEndPoint(), fLastDotDashMovingLength / fEdgeLength));
+ }
+
+ aSnippet.append(aCurrentEdge.getEndPoint());
+ }
+
+ // prepare move to next edge
+ fDotDashMovingLength -= fEdgeLength;
+ }
+ }
+
+ // prepare next edge step (end point gets new start point)
+ aCurrentEdge.setStartPoint(aCurrentEdge.getEndPoint());
+ }
+
+ // append last intermediate results (if exists)
+ if(aSnippet.count())
+ {
+ if(bIsLine && pLineTarget)
+ {
+ pLineTarget->append(aSnippet);
+ }
+ else if(!bIsLine && pGapTarget)
+ {
+ pGapTarget->append(aSnippet);
+ }
+ }
+
+ // check if start and end polygon may be merged
+ if(pLineTarget)
+ {
+ const sal_uInt32 nCount(pLineTarget->count());
+
+ if(nCount > 1)
+ {
+ // these polygons were created above, there exists none with less than two points,
+ // thus dircet point access below is allowed
+ const B2DPolygon aFirst(pLineTarget->getB2DPolygon(0));
+ B2DPolygon aLast(pLineTarget->getB2DPolygon(nCount - 1));
+
+ if(aFirst.getB2DPoint(0).equal(aLast.getB2DPoint(aLast.count() - 1)))
+ {
+ // start of first and end of last are the same -> merge them
+ aLast.append(aFirst);
+ aLast.removeDoublePoints();
+ pLineTarget->setB2DPolygon(0, aLast);
+ pLineTarget->remove(nCount - 1);
+ }
+ }
+ }
+
+ if(pGapTarget)
+ {
+ const sal_uInt32 nCount(pGapTarget->count());
+
+ if(nCount > 1)
+ {
+ // these polygons were created above, there exists none with less than two points,
+ // thus dircet point access below is allowed
+ const B2DPolygon aFirst(pGapTarget->getB2DPolygon(0));
+ B2DPolygon aLast(pGapTarget->getB2DPolygon(nCount - 1));
+
+ if(aFirst.getB2DPoint(0).equal(aLast.getB2DPoint(aLast.count() - 1)))
+ {
+ // start of first and end of last are the same -> merge them
+ aLast.append(aFirst);
+ aLast.removeDoublePoints();
+ pGapTarget->setB2DPolygon(0, aLast);
+ pGapTarget->remove(nCount - 1);
+ }
+ }
+ }
+ }
+ else
+ {
+ // parameters make no sense, just add source to targets
+ if(pLineTarget)
+ {
+ pLineTarget->append(rCandidate);
+ }
+
+ if(pGapTarget)
+ {
+ pGapTarget->append(rCandidate);
+ }
+ }
+ }
+
+ // test if point is inside epsilon-range around an edge defined
+ // by the two given points. Can be used for HitTesting. The epsilon-range
+ // is defined to be the rectangle centered to the given edge, using height
+ // 2 x fDistance, and the circle around both points with radius fDistance.
+ bool isInEpsilonRange(const B2DPoint& rEdgeStart, const B2DPoint& rEdgeEnd, const B2DPoint& rTestPosition, double fDistance)
+ {
+ // build edge vector
+ const B2DVector aEdge(rEdgeEnd - rEdgeStart);
+ bool bDoDistanceTestStart(false);
+ bool bDoDistanceTestEnd(false);
+
+ if(aEdge.equalZero())
+ {
+ // no edge, just a point. Do one of the distance tests.
+ bDoDistanceTestStart = true;
+ }
+ else
+ {
+ // edge has a length. Create perpendicular vector.
+ const B2DVector aPerpend(getPerpendicular(aEdge));
+ double fCut(
+ (aPerpend.getY() * (rTestPosition.getX() - rEdgeStart.getX())
+ + aPerpend.getX() * (rEdgeStart.getY() - rTestPosition.getY())) /
+ (aEdge.getX() * aEdge.getX() + aEdge.getY() * aEdge.getY()));
+ const double fZero(0.0);
+ const double fOne(1.0);
+
+ if(fTools::less(fCut, fZero))
+ {
+ // left of rEdgeStart
+ bDoDistanceTestStart = true;
+ }
+ else if(fTools::more(fCut, fOne))
+ {
+ // right of rEdgeEnd
+ bDoDistanceTestEnd = true;
+ }
+ else
+ {
+ // inside line [0.0 .. 1.0]
+ const B2DPoint aCutPoint(interpolate(rEdgeStart, rEdgeEnd, fCut));
+ const B2DVector aDelta(rTestPosition - aCutPoint);
+ const double fDistanceSquare(aDelta.scalar(aDelta));
+
+ if(fDistanceSquare <= fDistance * fDistance)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ }
+
+ if(bDoDistanceTestStart)
+ {
+ const B2DVector aDelta(rTestPosition - rEdgeStart);
+ const double fDistanceSquare(aDelta.scalar(aDelta));
+
+ if(fDistanceSquare <= fDistance * fDistance)
+ {
+ return true;
+ }
+ }
+ else if(bDoDistanceTestEnd)
+ {
+ const B2DVector aDelta(rTestPosition - rEdgeEnd);
+ const double fDistanceSquare(aDelta.scalar(aDelta));
+
+ if(fDistanceSquare <= fDistance * fDistance)
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ // test if point is inside epsilon-range around the given Polygon. Can be used
+ // for HitTesting. The epsilon-range is defined to be the tube around the polygon
+ // with distance fDistance and rounded edges (start and end point).
+ bool isInEpsilonRange(const B2DPolygon& rCandidate, const B2DPoint& rTestPosition, double fDistance)
+ {
+ // force to non-bezier polygon
+ const B2DPolygon aCandidate(rCandidate.getDefaultAdaptiveSubdivision());
+ const sal_uInt32 nPointCount(aCandidate.count());
+
+ if(nPointCount)
+ {
+ const sal_uInt32 nEdgeCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ B2DPoint aCurrent(aCandidate.getB2DPoint(0));
+
+ if(nEdgeCount)
+ {
+ // edges
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B2DPoint aNext(aCandidate.getB2DPoint(nNextIndex));
+
+ if(isInEpsilonRange(aCurrent, aNext, rTestPosition, fDistance))
+ {
+ return true;
+ }
+
+ // prepare next step
+ aCurrent = aNext;
+ }
+ }
+ else
+ {
+ // no edges, but points -> not closed. Check single point. Just
+ // use isInEpsilonRange with twice the same point, it handles those well
+ if(isInEpsilonRange(aCurrent, aCurrent, rTestPosition, fDistance))
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ B2DPolygon createPolygonFromRect( const B2DRectangle& rRect, double fRadius )
+ {
+ const double fZero(0.0);
+ const double fOne(1.0);
+
+ if(fTools::lessOrEqual(fRadius, fZero))
+ {
+ // no radius, use rectangle
+ return createPolygonFromRect( rRect );
+ }
+ else if(fTools::moreOrEqual(fRadius, fOne))
+ {
+ // full radius, use ellipse
+ const B2DPoint aCenter(rRect.getCenter());
+ const double fRadiusX(rRect.getWidth() / 2.0);
+ const double fRadiusY(rRect.getHeight() / 2.0);
+
+ return createPolygonFromEllipse( aCenter, fRadiusX, fRadiusY );
+ }
+ else
+ {
+ // create rectangle with two radii between ]0.0 .. 1.0[
+ return createPolygonFromRect( rRect, fRadius, fRadius );
+ }
+ }
+
+ B2DPolygon createPolygonFromRect( const B2DRectangle& rRect, double fRadiusX, double fRadiusY )
+ {
+ const double fZero(0.0);
+ const double fOne(1.0);
+
+ // crop to useful values
+ if(fTools::less(fRadiusX, fZero))
+ {
+ fRadiusX = fZero;
+ }
+ else if(fTools::more(fRadiusX, fOne))
+ {
+ fRadiusX = fOne;
+ }
+
+ if(fTools::less(fRadiusY, fZero))
+ {
+ fRadiusY = fZero;
+ }
+ else if(fTools::more(fRadiusY, fOne))
+ {
+ fRadiusY = fOne;
+ }
+
+ if(fZero == fRadiusX || fZero == fRadiusY)
+ {
+ B2DPolygon aRetval;
+
+ // at least in one direction no radius, use rectangle.
+ // Do not use createPolygonFromRect() here since original
+ // creator (historical reasons) still creates a start point at the
+ // bottom center, so do the same here to get the same line patterns.
+ // Due to this the order of points is different, too.
+ const B2DPoint aBottomCenter(rRect.getCenter().getX(), rRect.getMaxY());
+ aRetval.append(aBottomCenter);
+
+ aRetval.append( B2DPoint( rRect.getMinX(), rRect.getMaxY() ) );
+ aRetval.append( B2DPoint( rRect.getMinX(), rRect.getMinY() ) );
+ aRetval.append( B2DPoint( rRect.getMaxX(), rRect.getMinY() ) );
+ aRetval.append( B2DPoint( rRect.getMaxX(), rRect.getMaxY() ) );
+
+ // close
+ aRetval.setClosed( true );
+
+ return aRetval;
+ }
+ else if(fOne == fRadiusX && fOne == fRadiusY)
+ {
+ // in both directions full radius, use ellipse
+ const B2DPoint aCenter(rRect.getCenter());
+ const double fRectRadiusX(rRect.getWidth() / 2.0);
+ const double fRectRadiusY(rRect.getHeight() / 2.0);
+
+ return createPolygonFromEllipse( aCenter, fRectRadiusX, fRectRadiusY );
+ }
+ else
+ {
+ B2DPolygon aRetval;
+ const double fBowX((rRect.getWidth() / 2.0) * fRadiusX);
+ const double fBowY((rRect.getHeight() / 2.0) * fRadiusY);
+ const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
+
+ // create start point at bottom center
+ if(fOne != fRadiusX)
+ {
+ const B2DPoint aBottomCenter(rRect.getCenter().getX(), rRect.getMaxY());
+ aRetval.append(aBottomCenter);
+ }
+
+ // create first bow
+ {
+ const B2DPoint aBottomRight(rRect.getMaxX(), rRect.getMaxY());
+ const B2DPoint aStart(aBottomRight + B2DPoint(-fBowX, 0.0));
+ const B2DPoint aStop(aBottomRight + B2DPoint(0.0, -fBowY));
+ aRetval.append(aStart);
+ aRetval.appendBezierSegment(interpolate(aStart, aBottomRight, fKappa), interpolate(aStop, aBottomRight, fKappa), aStop);
+ }
+
+ // create second bow
+ {
+ const B2DPoint aTopRight(rRect.getMaxX(), rRect.getMinY());
+ const B2DPoint aStart(aTopRight + B2DPoint(0.0, fBowY));
+ const B2DPoint aStop(aTopRight + B2DPoint(-fBowX, 0.0));
+ aRetval.append(aStart);
+ aRetval.appendBezierSegment(interpolate(aStart, aTopRight, fKappa), interpolate(aStop, aTopRight, fKappa), aStop);
+ }
+
+ // create third bow
+ {
+ const B2DPoint aTopLeft(rRect.getMinX(), rRect.getMinY());
+ const B2DPoint aStart(aTopLeft + B2DPoint(fBowX, 0.0));
+ const B2DPoint aStop(aTopLeft + B2DPoint(0.0, fBowY));
+ aRetval.append(aStart);
+ aRetval.appendBezierSegment(interpolate(aStart, aTopLeft, fKappa), interpolate(aStop, aTopLeft, fKappa), aStop);
+ }
+
+ // create forth bow
+ {
+ const B2DPoint aBottomLeft(rRect.getMinX(), rRect.getMaxY());
+ const B2DPoint aStart(aBottomLeft + B2DPoint(0.0, -fBowY));
+ const B2DPoint aStop(aBottomLeft + B2DPoint(fBowX, 0.0));
+ aRetval.append(aStart);
+ aRetval.appendBezierSegment(interpolate(aStart, aBottomLeft, fKappa), interpolate(aStop, aBottomLeft, fKappa), aStop);
+ }
+
+ // close
+ aRetval.setClosed( true );
+
+ // remove double created points if there are extreme radii envolved
+ if(fOne == fRadiusX || fOne == fRadiusY)
+ {
+ aRetval.removeDoublePoints();
+ }
+
+ return aRetval;
+ }
+ }
+
+ B2DPolygon createPolygonFromRect( const B2DRectangle& rRect )
+ {
+ B2DPolygon aRetval;
+
+ aRetval.append( B2DPoint( rRect.getMinX(), rRect.getMinY() ) );
+ aRetval.append( B2DPoint( rRect.getMaxX(), rRect.getMinY() ) );
+ aRetval.append( B2DPoint( rRect.getMaxX(), rRect.getMaxY() ) );
+ aRetval.append( B2DPoint( rRect.getMinX(), rRect.getMaxY() ) );
+
+ // close
+ aRetval.setClosed( true );
+
+ return aRetval;
+ }
+
+ B2DPolygon createUnitPolygon()
+ {
+ static B2DPolygon aRetval;
+
+ if(!aRetval.count())
+ {
+ aRetval.append( B2DPoint( 0.0, 0.0 ) );
+ aRetval.append( B2DPoint( 1.0, 0.0 ) );
+ aRetval.append( B2DPoint( 1.0, 1.0 ) );
+ aRetval.append( B2DPoint( 0.0, 1.0 ) );
+
+ // close
+ aRetval.setClosed( true );
+ }
+
+ return aRetval;
+ }
+
+ B2DPolygon createPolygonFromCircle( const B2DPoint& rCenter, double fRadius )
+ {
+ return createPolygonFromEllipse( rCenter, fRadius, fRadius );
+ }
+
+ B2DPolygon impCreateUnitCircle(sal_uInt32 nStartQuadrant)
+ {
+ B2DPolygon aUnitCircle;
+ const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
+ const double fScaledKappa(fKappa * (1.0 / STEPSPERQUARTER));
+ const B2DHomMatrix aRotateMatrix(createRotateB2DHomMatrix(F_PI2 / STEPSPERQUARTER));
+
+ B2DPoint aPoint(1.0, 0.0);
+ B2DPoint aForward(1.0, fScaledKappa);
+ B2DPoint aBackward(1.0, -fScaledKappa);
+
+ if(0 != nStartQuadrant)
+ {
+ const B2DHomMatrix aQuadrantMatrix(createRotateB2DHomMatrix(F_PI2 * (nStartQuadrant % 4)));
+ aPoint *= aQuadrantMatrix;
+ aBackward *= aQuadrantMatrix;
+ aForward *= aQuadrantMatrix;
+ }
+
+ aUnitCircle.append(aPoint);
+
+ for(sal_uInt32 a(0); a < STEPSPERQUARTER * 4; a++)
+ {
+ aPoint *= aRotateMatrix;
+ aBackward *= aRotateMatrix;
+ aUnitCircle.appendBezierSegment(aForward, aBackward, aPoint);
+ aForward *= aRotateMatrix;
+ }
+
+ aUnitCircle.setClosed(true);
+ aUnitCircle.removeDoublePoints();
+
+ return aUnitCircle;
+ }
+
+ B2DPolygon createPolygonFromUnitCircle(sal_uInt32 nStartQuadrant)
+ {
+ switch(nStartQuadrant % 4)
+ {
+ case 1 :
+ {
+ static B2DPolygon aUnitCircleStartQuadrantOne;
+
+ if(!aUnitCircleStartQuadrantOne.count())
+ {
+ ::osl::Mutex m_mutex;
+ aUnitCircleStartQuadrantOne = impCreateUnitCircle(1);
+ }
+
+ return aUnitCircleStartQuadrantOne;
+ }
+ case 2 :
+ {
+ static B2DPolygon aUnitCircleStartQuadrantTwo;
+
+ if(!aUnitCircleStartQuadrantTwo.count())
+ {
+ ::osl::Mutex m_mutex;
+ aUnitCircleStartQuadrantTwo = impCreateUnitCircle(2);
+ }
+
+ return aUnitCircleStartQuadrantTwo;
+ }
+ case 3 :
+ {
+ static B2DPolygon aUnitCircleStartQuadrantThree;
+
+ if(!aUnitCircleStartQuadrantThree.count())
+ {
+ ::osl::Mutex m_mutex;
+ aUnitCircleStartQuadrantThree = impCreateUnitCircle(3);
+ }
+
+ return aUnitCircleStartQuadrantThree;
+ }
+ default : // case 0 :
+ {
+ static B2DPolygon aUnitCircleStartQuadrantZero;
+
+ if(!aUnitCircleStartQuadrantZero.count())
+ {
+ ::osl::Mutex m_mutex;
+ aUnitCircleStartQuadrantZero = impCreateUnitCircle(0);
+ }
+
+ return aUnitCircleStartQuadrantZero;
+ }
+ }
+ }
+
+ B2DPolygon createPolygonFromEllipse( const B2DPoint& rCenter, double fRadiusX, double fRadiusY )
+ {
+ B2DPolygon aRetval(createPolygonFromUnitCircle());
+ const B2DHomMatrix aMatrix(createScaleTranslateB2DHomMatrix(fRadiusX, fRadiusY, rCenter.getX(), rCenter.getY()));
+
+ aRetval.transform(aMatrix);
+
+ return aRetval;
+ }
+
+ B2DPolygon createPolygonFromUnitEllipseSegment( double fStart, double fEnd )
+ {
+ B2DPolygon aRetval;
+
+ // truncate fStart, fEnd to a range of [0.0 .. F_2PI[ where F_2PI
+ // falls back to 0.0 to ensure a unique definition
+ if(fTools::less(fStart, 0.0))
+ {
+ fStart = 0.0;
+ }
+
+ if(fTools::moreOrEqual(fStart, F_2PI))
+ {
+ fStart = 0.0;
+ }
+
+ if(fTools::less(fEnd, 0.0))
+ {
+ fEnd = 0.0;
+ }
+
+ if(fTools::moreOrEqual(fEnd, F_2PI))
+ {
+ fEnd = 0.0;
+ }
+
+ if(fTools::equal(fStart, fEnd))
+ {
+ // same start and end angle, add single point
+ aRetval.append(B2DPoint(cos(fStart), sin(fStart)));
+ }
+ else
+ {
+ const sal_uInt32 nSegments(STEPSPERQUARTER * 4);
+ const double fAnglePerSegment(F_PI2 / STEPSPERQUARTER);
+ const sal_uInt32 nStartSegment(sal_uInt32(fStart / fAnglePerSegment) % nSegments);
+ const sal_uInt32 nEndSegment(sal_uInt32(fEnd / fAnglePerSegment) % nSegments);
+ const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
+ const double fScaledKappa(fKappa * (1.0 / STEPSPERQUARTER));
+
+ B2DPoint aSegStart(cos(fStart), sin(fStart));
+ aRetval.append(aSegStart);
+
+ if(nStartSegment == nEndSegment && fTools::more(fEnd, fStart))
+ {
+ // start and end in one sector and in the right order, create in one segment
+ const B2DPoint aSegEnd(cos(fEnd), sin(fEnd));
+ const double fFactor(fScaledKappa * ((fEnd - fStart) / fAnglePerSegment));
+
+ aRetval.appendBezierSegment(
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fFactor),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fFactor),
+ aSegEnd);
+ }
+ else
+ {
+ double fSegEndRad((nStartSegment + 1) * fAnglePerSegment);
+ double fFactor(fScaledKappa * ((fSegEndRad - fStart) / fAnglePerSegment));
+ B2DPoint aSegEnd(cos(fSegEndRad), sin(fSegEndRad));
+
+ aRetval.appendBezierSegment(
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fFactor),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fFactor),
+ aSegEnd);
+
+ sal_uInt32 nSegment((nStartSegment + 1) % nSegments);
+ aSegStart = aSegEnd;
+
+ while(nSegment != nEndSegment)
+ {
+ // No end in this sector, add full sector.
+ fSegEndRad = (nSegment + 1) * fAnglePerSegment;
+ aSegEnd = B2DPoint(cos(fSegEndRad), sin(fSegEndRad));
+
+ aRetval.appendBezierSegment(
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fScaledKappa),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fScaledKappa),
+ aSegEnd);
+
+ nSegment = (nSegment + 1) % nSegments;
+ aSegStart = aSegEnd;
+ }
+
+ // End in this sector
+ const double fSegStartRad(nSegment * fAnglePerSegment);
+ fFactor = fScaledKappa * ((fEnd - fSegStartRad) / fAnglePerSegment);
+ aSegEnd = B2DPoint(cos(fEnd), sin(fEnd));
+
+ aRetval.appendBezierSegment(
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fFactor),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fFactor),
+ aSegEnd);
+ }
+ }
+
+ // remove double points between segments created by segmented creation
+ aRetval.removeDoublePoints();
+
+ return aRetval;
+ }
+
+ B2DPolygon createPolygonFromEllipseSegment( const B2DPoint& rCenter, double fRadiusX, double fRadiusY, double fStart, double fEnd )
+ {
+ B2DPolygon aRetval(createPolygonFromUnitEllipseSegment(fStart, fEnd));
+ const B2DHomMatrix aMatrix(createScaleTranslateB2DHomMatrix(fRadiusX, fRadiusY, rCenter.getX(), rCenter.getY()));
+
+ aRetval.transform(aMatrix);
+
+ return aRetval;
+ }
+
+ bool hasNeutralPoints(const B2DPolygon& rCandidate)
+ {
+ OSL_ENSURE(!rCandidate.areControlPointsUsed(), "hasNeutralPoints: ATM works not for curves (!)");
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 2L)
+ {
+ B2DPoint aPrevPoint(rCandidate.getB2DPoint(nPointCount - 1L));
+ B2DPoint aCurrPoint(rCandidate.getB2DPoint(0L));
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B2DPoint aNextPoint(rCandidate.getB2DPoint((a + 1) % nPointCount));
+ const B2DVector aPrevVec(aPrevPoint - aCurrPoint);
+ const B2DVector aNextVec(aNextPoint - aCurrPoint);
+ const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec));
+
+ if(ORIENTATION_NEUTRAL == aOrientation)
+ {
+ // current has neutral orientation
+ return true;
+ }
+ else
+ {
+ // prepare next
+ aPrevPoint = aCurrPoint;
+ aCurrPoint = aNextPoint;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ B2DPolygon removeNeutralPoints(const B2DPolygon& rCandidate)
+ {
+ if(hasNeutralPoints(rCandidate))
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ B2DPolygon aRetval;
+ B2DPoint aPrevPoint(rCandidate.getB2DPoint(nPointCount - 1L));
+ B2DPoint aCurrPoint(rCandidate.getB2DPoint(0L));
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B2DPoint aNextPoint(rCandidate.getB2DPoint((a + 1) % nPointCount));
+ const B2DVector aPrevVec(aPrevPoint - aCurrPoint);
+ const B2DVector aNextVec(aNextPoint - aCurrPoint);
+ const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec));
+
+ if(ORIENTATION_NEUTRAL == aOrientation)
+ {
+ // current has neutral orientation, leave it out and prepare next
+ aCurrPoint = aNextPoint;
+ }
+ else
+ {
+ // add current point
+ aRetval.append(aCurrPoint);
+
+ // prepare next
+ aPrevPoint = aCurrPoint;
+ aCurrPoint = aNextPoint;
+ }
+ }
+
+ while(aRetval.count() && ORIENTATION_NEUTRAL == getOrientationForIndex(aRetval, 0L))
+ {
+ aRetval.remove(0L);
+ }
+
+ // copy closed state
+ aRetval.setClosed(rCandidate.isClosed());
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ bool isConvex(const B2DPolygon& rCandidate)
+ {
+ OSL_ENSURE(!rCandidate.areControlPointsUsed(), "isConvex: ATM works not for curves (!)");
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 2L)
+ {
+ const B2DPoint aPrevPoint(rCandidate.getB2DPoint(nPointCount - 1L));
+ B2DPoint aCurrPoint(rCandidate.getB2DPoint(0L));
+ B2DVector aCurrVec(aPrevPoint - aCurrPoint);
+ B2VectorOrientation aOrientation(ORIENTATION_NEUTRAL);
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B2DPoint aNextPoint(rCandidate.getB2DPoint((a + 1) % nPointCount));
+ const B2DVector aNextVec(aNextPoint - aCurrPoint);
+ const B2VectorOrientation aCurrentOrientation(getOrientation(aNextVec, aCurrVec));
+
+ if(ORIENTATION_NEUTRAL == aOrientation)
+ {
+ // set start value, maybe neutral again
+ aOrientation = aCurrentOrientation;
+ }
+ else
+ {
+ if(ORIENTATION_NEUTRAL != aCurrentOrientation && aCurrentOrientation != aOrientation)
+ {
+ // different orientations found, that's it
+ return false;
+ }
+ }
+
+ // prepare next
+ aCurrPoint = aNextPoint;
+ aCurrVec = -aNextVec;
+ }
+ }
+
+ return true;
+ }
+
+ B2VectorOrientation getOrientationForIndex(const B2DPolygon& rCandidate, sal_uInt32 nIndex)
+ {
+ OSL_ENSURE(nIndex < rCandidate.count(), "getOrientationForIndex: index out of range (!)");
+ const B2DPoint aPrev(rCandidate.getB2DPoint(getIndexOfPredecessor(nIndex, rCandidate)));
+ const B2DPoint aCurr(rCandidate.getB2DPoint(nIndex));
+ const B2DPoint aNext(rCandidate.getB2DPoint(getIndexOfSuccessor(nIndex, rCandidate)));
+ const B2DVector aBack(aPrev - aCurr);
+ const B2DVector aForw(aNext - aCurr);
+
+ return getOrientation(aForw, aBack);
+ }
+
+ bool isPointOnLine(const B2DPoint& rStart, const B2DPoint& rEnd, const B2DPoint& rCandidate, bool bWithPoints)
+ {
+ if(rCandidate.equal(rStart) || rCandidate.equal(rEnd))
+ {
+ // candidate is in epsilon around start or end -> inside
+ return bWithPoints;
+ }
+ else if(rStart.equal(rEnd))
+ {
+ // start and end are equal, but candidate is outside their epsilon -> outside
+ return false;
+ }
+ else
+ {
+ const B2DVector aEdgeVector(rEnd - rStart);
+ const B2DVector aTestVector(rCandidate - rStart);
+
+ if(areParallel(aEdgeVector, aTestVector))
+ {
+ const double fZero(0.0);
+ const double fOne(1.0);
+ const double fParamTestOnCurr(fabs(aEdgeVector.getX()) > fabs(aEdgeVector.getY())
+ ? aTestVector.getX() / aEdgeVector.getX()
+ : aTestVector.getY() / aEdgeVector.getY());
+
+ if(fTools::more(fParamTestOnCurr, fZero) && fTools::less(fParamTestOnCurr, fOne))
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+ }
+
+ bool isPointOnPolygon(const B2DPolygon& rCandidate, const B2DPoint& rPoint, bool bWithPoints)
+ {
+ const B2DPolygon aCandidate(rCandidate.areControlPointsUsed() ? rCandidate.getDefaultAdaptiveSubdivision() : rCandidate);
+ const sal_uInt32 nPointCount(aCandidate.count());
+
+ if(nPointCount > 1L)
+ {
+ const sal_uInt32 nLoopCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ B2DPoint aCurrentPoint(aCandidate.getB2DPoint(0L));
+
+ for(sal_uInt32 a(0L); a < nLoopCount; a++)
+ {
+ const B2DPoint aNextPoint(aCandidate.getB2DPoint((a + 1L) % nPointCount));
+
+ if(isPointOnLine(aCurrentPoint, aNextPoint, rPoint, bWithPoints))
+ {
+ return true;
+ }
+
+ aCurrentPoint = aNextPoint;
+ }
+ }
+ else if(nPointCount && bWithPoints)
+ {
+ return rPoint.equal(aCandidate.getB2DPoint(0L));
+ }
+
+ return false;
+ }
+
+ bool isPointInTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC, const B2DPoint& rCandidate, bool bWithBorder)
+ {
+ if(arePointsOnSameSideOfLine(rA, rB, rC, rCandidate, bWithBorder))
+ {
+ if(arePointsOnSameSideOfLine(rB, rC, rA, rCandidate, bWithBorder))
+ {
+ if(arePointsOnSameSideOfLine(rC, rA, rB, rCandidate, bWithBorder))
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ bool arePointsOnSameSideOfLine(const B2DPoint& rStart, const B2DPoint& rEnd, const B2DPoint& rCandidateA, const B2DPoint& rCandidateB, bool bWithLine)
+ {
+ const B2DVector aLineVector(rEnd - rStart);
+ const B2DVector aVectorToA(rEnd - rCandidateA);
+ const double fCrossA(aLineVector.cross(aVectorToA));
+
+ if(fTools::equalZero(fCrossA))
+ {
+ // one point on the line
+ return bWithLine;
+ }
+
+ const B2DVector aVectorToB(rEnd - rCandidateB);
+ const double fCrossB(aLineVector.cross(aVectorToB));
+
+ if(fTools::equalZero(fCrossB))
+ {
+ // one point on the line
+ return bWithLine;
+ }
+
+ // return true if they both have the same sign
+ return ((fCrossA > 0.0) == (fCrossB > 0.0));
+ }
+
+ void addTriangleFan(const B2DPolygon& rCandidate, B2DPolygon& rTarget)
+ {
+ const sal_uInt32 nCount(rCandidate.count());
+
+ if(nCount > 2L)
+ {
+ const B2DPoint aStart(rCandidate.getB2DPoint(0L));
+ B2DPoint aLast(rCandidate.getB2DPoint(1L));
+
+ for(sal_uInt32 a(2L); a < nCount; a++)
+ {
+ const B2DPoint aCurrent(rCandidate.getB2DPoint(a));
+ rTarget.append(aStart);
+ rTarget.append(aLast);
+ rTarget.append(aCurrent);
+
+ // prepare next
+ aLast = aCurrent;
+ }
+ }
+ }
+
+ namespace
+ {
+ /// return 0 for input of 0, -1 for negative and 1 for positive input
+ inline int lcl_sgn( const double n )
+ {
+ return n == 0.0 ? 0 : 1 - 2*::rtl::math::isSignBitSet(n);
+ }
+ }
+
+ bool isRectangle( const B2DPolygon& rPoly )
+ {
+ // polygon must be closed to resemble a rect, and contain
+ // at least four points.
+ if( !rPoly.isClosed() ||
+ rPoly.count() < 4 ||
+ rPoly.areControlPointsUsed() )
+ {
+ return false;
+ }
+
+ // number of 90 degree turns the polygon has taken
+ int nNumTurns(0);
+
+ int nVerticalEdgeType=0;
+ int nHorizontalEdgeType=0;
+ bool bNullVertex(true);
+ bool bCWPolygon(false); // when true, polygon is CW
+ // oriented, when false, CCW
+ bool bOrientationSet(false); // when false, polygon
+ // orientation has not yet
+ // been determined.
+
+ // scan all _edges_ (which involves coming back to point 0
+ // for the last edge - thus the modulo operation below)
+ const sal_Int32 nCount( rPoly.count() );
+ for( sal_Int32 i=0; i<nCount; ++i )
+ {
+ const B2DPoint& rPoint0( rPoly.getB2DPoint(i % nCount) );
+ const B2DPoint& rPoint1( rPoly.getB2DPoint((i+1) % nCount) );
+
+ // is 0 for zero direction vector, 1 for south edge and -1
+ // for north edge (standard screen coordinate system)
+ int nCurrVerticalEdgeType( lcl_sgn( rPoint1.getY() - rPoint0.getY() ) );
+
+ // is 0 for zero direction vector, 1 for east edge and -1
+ // for west edge (standard screen coordinate system)
+ int nCurrHorizontalEdgeType( lcl_sgn(rPoint1.getX() - rPoint0.getX()) );
+
+ if( nCurrVerticalEdgeType && nCurrHorizontalEdgeType )
+ return false; // oblique edge - for sure no rect
+
+ const bool bCurrNullVertex( !nCurrVerticalEdgeType && !nCurrHorizontalEdgeType );
+
+ // current vertex is equal to previous - just skip,
+ // until we have a real edge
+ if( bCurrNullVertex )
+ continue;
+
+ // if previous edge has two identical points, because
+ // no previous edge direction was available, simply
+ // take this first non-null edge as the start
+ // direction. That's what will happen here, if
+ // bNullVertex is false
+ if( !bNullVertex )
+ {
+ // 2D cross product - is 1 for CW and -1 for CCW turns
+ const int nCrossProduct( nHorizontalEdgeType*nCurrVerticalEdgeType -
+ nVerticalEdgeType*nCurrHorizontalEdgeType );
+
+ if( !nCrossProduct )
+ continue; // no change in orientation -
+ // collinear edges - just go on
+
+ // if polygon orientation is not set, we'll
+ // determine it now
+ if( !bOrientationSet )
+ {
+ bCWPolygon = nCrossProduct == 1;
+ bOrientationSet = true;
+ }
+ else
+ {
+ // if current turn orientation is not equal
+ // initial orientation, this is not a
+ // rectangle (as rectangles have consistent
+ // orientation).
+ if( (nCrossProduct == 1) != bCWPolygon )
+ return false;
+ }
+
+ ++nNumTurns;
+
+ // More than four 90 degree turns are an
+ // indication that this must not be a rectangle.
+ if( nNumTurns > 4 )
+ return false;
+ }
+
+ // store current state for the next turn
+ nVerticalEdgeType = nCurrVerticalEdgeType;
+ nHorizontalEdgeType = nCurrHorizontalEdgeType;
+ bNullVertex = false; // won't reach this line,
+ // if bCurrNullVertex is
+ // true - see above
+ }
+
+ return true;
+ }
+
+ B3DPolygon createB3DPolygonFromB2DPolygon(const B2DPolygon& rCandidate, double fZCoordinate)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ // call myself recursively with subdivided input
+ const B2DPolygon aCandidate(adaptiveSubdivideByAngle(rCandidate));
+ return createB3DPolygonFromB2DPolygon(aCandidate, fZCoordinate);
+ }
+ else
+ {
+ B3DPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ B2DPoint aPoint(rCandidate.getB2DPoint(a));
+ aRetval.append(B3DPoint(aPoint.getX(), aPoint.getY(), fZCoordinate));
+ }
+
+ // copy closed state
+ aRetval.setClosed(rCandidate.isClosed());
+
+ return aRetval;
+ }
+ }
+
+ B2DPolygon createB2DPolygonFromB3DPolygon(const B3DPolygon& rCandidate, const B3DHomMatrix& rMat)
+ {
+ B2DPolygon aRetval;
+ const sal_uInt32 nCount(rCandidate.count());
+ const bool bIsIdentity(rMat.isIdentity());
+
+ for(sal_uInt32 a(0L); a < nCount; a++)
+ {
+ B3DPoint aCandidate(rCandidate.getB3DPoint(a));
+
+ if(!bIsIdentity)
+ {
+ aCandidate *= rMat;
+ }
+
+ aRetval.append(B2DPoint(aCandidate.getX(), aCandidate.getY()));
+ }
+
+ // copy closed state
+ aRetval.setClosed(rCandidate.isClosed());
+
+ return aRetval;
+ }
+
+ double getDistancePointToEndlessRay(const B2DPoint& rPointA, const B2DPoint& rPointB, const B2DPoint& rTestPoint, double& rCut)
+ {
+ if(rPointA.equal(rPointB))
+ {
+ rCut = 0.0;
+ const B2DVector aVector(rTestPoint - rPointA);
+ return aVector.getLength();
+ }
+ else
+ {
+ // get the relative cut value on line vector (Vector1) for cut with perpendicular through TestPoint
+ const B2DVector aVector1(rPointB - rPointA);
+ const B2DVector aVector2(rTestPoint - rPointA);
+ const double fDividend((aVector2.getX() * aVector1.getX()) + (aVector2.getY() * aVector1.getY()));
+ const double fDivisor((aVector1.getX() * aVector1.getX()) + (aVector1.getY() * aVector1.getY()));
+
+ rCut = fDividend / fDivisor;
+
+ const B2DPoint aCutPoint(rPointA + rCut * aVector1);
+ const B2DVector aVector(rTestPoint - aCutPoint);
+ return aVector.getLength();
+ }
+ }
+
+ double getSmallestDistancePointToEdge(const B2DPoint& rPointA, const B2DPoint& rPointB, const B2DPoint& rTestPoint, double& rCut)
+ {
+ if(rPointA.equal(rPointB))
+ {
+ rCut = 0.0;
+ const B2DVector aVector(rTestPoint - rPointA);
+ return aVector.getLength();
+ }
+ else
+ {
+ // get the relative cut value on line vector (Vector1) for cut with perpendicular through TestPoint
+ const B2DVector aVector1(rPointB - rPointA);
+ const B2DVector aVector2(rTestPoint - rPointA);
+ const double fDividend((aVector2.getX() * aVector1.getX()) + (aVector2.getY() * aVector1.getY()));
+ const double fDivisor((aVector1.getX() * aVector1.getX()) + (aVector1.getY() * aVector1.getY()));
+ const double fCut(fDividend / fDivisor);
+
+ if(fCut < 0.0)
+ {
+ // not in line range, get distance to PointA
+ rCut = 0.0;
+ return aVector2.getLength();
+ }
+ else if(fCut > 1.0)
+ {
+ // not in line range, get distance to PointB
+ rCut = 1.0;
+ const B2DVector aVector(rTestPoint - rPointB);
+ return aVector.getLength();
+ }
+ else
+ {
+ // in line range
+ const B2DPoint aCutPoint(rPointA + fCut * aVector1);
+ const B2DVector aVector(rTestPoint - aCutPoint);
+ rCut = fCut;
+ return aVector.getLength();
+ }
+ }
+ }
+
+ double getSmallestDistancePointToPolygon(const B2DPolygon& rCandidate, const B2DPoint& rTestPoint, sal_uInt32& rEdgeIndex, double& rCut)
+ {
+ double fRetval(DBL_MAX);
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 1L)
+ {
+ const double fZero(0.0);
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ B2DCubicBezier aBezier;
+ aBezier.setStartPoint(rCandidate.getB2DPoint(0));
+
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aBezier.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+ double fEdgeDist;
+ double fNewCut;
+ bool bEdgeIsCurve(false);
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ aBezier.setControlPointA(rCandidate.getNextControlPoint(a));
+ aBezier.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aBezier.testAndSolveTrivialBezier();
+ bEdgeIsCurve = aBezier.isBezier();
+ }
+
+ if(bEdgeIsCurve)
+ {
+ fEdgeDist = aBezier.getSmallestDistancePointToBezierSegment(rTestPoint, fNewCut);
+ }
+ else
+ {
+ fEdgeDist = getSmallestDistancePointToEdge(aBezier.getStartPoint(), aBezier.getEndPoint(), rTestPoint, fNewCut);
+ }
+
+ if(DBL_MAX == fRetval || fEdgeDist < fRetval)
+ {
+ fRetval = fEdgeDist;
+ rEdgeIndex = a;
+ rCut = fNewCut;
+
+ if(fTools::equal(fRetval, fZero))
+ {
+ // already found zero distance, cannot get better. Ensure numerical zero value and end loop.
+ fRetval = 0.0;
+ break;
+ }
+ }
+
+ // prepare next step
+ aBezier.setStartPoint(aBezier.getEndPoint());
+ }
+
+ if(1.0 == rCut)
+ {
+ // correct rEdgeIndex when not last point
+ if(rCandidate.isClosed())
+ {
+ rEdgeIndex = getIndexOfSuccessor(rEdgeIndex, rCandidate);
+ rCut = 0.0;
+ }
+ else
+ {
+ if(rEdgeIndex != nEdgeCount - 1L)
+ {
+ rEdgeIndex++;
+ rCut = 0.0;
+ }
+ }
+ }
+ }
+
+ return fRetval;
+ }
+
+ B2DPoint distort(const B2DPoint& rCandidate, const B2DRange& rOriginal, const B2DPoint& rTopLeft, const B2DPoint& rTopRight, const B2DPoint& rBottomLeft, const B2DPoint& rBottomRight)
+ {
+ if(fTools::equalZero(rOriginal.getWidth()) || fTools::equalZero(rOriginal.getHeight()))
+ {
+ return rCandidate;
+ }
+ else
+ {
+ const double fRelativeX((rCandidate.getX() - rOriginal.getMinX()) / rOriginal.getWidth());
+ const double fRelativeY((rCandidate.getY() - rOriginal.getMinY()) / rOriginal.getHeight());
+ const double fOneMinusRelativeX(1.0 - fRelativeX);
+ const double fOneMinusRelativeY(1.0 - fRelativeY);
+ const double fNewX((fOneMinusRelativeY) * ((fOneMinusRelativeX) * rTopLeft.getX() + fRelativeX * rTopRight.getX()) +
+ fRelativeY * ((fOneMinusRelativeX) * rBottomLeft.getX() + fRelativeX * rBottomRight.getX()));
+ const double fNewY((fOneMinusRelativeX) * ((fOneMinusRelativeY) * rTopLeft.getY() + fRelativeY * rBottomLeft.getY()) +
+ fRelativeX * ((fOneMinusRelativeY) * rTopRight.getY() + fRelativeY * rBottomRight.getY()));
+
+ return B2DPoint(fNewX, fNewY);
+ }
+ }
+
+ B2DPolygon distort(const B2DPolygon& rCandidate, const B2DRange& rOriginal, const B2DPoint& rTopLeft, const B2DPoint& rTopRight, const B2DPoint& rBottomLeft, const B2DPoint& rBottomRight)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount && 0.0 != rOriginal.getWidth() && 0.0 != rOriginal.getHeight())
+ {
+ B2DPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ aRetval.append(distort(rCandidate.getB2DPoint(a), rOriginal, rTopLeft, rTopRight, rBottomLeft, rBottomRight));
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ if(!rCandidate.getPrevControlPoint(a).equalZero())
+ {
+ aRetval.setPrevControlPoint(a, distort(rCandidate.getPrevControlPoint(a), rOriginal, rTopLeft, rTopRight, rBottomLeft, rBottomRight));
+ }
+
+ if(!rCandidate.getNextControlPoint(a).equalZero())
+ {
+ aRetval.setNextControlPoint(a, distort(rCandidate.getNextControlPoint(a), rOriginal, rTopLeft, rTopRight, rBottomLeft, rBottomRight));
+ }
+ }
+ }
+
+ aRetval.setClosed(rCandidate.isClosed());
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolygon rotateAroundPoint(const B2DPolygon& rCandidate, const B2DPoint& rCenter, double fAngle)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ B2DPolygon aRetval(rCandidate);
+
+ if(nPointCount)
+ {
+ const B2DHomMatrix aMatrix(basegfx::tools::createRotateAroundPoint(rCenter, fAngle));
+
+ aRetval.transform(aMatrix);
+ }
+
+ return aRetval;
+ }
+
+ B2DPolygon expandToCurve(const B2DPolygon& rCandidate)
+ {
+ B2DPolygon aRetval(rCandidate);
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ expandToCurveInPoint(aRetval, a);
+ }
+
+ return aRetval;
+ }
+
+ bool expandToCurveInPoint(B2DPolygon& rCandidate, sal_uInt32 nIndex)
+ {
+ OSL_ENSURE(nIndex < rCandidate.count(), "expandToCurveInPoint: Access to polygon out of range (!)");
+ bool bRetval(false);
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount)
+ {
+ // predecessor
+ if(!rCandidate.isPrevControlPointUsed(nIndex))
+ {
+ if(!rCandidate.isClosed() && 0 == nIndex)
+ {
+ // do not create previous vector for start point of open polygon
+ }
+ else
+ {
+ const sal_uInt32 nPrevIndex((nIndex + (nPointCount - 1)) % nPointCount);
+ rCandidate.setPrevControlPoint(nIndex, interpolate(rCandidate.getB2DPoint(nIndex), rCandidate.getB2DPoint(nPrevIndex), 1.0 / 3.0));
+ bRetval = true;
+ }
+ }
+
+ // successor
+ if(!rCandidate.isNextControlPointUsed(nIndex))
+ {
+ if(!rCandidate.isClosed() && nIndex + 1 == nPointCount)
+ {
+ // do not create next vector for end point of open polygon
+ }
+ else
+ {
+ const sal_uInt32 nNextIndex((nIndex + 1) % nPointCount);
+ rCandidate.setNextControlPoint(nIndex, interpolate(rCandidate.getB2DPoint(nIndex), rCandidate.getB2DPoint(nNextIndex), 1.0 / 3.0));
+ bRetval = true;
+ }
+ }
+ }
+
+ return bRetval;
+ }
+
+ B2DPolygon setContinuity(const B2DPolygon& rCandidate, B2VectorContinuity eContinuity)
+ {
+ B2DPolygon aRetval(rCandidate);
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ setContinuityInPoint(aRetval, a, eContinuity);
+ }
+
+ return aRetval;
+ }
+
+ bool setContinuityInPoint(B2DPolygon& rCandidate, sal_uInt32 nIndex, B2VectorContinuity eContinuity)
+ {
+ OSL_ENSURE(nIndex < rCandidate.count(), "setContinuityInPoint: Access to polygon out of range (!)");
+ bool bRetval(false);
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount)
+ {
+ const B2DPoint aCurrentPoint(rCandidate.getB2DPoint(nIndex));
+
+ switch(eContinuity)
+ {
+ case CONTINUITY_NONE :
+ {
+ if(rCandidate.isPrevControlPointUsed(nIndex))
+ {
+ if(!rCandidate.isClosed() && 0 == nIndex)
+ {
+ // remove existing previous vector for start point of open polygon
+ rCandidate.resetPrevControlPoint(nIndex);
+ }
+ else
+ {
+ const sal_uInt32 nPrevIndex((nIndex + (nPointCount - 1)) % nPointCount);
+ rCandidate.setPrevControlPoint(nIndex, interpolate(aCurrentPoint, rCandidate.getB2DPoint(nPrevIndex), 1.0 / 3.0));
+ }
+
+ bRetval = true;
+ }
+
+ if(rCandidate.isNextControlPointUsed(nIndex))
+ {
+ if(!rCandidate.isClosed() && nIndex == nPointCount + 1)
+ {
+ // remove next vector for end point of open polygon
+ rCandidate.resetNextControlPoint(nIndex);
+ }
+ else
+ {
+ const sal_uInt32 nNextIndex((nIndex + 1) % nPointCount);
+ rCandidate.setNextControlPoint(nIndex, interpolate(aCurrentPoint, rCandidate.getB2DPoint(nNextIndex), 1.0 / 3.0));
+ }
+
+ bRetval = true;
+ }
+
+ break;
+ }
+ case CONTINUITY_C1 :
+ {
+ if(rCandidate.isPrevControlPointUsed(nIndex) && rCandidate.isNextControlPointUsed(nIndex))
+ {
+ // lengths both exist since both are used
+ B2DVector aVectorPrev(rCandidate.getPrevControlPoint(nIndex) - aCurrentPoint);
+ B2DVector aVectorNext(rCandidate.getNextControlPoint(nIndex) - aCurrentPoint);
+ const double fLenPrev(aVectorPrev.getLength());
+ const double fLenNext(aVectorNext.getLength());
+ aVectorPrev.normalize();
+ aVectorNext.normalize();
+ const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext));
+
+ if(ORIENTATION_NEUTRAL == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0)
+ {
+ // parallel and opposite direction; check length
+ if(fTools::equal(fLenPrev, fLenNext))
+ {
+ // this would be even C2, but we want C1. Use the lengths of the corresponding edges.
+ const sal_uInt32 nPrevIndex((nIndex + (nPointCount - 1)) % nPointCount);
+ const sal_uInt32 nNextIndex((nIndex + 1) % nPointCount);
+ const double fLenPrevEdge(B2DVector(rCandidate.getB2DPoint(nPrevIndex) - aCurrentPoint).getLength() * (1.0 / 3.0));
+ const double fLenNextEdge(B2DVector(rCandidate.getB2DPoint(nNextIndex) - aCurrentPoint).getLength() * (1.0 / 3.0));
+
+ rCandidate.setControlPoints(nIndex,
+ aCurrentPoint + (aVectorPrev * fLenPrevEdge),
+ aCurrentPoint + (aVectorNext * fLenNextEdge));
+ bRetval = true;
+ }
+ }
+ else
+ {
+ // not parallel or same direction, set vectors and length
+ const B2DVector aNormalizedPerpendicular(getNormalizedPerpendicular(aVectorPrev + aVectorNext));
+
+ if(ORIENTATION_POSITIVE == aOrientation)
+ {
+ rCandidate.setControlPoints(nIndex,
+ aCurrentPoint - (aNormalizedPerpendicular * fLenPrev),
+ aCurrentPoint + (aNormalizedPerpendicular * fLenNext));
+ }
+ else
+ {
+ rCandidate.setControlPoints(nIndex,
+ aCurrentPoint + (aNormalizedPerpendicular * fLenPrev),
+ aCurrentPoint - (aNormalizedPerpendicular * fLenNext));
+ }
+
+ bRetval = true;
+ }
+ }
+ break;
+ }
+ case CONTINUITY_C2 :
+ {
+ if(rCandidate.isPrevControlPointUsed(nIndex) && rCandidate.isNextControlPointUsed(nIndex))
+ {
+ // lengths both exist since both are used
+ B2DVector aVectorPrev(rCandidate.getPrevControlPoint(nIndex) - aCurrentPoint);
+ B2DVector aVectorNext(rCandidate.getNextControlPoint(nIndex) - aCurrentPoint);
+ const double fCommonLength((aVectorPrev.getLength() + aVectorNext.getLength()) / 2.0);
+ aVectorPrev.normalize();
+ aVectorNext.normalize();
+ const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext));
+
+ if(ORIENTATION_NEUTRAL == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0)
+ {
+ // parallel and opposite direction; set length. Use one direction for better numerical correctness
+ const B2DVector aScaledDirection(aVectorPrev * fCommonLength);
+
+ rCandidate.setControlPoints(nIndex,
+ aCurrentPoint + aScaledDirection,
+ aCurrentPoint - aScaledDirection);
+ }
+ else
+ {
+ // not parallel or same direction, set vectors and length
+ const B2DVector aNormalizedPerpendicular(getNormalizedPerpendicular(aVectorPrev + aVectorNext));
+ const B2DVector aPerpendicular(aNormalizedPerpendicular * fCommonLength);
+
+ if(ORIENTATION_POSITIVE == aOrientation)
+ {
+ rCandidate.setControlPoints(nIndex,
+ aCurrentPoint - aPerpendicular,
+ aCurrentPoint + aPerpendicular);
+ }
+ else
+ {
+ rCandidate.setControlPoints(nIndex,
+ aCurrentPoint + aPerpendicular,
+ aCurrentPoint - aPerpendicular);
+ }
+ }
+
+ bRetval = true;
+ }
+ break;
+ }
+ }
+ }
+
+ return bRetval;
+ }
+
+ B2DPolygon growInNormalDirection(const B2DPolygon& rCandidate, double fValue)
+ {
+ if(0.0 != fValue)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ // call myself recursively with subdivided input
+ const B2DPolygon aCandidate(adaptiveSubdivideByAngle(rCandidate));
+ return growInNormalDirection(aCandidate, fValue);
+ }
+ else
+ {
+ B2DPolygon aRetval;
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount)
+ {
+ B2DPoint aPrev(rCandidate.getB2DPoint(nPointCount - 1L));
+ B2DPoint aCurrent(rCandidate.getB2DPoint(0L));
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B2DPoint aNext(rCandidate.getB2DPoint(a + 1L == nPointCount ? 0L : a + 1L));
+ const B2DVector aBack(aPrev - aCurrent);
+ const B2DVector aForw(aNext - aCurrent);
+ const B2DVector aPerpBack(getNormalizedPerpendicular(aBack));
+ const B2DVector aPerpForw(getNormalizedPerpendicular(aForw));
+ B2DVector aDirection(aPerpBack - aPerpForw);
+ aDirection.normalize();
+ aDirection *= fValue;
+ aRetval.append(aCurrent + aDirection);
+
+ // prepare next step
+ aPrev = aCurrent;
+ aCurrent = aNext;
+ }
+ }
+
+ // copy closed state
+ aRetval.setClosed(rCandidate.isClosed());
+
+ return aRetval;
+ }
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolygon reSegmentPolygon(const B2DPolygon& rCandidate, sal_uInt32 nSegments)
+ {
+ B2DPolygon aRetval;
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount && nSegments)
+ {
+ // get current segment count
+ const sal_uInt32 nSegmentCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+
+ if(nSegmentCount == nSegments)
+ {
+ aRetval = rCandidate;
+ }
+ else
+ {
+ const double fLength(getLength(rCandidate));
+ const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nSegments : nSegments + 1L);
+
+ for(sal_uInt32 a(0L); a < nLoopCount; a++)
+ {
+ const double fRelativePos((double)a / (double)nSegments); // 0.0 .. 1.0
+ const B2DPoint aNewPoint(getPositionRelative(rCandidate, fRelativePos, fLength));
+ aRetval.append(aNewPoint);
+ }
+
+ // copy closed flag
+ aRetval.setClosed(rCandidate.isClosed());
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPolygon reSegmentPolygonEdges(const B2DPolygon& rCandidate, sal_uInt32 nSubEdges, bool bHandleCurvedEdges, bool bHandleStraightEdges)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount < 2 || nSubEdges < 2 || (!bHandleCurvedEdges && !bHandleStraightEdges))
+ {
+ // nothing to do:
+ // - less than two points -> no edge at all
+ // - less than two nSubEdges -> no resegment necessary
+ // - neither bHandleCurvedEdges nor bHandleStraightEdges -> nothing to do
+ return rCandidate;
+ }
+ else
+ {
+ B2DPolygon aRetval;
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ B2DCubicBezier aCurrentEdge;
+
+ // prepare first edge and add start point to target
+ aCurrentEdge.setStartPoint(rCandidate.getB2DPoint(0));
+ aRetval.append(aCurrentEdge.getStartPoint());
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ // fill edge
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aCurrentEdge.setControlPointA(rCandidate.getNextControlPoint(a));
+ aCurrentEdge.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aCurrentEdge.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+
+ if(aCurrentEdge.isBezier())
+ {
+ if(bHandleCurvedEdges)
+ {
+ for(sal_uInt32 b(nSubEdges); b > 1; b--)
+ {
+ const double fSplitPoint(1.0 / b);
+ B2DCubicBezier aLeftPart;
+
+ aCurrentEdge.split(fSplitPoint, &aLeftPart, &aCurrentEdge);
+ aRetval.appendBezierSegment(aLeftPart.getControlPointA(), aLeftPart.getControlPointB(), aLeftPart.getEndPoint());
+ }
+ }
+
+ // copy remaining segment to target
+ aRetval.appendBezierSegment(aCurrentEdge.getControlPointA(), aCurrentEdge.getControlPointB(), aCurrentEdge.getEndPoint());
+ }
+ else
+ {
+ if(bHandleStraightEdges)
+ {
+ for(sal_uInt32 b(nSubEdges); b > 1; b--)
+ {
+ const double fSplitPoint(1.0 / b);
+ const B2DPoint aSplitPoint(interpolate(aCurrentEdge.getStartPoint(), aCurrentEdge.getEndPoint(), fSplitPoint));
+
+ aRetval.append(aSplitPoint);
+ aCurrentEdge.setStartPoint(aSplitPoint);
+ }
+ }
+
+ // copy remaining segment to target
+ aRetval.append(aCurrentEdge.getEndPoint());
+ }
+
+ // prepare next step
+ aCurrentEdge.setStartPoint(aCurrentEdge.getEndPoint());
+ }
+
+ // copy closed flag and return
+ aRetval.setClosed(rCandidate.isClosed());
+ return aRetval;
+ }
+ }
+
+ B2DPolygon interpolate(const B2DPolygon& rOld1, const B2DPolygon& rOld2, double t)
+ {
+ OSL_ENSURE(rOld1.count() == rOld2.count(), "B2DPolygon interpolate: Different geometry (!)");
+
+ if(fTools::lessOrEqual(t, 0.0) || rOld1 == rOld2)
+ {
+ return rOld1;
+ }
+ else if(fTools::moreOrEqual(t, 1.0))
+ {
+ return rOld2;
+ }
+ else
+ {
+ B2DPolygon aRetval;
+ const bool bInterpolateVectors(rOld1.areControlPointsUsed() || rOld2.areControlPointsUsed());
+ aRetval.setClosed(rOld1.isClosed() && rOld2.isClosed());
+
+ for(sal_uInt32 a(0L); a < rOld1.count(); a++)
+ {
+ aRetval.append(interpolate(rOld1.getB2DPoint(a), rOld2.getB2DPoint(a), t));
+
+ if(bInterpolateVectors)
+ {
+ aRetval.setPrevControlPoint(a, interpolate(rOld1.getPrevControlPoint(a), rOld2.getPrevControlPoint(a), t));
+ aRetval.setNextControlPoint(a, interpolate(rOld1.getNextControlPoint(a), rOld2.getNextControlPoint(a), t));
+ }
+ }
+
+ return aRetval;
+ }
+ }
+
+ bool isPolyPolygonEqualRectangle( const B2DPolyPolygon& rPolyPoly,
+ const B2DRange& rRect )
+ {
+ // exclude some cheap cases first
+ if( rPolyPoly.count() != 1 )
+ return false;
+
+ // fill array with rectangle vertices
+ const B2DPoint aPoints[] =
+ {
+ B2DPoint(rRect.getMinX(),rRect.getMinY()),
+ B2DPoint(rRect.getMaxX(),rRect.getMinY()),
+ B2DPoint(rRect.getMaxX(),rRect.getMaxY()),
+ B2DPoint(rRect.getMinX(),rRect.getMaxY())
+ };
+
+ const B2DPolygon& rPoly( rPolyPoly.getB2DPolygon(0) );
+ const sal_uInt32 nCount( rPoly.count() );
+ const double epsilon = ::std::numeric_limits<double>::epsilon();
+
+ for(unsigned int j=0; j<4; ++j)
+ {
+ const B2DPoint &p1 = aPoints[j];
+ const B2DPoint &p2 = aPoints[(j+1)%4];
+ bool bPointOnBoundary = false;
+ for( sal_uInt32 i=0; i<nCount; ++i )
+ {
+ const B2DPoint p(rPoly.getB2DPoint(i));
+
+ // 1 | x0 y0 1 |
+ // A = - | x1 y1 1 |
+ // 2 | x2 y2 1 |
+ double fDoubleArea = p2.getX()*p.getY() -
+ p2.getY()*p.getX() -
+ p1.getX()*p.getY() +
+ p1.getY()*p.getX() +
+ p1.getX()*p2.getY() -
+ p1.getY()*p2.getX();
+
+ if(fDoubleArea < epsilon)
+ {
+ bPointOnBoundary=true;
+ break;
+ }
+ }
+ if(!(bPointOnBoundary))
+ return false;
+ }
+
+ return true;
+ }
+
+
+ // create simplified version of the original polygon by
+ // replacing segments with spikes/loops and self intersections
+ // by several trivial sub-segments
+ B2DPolygon createSimplifiedPolygon( const B2DPolygon& rCandidate )
+ {
+ const sal_uInt32 nCount(rCandidate.count());
+
+ if(nCount && rCandidate.areControlPointsUsed())
+ {
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nCount : nCount - 1);
+ B2DPolygon aRetval;
+ B2DCubicBezier aSegment;
+
+ aSegment.setStartPoint(rCandidate.getB2DPoint(0));
+ aRetval.append(aSegment.getStartPoint());
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ // fill edge
+ const sal_uInt32 nNextIndex((a + 1) % nCount);
+ aSegment.setControlPointA(rCandidate.getNextControlPoint(a));
+ aSegment.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aSegment.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+
+ if(aSegment.isBezier())
+ {
+ double fExtremumPos(0.0);
+ sal_uInt32 nExtremumCounter(4);
+
+ while(nExtremumCounter-- && aSegment.isBezier() && aSegment.getMinimumExtremumPosition(fExtremumPos))
+ {
+ // split off left, now extremum-free part and append
+ B2DCubicBezier aLeft;
+
+ aSegment.split(fExtremumPos, &aLeft, &aSegment);
+ aLeft.testAndSolveTrivialBezier();
+ aSegment.testAndSolveTrivialBezier();
+
+ if(aLeft.isBezier())
+ {
+ aRetval.appendBezierSegment(aLeft.getControlPointA(), aLeft.getControlPointB(), aLeft.getEndPoint());
+ }
+ else
+ {
+ aRetval.append(aLeft.getEndPoint());
+ }
+ }
+
+ // append (evtl. reduced) rest of Segment
+ if(aSegment.isBezier())
+ {
+ aRetval.appendBezierSegment(aSegment.getControlPointA(), aSegment.getControlPointB(), aSegment.getEndPoint());
+ }
+ else
+ {
+ aRetval.append(aSegment.getEndPoint());
+ }
+ }
+ else
+ {
+ // simple edge, append end point
+ aRetval.append(aSegment.getEndPoint());
+ }
+
+ // prepare next edge
+ aSegment.setStartPoint(aSegment.getEndPoint());
+ }
+
+ // copy closed flag and check for double points
+ aRetval.setClosed(rCandidate.isClosed());
+ aRetval.removeDoublePoints();
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ // #i76891#
+ B2DPolygon simplifyCurveSegments(const B2DPolygon& rCandidate)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount && rCandidate.areControlPointsUsed())
+ {
+ // prepare loop
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ B2DPolygon aRetval;
+ B2DCubicBezier aBezier;
+ aBezier.setStartPoint(rCandidate.getB2DPoint(0));
+
+ // try to avoid costly reallocations
+ aRetval.reserve( nEdgeCount+1);
+
+ // add start point
+ aRetval.append(aBezier.getStartPoint());
+
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ // get values for edge
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ aBezier.setEndPoint(rCandidate.getB2DPoint(nNextIndex));
+ aBezier.setControlPointA(rCandidate.getNextControlPoint(a));
+ aBezier.setControlPointB(rCandidate.getPrevControlPoint(nNextIndex));
+ aBezier.testAndSolveTrivialBezier();
+
+ // still bezier?
+ if(aBezier.isBezier())
+ {
+ // add edge with control vectors
+ aRetval.appendBezierSegment(aBezier.getControlPointA(), aBezier.getControlPointB(), aBezier.getEndPoint());
+ }
+ else
+ {
+ // add edge
+ aRetval.append(aBezier.getEndPoint());
+ }
+
+ // next point
+ aBezier.setStartPoint(aBezier.getEndPoint());
+ }
+
+ if(rCandidate.isClosed())
+ {
+ // set closed flag, rescue control point and correct last double point
+ closeWithGeometryChange(aRetval);
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ // makes the given indexed point the new polygon start point. To do that, the points in the
+ // polygon will be rotated. This is only valid for closed polygons, for non-closed ones
+ // an assertion will be triggered
+ B2DPolygon makeStartPoint(const B2DPolygon& rCandidate, sal_uInt32 nIndexOfNewStatPoint)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 2 && nIndexOfNewStatPoint != 0 && nIndexOfNewStatPoint < nPointCount)
+ {
+ OSL_ENSURE(rCandidate.isClosed(), "makeStartPoint: only valid for closed polygons (!)");
+ B2DPolygon aRetval;
+
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ const sal_uInt32 nSourceIndex((a + nIndexOfNewStatPoint) % nPointCount);
+ aRetval.append(rCandidate.getB2DPoint(nSourceIndex));
+
+ if(rCandidate.areControlPointsUsed())
+ {
+ aRetval.setPrevControlPoint(a, rCandidate.getPrevControlPoint(nSourceIndex));
+ aRetval.setNextControlPoint(a, rCandidate.getNextControlPoint(nSourceIndex));
+ }
+ }
+
+ return aRetval;
+ }
+
+ return rCandidate;
+ }
+
+ B2DPolygon createEdgesOfGivenLength(const B2DPolygon& rCandidate, double fLength, double fStart, double fEnd)
+ {
+ B2DPolygon aRetval;
+
+ if(fLength < 0.0)
+ {
+ fLength = 0.0;
+ }
+
+ if(!fTools::equalZero(fLength))
+ {
+ if(fStart < 0.0)
+ {
+ fStart = 0.0;
+ }
+
+ if(fEnd < 0.0)
+ {
+ fEnd = 0.0;
+ }
+
+ if(fEnd < fStart)
+ {
+ fEnd = fStart;
+ }
+
+ // iterate and consume pieces with fLength. First subdivide to reduce input to line segments
+ const B2DPolygon aCandidate(rCandidate.areControlPointsUsed() ? rCandidate.getDefaultAdaptiveSubdivision() : rCandidate);
+ const sal_uInt32 nPointCount(aCandidate.count());
+
+ if(nPointCount > 1)
+ {
+ const bool bEndActive(!fTools::equalZero(fEnd));
+ const sal_uInt32 nEdgeCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1);
+ B2DPoint aCurrent(aCandidate.getB2DPoint(0));
+ double fPositionInEdge(fStart);
+ double fAbsolutePosition(fStart);
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B2DPoint aNext(aCandidate.getB2DPoint(nNextIndex));
+ const B2DVector aEdge(aNext - aCurrent);
+ double fEdgeLength(aEdge.getLength());
+
+ if(!fTools::equalZero(fEdgeLength))
+ {
+ while(fTools::less(fPositionInEdge, fEdgeLength))
+ {
+ // move position on edge forward as long as on edge
+ const double fScalar(fPositionInEdge / fEdgeLength);
+ aRetval.append(aCurrent + (aEdge * fScalar));
+ fPositionInEdge += fLength;
+
+ if(bEndActive)
+ {
+ fAbsolutePosition += fLength;
+
+ if(fTools::more(fAbsolutePosition, fEnd))
+ {
+ break;
+ }
+ }
+ }
+
+ // substract length of current edge
+ fPositionInEdge -= fEdgeLength;
+ }
+
+ if(bEndActive && fTools::more(fAbsolutePosition, fEnd))
+ {
+ break;
+ }
+
+ // prepare next step
+ aCurrent = aNext;
+ }
+
+ // keep closed state
+ aRetval.setClosed(aCandidate.isClosed());
+ }
+ else
+ {
+ // source polygon has only one point, return unchanged
+ aRetval = aCandidate;
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPolygon createWaveline(const B2DPolygon& rCandidate, double fWaveWidth, double fWaveHeight)
+ {
+ B2DPolygon aRetval;
+
+ if(fWaveWidth < 0.0)
+ {
+ fWaveWidth = 0.0;
+ }
+
+ if(fWaveHeight < 0.0)
+ {
+ fWaveHeight = 0.0;
+ }
+
+ const bool bHasWidth(!fTools::equalZero(fWaveWidth));
+ const bool bHasHeight(!fTools::equalZero(fWaveHeight));
+
+ if(bHasWidth)
+ {
+ if(bHasHeight)
+ {
+ // width and height, create waveline. First subdivide to reduce input to line segments
+ // of WaveWidth. Last segment may be missing. If this turns out to be a problem, it
+ // may be added here again using the original last point from rCandidate. It may
+ // also be the case that rCandidate was closed. To simplify things it is handled here
+ // as if it was opened.
+ // Result from createEdgesOfGivenLength contains no curved segments, handle as straight
+ // edges.
+ const B2DPolygon aEqualLenghEdges(createEdgesOfGivenLength(rCandidate, fWaveWidth));
+ const sal_uInt32 nPointCount(aEqualLenghEdges.count());
+
+ if(nPointCount > 1)
+ {
+ // iterate over straight edges, add start point
+ B2DPoint aCurrent(aEqualLenghEdges.getB2DPoint(0));
+ aRetval.append(aCurrent);
+
+ for(sal_uInt32 a(0); a < nPointCount - 1; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B2DPoint aNext(aEqualLenghEdges.getB2DPoint(nNextIndex));
+ const B2DVector aEdge(aNext - aCurrent);
+ const B2DVector aPerpendicular(getNormalizedPerpendicular(aEdge));
+ const B2DVector aControlOffset((aEdge * 0.467308) - (aPerpendicular * fWaveHeight));
+
+ // add curve segment
+ aRetval.appendBezierSegment(
+ aCurrent + aControlOffset,
+ aNext - aControlOffset,
+ aNext);
+
+ // prepare next step
+ aCurrent = aNext;
+ }
+ }
+ }
+ else
+ {
+ // width but no height -> return original polygon
+ aRetval = rCandidate;
+ }
+ }
+ else
+ {
+ // no width -> no waveline, stay empty and return
+ }
+
+ return aRetval;
+ }
+
+ //////////////////////////////////////////////////////////////////////
+ // comparators with tolerance for 2D Polygons
+
+ bool equal(const B2DPolygon& rCandidateA, const B2DPolygon& rCandidateB, const double& rfSmallValue)
+ {
+ const sal_uInt32 nPointCount(rCandidateA.count());
+
+ if(nPointCount != rCandidateB.count())
+ return false;
+
+ const bool bClosed(rCandidateA.isClosed());
+
+ if(bClosed != rCandidateB.isClosed())
+ return false;
+
+ const bool bAreControlPointsUsed(rCandidateA.areControlPointsUsed());
+
+ if(bAreControlPointsUsed != rCandidateB.areControlPointsUsed())
+ return false;
+
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ const B2DPoint aPoint(rCandidateA.getB2DPoint(a));
+
+ if(!aPoint.equal(rCandidateB.getB2DPoint(a), rfSmallValue))
+ return false;
+
+ if(bAreControlPointsUsed)
+ {
+ const basegfx::B2DPoint aPrev(rCandidateA.getPrevControlPoint(a));
+
+ if(!aPrev.equal(rCandidateB.getPrevControlPoint(a), rfSmallValue))
+ return false;
+
+ const basegfx::B2DPoint aNext(rCandidateA.getNextControlPoint(a));
+
+ if(!aNext.equal(rCandidateB.getNextControlPoint(a), rfSmallValue))
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ bool equal(const B2DPolygon& rCandidateA, const B2DPolygon& rCandidateB)
+ {
+ const double fSmallValue(fTools::getSmallValue());
+
+ return equal(rCandidateA, rCandidateB, fSmallValue);
+ }
+
+ // snap points of horizontal or vertical edges to discrete values
+ B2DPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolygon& rCandidate)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 1)
+ {
+ // Start by copying the source polygon to get a writeable copy. The closed state is
+ // copied by aRetval's initialisation, too, so no need to copy it in this method
+ B2DPolygon aRetval(rCandidate);
+
+ // prepare geometry data. Get rounded from original
+ B2ITuple aPrevTuple(basegfx::fround(rCandidate.getB2DPoint(nPointCount - 1)));
+ B2DPoint aCurrPoint(rCandidate.getB2DPoint(0));
+ B2ITuple aCurrTuple(basegfx::fround(aCurrPoint));
+
+ // loop over all points. This will also snap the implicit closing edge
+ // even when not closed, but that's no problem here
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ // get next point. Get rounded from original
+ const bool bLastRun(a + 1 == nPointCount);
+ const sal_uInt32 nNextIndex(bLastRun ? 0 : a + 1);
+ const B2DPoint aNextPoint(rCandidate.getB2DPoint(nNextIndex));
+ const B2ITuple aNextTuple(basegfx::fround(aNextPoint));
+
+ // get the states
+ const bool bPrevVertical(aPrevTuple.getX() == aCurrTuple.getX());
+ const bool bNextVertical(aNextTuple.getX() == aCurrTuple.getX());
+ const bool bPrevHorizontal(aPrevTuple.getY() == aCurrTuple.getY());
+ const bool bNextHorizontal(aNextTuple.getY() == aCurrTuple.getY());
+ const bool bSnapX(bPrevVertical || bNextVertical);
+ const bool bSnapY(bPrevHorizontal || bNextHorizontal);
+
+ if(bSnapX || bSnapY)
+ {
+ const B2DPoint aSnappedPoint(
+ bSnapX ? aCurrTuple.getX() : aCurrPoint.getX(),
+ bSnapY ? aCurrTuple.getY() : aCurrPoint.getY());
+
+ aRetval.setB2DPoint(a, aSnappedPoint);
+ }
+
+ // prepare next point
+ if(!bLastRun)
+ {
+ aPrevTuple = aCurrTuple;
+ aCurrPoint = aNextPoint;
+ aCurrTuple = aNextTuple;
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b2dpolygontriangulator.cxx b/basegfx/source/polygon/b2dpolygontriangulator.cxx
new file mode 100644
index 000000000000..83fcc036c996
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolygontriangulator.cxx
@@ -0,0 +1,466 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/polygon/b2dpolygontriangulator.hxx>
+#include <osl/diagnose.h>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+#include <algorithm>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ class EdgeEntry
+ {
+ EdgeEntry* mpNext;
+ B2DPoint maStart;
+ B2DPoint maEnd;
+ double mfAtan2;
+
+ public:
+ EdgeEntry(const B2DPoint& rStart, const B2DPoint& rEnd)
+ : mpNext(0L),
+ maStart(rStart),
+ maEnd(rEnd),
+ mfAtan2(0.0)
+ {
+ // make sure edge goes down. If horizontal, let it go to the right (left-handed).
+ bool bSwap(false);
+
+ if(::basegfx::fTools::equal(maStart.getY(), maEnd.getY()))
+ {
+ if(maStart.getX() > maEnd.getX())
+ {
+ bSwap = true;
+ }
+ }
+ else if(maStart.getY() > maEnd.getY())
+ {
+ bSwap = true;
+ }
+
+ if(bSwap)
+ {
+ maStart = rEnd;
+ maEnd = rStart;
+ }
+
+ mfAtan2 = atan2(maEnd.getY() - maStart.getY(), maEnd.getX() - maStart.getX());
+ }
+
+ ~EdgeEntry()
+ {
+ }
+
+ bool operator<(const EdgeEntry& rComp) const
+ {
+ if(::basegfx::fTools::equal(maStart.getY(), rComp.maStart.getY()))
+ {
+ if(::basegfx::fTools::equal(maStart.getX(), rComp.maStart.getX()))
+ {
+ // same in x and y -> same start point. Sort emitting vectors from left to right.
+ return (mfAtan2 > rComp.mfAtan2);
+ }
+
+ return (maStart.getX() < rComp.maStart.getX());
+ }
+
+ return (maStart.getY() < rComp.maStart.getY());
+ }
+
+ bool operator==(const EdgeEntry& rComp) const
+ {
+ return (maStart.equal(rComp.maStart) && maEnd.equal(rComp.maEnd));
+ }
+
+ bool operator!=(const EdgeEntry& rComp) const
+ {
+ return !(*this == rComp);
+ }
+
+ const B2DPoint& getStart() const { return maStart; }
+ const B2DPoint& getEnd() const { return maEnd; }
+
+ EdgeEntry* getNext() const { return mpNext; }
+ void setNext(EdgeEntry* pNext) { mpNext = pNext; }
+ };
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ typedef ::std::vector< EdgeEntry > EdgeEntries;
+ typedef ::std::vector< EdgeEntry* > EdgeEntryPointers;
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ class Triangulator
+ {
+ EdgeEntry* mpList;
+ EdgeEntries maStartEntries;
+ EdgeEntryPointers maNewEdgeEntries;
+ B2DPolygon maResult;
+
+ void handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd);
+ bool CheckPointInTriangle(EdgeEntry* pEdgeA, EdgeEntry* pEdgeB, const B2DPoint& rTestPoint);
+ void createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC);
+
+ public:
+ Triangulator(const B2DPolyPolygon& rCandidate);
+ ~Triangulator();
+
+ const B2DPolygon getResult() const { return maResult; }
+ };
+
+ void Triangulator::handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd)
+ {
+ // create an entry, else the comparison might use the wrong edges
+ EdgeEntry aNew(rStart, rEnd);
+ EdgeEntry* pCurr = mpList;
+ EdgeEntry* pPrev = 0L;
+
+ while(pCurr
+ && pCurr->getStart().getY() <= aNew.getStart().getY()
+ && *pCurr != aNew)
+ {
+ pPrev = pCurr;
+ pCurr = pCurr->getNext();
+ }
+
+ if(pCurr && *pCurr == aNew)
+ {
+ // found closing edge, remove
+ if(pPrev)
+ {
+ pPrev->setNext(pCurr->getNext());
+ }
+ else
+ {
+ mpList = pCurr->getNext();
+ }
+ }
+ else
+ {
+ // insert closing edge
+ EdgeEntry* pNew = new EdgeEntry(aNew);
+ maNewEdgeEntries.push_back(pNew);
+ pCurr = mpList;
+ pPrev = 0L;
+
+ while(pCurr && *pCurr < *pNew)
+ {
+ pPrev = pCurr;
+ pCurr = pCurr->getNext();
+ }
+
+ if(pPrev)
+ {
+ pNew->setNext(pPrev->getNext());
+ pPrev->setNext(pNew);
+ }
+ else
+ {
+ pNew->setNext(mpList);
+ mpList = pNew;
+ }
+ }
+ }
+
+ bool Triangulator::CheckPointInTriangle(EdgeEntry* pEdgeA, EdgeEntry* pEdgeB, const B2DPoint& rTestPoint)
+ {
+ // inside triangle or on edge?
+ if(tools::isPointInTriangle(pEdgeA->getStart(), pEdgeA->getEnd(), pEdgeB->getEnd(), rTestPoint, true))
+ {
+ // but not on point
+ if(!rTestPoint.equal(pEdgeA->getEnd()) && !rTestPoint.equal(pEdgeB->getEnd()))
+ {
+ // found point in triangle -> split triangle inserting two edges
+ EdgeEntry* pStart = new EdgeEntry(pEdgeA->getStart(), rTestPoint);
+ EdgeEntry* pEnd = new EdgeEntry(*pStart);
+ maNewEdgeEntries.push_back(pStart);
+ maNewEdgeEntries.push_back(pEnd);
+
+ pStart->setNext(pEnd);
+ pEnd->setNext(pEdgeA->getNext());
+ pEdgeA->setNext(pStart);
+
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ void Triangulator::createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC)
+ {
+ maResult.append(rA);
+ maResult.append(rB);
+ maResult.append(rC);
+ }
+
+ // consume as long as there are edges
+ Triangulator::Triangulator(const B2DPolyPolygon& rCandidate)
+ : mpList(0L)
+ {
+ // add all available edges to the single linked local list which will be sorted
+ // by Y,X,atan2 when adding nodes
+ if(rCandidate.count())
+ {
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ const B2DPolygon aPolygonCandidate(rCandidate.getB2DPolygon(a));
+ const sal_uInt32 nCount(aPolygonCandidate.count());
+
+ if(nCount > 2L)
+ {
+ B2DPoint aPrevPnt(aPolygonCandidate.getB2DPoint(nCount - 1L));
+
+ for(sal_uInt32 b(0L); b < nCount; b++)
+ {
+ B2DPoint aNextPnt(aPolygonCandidate.getB2DPoint(b));
+
+ if( !aPrevPnt.equal(aNextPnt) )
+ {
+ maStartEntries.push_back(EdgeEntry(aPrevPnt, aNextPnt));
+ }
+
+ aPrevPnt = aNextPnt;
+ }
+ }
+ }
+
+ if(maStartEntries.size())
+ {
+ // sort initial list
+ ::std::sort(maStartEntries.begin(), maStartEntries.end());
+
+ // insert to own simply linked list
+ EdgeEntries::iterator aPos(maStartEntries.begin());
+ mpList = &(*aPos++);
+ EdgeEntry* pLast = mpList;
+
+ while(aPos != maStartEntries.end())
+ {
+ EdgeEntry* pEntry = &(*aPos++);
+ pLast->setNext(pEntry);
+ pLast = pEntry;
+ }
+ }
+ }
+
+ while(mpList)
+ {
+ if(mpList->getNext() && mpList->getNext()->getStart().equal(mpList->getStart()))
+ {
+ // next candidate. There are two edges and start point is equal.
+ // Length is not zero.
+ EdgeEntry* pEdgeA = mpList;
+ EdgeEntry* pEdgeB = pEdgeA->getNext();
+
+ if( pEdgeA->getEnd().equal(pEdgeB->getEnd()) )
+ {
+ // start and end equal -> neutral triangle, delete both
+ mpList = pEdgeB->getNext();
+ }
+ else
+ {
+ const B2DVector aLeft(pEdgeA->getEnd() - pEdgeA->getStart());
+ const B2DVector aRight(pEdgeB->getEnd() - pEdgeA->getStart());
+
+ if(ORIENTATION_NEUTRAL == getOrientation(aLeft, aRight))
+ {
+ // edges are parallel and have different length -> neutral triangle,
+ // delete both edges and handle closing edge
+ mpList = pEdgeB->getNext();
+ handleClosingEdge(pEdgeA->getEnd(), pEdgeB->getEnd());
+ }
+ else
+ {
+ // not parallel, look for points inside
+ B2DRange aRange(pEdgeA->getStart(), pEdgeA->getEnd());
+ aRange.expand(pEdgeB->getEnd());
+ EdgeEntry* pTestEdge = pEdgeB->getNext();
+ bool bNoPointInTriangle(true);
+
+ // look for start point in triangle
+ while(bNoPointInTriangle && pTestEdge)
+ {
+ if(aRange.getMaxY() < pTestEdge->getStart().getY())
+ {
+ // edge is below test range and edges are sorted -> stop looking
+ break;
+ }
+ else
+ {
+ // do not look for edges with same start point, they are sorted and cannot end inside.
+ if(!pTestEdge->getStart().equal(pEdgeA->getStart()))
+ {
+ if(aRange.isInside(pTestEdge->getStart()))
+ {
+ bNoPointInTriangle = CheckPointInTriangle(pEdgeA, pEdgeB, pTestEdge->getStart());
+ }
+ }
+ }
+
+ // next candidate
+ pTestEdge = pTestEdge->getNext();
+ }
+
+ if(bNoPointInTriangle)
+ {
+ // look for end point in triange
+ pTestEdge = pEdgeB->getNext();
+
+ while(bNoPointInTriangle && pTestEdge)
+ {
+ if(aRange.getMaxY() < pTestEdge->getStart().getY())
+ {
+ // edge is below test range and edges are sorted -> stop looking
+ break;
+ }
+ else
+ {
+ // do not look for edges with same end point, they are sorted and cannot end inside.
+ if(!pTestEdge->getEnd().equal(pEdgeA->getStart()))
+ {
+ if(aRange.isInside(pTestEdge->getEnd()))
+ {
+ bNoPointInTriangle = CheckPointInTriangle(pEdgeA, pEdgeB, pTestEdge->getEnd());
+ }
+ }
+ }
+
+ // next candidate
+ pTestEdge = pTestEdge->getNext();
+ }
+ }
+
+ if(bNoPointInTriangle)
+ {
+ // create triangle, remove edges, handle closing edge
+ mpList = pEdgeB->getNext();
+ createTriangle(pEdgeA->getStart(), pEdgeB->getEnd(), pEdgeA->getEnd());
+ handleClosingEdge(pEdgeA->getEnd(), pEdgeB->getEnd());
+ }
+ }
+ }
+ }
+ else
+ {
+ // only one entry at start point, delete it
+ mpList = mpList->getNext();
+ }
+ }
+ }
+
+ Triangulator::~Triangulator()
+ {
+ EdgeEntryPointers::iterator aIter(maNewEdgeEntries.begin());
+
+ while(aIter != maNewEdgeEntries.end())
+ {
+ delete (*aIter++);
+ }
+ }
+
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace triangulator
+ {
+ B2DPolygon triangulate(const B2DPolygon& rCandidate)
+ {
+ B2DPolygon aRetval;
+
+ // subdivide locally (triangulate does not work with beziers), remove double and neutral points
+ B2DPolygon aCandidate(rCandidate.areControlPointsUsed() ? tools::adaptiveSubdivideByAngle(rCandidate) : rCandidate);
+ aCandidate.removeDoublePoints();
+ aCandidate = tools::removeNeutralPoints(aCandidate);
+
+ if(2L == aCandidate.count())
+ {
+ // candidate IS a triangle, just append
+ aRetval.append(aCandidate);
+ }
+ else if(aCandidate.count() > 2L)
+ {
+ if(tools::isConvex(aCandidate))
+ {
+ // polygon is convex, just use a triangle fan
+ tools::addTriangleFan(aCandidate, aRetval);
+ }
+ else
+ {
+ // polygon is concave.
+ const B2DPolyPolygon aCandPolyPoly(aCandidate);
+ Triangulator aTriangulator(aCandPolyPoly);
+ aRetval = aTriangulator.getResult();
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPolygon triangulate(const B2DPolyPolygon& rCandidate)
+ {
+ B2DPolygon aRetval;
+
+ // subdivide locally (triangulate does not work with beziers)
+ B2DPolyPolygon aCandidate(rCandidate.areControlPointsUsed() ? tools::adaptiveSubdivideByAngle(rCandidate) : rCandidate);
+
+ if(1L == aCandidate.count())
+ {
+ // single polygon -> single polygon triangulation
+ const B2DPolygon aSinglePolygon(aCandidate.getB2DPolygon(0L));
+ aRetval = triangulate(aSinglePolygon);
+ }
+ else
+ {
+ Triangulator aTriangulator(aCandidate);
+ aRetval = aTriangulator.getResult();
+ }
+
+ return aRetval;
+ }
+ } // end of namespace triangulator
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b2dpolypolygon.cxx b/basegfx/source/polygon/b2dpolypolygon.cxx
new file mode 100644
index 000000000000..9b28dffd19af
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolypolygon.cxx
@@ -0,0 +1,432 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <rtl/instance.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+#include <functional>
+#include <vector>
+#include <algorithm>
+
+//////////////////////////////////////////////////////////////////////////////
+
+class ImplB2DPolyPolygon
+{
+ typedef ::std::vector< basegfx::B2DPolygon > PolygonVector;
+
+ PolygonVector maPolygons;
+
+public:
+ ImplB2DPolyPolygon() : maPolygons()
+ {
+ }
+
+ ImplB2DPolyPolygon(const basegfx::B2DPolygon& rToBeCopied) :
+ maPolygons(1,rToBeCopied)
+ {
+ }
+
+ bool operator==(const ImplB2DPolyPolygon& rPolygonList) const
+ {
+ // same polygon count?
+ if(maPolygons.size() != rPolygonList.maPolygons.size())
+ return false;
+
+ // compare polygon content
+ if(!(maPolygons == rPolygonList.maPolygons))
+ return false;
+
+ return true;
+ }
+
+ const basegfx::B2DPolygon& getB2DPolygon(sal_uInt32 nIndex) const
+ {
+ return maPolygons[nIndex];
+ }
+
+ void setB2DPolygon(sal_uInt32 nIndex, const basegfx::B2DPolygon& rPolygon)
+ {
+ maPolygons[nIndex] = rPolygon;
+ }
+
+ void insert(sal_uInt32 nIndex, const basegfx::B2DPolygon& rPolygon, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rPolygon
+ PolygonVector::iterator aIndex(maPolygons.begin());
+ aIndex += nIndex;
+ maPolygons.insert(aIndex, nCount, rPolygon);
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const basegfx::B2DPolyPolygon& rPolyPolygon)
+ {
+ const sal_uInt32 nCount = rPolyPolygon.count();
+
+ if(nCount)
+ {
+ // add nCount polygons from rPolyPolygon
+ maPolygons.reserve(maPolygons.size() + nCount);
+ PolygonVector::iterator aIndex(maPolygons.begin());
+ aIndex += nIndex;
+
+ for(sal_uInt32 a(0L); a < nCount; a++)
+ {
+ aIndex = maPolygons.insert(aIndex, rPolyPolygon.getB2DPolygon(a));
+ aIndex++;
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // remove polygon data
+ PolygonVector::iterator aStart(maPolygons.begin());
+ aStart += nIndex;
+ const PolygonVector::iterator aEnd(aStart + nCount);
+
+ maPolygons.erase(aStart, aEnd);
+ }
+ }
+
+ sal_uInt32 count() const
+ {
+ return maPolygons.size();
+ }
+
+ void setClosed(bool bNew)
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].setClosed(bNew);
+ }
+ }
+
+ void flip()
+ {
+ std::for_each( maPolygons.begin(),
+ maPolygons.end(),
+ std::mem_fun_ref( &basegfx::B2DPolygon::flip ));
+ }
+
+ void removeDoublePoints()
+ {
+ std::for_each( maPolygons.begin(),
+ maPolygons.end(),
+ std::mem_fun_ref( &basegfx::B2DPolygon::removeDoublePoints ));
+ }
+
+ void transform(const basegfx::B2DHomMatrix& rMatrix)
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].transform(rMatrix);
+ }
+ }
+
+ void makeUnique()
+ {
+ std::for_each( maPolygons.begin(),
+ maPolygons.end(),
+ std::mem_fun_ref( &basegfx::B2DPolygon::makeUnique ));
+ }
+
+ const basegfx::B2DPolygon* begin() const
+ {
+ if(maPolygons.empty())
+ return 0;
+ else
+ return &maPolygons.front();
+ }
+
+ const basegfx::B2DPolygon* end() const
+ {
+ if(maPolygons.empty())
+ return 0;
+ else
+ return (&maPolygons.back())+1;
+ }
+
+ basegfx::B2DPolygon* begin()
+ {
+ if(maPolygons.empty())
+ return 0;
+ else
+ return &maPolygons.front();
+ }
+
+ basegfx::B2DPolygon* end()
+ {
+ if(maPolygons.empty())
+ return 0;
+ else
+ return &(maPolygons.back())+1;
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace { struct DefaultPolyPolygon: public rtl::Static<B2DPolyPolygon::ImplType,
+ DefaultPolyPolygon> {}; }
+
+ B2DPolyPolygon::B2DPolyPolygon() :
+ mpPolyPolygon(DefaultPolyPolygon::get())
+ {
+ }
+
+ B2DPolyPolygon::B2DPolyPolygon(const B2DPolyPolygon& rPolyPolygon) :
+ mpPolyPolygon(rPolyPolygon.mpPolyPolygon)
+ {
+ }
+
+ B2DPolyPolygon::B2DPolyPolygon(const B2DPolygon& rPolygon) :
+ mpPolyPolygon( ImplB2DPolyPolygon(rPolygon) )
+ {
+ }
+
+ B2DPolyPolygon::~B2DPolyPolygon()
+ {
+ }
+
+ B2DPolyPolygon& B2DPolyPolygon::operator=(const B2DPolyPolygon& rPolyPolygon)
+ {
+ mpPolyPolygon = rPolyPolygon.mpPolyPolygon;
+ return *this;
+ }
+
+ void B2DPolyPolygon::makeUnique()
+ {
+ mpPolyPolygon.make_unique();
+ mpPolyPolygon->makeUnique();
+ }
+
+ bool B2DPolyPolygon::operator==(const B2DPolyPolygon& rPolyPolygon) const
+ {
+ if(mpPolyPolygon.same_object(rPolyPolygon.mpPolyPolygon))
+ return true;
+
+ return ((*mpPolyPolygon) == (*rPolyPolygon.mpPolyPolygon));
+ }
+
+ bool B2DPolyPolygon::operator!=(const B2DPolyPolygon& rPolyPolygon) const
+ {
+ return !((*this) == rPolyPolygon);
+ }
+
+ sal_uInt32 B2DPolyPolygon::count() const
+ {
+ return mpPolyPolygon->count();
+ }
+
+ B2DPolygon B2DPolyPolygon::getB2DPolygon(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B2DPolyPolygon access outside range (!)");
+
+ return mpPolyPolygon->getB2DPolygon(nIndex);
+ }
+
+ void B2DPolyPolygon::setB2DPolygon(sal_uInt32 nIndex, const B2DPolygon& rPolygon)
+ {
+ OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B2DPolyPolygon access outside range (!)");
+
+ if(getB2DPolygon(nIndex) != rPolygon)
+ mpPolyPolygon->setB2DPolygon(nIndex, rPolygon);
+ }
+
+ bool B2DPolyPolygon::areControlPointsUsed() const
+ {
+ for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
+ {
+ const B2DPolygon& rPolygon = mpPolyPolygon->getB2DPolygon(a);
+
+ if(rPolygon.areControlPointsUsed())
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ void B2DPolyPolygon::insert(sal_uInt32 nIndex, const B2DPolygon& rPolygon, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B2DPolyPolygon Insert outside range (!)");
+
+ if(nCount)
+ mpPolyPolygon->insert(nIndex, rPolygon, nCount);
+ }
+
+ void B2DPolyPolygon::append(const B2DPolygon& rPolygon, sal_uInt32 nCount)
+ {
+ if(nCount)
+ mpPolyPolygon->insert(mpPolyPolygon->count(), rPolygon, nCount);
+ }
+
+ B2DPolyPolygon B2DPolyPolygon::getDefaultAdaptiveSubdivision() const
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
+ {
+ aRetval.append(mpPolyPolygon->getB2DPolygon(a).getDefaultAdaptiveSubdivision());
+ }
+
+ return aRetval;
+ }
+
+ B2DRange B2DPolyPolygon::getB2DRange() const
+ {
+ B2DRange aRetval;
+
+ for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
+ {
+ aRetval.expand(mpPolyPolygon->getB2DPolygon(a).getB2DRange());
+ }
+
+ return aRetval;
+ }
+
+ void B2DPolyPolygon::insert(sal_uInt32 nIndex, const B2DPolyPolygon& rPolyPolygon)
+ {
+ OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B2DPolyPolygon Insert outside range (!)");
+
+ if(rPolyPolygon.count())
+ mpPolyPolygon->insert(nIndex, rPolyPolygon);
+ }
+
+ void B2DPolyPolygon::append(const B2DPolyPolygon& rPolyPolygon)
+ {
+ if(rPolyPolygon.count())
+ mpPolyPolygon->insert(mpPolyPolygon->count(), rPolyPolygon);
+ }
+
+ void B2DPolyPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex + nCount <= mpPolyPolygon->count(), "B2DPolyPolygon Remove outside range (!)");
+
+ if(nCount)
+ mpPolyPolygon->remove(nIndex, nCount);
+ }
+
+ void B2DPolyPolygon::clear()
+ {
+ mpPolyPolygon = DefaultPolyPolygon::get();
+ }
+
+ bool B2DPolyPolygon::isClosed() const
+ {
+ bool bRetval(true);
+
+ // PolyPOlygon is closed when all contained Polygons are closed or
+ // no Polygon exists.
+ for(sal_uInt32 a(0L); bRetval && a < mpPolyPolygon->count(); a++)
+ {
+ if(!(mpPolyPolygon->getB2DPolygon(a)).isClosed())
+ {
+ bRetval = false;
+ }
+ }
+
+ return bRetval;
+ }
+
+ void B2DPolyPolygon::setClosed(bool bNew)
+ {
+ if(bNew != isClosed())
+ mpPolyPolygon->setClosed(bNew);
+ }
+
+ void B2DPolyPolygon::flip()
+ {
+ if(mpPolyPolygon->count())
+ {
+ mpPolyPolygon->flip();
+ }
+ }
+
+ bool B2DPolyPolygon::hasDoublePoints() const
+ {
+ bool bRetval(false);
+
+ for(sal_uInt32 a(0L); !bRetval && a < mpPolyPolygon->count(); a++)
+ {
+ if((mpPolyPolygon->getB2DPolygon(a)).hasDoublePoints())
+ {
+ bRetval = true;
+ }
+ }
+
+ return bRetval;
+ }
+
+ void B2DPolyPolygon::removeDoublePoints()
+ {
+ if(hasDoublePoints())
+ mpPolyPolygon->removeDoublePoints();
+ }
+
+ void B2DPolyPolygon::transform(const B2DHomMatrix& rMatrix)
+ {
+ if(mpPolyPolygon->count() && !rMatrix.isIdentity())
+ {
+ mpPolyPolygon->transform(rMatrix);
+ }
+ }
+
+ const B2DPolygon* B2DPolyPolygon::begin() const
+ {
+ return mpPolyPolygon->begin();
+ }
+
+ const B2DPolygon* B2DPolyPolygon::end() const
+ {
+ return mpPolyPolygon->end();
+ }
+
+ B2DPolygon* B2DPolyPolygon::begin()
+ {
+ return mpPolyPolygon->begin();
+ }
+
+ B2DPolygon* B2DPolyPolygon::end()
+ {
+ return mpPolyPolygon->end();
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/polygon/b2dpolypolygoncutter.cxx b/basegfx/source/polygon/b2dpolypolygoncutter.cxx
new file mode 100644
index 000000000000..4f9cf3a75f72
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolypolygoncutter.cxx
@@ -0,0 +1,1014 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <osl/diagnose.h>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolygoncutandtouch.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/curve/b2dcubicbezier.hxx>
+#include <vector>
+#include <algorithm>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ //////////////////////////////////////////////////////////////////////////////
+
+ struct StripHelper
+ {
+ B2DRange maRange;
+ sal_Int32 mnDepth;
+ B2VectorOrientation meOrinetation;
+ };
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ struct PN
+ {
+ public:
+ B2DPoint maPoint;
+ sal_uInt32 mnI;
+ sal_uInt32 mnIP;
+ sal_uInt32 mnIN;
+ };
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ struct VN
+ {
+ public:
+ B2DVector maPrev;
+ B2DVector maNext;
+
+ // to have the correct curve segments in the crossover checks,
+ // it is necessary to keep the original next vectors, too. Else,
+ // it may happen to use a already switched next vector which
+ // would interpolate the wrong comparison point
+ B2DVector maOriginalNext;
+ };
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ struct SN
+ {
+ public:
+ PN* mpPN;
+
+ bool operator<(const SN& rComp) const
+ {
+ if(fTools::equal(mpPN->maPoint.getX(), rComp.mpPN->maPoint.getX()))
+ {
+ if(fTools::equal(mpPN->maPoint.getY(), rComp.mpPN->maPoint.getY()))
+ {
+ return (mpPN->mnI < rComp.mpPN->mnI);
+ }
+ else
+ {
+ return fTools::less(mpPN->maPoint.getY(), rComp.mpPN->maPoint.getY());
+ }
+ }
+ else
+ {
+ return fTools::less(mpPN->maPoint.getX(), rComp.mpPN->maPoint.getX());
+ }
+ }
+ };
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ typedef ::std::vector< PN > PNV;
+ typedef ::std::vector< VN > VNV;
+ typedef ::std::vector< SN > SNV;
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ class solver
+ {
+ private:
+ const B2DPolyPolygon maOriginal;
+ PNV maPNV;
+ VNV maVNV;
+ SNV maSNV;
+
+ unsigned mbIsCurve : 1;
+ unsigned mbChanged : 1;
+
+ void impAddPolygon(const sal_uInt32 aPos, const B2DPolygon& rGeometry)
+ {
+ const sal_uInt32 nCount(rGeometry.count());
+ PN aNewPN;
+ VN aNewVN;
+ SN aNewSN;
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ const B2DPoint aPoint(rGeometry.getB2DPoint(a));
+ aNewPN.maPoint = aPoint;
+ aNewPN.mnI = aPos + a;
+ aNewPN.mnIP = aPos + ((a != 0) ? a - 1 : nCount - 1);
+ aNewPN.mnIN = aPos + ((a + 1 == nCount) ? 0 : a + 1);
+ maPNV.push_back(aNewPN);
+
+ if(mbIsCurve)
+ {
+ aNewVN.maPrev = rGeometry.getPrevControlPoint(a) - aPoint;
+ aNewVN.maNext = rGeometry.getNextControlPoint(a) - aPoint;
+ aNewVN.maOriginalNext = aNewVN.maNext;
+ maVNV.push_back(aNewVN);
+ }
+
+ aNewSN.mpPN = &maPNV[maPNV.size() - 1];
+ maSNV.push_back(aNewSN);
+ }
+ }
+
+ bool impLeftOfEdges(const B2DVector& rVecA, const B2DVector& rVecB, const B2DVector& rTest)
+ {
+ // tests if rTest is left of both directed line segments along the line -rVecA, rVecB. Test is
+ // with border.
+ if(rVecA.cross(rVecB) > 0.0)
+ {
+ // b is left turn seen from a, test if Test is left of both and so inside (left is seeen as inside)
+ const bool bBoolA(fTools::moreOrEqual(rVecA.cross(rTest), 0.0));
+ const bool bBoolB(fTools::lessOrEqual(rVecB.cross(rTest), 0.0));
+
+ return (bBoolA && bBoolB);
+ }
+ else
+ {
+ // b is right turn seen from a, test if Test is right of both and so outside (left is seeen as inside)
+ const bool bBoolA(fTools::lessOrEqual(rVecA.cross(rTest), 0.0));
+ const bool bBoolB(fTools::moreOrEqual(rVecB.cross(rTest), 0.0));
+
+ return (!(bBoolA && bBoolB));
+ }
+ }
+
+ void impSwitchNext(PN& rPNa, PN& rPNb)
+ {
+ ::std::swap(rPNa.mnIN, rPNb.mnIN);
+
+ if(mbIsCurve)
+ {
+ VN& rVNa = maVNV[rPNa.mnI];
+ VN& rVNb = maVNV[rPNb.mnI];
+
+ ::std::swap(rVNa.maNext, rVNb.maNext);
+ }
+
+ if(!mbChanged)
+ {
+ mbChanged = true;
+ }
+ }
+
+ B2DCubicBezier createSegment(const PN& rPN, bool bPrev) const
+ {
+ const B2DPoint& rStart(rPN.maPoint);
+ const B2DPoint& rEnd(maPNV[bPrev ? rPN.mnIP : rPN.mnIN].maPoint);
+ const B2DVector& rCPA(bPrev ? maVNV[rPN.mnI].maPrev : maVNV[rPN.mnI].maNext);
+ // Use maOriginalNext, not maNext to create the original (yet unchanged)
+ // curve segment. Otherwise, this segment would NOT ne correct.
+ const B2DVector& rCPB(bPrev ? maVNV[maPNV[rPN.mnIP].mnI].maOriginalNext : maVNV[maPNV[rPN.mnIN].mnI].maPrev);
+
+ return B2DCubicBezier(rStart, rStart + rCPA, rEnd + rCPB, rEnd);
+ }
+
+ void impHandleCommon(PN& rPNa, PN& rPNb)
+ {
+ if(mbIsCurve)
+ {
+ const B2DCubicBezier aNextA(createSegment(rPNa, false));
+ const B2DCubicBezier aPrevA(createSegment(rPNa, true));
+
+ if(aNextA.equal(aPrevA))
+ {
+ // deadend on A (identical edge)
+ return;
+ }
+
+ const B2DCubicBezier aNextB(createSegment(rPNb, false));
+ const B2DCubicBezier aPrevB(createSegment(rPNb, true));
+
+ if(aNextB.equal(aPrevB))
+ {
+ // deadend on B (identical edge)
+ return;
+ }
+
+ if(aPrevA.equal(aPrevB))
+ {
+ // common edge in same direction
+ if(aNextA.equal(aNextB))
+ {
+ // common edge in same direction continues
+ return;
+ }
+ else
+ {
+ // common edge in same direction leave
+ // action is done on enter
+ return;
+ }
+ }
+ else if(aPrevA.equal(aNextB))
+ {
+ // common edge in opposite direction
+ if(aNextA.equal(aPrevB))
+ {
+ // common edge in opposite direction continues
+ return;
+ }
+ else
+ {
+ // common edge in opposite direction leave
+ impSwitchNext(rPNa, rPNb);
+ }
+ }
+ else if(aNextA.equal(aNextB))
+ {
+ // common edge in same direction enter
+ // search leave edge
+ PN* pPNa2 = &maPNV[rPNa.mnIN];
+ PN* pPNb2 = &maPNV[rPNb.mnIN];
+ bool bOnEdge(true);
+
+ do
+ {
+ const B2DCubicBezier aNextA2(createSegment(*pPNa2, false));
+ const B2DCubicBezier aNextB2(createSegment(*pPNb2, false));
+
+ if(aNextA2.equal(aNextB2))
+ {
+ pPNa2 = &maPNV[pPNa2->mnIN];
+ pPNb2 = &maPNV[pPNb2->mnIN];
+ }
+ else
+ {
+ bOnEdge = false;
+ }
+ }
+ while(bOnEdge && pPNa2 != &rPNa && pPNa2 != &rPNa);
+
+ if(bOnEdge)
+ {
+ // loop over two identical polygon paths
+ return;
+ }
+ else
+ {
+ // enter at rPNa, rPNb; leave at pPNa2, pPNb2. No common edges
+ // at enter/leave. Check for crossover.
+ const B2DVector aPrevCA(aPrevA.interpolatePoint(0.5) - aPrevA.getStartPoint());
+ const B2DVector aNextCA(aNextA.interpolatePoint(0.5) - aNextA.getStartPoint());
+ const B2DVector aPrevCB(aPrevB.interpolatePoint(0.5) - aPrevB.getStartPoint());
+ const bool bEnter(impLeftOfEdges(aPrevCA, aNextCA, aPrevCB));
+
+ const B2DCubicBezier aNextA2(createSegment(*pPNa2, false));
+ const B2DCubicBezier aPrevA2(createSegment(*pPNa2, true));
+ const B2DCubicBezier aNextB2(createSegment(*pPNb2, false));
+ const B2DVector aPrevCA2(aPrevA2.interpolatePoint(0.5) - aPrevA2.getStartPoint());
+ const B2DVector aNextCA2(aNextA2.interpolatePoint(0.5) - aNextA2.getStartPoint());
+ const B2DVector aNextCB2(aNextB2.interpolatePoint(0.5) - aNextB2.getStartPoint());
+ const bool bLeave(impLeftOfEdges(aPrevCA2, aNextCA2, aNextCB2));
+
+ if(bEnter != bLeave)
+ {
+ // crossover
+ impSwitchNext(rPNa, rPNb);
+ }
+ }
+ }
+ else if(aNextA.equal(aPrevB))
+ {
+ // common edge in opposite direction enter
+ impSwitchNext(rPNa, rPNb);
+ }
+ else
+ {
+ // no common edges, check for crossover
+ const B2DVector aPrevCA(aPrevA.interpolatePoint(0.5) - aPrevA.getStartPoint());
+ const B2DVector aNextCA(aNextA.interpolatePoint(0.5) - aNextA.getStartPoint());
+ const B2DVector aPrevCB(aPrevB.interpolatePoint(0.5) - aPrevB.getStartPoint());
+ const B2DVector aNextCB(aNextB.interpolatePoint(0.5) - aNextB.getStartPoint());
+
+ const bool bEnter(impLeftOfEdges(aPrevCA, aNextCA, aPrevCB));
+ const bool bLeave(impLeftOfEdges(aPrevCA, aNextCA, aNextCB));
+
+ if(bEnter != bLeave)
+ {
+ // crossover
+ impSwitchNext(rPNa, rPNb);
+ }
+ }
+ }
+ else
+ {
+ const B2DPoint& rNextA(maPNV[rPNa.mnIN].maPoint);
+ const B2DPoint& rPrevA(maPNV[rPNa.mnIP].maPoint);
+
+ if(rNextA.equal(rPrevA))
+ {
+ // deadend on A
+ return;
+ }
+
+ const B2DPoint& rNextB(maPNV[rPNb.mnIN].maPoint);
+ const B2DPoint& rPrevB(maPNV[rPNb.mnIP].maPoint);
+
+ if(rNextB.equal(rPrevB))
+ {
+ // deadend on B
+ return;
+ }
+
+ if(rPrevA.equal(rPrevB))
+ {
+ // common edge in same direction
+ if(rNextA.equal(rNextB))
+ {
+ // common edge in same direction continues
+ return;
+ }
+ else
+ {
+ // common edge in same direction leave
+ // action is done on enter
+ return;
+ }
+ }
+ else if(rPrevA.equal(rNextB))
+ {
+ // common edge in opposite direction
+ if(rNextA.equal(rPrevB))
+ {
+ // common edge in opposite direction continues
+ return;
+ }
+ else
+ {
+ // common edge in opposite direction leave
+ impSwitchNext(rPNa, rPNb);
+ }
+ }
+ else if(rNextA.equal(rNextB))
+ {
+ // common edge in same direction enter
+ // search leave edge
+ PN* pPNa2 = &maPNV[rPNa.mnIN];
+ PN* pPNb2 = &maPNV[rPNb.mnIN];
+ bool bOnEdge(true);
+
+ do
+ {
+ const B2DPoint& rNextA2(maPNV[pPNa2->mnIN].maPoint);
+ const B2DPoint& rNextB2(maPNV[pPNb2->mnIN].maPoint);
+
+ if(rNextA2.equal(rNextB2))
+ {
+ pPNa2 = &maPNV[pPNa2->mnIN];
+ pPNb2 = &maPNV[pPNb2->mnIN];
+ }
+ else
+ {
+ bOnEdge = false;
+ }
+ }
+ while(bOnEdge && pPNa2 != &rPNa && pPNa2 != &rPNa);
+
+ if(bOnEdge)
+ {
+ // loop over two identical polygon paths
+ return;
+ }
+ else
+ {
+ // enter at rPNa, rPNb; leave at pPNa2, pPNb2. No common edges
+ // at enter/leave. Check for crossover.
+ const B2DPoint& aPointE(rPNa.maPoint);
+ const B2DVector aPrevAE(rPrevA - aPointE);
+ const B2DVector aNextAE(rNextA - aPointE);
+ const B2DVector aPrevBE(rPrevB - aPointE);
+
+ const B2DPoint& aPointL(pPNa2->maPoint);
+ const B2DVector aPrevAL(maPNV[pPNa2->mnIP].maPoint - aPointL);
+ const B2DVector aNextAL(maPNV[pPNa2->mnIN].maPoint - aPointL);
+ const B2DVector aNextBL(maPNV[pPNb2->mnIN].maPoint - aPointL);
+
+ const bool bEnter(impLeftOfEdges(aPrevAE, aNextAE, aPrevBE));
+ const bool bLeave(impLeftOfEdges(aPrevAL, aNextAL, aNextBL));
+
+ if(bEnter != bLeave)
+ {
+ // crossover; switch start or end
+ impSwitchNext(rPNa, rPNb);
+ }
+ }
+ }
+ else if(rNextA.equal(rPrevB))
+ {
+ // common edge in opposite direction enter
+ impSwitchNext(rPNa, rPNb);
+ }
+ else
+ {
+ // no common edges, check for crossover
+ const B2DPoint& aPoint(rPNa.maPoint);
+ const B2DVector aPrevA(rPrevA - aPoint);
+ const B2DVector aNextA(rNextA - aPoint);
+ const B2DVector aPrevB(rPrevB - aPoint);
+ const B2DVector aNextB(rNextB - aPoint);
+
+ const bool bEnter(impLeftOfEdges(aPrevA, aNextA, aPrevB));
+ const bool bLeave(impLeftOfEdges(aPrevA, aNextA, aNextB));
+
+ if(bEnter != bLeave)
+ {
+ // crossover
+ impSwitchNext(rPNa, rPNb);
+ }
+ }
+ }
+ }
+
+ void impSolve()
+ {
+ // sort by point to identify common nodes
+ ::std::sort(maSNV.begin(), maSNV.end());
+
+ // handle common nodes
+ const sal_uInt32 nNodeCount(maSNV.size());
+
+ for(sal_uInt32 a(0); a < nNodeCount - 1; a++)
+ {
+ // test a before using it, not after. Also use nPointCount instead of aSortNodes.size()
+ PN& rPNb = *(maSNV[a].mpPN);
+
+ for(sal_uInt32 b(a + 1); b < nNodeCount && rPNb.maPoint.equal(maSNV[b].mpPN->maPoint); b++)
+ {
+ impHandleCommon(rPNb, *maSNV[b].mpPN);
+ }
+ }
+ }
+
+ public:
+ solver(const B2DPolygon& rOriginal)
+ : maOriginal(B2DPolyPolygon(rOriginal)),
+ mbIsCurve(false),
+ mbChanged(false)
+ {
+ const sal_uInt32 nOriginalCount(rOriginal.count());
+
+ if(nOriginalCount)
+ {
+ B2DPolygon aGeometry(tools::addPointsAtCutsAndTouches(rOriginal));
+ aGeometry.removeDoublePoints();
+ aGeometry = tools::simplifyCurveSegments(aGeometry);
+ mbIsCurve = aGeometry.areControlPointsUsed();
+
+ const sal_uInt32 nPointCount(aGeometry.count());
+
+ // If it's not a pezier polygon, at least four points are needed to create
+ // a self-intersection. If it's a bezier polygon, the minimum point number
+ // is two, since with a single point You get a curve, but no self-intersection
+ if(nPointCount > 3 || (nPointCount > 1 && mbIsCurve))
+ {
+ // reserve space in point, control and sort vector.
+ maSNV.reserve(nPointCount);
+ maPNV.reserve(nPointCount);
+ maVNV.reserve(mbIsCurve ? nPointCount : 0);
+
+ // fill data
+ impAddPolygon(0, aGeometry);
+
+ // solve common nodes
+ impSolve();
+ }
+ }
+ }
+
+ solver(const B2DPolyPolygon& rOriginal)
+ : maOriginal(rOriginal),
+ mbIsCurve(false),
+ mbChanged(false)
+ {
+ sal_uInt32 nOriginalCount(maOriginal.count());
+
+ if(nOriginalCount)
+ {
+ B2DPolyPolygon aGeometry(tools::addPointsAtCutsAndTouches(maOriginal, true));
+ aGeometry.removeDoublePoints();
+ aGeometry = tools::simplifyCurveSegments(aGeometry);
+ mbIsCurve = aGeometry.areControlPointsUsed();
+ nOriginalCount = aGeometry.count();
+
+ if(nOriginalCount)
+ {
+ sal_uInt32 nPointCount(0);
+ sal_uInt32 a(0);
+
+ // count points
+ for(a = 0; a < nOriginalCount; a++)
+ {
+ const B2DPolygon aCandidate(aGeometry.getB2DPolygon(a));
+ const sal_uInt32 nCandCount(aCandidate.count());
+
+ // If it's not a bezier curve, at least three points would be needed to have a
+ // topological relevant (not empty) polygon. Since its not known here if trivial
+ // edges (dead ends) will be kept or sorted out, add non-bezier polygons with
+ // more than one point.
+ // For bezier curves, the minimum for defining an area is also one.
+ if(nCandCount)
+ {
+ nPointCount += nCandCount;
+ }
+ }
+
+ if(nPointCount)
+ {
+ // reserve space in point, control and sort vector.
+ maSNV.reserve(nPointCount);
+ maPNV.reserve(nPointCount);
+ maVNV.reserve(mbIsCurve ? nPointCount : 0);
+
+ // fill data
+ sal_uInt32 nInsertIndex(0);
+
+ for(a = 0; a < nOriginalCount; a++)
+ {
+ const B2DPolygon aCandidate(aGeometry.getB2DPolygon(a));
+ const sal_uInt32 nCandCount(aCandidate.count());
+
+ // use same condition as above, the data vector is
+ // pre-allocated
+ if(nCandCount)
+ {
+ impAddPolygon(nInsertIndex, aCandidate);
+ nInsertIndex += nCandCount;
+ }
+ }
+
+ // solve common nodes
+ impSolve();
+ }
+ }
+ }
+ }
+
+ B2DPolyPolygon getB2DPolyPolygon()
+ {
+ if(mbChanged)
+ {
+ B2DPolyPolygon aRetval;
+ const sal_uInt32 nCount(maPNV.size());
+ sal_uInt32 nCountdown(nCount);
+
+ for(sal_uInt32 a(0); nCountdown && a < nCount; a++)
+ {
+ PN& rPN = maPNV[a];
+
+ if(SAL_MAX_UINT32 != rPN.mnI)
+ {
+ // unused node, start new part polygon
+ B2DPolygon aNewPart;
+ PN* pPNCurr = &rPN;
+
+ do
+ {
+ const B2DPoint& rPoint = pPNCurr->maPoint;
+ aNewPart.append(rPoint);
+
+ if(mbIsCurve)
+ {
+ const VN& rVNCurr = maVNV[pPNCurr->mnI];
+
+ if(!rVNCurr.maPrev.equalZero())
+ {
+ aNewPart.setPrevControlPoint(aNewPart.count() - 1, rPoint + rVNCurr.maPrev);
+ }
+
+ if(!rVNCurr.maNext.equalZero())
+ {
+ aNewPart.setNextControlPoint(aNewPart.count() - 1, rPoint + rVNCurr.maNext);
+ }
+ }
+
+ pPNCurr->mnI = SAL_MAX_UINT32;
+ nCountdown--;
+ pPNCurr = &(maPNV[pPNCurr->mnIN]);
+ }
+ while(pPNCurr != &rPN && SAL_MAX_UINT32 != pPNCurr->mnI);
+
+ // close and add
+ aNewPart.setClosed(true);
+ aRetval.append(aNewPart);
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ // no change, return original
+ return maOriginal;
+ }
+ }
+ };
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ //////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon solveCrossovers(const B2DPolyPolygon& rCandidate)
+ {
+ if(rCandidate.count() > 1L)
+ {
+ solver aSolver(rCandidate);
+ return aSolver.getB2DPolyPolygon();
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon solveCrossovers(const B2DPolygon& rCandidate)
+ {
+ solver aSolver(rCandidate);
+ return aSolver.getB2DPolyPolygon();
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon stripNeutralPolygons(const B2DPolyPolygon& rCandidate)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ if(ORIENTATION_NEUTRAL != tools::getOrientation(aCandidate))
+ {
+ aRetval.append(aCandidate);
+ }
+ }
+
+ return aRetval;
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon stripDispensablePolygons(const B2DPolyPolygon& rCandidate, bool bKeepAboveZero)
+ {
+ const sal_uInt32 nCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ if(nCount)
+ {
+ if(nCount == 1L)
+ {
+ if(!bKeepAboveZero && ORIENTATION_POSITIVE == tools::getOrientation(rCandidate.getB2DPolygon(0L)))
+ {
+ aRetval = rCandidate;
+ }
+ }
+ else
+ {
+ sal_uInt32 a, b;
+ ::std::vector< StripHelper > aHelpers;
+ aHelpers.resize(nCount);
+
+ for(a = 0L; a < nCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+ StripHelper* pNewHelper = &(aHelpers[a]);
+ pNewHelper->maRange = tools::getRange(aCandidate);
+ pNewHelper->meOrinetation = tools::getOrientation(aCandidate);
+ pNewHelper->mnDepth = (ORIENTATION_NEGATIVE == pNewHelper->meOrinetation ? -1L : 0L);
+ }
+
+ for(a = 0L; a < nCount - 1L; a++)
+ {
+ const B2DPolygon aCandA(rCandidate.getB2DPolygon(a));
+ StripHelper& rHelperA = aHelpers[a];
+
+ for(b = a + 1L; b < nCount; b++)
+ {
+ const B2DPolygon aCandB(rCandidate.getB2DPolygon(b));
+ StripHelper& rHelperB = aHelpers[b];
+ const bool bAInB(rHelperB.maRange.isInside(rHelperA.maRange) && tools::isInside(aCandB, aCandA, true));
+ const bool bBInA(rHelperA.maRange.isInside(rHelperB.maRange) && tools::isInside(aCandA, aCandB, true));
+
+ if(bAInB && bBInA)
+ {
+ // congruent
+ if(rHelperA.meOrinetation == rHelperB.meOrinetation)
+ {
+ // two polys or two holes. Lower one of them to get one of them out of the way.
+ // Since each will be contained in the other one, both will be increased, too.
+ // So, for lowering, increase only one of them
+ rHelperA.mnDepth++;
+ }
+ else
+ {
+ // poly and hole. They neutralize, so get rid of both. Move securely below zero.
+ rHelperA.mnDepth = -((sal_Int32)nCount);
+ rHelperB.mnDepth = -((sal_Int32)nCount);
+ }
+ }
+ else
+ {
+ if(bAInB)
+ {
+ if(ORIENTATION_NEGATIVE == rHelperB.meOrinetation)
+ {
+ rHelperA.mnDepth--;
+ }
+ else
+ {
+ rHelperA.mnDepth++;
+ }
+ }
+ else if(bBInA)
+ {
+ if(ORIENTATION_NEGATIVE == rHelperA.meOrinetation)
+ {
+ rHelperB.mnDepth--;
+ }
+ else
+ {
+ rHelperB.mnDepth++;
+ }
+ }
+ }
+ }
+ }
+
+ for(a = 0L; a < nCount; a++)
+ {
+ const StripHelper& rHelper = aHelpers[a];
+ bool bAcceptEntry(bKeepAboveZero ? 1L <= rHelper.mnDepth : 0L == rHelper.mnDepth);
+
+ if(bAcceptEntry)
+ {
+ aRetval.append(rCandidate.getB2DPolygon(a));
+ }
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ B2DPolyPolygon prepareForPolygonOperation(const B2DPolygon& rCandidate)
+ {
+ solver aSolver(rCandidate);
+ B2DPolyPolygon aRetval(stripNeutralPolygons(aSolver.getB2DPolyPolygon()));
+
+ return correctOrientations(aRetval);
+ }
+
+ B2DPolyPolygon prepareForPolygonOperation(const B2DPolyPolygon& rCandidate)
+ {
+ solver aSolver(rCandidate);
+ B2DPolyPolygon aRetval(stripNeutralPolygons(aSolver.getB2DPolyPolygon()));
+
+ return correctOrientations(aRetval);
+ }
+
+ B2DPolyPolygon solvePolygonOperationOr(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB)
+ {
+ if(!rCandidateA.count())
+ {
+ return rCandidateB;
+ }
+ else if(!rCandidateB.count())
+ {
+ return rCandidateA;
+ }
+ else
+ {
+ // concatenate polygons, solve crossovers and throw away all sub-polygons
+ // which have a depth other than 0.
+ B2DPolyPolygon aRetval(rCandidateA);
+
+ aRetval.append(rCandidateB);
+ aRetval = solveCrossovers(aRetval);
+ aRetval = stripNeutralPolygons(aRetval);
+
+ return stripDispensablePolygons(aRetval, false);
+ }
+ }
+
+ B2DPolyPolygon solvePolygonOperationXor(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB)
+ {
+ if(!rCandidateA.count())
+ {
+ return rCandidateB;
+ }
+ else if(!rCandidateB.count())
+ {
+ return rCandidateA;
+ }
+ else
+ {
+ // XOR is pretty simple: By definition it is the simple concatenation of
+ // the single polygons since we imply XOR fill rule. Make it intersection-free
+ // and correct orientations
+ B2DPolyPolygon aRetval(rCandidateA);
+
+ aRetval.append(rCandidateB);
+ aRetval = solveCrossovers(aRetval);
+ aRetval = stripNeutralPolygons(aRetval);
+
+ return correctOrientations(aRetval);
+ }
+ }
+
+ B2DPolyPolygon solvePolygonOperationAnd(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB)
+ {
+ if(!rCandidateA.count())
+ {
+ return B2DPolyPolygon();
+ }
+ else if(!rCandidateB.count())
+ {
+ return B2DPolyPolygon();
+ }
+ else
+ {
+ // concatenate polygons, solve crossovers and throw away all sub-polygons
+ // with a depth of < 1. This means to keep all polygons where at least two
+ // polygons do overlap.
+ B2DPolyPolygon aRetval(rCandidateA);
+
+ aRetval.append(rCandidateB);
+ aRetval = solveCrossovers(aRetval);
+ aRetval = stripNeutralPolygons(aRetval);
+
+ return stripDispensablePolygons(aRetval, true);
+ }
+ }
+
+ B2DPolyPolygon solvePolygonOperationDiff(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB)
+ {
+ if(!rCandidateA.count())
+ {
+ return B2DPolyPolygon();
+ }
+ else if(!rCandidateB.count())
+ {
+ return rCandidateA;
+ }
+ else
+ {
+ // Make B topologically to holes and append to A
+ B2DPolyPolygon aRetval(rCandidateB);
+
+ aRetval.flip();
+ aRetval.append(rCandidateA);
+
+ // solve crossovers and throw away all sub-polygons which have a
+ // depth other than 0.
+ aRetval = basegfx::tools::solveCrossovers(aRetval);
+ aRetval = basegfx::tools::stripNeutralPolygons(aRetval);
+
+ return basegfx::tools::stripDispensablePolygons(aRetval, false);
+ }
+ }
+
+ B2DPolyPolygon mergeToSinglePolyPolygon(const std::vector< basegfx::B2DPolyPolygon >& rInput)
+ {
+ std::vector< basegfx::B2DPolyPolygon > aInput(rInput);
+
+ // first step: prepareForPolygonOperation and simple merge of non-overlapping
+ // PolyPolygons for speedup; this is possible for the wanted OR-operation
+ if(aInput.size())
+ {
+ std::vector< basegfx::B2DPolyPolygon > aResult;
+ aResult.reserve(aInput.size());
+
+ for(sal_uInt32 a(0); a < aInput.size(); a++)
+ {
+ const basegfx::B2DPolyPolygon aCandidate(prepareForPolygonOperation(aInput[a]));
+
+ if(aResult.size())
+ {
+ const B2DRange aCandidateRange(aCandidate.getB2DRange());
+ bool bCouldMergeSimple(false);
+
+ for(sal_uInt32 b(0); !bCouldMergeSimple && b < aResult.size(); b++)
+ {
+ basegfx::B2DPolyPolygon aTarget(aResult[b]);
+ const B2DRange aTargetRange(aTarget.getB2DRange());
+
+ if(!aCandidateRange.overlaps(aTargetRange))
+ {
+ aTarget.append(aCandidate);
+ aResult[b] = aTarget;
+ bCouldMergeSimple = true;
+ }
+ }
+
+ if(!bCouldMergeSimple)
+ {
+ aResult.push_back(aCandidate);
+ }
+ }
+ else
+ {
+ aResult.push_back(aCandidate);
+ }
+ }
+
+ aInput = aResult;
+ }
+
+ // second step: melt pairwise to a single PolyPolygon
+ while(aInput.size() > 1)
+ {
+ std::vector< basegfx::B2DPolyPolygon > aResult;
+ aResult.reserve((aInput.size() / 2) + 1);
+
+ for(sal_uInt32 a(0); a < aInput.size(); a += 2)
+ {
+ if(a + 1 < aInput.size())
+ {
+ // a pair for processing
+ aResult.push_back(solvePolygonOperationOr(aInput[a], aInput[a + 1]));
+ }
+ else
+ {
+ // last single PolyPolygon; copy to target to not lose it
+ aResult.push_back(aInput[a]);
+ }
+ }
+
+ aInput = aResult;
+ }
+
+ // third step: get result
+ if(1 == aInput.size())
+ {
+ return aInput[0];
+ }
+
+ return B2DPolyPolygon();
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b2dpolypolygonrasterconverter.cxx b/basegfx/source/polygon/b2dpolypolygonrasterconverter.cxx
new file mode 100644
index 000000000000..b795c04e158e
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolypolygonrasterconverter.cxx
@@ -0,0 +1,702 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/polygon/b2dpolypolygonrasterconverter.hxx>
+
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+
+#include <boost/mem_fn.hpp>
+
+#include <algorithm>
+
+namespace basegfx
+{
+ class radixSort {
+
+ //! public interface
+ public:
+
+ //! default constructor
+ radixSort( void );
+
+ //! destructor
+ ~radixSort( void );
+
+ bool sort( const float *pInput, sal_uInt32 nNumElements, sal_uInt32 dwStride );
+
+ inline sal_uInt32 *indices( void ) const { return m_indices1; }
+
+ //! private attributes
+ private:
+
+ // current size of index list
+ sal_uInt32 m_current_size;
+
+ // last known size of index list
+ sal_uInt32 m_previous_size;
+
+ // index lists
+ sal_uInt32 *m_indices1;
+ sal_uInt32 *m_indices2;
+
+ sal_uInt32 m_counter[256*4];
+ sal_uInt32 m_offset[256];
+
+ //! private methods
+ private:
+
+ bool resize( sal_uInt32 nNumElements );
+ inline void reset_indices( void );
+ bool prepareCounters( const float *pInput, sal_uInt32 nNumElements, sal_uInt32 dwStride );
+ };
+
+ inline radixSort::radixSort( void ) {
+
+ m_indices1 = NULL;
+ m_indices2 = NULL;
+ m_current_size = 0;
+ m_previous_size = 0;
+
+ reset_indices();
+ }
+
+ inline radixSort::~radixSort( void ) {
+
+ delete [] m_indices2;
+ delete [] m_indices1;
+ }
+
+ bool radixSort::resize( sal_uInt32 nNumElements ) {
+
+ if(nNumElements==m_previous_size)
+ return true;
+
+ if(nNumElements > m_current_size) {
+
+ // release index lists
+ if(m_indices2)
+ delete [] m_indices2;
+ if(m_indices1)
+ delete [] m_indices1;
+
+ // allocate new index lists
+ m_indices1 = new sal_uInt32[nNumElements];
+ m_indices2 = new sal_uInt32[nNumElements];
+
+ // check for out of memory situation
+ if(!m_indices1 || !m_indices2) {
+ delete [] m_indices1;
+ delete [] m_indices2;
+ m_indices1 = NULL;
+ m_indices2 = NULL;
+ m_current_size = 0;
+ return false;
+ }
+
+ m_current_size = nNumElements;
+ }
+
+ m_previous_size = nNumElements;
+
+ // initialize indices
+ reset_indices();
+
+ return true;
+ }
+
+ inline void radixSort::reset_indices( void ) {
+
+ for(sal_uInt32 i=0;i<m_current_size;i++)
+ m_indices1[i] = i;
+ }
+
+ bool radixSort::prepareCounters( const float *pInput, sal_uInt32 nNumElements, sal_uInt32 dwStride ) {
+
+ // clear counters
+ sal_uInt32 *ptr = m_counter;
+ for(int i=0; i<64; ++i)
+ {
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ *ptr++ = 0;
+ }
+
+ // prepare pointers to relevant memory addresses
+ sal_uInt8 *p = (sal_uInt8*)pInput;
+ sal_uInt8 *pe = p+(nNumElements*dwStride);
+ sal_uInt32 *h0= &m_counter[0];
+ sal_uInt32 *h1= &m_counter[256];
+ sal_uInt32 *h2= &m_counter[512];
+ sal_uInt32 *h3= &m_counter[768];
+
+ sal_uInt32 *Indices = m_indices1;
+ float previous_value = *(float *)(((sal_uInt8 *)pInput)+(m_indices1[0]*dwStride));
+ bool bSorted = true;
+ while(p!=pe) {
+ float value = *(float *)(((sal_uInt8 *)pInput)+((*Indices++)*dwStride));
+ if(value<previous_value) {
+ bSorted = false;
+ break;
+ }
+ previous_value = value;
+ h0[*p++]++;
+ h1[*p++]++;
+ h2[*p++]++;
+ h3[*p++]++;
+ p += dwStride-4;
+ }
+ if(bSorted)
+ return true;
+ while(p!=pe) {
+ h0[*p++]++;
+ h1[*p++]++;
+ h2[*p++]++;
+ h3[*p++]++;
+ p += dwStride-4;
+ }
+ return false;
+ }
+
+ bool radixSort::sort( const float *pInput, sal_uInt32 nNumElements, sal_uInt32 dwStride ) {
+
+ if(!(pInput))
+ return false;
+ if(!(nNumElements))
+ return false;
+ if(!(resize(nNumElements)))
+ return false;
+
+ // prepare radix counters, return if already sorted
+ if(prepareCounters(pInput,nNumElements,dwStride))
+ return true;
+
+ // count number of negative values
+ sal_uInt32 num_negatives = 0;
+ sal_uInt32 *h3= &m_counter[768];
+ for(sal_uInt32 i=128;i<256;i++)
+ num_negatives += h3[i];
+
+ // perform passes, one for each byte
+ for(sal_uInt32 j=0;j<4;j++) {
+
+ // ignore this pass if all values have the same byte
+ bool bRun = true;
+ sal_uInt32 *current_counter = &m_counter[j<<8];
+ sal_uInt8 unique_value = *(((sal_uInt8*)pInput)+j);
+ if(current_counter[unique_value]==nNumElements)
+ bRun=false;
+
+ // does the incoming byte contain the sign bit?
+ sal_uInt32 i;
+ if(j!=3) {
+ if(bRun) {
+ m_offset[0] = 0;
+ for(i=1;i<256;i++)
+ m_offset[i] = m_offset[i-1] + current_counter[i-1];
+ sal_uInt8 *InputBytes = (sal_uInt8 *)pInput;
+ sal_uInt32 *Indices = m_indices1;
+ sal_uInt32 *IndicesEnd = &m_indices1[nNumElements];
+ InputBytes += j;
+ while(Indices!=IndicesEnd) {
+ sal_uInt32 id = *Indices++;
+ m_indices2[m_offset[InputBytes[id*dwStride]]++] = id;
+ }
+ sal_uInt32 *Tmp = m_indices1;
+ m_indices1 = m_indices2;
+ m_indices2 = Tmp;
+ }
+ }
+ else {
+ if(bRun) {
+ m_offset[0] = num_negatives;
+ for(i=1;i<128;i++)
+ m_offset[i] = m_offset[i-1] + current_counter[i-1];
+ m_offset[255] = 0;
+ for(i=0;i<127;i++)
+ m_offset[254-i] = m_offset[255-i] + current_counter[255-i];
+ for(i=128;i<256;i++)
+ m_offset[i] += current_counter[i];
+ for(i=0;i<nNumElements;i++) {
+ sal_uInt32 Radix = (*(sal_uInt32 *)(((sal_uInt8 *)pInput)+(m_indices1[i]*dwStride)))>>24;
+ if(Radix<128) m_indices2[m_offset[Radix]++] = m_indices1[i];
+ else m_indices2[--m_offset[Radix]] = m_indices1[i];
+ }
+ sal_uInt32 *Tmp = m_indices1;
+ m_indices1 = m_indices2;
+ m_indices2 = Tmp;
+ }
+ else {
+ if(unique_value>=128) {
+ for(i=0;i<nNumElements;i++)
+ m_indices2[i] = m_indices1[nNumElements-i-1];
+ sal_uInt32 *Tmp = m_indices1;
+ m_indices1 = m_indices2;
+ m_indices2 = Tmp;
+ }
+ }
+ }
+ }
+
+ return true;
+ }
+
+ //************************************************************
+ // Internal vertex storage of B2DPolyPolygonRasterConverter
+ //************************************************************
+
+ inline B2DPolyPolygonRasterConverter::Vertex::Vertex() :
+ aP1(),
+ aP2(),
+ bDownwards( true )
+ {
+ }
+
+ inline B2DPolyPolygonRasterConverter::Vertex::Vertex( const B2DPoint& rP1, const B2DPoint& rP2, bool bDown ) :
+ aP1( rP1 ),
+ aP2( rP2 ),
+ bDownwards( bDown )
+ {
+ }
+
+
+ //************************************************************
+ // Helper class for holding horizontal line segments during raster
+ // conversion
+ //************************************************************
+
+ namespace
+ {
+ class ImplLineNode
+ {
+ public:
+ sal_Int32 mnYCounter;
+ float mfXPos;
+ float mfXDelta;
+ bool mbDownwards;
+
+ public:
+ /**rP1 and rP2 must not have equal y values, when rounded
+ to integer!
+ */
+ ImplLineNode(const B2DPoint& rP1, const B2DPoint& rP2, bool bDown) :
+ mnYCounter( fround(rP2.getY()) - fround(rP1.getY()) ),
+ mfXPos( (float)(rP1.getX()) ),
+ mfXDelta((float) ((rP2.getX() - rP1.getX()) / mnYCounter) ),
+ mbDownwards( bDown )
+ {
+ }
+
+ /// get current x position
+ const float& getXPos() const
+ {
+ return mfXPos;
+ }
+
+ /// returns true, if line ends on this Y value
+ float nextLine()
+ {
+ if(mnYCounter>=0)
+ {
+ // go one step in Y
+ mfXPos += mfXDelta;
+ --mnYCounter;
+ return mfXDelta;
+ }
+
+ return 0.0f;
+ }
+
+ bool isEnded()
+ {
+ return mnYCounter<=0;
+ }
+
+ bool isDownwards()
+ {
+ return mbDownwards;
+ }
+ };
+ }
+
+ typedef ::std::vector<ImplLineNode> VectorOfLineNodes;
+
+
+ //************************************************************
+ // Base2D PolyPolygon Raster Converter (Rasterizer)
+ //************************************************************
+
+ namespace
+ {
+ struct VertexComparator
+ {
+ bool operator()( const B2DPolyPolygonRasterConverter::Vertex& rLHS,
+ const B2DPolyPolygonRasterConverter::Vertex& rRHS )
+ {
+ return rLHS.aP1.getX() < rRHS.aP1.getX();
+ }
+ };
+ }
+
+ void B2DPolyPolygonRasterConverter::init()
+ {
+ if(!maPolyPolyRectangle.isEmpty())
+ {
+ const sal_Int32 nMinY( fround(maPolyPolyRectangle.getMinY()) );
+ const sal_Int32 nScanlines(fround(maPolyPolyRectangle.getMaxY()) - nMinY);
+
+ maScanlines.resize( nScanlines+1 );
+
+ // add all polygons
+ for( sal_uInt32 i(0), nCount(maPolyPolygon.count());
+ i < nCount;
+ ++i )
+ {
+ // add all vertices
+ const B2DPolygon& rPoly( maPolyPolygon.getB2DPolygon(i) );
+ for( sal_uInt32 k(0), nVertices(rPoly.count());
+ k<nVertices;
+ ++k )
+ {
+ const B2DPoint& rP1( rPoly.getB2DPoint(k) );
+ const B2DPoint& rP2( rPoly.getB2DPoint( (k + 1) % nVertices ) );
+
+ const sal_Int32 nVertexYP1( fround(rP1.getY()) );
+ const sal_Int32 nVertexYP2( fround(rP2.getY()) );
+
+ // insert only vertices which are not strictly
+ // horizontal. Note that the ImplLineNode relies on
+ // this.
+ if(nVertexYP1 != nVertexYP2)
+ {
+ if( nVertexYP2 < nVertexYP1 )
+ {
+ const sal_Int32 nStartScanline(nVertexYP2 - nMinY);
+
+ // swap edges
+ maScanlines[ nStartScanline ].push_back( Vertex(rP2, rP1, false) );
+ }
+ else
+ {
+ const sal_Int32 nStartScanline(nVertexYP1 - nMinY);
+
+ maScanlines[ nStartScanline ].push_back( Vertex(rP1, rP2, true) );
+ }
+ }
+ }
+ }
+
+ // now sort all scanlines, with increasing x coordinates
+ VectorOfVertexVectors::iterator aIter( maScanlines.begin() );
+ VectorOfVertexVectors::iterator aEnd( maScanlines.end() );
+ while( aIter != aEnd )
+ {
+ ::std::sort( aIter->begin(),
+ aIter->end(),
+ VertexComparator() );
+ ++aIter;
+ }
+ }
+ }
+
+ B2DPolyPolygonRasterConverter::B2DPolyPolygonRasterConverter( const B2DPolyPolygon& rPolyPoly ) :
+ maPolyPolygon( rPolyPoly ),
+ maPolyPolyRectangle( tools::getRange( rPolyPoly ) ),
+ maScanlines()
+ {
+ init();
+ }
+
+ namespace
+ {
+ B2DRectangle getCombinedBounds( const B2DPolyPolygon& rPolyPolyRaster,
+ const B2DRectangle& rRasterArea )
+ {
+ B2DRectangle aRect( tools::getRange( rPolyPolyRaster ) );
+ aRect.expand( rRasterArea );
+
+ return aRect;
+ }
+ }
+
+ B2DPolyPolygonRasterConverter::B2DPolyPolygonRasterConverter( const B2DPolyPolygon& rPolyPolyRaster,
+ const B2DRectangle& rRasterArea ) :
+ maPolyPolygon( rPolyPolyRaster ),
+ maPolyPolyRectangle(
+ getCombinedBounds( rPolyPolyRaster,
+ rRasterArea ) ),
+ maScanlines()
+ {
+ init();
+ }
+
+ B2DPolyPolygonRasterConverter::~B2DPolyPolygonRasterConverter()
+ {
+ }
+
+ namespace
+ {
+ class LineNodeGenerator
+ {
+ public:
+ LineNodeGenerator( VectorOfLineNodes& rActiveVertices ) :
+ mrActiveVertices( rActiveVertices )
+ {
+ }
+
+ void operator()( const B2DPolyPolygonRasterConverter::Vertex& rVertex )
+ {
+ mrActiveVertices.push_back( ImplLineNode(rVertex.aP1,
+ rVertex.aP2,
+ rVertex.bDownwards) );
+ }
+
+ private:
+ VectorOfLineNodes& mrActiveVertices;
+ };
+
+ struct LineNodeComparator
+ {
+ bool operator()( const ImplLineNode& rLHS, const ImplLineNode& rRHS )
+ {
+ return rLHS.getXPos() < rRHS.getXPos();
+ }
+ };
+ }
+
+ void B2DPolyPolygonRasterConverter::rasterConvert( FillRule eFillRule )
+ {
+ if( maScanlines.empty() )
+ return; // no scanlines at all -> bail out
+
+ const sal_Int32 nMinY( fround(maPolyPolyRectangle.getMinY()) );
+ const sal_Int32 nScanlines(fround(maPolyPolyRectangle.getMaxY()) - nMinY);
+
+ // Vector of currently active vertices. A vertex is active, if
+ // it crosses or touches the current scanline.
+ VectorOfLineNodes aActiveVertices;
+
+ // mickey's optimized version...
+ radixSort rs;
+ std::size_t nb(0);
+ std::size_t nb_previous(0);
+ bool bSort(false);
+
+ // process each scanline
+ for( sal_Int32 y(0); y <= nScanlines; ++y )
+ {
+ // add vertices which start at current scanline into
+ // active vertex vector
+ ::std::for_each( maScanlines[y].begin(),
+ maScanlines[y].end(),
+ LineNodeGenerator( aActiveVertices ) );
+ nb = aActiveVertices.size();
+ if(nb != nb_previous)
+ {
+ nb_previous = nb;
+ bSort = true;
+ }
+
+ // sort with increasing X
+ if(bSort)
+ {
+ bSort = false;
+
+ if( nb )
+ {
+ rs.sort(&aActiveVertices[0].mfXPos,
+ nb,
+ sizeof(ImplLineNode));
+ }
+ }
+
+ const std::size_t nLen( nb );
+ if( !nLen )
+ {
+ // empty scanline - call derived with an 'off' span
+ // for the full width
+ span( maPolyPolyRectangle.getMinX(),
+ maPolyPolyRectangle.getMaxX(),
+ nMinY + y,
+ false );
+ }
+ else
+ {
+ const sal_Int32 nCurrY( nMinY + y );
+
+ // scanline not empty - forward all scans to derived,
+ // according to selected fill rule
+
+ // TODO(P1): Maybe allow these 'off' span calls to be
+ // switched off (or all 'on' span calls, depending on
+ // use case scenario)
+
+ // sorting didn't change the order of the elements
+ // in memory but prepared a list of indices in sorted order.
+ // thus we now process the nodes with an additional indirection.
+ sal_uInt32 *sorted = rs.indices();
+
+ // call derived with 'off' span for everything left of first active span
+ if( aActiveVertices[sorted[0]].getXPos() > maPolyPolyRectangle.getMinX() )
+ {
+ span( maPolyPolyRectangle.getMinX(),
+ aActiveVertices[sorted[0]].getXPos(),
+ nCurrY,
+ false );
+ }
+
+ switch( eFillRule )
+ {
+ default:
+ OSL_ENSURE(false,
+ "B2DPolyPolygonRasterConverter::rasterConvert(): Unexpected fill rule");
+ return;
+
+ case FillRule_EVEN_ODD:
+ // process each span in current scanline, with
+ // even-odd fill rule
+ for( ::std::size_t i(0), nLength(aActiveVertices.size());
+ i+1 < nLength;
+ ++i )
+ {
+ sal_uInt32 nIndex = sorted[i];
+ sal_uInt32 nNextIndex = sorted[i+1];
+ span( aActiveVertices[nIndex].getXPos(),
+ aActiveVertices[nNextIndex].getXPos(),
+ nCurrY,
+ i % 2 == 0 );
+
+ float delta = aActiveVertices[nIndex].nextLine();
+ if(delta > 0.0f)
+ {
+ if(aActiveVertices[nIndex].getXPos() > aActiveVertices[nNextIndex].getXPos())
+ bSort = true;
+ }
+ else if(delta < 0.0f)
+ {
+ if(i)
+ {
+ sal_uInt32 nPrevIndex = sorted[i-1];
+ if(aActiveVertices[nIndex].getXPos() < aActiveVertices[nPrevIndex].getXPos())
+ bSort = true;
+ }
+ }
+ }
+ break;
+
+ case FillRule_NONZERO_WINDING_NUMBER:
+ // process each span in current scanline, with
+ // non-zero winding numbe fill rule
+ sal_Int32 nWindingNumber(0);
+ for( ::std::size_t i(0), nLength(aActiveVertices.size());
+ i+1 < nLength;
+ ++i )
+ {
+ sal_uInt32 nIndex = sorted[i];
+ sal_uInt32 nNextIndex = sorted[i+1];
+ nWindingNumber += -1 + 2*aActiveVertices[nIndex].isDownwards();
+
+ span( aActiveVertices[nIndex].getXPos(),
+ aActiveVertices[nNextIndex].getXPos(),
+ nCurrY,
+ nWindingNumber != 0 );
+
+ float delta = aActiveVertices[nIndex].nextLine();
+ if(delta > 0.0f)
+ {
+ if(aActiveVertices[nIndex].getXPos() > aActiveVertices[nNextIndex].getXPos())
+ bSort = true;
+ }
+ else if(delta < 0.0f)
+ {
+ if(i)
+ {
+ sal_uInt32 nPrevIndex = sorted[i-1];
+ if(aActiveVertices[nIndex].getXPos() < aActiveVertices[nPrevIndex].getXPos())
+ bSort = true;
+ }
+ }
+ }
+ break;
+ }
+
+ // call derived with 'off' span for everything right of last active span
+ if( aActiveVertices[sorted[nb-1]].getXPos()+1.0 < maPolyPolyRectangle.getMaxX() )
+ {
+ span( aActiveVertices[sorted[nb-1]].getXPos()+1.0,
+ maPolyPolyRectangle.getMaxX(),
+ nCurrY,
+ false );
+ }
+
+ // also call nextLine on very last line node
+ sal_uInt32 nIndex = sorted[nb-1];
+ float delta = aActiveVertices[nIndex].nextLine();
+ if(delta < 0.0f)
+ {
+ if(nb)
+ {
+ sal_uInt32 nPrevIndex = sorted[nb-2];
+ if(aActiveVertices[nIndex].getXPos() < aActiveVertices[nPrevIndex].getXPos())
+ bSort = true;
+ }
+ }
+ }
+
+ // remove line nodes which have ended on the current scanline
+ aActiveVertices.erase( ::std::remove_if( aActiveVertices.begin(),
+ aActiveVertices.end(),
+ ::boost::mem_fn( &ImplLineNode::isEnded ) ),
+ aActiveVertices.end() );
+ nb = aActiveVertices.size();
+ if(nb != nb_previous)
+ {
+ nb_previous = nb;
+ bSort = true;
+ }
+ }
+ }
+}
+// eof
diff --git a/basegfx/source/polygon/b2dpolypolygontools.cxx b/basegfx/source/polygon/b2dpolypolygontools.cxx
new file mode 100644
index 000000000000..dcfa34f93c02
--- /dev/null
+++ b/basegfx/source/polygon/b2dpolypolygontools.cxx
@@ -0,0 +1,585 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
+
+#include <numeric>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ B2DPolyPolygon correctOrientations(const B2DPolyPolygon& rCandidate)
+ {
+ B2DPolyPolygon aRetval(rCandidate);
+ const sal_uInt32 nCount(aRetval.count());
+
+ for(sal_uInt32 a(0L); a < nCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+ const B2VectorOrientation aOrientation(tools::getOrientation(aCandidate));
+ sal_uInt32 nDepth(0L);
+
+ for(sal_uInt32 b(0L); b < nCount; b++)
+ {
+ if(b != a)
+ {
+ const B2DPolygon aCompare(rCandidate.getB2DPolygon(b));
+
+ if(tools::isInside(aCompare, aCandidate, true))
+ {
+ nDepth++;
+ }
+ }
+ }
+
+ const bool bShallBeHole(1L == (nDepth & 0x00000001));
+ const bool bIsHole(ORIENTATION_NEGATIVE == aOrientation);
+
+ if(bShallBeHole != bIsHole && ORIENTATION_NEUTRAL != aOrientation)
+ {
+ B2DPolygon aFlipped(aCandidate);
+ aFlipped.flip();
+ aRetval.setB2DPolygon(a, aFlipped);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon correctOutmostPolygon(const B2DPolyPolygon& rCandidate)
+ {
+ const sal_uInt32 nCount(rCandidate.count());
+
+ if(nCount > 1L)
+ {
+ for(sal_uInt32 a(0L); a < nCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+ sal_uInt32 nDepth(0L);
+
+ for(sal_uInt32 b(0L); b < nCount; b++)
+ {
+ if(b != a)
+ {
+ const B2DPolygon aCompare(rCandidate.getB2DPolygon(b));
+
+ if(tools::isInside(aCompare, aCandidate, true))
+ {
+ nDepth++;
+ }
+ }
+ }
+
+ if(!nDepth)
+ {
+ B2DPolyPolygon aRetval(rCandidate);
+
+ if(a != 0L)
+ {
+ // exchange polygon a and polygon 0L
+ aRetval.setB2DPolygon(0L, aCandidate);
+ aRetval.setB2DPolygon(a, rCandidate.getB2DPolygon(0L));
+ }
+
+ // exit
+ return aRetval;
+ }
+ }
+ }
+
+ return rCandidate;
+ }
+
+ B2DPolyPolygon adaptiveSubdivideByDistance(const B2DPolyPolygon& rCandidate, double fDistanceBound)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ if(aCandidate.areControlPointsUsed())
+ {
+ aRetval.append(tools::adaptiveSubdivideByDistance(aCandidate, fDistanceBound));
+ }
+ else
+ {
+ aRetval.append(aCandidate);
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolyPolygon adaptiveSubdivideByAngle(const B2DPolyPolygon& rCandidate, double fAngleBound)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ if(aCandidate.areControlPointsUsed())
+ {
+ aRetval.append(tools::adaptiveSubdivideByAngle(aCandidate, fAngleBound));
+ }
+ else
+ {
+ aRetval.append(aCandidate);
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolyPolygon adaptiveSubdivideByCount(const B2DPolyPolygon& rCandidate, sal_uInt32 nCount)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ if(aCandidate.areControlPointsUsed())
+ {
+ aRetval.append(tools::adaptiveSubdivideByCount(aCandidate, nCount));
+ }
+ else
+ {
+ aRetval.append(aCandidate);
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ bool isInside(const B2DPolyPolygon& rCandidate, const B2DPoint& rPoint, bool bWithBorder)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+
+ if(1L == nPolygonCount)
+ {
+ return isInside(rCandidate.getB2DPolygon(0L), rPoint, bWithBorder);
+ }
+ else
+ {
+ sal_Int32 nInsideCount(0L);
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aPolygon(rCandidate.getB2DPolygon(a));
+ const bool bInside(isInside(aPolygon, rPoint, bWithBorder));
+
+ if(bInside)
+ {
+ nInsideCount++;
+ }
+ }
+
+ return (nInsideCount % 2L);
+ }
+ }
+
+ B2DRange getRangeWithControlPoints(const B2DPolyPolygon& rCandidate)
+ {
+ B2DRange aRetval;
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ B2DPolygon aCandidate = rCandidate.getB2DPolygon(a);
+ aRetval.expand(tools::getRangeWithControlPoints(aCandidate));
+ }
+
+ return aRetval;
+ }
+
+ B2DRange getRange(const B2DPolyPolygon& rCandidate)
+ {
+ B2DRange aRetval;
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ B2DPolygon aCandidate = rCandidate.getB2DPolygon(a);
+ aRetval.expand(tools::getRange(aCandidate));
+ }
+
+ return aRetval;
+ }
+
+ void applyLineDashing(const B2DPolyPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B2DPolyPolygon* pLineTarget, B2DPolyPolygon* pGapTarget, double fFullDashDotLen)
+ {
+ if(0.0 == fFullDashDotLen && rDotDashArray.size())
+ {
+ // calculate fFullDashDotLen from rDotDashArray
+ fFullDashDotLen = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0);
+ }
+
+ if(rCandidate.count() && fFullDashDotLen > 0.0)
+ {
+ B2DPolyPolygon aLineTarget, aGapTarget;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ applyLineDashing(
+ aCandidate,
+ rDotDashArray,
+ pLineTarget ? &aLineTarget : 0,
+ pGapTarget ? &aGapTarget : 0,
+ fFullDashDotLen);
+
+ if(pLineTarget)
+ {
+ pLineTarget->append(aLineTarget);
+ }
+
+ if(pGapTarget)
+ {
+ pGapTarget->append(aGapTarget);
+ }
+ }
+ }
+ }
+
+ bool isInEpsilonRange(const B2DPolyPolygon& rCandidate, const B2DPoint& rTestPosition, double fDistance)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ if(isInEpsilonRange(aCandidate, rTestPosition, fDistance))
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ B3DPolyPolygon createB3DPolyPolygonFromB2DPolyPolygon(const B2DPolyPolygon& rCandidate, double fZCoordinate)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ aRetval.append(createB3DPolygonFromB2DPolygon(aCandidate, fZCoordinate));
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon createB2DPolyPolygonFromB3DPolyPolygon(const B3DPolyPolygon& rCandidate, const B3DHomMatrix& rMat)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ B3DPolygon aCandidate(rCandidate.getB3DPolygon(a));
+
+ aRetval.append(createB2DPolygonFromB3DPolygon(aCandidate, rMat));
+ }
+
+ return aRetval;
+ }
+
+ double getSmallestDistancePointToPolyPolygon(const B2DPolyPolygon& rCandidate, const B2DPoint& rTestPoint, sal_uInt32& rPolygonIndex, sal_uInt32& rEdgeIndex, double& rCut)
+ {
+ double fRetval(DBL_MAX);
+ const double fZero(0.0);
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+ sal_uInt32 nNewEdgeIndex;
+ double fNewCut;
+ const double fNewDistance(getSmallestDistancePointToPolygon(aCandidate, rTestPoint, nNewEdgeIndex, fNewCut));
+
+ if(DBL_MAX == fRetval || fNewDistance < fRetval)
+ {
+ fRetval = fNewDistance;
+ rPolygonIndex = a;
+ rEdgeIndex = nNewEdgeIndex;
+ rCut = fNewCut;
+
+ if(fTools::equal(fRetval, fZero))
+ {
+ // already found zero distance, cannot get better. Ensure numerical zero value and end loop.
+ fRetval = 0.0;
+ break;
+ }
+ }
+ }
+
+ return fRetval;
+ }
+
+ B2DPolyPolygon distort(const B2DPolyPolygon& rCandidate, const B2DRange& rOriginal, const B2DPoint& rTopLeft, const B2DPoint& rTopRight, const B2DPoint& rBottomLeft, const B2DPoint& rBottomRight)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ aRetval.append(distort(aCandidate, rOriginal, rTopLeft, rTopRight, rBottomLeft, rBottomRight));
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon rotateAroundPoint(const B2DPolyPolygon& rCandidate, const B2DPoint& rCenter, double fAngle)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ aRetval.append(rotateAroundPoint(aCandidate, rCenter, fAngle));
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon expandToCurve(const B2DPolyPolygon& rCandidate)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ aRetval.append(expandToCurve(aCandidate));
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon setContinuity(const B2DPolyPolygon& rCandidate, B2VectorContinuity eContinuity)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a));
+
+ aRetval.append(setContinuity(aCandidate, eContinuity));
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolyPolygon growInNormalDirection(const B2DPolyPolygon& rCandidate, double fValue)
+ {
+ if(0.0 != fValue)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(growInNormalDirection(rCandidate.getB2DPolygon(a), fValue));
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ void correctGrowShrinkPolygonPair(B2DPolyPolygon& /*rOriginal*/, B2DPolyPolygon& /*rGrown*/)
+ {
+ }
+
+ B2DPolyPolygon reSegmentPolyPolygon(const B2DPolyPolygon& rCandidate, sal_uInt32 nSegments)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(reSegmentPolygon(rCandidate.getB2DPolygon(a), nSegments));
+ }
+
+ return aRetval;
+ }
+
+ B2DPolyPolygon interpolate(const B2DPolyPolygon& rOld1, const B2DPolyPolygon& rOld2, double t)
+ {
+ OSL_ENSURE(rOld1.count() == rOld2.count(), "B2DPolyPolygon interpolate: Different geometry (!)");
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rOld1.count(); a++)
+ {
+ aRetval.append(interpolate(rOld1.getB2DPolygon(a), rOld2.getB2DPolygon(a), t));
+ }
+
+ return aRetval;
+ }
+
+ bool isRectangle( const B2DPolyPolygon& rPoly )
+ {
+ // exclude some cheap cases first
+ if( rPoly.count() != 1 )
+ return false;
+
+ return isRectangle( rPoly.getB2DPolygon(0) );
+ }
+
+ // #i76891#
+ B2DPolyPolygon simplifyCurveSegments(const B2DPolyPolygon& rCandidate)
+ {
+ if(rCandidate.areControlPointsUsed())
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(simplifyCurveSegments(rCandidate.getB2DPolygon(a)));
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ B2DPolyPolygon reSegmentPolyPolygonEdges(const B2DPolyPolygon& rCandidate, sal_uInt32 nSubEdges, bool bHandleCurvedEdges, bool bHandleStraightEdges)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(reSegmentPolygonEdges(rCandidate.getB2DPolygon(a), nSubEdges, bHandleCurvedEdges, bHandleStraightEdges));
+ }
+
+ return aRetval;
+ }
+
+ //////////////////////////////////////////////////////////////////////
+ // comparators with tolerance for 2D PolyPolygons
+
+ bool equal(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB, const double& rfSmallValue)
+ {
+ const sal_uInt32 nPolygonCount(rCandidateA.count());
+
+ if(nPolygonCount != rCandidateB.count())
+ return false;
+
+ for(sal_uInt32 a(0); a < nPolygonCount; a++)
+ {
+ const B2DPolygon aCandidate(rCandidateA.getB2DPolygon(a));
+
+ if(!equal(aCandidate, rCandidateB.getB2DPolygon(a), rfSmallValue))
+ return false;
+ }
+
+ return true;
+ }
+
+ bool equal(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB)
+ {
+ const double fSmallValue(fTools::getSmallValue());
+
+ return equal(rCandidateA, rCandidateB, fSmallValue);
+ }
+
+ B2DPolyPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolyPolygon& rCandidate)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(snapPointsOfHorizontalOrVerticalEdges(rCandidate.getB2DPolygon(a)));
+ }
+
+ return aRetval;
+ }
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b2dsvgpolypolygon.cxx b/basegfx/source/polygon/b2dsvgpolypolygon.cxx
new file mode 100644
index 000000000000..d2815337edaf
--- /dev/null
+++ b/basegfx/source/polygon/b2dsvgpolypolygon.cxx
@@ -0,0 +1,1108 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <rtl/ustring.hxx>
+#include <rtl/math.hxx>
+
+namespace basegfx
+{
+ namespace tools
+ {
+ namespace
+ {
+ void lcl_skipSpaces(sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 nLen)
+ {
+ while( io_rPos < nLen &&
+ sal_Unicode(' ') == rStr[io_rPos] )
+ {
+ ++io_rPos;
+ }
+ }
+
+ void lcl_skipSpacesAndCommas(sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 nLen)
+ {
+ while(io_rPos < nLen
+ && (sal_Unicode(' ') == rStr[io_rPos] || sal_Unicode(',') == rStr[io_rPos]))
+ {
+ ++io_rPos;
+ }
+ }
+
+ inline bool lcl_isOnNumberChar(const sal_Unicode aChar, bool bSignAllowed = true)
+ {
+ const bool bPredicate( (sal_Unicode('0') <= aChar && sal_Unicode('9') >= aChar)
+ || (bSignAllowed && sal_Unicode('+') == aChar)
+ || (bSignAllowed && sal_Unicode('-') == aChar) );
+
+ return bPredicate;
+ }
+
+ inline bool lcl_isOnNumberChar(const ::rtl::OUString& rStr, const sal_Int32 nPos, bool bSignAllowed = true)
+ {
+ return lcl_isOnNumberChar(rStr[nPos],
+ bSignAllowed);
+ }
+
+ bool lcl_getDoubleChar(double& o_fRetval,
+ sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 /*nLen*/)
+ {
+ sal_Unicode aChar( rStr[io_rPos] );
+ ::rtl::OUStringBuffer sNumberString;
+
+ if(sal_Unicode('+') == aChar || sal_Unicode('-') == aChar)
+ {
+ sNumberString.append(rStr[io_rPos]);
+ aChar = rStr[++io_rPos];
+ }
+
+ while((sal_Unicode('0') <= aChar && sal_Unicode('9') >= aChar)
+ || sal_Unicode('.') == aChar)
+ {
+ sNumberString.append(rStr[io_rPos]);
+ aChar = rStr[++io_rPos];
+ }
+
+ if(sal_Unicode('e') == aChar || sal_Unicode('E') == aChar)
+ {
+ sNumberString.append(rStr[io_rPos]);
+ aChar = rStr[++io_rPos];
+
+ if(sal_Unicode('+') == aChar || sal_Unicode('-') == aChar)
+ {
+ sNumberString.append(rStr[io_rPos]);
+ aChar = rStr[++io_rPos];
+ }
+
+ while(sal_Unicode('0') <= aChar && sal_Unicode('9') >= aChar)
+ {
+ sNumberString.append(rStr[io_rPos]);
+ aChar = rStr[++io_rPos];
+ }
+ }
+
+ if(sNumberString.getLength())
+ {
+ rtl_math_ConversionStatus eStatus;
+ o_fRetval = ::rtl::math::stringToDouble( sNumberString.makeStringAndClear(),
+ (sal_Unicode)('.'),
+ (sal_Unicode)(','),
+ &eStatus,
+ NULL );
+ return ( eStatus == rtl_math_ConversionStatus_Ok );
+ }
+
+ return false;
+ }
+
+ bool lcl_importDoubleAndSpaces( double& o_fRetval,
+ sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 nLen )
+ {
+ if( !lcl_getDoubleChar(o_fRetval, io_rPos, rStr, nLen) )
+ return false;
+
+ lcl_skipSpacesAndCommas(io_rPos, rStr, nLen);
+
+ return true;
+ }
+
+ bool lcl_importNumberAndSpaces(sal_Int32& o_nRetval,
+ sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 nLen)
+ {
+ sal_Unicode aChar( rStr[io_rPos] );
+ ::rtl::OUStringBuffer sNumberString;
+
+ if(sal_Unicode('+') == aChar || sal_Unicode('-') == aChar)
+ {
+ sNumberString.append(rStr[io_rPos]);
+ aChar = rStr[++io_rPos];
+ }
+
+ while(sal_Unicode('0') <= aChar && sal_Unicode('9') >= aChar)
+ {
+ sNumberString.append(rStr[io_rPos]);
+ aChar = rStr[++io_rPos];
+ }
+
+ if(sNumberString.getLength())
+ {
+ o_nRetval = sNumberString.makeStringAndClear().toInt32();
+ lcl_skipSpacesAndCommas(io_rPos, rStr, nLen);
+
+ return true;
+ }
+
+ return false;
+ }
+
+ void lcl_skipNumber(sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 nLen)
+ {
+ bool bSignAllowed(true);
+
+ while(io_rPos < nLen && lcl_isOnNumberChar(rStr, io_rPos, bSignAllowed))
+ {
+ bSignAllowed = false;
+ ++io_rPos;
+ }
+ }
+
+ void lcl_skipDouble(sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 /*nLen*/)
+ {
+ sal_Unicode aChar( rStr[io_rPos] );
+
+ if(sal_Unicode('+') == aChar || sal_Unicode('-') == aChar)
+ aChar = rStr[++io_rPos];
+
+ while((sal_Unicode('0') <= aChar && sal_Unicode('9') >= aChar)
+ || sal_Unicode('.') == aChar)
+ {
+ aChar = rStr[++io_rPos];
+ }
+
+ if(sal_Unicode('e') == aChar || sal_Unicode('E') == aChar)
+ {
+ aChar = rStr[++io_rPos];
+
+ if(sal_Unicode('+') == aChar || sal_Unicode('-') == aChar)
+ aChar = rStr[++io_rPos];
+
+ while(sal_Unicode('0') <= aChar && sal_Unicode('9') >= aChar)
+ {
+ aChar = rStr[++io_rPos];
+ }
+ }
+ }
+ void lcl_skipNumberAndSpacesAndCommas(sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 nLen)
+ {
+ lcl_skipNumber(io_rPos, rStr, nLen);
+ lcl_skipSpacesAndCommas(io_rPos, rStr, nLen);
+ }
+
+ // #100617# Allow to skip doubles, too.
+ void lcl_skipDoubleAndSpacesAndCommas(sal_Int32& io_rPos,
+ const ::rtl::OUString& rStr,
+ const sal_Int32 nLen)
+ {
+ lcl_skipDouble(io_rPos, rStr, nLen);
+ lcl_skipSpacesAndCommas(io_rPos, rStr, nLen);
+ }
+
+ void lcl_putNumberChar( ::rtl::OUStringBuffer& rStr,
+ double fValue )
+ {
+ rStr.append( fValue );
+ }
+
+ void lcl_putNumberCharWithSpace( ::rtl::OUStringBuffer& rStr,
+ double fValue,
+ double fOldValue,
+ bool bUseRelativeCoordinates )
+ {
+ if( bUseRelativeCoordinates )
+ fValue -= fOldValue;
+
+ const sal_Int32 aLen( rStr.getLength() );
+ if(aLen)
+ {
+ if( lcl_isOnNumberChar(rStr.charAt(aLen - 1), false) &&
+ fValue >= 0.0 )
+ {
+ rStr.append( sal_Unicode(' ') );
+ }
+ }
+
+ lcl_putNumberChar(rStr, fValue);
+ }
+
+ inline sal_Unicode lcl_getCommand( sal_Char cUpperCaseCommand,
+ sal_Char cLowerCaseCommand,
+ bool bUseRelativeCoordinates )
+ {
+ return bUseRelativeCoordinates ? cLowerCaseCommand : cUpperCaseCommand;
+ }
+ }
+
+ bool importFromSvgD(B2DPolyPolygon& o_rPolyPolygon, const ::rtl::OUString& rSvgDStatement)
+ {
+ o_rPolyPolygon.clear();
+ const sal_Int32 nLen(rSvgDStatement.getLength());
+ sal_Int32 nPos(0);
+ bool bIsClosed(false);
+ double nLastX( 0.0 );
+ double nLastY( 0.0 );
+ B2DPolygon aCurrPoly;
+
+ // skip initial whitespace
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen)
+ {
+ bool bRelative(false);
+ bool bMoveTo(false);
+ const sal_Unicode aCurrChar(rSvgDStatement[nPos]);
+
+ switch(aCurrChar)
+ {
+ case 'z' :
+ case 'Z' :
+ {
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ // remember closed state of current polygon
+ bIsClosed = true;
+ break;
+ }
+
+ case 'm' :
+ case 'M' :
+ {
+ bMoveTo = true;
+ // FALLTHROUGH intended
+ }
+ case 'l' :
+ case 'L' :
+ {
+ if('m' == aCurrChar || 'l' == aCurrChar)
+ {
+ bRelative = true;
+ }
+
+ if(bMoveTo)
+ {
+ // new polygon start, finish old one
+ if(aCurrPoly.count())
+ {
+ // add current polygon
+ if(bIsClosed)
+ {
+ closeWithGeometryChange(aCurrPoly);
+ }
+
+ o_rPolyPolygon.append(aCurrPoly);
+
+ // reset import values
+ bIsClosed = false;
+ aCurrPoly.clear();
+ }
+ }
+
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen && lcl_isOnNumberChar(rSvgDStatement, nPos))
+ {
+ double nX, nY;
+
+ if(!lcl_importDoubleAndSpaces(nX, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY, nPos, rSvgDStatement, nLen)) return false;
+
+ if(bRelative)
+ {
+ nX += nLastX;
+ nY += nLastY;
+ }
+
+ // set last position
+ nLastX = nX;
+ nLastY = nY;
+
+ // add point
+ aCurrPoly.append(B2DPoint(nX, nY));
+ }
+ break;
+ }
+
+ case 'h' :
+ {
+ bRelative = true;
+ // FALLTHROUGH intended
+ }
+ case 'H' :
+ {
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen && lcl_isOnNumberChar(rSvgDStatement, nPos))
+ {
+ double nX, nY(nLastY);
+
+ if(!lcl_importDoubleAndSpaces(nX, nPos, rSvgDStatement, nLen)) return false;
+
+ if(bRelative)
+ {
+ nX += nLastX;
+ }
+
+ // set last position
+ nLastX = nX;
+
+ // add point
+ aCurrPoly.append(B2DPoint(nX, nY));
+ }
+ break;
+ }
+
+ case 'v' :
+ {
+ bRelative = true;
+ // FALLTHROUGH intended
+ }
+ case 'V' :
+ {
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen && lcl_isOnNumberChar(rSvgDStatement, nPos))
+ {
+ double nX(nLastX), nY;
+
+ if(!lcl_importDoubleAndSpaces(nY, nPos, rSvgDStatement, nLen)) return false;
+
+ if(bRelative)
+ {
+ nY += nLastY;
+ }
+
+ // set last position
+ nLastY = nY;
+
+ // add point
+ aCurrPoly.append(B2DPoint(nX, nY));
+ }
+ break;
+ }
+
+ case 's' :
+ {
+ bRelative = true;
+ // FALLTHROUGH intended
+ }
+ case 'S' :
+ {
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen && lcl_isOnNumberChar(rSvgDStatement, nPos))
+ {
+ double nX, nY;
+ double nX2, nY2;
+
+ if(!lcl_importDoubleAndSpaces(nX2, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY2, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nX, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY, nPos, rSvgDStatement, nLen)) return false;
+
+ if(bRelative)
+ {
+ nX2 += nLastX;
+ nY2 += nLastY;
+ nX += nLastX;
+ nY += nLastY;
+ }
+
+ // ensure existance of start point
+ if(!aCurrPoly.count())
+ {
+ aCurrPoly.append(B2DPoint(nLastX, nLastY));
+ }
+
+ // get first control point. It's the reflection of the PrevControlPoint
+ // of the last point. If not existent, use current point (see SVG)
+ B2DPoint aPrevControl(B2DPoint(nLastX, nLastY));
+ const sal_uInt32 nIndex(aCurrPoly.count() - 1);
+
+ if(aCurrPoly.areControlPointsUsed() && aCurrPoly.isPrevControlPointUsed(nIndex))
+ {
+ const B2DPoint aPrevPoint(aCurrPoly.getB2DPoint(nIndex));
+ const B2DPoint aPrevControlPoint(aCurrPoly.getPrevControlPoint(nIndex));
+
+ // use mirrored previous control point
+ aPrevControl.setX((2.0 * aPrevPoint.getX()) - aPrevControlPoint.getX());
+ aPrevControl.setY((2.0 * aPrevPoint.getY()) - aPrevControlPoint.getY());
+ }
+
+ // append curved edge
+ aCurrPoly.appendBezierSegment(aPrevControl, B2DPoint(nX2, nY2), B2DPoint(nX, nY));
+
+ // set last position
+ nLastX = nX;
+ nLastY = nY;
+ }
+ break;
+ }
+
+ case 'c' :
+ {
+ bRelative = true;
+ // FALLTHROUGH intended
+ }
+ case 'C' :
+ {
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen && lcl_isOnNumberChar(rSvgDStatement, nPos))
+ {
+ double nX, nY;
+ double nX1, nY1;
+ double nX2, nY2;
+
+ if(!lcl_importDoubleAndSpaces(nX1, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY1, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nX2, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY2, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nX, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY, nPos, rSvgDStatement, nLen)) return false;
+
+ if(bRelative)
+ {
+ nX1 += nLastX;
+ nY1 += nLastY;
+ nX2 += nLastX;
+ nY2 += nLastY;
+ nX += nLastX;
+ nY += nLastY;
+ }
+
+ // ensure existance of start point
+ if(!aCurrPoly.count())
+ {
+ aCurrPoly.append(B2DPoint(nLastX, nLastY));
+ }
+
+ // append curved edge
+ aCurrPoly.appendBezierSegment(B2DPoint(nX1, nY1), B2DPoint(nX2, nY2), B2DPoint(nX, nY));
+
+ // set last position
+ nLastX = nX;
+ nLastY = nY;
+ }
+ break;
+ }
+
+ // #100617# quadratic beziers are imported as cubic ones
+ case 'q' :
+ {
+ bRelative = true;
+ // FALLTHROUGH intended
+ }
+ case 'Q' :
+ {
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen && lcl_isOnNumberChar(rSvgDStatement, nPos))
+ {
+ double nX, nY;
+ double nX1, nY1;
+
+ if(!lcl_importDoubleAndSpaces(nX1, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY1, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nX, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY, nPos, rSvgDStatement, nLen)) return false;
+
+ if(bRelative)
+ {
+ nX1 += nLastX;
+ nY1 += nLastY;
+ nX += nLastX;
+ nY += nLastY;
+ }
+
+ // calculate the cubic bezier coefficients from the quadratic ones
+ const double nX1Prime((nX1 * 2.0 + nLastX) / 3.0);
+ const double nY1Prime((nY1 * 2.0 + nLastY) / 3.0);
+ const double nX2Prime((nX1 * 2.0 + nX) / 3.0);
+ const double nY2Prime((nY1 * 2.0 + nY) / 3.0);
+
+ // ensure existance of start point
+ if(!aCurrPoly.count())
+ {
+ aCurrPoly.append(B2DPoint(nLastX, nLastY));
+ }
+
+ // append curved edge
+ aCurrPoly.appendBezierSegment(B2DPoint(nX1Prime, nY1Prime), B2DPoint(nX2Prime, nY2Prime), B2DPoint(nX, nY));
+
+ // set last position
+ nLastX = nX;
+ nLastY = nY;
+ }
+ break;
+ }
+
+ // #100617# relative quadratic beziers are imported as cubic
+ case 't' :
+ {
+ bRelative = true;
+ // FALLTHROUGH intended
+ }
+ case 'T' :
+ {
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen && lcl_isOnNumberChar(rSvgDStatement, nPos))
+ {
+ double nX, nY;
+
+ if(!lcl_importDoubleAndSpaces(nX, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY, nPos, rSvgDStatement, nLen)) return false;
+
+ if(bRelative)
+ {
+ nX += nLastX;
+ nY += nLastY;
+ }
+
+ // ensure existance of start point
+ if(!aCurrPoly.count())
+ {
+ aCurrPoly.append(B2DPoint(nLastX, nLastY));
+ }
+
+ // get first control point. It's the reflection of the PrevControlPoint
+ // of the last point. If not existent, use current point (see SVG)
+ B2DPoint aPrevControl(B2DPoint(nLastX, nLastY));
+ const sal_uInt32 nIndex(aCurrPoly.count() - 1);
+ const B2DPoint aPrevPoint(aCurrPoly.getB2DPoint(nIndex));
+
+ if(aCurrPoly.areControlPointsUsed() && aCurrPoly.isPrevControlPointUsed(nIndex))
+ {
+ const B2DPoint aPrevControlPoint(aCurrPoly.getPrevControlPoint(nIndex));
+
+ // use mirrored previous control point
+ aPrevControl.setX((2.0 * aPrevPoint.getX()) - aPrevControlPoint.getX());
+ aPrevControl.setY((2.0 * aPrevPoint.getY()) - aPrevControlPoint.getY());
+ }
+
+ if(!aPrevControl.equal(aPrevPoint))
+ {
+ // there is a prev control point, and we have the already mirrored one
+ // in aPrevControl. We also need the quadratic control point for this
+ // new quadratic segment to calculate the 2nd cubic control point
+ const B2DPoint aQuadControlPoint(
+ ((3.0 * aPrevControl.getX()) - aPrevPoint.getX()) / 2.0,
+ ((3.0 * aPrevControl.getY()) - aPrevPoint.getY()) / 2.0);
+
+ // calculate the cubic bezier coefficients from the quadratic ones.
+ const double nX2Prime((aQuadControlPoint.getX() * 2.0 + nX) / 3.0);
+ const double nY2Prime((aQuadControlPoint.getY() * 2.0 + nY) / 3.0);
+
+ // append curved edge, use mirrored cubic control point directly
+ aCurrPoly.appendBezierSegment(aPrevControl, B2DPoint(nX2Prime, nY2Prime), B2DPoint(nX, nY));
+ }
+ else
+ {
+ // when no previous control, SVG says to use current point -> straight line.
+ // Just add end point
+ aCurrPoly.append(B2DPoint(nX, nY));
+ }
+
+ // set last position
+ nLastX = nX;
+ nLastY = nY;
+ }
+ break;
+ }
+
+ case 'a' :
+ {
+ bRelative = true;
+ // FALLTHROUGH intended
+ }
+ case 'A' :
+ {
+ nPos++;
+ lcl_skipSpaces(nPos, rSvgDStatement, nLen);
+
+ while(nPos < nLen && lcl_isOnNumberChar(rSvgDStatement, nPos))
+ {
+ double nX, nY;
+ double fRX, fRY, fPhi;
+ sal_Int32 bLargeArcFlag, bSweepFlag;
+
+ if(!lcl_importDoubleAndSpaces(fRX, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(fRY, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(fPhi, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importNumberAndSpaces(bLargeArcFlag, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importNumberAndSpaces(bSweepFlag, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nX, nPos, rSvgDStatement, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY, nPos, rSvgDStatement, nLen)) return false;
+
+ if(bRelative)
+ {
+ nX += nLastX;
+ nY += nLastY;
+ }
+
+ const B2DPoint aPrevPoint(aCurrPoly.getB2DPoint(aCurrPoly.count() - 1));
+
+ if( nX == nLastX && nY == nLastY )
+ continue; // start==end -> skip according to SVG spec
+
+ if( fRX == 0.0 || fRY == 0.0 )
+ {
+ // straight line segment according to SVG spec
+ aCurrPoly.append(B2DPoint(nX, nY));
+ }
+ else
+ {
+ // normalize according to SVG spec
+ fRX=fabs(fRX); fRY=fabs(fRY);
+
+ // from the SVG spec, appendix F.6.4
+
+ // |x1'| |cos phi sin phi| |(x1 - x2)/2|
+ // |y1'| = |-sin phi cos phi| |(y1 - y2)/2|
+ const B2DPoint p1(nLastX, nLastY);
+ const B2DPoint p2(nX, nY);
+ B2DHomMatrix aTransform(basegfx::tools::createRotateB2DHomMatrix(-fPhi*M_PI/180));
+
+ const B2DPoint p1_prime( aTransform * B2DPoint(((p1-p2)/2.0)) );
+
+ // ______________________________________ rx y1'
+ // |cx'| + / rx^2 ry^2 - rx^2 y1'^2 - ry^2 x1^2 ry
+ // |cy'| =-/ rx^2y1'^2 + ry^2 x1'^2 - ry x1'
+ // rx
+ // chose + if f_A != f_S
+ // chose - if f_A = f_S
+ B2DPoint aCenter_prime;
+ const double fRadicant(
+ (fRX*fRX*fRY*fRY - fRX*fRX*p1_prime.getY()*p1_prime.getY() - fRY*fRY*p1_prime.getX()*p1_prime.getX())/
+ (fRX*fRX*p1_prime.getY()*p1_prime.getY() + fRY*fRY*p1_prime.getX()*p1_prime.getX()));
+ if( fRadicant < 0.0 )
+ {
+ // no solution - according to SVG
+ // spec, scale up ellipse
+ // uniformly such that it passes
+ // through end points (denominator
+ // of radicant solved for fRY,
+ // with s=fRX/fRY)
+ const double fRatio(fRX/fRY);
+ const double fRadicant2(
+ p1_prime.getY()*p1_prime.getY() +
+ p1_prime.getX()*p1_prime.getX()/(fRatio*fRatio));
+ if( fRadicant2 < 0.0 )
+ {
+ // only trivial solution, one
+ // of the axes 0 -> straight
+ // line segment according to
+ // SVG spec
+ aCurrPoly.append(B2DPoint(nX, nY));
+ continue;
+ }
+
+ fRY=sqrt(fRadicant2);
+ fRX=fRatio*fRY;
+
+ // keep center_prime forced to (0,0)
+ }
+ else
+ {
+ const double fFactor(
+ (bLargeArcFlag==bSweepFlag ? -1.0 : 1.0) *
+ sqrt(fRadicant));
+
+ // actually calculate center_prime
+ aCenter_prime = B2DPoint(
+ fFactor*fRX*p1_prime.getY()/fRY,
+ -fFactor*fRY*p1_prime.getX()/fRX);
+ }
+
+ // + u - v
+ // angle(u,v) = arccos( ------------ ) (take the sign of (ux vy - uy vx))
+ // - ||u|| ||v||
+
+ // 1 | (x1' - cx')/rx |
+ // theta1 = angle(( ), | | )
+ // 0 | (y1' - cy')/ry |
+ const B2DPoint aRadii(fRX,fRY);
+ double fTheta1(
+ B2DVector(1.0,0.0).angle(
+ (p1_prime-aCenter_prime)/aRadii));
+
+ // |1| | (-x1' - cx')/rx |
+ // theta2 = angle( | | , | | )
+ // |0| | (-y1' - cy')/ry |
+ double fTheta2(
+ B2DVector(1.0,0.0).angle(
+ (-p1_prime-aCenter_prime)/aRadii));
+
+ // map both angles to [0,2pi)
+ fTheta1 = fmod(2*M_PI+fTheta1,2*M_PI);
+ fTheta2 = fmod(2*M_PI+fTheta2,2*M_PI);
+
+ // make sure the large arc is taken
+ // (since
+ // createPolygonFromEllipseSegment()
+ // normalizes to e.g. cw arc)
+ const bool bFlipSegment( (bLargeArcFlag!=0) ==
+ (fmod(fTheta2+2*M_PI-fTheta1,
+ 2*M_PI)<M_PI) );
+ if( bFlipSegment )
+ std::swap(fTheta1,fTheta2);
+
+ // finally, create bezier polygon from this
+ B2DPolygon aSegment(
+ tools::createPolygonFromUnitEllipseSegment(
+ fTheta1, fTheta2 ));
+
+ // transform ellipse by rotation & move to final center
+ aTransform = basegfx::tools::createScaleB2DHomMatrix(fRX, fRY);
+ aTransform.translate(aCenter_prime.getX(),
+ aCenter_prime.getY());
+ aTransform.rotate(fPhi*M_PI/180);
+ const B2DPoint aOffset((p1+p2)/2.0);
+ aTransform.translate(aOffset.getX(),
+ aOffset.getY());
+ aSegment.transform(aTransform);
+
+ // createPolygonFromEllipseSegment()
+ // always creates arcs that are
+ // positively oriented - flip polygon
+ // if we swapped angles above
+ if( bFlipSegment )
+ aSegment.flip();
+ aCurrPoly.append(aSegment);
+ }
+
+ // set last position
+ nLastX = nX;
+ nLastY = nY;
+ }
+ break;
+ }
+
+ default:
+ {
+ OSL_ENSURE(false, "importFromSvgD(): skipping tags in svg:d element (unknown)!");
+ OSL_TRACE("importFromSvgD(): skipping tags in svg:d element (unknown: \"%c\")!", aCurrChar);
+ ++nPos;
+ break;
+ }
+ }
+ }
+
+ if(aCurrPoly.count())
+ {
+ // end-process last poly
+ if(bIsClosed)
+ {
+ closeWithGeometryChange(aCurrPoly);
+ }
+
+ o_rPolyPolygon.append(aCurrPoly);
+ }
+
+ return true;
+ }
+
+ bool importFromSvgPoints( B2DPolygon& o_rPoly,
+ const ::rtl::OUString& rSvgPointsAttribute )
+ {
+ o_rPoly.clear();
+ const sal_Int32 nLen(rSvgPointsAttribute.getLength());
+ sal_Int32 nPos(0);
+ double nX, nY;
+
+ // skip initial whitespace
+ lcl_skipSpaces(nPos, rSvgPointsAttribute, nLen);
+
+ while(nPos < nLen)
+ {
+ if(!lcl_importDoubleAndSpaces(nX, nPos, rSvgPointsAttribute, nLen)) return false;
+ if(!lcl_importDoubleAndSpaces(nY, nPos, rSvgPointsAttribute, nLen)) return false;
+
+ // add point
+ o_rPoly.append(B2DPoint(nX, nY));
+
+ // skip to next number, or finish
+ lcl_skipSpaces(nPos, rSvgPointsAttribute, nLen);
+ }
+
+ return true;
+ }
+
+ ::rtl::OUString exportToSvgD(
+ const B2DPolyPolygon& rPolyPolygon,
+ bool bUseRelativeCoordinates,
+ bool bDetectQuadraticBeziers)
+ {
+ const sal_uInt32 nCount(rPolyPolygon.count());
+ ::rtl::OUStringBuffer aResult;
+ B2DPoint aCurrentSVGPosition(0.0, 0.0); // SVG assumes (0,0) as the initial current point
+
+ for(sal_uInt32 i(0); i < nCount; i++)
+ {
+ const B2DPolygon aPolygon(rPolyPolygon.getB2DPolygon(i));
+ const sal_uInt32 nPointCount(aPolygon.count());
+
+ if(nPointCount)
+ {
+ const bool bPolyUsesControlPoints(aPolygon.areControlPointsUsed());
+ const sal_uInt32 nEdgeCount(aPolygon.isClosed() ? nPointCount : nPointCount - 1);
+ sal_Unicode aLastSVGCommand(' '); // last SVG command char
+ B2DPoint aLeft, aRight; // for quadratic bezier test
+
+ // handle polygon start point
+ B2DPoint aEdgeStart(aPolygon.getB2DPoint(0));
+ aResult.append(lcl_getCommand('M', 'm', bUseRelativeCoordinates));
+ lcl_putNumberCharWithSpace(aResult, aEdgeStart.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeStart.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ aLastSVGCommand = lcl_getCommand('L', 'l', bUseRelativeCoordinates);
+ aCurrentSVGPosition = aEdgeStart;
+
+ for(sal_uInt32 nIndex(0); nIndex < nEdgeCount; nIndex++)
+ {
+ // prepare access to next point
+ const sal_uInt32 nNextIndex((nIndex + 1) % nPointCount);
+ const B2DPoint aEdgeEnd(aPolygon.getB2DPoint(nNextIndex));
+
+ // handle edge from (aEdgeStart, aEdgeEnd) using indices (nIndex, nNextIndex)
+ const bool bEdgeIsBezier(bPolyUsesControlPoints
+ && (aPolygon.isNextControlPointUsed(nIndex) || aPolygon.isPrevControlPointUsed(nNextIndex)));
+
+ if(bEdgeIsBezier)
+ {
+ // handle bezier edge
+ const B2DPoint aControlEdgeStart(aPolygon.getNextControlPoint(nIndex));
+ const B2DPoint aControlEdgeEnd(aPolygon.getPrevControlPoint(nNextIndex));
+ bool bIsQuadraticBezier(false);
+
+ // check continuity at current edge's start point. For SVG, do NOT use an
+ // existing continuity since no 'S' or 's' statement should be written. At
+ // import, that 'previous' control vector is not available. SVG documentation
+ // says for interpretation:
+ //
+ // "(If there is no previous command or if the previous command was
+ // not an C, c, S or s, assume the first control point is coincident
+ // with the current point.)"
+ //
+ // That's what is done from our import, so avoid exporting it as first statement
+ // is necessary.
+ const bool bSymmetricAtEdgeStart(
+ 0 != nIndex
+ && CONTINUITY_C2 == aPolygon.getContinuityInPoint(nIndex));
+
+ if(bDetectQuadraticBeziers)
+ {
+ // check for quadratic beziers - that's
+ // the case if both control points are in
+ // the same place when they are prolonged
+ // to the common quadratic control point
+ //
+ // Left: P = (3P1 - P0) / 2
+ // Right: P = (3P2 - P3) / 2
+ aLeft = B2DPoint((3.0 * aControlEdgeStart - aEdgeStart) / 2.0);
+ aRight= B2DPoint((3.0 * aControlEdgeEnd - aEdgeEnd) / 2.0);
+ bIsQuadraticBezier = aLeft.equal(aRight);
+ }
+
+ if(bIsQuadraticBezier)
+ {
+ // approximately equal, export as quadratic bezier
+ if(bSymmetricAtEdgeStart)
+ {
+ const sal_Unicode aCommand(lcl_getCommand('T', 't', bUseRelativeCoordinates));
+
+ if(aLastSVGCommand != aCommand)
+ {
+ aResult.append(aCommand);
+ aLastSVGCommand = aCommand;
+ }
+
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ aLastSVGCommand = aCommand;
+ aCurrentSVGPosition = aEdgeEnd;
+ }
+ else
+ {
+ const sal_Unicode aCommand(lcl_getCommand('Q', 'q', bUseRelativeCoordinates));
+
+ if(aLastSVGCommand != aCommand)
+ {
+ aResult.append(aCommand);
+ aLastSVGCommand = aCommand;
+ }
+
+ lcl_putNumberCharWithSpace(aResult, aLeft.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aLeft.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ aLastSVGCommand = aCommand;
+ aCurrentSVGPosition = aEdgeEnd;
+ }
+ }
+ else
+ {
+ // export as cubic bezier
+ if(bSymmetricAtEdgeStart)
+ {
+ const sal_Unicode aCommand(lcl_getCommand('S', 's', bUseRelativeCoordinates));
+
+ if(aLastSVGCommand != aCommand)
+ {
+ aResult.append(aCommand);
+ aLastSVGCommand = aCommand;
+ }
+
+ lcl_putNumberCharWithSpace(aResult, aControlEdgeEnd.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aControlEdgeEnd.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ aLastSVGCommand = aCommand;
+ aCurrentSVGPosition = aEdgeEnd;
+ }
+ else
+ {
+ const sal_Unicode aCommand(lcl_getCommand('C', 'c', bUseRelativeCoordinates));
+
+ if(aLastSVGCommand != aCommand)
+ {
+ aResult.append(aCommand);
+ aLastSVGCommand = aCommand;
+ }
+
+ lcl_putNumberCharWithSpace(aResult, aControlEdgeStart.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aControlEdgeStart.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aControlEdgeEnd.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aControlEdgeEnd.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ aLastSVGCommand = aCommand;
+ aCurrentSVGPosition = aEdgeEnd;
+ }
+ }
+ }
+ else
+ {
+ // straight edge
+ if(0 == nNextIndex)
+ {
+ // it's a closed polygon's last edge and it's not a bezier edge, so there is
+ // no need to write it
+ }
+ else
+ {
+ const bool bXEqual(aEdgeStart.getX() == aEdgeEnd.getX());
+ const bool bYEqual(aEdgeStart.getY() == aEdgeEnd.getY());
+
+ if(bXEqual && bYEqual)
+ {
+ // point is a double point; do not export at all
+ }
+ else if(bXEqual)
+ {
+ // export as vertical line
+ const sal_Unicode aCommand(lcl_getCommand('V', 'v', bUseRelativeCoordinates));
+
+ if(aLastSVGCommand != aCommand)
+ {
+ aResult.append(aCommand);
+ aLastSVGCommand = aCommand;
+ }
+
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ aCurrentSVGPosition = aEdgeEnd;
+ }
+ else if(bYEqual)
+ {
+ // export as horizontal line
+ const sal_Unicode aCommand(lcl_getCommand('H', 'h', bUseRelativeCoordinates));
+
+ if(aLastSVGCommand != aCommand)
+ {
+ aResult.append(aCommand);
+ aLastSVGCommand = aCommand;
+ }
+
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ aCurrentSVGPosition = aEdgeEnd;
+ }
+ else
+ {
+ // export as line
+ const sal_Unicode aCommand(lcl_getCommand('L', 'l', bUseRelativeCoordinates));
+
+ if(aLastSVGCommand != aCommand)
+ {
+ aResult.append(aCommand);
+ aLastSVGCommand = aCommand;
+ }
+
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getX(), aCurrentSVGPosition.getX(), bUseRelativeCoordinates);
+ lcl_putNumberCharWithSpace(aResult, aEdgeEnd.getY(), aCurrentSVGPosition.getY(), bUseRelativeCoordinates);
+ aCurrentSVGPosition = aEdgeEnd;
+ }
+ }
+ }
+
+ // prepare edge start for next loop step
+ aEdgeStart = aEdgeEnd;
+ }
+
+ // close path if closed poly (Z and z are equivalent here, but looks nicer when case is matched)
+ if(aPolygon.isClosed())
+ {
+ aResult.append(lcl_getCommand('Z', 'z', bUseRelativeCoordinates));
+ }
+ }
+ }
+
+ return aResult.makeStringAndClear();
+ }
+ }
+}
+
+// eof
diff --git a/basegfx/source/polygon/b2dtrapezoid.cxx b/basegfx/source/polygon/b2dtrapezoid.cxx
new file mode 100644
index 000000000000..c1e0f7f6c7c1
--- /dev/null
+++ b/basegfx/source/polygon/b2dtrapezoid.cxx
@@ -0,0 +1,1228 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: b2dpolygontriangulator.cxx,v $
+ * $Revision: 1.7 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/polygon/b2dtrapezoid.hxx>
+#include <basegfx/range/b1drange.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <list>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace trapezoidhelper
+ {
+ //////////////////////////////////////////////////////////////////////////////
+ // helper class to hold a simple ege. This is only used for horizontal edges
+ // currently, thus the YPositions will be equal. I did not create a special
+ // class for this since holdingthe pointers is more effective and also can be
+ // used as baseclass for the traversing edges
+
+ class TrDeSimpleEdge
+ {
+ protected:
+ // pointers to start and end point
+ const B2DPoint* mpStart;
+ const B2DPoint* mpEnd;
+
+ public:
+ // constructor
+ TrDeSimpleEdge(
+ const B2DPoint* pStart,
+ const B2DPoint* pEnd)
+ : mpStart(pStart),
+ mpEnd(pEnd)
+ {
+ }
+
+ // data read access
+ const B2DPoint& getStart() const { return *mpStart; }
+ const B2DPoint& getEnd() const { return *mpEnd; }
+ };
+
+ //////////////////////////////////////////////////////////////////////////////
+ // define vector of simple edges
+
+ typedef ::std::vector< TrDeSimpleEdge > TrDeSimpleEdges;
+
+ //////////////////////////////////////////////////////////////////////////////
+ // helper class for holding a traversing edge. It will always have some
+ // distance in YPos. The slope (in a numerically useful form, see comments) is
+ // hold and used in SortValue to allow sorting traversing edges by Y, X and slope
+ // (in that order)
+
+ class TrDeEdgeEntry : public TrDeSimpleEdge
+ {
+ private:
+ // the slope in a numerical useful form for sorting
+ sal_uInt32 mnSortValue;
+
+ public:
+ // convenience data read access
+ double getDeltaX() const { return mpEnd->getX() - mpStart->getX(); }
+ double getDeltaY() const { return mpEnd->getY() - mpStart->getY(); }
+
+ // convenience data read access. SortValue is created on demand since
+ // it is not always used
+ sal_uInt32 getSortValue() const
+ {
+ if(0 != mnSortValue)
+ return mnSortValue;
+
+ // get radiant; has to be in the range ]0.0 .. pi[, thus scale to full
+ // sal_uInt32 range for maximum precision
+ const double fRadiant(atan2(getDeltaY(), getDeltaX()) * (SAL_MAX_UINT32 / F_PI));
+
+ // convert to sal_uInt32 value
+ const_cast< TrDeEdgeEntry* >(this)->mnSortValue = sal_uInt32(fRadiant);
+
+ return mnSortValue;
+ }
+
+ // constructor. SortValue can be given when known, use zero otherwise
+ TrDeEdgeEntry(
+ const B2DPoint* pStart,
+ const B2DPoint* pEnd,
+ sal_uInt32 nSortValue = 0)
+ : TrDeSimpleEdge(pStart, pEnd),
+ mnSortValue(nSortValue)
+ {
+ // force traversal of deltaY downward
+ if(mpEnd->getY() < mpStart->getY())
+ {
+ std::swap(mpStart, mpEnd);
+ }
+
+ // no horizontal edges allowed, all neeed to traverse vertically
+ OSL_ENSURE(mpEnd->getY() > mpStart->getY(), "Illegal TrDeEdgeEntry constructed (!)");
+ }
+
+ // data write access to StartPoint
+ void setStart( const B2DPoint* pNewStart)
+ {
+ OSL_ENSURE(0 != pNewStart, "No null pointer allowed here (!)");
+
+ if(mpStart != pNewStart)
+ {
+ mpStart = pNewStart;
+
+ // no horizontal edges allowed, all neeed to traverse vertivally
+ OSL_ENSURE(mpEnd->getY() > mpStart->getY(), "Illegal TrDeEdgeEntry constructed (!)");
+ }
+ }
+
+ // data write access to EndPoint
+ void setEnd( const B2DPoint* pNewEnd)
+ {
+ OSL_ENSURE(0 != pNewEnd, "No null pointer allowed here (!)");
+
+ if(mpEnd != pNewEnd)
+ {
+ mpEnd = pNewEnd;
+
+ // no horizontal edges allowed, all neeed to traverse vertivally
+ OSL_ENSURE(mpEnd->getY() > mpStart->getY(), "Illegal TrDeEdgeEntry constructed (!)");
+ }
+ }
+
+ // operator for sort support. Sort by Y, X and slope (in that order)
+ bool operator<(const TrDeEdgeEntry& rComp) const
+ {
+ if(fTools::equal(getStart().getY(), rComp.getStart().getY(), fTools::getSmallValue()))
+ {
+ if(fTools::equal(getStart().getX(), rComp.getStart().getX(), fTools::getSmallValue()))
+ {
+ // when start points are equal, use the direction the edge is pointing
+ // to. That value is created on demand and derived from atan2 in the
+ // range ]0.0 .. pi[ (without extremas, we always have a deltaY in this
+ // class) and scaled to sal_uInt32 range for best precision. 0 means no angle,
+ // while SAL_MAX_UINT32 means pi. Thus, the higher the value, the more left
+ // the edge traverses.
+ return (getSortValue() > rComp.getSortValue());
+ }
+ else
+ {
+ return fTools::less(getStart().getX(), rComp.getStart().getX());
+ }
+ }
+ else
+ {
+ return fTools::less(getStart().getY(), rComp.getStart().getY());
+ }
+ }
+
+ // method for cut support
+ B2DPoint getCutPointForGivenY(double fGivenY)
+ {
+ // Calculate cut point locally (do not use interpolate) since it is numerically
+ // necessary to guarantee the new, equal Y-coordinate
+ const double fFactor((fGivenY - getStart().getY()) / getDeltaY());
+ const double fDeltaXNew(fFactor * getDeltaX());
+
+ return B2DPoint(getStart().getX() + fDeltaXNew, fGivenY);
+ }
+ };
+
+ //////////////////////////////////////////////////////////////////////////////
+ // define double linked list of edges (for fast random insert)
+
+ typedef ::std::list< TrDeEdgeEntry > TrDeEdgeEntries;
+
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace trapezoidhelper
+ {
+ // helper class to handle the complete trapezoid subdivision of a PolyPolygon
+ class TrapezoidSubdivider
+ {
+ private:
+ // local data
+ sal_uInt32 mnInitialEdgeEntryCount;
+ TrDeEdgeEntries maTrDeEdgeEntries;
+ ::std::vector< B2DPoint > maPoints;
+ ::std::vector< B2DPoint* > maNewPoints;
+
+ void addEdgeSorted(
+ TrDeEdgeEntries::iterator aCurrent,
+ const TrDeEdgeEntry& rNewEdge)
+ {
+ // Loop while new entry is bigger, use operator<
+ while(aCurrent != maTrDeEdgeEntries.end() && (*aCurrent) < rNewEdge)
+ {
+ aCurrent++;
+ }
+
+ // Insert before first which is smaller or equal or at end
+ maTrDeEdgeEntries.insert(aCurrent, rNewEdge);
+ }
+
+ bool splitEdgeAtGivenPoint(
+ TrDeEdgeEntries::reference aEdge,
+ const B2DPoint& rCutPoint,
+ TrDeEdgeEntries::iterator aCurrent)
+ {
+ // do not create edges without deltaY: do not split when start is identical
+ if(aEdge.getStart().equal(rCutPoint, fTools::getSmallValue()))
+ {
+ return false;
+ }
+
+ // do not create edges without deltaY: do not split when end is identical
+ if(aEdge.getEnd().equal(rCutPoint, fTools::getSmallValue()))
+ {
+ return false;
+ }
+
+ const double fOldDeltaYStart(rCutPoint.getY() - aEdge.getStart().getY());
+
+ if(fTools::lessOrEqual(fOldDeltaYStart, 0.0))
+ {
+ // do not split: the resulting edge would be horizontal
+ // correct it to new start point
+ aEdge.setStart(&rCutPoint);
+ return false;
+ }
+
+ const double fNewDeltaYStart(aEdge.getEnd().getY() - rCutPoint.getY());
+
+ if(fTools::lessOrEqual(fNewDeltaYStart, 0.0))
+ {
+ // do not split: the resulting edge would be horizontal
+ // correct it to new end point
+ aEdge.setEnd(&rCutPoint);
+ return false;
+ }
+
+ // Create new entry
+ const TrDeEdgeEntry aNewEdge(
+ &rCutPoint,
+ &aEdge.getEnd(),
+ aEdge.getSortValue());
+
+ // Correct old entry
+ aEdge.setEnd(&rCutPoint);
+
+ // Insert sorted (to avoid new sort)
+ addEdgeSorted(aCurrent, aNewEdge);
+
+ return true;
+ }
+
+ bool testAndCorrectEdgeIntersection(
+ TrDeEdgeEntries::reference aEdgeA,
+ TrDeEdgeEntries::reference aEdgeB,
+ TrDeEdgeEntries::iterator aCurrent)
+ {
+ // Exclude simple cases: same start or end point
+ if(aEdgeA.getStart().equal(aEdgeB.getStart(), fTools::getSmallValue()))
+ {
+ return false;
+ }
+
+ if(aEdgeA.getStart().equal(aEdgeB.getEnd(), fTools::getSmallValue()))
+ {
+ return false;
+ }
+
+ if(aEdgeA.getEnd().equal(aEdgeB.getStart(), fTools::getSmallValue()))
+ {
+ return false;
+ }
+
+ if(aEdgeA.getEnd().equal(aEdgeB.getEnd(), fTools::getSmallValue()))
+ {
+ return false;
+ }
+
+ // Exclude simple cases: one of the edges has no length anymore
+ if(aEdgeA.getStart().equal(aEdgeA.getEnd(), fTools::getSmallValue()))
+ {
+ return false;
+ }
+
+ if(aEdgeB.getStart().equal(aEdgeB.getEnd(), fTools::getSmallValue()))
+ {
+ return false;
+ }
+
+ // check if one point is on the other edge (a touch, not a cut)
+ const B2DVector aDeltaB(aEdgeB.getDeltaX(), aEdgeB.getDeltaY());
+
+ if(tools::isPointOnEdge(aEdgeA.getStart(), aEdgeB.getStart(), aDeltaB))
+ {
+ return splitEdgeAtGivenPoint(aEdgeB, aEdgeA.getStart(), aCurrent);
+ }
+
+ if(tools::isPointOnEdge(aEdgeA.getEnd(), aEdgeB.getStart(), aDeltaB))
+ {
+ return splitEdgeAtGivenPoint(aEdgeB, aEdgeA.getEnd(), aCurrent);
+ }
+
+ const B2DVector aDeltaA(aEdgeA.getDeltaX(), aEdgeA.getDeltaY());
+
+ if(tools::isPointOnEdge(aEdgeB.getStart(), aEdgeA.getStart(), aDeltaA))
+ {
+ return splitEdgeAtGivenPoint(aEdgeA, aEdgeB.getStart(), aCurrent);
+ }
+
+ if(tools::isPointOnEdge(aEdgeB.getEnd(), aEdgeA.getStart(), aDeltaA))
+ {
+ return splitEdgeAtGivenPoint(aEdgeA, aEdgeB.getEnd(), aCurrent);
+ }
+
+ // check for cut inside edges. Use both t-values to choose the more precise
+ // one later
+ double fCutA(0.0);
+ double fCutB(0.0);
+
+ if(tools::findCut(
+ aEdgeA.getStart(), aDeltaA,
+ aEdgeB.getStart(), aDeltaB,
+ CUTFLAG_LINE,
+ &fCutA,
+ &fCutB))
+ {
+ // use a simple metric (length criteria) for choosing the numerically
+ // better cut
+ const double fSimpleLengthA(aDeltaA.getX() + aDeltaA.getY());
+ const double fSimpleLengthB(aDeltaB.getX() + aDeltaB.getY());
+ const bool bAIsLonger(fSimpleLengthA > fSimpleLengthB);
+ B2DPoint* pNewPoint = bAIsLonger
+ ? new B2DPoint(aEdgeA.getStart() + (fCutA * aDeltaA))
+ : new B2DPoint(aEdgeB.getStart() + (fCutB * aDeltaB));
+ bool bRetval(false);
+
+ // try to split both edges
+ bRetval = splitEdgeAtGivenPoint(aEdgeA, *pNewPoint, aCurrent);
+ bRetval |= splitEdgeAtGivenPoint(aEdgeB, *pNewPoint, aCurrent);
+
+ if(bRetval)
+ {
+ maNewPoints.push_back(pNewPoint);
+ }
+ else
+ {
+ delete pNewPoint;
+ }
+
+ return bRetval;
+ }
+
+ return false;
+ }
+
+ void solveHorizontalEdges(TrDeSimpleEdges& rTrDeSimpleEdges)
+ {
+ if(rTrDeSimpleEdges.size() && maTrDeEdgeEntries.size())
+ {
+ // there were horizontal edges. These can be excluded, but
+ // cuts with other edges need to be solved and added before
+ // ignoring them
+ sal_uInt32 a(0);
+
+ for(a = 0; a < rTrDeSimpleEdges.size(); a++)
+ {
+ // get horizontal edge as candidate; prepare it's range and fixed Y
+ const TrDeSimpleEdge& rHorEdge = rTrDeSimpleEdges[a];
+ const B1DRange aRange(rHorEdge.getStart().getX(), rHorEdge.getEnd().getX());
+ const double fFixedY(rHorEdge.getStart().getY());
+
+ // loop over traversing edges
+ TrDeEdgeEntries::iterator aCurrent(maTrDeEdgeEntries.begin());
+
+ do
+ {
+ // get compare edge
+ TrDeEdgeEntries::reference aCompare(*aCurrent++);
+
+ if(fTools::lessOrEqual(aCompare.getEnd().getY(), fFixedY))
+ {
+ // edge ends above horizontal edge, continue
+ continue;
+ }
+
+ if(fTools::moreOrEqual(aCompare.getStart().getY(), fFixedY))
+ {
+ // edge starts below horizontal edge, continue
+ continue;
+ }
+
+ // vertical overlap, get horizontal range
+ const B1DRange aCompareRange(aCompare.getStart().getX(), aCompare.getEnd().getX());
+
+ if(aRange.overlaps(aCompareRange))
+ {
+ // possible cut, get cut point
+ const B2DPoint aSplit(aCompare.getCutPointForGivenY(fFixedY));
+
+ if(fTools::more(aSplit.getX(), aRange.getMinimum())
+ && fTools::less(aSplit.getX(), aRange.getMaximum()))
+ {
+ // cut is in XRange of horizontal edge, potenitally needed cut
+ B2DPoint* pNewPoint = new B2DPoint(aSplit);
+
+ if(splitEdgeAtGivenPoint(aCompare, *pNewPoint, aCurrent))
+ {
+ maNewPoints.push_back(pNewPoint);
+ }
+ else
+ {
+ delete pNewPoint;
+ }
+ }
+ }
+ }
+ while(aCurrent != maTrDeEdgeEntries.end()
+ && fTools::less(aCurrent->getStart().getY(), fFixedY));
+ }
+ }
+ }
+
+ public:
+ TrapezoidSubdivider(
+ const B2DPolyPolygon& rSourcePolyPolygon)
+ : mnInitialEdgeEntryCount(0),
+ maTrDeEdgeEntries(),
+ maPoints(),
+ maNewPoints()
+ {
+ B2DPolyPolygon aSource(rSourcePolyPolygon);
+ const sal_uInt32 nPolygonCount(rSourcePolyPolygon.count());
+ TrDeSimpleEdges aTrDeSimpleEdges;
+ sal_uInt32 a(0), b(0);
+ sal_uInt32 nAllPointCount(0);
+
+ // ensure there are no curves used
+ if(aSource.areControlPointsUsed())
+ {
+ aSource = aSource.getDefaultAdaptiveSubdivision();
+ }
+
+ for(a = 0; a < nPolygonCount; a++)
+ {
+ // 1st run: count points
+ const B2DPolygon aPolygonCandidate(aSource.getB2DPolygon(a));
+ const sal_uInt32 nCount(aPolygonCandidate.count());
+
+ if(nCount > 2)
+ {
+ nAllPointCount += nCount;
+ }
+ }
+
+ if(nAllPointCount)
+ {
+ // reserve needed points. CAUTION: maPoints size is NOT to be changed anymore
+ // after 2nd loop since pointers to it are used in the edges
+ maPoints.reserve(nAllPointCount);
+
+ for(a = 0; a < nPolygonCount; a++)
+ {
+ // 2nd run: add points
+ const B2DPolygon aPolygonCandidate(aSource.getB2DPolygon(a));
+ const sal_uInt32 nCount(aPolygonCandidate.count());
+
+ if(nCount > 2)
+ {
+ for(b = 0; b < nCount; b++)
+ {
+ maPoints.push_back(aPolygonCandidate.getB2DPoint(b));
+ }
+ }
+ }
+
+ // Moved the edge construction to a 3rd run: doing it in the 2nd run is
+ // possible(and i used it), but requires a working vector::reserve()
+ // implementation, else the vector will be reallocated and the pointers
+ // in the edges may be wrong. Security first here.
+ sal_uInt32 nStartIndex(0);
+
+ for(a = 0; a < nPolygonCount; a++)
+ {
+ const B2DPolygon aPolygonCandidate(aSource.getB2DPolygon(a));
+ const sal_uInt32 nCount(aPolygonCandidate.count());
+
+ if(nCount > 2)
+ {
+ // get the last point of the current polygon
+ B2DPoint* pPrev(&maPoints[nCount + nStartIndex - 1]);
+
+ for(b = 0; b < nCount; b++)
+ {
+ // get next point
+ B2DPoint* pCurr(&maPoints[nStartIndex++]);
+
+ if(fTools::equal(pPrev->getY(), pCurr->getY(), fTools::getSmallValue()))
+ {
+ // horizontal edge, check for single point
+ if(!fTools::equal(pPrev->getX(), pCurr->getX(), fTools::getSmallValue()))
+ {
+ // X-order not needed, just add
+ aTrDeSimpleEdges.push_back(TrDeSimpleEdge(pPrev, pCurr));
+
+ const double fMiddle((pPrev->getY() + pCurr->getY()) * 0.5);
+ pPrev->setY(fMiddle);
+ pCurr->setY(fMiddle);
+ }
+ }
+ else
+ {
+ // vertical edge. Positive Y-direction is guaranteed by the
+ // TrDeEdgeEntry constructor
+ maTrDeEdgeEntries.push_back(TrDeEdgeEntry(pPrev, pCurr, 0));
+ mnInitialEdgeEntryCount++;
+ }
+
+ // prepare next step
+ pPrev = pCurr;
+ }
+ }
+ }
+ }
+
+ if(maTrDeEdgeEntries.size())
+ {
+ // single and initial sort of traversing edges
+ maTrDeEdgeEntries.sort();
+
+ // solve horizontal edges if there are any detected
+ solveHorizontalEdges(aTrDeSimpleEdges);
+ }
+ }
+
+ ~TrapezoidSubdivider()
+ {
+ // delete the extra points created for cuts
+ const sal_uInt32 nCount(maNewPoints.size());
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ delete maNewPoints[a];
+ }
+ }
+
+ void Subdivide(B2DTrapezoidVector& ro_Result)
+ {
+ // This is the central subdivider. The strategy is to use the first two entries
+ // from the traversing edges as a potential trapezoid and do the needed corrections
+ // and adaptions on the way.
+ //
+ // There always must be two edges with the same YStart value: When adding the polygons
+ // in the constructor, there is always a topmost point from which two edges start; when
+ // the topmost is an edge, there is a start and end of this edge from which two edges
+ // start. All cases have two edges with same StartY (QED).
+ //
+ // Based on this these edges get corrected when:
+ // - one is longer than the other
+ // - they intersect
+ // - they intersect with other edges
+ // - another edge starts inside the thought trapezoid
+ //
+ // All this cases again produce a valid state so that the first two edges have a common
+ // Ystart again. Some cases lead to a restart of the process, some allow consuming the
+ // edges and create the intended trapezoid.
+ //
+ // Be careful when doing chages here: It is essential to keep all possible paths
+ // in valid states and to be numerically correct. This is especially needed e.g.
+ // by using fTools::equal(..) in the more robust small-value incarnation.
+ B1DRange aLeftRange;
+ B1DRange aRightRange;
+
+ if(!maTrDeEdgeEntries.empty())
+ {
+ // measuring shows that the relation between edges and created trapezoids is
+ // mostly in the 1:1 range, thus reserve as much trapezoids as edges exist. Do
+ // not use maTrDeEdgeEntries.size() since that may be a non-constant time
+ // operation for Lists. Instead, use mnInitialEdgeEntryCount which will contain
+ // the roughly counted adds to the List
+ ro_Result.reserve(ro_Result.size() + mnInitialEdgeEntryCount);
+ }
+
+ while(!maTrDeEdgeEntries.empty())
+ {
+ // Prepare current operator and get first edge
+ TrDeEdgeEntries::iterator aCurrent(maTrDeEdgeEntries.begin());
+ TrDeEdgeEntries::reference aLeft(*aCurrent++);
+
+ if(aCurrent == maTrDeEdgeEntries.end())
+ {
+ // Should not happen: No 2nd edge; consume the single edge
+ // to not have an endless loop and start next. During development
+ // i constantly had breakpoints here, so i am sure enough to add an
+ // assertion here
+ OSL_ENSURE(false, "Trapeziod decomposer in illegal state (!)");
+ maTrDeEdgeEntries.pop_front();
+ continue;
+ }
+
+ // get second edge
+ TrDeEdgeEntries::reference aRight(*aCurrent++);
+
+ if(!fTools::equal(aLeft.getStart().getY(), aRight.getStart().getY(), fTools::getSmallValue()))
+ {
+ // Should not happen: We have a 2nd edge, but YStart is on another
+ // line; consume the single edge to not have an endless loop and start
+ // next. During development i constantly had breakpoints here, so i am
+ // sure enough to add an assertion here
+ OSL_ENSURE(false, "Trapeziod decomposer in illegal state (!)");
+ maTrDeEdgeEntries.pop_front();
+ continue;
+ }
+
+ // aLeft and aRight build a thought trapezoid now. They have a common
+ // start line (same Y for start points). Potentially, one of the edges
+ // is longer than the other. It is only needed to look at the shorter
+ // length which build the potential trapezoid. To do so, get the end points
+ // locally and adapt the evtl. longer one. Use only aLeftEnd and aRightEnd
+ // from here on, not the aLeft.getEnd() or aRight.getEnd() accesses.
+ B2DPoint aLeftEnd(aLeft.getEnd());
+ B2DPoint aRightEnd(aRight.getEnd());
+
+ // check if end points are on the same line. If yes, no adaption
+ // needs to be prepared. Also remember which one actually is longer.
+ const bool bEndOnSameLine(fTools::equal(aLeftEnd.getY(), aRightEnd.getY(), fTools::getSmallValue()));
+ bool bLeftIsLonger(false);
+
+ if(!bEndOnSameLine)
+ {
+ // check which edge is longer and correct accordingly
+ bLeftIsLonger = fTools::more(aLeftEnd.getY(), aRightEnd.getY());
+
+ if(bLeftIsLonger)
+ {
+ aLeftEnd = aLeft.getCutPointForGivenY(aRightEnd.getY());
+ }
+ else
+ {
+ aRightEnd = aRight.getCutPointForGivenY(aLeftEnd.getY());
+ }
+ }
+
+ // check for same start and end points
+ const bool bSameStartPoint(aLeft.getStart().equal(aRight.getStart(), fTools::getSmallValue()));
+ const bool bSameEndPoint(aLeftEnd.equal(aRightEnd, fTools::getSmallValue()));
+
+ // check the simple case that the edges form a 'blind' edge (deadend)
+ if(bSameStartPoint && bSameEndPoint)
+ {
+ // correct the longer edge if prepared
+ if(!bEndOnSameLine)
+ {
+ if(bLeftIsLonger)
+ {
+ B2DPoint* pNewPoint = new B2DPoint(aLeftEnd);
+
+ if(splitEdgeAtGivenPoint(aLeft, *pNewPoint, aCurrent))
+ {
+ maNewPoints.push_back(pNewPoint);
+ }
+ else
+ {
+ delete pNewPoint;
+ }
+ }
+ else
+ {
+ B2DPoint* pNewPoint = new B2DPoint(aRightEnd);
+
+ if(splitEdgeAtGivenPoint(aRight, *pNewPoint, aCurrent))
+ {
+ maNewPoints.push_back(pNewPoint);
+ }
+ else
+ {
+ delete pNewPoint;
+ }
+ }
+ }
+
+ // consume both edges and start next run
+ maTrDeEdgeEntries.pop_front();
+ maTrDeEdgeEntries.pop_front();
+
+ continue;
+ }
+
+ // check if the edges self-intersect. This can only happen when
+ // start and end point are different
+ bool bRangesSet(false);
+
+ if(!(bSameStartPoint || bSameEndPoint))
+ {
+ // get XRanges of edges
+ aLeftRange = B1DRange(aLeft.getStart().getX(), aLeftEnd.getX());
+ aRightRange = B1DRange(aRight.getStart().getX(), aRightEnd.getX());
+ bRangesSet = true;
+
+ // use fast range test first
+ if(aLeftRange.overlaps(aRightRange))
+ {
+ // real cut test and correction. If correction was needed,
+ // start new run
+ if(testAndCorrectEdgeIntersection(aLeft, aRight, aCurrent))
+ {
+ continue;
+ }
+ }
+ }
+
+ // now we need to check if there are intersections with other edges
+ // or if other edges start inside the candidate trapezoid
+ if(aCurrent != maTrDeEdgeEntries.end()
+ && fTools::less(aCurrent->getStart().getY(), aLeftEnd.getY()))
+ {
+ // get XRanges of edges
+ if(!bRangesSet)
+ {
+ aLeftRange = B1DRange(aLeft.getStart().getX(), aLeftEnd.getX());
+ aRightRange = B1DRange(aRight.getStart().getX(), aRightEnd.getX());
+ }
+
+ // build full XRange for fast check
+ B1DRange aAllRange(aLeftRange);
+ aAllRange.expand(aRightRange);
+
+ // prepare loop iterator; aCurrent needs to stay unchanged for
+ // eventual sorted insertions of new EdgeNodes. Also prepare stop flag
+ TrDeEdgeEntries::iterator aLoop(aCurrent);
+ bool bDone(false);
+
+ do
+ {
+ // get compare edge and it's XRange
+ TrDeEdgeEntries::reference aCompare(*aLoop++);
+
+ // avoid edges using the same start point as one of
+ // the edges. These can neither have their start point
+ // in the thought trapezoid nor cut with one of the edges
+ if(aCompare.getStart().equal(aRight.getStart(), fTools::getSmallValue()))
+ {
+ continue;
+ }
+
+ // get compare XRange
+ const B1DRange aCompareRange(aCompare.getStart().getX(), aCompare.getEnd().getX());
+
+ // use fast range test first
+ if(aAllRange.overlaps(aCompareRange))
+ {
+ // check for start point inside thought trapezoid
+ if(fTools::more(aCompare.getStart().getY(), aLeft.getStart().getY()))
+ {
+ // calculate the two possible split points at compare's Y
+ const B2DPoint aSplitLeft(aLeft.getCutPointForGivenY(aCompare.getStart().getY()));
+ const B2DPoint aSplitRight(aRight.getCutPointForGivenY(aCompare.getStart().getY()));
+
+ // check for start point of aCompare being inside thought
+ // trapezoid
+ if(aCompare.getStart().getX() >= aSplitLeft.getX() &&
+ aCompare.getStart().getX() <= aSplitRight.getX())
+ {
+ // is inside, correct and restart loop
+ B2DPoint* pNewLeft = new B2DPoint(aSplitLeft);
+
+ if(splitEdgeAtGivenPoint(aLeft, *pNewLeft, aCurrent))
+ {
+ maNewPoints.push_back(pNewLeft);
+ }
+ else
+ {
+ delete pNewLeft;
+ }
+
+ B2DPoint* pNewRight = new B2DPoint(aSplitRight);
+
+ if(splitEdgeAtGivenPoint(aRight, *pNewRight, aCurrent))
+ {
+ maNewPoints.push_back(pNewRight);
+ }
+ else
+ {
+ delete pNewRight;
+ }
+
+ bDone = true;
+ }
+ }
+
+ if(!bDone && aLeftRange.overlaps(aCompareRange))
+ {
+ // test for concrete cut of compare edge with left edge
+ bDone = testAndCorrectEdgeIntersection(aLeft, aCompare, aCurrent);
+ }
+
+ if(!bDone && aRightRange.overlaps(aCompareRange))
+ {
+ // test for concrete cut of compare edge with Right edge
+ bDone = testAndCorrectEdgeIntersection(aRight, aCompare, aCurrent);
+ }
+ }
+ }
+ while(!bDone
+ && aLoop != maTrDeEdgeEntries.end()
+ && fTools::less(aLoop->getStart().getY(), aLeftEnd.getY()));
+
+ if(bDone)
+ {
+ // something needed to be changed; start next loop
+ continue;
+ }
+ }
+
+ // when we get here, the intended trapezoid can be used. It needs to
+ // be corrected, eventually (if prepared); but this is no reason not to
+ // use it in the same loop iteration
+ if(!bEndOnSameLine)
+ {
+ if(bLeftIsLonger)
+ {
+ B2DPoint* pNewPoint = new B2DPoint(aLeftEnd);
+
+ if(splitEdgeAtGivenPoint(aLeft, *pNewPoint, aCurrent))
+ {
+ maNewPoints.push_back(pNewPoint);
+ }
+ else
+ {
+ delete pNewPoint;
+ }
+ }
+ else
+ {
+ B2DPoint* pNewPoint = new B2DPoint(aRightEnd);
+
+ if(splitEdgeAtGivenPoint(aRight, *pNewPoint, aCurrent))
+ {
+ maNewPoints.push_back(pNewPoint);
+ }
+ else
+ {
+ delete pNewPoint;
+ }
+ }
+ }
+
+ // the two edges start at the same Y, they use the same DeltaY, they
+ // do not cut themselves and not any other edge in range. Create a
+ // B2DTrapezoid and consume both edges
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aLeft.getStart().getX(),
+ aRight.getStart().getX(),
+ aLeft.getStart().getY(),
+ aLeftEnd.getX(),
+ aRightEnd.getX(),
+ aLeftEnd.getY()));
+
+ maTrDeEdgeEntries.pop_front();
+ maTrDeEdgeEntries.pop_front();
+ }
+ }
+ };
+ } // end of anonymous namespace
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ B2DTrapezoid::B2DTrapezoid(
+ const double& rfTopXLeft,
+ const double& rfTopXRight,
+ const double& rfTopY,
+ const double& rfBottomXLeft,
+ const double& rfBottomXRight,
+ const double& rfBottomY)
+ : mfTopXLeft(rfTopXLeft),
+ mfTopXRight(rfTopXRight),
+ mfTopY(rfTopY),
+ mfBottomXLeft(rfBottomXLeft),
+ mfBottomXRight(rfBottomXRight),
+ mfBottomY(rfBottomY)
+ {
+ // guarantee mfTopXRight >= mfTopXLeft
+ if(mfTopXLeft > mfTopXRight)
+ {
+ std::swap(mfTopXLeft, mfTopXRight);
+ }
+
+ // guarantee mfBottomXRight >= mfBottomXLeft
+ if(mfBottomXLeft > mfBottomXRight)
+ {
+ std::swap(mfBottomXLeft, mfBottomXRight);
+ }
+
+ // guarantee mfBottomY >= mfTopY
+ if(mfTopY > mfBottomY)
+ {
+ std::swap(mfTopY, mfBottomY);
+ std::swap(mfTopXLeft, mfBottomXLeft);
+ std::swap(mfTopXRight, mfBottomXRight);
+ }
+ }
+
+ B2DPolygon B2DTrapezoid::getB2DPolygon() const
+ {
+ B2DPolygon aRetval;
+
+ aRetval.append(B2DPoint(getTopXLeft(), getTopY()));
+ aRetval.append(B2DPoint(getTopXRight(), getTopY()));
+ aRetval.append(B2DPoint(getBottomXRight(), getBottomY()));
+ aRetval.append(B2DPoint(getBottomXLeft(), getBottomY()));
+ aRetval.setClosed(true);
+
+ return aRetval;
+ }
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ // convert Source PolyPolygon to trapezoids
+ void trapezoidSubdivide(B2DTrapezoidVector& ro_Result, const B2DPolyPolygon& rSourcePolyPolygon)
+ {
+ trapezoidhelper::TrapezoidSubdivider aTrapezoidSubdivider(rSourcePolyPolygon);
+
+ aTrapezoidSubdivider.Subdivide(ro_Result);
+ }
+
+ void createLineTrapezoidFromEdge(
+ B2DTrapezoidVector& ro_Result,
+ const B2DPoint& rPointA,
+ const B2DPoint& rPointB,
+ double fLineWidth)
+ {
+ if(fTools::lessOrEqual(fLineWidth, 0.0))
+ {
+ // no line witdh
+ return;
+ }
+
+ if(rPointA.equal(rPointB, fTools::getSmallValue()))
+ {
+ // points are equal, no edge
+ return;
+ }
+
+ const double fHalfLineWidth(0.5 * fLineWidth);
+
+ if(fTools::equal(rPointA.getX(), rPointB.getX(), fTools::getSmallValue()))
+ {
+ // vertical line
+ const double fLeftX(rPointA.getX() - fHalfLineWidth);
+ const double fRightX(rPointA.getX() + fHalfLineWidth);
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ fLeftX,
+ fRightX,
+ std::min(rPointA.getY(), rPointB.getY()),
+ fLeftX,
+ fRightX,
+ std::max(rPointA.getY(), rPointB.getY())));
+ }
+ else if(fTools::equal(rPointA.getY(), rPointB.getY(), fTools::getSmallValue()))
+ {
+ // horizontal line
+ const double fLeftX(std::min(rPointA.getX(), rPointB.getX()));
+ const double fRightX(std::max(rPointA.getX(), rPointB.getX()));
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ fLeftX,
+ fRightX,
+ rPointA.getY() - fHalfLineWidth,
+ fLeftX,
+ fRightX,
+ rPointA.getY() + fHalfLineWidth));
+ }
+ else
+ {
+ // diagonal line
+ // create perpendicular vector
+ const B2DVector aDelta(rPointB - rPointA);
+ B2DVector aPerpendicular(-aDelta.getY(), aDelta.getX());
+ aPerpendicular.setLength(fHalfLineWidth);
+
+ // create StartLow, StartHigh, EndLow and EndHigh
+ const B2DPoint aStartLow(rPointA + aPerpendicular);
+ const B2DPoint aStartHigh(rPointA - aPerpendicular);
+ const B2DPoint aEndHigh(rPointB - aPerpendicular);
+ const B2DPoint aEndLow(rPointB + aPerpendicular);
+
+ // create EdgeEntries
+ basegfx::trapezoidhelper::TrDeEdgeEntries aTrDeEdgeEntries;
+
+ aTrDeEdgeEntries.push_back(basegfx::trapezoidhelper::TrDeEdgeEntry(&aStartLow, &aStartHigh, 0));
+ aTrDeEdgeEntries.push_back(basegfx::trapezoidhelper::TrDeEdgeEntry(&aStartHigh, &aEndHigh, 0));
+ aTrDeEdgeEntries.push_back(basegfx::trapezoidhelper::TrDeEdgeEntry(&aEndHigh, &aEndLow, 0));
+ aTrDeEdgeEntries.push_back(basegfx::trapezoidhelper::TrDeEdgeEntry(&aEndLow, &aStartLow, 0));
+ aTrDeEdgeEntries.sort();
+
+ // here we know we have exactly four edges, and they do not cut, touch or
+ // intersect. This makes processing much easier. Get the first two as start
+ // edges for the thought trapezoid
+ basegfx::trapezoidhelper::TrDeEdgeEntries::iterator aCurrent(aTrDeEdgeEntries.begin());
+ basegfx::trapezoidhelper::TrDeEdgeEntries::reference aLeft(*aCurrent++);
+ basegfx::trapezoidhelper::TrDeEdgeEntries::reference aRight(*aCurrent++);
+ const bool bEndOnSameLine(fTools::equal(aLeft.getEnd().getY(), aRight.getEnd().getY(), fTools::getSmallValue()));
+
+ if(bEndOnSameLine)
+ {
+ // create two triangle trapezoids
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aLeft.getStart().getX(),
+ aRight.getStart().getX(),
+ aLeft.getStart().getY(),
+ aLeft.getEnd().getX(),
+ aRight.getEnd().getX(),
+ aLeft.getEnd().getY()));
+
+ basegfx::trapezoidhelper::TrDeEdgeEntries::reference aLeft2(*aCurrent++);
+ basegfx::trapezoidhelper::TrDeEdgeEntries::reference aRight2(*aCurrent++);
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aLeft2.getStart().getX(),
+ aRight2.getStart().getX(),
+ aLeft2.getStart().getY(),
+ aLeft2.getEnd().getX(),
+ aRight2.getEnd().getX(),
+ aLeft2.getEnd().getY()));
+ }
+ else
+ {
+ // create three trapezoids. Check which edge is longer and
+ // correct accordingly
+ const bool bLeftIsLonger(fTools::more(aLeft.getEnd().getY(), aRight.getEnd().getY()));
+
+ if(bLeftIsLonger)
+ {
+ basegfx::trapezoidhelper::TrDeEdgeEntries::reference aRight2(*aCurrent++);
+ basegfx::trapezoidhelper::TrDeEdgeEntries::reference aLeft2(*aCurrent++);
+ const B2DPoint aSplitLeft(aLeft.getCutPointForGivenY(aRight.getEnd().getY()));
+ const B2DPoint aSplitRight(aRight2.getCutPointForGivenY(aLeft.getEnd().getY()));
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aLeft.getStart().getX(),
+ aRight.getStart().getX(),
+ aLeft.getStart().getY(),
+ aSplitLeft.getX(),
+ aRight.getEnd().getX(),
+ aRight.getEnd().getY()));
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aSplitLeft.getX(),
+ aRight.getEnd().getX(),
+ aRight.getEnd().getY(),
+ aLeft2.getStart().getX(),
+ aSplitRight.getX(),
+ aLeft2.getStart().getY()));
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aLeft2.getStart().getX(),
+ aSplitRight.getX(),
+ aLeft2.getStart().getY(),
+ aLeft2.getEnd().getX(),
+ aRight2.getEnd().getX(),
+ aLeft2.getEnd().getY()));
+ }
+ else
+ {
+ basegfx::trapezoidhelper::TrDeEdgeEntries::reference aLeft2(*aCurrent++);
+ basegfx::trapezoidhelper::TrDeEdgeEntries::reference aRight2(*aCurrent++);
+ const B2DPoint aSplitRight(aRight.getCutPointForGivenY(aLeft.getEnd().getY()));
+ const B2DPoint aSplitLeft(aLeft2.getCutPointForGivenY(aRight.getEnd().getY()));
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aLeft.getStart().getX(),
+ aRight.getStart().getX(),
+ aLeft.getStart().getY(),
+ aLeft.getEnd().getX(),
+ aSplitRight.getX(),
+ aLeft.getEnd().getY()));
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aLeft.getEnd().getX(),
+ aSplitRight.getX(),
+ aLeft.getEnd().getY(),
+ aSplitLeft.getX(),
+ aRight.getEnd().getX(),
+ aRight2.getStart().getY()));
+
+ ro_Result.push_back(
+ B2DTrapezoid(
+ aSplitLeft.getX(),
+ aRight.getEnd().getX(),
+ aRight2.getStart().getY(),
+ aLeft2.getEnd().getX(),
+ aRight2.getEnd().getX(),
+ aLeft2.getEnd().getY()));
+ }
+ }
+ }
+ }
+
+ void createLineTrapezoidFromB2DPolygon(
+ B2DTrapezoidVector& ro_Result,
+ const B2DPolygon& rPolygon,
+ double fLineWidth)
+ {
+ if(fTools::lessOrEqual(fLineWidth, 0.0))
+ {
+ return;
+ }
+
+ // ensure there are no curves used
+ B2DPolygon aSource(rPolygon);
+
+ if(aSource.areControlPointsUsed())
+ {
+ const double fPrecisionFactor = 0.25;
+ aSource = adaptiveSubdivideByDistance( aSource, fLineWidth * fPrecisionFactor );
+ }
+
+ const sal_uInt32 nPointCount(aSource.count());
+
+ if(!nPointCount)
+ {
+ return;
+ }
+
+ const sal_uInt32 nEdgeCount(aSource.isClosed() ? nPointCount : nPointCount - 1);
+ B2DPoint aCurrent(aSource.getB2DPoint(0));
+
+ ro_Result.reserve(ro_Result.size() + (3 * nEdgeCount));
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B2DPoint aNext(aSource.getB2DPoint(nNextIndex));
+
+ createLineTrapezoidFromEdge(ro_Result, aCurrent, aNext, fLineWidth);
+ aCurrent = aNext;
+ }
+ }
+
+ void createLineTrapezoidFromB2DPolyPolygon(
+ B2DTrapezoidVector& ro_Result,
+ const B2DPolyPolygon& rPolyPolygon,
+ double fLineWidth)
+ {
+ if(fTools::lessOrEqual(fLineWidth, 0.0))
+ {
+ return;
+ }
+
+ // ensure there are no curves used
+ B2DPolyPolygon aSource(rPolyPolygon);
+
+ if(aSource.areControlPointsUsed())
+ {
+ aSource = aSource.getDefaultAdaptiveSubdivision();
+ }
+
+ const sal_uInt32 nCount(aSource.count());
+
+ if(!nCount)
+ {
+ return;
+ }
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ createLineTrapezoidFromB2DPolygon(
+ ro_Result,
+ aSource.getB2DPolygon(a),
+ fLineWidth);
+ }
+ }
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b3dpolygon.cxx b/basegfx/source/polygon/b3dpolygon.cxx
new file mode 100644
index 000000000000..1985d3301d4b
--- /dev/null
+++ b/basegfx/source/polygon/b3dpolygon.cxx
@@ -0,0 +1,1816 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b3dpolygon.hxx>
+#include <basegfx/point/b3dpoint.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <rtl/instance.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/color/bcolor.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <vector>
+#include <algorithm>
+
+//////////////////////////////////////////////////////////////////////////////
+
+class CoordinateData3D
+{
+ basegfx::B3DPoint maPoint;
+
+public:
+ CoordinateData3D()
+ : maPoint()
+ {
+ }
+
+ explicit CoordinateData3D(const basegfx::B3DPoint& rData)
+ : maPoint(rData)
+ {
+ }
+
+ const basegfx::B3DPoint& getCoordinate() const
+ {
+ return maPoint;
+ }
+
+ void setCoordinate(const basegfx::B3DPoint& rValue)
+ {
+ if(rValue != maPoint)
+ maPoint = rValue;
+ }
+
+ bool operator==(const CoordinateData3D& rData) const
+ {
+ return (maPoint == rData.getCoordinate());
+ }
+
+ void transform(const basegfx::B3DHomMatrix& rMatrix)
+ {
+ maPoint *= rMatrix;
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class CoordinateDataArray3D
+{
+ typedef ::std::vector< CoordinateData3D > CoordinateData3DVector;
+
+ CoordinateData3DVector maVector;
+
+public:
+ explicit CoordinateDataArray3D(sal_uInt32 nCount)
+ : maVector(nCount)
+ {
+ }
+
+ explicit CoordinateDataArray3D(const CoordinateDataArray3D& rOriginal)
+ : maVector(rOriginal.maVector)
+ {
+ }
+
+ CoordinateDataArray3D(const CoordinateDataArray3D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maVector(rOriginal.maVector.begin() + nIndex, rOriginal.maVector.begin() + (nIndex + nCount))
+ {
+ }
+
+ ~CoordinateDataArray3D()
+ {
+ }
+
+ ::basegfx::B3DVector getNormal() const
+ {
+ ::basegfx::B3DVector aRetval;
+ const sal_uInt32 nPointCount(maVector.size());
+
+ if(nPointCount > 2)
+ {
+ sal_uInt32 nISmallest(0);
+ sal_uInt32 a(0);
+ const basegfx::B3DPoint* pSmallest(&maVector[0].getCoordinate());
+ const basegfx::B3DPoint* pNext(0);
+ const basegfx::B3DPoint* pPrev(0);
+
+ // To guarantee a correctly oriented point, choose an outmost one
+ // which then cannot be concave
+ for(a = 1; a < nPointCount; a++)
+ {
+ const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate();
+
+ if((rCandidate.getX() < pSmallest->getX())
+ || (rCandidate.getX() == pSmallest->getX() && rCandidate.getY() < pSmallest->getY())
+ || (rCandidate.getX() == pSmallest->getX() && rCandidate.getY() == pSmallest->getY() && rCandidate.getZ() < pSmallest->getZ()))
+ {
+ nISmallest = a;
+ pSmallest = &rCandidate;
+ }
+ }
+
+ // look for a next point different from minimal one
+ for(a = (nISmallest + 1) % nPointCount; a != nISmallest; a = (a + 1) % nPointCount)
+ {
+ const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate();
+
+ if(!rCandidate.equal(*pSmallest))
+ {
+ pNext = &rCandidate;
+ break;
+ }
+ }
+
+ // look for a previous point different from minimal one
+ for(a = (nISmallest + nPointCount - 1) % nPointCount; a != nISmallest; a = (a + nPointCount - 1) % nPointCount)
+ {
+ const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate();
+
+ if(!rCandidate.equal(*pSmallest))
+ {
+ pPrev = &rCandidate;
+ break;
+ }
+ }
+
+ // we always have a minimal point. If we also have a different next and previous,
+ // we can calculate the normal
+ if(pNext && pPrev)
+ {
+ const basegfx::B3DVector aPrev(*pPrev - *pSmallest);
+ const basegfx::B3DVector aNext(*pNext - *pSmallest);
+
+ aRetval = cross(aPrev, aNext);
+ aRetval.normalize();
+ }
+ }
+
+ return aRetval;
+ }
+
+ sal_uInt32 count() const
+ {
+ return maVector.size();
+ }
+
+ bool operator==(const CoordinateDataArray3D& rCandidate) const
+ {
+ return (maVector == rCandidate.maVector);
+ }
+
+ const basegfx::B3DPoint& getCoordinate(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex].getCoordinate();
+ }
+
+ void setCoordinate(sal_uInt32 nIndex, const basegfx::B3DPoint& rValue)
+ {
+ maVector[nIndex].setCoordinate(rValue);
+ }
+
+ void insert(sal_uInt32 nIndex, const CoordinateData3D& rValue, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rValue
+ CoordinateData3DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ maVector.insert(aIndex, nCount, rValue);
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const CoordinateDataArray3D& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maVector.size());
+
+ if(nCount)
+ {
+ // insert data
+ CoordinateData3DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ CoordinateData3DVector::const_iterator aStart(rSource.maVector.begin());
+ CoordinateData3DVector::const_iterator aEnd(rSource.maVector.end());
+ maVector.insert(aIndex, aStart, aEnd);
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // remove point data
+ CoordinateData3DVector::iterator aStart(maVector.begin());
+ aStart += nIndex;
+ const CoordinateData3DVector::iterator aEnd(aStart + nCount);
+ maVector.erase(aStart, aEnd);
+ }
+ }
+
+ void flip()
+ {
+ if(maVector.size() > 1)
+ {
+ const sal_uInt32 nHalfSize(maVector.size() >> 1L);
+ CoordinateData3DVector::iterator aStart(maVector.begin());
+ CoordinateData3DVector::iterator aEnd(maVector.end() - 1L);
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ ::std::swap(*aStart, *aEnd);
+ aStart++;
+ aEnd--;
+ }
+ }
+ }
+
+ void transform(const ::basegfx::B3DHomMatrix& rMatrix)
+ {
+ CoordinateData3DVector::iterator aStart(maVector.begin());
+ CoordinateData3DVector::iterator aEnd(maVector.end());
+
+ for(; aStart != aEnd; aStart++)
+ {
+ aStart->transform(rMatrix);
+ }
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class BColorArray
+{
+ typedef ::std::vector< ::basegfx::BColor > BColorDataVector;
+
+ BColorDataVector maVector;
+ sal_uInt32 mnUsedEntries;
+
+public:
+ explicit BColorArray(sal_uInt32 nCount)
+ : maVector(nCount),
+ mnUsedEntries(0L)
+ {
+ }
+
+ explicit BColorArray(const BColorArray& rOriginal)
+ : maVector(rOriginal.maVector),
+ mnUsedEntries(rOriginal.mnUsedEntries)
+ {
+ }
+
+ BColorArray(const BColorArray& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maVector(),
+ mnUsedEntries(0L)
+ {
+ BColorDataVector::const_iterator aStart(rOriginal.maVector.begin());
+ aStart += nIndex;
+ BColorDataVector::const_iterator aEnd(aStart);
+ aEnd += nCount;
+ maVector.reserve(nCount);
+
+ for(; aStart != aEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries++;
+
+ maVector.push_back(*aStart);
+ }
+ }
+
+ ~BColorArray()
+ {
+ }
+
+ sal_uInt32 count() const
+ {
+ return maVector.size();
+ }
+
+ bool operator==(const BColorArray& rCandidate) const
+ {
+ return (maVector == rCandidate.maVector);
+ }
+
+ bool isUsed() const
+ {
+ return (0L != mnUsedEntries);
+ }
+
+ const ::basegfx::BColor& getBColor(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex];
+ }
+
+ void setBColor(sal_uInt32 nIndex, const ::basegfx::BColor& rValue)
+ {
+ bool bWasUsed(mnUsedEntries && !maVector[nIndex].equalZero());
+ bool bIsUsed(!rValue.equalZero());
+
+ if(bWasUsed)
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex] = rValue;
+ }
+ else
+ {
+ maVector[nIndex] = ::basegfx::BColor::getEmptyBColor();
+ mnUsedEntries--;
+ }
+ }
+ else
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex] = rValue;
+ mnUsedEntries++;
+ }
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const ::basegfx::BColor& rValue, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rValue
+ BColorDataVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ maVector.insert(aIndex, nCount, rValue);
+
+ if(!rValue.equalZero())
+ mnUsedEntries += nCount;
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const BColorArray& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maVector.size());
+
+ if(nCount)
+ {
+ // insert data
+ BColorDataVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ BColorDataVector::const_iterator aStart(rSource.maVector.begin());
+ BColorDataVector::const_iterator aEnd(rSource.maVector.end());
+ maVector.insert(aIndex, aStart, aEnd);
+
+ for(; aStart != aEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries++;
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ const BColorDataVector::iterator aDeleteStart(maVector.begin() + nIndex);
+ const BColorDataVector::iterator aDeleteEnd(aDeleteStart + nCount);
+ BColorDataVector::const_iterator aStart(aDeleteStart);
+
+ for(; mnUsedEntries && aStart != aDeleteEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries--;
+ }
+
+ // remove point data
+ maVector.erase(aDeleteStart, aDeleteEnd);
+ }
+ }
+
+ void flip()
+ {
+ if(maVector.size() > 1)
+ {
+ const sal_uInt32 nHalfSize(maVector.size() >> 1L);
+ BColorDataVector::iterator aStart(maVector.begin());
+ BColorDataVector::iterator aEnd(maVector.end() - 1L);
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ ::std::swap(*aStart, *aEnd);
+ aStart++;
+ aEnd--;
+ }
+ }
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class NormalsArray3D
+{
+ typedef ::std::vector< ::basegfx::B3DVector > NormalsData3DVector;
+
+ NormalsData3DVector maVector;
+ sal_uInt32 mnUsedEntries;
+
+public:
+ explicit NormalsArray3D(sal_uInt32 nCount)
+ : maVector(nCount),
+ mnUsedEntries(0L)
+ {
+ }
+
+ explicit NormalsArray3D(const NormalsArray3D& rOriginal)
+ : maVector(rOriginal.maVector),
+ mnUsedEntries(rOriginal.mnUsedEntries)
+ {
+ }
+
+ NormalsArray3D(const NormalsArray3D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maVector(),
+ mnUsedEntries(0L)
+ {
+ NormalsData3DVector::const_iterator aStart(rOriginal.maVector.begin());
+ aStart += nIndex;
+ NormalsData3DVector::const_iterator aEnd(aStart);
+ aEnd += nCount;
+ maVector.reserve(nCount);
+
+ for(; aStart != aEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries++;
+
+ maVector.push_back(*aStart);
+ }
+ }
+
+ ~NormalsArray3D()
+ {
+ }
+
+ sal_uInt32 count() const
+ {
+ return maVector.size();
+ }
+
+ bool operator==(const NormalsArray3D& rCandidate) const
+ {
+ return (maVector == rCandidate.maVector);
+ }
+
+ bool isUsed() const
+ {
+ return (0L != mnUsedEntries);
+ }
+
+ const ::basegfx::B3DVector& getNormal(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex];
+ }
+
+ void setNormal(sal_uInt32 nIndex, const ::basegfx::B3DVector& rValue)
+ {
+ bool bWasUsed(mnUsedEntries && !maVector[nIndex].equalZero());
+ bool bIsUsed(!rValue.equalZero());
+
+ if(bWasUsed)
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex] = rValue;
+ }
+ else
+ {
+ maVector[nIndex] = ::basegfx::B3DVector::getEmptyVector();
+ mnUsedEntries--;
+ }
+ }
+ else
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex] = rValue;
+ mnUsedEntries++;
+ }
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const ::basegfx::B3DVector& rValue, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rValue
+ NormalsData3DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ maVector.insert(aIndex, nCount, rValue);
+
+ if(!rValue.equalZero())
+ mnUsedEntries += nCount;
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const NormalsArray3D& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maVector.size());
+
+ if(nCount)
+ {
+ // insert data
+ NormalsData3DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ NormalsData3DVector::const_iterator aStart(rSource.maVector.begin());
+ NormalsData3DVector::const_iterator aEnd(rSource.maVector.end());
+ maVector.insert(aIndex, aStart, aEnd);
+
+ for(; aStart != aEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries++;
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ const NormalsData3DVector::iterator aDeleteStart(maVector.begin() + nIndex);
+ const NormalsData3DVector::iterator aDeleteEnd(aDeleteStart + nCount);
+ NormalsData3DVector::const_iterator aStart(aDeleteStart);
+
+ for(; mnUsedEntries && aStart != aDeleteEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries--;
+ }
+
+ // remove point data
+ maVector.erase(aDeleteStart, aDeleteEnd);
+ }
+ }
+
+ void flip()
+ {
+ if(maVector.size() > 1)
+ {
+ const sal_uInt32 nHalfSize(maVector.size() >> 1L);
+ NormalsData3DVector::iterator aStart(maVector.begin());
+ NormalsData3DVector::iterator aEnd(maVector.end() - 1L);
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ ::std::swap(*aStart, *aEnd);
+ aStart++;
+ aEnd--;
+ }
+ }
+ }
+
+ void transform(const basegfx::B3DHomMatrix& rMatrix)
+ {
+ NormalsData3DVector::iterator aStart(maVector.begin());
+ NormalsData3DVector::iterator aEnd(maVector.end());
+
+ for(; aStart != aEnd; aStart++)
+ {
+ (*aStart) *= rMatrix;
+ }
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class TextureCoordinate2D
+{
+ typedef ::std::vector< ::basegfx::B2DPoint > TextureData2DVector;
+
+ TextureData2DVector maVector;
+ sal_uInt32 mnUsedEntries;
+
+public:
+ explicit TextureCoordinate2D(sal_uInt32 nCount)
+ : maVector(nCount),
+ mnUsedEntries(0L)
+ {
+ }
+
+ explicit TextureCoordinate2D(const TextureCoordinate2D& rOriginal)
+ : maVector(rOriginal.maVector),
+ mnUsedEntries(rOriginal.mnUsedEntries)
+ {
+ }
+
+ TextureCoordinate2D(const TextureCoordinate2D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maVector(),
+ mnUsedEntries(0L)
+ {
+ TextureData2DVector::const_iterator aStart(rOriginal.maVector.begin());
+ aStart += nIndex;
+ TextureData2DVector::const_iterator aEnd(aStart);
+ aEnd += nCount;
+ maVector.reserve(nCount);
+
+ for(; aStart != aEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries++;
+
+ maVector.push_back(*aStart);
+ }
+ }
+
+ ~TextureCoordinate2D()
+ {
+ }
+
+ sal_uInt32 count() const
+ {
+ return maVector.size();
+ }
+
+ bool operator==(const TextureCoordinate2D& rCandidate) const
+ {
+ return (maVector == rCandidate.maVector);
+ }
+
+ bool isUsed() const
+ {
+ return (0L != mnUsedEntries);
+ }
+
+ const ::basegfx::B2DPoint& getTextureCoordinate(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex];
+ }
+
+ void setTextureCoordinate(sal_uInt32 nIndex, const ::basegfx::B2DPoint& rValue)
+ {
+ bool bWasUsed(mnUsedEntries && !maVector[nIndex].equalZero());
+ bool bIsUsed(!rValue.equalZero());
+
+ if(bWasUsed)
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex] = rValue;
+ }
+ else
+ {
+ maVector[nIndex] = ::basegfx::B2DPoint::getEmptyPoint();
+ mnUsedEntries--;
+ }
+ }
+ else
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex] = rValue;
+ mnUsedEntries++;
+ }
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const ::basegfx::B2DPoint& rValue, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rValue
+ TextureData2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ maVector.insert(aIndex, nCount, rValue);
+
+ if(!rValue.equalZero())
+ mnUsedEntries += nCount;
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const TextureCoordinate2D& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maVector.size());
+
+ if(nCount)
+ {
+ // insert data
+ TextureData2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ TextureData2DVector::const_iterator aStart(rSource.maVector.begin());
+ TextureData2DVector::const_iterator aEnd(rSource.maVector.end());
+ maVector.insert(aIndex, aStart, aEnd);
+
+ for(; aStart != aEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries++;
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ const TextureData2DVector::iterator aDeleteStart(maVector.begin() + nIndex);
+ const TextureData2DVector::iterator aDeleteEnd(aDeleteStart + nCount);
+ TextureData2DVector::const_iterator aStart(aDeleteStart);
+
+ for(; mnUsedEntries && aStart != aDeleteEnd; aStart++)
+ {
+ if(!aStart->equalZero())
+ mnUsedEntries--;
+ }
+
+ // remove point data
+ maVector.erase(aDeleteStart, aDeleteEnd);
+ }
+ }
+
+ void flip()
+ {
+ if(maVector.size() > 1)
+ {
+ const sal_uInt32 nHalfSize(maVector.size() >> 1L);
+ TextureData2DVector::iterator aStart(maVector.begin());
+ TextureData2DVector::iterator aEnd(maVector.end() - 1L);
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ ::std::swap(*aStart, *aEnd);
+ aStart++;
+ aEnd--;
+ }
+ }
+ }
+
+ void transform(const ::basegfx::B2DHomMatrix& rMatrix)
+ {
+ TextureData2DVector::iterator aStart(maVector.begin());
+ TextureData2DVector::iterator aEnd(maVector.end());
+
+ for(; aStart != aEnd; aStart++)
+ {
+ (*aStart) *= rMatrix;
+ }
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+class ImplB3DPolygon
+{
+ // The point vector. This vector exists always and defines the
+ // count of members.
+ CoordinateDataArray3D maPoints;
+
+ // The BColor vector. This vectors are created on demand
+ // and may be zero.
+ BColorArray* mpBColors;
+
+ // The Normals vector. This vectors are created on demand
+ // and may be zero.
+ NormalsArray3D* mpNormals;
+
+ // The TextureCoordinates vector. This vectors are created on demand
+ // and may be zero.
+ TextureCoordinate2D* mpTextureCoordiantes;
+
+ // The calculated plane normal. mbPlaneNormalValid says if it's valid.
+ ::basegfx::B3DVector maPlaneNormal;
+
+ // bitfield
+ // flag which decides if this polygon is opened or closed
+ unsigned mbIsClosed : 1;
+
+ // flag which says if maPlaneNormal is up-to-date
+ unsigned mbPlaneNormalValid : 1;
+
+protected:
+ void invalidatePlaneNormal()
+ {
+ if(mbPlaneNormalValid)
+ {
+ mbPlaneNormalValid = false;
+ }
+ }
+
+public:
+ // This constructor is only used from the static identity polygon, thus
+ // the RefCount is set to 1 to never 'delete' this static incarnation.
+ ImplB3DPolygon()
+ : maPoints(0L),
+ mpBColors(0L),
+ mpNormals(0L),
+ mpTextureCoordiantes(0L),
+ maPlaneNormal(::basegfx::B3DVector::getEmptyVector()),
+ mbIsClosed(false),
+ mbPlaneNormalValid(true)
+ {
+ // complete initialization with defaults
+ }
+
+ ImplB3DPolygon(const ImplB3DPolygon& rToBeCopied)
+ : maPoints(rToBeCopied.maPoints),
+ mpBColors(0L),
+ mpNormals(0L),
+ mpTextureCoordiantes(0L),
+ maPlaneNormal(rToBeCopied.maPlaneNormal),
+ mbIsClosed(rToBeCopied.mbIsClosed),
+ mbPlaneNormalValid(rToBeCopied.mbPlaneNormalValid)
+ {
+ // complete initialization using copy
+ if(rToBeCopied.mpBColors && rToBeCopied.mpBColors->isUsed())
+ {
+ mpBColors = new BColorArray(*rToBeCopied.mpBColors);
+ }
+
+ if(rToBeCopied.mpNormals && rToBeCopied.mpNormals->isUsed())
+ {
+ mpNormals = new NormalsArray3D(*rToBeCopied.mpNormals);
+ }
+
+ if(rToBeCopied.mpTextureCoordiantes && rToBeCopied.mpTextureCoordiantes->isUsed())
+ {
+ mpTextureCoordiantes = new TextureCoordinate2D(*rToBeCopied.mpTextureCoordiantes);
+ }
+ }
+
+ ImplB3DPolygon(const ImplB3DPolygon& rToBeCopied, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maPoints(rToBeCopied.maPoints, nIndex, nCount),
+ mpBColors(0L),
+ mpNormals(0L),
+ mpTextureCoordiantes(0L),
+ maPlaneNormal(::basegfx::B3DVector::getEmptyVector()),
+ mbIsClosed(rToBeCopied.mbIsClosed),
+ mbPlaneNormalValid(false)
+ {
+ // complete initialization using partly copy
+ if(rToBeCopied.mpBColors && rToBeCopied.mpBColors->isUsed())
+ {
+ mpBColors = new BColorArray(*rToBeCopied.mpBColors, nIndex, nCount);
+
+ if(!mpBColors->isUsed())
+ {
+ delete mpBColors;
+ mpBColors = 0L;
+ }
+ }
+
+ if(rToBeCopied.mpNormals && rToBeCopied.mpNormals->isUsed())
+ {
+ mpNormals = new NormalsArray3D(*rToBeCopied.mpNormals, nIndex, nCount);
+
+ if(!mpNormals->isUsed())
+ {
+ delete mpNormals;
+ mpNormals = 0L;
+ }
+ }
+
+ if(rToBeCopied.mpTextureCoordiantes && rToBeCopied.mpTextureCoordiantes->isUsed())
+ {
+ mpTextureCoordiantes = new TextureCoordinate2D(*rToBeCopied.mpTextureCoordiantes, nIndex, nCount);
+
+ if(!mpTextureCoordiantes->isUsed())
+ {
+ delete mpTextureCoordiantes;
+ mpTextureCoordiantes = 0L;
+ }
+ }
+ }
+
+ ~ImplB3DPolygon()
+ {
+ if(mpBColors)
+ {
+ delete mpBColors;
+ mpBColors = 0L;
+ }
+
+ if(mpNormals)
+ {
+ delete mpNormals;
+ mpNormals = 0L;
+ }
+
+ if(mpTextureCoordiantes)
+ {
+ delete mpTextureCoordiantes;
+ mpTextureCoordiantes = 0L;
+ }
+ }
+
+ sal_uInt32 count() const
+ {
+ return maPoints.count();
+ }
+
+ bool isClosed() const
+ {
+ return mbIsClosed;
+ }
+
+ void setClosed(bool bNew)
+ {
+ if(bNew != (bool)mbIsClosed)
+ {
+ mbIsClosed = bNew;
+ }
+ }
+
+ inline bool impBColorsAreEqual(const ImplB3DPolygon& rCandidate) const
+ {
+ bool bBColorsAreEqual(true);
+
+ if(mpBColors)
+ {
+ if(rCandidate.mpBColors)
+ {
+ bBColorsAreEqual = (*mpBColors == *rCandidate.mpBColors);
+ }
+ else
+ {
+ // candidate has no BColors, so it's assumed all unused.
+ bBColorsAreEqual = !mpBColors->isUsed();
+ }
+ }
+ else
+ {
+ if(rCandidate.mpBColors)
+ {
+ // we have no TextureCoordiantes, so it's assumed all unused.
+ bBColorsAreEqual = !rCandidate.mpBColors->isUsed();
+ }
+ }
+
+ return bBColorsAreEqual;
+ }
+
+ inline bool impNormalsAreEqual(const ImplB3DPolygon& rCandidate) const
+ {
+ bool bNormalsAreEqual(true);
+
+ if(mpNormals)
+ {
+ if(rCandidate.mpNormals)
+ {
+ bNormalsAreEqual = (*mpNormals == *rCandidate.mpNormals);
+ }
+ else
+ {
+ // candidate has no normals, so it's assumed all unused.
+ bNormalsAreEqual = !mpNormals->isUsed();
+ }
+ }
+ else
+ {
+ if(rCandidate.mpNormals)
+ {
+ // we have no normals, so it's assumed all unused.
+ bNormalsAreEqual = !rCandidate.mpNormals->isUsed();
+ }
+ }
+
+ return bNormalsAreEqual;
+ }
+
+ inline bool impTextureCoordinatesAreEqual(const ImplB3DPolygon& rCandidate) const
+ {
+ bool bTextureCoordinatesAreEqual(true);
+
+ if(mpTextureCoordiantes)
+ {
+ if(rCandidate.mpTextureCoordiantes)
+ {
+ bTextureCoordinatesAreEqual = (*mpTextureCoordiantes == *rCandidate.mpTextureCoordiantes);
+ }
+ else
+ {
+ // candidate has no TextureCoordinates, so it's assumed all unused.
+ bTextureCoordinatesAreEqual = !mpTextureCoordiantes->isUsed();
+ }
+ }
+ else
+ {
+ if(rCandidate.mpTextureCoordiantes)
+ {
+ // we have no TextureCoordiantes, so it's assumed all unused.
+ bTextureCoordinatesAreEqual = !rCandidate.mpTextureCoordiantes->isUsed();
+ }
+ }
+
+ return bTextureCoordinatesAreEqual;
+ }
+
+ bool operator==(const ImplB3DPolygon& rCandidate) const
+ {
+ if(mbIsClosed == rCandidate.mbIsClosed)
+ {
+ if(maPoints == rCandidate.maPoints)
+ {
+ if(impBColorsAreEqual(rCandidate))
+ {
+ if(impNormalsAreEqual(rCandidate))
+ {
+ if(impTextureCoordinatesAreEqual(rCandidate))
+ {
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ return false;
+ }
+
+ const ::basegfx::B3DPoint& getPoint(sal_uInt32 nIndex) const
+ {
+ return maPoints.getCoordinate(nIndex);
+ }
+
+ void setPoint(sal_uInt32 nIndex, const ::basegfx::B3DPoint& rValue)
+ {
+ maPoints.setCoordinate(nIndex, rValue);
+ invalidatePlaneNormal();
+ }
+
+ void insert(sal_uInt32 nIndex, const ::basegfx::B3DPoint& rPoint, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ CoordinateData3D aCoordinate(rPoint);
+ maPoints.insert(nIndex, aCoordinate, nCount);
+ invalidatePlaneNormal();
+
+ if(mpBColors)
+ {
+ mpBColors->insert(nIndex, ::basegfx::BColor::getEmptyBColor(), nCount);
+ }
+
+ if(mpNormals)
+ {
+ mpNormals->insert(nIndex, ::basegfx::B3DVector::getEmptyVector(), nCount);
+ }
+
+ if(mpTextureCoordiantes)
+ {
+ mpTextureCoordiantes->insert(nIndex, ::basegfx::B2DPoint::getEmptyPoint(), nCount);
+ }
+ }
+ }
+
+ const ::basegfx::BColor& getBColor(sal_uInt32 nIndex) const
+ {
+ if(mpBColors)
+ {
+ return mpBColors->getBColor(nIndex);
+ }
+ else
+ {
+ return ::basegfx::BColor::getEmptyBColor();
+ }
+ }
+
+ void setBColor(sal_uInt32 nIndex, const ::basegfx::BColor& rValue)
+ {
+ if(!mpBColors)
+ {
+ if(!rValue.equalZero())
+ {
+ mpBColors = new BColorArray(maPoints.count());
+ mpBColors->setBColor(nIndex, rValue);
+ }
+ }
+ else
+ {
+ mpBColors->setBColor(nIndex, rValue);
+
+ if(!mpBColors->isUsed())
+ {
+ delete mpBColors;
+ mpBColors = 0L;
+ }
+ }
+ }
+
+ bool areBColorsUsed() const
+ {
+ return (mpBColors && mpBColors->isUsed());
+ }
+
+ void clearBColors()
+ {
+ if(mpBColors)
+ {
+ delete mpBColors;
+ mpBColors = 0L;
+ }
+ }
+
+ const ::basegfx::B3DVector& getNormal() const
+ {
+ if(!mbPlaneNormalValid)
+ {
+ const_cast< ImplB3DPolygon* >(this)->maPlaneNormal = maPoints.getNormal();
+ const_cast< ImplB3DPolygon* >(this)->mbPlaneNormalValid = true;
+ }
+
+ return maPlaneNormal;
+ }
+
+ const ::basegfx::B3DVector& getNormal(sal_uInt32 nIndex) const
+ {
+ if(mpNormals)
+ {
+ return mpNormals->getNormal(nIndex);
+ }
+ else
+ {
+ return ::basegfx::B3DVector::getEmptyVector();
+ }
+ }
+
+ void setNormal(sal_uInt32 nIndex, const ::basegfx::B3DVector& rValue)
+ {
+ if(!mpNormals)
+ {
+ if(!rValue.equalZero())
+ {
+ mpNormals = new NormalsArray3D(maPoints.count());
+ mpNormals->setNormal(nIndex, rValue);
+ }
+ }
+ else
+ {
+ mpNormals->setNormal(nIndex, rValue);
+
+ if(!mpNormals->isUsed())
+ {
+ delete mpNormals;
+ mpNormals = 0L;
+ }
+ }
+ }
+
+ void transformNormals(const ::basegfx::B3DHomMatrix& rMatrix)
+ {
+ if(mpNormals)
+ {
+ mpNormals->transform(rMatrix);
+ }
+ }
+
+ bool areNormalsUsed() const
+ {
+ return (mpNormals && mpNormals->isUsed());
+ }
+
+ void clearNormals()
+ {
+ if(mpNormals)
+ {
+ delete mpNormals;
+ mpNormals = 0L;
+ }
+ }
+
+ const ::basegfx::B2DPoint& getTextureCoordinate(sal_uInt32 nIndex) const
+ {
+ if(mpTextureCoordiantes)
+ {
+ return mpTextureCoordiantes->getTextureCoordinate(nIndex);
+ }
+ else
+ {
+ return ::basegfx::B2DPoint::getEmptyPoint();
+ }
+ }
+
+ void setTextureCoordinate(sal_uInt32 nIndex, const ::basegfx::B2DPoint& rValue)
+ {
+ if(!mpTextureCoordiantes)
+ {
+ if(!rValue.equalZero())
+ {
+ mpTextureCoordiantes = new TextureCoordinate2D(maPoints.count());
+ mpTextureCoordiantes->setTextureCoordinate(nIndex, rValue);
+ }
+ }
+ else
+ {
+ mpTextureCoordiantes->setTextureCoordinate(nIndex, rValue);
+
+ if(!mpTextureCoordiantes->isUsed())
+ {
+ delete mpTextureCoordiantes;
+ mpTextureCoordiantes = 0L;
+ }
+ }
+ }
+
+ bool areTextureCoordinatesUsed() const
+ {
+ return (mpTextureCoordiantes && mpTextureCoordiantes->isUsed());
+ }
+
+ void clearTextureCoordinates()
+ {
+ if(mpTextureCoordiantes)
+ {
+ delete mpTextureCoordiantes;
+ mpTextureCoordiantes = 0L;
+ }
+ }
+
+ void transformTextureCoordinates(const ::basegfx::B2DHomMatrix& rMatrix)
+ {
+ if(mpTextureCoordiantes)
+ {
+ mpTextureCoordiantes->transform(rMatrix);
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const ImplB3DPolygon& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maPoints.count());
+
+ if(nCount)
+ {
+ maPoints.insert(nIndex, rSource.maPoints);
+ invalidatePlaneNormal();
+
+ if(rSource.mpBColors && rSource.mpBColors->isUsed())
+ {
+ if(!mpBColors)
+ {
+ mpBColors = new BColorArray(maPoints.count());
+ }
+
+ mpBColors->insert(nIndex, *rSource.mpBColors);
+ }
+ else
+ {
+ if(mpBColors)
+ {
+ mpBColors->insert(nIndex, ::basegfx::BColor::getEmptyBColor(), nCount);
+ }
+ }
+
+ if(rSource.mpNormals && rSource.mpNormals->isUsed())
+ {
+ if(!mpNormals)
+ {
+ mpNormals = new NormalsArray3D(maPoints.count());
+ }
+
+ mpNormals->insert(nIndex, *rSource.mpNormals);
+ }
+ else
+ {
+ if(mpNormals)
+ {
+ mpNormals->insert(nIndex, ::basegfx::B3DVector::getEmptyVector(), nCount);
+ }
+ }
+
+ if(rSource.mpTextureCoordiantes && rSource.mpTextureCoordiantes->isUsed())
+ {
+ if(!mpTextureCoordiantes)
+ {
+ mpTextureCoordiantes = new TextureCoordinate2D(maPoints.count());
+ }
+
+ mpTextureCoordiantes->insert(nIndex, *rSource.mpTextureCoordiantes);
+ }
+ else
+ {
+ if(mpTextureCoordiantes)
+ {
+ mpTextureCoordiantes->insert(nIndex, ::basegfx::B2DPoint::getEmptyPoint(), nCount);
+ }
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ maPoints.remove(nIndex, nCount);
+ invalidatePlaneNormal();
+
+ if(mpBColors)
+ {
+ mpBColors->remove(nIndex, nCount);
+
+ if(!mpBColors->isUsed())
+ {
+ delete mpBColors;
+ mpBColors = 0L;
+ }
+ }
+
+ if(mpNormals)
+ {
+ mpNormals->remove(nIndex, nCount);
+
+ if(!mpNormals->isUsed())
+ {
+ delete mpNormals;
+ mpNormals = 0L;
+ }
+ }
+
+ if(mpTextureCoordiantes)
+ {
+ mpTextureCoordiantes->remove(nIndex, nCount);
+
+ if(!mpTextureCoordiantes->isUsed())
+ {
+ delete mpTextureCoordiantes;
+ mpTextureCoordiantes = 0L;
+ }
+ }
+ }
+ }
+
+ void flip()
+ {
+ if(maPoints.count() > 1)
+ {
+ maPoints.flip();
+
+ if(mbPlaneNormalValid)
+ {
+ // mirror plane normal
+ maPlaneNormal = -maPlaneNormal;
+ }
+
+ if(mpBColors)
+ {
+ mpBColors->flip();
+ }
+
+ if(mpNormals)
+ {
+ mpNormals->flip();
+ }
+
+ if(mpTextureCoordiantes)
+ {
+ mpTextureCoordiantes->flip();
+ }
+ }
+ }
+
+ bool hasDoublePoints() const
+ {
+ if(mbIsClosed)
+ {
+ // check for same start and end point
+ const sal_uInt32 nIndex(maPoints.count() - 1L);
+
+ if(maPoints.getCoordinate(0L) == maPoints.getCoordinate(nIndex))
+ {
+ const bool bBColorEqual(!mpBColors || (mpBColors->getBColor(0L) == mpBColors->getBColor(nIndex)));
+
+ if(bBColorEqual)
+ {
+ const bool bNormalsEqual(!mpNormals || (mpNormals->getNormal(0L) == mpNormals->getNormal(nIndex)));
+
+ if(bNormalsEqual)
+ {
+ const bool bTextureCoordinatesEqual(!mpTextureCoordiantes || (mpTextureCoordiantes->getTextureCoordinate(0L) == mpTextureCoordiantes->getTextureCoordinate(nIndex)));
+
+ if(bTextureCoordinatesEqual)
+ {
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ // test for range
+ for(sal_uInt32 a(0L); a < maPoints.count() - 1L; a++)
+ {
+ if(maPoints.getCoordinate(a) == maPoints.getCoordinate(a + 1L))
+ {
+ const bool bBColorEqual(!mpBColors || (mpBColors->getBColor(a) == mpBColors->getBColor(a + 1L)));
+
+ if(bBColorEqual)
+ {
+ const bool bNormalsEqual(!mpNormals || (mpNormals->getNormal(a) == mpNormals->getNormal(a + 1L)));
+
+ if(bNormalsEqual)
+ {
+ const bool bTextureCoordinatesEqual(!mpTextureCoordiantes || (mpTextureCoordiantes->getTextureCoordinate(a) == mpTextureCoordiantes->getTextureCoordinate(a + 1L)));
+
+ if(bTextureCoordinatesEqual)
+ {
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ return false;
+ }
+
+ void removeDoublePointsAtBeginEnd()
+ {
+ // Only remove DoublePoints at Begin and End when poly is closed
+ if(mbIsClosed)
+ {
+ bool bRemove;
+
+ do
+ {
+ bRemove = false;
+
+ if(maPoints.count() > 1L)
+ {
+ const sal_uInt32 nIndex(maPoints.count() - 1L);
+ bRemove = (maPoints.getCoordinate(0L) == maPoints.getCoordinate(nIndex));
+
+ if(bRemove && mpBColors && !(mpBColors->getBColor(0L) == mpBColors->getBColor(nIndex)))
+ {
+ bRemove = false;
+ }
+
+ if(bRemove && mpNormals && !(mpNormals->getNormal(0L) == mpNormals->getNormal(nIndex)))
+ {
+ bRemove = false;
+ }
+
+ if(bRemove && mpTextureCoordiantes && !(mpTextureCoordiantes->getTextureCoordinate(0L) == mpTextureCoordiantes->getTextureCoordinate(nIndex)))
+ {
+ bRemove = false;
+ }
+ }
+
+ if(bRemove)
+ {
+ const sal_uInt32 nIndex(maPoints.count() - 1L);
+ remove(nIndex, 1L);
+ }
+ } while(bRemove);
+ }
+ }
+
+ void removeDoublePointsWholeTrack()
+ {
+ sal_uInt32 nIndex(0L);
+
+ // test as long as there are at least two points and as long as the index
+ // is smaller or equal second last point
+ while((maPoints.count() > 1L) && (nIndex <= maPoints.count() - 2L))
+ {
+ const sal_uInt32 nNextIndex(nIndex + 1L);
+ bool bRemove(maPoints.getCoordinate(nIndex) == maPoints.getCoordinate(nNextIndex));
+
+ if(bRemove && mpBColors && !(mpBColors->getBColor(nIndex) == mpBColors->getBColor(nNextIndex)))
+ {
+ bRemove = false;
+ }
+
+ if(bRemove && mpNormals && !(mpNormals->getNormal(nIndex) == mpNormals->getNormal(nNextIndex)))
+ {
+ bRemove = false;
+ }
+
+ if(bRemove && mpTextureCoordiantes && !(mpTextureCoordiantes->getTextureCoordinate(nIndex) == mpTextureCoordiantes->getTextureCoordinate(nNextIndex)))
+ {
+ bRemove = false;
+ }
+
+ if(bRemove)
+ {
+ // if next is same as index and the control vectors are unused, delete index
+ remove(nIndex, 1L);
+ }
+ else
+ {
+ // if different, step forward
+ nIndex++;
+ }
+ }
+ }
+
+ void transform(const ::basegfx::B3DHomMatrix& rMatrix)
+ {
+ maPoints.transform(rMatrix);
+
+ // Here, it seems to be possible to transform a valid plane normal and to avoid
+ // invalidation, but it's not true. If the transformation contains shears or e.g.
+ // perspective projection, the orthogonality to the transformed plane will not
+ // be preserved. It may be possible to test that at the matrix to not invalidate in
+ // all cases or to extract a matrix which does not 'shear' the vector which is
+ // a normal in this case. As long as this is not sure, i will just invalidate.
+ invalidatePlaneNormal();
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace { struct DefaultPolygon : public rtl::Static< B3DPolygon::ImplType,
+ DefaultPolygon > {}; }
+
+ B3DPolygon::B3DPolygon() :
+ mpPolygon(DefaultPolygon::get())
+ {
+ }
+
+ B3DPolygon::B3DPolygon(const B3DPolygon& rPolygon) :
+ mpPolygon(rPolygon.mpPolygon)
+ {
+ }
+
+ B3DPolygon::B3DPolygon(const B3DPolygon& rPolygon, sal_uInt32 nIndex, sal_uInt32 nCount) :
+ mpPolygon(ImplB3DPolygon(*rPolygon.mpPolygon, nIndex, nCount))
+ {
+ // TODO(P2): one extra temporary here (cow_wrapper copies
+ // given ImplB3DPolygon into its internal impl_t wrapper type)
+ OSL_ENSURE(nIndex + nCount > rPolygon.mpPolygon->count(), "B3DPolygon constructor outside range (!)");
+ }
+
+ B3DPolygon::~B3DPolygon()
+ {
+ }
+
+ B3DPolygon& B3DPolygon::operator=(const B3DPolygon& rPolygon)
+ {
+ mpPolygon = rPolygon.mpPolygon;
+ return *this;
+ }
+
+ void B3DPolygon::makeUnique()
+ {
+ mpPolygon.make_unique();
+ }
+
+ bool B3DPolygon::operator==(const B3DPolygon& rPolygon) const
+ {
+ if(mpPolygon.same_object(rPolygon.mpPolygon))
+ return true;
+
+ return (*mpPolygon == *rPolygon.mpPolygon);
+ }
+
+ bool B3DPolygon::operator!=(const B3DPolygon& rPolygon) const
+ {
+ return !(*this == rPolygon);
+ }
+
+ sal_uInt32 B3DPolygon::count() const
+ {
+ return mpPolygon->count();
+ }
+
+ basegfx::B3DPoint B3DPolygon::getB3DPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B3DPolygon access outside range (!)");
+
+ return mpPolygon->getPoint(nIndex);
+ }
+
+ void B3DPolygon::setB3DPoint(sal_uInt32 nIndex, const basegfx::B3DPoint& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B3DPolygon access outside range (!)");
+
+ if(getB3DPoint(nIndex) != rValue)
+ mpPolygon->setPoint(nIndex, rValue);
+ }
+
+ BColor B3DPolygon::getBColor(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B3DPolygon access outside range (!)");
+
+ return mpPolygon->getBColor(nIndex);
+ }
+
+ void B3DPolygon::setBColor(sal_uInt32 nIndex, const BColor& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B3DPolygon access outside range (!)");
+
+ if(mpPolygon->getBColor(nIndex) != rValue)
+ mpPolygon->setBColor(nIndex, rValue);
+ }
+
+ bool B3DPolygon::areBColorsUsed() const
+ {
+ return mpPolygon->areBColorsUsed();
+ }
+
+ void B3DPolygon::clearBColors()
+ {
+ if(mpPolygon->areBColorsUsed())
+ mpPolygon->clearBColors();
+ }
+
+ B3DVector B3DPolygon::getNormal() const
+ {
+ return mpPolygon->getNormal();
+ }
+
+ B3DVector B3DPolygon::getNormal(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B3DPolygon access outside range (!)");
+
+ return mpPolygon->getNormal(nIndex);
+ }
+
+ void B3DPolygon::setNormal(sal_uInt32 nIndex, const B3DVector& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B3DPolygon access outside range (!)");
+
+ if(mpPolygon->getNormal(nIndex) != rValue)
+ mpPolygon->setNormal(nIndex, rValue);
+ }
+
+ void B3DPolygon::transformNormals(const B3DHomMatrix& rMatrix)
+ {
+ if(mpPolygon->areNormalsUsed() && !rMatrix.isIdentity())
+ mpPolygon->transformNormals(rMatrix);
+ }
+
+ bool B3DPolygon::areNormalsUsed() const
+ {
+ return mpPolygon->areNormalsUsed();
+ }
+
+ void B3DPolygon::clearNormals()
+ {
+ if(mpPolygon->areNormalsUsed())
+ mpPolygon->clearNormals();
+ }
+
+ B2DPoint B3DPolygon::getTextureCoordinate(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B3DPolygon access outside range (!)");
+
+ return mpPolygon->getTextureCoordinate(nIndex);
+ }
+
+ void B3DPolygon::setTextureCoordinate(sal_uInt32 nIndex, const B2DPoint& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B3DPolygon access outside range (!)");
+
+ if(mpPolygon->getTextureCoordinate(nIndex) != rValue)
+ mpPolygon->setTextureCoordinate(nIndex, rValue);
+ }
+
+ void B3DPolygon::transformTextureCoordiantes(const B2DHomMatrix& rMatrix)
+ {
+ if(mpPolygon->areTextureCoordinatesUsed() && !rMatrix.isIdentity())
+ mpPolygon->transformTextureCoordinates(rMatrix);
+ }
+
+ bool B3DPolygon::areTextureCoordinatesUsed() const
+ {
+ return mpPolygon->areTextureCoordinatesUsed();
+ }
+
+ void B3DPolygon::clearTextureCoordinates()
+ {
+ if(mpPolygon->areTextureCoordinatesUsed())
+ mpPolygon->clearTextureCoordinates();
+ }
+
+ void B3DPolygon::insert(sal_uInt32 nIndex, const ::basegfx::B3DPoint& rPoint, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex <= mpPolygon->count(), "B3DPolygon Insert outside range (!)");
+
+ if(nCount)
+ mpPolygon->insert(nIndex, rPoint, nCount);
+ }
+
+ void B3DPolygon::append(const basegfx::B3DPoint& rPoint, sal_uInt32 nCount)
+ {
+ if(nCount)
+ mpPolygon->insert(mpPolygon->count(), rPoint, nCount);
+ }
+
+ void B3DPolygon::insert(sal_uInt32 nIndex, const B3DPolygon& rPoly, sal_uInt32 nIndex2, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex <= mpPolygon->count(), "B3DPolygon Insert outside range (!)");
+
+ if(rPoly.count())
+ {
+ if(!nCount)
+ {
+ nCount = rPoly.count();
+ }
+
+ if(0L == nIndex2 && nCount == rPoly.count())
+ {
+ mpPolygon->insert(nIndex, *rPoly.mpPolygon);
+ }
+ else
+ {
+ OSL_ENSURE(nIndex2 + nCount <= rPoly.mpPolygon->count(), "B3DPolygon Insert outside range (!)");
+ ImplB3DPolygon aTempPoly(*rPoly.mpPolygon, nIndex2, nCount);
+ mpPolygon->insert(nIndex, aTempPoly);
+ }
+ }
+ }
+
+ void B3DPolygon::append(const B3DPolygon& rPoly, sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(rPoly.count())
+ {
+ if(!nCount)
+ {
+ nCount = rPoly.count();
+ }
+
+ if(0L == nIndex && nCount == rPoly.count())
+ {
+ mpPolygon->insert(mpPolygon->count(), *rPoly.mpPolygon);
+ }
+ else
+ {
+ OSL_ENSURE(nIndex + nCount <= rPoly.mpPolygon->count(), "B3DPolygon Append outside range (!)");
+ ImplB3DPolygon aTempPoly(*rPoly.mpPolygon, nIndex, nCount);
+ mpPolygon->insert(mpPolygon->count(), aTempPoly);
+ }
+ }
+ }
+
+ void B3DPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex + nCount <= mpPolygon->count(), "B3DPolygon Remove outside range (!)");
+
+ if(nCount)
+ mpPolygon->remove(nIndex, nCount);
+ }
+
+ void B3DPolygon::clear()
+ {
+ mpPolygon = DefaultPolygon::get();
+ }
+
+ bool B3DPolygon::isClosed() const
+ {
+ return mpPolygon->isClosed();
+ }
+
+ void B3DPolygon::setClosed(bool bNew)
+ {
+ if(isClosed() != bNew)
+ mpPolygon->setClosed(bNew);
+ }
+
+ void B3DPolygon::flip()
+ {
+ if(count() > 1)
+ mpPolygon->flip();
+ }
+
+ bool B3DPolygon::hasDoublePoints() const
+ {
+ return (mpPolygon->count() > 1L && mpPolygon->hasDoublePoints());
+ }
+
+ void B3DPolygon::removeDoublePoints()
+ {
+ if(hasDoublePoints())
+ {
+ mpPolygon->removeDoublePointsAtBeginEnd();
+ mpPolygon->removeDoublePointsWholeTrack();
+ }
+ }
+
+ void B3DPolygon::transform(const basegfx::B3DHomMatrix& rMatrix)
+ {
+ if(mpPolygon->count() && !rMatrix.isIdentity())
+ {
+ mpPolygon->transform(rMatrix);
+ }
+ }
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/polygon/b3dpolygonclipper.cxx b/basegfx/source/polygon/b3dpolygonclipper.cxx
new file mode 100644
index 000000000000..88ebf12dae7b
--- /dev/null
+++ b/basegfx/source/polygon/b3dpolygonclipper.cxx
@@ -0,0 +1,574 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/polygon/b3dpolygonclipper.hxx>
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b3dpolygontools.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/polygon/b3dpolygontools.hxx>
+#include <basegfx/range/b3drange.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/color/bcolor.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace
+ {
+ inline bool impIsInside(const B3DPoint& rCandidate, double fPlaneOffset, tools::B3DOrientation ePlaneOrthogonal)
+ {
+ if(tools::B3DORIENTATION_X == ePlaneOrthogonal)
+ {
+ return fTools::moreOrEqual(rCandidate.getX(), fPlaneOffset);
+ }
+ else if(tools::B3DORIENTATION_Y == ePlaneOrthogonal)
+ {
+ return fTools::moreOrEqual(rCandidate.getY(), fPlaneOffset);
+ }
+ else
+ {
+ return fTools::moreOrEqual(rCandidate.getZ(), fPlaneOffset);
+ }
+ }
+
+ inline double impGetCut(const B3DPoint& rCurrent, const B3DPoint& rNext, double fPlaneOffset, tools::B3DOrientation ePlaneOrthogonal)
+ {
+ if(tools::B3DORIENTATION_X == ePlaneOrthogonal)
+ {
+ return ((fPlaneOffset - rCurrent.getX())/(rNext.getX() - rCurrent.getX()));
+ }
+ else if(tools::B3DORIENTATION_Y == ePlaneOrthogonal)
+ {
+ return ((fPlaneOffset - rCurrent.getY())/(rNext.getY() - rCurrent.getY()));
+ }
+ else
+ {
+ return ((fPlaneOffset - rCurrent.getZ())/(rNext.getZ() - rCurrent.getZ()));
+ }
+ }
+
+ void impAppendCopy(B3DPolygon& rDest, const B3DPolygon& rSource, sal_uInt32 nIndex)
+ {
+ rDest.append(rSource.getB3DPoint(nIndex));
+
+ if(rSource.areBColorsUsed())
+ {
+ rDest.setBColor(rDest.count() - 1L, rSource.getBColor(nIndex));
+ }
+
+ if(rSource.areNormalsUsed())
+ {
+ rDest.setNormal(rDest.count() - 1L, rSource.getNormal(nIndex));
+ }
+
+ if(rSource.areTextureCoordinatesUsed())
+ {
+ rDest.setTextureCoordinate(rDest.count() - 1L, rSource.getTextureCoordinate(nIndex));
+ }
+ }
+
+ void impAppendInterpolate(B3DPolygon& rDest, const B3DPolygon& rSource, sal_uInt32 nIndA, sal_uInt32 nIndB, double fCut)
+ {
+ const B3DPoint aCurrPoint(rSource.getB3DPoint(nIndA));
+ const B3DPoint aNextPoint(rSource.getB3DPoint(nIndB));
+ rDest.append(interpolate(aCurrPoint, aNextPoint, fCut));
+
+ if(rSource.areBColorsUsed())
+ {
+ const BColor aCurrBColor(rSource.getBColor(nIndA));
+ const BColor aNextBColor(rSource.getBColor(nIndB));
+ rDest.setBColor(rDest.count() - 1L, interpolate(aCurrBColor, aNextBColor, fCut));
+ }
+
+ if(rSource.areNormalsUsed())
+ {
+ const B3DVector aCurrVector(rSource.getNormal(nIndA));
+ const B3DVector aNextVector(rSource.getNormal(nIndB));
+ rDest.setNormal(rDest.count() - 1L, interpolate(aCurrVector, aNextVector, fCut));
+ }
+
+ if(rSource.areTextureCoordinatesUsed())
+ {
+ const B2DPoint aCurrTxCo(rSource.getTextureCoordinate(nIndA));
+ const B2DPoint aNextTxCo(rSource.getTextureCoordinate(nIndB));
+ rDest.setTextureCoordinate(rDest.count() - 1L, interpolate(aCurrTxCo, aNextTxCo, fCut));
+ }
+ }
+ }
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ B3DPolyPolygon clipPolygonOnOrthogonalPlane(const B3DPolygon& rCandidate, B3DOrientation ePlaneOrthogonal, bool bClipPositive, double fPlaneOffset, bool bStroke)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(rCandidate.count())
+ {
+ const B3DRange aCandidateRange(getRange(rCandidate));
+
+ if(B3DORIENTATION_X == ePlaneOrthogonal && fTools::moreOrEqual(aCandidateRange.getMinX(), fPlaneOffset))
+ {
+ // completely above and on the clip plane.
+ if(bClipPositive)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(B3DORIENTATION_X == ePlaneOrthogonal && fTools::lessOrEqual(aCandidateRange.getMaxX(), fPlaneOffset))
+ {
+ // completely below and on the clip plane.
+ if(!bClipPositive)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(B3DORIENTATION_Y == ePlaneOrthogonal && fTools::moreOrEqual(aCandidateRange.getMinY(), fPlaneOffset))
+ {
+ // completely above and on the clip plane.
+ if(bClipPositive)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(B3DORIENTATION_Y == ePlaneOrthogonal && fTools::lessOrEqual(aCandidateRange.getMaxY(), fPlaneOffset))
+ {
+ // completely below and on the clip plane.
+ if(!bClipPositive)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(B3DORIENTATION_Z == ePlaneOrthogonal && fTools::moreOrEqual(aCandidateRange.getMinZ(), fPlaneOffset))
+ {
+ // completely above and on the clip plane.
+ if(bClipPositive)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(B3DORIENTATION_Z == ePlaneOrthogonal && fTools::lessOrEqual(aCandidateRange.getMaxZ(), fPlaneOffset))
+ {
+ // completely below and on the clip plane.
+ if(!bClipPositive)
+ {
+ // add completely
+ aRetval.append(rCandidate);
+ }
+ }
+ else
+ {
+ // prepare loop(s)
+ B3DPolygon aNewPolygon;
+ B3DPoint aCurrent(rCandidate.getB3DPoint(0L));
+ const sal_uInt32 nPointCount(rCandidate.count());
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ bool bCurrentInside(impIsInside(aCurrent, fPlaneOffset, ePlaneOrthogonal) == bClipPositive);
+
+ if(bCurrentInside)
+ {
+ impAppendCopy(aNewPolygon, rCandidate, 0L);
+ }
+
+ if(bStroke)
+ {
+ // open polygon, create clipped line snippets.
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ // get next point data
+ const sal_uInt32 nNextIndex((a + 1L == nPointCount) ? 0L : a + 1L);
+ const B3DPoint aNext(rCandidate.getB3DPoint(nNextIndex));
+ const bool bNextInside(impIsInside(aNext, fPlaneOffset, ePlaneOrthogonal) == bClipPositive);
+
+ if(bCurrentInside != bNextInside)
+ {
+ // change inside/outside
+ if(bNextInside)
+ {
+ // entering, finish existing and start new line polygon
+ if(aNewPolygon.count() > 1L)
+ {
+ aRetval.append(aNewPolygon);
+ }
+
+ aNewPolygon.clear();
+ }
+
+ // calculate and add cut point
+ const double fCut(impGetCut(aCurrent, aNext, fPlaneOffset, ePlaneOrthogonal));
+ impAppendInterpolate(aNewPolygon, rCandidate, a, nNextIndex, fCut);
+
+ // pepare next step
+ bCurrentInside = bNextInside;
+ }
+
+ if(bNextInside)
+ {
+ impAppendCopy(aNewPolygon, rCandidate, nNextIndex);
+ }
+
+ // pepare next step
+ aCurrent = aNext;
+ }
+
+ if(aNewPolygon.count() > 1L)
+ {
+ aRetval.append(aNewPolygon);
+ }
+ }
+ else
+ {
+ // closed polygon, create single clipped closed polygon
+ for(sal_uInt32 a(0L); a < nEdgeCount; a++)
+ {
+ // get next point data, use offset
+ const sal_uInt32 nNextIndex((a + 1L == nPointCount) ? 0L : a + 1L);
+ const B3DPoint aNext(rCandidate.getB3DPoint(nNextIndex));
+ const bool bNextInside(impIsInside(aNext, fPlaneOffset, ePlaneOrthogonal) == bClipPositive);
+
+ if(bCurrentInside != bNextInside)
+ {
+ // calculate and add cut point
+ const double fCut(impGetCut(aCurrent, aNext, fPlaneOffset, ePlaneOrthogonal));
+ impAppendInterpolate(aNewPolygon, rCandidate, a, nNextIndex, fCut);
+
+ // pepare next step
+ bCurrentInside = bNextInside;
+ }
+
+ if(bNextInside && nNextIndex)
+ {
+ impAppendCopy(aNewPolygon, rCandidate, nNextIndex);
+ }
+
+ // pepare next step
+ aCurrent = aNext;
+ }
+
+ if(aNewPolygon.count() > 2L)
+ {
+ aNewPolygon.setClosed(true);
+ aRetval.append(aNewPolygon);
+ }
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon clipPolyPolygonOnOrthogonalPlane(const B3DPolyPolygon& rCandidate, B3DOrientation ePlaneOrthogonal, bool bClipPositive, double fPlaneOffset, bool bStroke)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(clipPolygonOnOrthogonalPlane(rCandidate.getB3DPolygon(a), ePlaneOrthogonal, bClipPositive, fPlaneOffset, bStroke));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon clipPolyPolygonOnRange(const B3DPolyPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(clipPolygonOnRange(rCandidate.getB3DPolygon(a), rRange, bInside, bStroke));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon clipPolygonOnRange(const B3DPolygon& rCandidate, const B2DRange& rRange, bool bInside, bool bStroke)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(rRange.isEmpty())
+ {
+ // clipping against an empty range. Nothing is inside an empty range, so the polygon
+ // is outside the range. So only return if not inside is wanted
+ if(!bInside && rCandidate.count())
+ {
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(rCandidate.count())
+ {
+ const B3DRange aCandidateRange3D(getRange(rCandidate));
+ const B2DRange aCandidateRange(
+ aCandidateRange3D.getMinX(), aCandidateRange3D.getMinY(),
+ aCandidateRange3D.getMaxX(), aCandidateRange3D.getMaxY());
+
+ if(rRange.isInside(aCandidateRange))
+ {
+ // candidate is completely inside given range, nothing to do. Is also true with curves.
+ if(bInside)
+ {
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(!rRange.overlaps(aCandidateRange))
+ {
+ // candidate is completely outside given range, nothing to do. Is also true with curves.
+ if(!bInside)
+ {
+ aRetval.append(rCandidate);
+ }
+ }
+ else
+ {
+ // clip against the six planes of the range
+ // against lower X
+ aRetval = clipPolygonOnOrthogonalPlane(rCandidate, tools::B3DORIENTATION_X, bInside, rRange.getMinX(), bStroke);
+
+ if(aRetval.count())
+ {
+ // against lower Y
+ if(1L == aRetval.count())
+ {
+ aRetval = clipPolygonOnOrthogonalPlane(aRetval.getB3DPolygon(0L), tools::B3DORIENTATION_Y, bInside, rRange.getMinY(), bStroke);
+ }
+ else
+ {
+ aRetval = clipPolyPolygonOnOrthogonalPlane(aRetval, tools::B3DORIENTATION_Y, bInside, rRange.getMinY(), bStroke);
+ }
+
+ if(aRetval.count())
+ {
+ // against higher X
+ if(1L == aRetval.count())
+ {
+ aRetval = clipPolygonOnOrthogonalPlane(aRetval.getB3DPolygon(0L), tools::B3DORIENTATION_X, !bInside, rRange.getMaxX(), bStroke);
+ }
+ else
+ {
+ aRetval = clipPolyPolygonOnOrthogonalPlane(aRetval, tools::B3DORIENTATION_X, !bInside, rRange.getMaxX(), bStroke);
+ }
+
+ if(aRetval.count())
+ {
+ // against higher Y
+ if(1L == aRetval.count())
+ {
+ aRetval = clipPolygonOnOrthogonalPlane(aRetval.getB3DPolygon(0L), tools::B3DORIENTATION_Y, !bInside, rRange.getMaxY(), bStroke);
+ }
+ else
+ {
+ aRetval = clipPolyPolygonOnOrthogonalPlane(aRetval, tools::B3DORIENTATION_Y, !bInside, rRange.getMaxY(), bStroke);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon clipPolyPolygonOnRange(const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bInside, bool bStroke)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(clipPolygonOnRange(rCandidate.getB3DPolygon(a), rRange, bInside, bStroke));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon clipPolygonOnRange(const B3DPolygon& rCandidate, const B3DRange& rRange, bool bInside, bool bStroke)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(rRange.isEmpty())
+ {
+ // clipping against an empty range. Nothing is inside an empty range, so the polygon
+ // is outside the range. So only return if not inside is wanted
+ if(!bInside && rCandidate.count())
+ {
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(rCandidate.count())
+ {
+ const B3DRange aCandidateRange(getRange(rCandidate));
+
+ if(rRange.isInside(aCandidateRange))
+ {
+ // candidate is completely inside given range, nothing to do. Is also true with curves.
+ if(bInside)
+ {
+ aRetval.append(rCandidate);
+ }
+ }
+ else if(!rRange.overlaps(aCandidateRange))
+ {
+ // candidate is completely outside given range, nothing to do. Is also true with curves.
+ if(!bInside)
+ {
+ aRetval.append(rCandidate);
+ }
+ }
+ else
+ {
+ // clip against X,Y first and see if there's something left
+ const B2DRange aCandidateRange2D(rRange.getMinX(), rRange.getMinY(), rRange.getMaxX(), rRange.getMaxY());
+ aRetval = clipPolygonOnRange(rCandidate, aCandidateRange2D, bInside, bStroke);
+
+ if(aRetval.count())
+ {
+ // against lower Z
+ if(1L == aRetval.count())
+ {
+ aRetval = clipPolygonOnOrthogonalPlane(aRetval.getB3DPolygon(0L), tools::B3DORIENTATION_Z, bInside, rRange.getMinZ(), bStroke);
+ }
+ else
+ {
+ aRetval = clipPolyPolygonOnOrthogonalPlane(aRetval, tools::B3DORIENTATION_Z, bInside, rRange.getMinZ(), bStroke);
+ }
+
+ if(aRetval.count())
+ {
+ // against higher Z
+ if(1L == aRetval.count())
+ {
+ aRetval = clipPolygonOnOrthogonalPlane(aRetval.getB3DPolygon(0L), tools::B3DORIENTATION_Z, !bInside, rRange.getMaxZ(), bStroke);
+ }
+ else
+ {
+ aRetval = clipPolyPolygonOnOrthogonalPlane(aRetval, tools::B3DORIENTATION_Z, !bInside, rRange.getMaxZ(), bStroke);
+ }
+ }
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon clipPolygonOnPlane(const B3DPolygon& rCandidate, const B3DPoint& rPointOnPlane, const B3DVector& rPlaneNormal, bool bClipPositive, bool bStroke)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(rPlaneNormal.equalZero())
+ {
+ // not really a plane definition, return polygon
+ aRetval.append(rCandidate);
+ }
+ else if(rCandidate.count())
+ {
+ // build transform to project planeNormal on X-Axis and pointOnPlane to null point
+ B3DHomMatrix aMatrixTransform;
+ aMatrixTransform.translate(-rPointOnPlane.getX(), -rPointOnPlane.getY(), -rPointOnPlane.getZ());
+ const double fRotInXY(atan2(rPlaneNormal.getY(), rPlaneNormal.getX()));
+ const double fRotInXZ(atan2(-rPlaneNormal.getZ(), rPlaneNormal.getXYLength()));
+ if(!fTools::equalZero(fRotInXY) || !fTools::equalZero(fRotInXZ))
+ {
+ aMatrixTransform.rotate(0.0, fRotInXZ, fRotInXY);
+ }
+
+ // transform polygon to clip scenario
+ B3DPolygon aCandidate(rCandidate);
+ aCandidate.transform(aMatrixTransform);
+
+ // clip on YZ plane
+ aRetval = clipPolygonOnOrthogonalPlane(aCandidate, tools::B3DORIENTATION_X, bClipPositive, 0.0, bStroke);
+
+ if(aRetval.count())
+ {
+ // if there is a result, it needs to be transformed back
+ aMatrixTransform.invert();
+ aRetval.transform(aMatrixTransform);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon clipPolyPolygonOnPlane(const B3DPolyPolygon& rCandidate, const B3DPoint& rPointOnPlane, const B3DVector& rPlaneNormal, bool bClipPositive, bool bStroke)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(rPlaneNormal.equalZero())
+ {
+ // not really a plane definition, return polygon
+ aRetval = rCandidate;
+ }
+ else if(rCandidate.count())
+ {
+ // build transform to project planeNormal on X-Axis and pointOnPlane to null point
+ B3DHomMatrix aMatrixTransform;
+ aMatrixTransform.translate(-rPointOnPlane.getX(), -rPointOnPlane.getY(), -rPointOnPlane.getZ());
+ const double fRotInXY(atan2(rPlaneNormal.getY(), rPlaneNormal.getX()));
+ const double fRotInXZ(atan2(-rPlaneNormal.getZ(), rPlaneNormal.getXYLength()));
+ if(!fTools::equalZero(fRotInXY) || !fTools::equalZero(fRotInXZ))
+ {
+ aMatrixTransform.rotate(0.0, fRotInXZ, fRotInXY);
+ }
+
+ // transform polygon to clip scenario
+ aRetval = rCandidate;
+ aRetval.transform(aMatrixTransform);
+
+ // clip on YZ plane
+ aRetval = clipPolyPolygonOnOrthogonalPlane(aRetval, tools::B3DORIENTATION_X, bClipPositive, 0.0, bStroke);
+
+ if(aRetval.count())
+ {
+ // if there is a result, it needs to be transformed back
+ aMatrixTransform.invert();
+ aRetval.transform(aMatrixTransform);
+ }
+ }
+
+ return aRetval;
+ }
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+// eof
diff --git a/basegfx/source/polygon/b3dpolygontools.cxx b/basegfx/source/polygon/b3dpolygontools.cxx
new file mode 100644
index 000000000000..77bbbd379d3c
--- /dev/null
+++ b/basegfx/source/polygon/b3dpolygontools.cxx
@@ -0,0 +1,1263 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b3dpolygontools.hxx>
+#include <basegfx/polygon/b3dpolygon.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/range/b3drange.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/tuple/b3ituple.hxx>
+#include <numeric>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ // B3DPolygon tools
+ void checkClosed(B3DPolygon& rCandidate)
+ {
+ while(rCandidate.count() > 1L
+ && rCandidate.getB3DPoint(0L).equal(rCandidate.getB3DPoint(rCandidate.count() - 1L)))
+ {
+ rCandidate.setClosed(true);
+ rCandidate.remove(rCandidate.count() - 1L);
+ }
+ }
+
+ // Get successor and predecessor indices. Returning the same index means there
+ // is none. Same for successor.
+ sal_uInt32 getIndexOfPredecessor(sal_uInt32 nIndex, const B3DPolygon& rCandidate)
+ {
+ OSL_ENSURE(nIndex < rCandidate.count(), "getIndexOfPredecessor: Access to polygon out of range (!)");
+
+ if(nIndex)
+ {
+ return nIndex - 1L;
+ }
+ else if(rCandidate.count())
+ {
+ return rCandidate.count() - 1L;
+ }
+ else
+ {
+ return nIndex;
+ }
+ }
+
+ sal_uInt32 getIndexOfSuccessor(sal_uInt32 nIndex, const B3DPolygon& rCandidate)
+ {
+ OSL_ENSURE(nIndex < rCandidate.count(), "getIndexOfPredecessor: Access to polygon out of range (!)");
+
+ if(nIndex + 1L < rCandidate.count())
+ {
+ return nIndex + 1L;
+ }
+ else
+ {
+ return 0L;
+ }
+ }
+
+ B3DRange getRange(const B3DPolygon& rCandidate)
+ {
+ B3DRange aRetval;
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B3DPoint aTestPoint(rCandidate.getB3DPoint(a));
+ aRetval.expand(aTestPoint);
+ }
+
+ return aRetval;
+ }
+
+ B3DVector getNormal(const B3DPolygon& rCandidate)
+ {
+ return rCandidate.getNormal();
+ }
+
+ B3DVector getPositiveOrientedNormal(const B3DPolygon& rCandidate)
+ {
+ B3DVector aRetval(rCandidate.getNormal());
+
+ if(ORIENTATION_NEGATIVE == getOrientation(rCandidate))
+ {
+ aRetval = -aRetval;
+ }
+
+ return aRetval;
+ }
+
+ B2VectorOrientation getOrientation(const B3DPolygon& rCandidate)
+ {
+ B2VectorOrientation eRetval(ORIENTATION_NEUTRAL);
+
+ if(rCandidate.count() > 2L)
+ {
+ const double fSignedArea(getSignedArea(rCandidate));
+
+ if(fSignedArea > 0.0)
+ {
+ eRetval = ORIENTATION_POSITIVE;
+ }
+ else if(fSignedArea < 0.0)
+ {
+ eRetval = ORIENTATION_NEGATIVE;
+ }
+ }
+
+ return eRetval;
+ }
+
+ double getSignedArea(const B3DPolygon& rCandidate)
+ {
+ double fRetval(0.0);
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 2)
+ {
+ const B3DVector aAbsNormal(absolute(getNormal(rCandidate)));
+ sal_uInt16 nCase(3); // default: ignore z
+
+ if(aAbsNormal.getX() > aAbsNormal.getY())
+ {
+ if(aAbsNormal.getX() > aAbsNormal.getZ())
+ {
+ nCase = 1; // ignore x
+ }
+ }
+ else if(aAbsNormal.getY() > aAbsNormal.getZ())
+ {
+ nCase = 2; // ignore y
+ }
+
+ B3DPoint aPreviousPoint(rCandidate.getB3DPoint(nPointCount - 1L));
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B3DPoint aCurrentPoint(rCandidate.getB3DPoint(a));
+
+ switch(nCase)
+ {
+ case 1: // ignore x
+ fRetval += aPreviousPoint.getZ() * aCurrentPoint.getY();
+ fRetval -= aPreviousPoint.getY() * aCurrentPoint.getZ();
+ break;
+ case 2: // ignore y
+ fRetval += aPreviousPoint.getX() * aCurrentPoint.getZ();
+ fRetval -= aPreviousPoint.getZ() * aCurrentPoint.getX();
+ break;
+ case 3: // ignore z
+ fRetval += aPreviousPoint.getX() * aCurrentPoint.getY();
+ fRetval -= aPreviousPoint.getY() * aCurrentPoint.getX();
+ break;
+ }
+
+ // prepare next step
+ aPreviousPoint = aCurrentPoint;
+ }
+
+ switch(nCase)
+ {
+ case 1: // ignore x
+ fRetval /= 2.0 * aAbsNormal.getX();
+ break;
+ case 2: // ignore y
+ fRetval /= 2.0 * aAbsNormal.getY();
+ break;
+ case 3: // ignore z
+ fRetval /= 2.0 * aAbsNormal.getZ();
+ break;
+ }
+ }
+
+ return fRetval;
+ }
+
+ double getArea(const B3DPolygon& rCandidate)
+ {
+ double fRetval(0.0);
+
+ if(rCandidate.count() > 2)
+ {
+ fRetval = getSignedArea(rCandidate);
+ const double fZero(0.0);
+
+ if(fTools::less(fRetval, fZero))
+ {
+ fRetval = -fRetval;
+ }
+ }
+
+ return fRetval;
+ }
+
+ double getEdgeLength(const B3DPolygon& rCandidate, sal_uInt32 nIndex)
+ {
+ OSL_ENSURE(nIndex < rCandidate.count(), "getEdgeLength: Access to polygon out of range (!)");
+ double fRetval(0.0);
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nIndex < nPointCount)
+ {
+ if(rCandidate.isClosed() || ((nIndex + 1L) != nPointCount))
+ {
+ const sal_uInt32 nNextIndex(getIndexOfSuccessor(nIndex, rCandidate));
+ const B3DPoint aCurrentPoint(rCandidate.getB3DPoint(nIndex));
+ const B3DPoint aNextPoint(rCandidate.getB3DPoint(nNextIndex));
+ const B3DVector aVector(aNextPoint - aCurrentPoint);
+ fRetval = aVector.getLength();
+ }
+ }
+
+ return fRetval;
+ }
+
+ double getLength(const B3DPolygon& rCandidate)
+ {
+ double fRetval(0.0);
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 1L)
+ {
+ const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+
+ for(sal_uInt32 a(0L); a < nLoopCount; a++)
+ {
+ const sal_uInt32 nNextIndex(getIndexOfSuccessor(a, rCandidate));
+ const B3DPoint aCurrentPoint(rCandidate.getB3DPoint(a));
+ const B3DPoint aNextPoint(rCandidate.getB3DPoint(nNextIndex));
+ const B3DVector aVector(aNextPoint - aCurrentPoint);
+ fRetval += aVector.getLength();
+ }
+ }
+
+ return fRetval;
+ }
+
+ B3DPoint getPositionAbsolute(const B3DPolygon& rCandidate, double fDistance, double fLength)
+ {
+ B3DPoint aRetval;
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 1L)
+ {
+ sal_uInt32 nIndex(0L);
+ bool bIndexDone(false);
+ const double fZero(0.0);
+ double fEdgeLength(fZero);
+
+ // get length if not given
+ if(fTools::equalZero(fLength))
+ {
+ fLength = getLength(rCandidate);
+ }
+
+ // handle fDistance < 0.0
+ if(fTools::less(fDistance, fZero))
+ {
+ if(rCandidate.isClosed())
+ {
+ // if fDistance < 0.0 increment with multiple of fLength
+ sal_uInt32 nCount(sal_uInt32(-fDistance / fLength));
+ fDistance += double(nCount + 1L) * fLength;
+ }
+ else
+ {
+ // crop to polygon start
+ fDistance = fZero;
+ bIndexDone = true;
+ }
+ }
+
+ // handle fDistance >= fLength
+ if(fTools::moreOrEqual(fDistance, fLength))
+ {
+ if(rCandidate.isClosed())
+ {
+ // if fDistance >= fLength decrement with multiple of fLength
+ sal_uInt32 nCount(sal_uInt32(fDistance / fLength));
+ fDistance -= (double)(nCount) * fLength;
+ }
+ else
+ {
+ // crop to polygon end
+ fDistance = fZero;
+ nIndex = nPointCount - 1L;
+ bIndexDone = true;
+ }
+ }
+
+ // look for correct index. fDistance is now [0.0 .. fLength[
+ if(!bIndexDone)
+ {
+ do
+ {
+ // get length of next edge
+ fEdgeLength = getEdgeLength(rCandidate, nIndex);
+
+ if(fTools::moreOrEqual(fDistance, fEdgeLength))
+ {
+ // go to next edge
+ fDistance -= fEdgeLength;
+ nIndex++;
+ }
+ else
+ {
+ // it's on this edge, stop
+ bIndexDone = true;
+ }
+ } while (!bIndexDone);
+ }
+
+ // get the point using nIndex
+ aRetval = rCandidate.getB3DPoint(nIndex);
+
+ // if fDistance != 0.0, move that length on the edge. The edge
+ // length is in fEdgeLength.
+ if(!fTools::equalZero(fDistance))
+ {
+ sal_uInt32 nNextIndex(getIndexOfSuccessor(nIndex, rCandidate));
+ const B3DPoint aNextPoint(rCandidate.getB3DPoint(nNextIndex));
+ double fRelative(fZero);
+
+ if(!fTools::equalZero(fEdgeLength))
+ {
+ fRelative = fDistance / fEdgeLength;
+ }
+
+ // add calculated average value to the return value
+ aRetval += interpolate(aRetval, aNextPoint, fRelative);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPoint getPositionRelative(const B3DPolygon& rCandidate, double fDistance, double fLength)
+ {
+ // get length if not given
+ if(fTools::equalZero(fLength))
+ {
+ fLength = getLength(rCandidate);
+ }
+
+ // multiply fDistance with real length to get absolute position and
+ // use getPositionAbsolute
+ return getPositionAbsolute(rCandidate, fDistance * fLength, fLength);
+ }
+
+ void applyLineDashing(const B3DPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B3DPolyPolygon* pLineTarget, B3DPolyPolygon* pGapTarget, double fDotDashLength)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+ const sal_uInt32 nDotDashCount(rDotDashArray.size());
+
+ if(fTools::lessOrEqual(fDotDashLength, 0.0))
+ {
+ fDotDashLength = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0);
+ }
+
+ if(fTools::more(fDotDashLength, 0.0) && (pLineTarget || pGapTarget) && nPointCount)
+ {
+ // clear targets
+ if(pLineTarget)
+ {
+ pLineTarget->clear();
+ }
+
+ if(pGapTarget)
+ {
+ pGapTarget->clear();
+ }
+
+ // prepare current edge's start
+ B3DPoint aCurrentPoint(rCandidate.getB3DPoint(0));
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
+
+ // prepare DotDashArray iteration and the line/gap switching bool
+ sal_uInt32 nDotDashIndex(0);
+ bool bIsLine(true);
+ double fDotDashMovingLength(rDotDashArray[0]);
+ B3DPolygon aSnippet;
+
+ // iterate over all edges
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ // update current edge
+ double fLastDotDashMovingLength(0.0);
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B3DPoint aNextPoint(rCandidate.getB3DPoint(nNextIndex));
+ const double fEdgeLength(B3DVector(aNextPoint - aCurrentPoint).getLength());
+
+ while(fTools::less(fDotDashMovingLength, fEdgeLength))
+ {
+ // new split is inside edge, create and append snippet [fLastDotDashMovingLength, fDotDashMovingLength]
+ const bool bHandleLine(bIsLine && pLineTarget);
+ const bool bHandleGap(!bIsLine && pGapTarget);
+
+ if(bHandleLine || bHandleGap)
+ {
+ if(!aSnippet.count())
+ {
+ aSnippet.append(interpolate(aCurrentPoint, aNextPoint, fLastDotDashMovingLength / fEdgeLength));
+ }
+
+ aSnippet.append(interpolate(aCurrentPoint, aNextPoint, fDotDashMovingLength / fEdgeLength));
+
+ if(bHandleLine)
+ {
+ pLineTarget->append(aSnippet);
+ }
+ else
+ {
+ pGapTarget->append(aSnippet);
+ }
+
+ aSnippet.clear();
+ }
+
+ // prepare next DotDashArray step and flip line/gap flag
+ fLastDotDashMovingLength = fDotDashMovingLength;
+ fDotDashMovingLength += rDotDashArray[(++nDotDashIndex) % nDotDashCount];
+ bIsLine = !bIsLine;
+ }
+
+ // append snippet [fLastDotDashMovingLength, fEdgeLength]
+ const bool bHandleLine(bIsLine && pLineTarget);
+ const bool bHandleGap(!bIsLine && pGapTarget);
+
+ if(bHandleLine || bHandleGap)
+ {
+ if(!aSnippet.count())
+ {
+ aSnippet.append(interpolate(aCurrentPoint, aNextPoint, fLastDotDashMovingLength / fEdgeLength));
+ }
+
+ aSnippet.append(aNextPoint);
+ }
+
+ // prepare move to next edge
+ fDotDashMovingLength -= fEdgeLength;
+
+ // prepare next edge step (end point gets new start point)
+ aCurrentPoint = aNextPoint;
+ }
+
+ // append last intermediate results (if exists)
+ if(aSnippet.count())
+ {
+ if(bIsLine && pLineTarget)
+ {
+ pLineTarget->append(aSnippet);
+ }
+ else if(!bIsLine && pGapTarget)
+ {
+ pGapTarget->append(aSnippet);
+ }
+ }
+
+ // check if start and end polygon may be merged
+ if(pLineTarget)
+ {
+ const sal_uInt32 nCount(pLineTarget->count());
+
+ if(nCount > 1)
+ {
+ // these polygons were created above, there exists none with less than two points,
+ // thus dircet point access below is allowed
+ const B3DPolygon aFirst(pLineTarget->getB3DPolygon(0));
+ B3DPolygon aLast(pLineTarget->getB3DPolygon(nCount - 1));
+
+ if(aFirst.getB3DPoint(0).equal(aLast.getB3DPoint(aLast.count() - 1)))
+ {
+ // start of first and end of last are the same -> merge them
+ aLast.append(aFirst);
+ aLast.removeDoublePoints();
+ pLineTarget->setB3DPolygon(0, aLast);
+ pLineTarget->remove(nCount - 1);
+ }
+ }
+ }
+
+ if(pGapTarget)
+ {
+ const sal_uInt32 nCount(pGapTarget->count());
+
+ if(nCount > 1)
+ {
+ // these polygons were created above, there exists none with less than two points,
+ // thus dircet point access below is allowed
+ const B3DPolygon aFirst(pGapTarget->getB3DPolygon(0));
+ B3DPolygon aLast(pGapTarget->getB3DPolygon(nCount - 1));
+
+ if(aFirst.getB3DPoint(0).equal(aLast.getB3DPoint(aLast.count() - 1)))
+ {
+ // start of first and end of last are the same -> merge them
+ aLast.append(aFirst);
+ aLast.removeDoublePoints();
+ pGapTarget->setB3DPolygon(0, aLast);
+ pGapTarget->remove(nCount - 1);
+ }
+ }
+ }
+ }
+ else
+ {
+ // parameters make no sense, just add source to targets
+ if(pLineTarget)
+ {
+ pLineTarget->append(rCandidate);
+ }
+
+ if(pGapTarget)
+ {
+ pGapTarget->append(rCandidate);
+ }
+ }
+ }
+
+ B3DPolygon applyDefaultNormalsSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter)
+ {
+ B3DPolygon aRetval(rCandidate);
+
+ for(sal_uInt32 a(0L); a < aRetval.count(); a++)
+ {
+ B3DVector aVector(aRetval.getB3DPoint(a) - rCenter);
+ aVector.normalize();
+ aRetval.setNormal(a, aVector);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolygon invertNormals( const B3DPolygon& rCandidate)
+ {
+ B3DPolygon aRetval(rCandidate);
+
+ if(aRetval.areNormalsUsed())
+ {
+ for(sal_uInt32 a(0L); a < aRetval.count(); a++)
+ {
+ aRetval.setNormal(a, -aRetval.getNormal(a));
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPolygon applyDefaultTextureCoordinatesParallel( const B3DPolygon& rCandidate, const B3DRange& rRange, bool bChangeX, bool bChangeY)
+ {
+ B3DPolygon aRetval(rCandidate);
+
+ if(bChangeX || bChangeY)
+ {
+ // create projection of standard texture coordinates in (X, Y) onto
+ // the 3d coordinates straight
+ const double fWidth(rRange.getWidth());
+ const double fHeight(rRange.getHeight());
+ const bool bWidthSet(!fTools::equalZero(fWidth));
+ const bool bHeightSet(!fTools::equalZero(fHeight));
+ const double fOne(1.0);
+
+ for(sal_uInt32 a(0L); a < aRetval.count(); a++)
+ {
+ const B3DPoint aPoint(aRetval.getB3DPoint(a));
+ B2DPoint aTextureCoordinate(aRetval.getTextureCoordinate(a));
+
+ if(bChangeX)
+ {
+ if(bWidthSet)
+ {
+ aTextureCoordinate.setX((aPoint.getX() - rRange.getMinX()) / fWidth);
+ }
+ else
+ {
+ aTextureCoordinate.setX(0.0);
+ }
+ }
+
+ if(bChangeY)
+ {
+ if(bHeightSet)
+ {
+ aTextureCoordinate.setY(fOne - ((aPoint.getY() - rRange.getMinY()) / fHeight));
+ }
+ else
+ {
+ aTextureCoordinate.setY(fOne);
+ }
+ }
+
+ aRetval.setTextureCoordinate(a, aTextureCoordinate);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPolygon applyDefaultTextureCoordinatesSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX, bool bChangeY)
+ {
+ B3DPolygon aRetval(rCandidate);
+
+ if(bChangeX || bChangeY)
+ {
+ // create texture coordinates using sphere projection to cartesian coordinates,
+ // use object's center as base
+ const double fOne(1.0);
+ const sal_uInt32 nPointCount(aRetval.count());
+ bool bPolarPoints(false);
+ sal_uInt32 a;
+
+ // create center cartesian coordinates to have a possibility to decide if on boundary
+ // transitions which value to choose
+ const B3DRange aPlaneRange(getRange(rCandidate));
+ const B3DPoint aPlaneCenter(aPlaneRange.getCenter() - rCenter);
+ const double fXCenter(fOne - ((atan2(aPlaneCenter.getZ(), aPlaneCenter.getX()) + F_PI) / F_2PI));
+
+ for(a = 0L; a < nPointCount; a++)
+ {
+ const B3DVector aVector(aRetval.getB3DPoint(a) - rCenter);
+ const double fY(fOne - ((atan2(aVector.getY(), aVector.getXZLength()) + F_PI2) / F_PI));
+ B2DPoint aTexCoor(aRetval.getTextureCoordinate(a));
+
+ if(fTools::equalZero(fY))
+ {
+ // point is a north polar point, no useful X-coordinate can be created.
+ if(bChangeY)
+ {
+ aTexCoor.setY(0.0);
+
+ if(bChangeX)
+ {
+ bPolarPoints = true;
+ }
+ }
+ }
+ else if(fTools::equal(fY, fOne))
+ {
+ // point is a south polar point, no useful X-coordinate can be created. Set
+ // Y-coordinte, though
+ if(bChangeY)
+ {
+ aTexCoor.setY(fOne);
+
+ if(bChangeX)
+ {
+ bPolarPoints = true;
+ }
+ }
+ }
+ else
+ {
+ double fX(fOne - ((atan2(aVector.getZ(), aVector.getX()) + F_PI) / F_2PI));
+
+ // correct cartesinan point coordiante dependent from center value
+ if(fX > fXCenter + 0.5)
+ {
+ fX -= fOne;
+ }
+ else if(fX < fXCenter - 0.5)
+ {
+ fX += fOne;
+ }
+
+ if(bChangeX)
+ {
+ aTexCoor.setX(fX);
+ }
+
+ if(bChangeY)
+ {
+ aTexCoor.setY(fY);
+ }
+ }
+
+ aRetval.setTextureCoordinate(a, aTexCoor);
+ }
+
+ if(bPolarPoints)
+ {
+ // correct X-texture coordinates if polar points are contained. Those
+ // coordinates cannot be correct, so use prev or next X-coordinate
+ for(a = 0L; a < nPointCount; a++)
+ {
+ B2DPoint aTexCoor(aRetval.getTextureCoordinate(a));
+
+ if(fTools::equalZero(aTexCoor.getY()) || fTools::equal(aTexCoor.getY(), fOne))
+ {
+ // get prev, next TexCoor and test for pole
+ const B2DPoint aPrevTexCoor(aRetval.getTextureCoordinate(a ? a - 1L : nPointCount - 1L));
+ const B2DPoint aNextTexCoor(aRetval.getTextureCoordinate((a + 1L) % nPointCount));
+ const bool bPrevPole(fTools::equalZero(aPrevTexCoor.getY()) || fTools::equal(aPrevTexCoor.getY(), fOne));
+ const bool bNextPole(fTools::equalZero(aNextTexCoor.getY()) || fTools::equal(aNextTexCoor.getY(), fOne));
+
+ if(!bPrevPole && !bNextPole)
+ {
+ // both no poles, mix them
+ aTexCoor.setX((aPrevTexCoor.getX() + aNextTexCoor.getX()) / 2.0);
+ }
+ else if(!bNextPole)
+ {
+ // copy next
+ aTexCoor.setX(aNextTexCoor.getX());
+ }
+ else
+ {
+ // copy prev, even if it's a pole, hopefully it is already corrected
+ aTexCoor.setX(aPrevTexCoor.getX());
+ }
+
+ aRetval.setTextureCoordinate(a, aTexCoor);
+ }
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ bool isInEpsilonRange(const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, const B3DPoint& rTestPosition, double fDistance)
+ {
+ // build edge vector
+ const B3DVector aEdge(rEdgeEnd - rEdgeStart);
+ bool bDoDistanceTestStart(false);
+ bool bDoDistanceTestEnd(false);
+
+ if(aEdge.equalZero())
+ {
+ // no edge, just a point. Do one of the distance tests.
+ bDoDistanceTestStart = true;
+ }
+ else
+ {
+ // calculate fCut in aEdge
+ const B3DVector aTestEdge(rTestPosition - rEdgeStart);
+ const double fScalarTestEdge(aEdge.scalar(aTestEdge));
+ const double fScalarStartEdge(aEdge.scalar(rEdgeStart));
+ const double fScalarEdge(aEdge.scalar(aEdge));
+ const double fCut((fScalarTestEdge - fScalarStartEdge) / fScalarEdge);
+ const double fZero(0.0);
+ const double fOne(1.0);
+
+ if(fTools::less(fCut, fZero))
+ {
+ // left of rEdgeStart
+ bDoDistanceTestStart = true;
+ }
+ else if(fTools::more(fCut, fOne))
+ {
+ // right of rEdgeEnd
+ bDoDistanceTestEnd = true;
+ }
+ else
+ {
+ // inside line [0.0 .. 1.0]
+ const B3DPoint aCutPoint(interpolate(rEdgeStart, rEdgeEnd, fCut));
+ const B3DVector aDelta(rTestPosition - aCutPoint);
+ const double fDistanceSquare(aDelta.scalar(aDelta));
+
+ if(fDistanceSquare <= fDistance * fDistance * fDistance)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ }
+
+ if(bDoDistanceTestStart)
+ {
+ const B3DVector aDelta(rTestPosition - rEdgeStart);
+ const double fDistanceSquare(aDelta.scalar(aDelta));
+
+ if(fDistanceSquare <= fDistance * fDistance * fDistance)
+ {
+ return true;
+ }
+ }
+ else if(bDoDistanceTestEnd)
+ {
+ const B3DVector aDelta(rTestPosition - rEdgeEnd);
+ const double fDistanceSquare(aDelta.scalar(aDelta));
+
+ if(fDistanceSquare <= fDistance * fDistance * fDistance)
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ bool isInEpsilonRange(const B3DPolygon& rCandidate, const B3DPoint& rTestPosition, double fDistance)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount)
+ {
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ B3DPoint aCurrent(rCandidate.getB3DPoint(0));
+
+ if(nEdgeCount)
+ {
+ // edges
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ const sal_uInt32 nNextIndex((a + 1) % nPointCount);
+ const B3DPoint aNext(rCandidate.getB3DPoint(nNextIndex));
+
+ if(isInEpsilonRange(aCurrent, aNext, rTestPosition, fDistance))
+ {
+ return true;
+ }
+
+ // prepare next step
+ aCurrent = aNext;
+ }
+ }
+ else
+ {
+ // no edges, but points -> not closed. Check single point. Just
+ // use isInEpsilonRange with twice the same point, it handles those well
+ if(isInEpsilonRange(aCurrent, aCurrent, rTestPosition, fDistance))
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ bool isInside(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder)
+ {
+ if(bWithBorder && isPointOnPolygon(rCandidate, rPoint, true))
+ {
+ return true;
+ }
+ else
+ {
+ bool bRetval(false);
+ const B3DVector aPlaneNormal(rCandidate.getNormal());
+
+ if(!aPlaneNormal.equalZero())
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount)
+ {
+ B3DPoint aCurrentPoint(rCandidate.getB3DPoint(nPointCount - 1));
+ const double fAbsX(fabs(aPlaneNormal.getX()));
+ const double fAbsY(fabs(aPlaneNormal.getY()));
+ const double fAbsZ(fabs(aPlaneNormal.getZ()));
+
+ if(fAbsX > fAbsY && fAbsX > fAbsZ)
+ {
+ // normal points mostly in X-Direction, use YZ-Polygon projection for check
+ // x -> y, y -> z
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ const B3DPoint aPreviousPoint(aCurrentPoint);
+ aCurrentPoint = rCandidate.getB3DPoint(a);
+
+ // cross-over in Z?
+ const bool bCompZA(fTools::more(aPreviousPoint.getZ(), rPoint.getZ()));
+ const bool bCompZB(fTools::more(aCurrentPoint.getZ(), rPoint.getZ()));
+
+ if(bCompZA != bCompZB)
+ {
+ // cross-over in Y?
+ const bool bCompYA(fTools::more(aPreviousPoint.getY(), rPoint.getY()));
+ const bool bCompYB(fTools::more(aCurrentPoint.getY(), rPoint.getY()));
+
+ if(bCompYA == bCompYB)
+ {
+ if(bCompYA)
+ {
+ bRetval = !bRetval;
+ }
+ }
+ else
+ {
+ const double fCompare(
+ aCurrentPoint.getY() - (aCurrentPoint.getZ() - rPoint.getZ()) *
+ (aPreviousPoint.getY() - aCurrentPoint.getY()) /
+ (aPreviousPoint.getZ() - aCurrentPoint.getZ()));
+
+ if(fTools::more(fCompare, rPoint.getY()))
+ {
+ bRetval = !bRetval;
+ }
+ }
+ }
+ }
+ }
+ else if(fAbsY > fAbsX && fAbsY > fAbsZ)
+ {
+ // normal points mostly in Y-Direction, use XZ-Polygon projection for check
+ // x -> x, y -> z
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ const B3DPoint aPreviousPoint(aCurrentPoint);
+ aCurrentPoint = rCandidate.getB3DPoint(a);
+
+ // cross-over in Z?
+ const bool bCompZA(fTools::more(aPreviousPoint.getZ(), rPoint.getZ()));
+ const bool bCompZB(fTools::more(aCurrentPoint.getZ(), rPoint.getZ()));
+
+ if(bCompZA != bCompZB)
+ {
+ // cross-over in X?
+ const bool bCompXA(fTools::more(aPreviousPoint.getX(), rPoint.getX()));
+ const bool bCompXB(fTools::more(aCurrentPoint.getX(), rPoint.getX()));
+
+ if(bCompXA == bCompXB)
+ {
+ if(bCompXA)
+ {
+ bRetval = !bRetval;
+ }
+ }
+ else
+ {
+ const double fCompare(
+ aCurrentPoint.getX() - (aCurrentPoint.getZ() - rPoint.getZ()) *
+ (aPreviousPoint.getX() - aCurrentPoint.getX()) /
+ (aPreviousPoint.getZ() - aCurrentPoint.getZ()));
+
+ if(fTools::more(fCompare, rPoint.getX()))
+ {
+ bRetval = !bRetval;
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ // normal points mostly in Z-Direction, use XY-Polygon projection for check
+ // x -> x, y -> y
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ const B3DPoint aPreviousPoint(aCurrentPoint);
+ aCurrentPoint = rCandidate.getB3DPoint(a);
+
+ // cross-over in Y?
+ const bool bCompYA(fTools::more(aPreviousPoint.getY(), rPoint.getY()));
+ const bool bCompYB(fTools::more(aCurrentPoint.getY(), rPoint.getY()));
+
+ if(bCompYA != bCompYB)
+ {
+ // cross-over in X?
+ const bool bCompXA(fTools::more(aPreviousPoint.getX(), rPoint.getX()));
+ const bool bCompXB(fTools::more(aCurrentPoint.getX(), rPoint.getX()));
+
+ if(bCompXA == bCompXB)
+ {
+ if(bCompXA)
+ {
+ bRetval = !bRetval;
+ }
+ }
+ else
+ {
+ const double fCompare(
+ aCurrentPoint.getX() - (aCurrentPoint.getY() - rPoint.getY()) *
+ (aPreviousPoint.getX() - aCurrentPoint.getX()) /
+ (aPreviousPoint.getY() - aCurrentPoint.getY()));
+
+ if(fTools::more(fCompare, rPoint.getX()))
+ {
+ bRetval = !bRetval;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return bRetval;
+ }
+ }
+
+ bool isInside(const B3DPolygon& rCandidate, const B3DPolygon& rPolygon, bool bWithBorder)
+ {
+ const sal_uInt32 nPointCount(rPolygon.count());
+
+ for(sal_uInt32 a(0L); a < nPointCount; a++)
+ {
+ const B3DPoint aTestPoint(rPolygon.getB3DPoint(a));
+
+ if(!isInside(rCandidate, aTestPoint, bWithBorder))
+ {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints)
+ {
+ if(rCandidate.equal(rStart) || rCandidate.equal(rEnd))
+ {
+ // candidate is in epsilon around start or end -> inside
+ return bWithPoints;
+ }
+ else if(rStart.equal(rEnd))
+ {
+ // start and end are equal, but candidate is outside their epsilon -> outside
+ return false;
+ }
+ else
+ {
+ const B3DVector aEdgeVector(rEnd - rStart);
+ const B3DVector aTestVector(rCandidate - rStart);
+
+ if(areParallel(aEdgeVector, aTestVector))
+ {
+ const double fZero(0.0);
+ const double fOne(1.0);
+ double fParamTestOnCurr(0.0);
+
+ if(aEdgeVector.getX() > aEdgeVector.getY())
+ {
+ if(aEdgeVector.getX() > aEdgeVector.getZ())
+ {
+ // X is biggest
+ fParamTestOnCurr = aTestVector.getX() / aEdgeVector.getX();
+ }
+ else
+ {
+ // Z is biggest
+ fParamTestOnCurr = aTestVector.getZ() / aEdgeVector.getZ();
+ }
+ }
+ else
+ {
+ if(aEdgeVector.getY() > aEdgeVector.getZ())
+ {
+ // Y is biggest
+ fParamTestOnCurr = aTestVector.getY() / aEdgeVector.getY();
+ }
+ else
+ {
+ // Z is biggest
+ fParamTestOnCurr = aTestVector.getZ() / aEdgeVector.getZ();
+ }
+ }
+
+ if(fTools::more(fParamTestOnCurr, fZero) && fTools::less(fParamTestOnCurr, fOne))
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+ }
+
+ bool isPointOnPolygon(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithPoints)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 1L)
+ {
+ const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ B3DPoint aCurrentPoint(rCandidate.getB3DPoint(0));
+
+ for(sal_uInt32 a(0); a < nLoopCount; a++)
+ {
+ const B3DPoint aNextPoint(rCandidate.getB3DPoint((a + 1) % nPointCount));
+
+ if(isPointOnLine(aCurrentPoint, aNextPoint, rPoint, bWithPoints))
+ {
+ return true;
+ }
+
+ aCurrentPoint = aNextPoint;
+ }
+ }
+ else if(nPointCount && bWithPoints)
+ {
+ return rPoint.equal(rCandidate.getB3DPoint(0));
+ }
+
+ return false;
+ }
+
+ bool getCutBetweenLineAndPlane(const B3DVector& rPlaneNormal, const B3DPoint& rPlanePoint, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut)
+ {
+ if(!rPlaneNormal.equalZero() && !rEdgeStart.equal(rEdgeEnd))
+ {
+ const B3DVector aTestEdge(rEdgeEnd - rEdgeStart);
+ const double fScalarEdge(rPlaneNormal.scalar(aTestEdge));
+
+ if(!fTools::equalZero(fScalarEdge))
+ {
+ const B3DVector aCompareEdge(rPlanePoint - rEdgeStart);
+ const double fScalarCompare(rPlaneNormal.scalar(aCompareEdge));
+
+ fCut = fScalarCompare / fScalarEdge;
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ bool getCutBetweenLineAndPolygon(const B3DPolygon& rCandidate, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 2 && !rEdgeStart.equal(rEdgeEnd))
+ {
+ const B3DVector aPlaneNormal(rCandidate.getNormal());
+
+ if(!aPlaneNormal.equalZero())
+ {
+ const B3DPoint aPointOnPlane(rCandidate.getB3DPoint(0));
+
+ return getCutBetweenLineAndPlane(aPlaneNormal, aPointOnPlane, rEdgeStart, rEdgeEnd, fCut);
+ }
+ }
+
+ return false;
+ }
+
+ //////////////////////////////////////////////////////////////////////
+ // comparators with tolerance for 3D Polygons
+
+ bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB, const double& rfSmallValue)
+ {
+ const sal_uInt32 nPointCount(rCandidateA.count());
+
+ if(nPointCount != rCandidateB.count())
+ return false;
+
+ const bool bClosed(rCandidateA.isClosed());
+
+ if(bClosed != rCandidateB.isClosed())
+ return false;
+
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ const B3DPoint aPoint(rCandidateA.getB3DPoint(a));
+
+ if(!aPoint.equal(rCandidateB.getB3DPoint(a), rfSmallValue))
+ return false;
+ }
+
+ return true;
+ }
+
+ bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB)
+ {
+ const double fSmallValue(fTools::getSmallValue());
+
+ return equal(rCandidateA, rCandidateB, fSmallValue);
+ }
+
+ // snap points of horizontal or vertical edges to discrete values
+ B3DPolygon snapPointsOfHorizontalOrVerticalEdges(const B3DPolygon& rCandidate)
+ {
+ const sal_uInt32 nPointCount(rCandidate.count());
+
+ if(nPointCount > 1)
+ {
+ // Start by copying the source polygon to get a writeable copy. The closed state is
+ // copied by aRetval's initialisation, too, so no need to copy it in this method
+ B3DPolygon aRetval(rCandidate);
+
+ // prepare geometry data. Get rounded from original
+ B3ITuple aPrevTuple(basegfx::fround(rCandidate.getB3DPoint(nPointCount - 1)));
+ B3DPoint aCurrPoint(rCandidate.getB3DPoint(0));
+ B3ITuple aCurrTuple(basegfx::fround(aCurrPoint));
+
+ // loop over all points. This will also snap the implicit closing edge
+ // even when not closed, but that's no problem here
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ // get next point. Get rounded from original
+ const bool bLastRun(a + 1 == nPointCount);
+ const sal_uInt32 nNextIndex(bLastRun ? 0 : a + 1);
+ const B3DPoint aNextPoint(rCandidate.getB3DPoint(nNextIndex));
+ const B3ITuple aNextTuple(basegfx::fround(aNextPoint));
+
+ // get the states
+ const bool bPrevVertical(aPrevTuple.getX() == aCurrTuple.getX());
+ const bool bNextVertical(aNextTuple.getX() == aCurrTuple.getX());
+ const bool bPrevHorizontal(aPrevTuple.getY() == aCurrTuple.getY());
+ const bool bNextHorizontal(aNextTuple.getY() == aCurrTuple.getY());
+ const bool bSnapX(bPrevVertical || bNextVertical);
+ const bool bSnapY(bPrevHorizontal || bNextHorizontal);
+
+ if(bSnapX || bSnapY)
+ {
+ const B3DPoint aSnappedPoint(
+ bSnapX ? aCurrTuple.getX() : aCurrPoint.getX(),
+ bSnapY ? aCurrTuple.getY() : aCurrPoint.getY(),
+ aCurrPoint.getZ());
+
+ aRetval.setB3DPoint(a, aSnappedPoint);
+ }
+
+ // prepare next point
+ if(!bLastRun)
+ {
+ aPrevTuple = aCurrTuple;
+ aCurrPoint = aNextPoint;
+ aCurrTuple = aNextTuple;
+ }
+ }
+
+ return aRetval;
+ }
+ else
+ {
+ return rCandidate;
+ }
+ }
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+// eof
diff --git a/basegfx/source/polygon/b3dpolypolygon.cxx b/basegfx/source/polygon/b3dpolypolygon.cxx
new file mode 100644
index 000000000000..a29680b14a59
--- /dev/null
+++ b/basegfx/source/polygon/b3dpolypolygon.cxx
@@ -0,0 +1,446 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b3dpolypolygon.hxx>
+#include <basegfx/polygon/b3dpolygon.hxx>
+#include <rtl/instance.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <functional>
+#include <vector>
+#include <algorithm>
+
+//////////////////////////////////////////////////////////////////////////////
+
+class ImplB3DPolyPolygon
+{
+ typedef ::std::vector< ::basegfx::B3DPolygon > PolygonVector;
+
+ PolygonVector maPolygons;
+
+public:
+ ImplB3DPolyPolygon() : maPolygons()
+ {
+ }
+
+ ImplB3DPolyPolygon(const ::basegfx::B3DPolygon& rToBeCopied) :
+ maPolygons(1,rToBeCopied)
+ {
+ }
+
+ bool operator==(const ImplB3DPolyPolygon& rPolygonList) const
+ {
+ // same polygon count?
+ if(maPolygons.size() != rPolygonList.maPolygons.size())
+ return false;
+
+ // compare polygon content
+ if(maPolygons != rPolygonList.maPolygons)
+ return false;
+
+ return true;
+ }
+
+ const ::basegfx::B3DPolygon& getB3DPolygon(sal_uInt32 nIndex) const
+ {
+ return maPolygons[nIndex];
+ }
+
+ void setB3DPolygon(sal_uInt32 nIndex, const ::basegfx::B3DPolygon& rPolygon)
+ {
+ maPolygons[nIndex] = rPolygon;
+ }
+
+ void insert(sal_uInt32 nIndex, const ::basegfx::B3DPolygon& rPolygon, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rPolygon
+ PolygonVector::iterator aIndex(maPolygons.begin());
+ aIndex += nIndex;
+ maPolygons.insert(aIndex, nCount, rPolygon);
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const ::basegfx::B3DPolyPolygon& rPolyPolygon)
+ {
+ const sal_uInt32 nCount = rPolyPolygon.count();
+
+ if(nCount)
+ {
+ // add nCount polygons from rPolyPolygon
+ maPolygons.reserve(maPolygons.size() + nCount);
+ PolygonVector::iterator aIndex(maPolygons.begin());
+ aIndex += nIndex;
+
+ for(sal_uInt32 a(0L); a < nCount; a++)
+ {
+ maPolygons.insert(aIndex, rPolyPolygon.getB3DPolygon(a));
+ aIndex++;
+ }
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // remove polygon data
+ PolygonVector::iterator aStart(maPolygons.begin());
+ aStart += nIndex;
+ const PolygonVector::iterator aEnd(aStart + nCount);
+
+ maPolygons.erase(aStart, aEnd);
+ }
+ }
+
+ sal_uInt32 count() const
+ {
+ return maPolygons.size();
+ }
+
+ void setClosed(bool bNew)
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].setClosed(bNew);
+ }
+ }
+
+ void flip()
+ {
+ std::for_each( maPolygons.begin(),
+ maPolygons.end(),
+ std::mem_fun_ref( &::basegfx::B3DPolygon::flip ));
+ }
+
+ void removeDoublePoints()
+ {
+ std::for_each( maPolygons.begin(),
+ maPolygons.end(),
+ std::mem_fun_ref( &::basegfx::B3DPolygon::removeDoublePoints ));
+ }
+
+ void transform(const ::basegfx::B3DHomMatrix& rMatrix)
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].transform(rMatrix);
+ }
+ }
+
+ void clearBColors()
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].clearBColors();
+ }
+ }
+
+ void transformNormals(const ::basegfx::B3DHomMatrix& rMatrix)
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].transformNormals(rMatrix);
+ }
+ }
+
+ void clearNormals()
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].clearNormals();
+ }
+ }
+
+ void transformTextureCoordiantes(const ::basegfx::B2DHomMatrix& rMatrix)
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].transformTextureCoordiantes(rMatrix);
+ }
+ }
+
+ void clearTextureCoordinates()
+ {
+ for(sal_uInt32 a(0L); a < maPolygons.size(); a++)
+ {
+ maPolygons[a].clearTextureCoordinates();
+ }
+ }
+
+ void makeUnique()
+ {
+ std::for_each( maPolygons.begin(),
+ maPolygons.end(),
+ std::mem_fun_ref( &::basegfx::B3DPolygon::makeUnique ));
+ }
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace { struct DefaultPolyPolygon : public rtl::Static<B3DPolyPolygon::ImplType,
+ DefaultPolyPolygon> {}; }
+
+ B3DPolyPolygon::B3DPolyPolygon() :
+ mpPolyPolygon(DefaultPolyPolygon::get())
+ {
+ }
+
+ B3DPolyPolygon::B3DPolyPolygon(const B3DPolyPolygon& rPolyPolygon) :
+ mpPolyPolygon(rPolyPolygon.mpPolyPolygon)
+ {
+ }
+
+ B3DPolyPolygon::B3DPolyPolygon(const B3DPolygon& rPolygon) :
+ mpPolyPolygon( ImplB3DPolyPolygon(rPolygon) )
+ {
+ }
+
+ B3DPolyPolygon::~B3DPolyPolygon()
+ {
+ }
+
+ B3DPolyPolygon& B3DPolyPolygon::operator=(const B3DPolyPolygon& rPolyPolygon)
+ {
+ mpPolyPolygon = rPolyPolygon.mpPolyPolygon;
+ return *this;
+ }
+
+ void B3DPolyPolygon::makeUnique()
+ {
+ mpPolyPolygon.make_unique();
+ mpPolyPolygon->makeUnique();
+ }
+
+ bool B3DPolyPolygon::operator==(const B3DPolyPolygon& rPolyPolygon) const
+ {
+ if(mpPolyPolygon.same_object(rPolyPolygon.mpPolyPolygon))
+ return true;
+
+ return ((*mpPolyPolygon) == (*rPolyPolygon.mpPolyPolygon));
+ }
+
+ bool B3DPolyPolygon::operator!=(const B3DPolyPolygon& rPolyPolygon) const
+ {
+ return !(*this == rPolyPolygon);
+ }
+
+ sal_uInt32 B3DPolyPolygon::count() const
+ {
+ return mpPolyPolygon->count();
+ }
+
+ B3DPolygon B3DPolyPolygon::getB3DPolygon(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B3DPolyPolygon access outside range (!)");
+
+ return mpPolyPolygon->getB3DPolygon(nIndex);
+ }
+
+ void B3DPolyPolygon::setB3DPolygon(sal_uInt32 nIndex, const B3DPolygon& rPolygon)
+ {
+ OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B3DPolyPolygon access outside range (!)");
+
+ if(getB3DPolygon(nIndex) != rPolygon)
+ mpPolyPolygon->setB3DPolygon(nIndex, rPolygon);
+ }
+
+ bool B3DPolyPolygon::areBColorsUsed() const
+ {
+ for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
+ {
+ if((mpPolyPolygon->getB3DPolygon(a)).areBColorsUsed())
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ void B3DPolyPolygon::clearBColors()
+ {
+ if(areBColorsUsed())
+ mpPolyPolygon->clearBColors();
+ }
+
+ void B3DPolyPolygon::transformNormals(const B3DHomMatrix& rMatrix)
+ {
+ if(!rMatrix.isIdentity())
+ mpPolyPolygon->transformNormals(rMatrix);
+ }
+
+ bool B3DPolyPolygon::areNormalsUsed() const
+ {
+ for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
+ {
+ if((mpPolyPolygon->getB3DPolygon(a)).areNormalsUsed())
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ void B3DPolyPolygon::clearNormals()
+ {
+ if(areNormalsUsed())
+ mpPolyPolygon->clearNormals();
+ }
+
+ void B3DPolyPolygon::transformTextureCoordiantes(const B2DHomMatrix& rMatrix)
+ {
+ if(!rMatrix.isIdentity())
+ mpPolyPolygon->transformTextureCoordiantes(rMatrix);
+ }
+
+ bool B3DPolyPolygon::areTextureCoordinatesUsed() const
+ {
+ for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++)
+ {
+ if((mpPolyPolygon->getB3DPolygon(a)).areTextureCoordinatesUsed())
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ void B3DPolyPolygon::clearTextureCoordinates()
+ {
+ if(areTextureCoordinatesUsed())
+ mpPolyPolygon->clearTextureCoordinates();
+ }
+
+ void B3DPolyPolygon::insert(sal_uInt32 nIndex, const B3DPolygon& rPolygon, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B3DPolyPolygon Insert outside range (!)");
+
+ if(nCount)
+ mpPolyPolygon->insert(nIndex, rPolygon, nCount);
+ }
+
+ void B3DPolyPolygon::append(const B3DPolygon& rPolygon, sal_uInt32 nCount)
+ {
+ if(nCount)
+ mpPolyPolygon->insert(mpPolyPolygon->count(), rPolygon, nCount);
+ }
+
+ void B3DPolyPolygon::insert(sal_uInt32 nIndex, const B3DPolyPolygon& rPolyPolygon)
+ {
+ OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B3DPolyPolygon Insert outside range (!)");
+
+ if(rPolyPolygon.count())
+ mpPolyPolygon->insert(nIndex, rPolyPolygon);
+ }
+
+ void B3DPolyPolygon::append(const B3DPolyPolygon& rPolyPolygon)
+ {
+ if(rPolyPolygon.count())
+ mpPolyPolygon->insert(mpPolyPolygon->count(), rPolyPolygon);
+ }
+
+ void B3DPolyPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex + nCount <= mpPolyPolygon->count(), "B3DPolyPolygon Remove outside range (!)");
+
+ if(nCount)
+ mpPolyPolygon->remove(nIndex, nCount);
+ }
+
+ void B3DPolyPolygon::clear()
+ {
+ mpPolyPolygon = DefaultPolyPolygon::get();
+ }
+
+ bool B3DPolyPolygon::isClosed() const
+ {
+ bool bRetval(true);
+
+ // PolyPOlygon is closed when all contained Polygons are closed or
+ // no Polygon exists.
+ for(sal_uInt32 a(0L); bRetval && a < mpPolyPolygon->count(); a++)
+ {
+ if(!(mpPolyPolygon->getB3DPolygon(a)).isClosed())
+ {
+ bRetval = false;
+ }
+ }
+
+ return bRetval;
+ }
+
+ void B3DPolyPolygon::setClosed(bool bNew)
+ {
+ if(bNew != isClosed())
+ mpPolyPolygon->setClosed(bNew);
+ }
+
+ void B3DPolyPolygon::flip()
+ {
+ mpPolyPolygon->flip();
+ }
+
+ bool B3DPolyPolygon::hasDoublePoints() const
+ {
+ bool bRetval(false);
+
+ for(sal_uInt32 a(0L); !bRetval && a < mpPolyPolygon->count(); a++)
+ {
+ if((mpPolyPolygon->getB3DPolygon(a)).hasDoublePoints())
+ {
+ bRetval = true;
+ }
+ }
+
+ return bRetval;
+ }
+
+ void B3DPolyPolygon::removeDoublePoints()
+ {
+ if(hasDoublePoints())
+ mpPolyPolygon->removeDoublePoints();
+ }
+
+ void B3DPolyPolygon::transform(const B3DHomMatrix& rMatrix)
+ {
+ if(mpPolyPolygon->count() && !rMatrix.isIdentity())
+ {
+ mpPolyPolygon->transform(rMatrix);
+ }
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/polygon/b3dpolypolygontools.cxx b/basegfx/source/polygon/b3dpolypolygontools.cxx
new file mode 100644
index 000000000000..d86a4526acfd
--- /dev/null
+++ b/basegfx/source/polygon/b3dpolypolygontools.cxx
@@ -0,0 +1,556 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/polygon/b3dpolypolygontools.hxx>
+#include <basegfx/range/b3drange.hxx>
+#include <basegfx/polygon/b3dpolypolygon.hxx>
+#include <basegfx/polygon/b3dpolygon.hxx>
+#include <basegfx/polygon/b3dpolygontools.hxx>
+#include <numeric>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <osl/mutex.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace tools
+ {
+ // B3DPolyPolygon tools
+ B3DRange getRange(const B3DPolyPolygon& rCandidate)
+ {
+ B3DRange aRetval;
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+
+ for(sal_uInt32 a(0L); a < nPolygonCount; a++)
+ {
+ B3DPolygon aCandidate = rCandidate.getB3DPolygon(a);
+ aRetval.expand(getRange(aCandidate));
+ }
+
+ return aRetval;
+ }
+
+ void applyLineDashing(const B3DPolyPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B3DPolyPolygon* pLineTarget, B3DPolyPolygon* pGapTarget, double fFullDashDotLen)
+ {
+ if(0.0 == fFullDashDotLen && rDotDashArray.size())
+ {
+ // calculate fFullDashDotLen from rDotDashArray
+ fFullDashDotLen = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0);
+ }
+
+ if(rCandidate.count() && fFullDashDotLen > 0.0)
+ {
+ B3DPolyPolygon aLineTarget, aGapTarget;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ const B3DPolygon aCandidate(rCandidate.getB3DPolygon(a));
+
+ applyLineDashing(
+ aCandidate,
+ rDotDashArray,
+ pLineTarget ? &aLineTarget : 0,
+ pGapTarget ? &aGapTarget : 0,
+ fFullDashDotLen);
+
+ if(pLineTarget)
+ {
+ pLineTarget->append(aLineTarget);
+ }
+
+ if(pGapTarget)
+ {
+ pGapTarget->append(aGapTarget);
+ }
+ }
+ }
+ }
+
+ B3DPolyPolygon createUnitCubePolyPolygon()
+ {
+ static B3DPolyPolygon aRetval;
+ ::osl::Mutex m_mutex;
+
+ if(!aRetval.count())
+ {
+ B3DPolygon aTemp;
+ aTemp.append(B3DPoint(0.0, 0.0, 1.0));
+ aTemp.append(B3DPoint(0.0, 1.0, 1.0));
+ aTemp.append(B3DPoint(1.0, 1.0, 1.0));
+ aTemp.append(B3DPoint(1.0, 0.0, 1.0));
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(0.0, 0.0, 0.0));
+ aTemp.append(B3DPoint(0.0, 1.0, 0.0));
+ aTemp.append(B3DPoint(1.0, 1.0, 0.0));
+ aTemp.append(B3DPoint(1.0, 0.0, 0.0));
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(0.0, 0.0, 0.0));
+ aTemp.append(B3DPoint(0.0, 0.0, 1.0));
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(0.0, 1.0, 0.0));
+ aTemp.append(B3DPoint(0.0, 1.0, 1.0));
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(1.0, 1.0, 0.0));
+ aTemp.append(B3DPoint(1.0, 1.0, 1.0));
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(1.0, 0.0, 0.0));
+ aTemp.append(B3DPoint(1.0, 0.0, 1.0));
+ aRetval.append(aTemp);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createUnitCubeFillPolyPolygon()
+ {
+ static B3DPolyPolygon aRetval;
+ ::osl::Mutex m_mutex;
+
+ if(!aRetval.count())
+ {
+ B3DPolygon aTemp;
+
+ // all points
+ const B3DPoint A(0.0, 0.0, 0.0);
+ const B3DPoint B(0.0, 1.0, 0.0);
+ const B3DPoint C(1.0, 1.0, 0.0);
+ const B3DPoint D(1.0, 0.0, 0.0);
+ const B3DPoint E(0.0, 0.0, 1.0);
+ const B3DPoint F(0.0, 1.0, 1.0);
+ const B3DPoint G(1.0, 1.0, 1.0);
+ const B3DPoint H(1.0, 0.0, 1.0);
+
+ // create bottom
+ aTemp.append(D);
+ aTemp.append(A);
+ aTemp.append(E);
+ aTemp.append(H);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create front
+ aTemp.clear();
+ aTemp.append(B);
+ aTemp.append(A);
+ aTemp.append(D);
+ aTemp.append(C);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create left
+ aTemp.clear();
+ aTemp.append(E);
+ aTemp.append(A);
+ aTemp.append(B);
+ aTemp.append(F);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create top
+ aTemp.clear();
+ aTemp.append(C);
+ aTemp.append(G);
+ aTemp.append(F);
+ aTemp.append(B);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create right
+ aTemp.clear();
+ aTemp.append(H);
+ aTemp.append(G);
+ aTemp.append(C);
+ aTemp.append(D);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create back
+ aTemp.clear();
+ aTemp.append(F);
+ aTemp.append(G);
+ aTemp.append(H);
+ aTemp.append(E);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(!rRange.isEmpty())
+ {
+ aRetval = createUnitCubePolyPolygon();
+ B3DHomMatrix aTrans;
+ aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth());
+ aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ());
+ aRetval.transform(aTrans);
+ aRetval.removeDoublePoints();
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(!rRange.isEmpty())
+ {
+ aRetval = createUnitCubeFillPolyPolygon();
+ B3DHomMatrix aTrans;
+ aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth());
+ aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ());
+ aRetval.transform(aTrans);
+ aRetval.removeDoublePoints();
+ }
+
+ return aRetval;
+ }
+
+ // helper for getting the 3D Point from given cartesian coordiantes. fVer is defined from
+ // [F_PI2 .. -F_PI2], fHor from [0.0 .. F_2PI]
+ inline B3DPoint getPointFromCartesian(double fVer, double fHor)
+ {
+ const double fCosHor(cos(fHor));
+ return B3DPoint(fCosHor * cos(fVer), sin(fHor), fCosHor * -sin(fVer));
+ }
+
+ B3DPolyPolygon createUnitSpherePolyPolygon(
+ sal_uInt32 nHorSeg, sal_uInt32 nVerSeg,
+ double fVerStart, double fVerStop,
+ double fHorStart, double fHorStop)
+ {
+ B3DPolyPolygon aRetval;
+ sal_uInt32 a, b;
+
+ if(!nHorSeg)
+ {
+ nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0));
+ }
+
+ if(!nHorSeg)
+ {
+ nHorSeg = 1L;
+ }
+
+ if(!nVerSeg)
+ {
+ nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0));
+ }
+
+ if(!nVerSeg)
+ {
+ nVerSeg = 1L;
+ }
+
+ // create constants
+ const double fVerDiffPerStep((fVerStop - fVerStart) / (double)nVerSeg);
+ const double fHorDiffPerStep((fHorStop - fHorStart) / (double)nHorSeg);
+ bool bHorClosed(fTools::equal(fHorStop - fHorStart, F_2PI));
+ bool bVerFromTop(fTools::equal(fVerStart, F_PI2));
+ bool bVerToBottom(fTools::equal(fVerStop, -F_PI2));
+
+ // create horizontal rings
+ const sal_uInt32 nLoopVerInit(bVerFromTop ? 1L : 0L);
+ const sal_uInt32 nLoopVerLimit(bVerToBottom ? nVerSeg : nVerSeg + 1L);
+ const sal_uInt32 nLoopHorLimit(bHorClosed ? nHorSeg : nHorSeg + 1L);
+
+ for(a = nLoopVerInit; a < nLoopVerLimit; a++)
+ {
+ const double fVer(fVerStart + ((double)(a) * fVerDiffPerStep));
+ B3DPolygon aNew;
+
+ for(b = 0L; b < nLoopHorLimit; b++)
+ {
+ const double fHor(fHorStart + ((double)(b) * fHorDiffPerStep));
+ aNew.append(getPointFromCartesian(fHor, fVer));
+ }
+
+ aNew.setClosed(bHorClosed);
+ aRetval.append(aNew);
+ }
+
+ // create vertical half-rings
+ for(a = 0L; a < nLoopHorLimit; a++)
+ {
+ const double fHor(fHorStart + ((double)(a) * fHorDiffPerStep));
+ B3DPolygon aNew;
+
+ if(bVerFromTop)
+ {
+ aNew.append(B3DPoint(0.0, 1.0, 0.0));
+ }
+
+ for(b = nLoopVerInit; b < nLoopVerLimit; b++)
+ {
+ const double fVer(fVerStart + ((double)(b) * fVerDiffPerStep));
+ aNew.append(getPointFromCartesian(fHor, fVer));
+ }
+
+ if(bVerToBottom)
+ {
+ aNew.append(B3DPoint(0.0, -1.0, 0.0));
+ }
+
+ aRetval.append(aNew);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createSpherePolyPolygonFromB3DRange( const B3DRange& rRange,
+ sal_uInt32 nHorSeg, sal_uInt32 nVerSeg,
+ double fVerStart, double fVerStop,
+ double fHorStart, double fHorStop)
+ {
+ B3DPolyPolygon aRetval(createUnitSpherePolyPolygon(nHorSeg, nVerSeg, fVerStart, fVerStop, fHorStart, fHorStop));
+
+ if(aRetval.count())
+ {
+ // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions
+ B3DHomMatrix aTrans;
+ aTrans.translate(1.0, 1.0, 1.0);
+ aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0);
+ aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ());
+ aRetval.transform(aTrans);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createUnitSphereFillPolyPolygon(
+ sal_uInt32 nHorSeg, sal_uInt32 nVerSeg,
+ bool bNormals,
+ double fVerStart, double fVerStop,
+ double fHorStart, double fHorStop)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(!nHorSeg)
+ {
+ nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0));
+ }
+
+ if(!nHorSeg)
+ {
+ nHorSeg = 1L;
+ }
+
+ if(!nVerSeg)
+ {
+ nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0));
+ }
+
+ if(!nVerSeg)
+ {
+ nVerSeg = 1L;
+ }
+
+ // vertical loop
+ for(sal_uInt32 a(0L); a < nVerSeg; a++)
+ {
+ const double fVer(fVerStart + (((fVerStop - fVerStart) * a) / nVerSeg));
+ const double fVer2(fVerStart + (((fVerStop - fVerStart) * (a + 1)) / nVerSeg));
+
+ // horizontal loop
+ for(sal_uInt32 b(0L); b < nHorSeg; b++)
+ {
+ const double fHor(fHorStart + (((fHorStop - fHorStart) * b) / nHorSeg));
+ const double fHor2(fHorStart + (((fHorStop - fHorStart) * (b + 1)) / nHorSeg));
+ B3DPolygon aNew;
+
+ aNew.append(getPointFromCartesian(fHor, fVer));
+ aNew.append(getPointFromCartesian(fHor2, fVer));
+ aNew.append(getPointFromCartesian(fHor2, fVer2));
+ aNew.append(getPointFromCartesian(fHor, fVer2));
+
+ if(bNormals)
+ {
+ for(sal_uInt32 c(0L); c < aNew.count(); c++)
+ {
+ aNew.setNormal(c, ::basegfx::B3DVector(aNew.getB3DPoint(c)));
+ }
+ }
+
+ aNew.setClosed(true);
+ aRetval.append(aNew);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange( const B3DRange& rRange,
+ sal_uInt32 nHorSeg, sal_uInt32 nVerSeg,
+ bool bNormals,
+ double fVerStart, double fVerStop,
+ double fHorStart, double fHorStop)
+ {
+ B3DPolyPolygon aRetval(createUnitSphereFillPolyPolygon(nHorSeg, nVerSeg, bNormals, fVerStart, fVerStop, fHorStart, fHorStop));
+
+ if(aRetval.count())
+ {
+ // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions
+ B3DHomMatrix aTrans;
+ aTrans.translate(1.0, 1.0, 1.0);
+ aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0);
+ aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ());
+ aRetval.transform(aTrans);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(applyDefaultNormalsSphere(rCandidate.getB3DPolygon(a), rCenter));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(invertNormals(rCandidate.getB3DPolygon(a)));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX, bool bChangeY)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(applyDefaultTextureCoordinatesParallel(rCandidate.getB3DPolygon(a), rRange, bChangeX, bChangeY));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX, bool bChangeY)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(applyDefaultTextureCoordinatesSphere(rCandidate.getB3DPolygon(a), rCenter, bChangeX, bChangeY));
+ }
+
+ return aRetval;
+ }
+
+ bool isInside(const B3DPolyPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder)
+ {
+ const sal_uInt32 nPolygonCount(rCandidate.count());
+
+ if(1L == nPolygonCount)
+ {
+ return isInside(rCandidate.getB3DPolygon(0), rPoint, bWithBorder);
+ }
+ else
+ {
+ sal_Int32 nInsideCount(0);
+
+ for(sal_uInt32 a(0); a < nPolygonCount; a++)
+ {
+ const B3DPolygon aPolygon(rCandidate.getB3DPolygon(a));
+ const bool bInside(isInside(aPolygon, rPoint, bWithBorder));
+
+ if(bInside)
+ {
+ nInsideCount++;
+ }
+ }
+
+ return (nInsideCount % 2L);
+ }
+ }
+
+ //////////////////////////////////////////////////////////////////////
+ // comparators with tolerance for 3D PolyPolygons
+
+ bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB, const double& rfSmallValue)
+ {
+ const sal_uInt32 nPolygonCount(rCandidateA.count());
+
+ if(nPolygonCount != rCandidateB.count())
+ return false;
+
+ for(sal_uInt32 a(0); a < nPolygonCount; a++)
+ {
+ const B3DPolygon aCandidate(rCandidateA.getB3DPolygon(a));
+
+ if(!equal(aCandidate, rCandidateB.getB3DPolygon(a), rfSmallValue))
+ return false;
+ }
+
+ return true;
+ }
+
+ bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB)
+ {
+ const double fSmallValue(fTools::getSmallValue());
+
+ return equal(rCandidateA, rCandidateB, fSmallValue);
+ }
+
+ } // end of namespace tools
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+
+// eof
diff --git a/basegfx/source/polygon/makefile.mk b/basegfx/source/polygon/makefile.mk
new file mode 100644
index 000000000000..7ac71ada5e8e
--- /dev/null
+++ b/basegfx/source/polygon/makefile.mk
@@ -0,0 +1,63 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=polygon
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+ENABLE_EXCEPTIONS=TRUE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/b2dpolygon.obj \
+ $(SLO)$/b2dpolygontools.obj \
+ $(SLO)$/b2dpolypolygon.obj \
+ $(SLO)$/b2dpolypolygontools.obj \
+ $(SLO)$/b2dsvgpolypolygon.obj \
+ $(SLO)$/b2dlinegeometry.obj \
+ $(SLO)$/b2dpolypolygoncutter.obj \
+ $(SLO)$/b2dpolypolygonrasterconverter.obj \
+ $(SLO)$/b2dpolygonclipper.obj \
+ $(SLO)$/b2dpolygontriangulator.obj \
+ $(SLO)$/b2dpolygoncutandtouch.obj \
+ $(SLO)$/b2dtrapezoid.obj \
+ $(SLO)$/b3dpolygon.obj \
+ $(SLO)$/b3dpolygontools.obj \
+ $(SLO)$/b3dpolypolygon.obj \
+ $(SLO)$/b3dpolypolygontools.obj \
+ $(SLO)$/b3dpolygonclipper.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/range/b1drange.cxx b/basegfx/source/range/b1drange.cxx
new file mode 100644
index 000000000000..6581b04680e2
--- /dev/null
+++ b/basegfx/source/range/b1drange.cxx
@@ -0,0 +1,56 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/range/b1drange.hxx>
+#include <basegfx/range/b1irange.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+namespace basegfx
+{
+ B1DRange::B1DRange( const B1IRange& rRange ) :
+ maRange()
+ {
+ if( !rRange.isEmpty() )
+ {
+ maRange = rRange.getMinimum();
+ expand(rRange.getMaximum());
+ }
+ }
+
+ B1IRange fround(const B1DRange& rRange)
+ {
+ return rRange.isEmpty() ?
+ B1IRange() :
+ B1IRange( fround( rRange.getMinimum()),
+ fround( rRange.getMaximum()) );
+ }
+
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/range/b2dpolyrange.cxx b/basegfx/source/range/b2dpolyrange.cxx
new file mode 100644
index 000000000000..e212e083ef55
--- /dev/null
+++ b/basegfx/source/range/b2dpolyrange.cxx
@@ -0,0 +1,423 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: b2dmultirange.cxx,v $
+ * $Revision: 1.8 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/range/b2dpolyrange.hxx>
+
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2drangeclipper.hxx>
+#include <basegfx/tuple/b2dtuple.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+
+#include <boost/bind.hpp>
+#include <boost/tuple/tuple.hpp>
+#include <algorithm>
+#include <vector>
+
+static basegfx::B2VectorOrientation flipOrientation(
+ basegfx::B2VectorOrientation eOrient)
+{
+ return eOrient == basegfx::ORIENTATION_POSITIVE ?
+ basegfx::ORIENTATION_NEGATIVE : basegfx::ORIENTATION_POSITIVE;
+}
+
+namespace basegfx
+{
+ class ImplB2DPolyRange
+ {
+ void updateBounds()
+ {
+ maBounds.reset();
+ std::for_each(maRanges.begin(),
+ maRanges.end(),
+ boost::bind(
+ (void (B2DRange::*)(const B2DRange&))(
+ &B2DRange::expand),
+ boost::ref(maBounds),
+ _1));
+ }
+
+ public:
+ ImplB2DPolyRange() :
+ maBounds(),
+ maRanges(),
+ maOrient()
+ {}
+
+ explicit ImplB2DPolyRange( const B2DPolyRange::ElementType& rElem ) :
+ maBounds( boost::get<0>(rElem) ),
+ maRanges( 1, boost::get<0>(rElem) ),
+ maOrient( 1, boost::get<1>(rElem) )
+ {}
+
+ explicit ImplB2DPolyRange( const B2DRange& rRange, B2VectorOrientation eOrient ) :
+ maBounds( rRange ),
+ maRanges( 1, rRange ),
+ maOrient( 1, eOrient )
+ {}
+
+ bool operator==(const ImplB2DPolyRange& rRHS) const
+ {
+ return maRanges == rRHS.maRanges && maOrient == rRHS.maOrient;
+ }
+
+ sal_uInt32 count() const
+ {
+ return maRanges.size();
+ }
+
+ B2DPolyRange::ElementType getElement(sal_uInt32 nIndex) const
+ {
+ return boost::make_tuple(maRanges[nIndex],
+ maOrient[nIndex]);
+ }
+
+ void setElement(sal_uInt32 nIndex, const B2DPolyRange::ElementType& rElement )
+ {
+ maRanges[nIndex] = boost::get<0>(rElement);
+ maOrient[nIndex] = boost::get<1>(rElement);
+ updateBounds();
+ }
+
+ void setElement(sal_uInt32 nIndex, const B2DRange& rRange, B2VectorOrientation eOrient )
+ {
+ maRanges[nIndex] = rRange;
+ maOrient[nIndex] = eOrient;
+ updateBounds();
+ }
+
+ void insertElement(sal_uInt32 nIndex, const B2DPolyRange::ElementType& rElement, sal_uInt32 nCount)
+ {
+ maRanges.insert(maRanges.begin()+nIndex, nCount, boost::get<0>(rElement));
+ maOrient.insert(maOrient.begin()+nIndex, nCount, boost::get<1>(rElement));
+ maBounds.expand(boost::get<0>(rElement));
+ }
+
+ void insertElement(sal_uInt32 nIndex, const B2DRange& rRange, B2VectorOrientation eOrient, sal_uInt32 nCount)
+ {
+ maRanges.insert(maRanges.begin()+nIndex, nCount, rRange);
+ maOrient.insert(maOrient.begin()+nIndex, nCount, eOrient);
+ maBounds.expand(rRange);
+ }
+
+ void appendElement(const B2DPolyRange::ElementType& rElement, sal_uInt32 nCount)
+ {
+ maRanges.insert(maRanges.end(), nCount, boost::get<0>(rElement));
+ maOrient.insert(maOrient.end(), nCount, boost::get<1>(rElement));
+ maBounds.expand(boost::get<0>(rElement));
+ }
+
+ void appendElement(const B2DRange& rRange, B2VectorOrientation eOrient, sal_uInt32 nCount)
+ {
+ maRanges.insert(maRanges.end(), nCount, rRange);
+ maOrient.insert(maOrient.end(), nCount, eOrient);
+ maBounds.expand(rRange);
+ }
+
+ void insertPolyRange(sal_uInt32 nIndex, const ImplB2DPolyRange& rPolyRange)
+ {
+ maRanges.insert(maRanges.begin()+nIndex, rPolyRange.maRanges.begin(), rPolyRange.maRanges.end());
+ maOrient.insert(maOrient.begin()+nIndex, rPolyRange.maOrient.begin(), rPolyRange.maOrient.end());
+ updateBounds();
+ }
+
+ void appendPolyRange(const ImplB2DPolyRange& rPolyRange)
+ {
+ maRanges.insert(maRanges.end(),
+ rPolyRange.maRanges.begin(),
+ rPolyRange.maRanges.end());
+ maOrient.insert(maOrient.end(),
+ rPolyRange.maOrient.begin(),
+ rPolyRange.maOrient.end());
+ updateBounds();
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ maRanges.erase(maRanges.begin()+nIndex,maRanges.begin()+nIndex+nCount);
+ maOrient.erase(maOrient.begin()+nIndex,maOrient.begin()+nIndex+nCount);
+ updateBounds();
+ }
+
+ void clear()
+ {
+ std::vector<B2DRange> aTmpRanges;
+ std::vector<B2VectorOrientation> aTmpOrient;
+
+ maRanges.swap(aTmpRanges);
+ maOrient.swap(aTmpOrient);
+
+ maBounds.reset();
+ }
+
+ void flip()
+ {
+ std::for_each(maOrient.begin(),
+ maOrient.end(),
+ boost::bind(
+ &flipOrientation,
+ _1));
+ }
+
+ B2DRange getBounds() const
+ {
+ return maBounds;
+ }
+
+ template< typename ValueType > bool isInside( const ValueType& rValue ) const
+ {
+ if( !maBounds.isInside( rValue ) )
+ return false;
+
+ // cannot use boost::bind here, since isInside is overloaded.
+ // It is currently not possible to resolve the overload
+ // by considering one of the other template arguments.
+ std::vector<B2DRange>::const_iterator aCurr( maRanges.begin() );
+ const std::vector<B2DRange>::const_iterator aEnd ( maRanges.end() );
+ while( aCurr != aEnd )
+ if( aCurr->isInside( rValue ) )
+ return true;
+
+ return false;
+ }
+
+ bool overlaps( const B2DRange& rRange ) const
+ {
+ if( !maBounds.overlaps( rRange ) )
+ return false;
+
+ const std::vector<B2DRange>::const_iterator aEnd( maRanges.end() );
+ return std::find_if( maRanges.begin(),
+ aEnd,
+ boost::bind<bool>( boost::mem_fn( &B2DRange::overlaps ),
+ _1,
+ boost::cref(rRange) ) ) != aEnd;
+ }
+
+ B2DPolyPolygon solveCrossovers() const
+ {
+ return tools::solveCrossovers(maRanges,maOrient);
+ }
+
+ const B2DRange* begin() const
+ {
+ if(maRanges.empty())
+ return 0;
+ else
+ return &maRanges.front();
+ }
+
+ const B2DRange* end() const
+ {
+ if(maRanges.empty())
+ return 0;
+ else
+ return (&maRanges.back())+1;
+ }
+
+ B2DRange* begin()
+ {
+ if(maRanges.empty())
+ return 0;
+ else
+ return &maRanges.front();
+ }
+
+ B2DRange* end()
+ {
+ if(maRanges.empty())
+ return 0;
+ else
+ return (&maRanges.back())+1;
+ }
+
+ private:
+ B2DRange maBounds;
+ std::vector<B2DRange> maRanges;
+ std::vector<B2VectorOrientation> maOrient;
+ };
+
+ B2DPolyRange::B2DPolyRange() :
+ mpImpl()
+ {}
+
+ B2DPolyRange::~B2DPolyRange()
+ {}
+
+ B2DPolyRange::B2DPolyRange( const ElementType& rElem ) :
+ mpImpl( ImplB2DPolyRange( rElem ) )
+ {}
+
+ B2DPolyRange::B2DPolyRange( const B2DRange& rRange, B2VectorOrientation eOrient ) :
+ mpImpl( ImplB2DPolyRange( rRange, eOrient ) )
+ {}
+
+ B2DPolyRange::B2DPolyRange( const B2DPolyRange& rRange ) :
+ mpImpl( rRange.mpImpl )
+ {}
+
+ B2DPolyRange& B2DPolyRange::operator=( const B2DPolyRange& rRange )
+ {
+ mpImpl = rRange.mpImpl;
+ return *this;
+ }
+
+ void B2DPolyRange::makeUnique()
+ {
+ mpImpl.make_unique();
+ }
+
+ bool B2DPolyRange::operator==(const B2DPolyRange& rRange) const
+ {
+ if(mpImpl.same_object(rRange.mpImpl))
+ return true;
+
+ return ((*mpImpl) == (*rRange.mpImpl));
+ }
+
+ bool B2DPolyRange::operator!=(const B2DPolyRange& rRange) const
+ {
+ return !(*this == rRange);
+ }
+
+ sal_uInt32 B2DPolyRange::count() const
+ {
+ return mpImpl->count();
+ }
+
+ B2DPolyRange::ElementType B2DPolyRange::getElement(sal_uInt32 nIndex) const
+ {
+ return mpImpl->getElement(nIndex);
+ }
+
+ void B2DPolyRange::setElement(sal_uInt32 nIndex, const ElementType& rElement )
+ {
+ mpImpl->setElement(nIndex, rElement);
+ }
+
+ void B2DPolyRange::setElement(sal_uInt32 nIndex, const B2DRange& rRange, B2VectorOrientation eOrient )
+ {
+ mpImpl->setElement(nIndex, rRange, eOrient );
+ }
+
+ void B2DPolyRange::insertElement(sal_uInt32 nIndex, const ElementType& rElement, sal_uInt32 nCount)
+ {
+ mpImpl->insertElement(nIndex, rElement, nCount );
+ }
+
+ void B2DPolyRange::insertElement(sal_uInt32 nIndex, const B2DRange& rRange, B2VectorOrientation eOrient, sal_uInt32 nCount)
+ {
+ mpImpl->insertElement(nIndex, rRange, eOrient, nCount );
+ }
+
+ void B2DPolyRange::appendElement(const ElementType& rElement, sal_uInt32 nCount)
+ {
+ mpImpl->appendElement(rElement, nCount);
+ }
+
+ void B2DPolyRange::appendElement(const B2DRange& rRange, B2VectorOrientation eOrient, sal_uInt32 nCount)
+ {
+ mpImpl->appendElement(rRange, eOrient, nCount );
+ }
+
+ void B2DPolyRange::insertPolyRange(sal_uInt32 nIndex, const B2DPolyRange& rRange)
+ {
+ mpImpl->insertPolyRange(nIndex, *rRange.mpImpl);
+ }
+
+ void B2DPolyRange::appendPolyRange(const B2DPolyRange& rRange)
+ {
+ mpImpl->appendPolyRange(*rRange.mpImpl);
+ }
+
+ void B2DPolyRange::remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ mpImpl->remove(nIndex, nCount);
+ }
+
+ void B2DPolyRange::clear()
+ {
+ mpImpl->clear();
+ }
+
+ void B2DPolyRange::flip()
+ {
+ mpImpl->flip();
+ }
+
+ B2DRange B2DPolyRange::getBounds() const
+ {
+ return mpImpl->getBounds();
+ }
+
+ bool B2DPolyRange::isInside( const B2DTuple& rTuple ) const
+ {
+ return mpImpl->isInside(rTuple);
+ }
+
+ bool B2DPolyRange::isInside( const B2DRange& rRange ) const
+ {
+ return mpImpl->isInside(rRange);
+ }
+
+ bool B2DPolyRange::overlaps( const B2DRange& rRange ) const
+ {
+ return mpImpl->overlaps(rRange);
+ }
+
+ B2DPolyPolygon B2DPolyRange::solveCrossovers() const
+ {
+ return mpImpl->solveCrossovers();
+ }
+
+ const B2DRange* B2DPolyRange::begin() const
+ {
+ return mpImpl->begin();
+ }
+
+ const B2DRange* B2DPolyRange::end() const
+ {
+ return mpImpl->end();
+ }
+
+ B2DRange* B2DPolyRange::begin()
+ {
+ return mpImpl->begin();
+ }
+
+ B2DRange* B2DPolyRange::end()
+ {
+ return mpImpl->end();
+ }
+
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/range/b2drange.cxx b/basegfx/source/range/b2drange.cxx
new file mode 100644
index 000000000000..693470c3ef14
--- /dev/null
+++ b/basegfx/source/range/b2drange.cxx
@@ -0,0 +1,74 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2irange.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+namespace basegfx
+{
+ B2DRange::B2DRange( const B2IRange& rRange ) :
+ maRangeX(),
+ maRangeY()
+ {
+ if( !rRange.isEmpty() )
+ {
+ maRangeX = rRange.getMinX();
+ maRangeY = rRange.getMinY();
+
+ maRangeX.expand(rRange.getMaxX());
+ maRangeY.expand(rRange.getMaxY());
+ }
+ }
+
+ void B2DRange::transform(const B2DHomMatrix& rMatrix)
+ {
+ if(!isEmpty() && !rMatrix.isIdentity())
+ {
+ const B2DRange aSource(*this);
+ reset();
+ expand(rMatrix * B2DPoint(aSource.getMinX(), aSource.getMinY()));
+ expand(rMatrix * B2DPoint(aSource.getMaxX(), aSource.getMinY()));
+ expand(rMatrix * B2DPoint(aSource.getMinX(), aSource.getMaxY()));
+ expand(rMatrix * B2DPoint(aSource.getMaxX(), aSource.getMaxY()));
+ }
+ }
+
+ B2IRange fround(const B2DRange& rRange)
+ {
+ return rRange.isEmpty() ?
+ B2IRange() :
+ B2IRange(fround(rRange.getMinimum()),
+ fround(rRange.getMaximum()));
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/range/b2drangeclipper.cxx b/basegfx/source/range/b2drangeclipper.cxx
new file mode 100644
index 000000000000..524479b4fde0
--- /dev/null
+++ b/basegfx/source/range/b2drangeclipper.cxx
@@ -0,0 +1,950 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: b2dmultirange.cxx,v $
+ * $Revision: 1.8 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <rtl/math.hxx>
+
+#include <basegfx/tuple/b2dtuple.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2dpolyrange.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+
+#include <o3tl/vector_pool.hxx>
+#include <boost/bind.hpp>
+#include <boost/utility.hpp>
+
+#include <algorithm>
+#include <deque>
+#include <list>
+
+
+namespace basegfx
+{
+ namespace
+ {
+ // Generating a poly-polygon from a bunch of rectangles
+ //
+ // Helper functionality for sweep-line algorithm
+ // ====================================================
+
+ typedef std::vector<B2DRange> VectorOfRanges;
+
+ class ImplPolygon;
+ typedef o3tl::vector_pool<ImplPolygon> VectorOfPolygons;
+
+
+ /** This class represents an active edge
+
+ As the sweep line traverses across the overall area,
+ rectangle edges parallel to it generate events, and
+ rectangle edges orthogonal to it generate active
+ edges. This class represents the latter.
+ */
+ class ActiveEdge
+ {
+ public:
+ /** The two possible active rectangle edges differ by one
+ coordinate value - the upper edge has the lower, the
+ lower edge the higher value.
+ */
+ enum EdgeType {
+ /// edge with lower coordinate value
+ UPPER=0,
+ /// edge with higher coordinate value
+ LOWER=1
+ };
+
+ enum EdgeDirection {
+ /// edge proceeds to the left
+ PROCEED_LEFT=0,
+ /// edge proceeds to the right
+ PROCEED_RIGHT=1
+ };
+
+ /** Create active edge
+
+ @param rRect
+ Rectangle this edge is part of
+
+ @param fInvariantCoord
+ The invariant ccordinate value of this edge
+
+ @param eEdgeType
+ Is fInvariantCoord the lower or the higher value, for
+ this rect?
+ */
+ ActiveEdge( const B2DRectangle& rRect,
+ const double& fInvariantCoord,
+ std::ptrdiff_t nPolyIdx,
+ EdgeType eEdgeType,
+ EdgeDirection eEdgeDirection ) :
+ mfInvariantCoord(fInvariantCoord),
+ mpAssociatedRect( &rRect ),
+ mnPolygonIdx( nPolyIdx ),
+ meEdgeType( eEdgeType ),
+ meEdgeDirection( eEdgeDirection )
+ {}
+
+ double getInvariantCoord() const { return mfInvariantCoord; }
+ const B2DRectangle& getRect() const { return *mpAssociatedRect; }
+ std::ptrdiff_t getTargetPolygonIndex() const { return mnPolygonIdx; }
+ void setTargetPolygonIndex( std::ptrdiff_t nIdx ) { mnPolygonIdx = nIdx; }
+ EdgeType getEdgeType() const { return meEdgeType; }
+ EdgeDirection getEdgeDirection() const { return meEdgeDirection; }
+
+ /// For STL sort
+ bool operator<( const ActiveEdge& rRHS ) const { return mfInvariantCoord < rRHS.mfInvariantCoord; }
+
+ private:
+ /** The invariant coordinate value of this edge (e.g. the
+ common y value, for a horizontal edge)
+ */
+ double mfInvariantCoord;
+
+ /** Associated rectangle
+
+ This on the one hand saves some storage space (the
+ vector of rectangles is persistent, anyway), and on
+ the other hand provides an identifier to match active
+ edges and x events (see below)
+
+ Ptr because class needs to be assignable
+ */
+ const B2DRectangle* mpAssociatedRect;
+
+ /** Index of the polygon this edge is currently involved
+ with.
+
+ Note that this can change for some kinds of edge
+ intersection, as the algorithm tends to swap
+ associated polygons there.
+
+ -1 denotes no assigned polygon
+ */
+ std::ptrdiff_t mnPolygonIdx;
+
+ /// 'upper' or 'lower' edge of original rectangle.
+ EdgeType meEdgeType;
+
+ /// 'left' or 'right'
+ EdgeDirection meEdgeDirection;
+ };
+
+ // Needs to be list - various places hold ptrs to elements
+ typedef std::list< ActiveEdge > ListOfEdges;
+
+
+ /** Element of the sweep line event list
+
+ As the sweep line traverses across the overall area,
+ rectangle edges parallel to it generate events, and
+ rectangle edges orthogonal to it generate active
+ edges. This class represents the former.
+
+ The class defines an element of the sweep line list. The
+ sweep line's position jumps in steps defined by the
+ coordinates of the sorted SweepLineEvent entries.
+ */
+ class SweepLineEvent
+ {
+ public:
+ /** The two possible sweep line rectangle edges differ by
+ one coordinate value - the starting edge has the
+ lower, the finishing edge the higher value.
+ */
+ enum EdgeType {
+ /// edge with lower coordinate value
+ STARTING_EDGE=0,
+ /// edge with higher coordinate value
+ FINISHING_EDGE=1
+ };
+
+ /** The two possible sweep line directions
+ */
+ enum EdgeDirection {
+ PROCEED_UP=0,
+ PROCEED_DOWN=1
+ };
+
+ /** Create sweep line event
+
+ @param fPos
+ Coordinate position of the event
+
+ @param rRect
+ Rectangle this event is generated for.
+
+ @param eEdgeType
+ Is fPos the lower or the higher value, for the
+ rectangle this event is generated for?
+ */
+ SweepLineEvent( double fPos,
+ const B2DRectangle& rRect,
+ EdgeType eEdgeType,
+ EdgeDirection eDirection) :
+ mfPos( fPos ),
+ mpAssociatedRect( &rRect ),
+ meEdgeType( eEdgeType ),
+ meEdgeDirection( eDirection )
+ {}
+
+ double getPos() const { return mfPos; }
+ const B2DRectangle& getRect() const { return *mpAssociatedRect; }
+ EdgeType getEdgeType() const { return meEdgeType; }
+ EdgeDirection getEdgeDirection() const { return meEdgeDirection; }
+
+ /// For STL sort
+ bool operator<( const SweepLineEvent& rRHS ) const { return mfPos < rRHS.mfPos; }
+
+ private:
+ /// position of the event, in the direction of the line sweep
+ double mfPos;
+
+ /** Rectangle this event is generated for
+
+ This on the one hand saves some storage space (the
+ vector of rectangles is persistent, anyway), and on
+ the other hand provides an identifier to match active
+ edges and events (see below)
+
+ Ptr because class needs to be assignable
+ */
+ const B2DRectangle* mpAssociatedRect;
+
+ /// 'upper' or 'lower' edge of original rectangle.
+ EdgeType meEdgeType;
+
+ /// 'up' or 'down'
+ EdgeDirection meEdgeDirection;
+ };
+
+ typedef std::vector< SweepLineEvent > VectorOfEvents;
+
+
+ /** Smart point container for B2DMultiRange::getPolyPolygon()
+
+ This class provides methods needed only here, and is used
+ as a place to store some additional information per
+ polygon. Also, most of the intersection logic is
+ implemented here.
+ */
+ class ImplPolygon
+ {
+ public:
+ /** Create polygon
+ */
+ ImplPolygon() :
+ mpLeadingRightEdge(NULL),
+ mnIdx(-1),
+ maPoints(),
+ mbIsFinished(false)
+ {
+ // completely ad-hoc. but what the hell.
+ maPoints.reserve(11);
+ }
+
+ void setPolygonPoolIndex( std::ptrdiff_t nIdx ) { mnIdx = nIdx; }
+ bool isFinished() const { return mbIsFinished; }
+
+ /// Add point to the end of the existing points
+ void append( const B2DPoint& rPoint )
+ {
+ OSL_PRECOND( maPoints.empty() ||
+ maPoints.back().getX() == rPoint.getX() ||
+ maPoints.back().getY() == rPoint.getY(),
+ "ImplPolygon::append(): added point violates 90 degree line angle constraint!" );
+
+ if( maPoints.empty() ||
+ maPoints.back() != rPoint )
+ {
+ // avoid duplicate points
+ maPoints.push_back( rPoint );
+ }
+ }
+
+ /** Perform the intersection of this polygon with an
+ active edge.
+
+ @param rEvent
+ The vertical line event that generated the
+ intersection
+
+ @param rActiveEdge
+ The active edge that generated the intersection
+
+ @param rPolygonPool
+ Polygon pool, we sometimes need to allocate a new one
+
+ @param bIsFinishingEdge
+ True, when this is hitting the last edge of the
+ vertical sweep - every vertical sweep starts and ends
+ with upper and lower edge of the _same_ rectangle.
+
+ @return the new current polygon (that's the one
+ processing must proceed with, when going through the
+ list of upcoming active edges).
+ */
+ std::ptrdiff_t intersect( SweepLineEvent& rEvent,
+ ActiveEdge& rActiveEdge,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes,
+ bool isFinishingEdge )
+ {
+ OSL_PRECOND( !isFinished(),
+ "ImplPolygon::intersect(): called on already finished polygon!" );
+ OSL_PRECOND( !isFinishingEdge
+ || (isFinishingEdge && &rEvent.getRect() == &rActiveEdge.getRect()),
+ "ImplPolygon::intersect(): inconsistent ending!" );
+
+ const B2DPoint aIntersectionPoint( rEvent.getPos(),
+ rActiveEdge.getInvariantCoord() );
+
+ // intersection point, goes to our polygon
+ // unconditionally
+ append(aIntersectionPoint);
+
+ const bool isSweepLineEnteringRect(
+ rEvent.getEdgeType() == SweepLineEvent::STARTING_EDGE);
+ if( isFinishingEdge )
+ {
+ if( isSweepLineEnteringRect )
+ handleFinalOwnRightEdge(rActiveEdge);
+ else
+ handleFinalOwnLeftEdge(rActiveEdge,
+ rPolygonPool,
+ rRes);
+
+ // we're done with this rect & sweep line
+ return -1;
+ }
+ else if( metOwnEdge(rEvent,rActiveEdge) )
+ {
+ handleInitialOwnEdge(rEvent, rActiveEdge);
+
+ // point already added, all init done, continue
+ // with same poly
+ return mnIdx;
+ }
+ else
+ {
+ OSL_ENSURE( rActiveEdge.getTargetPolygonIndex() != -1,
+ "ImplPolygon::intersect(): non-trivial intersection hit empty polygon!" );
+
+ const bool isHittingLeftEdge(
+ rActiveEdge.getEdgeDirection() == ActiveEdge::PROCEED_LEFT);
+
+ if( isHittingLeftEdge )
+ return handleComplexLeftEdge(rActiveEdge,
+ aIntersectionPoint,
+ rPolygonPool,
+ rRes);
+ else
+ return handleComplexRightEdge(rActiveEdge,
+ aIntersectionPoint,
+ rPolygonPool);
+ }
+ }
+
+ private:
+ std::ptrdiff_t getPolygonPoolIndex() const { return mnIdx; }
+
+ void handleInitialOwnEdge(SweepLineEvent& rEvent,
+ ActiveEdge& rActiveEdge)
+ {
+ const bool isActiveEdgeProceedLeft(
+ rActiveEdge.getEdgeDirection() == ActiveEdge::PROCEED_LEFT);
+ const bool isSweepLineEnteringRect(
+ rEvent.getEdgeType() == SweepLineEvent::STARTING_EDGE);
+ (void)isActiveEdgeProceedLeft;
+ (void)isSweepLineEnteringRect;
+
+ OSL_ENSURE( isSweepLineEnteringRect == isActiveEdgeProceedLeft,
+ "ImplPolygon::intersect(): sweep initial own edge hit: wrong polygon order" );
+
+ OSL_ENSURE( isSweepLineEnteringRect ||
+ mpLeadingRightEdge == &rActiveEdge,
+ "ImplPolygon::intersect(): sweep initial own edge hit: wrong leading edge" );
+ }
+
+ void handleFinalOwnRightEdge(ActiveEdge& rActiveEdge)
+ {
+ OSL_ENSURE( rActiveEdge.getEdgeDirection() == ActiveEdge::PROCEED_RIGHT,
+ "ImplPolygon::handleInitialOwnRightEdge(): start edge wrong polygon order" );
+
+ rActiveEdge.setTargetPolygonIndex(mnIdx);
+ mpLeadingRightEdge = &rActiveEdge;
+ }
+
+ void handleFinalOwnLeftEdge(ActiveEdge& rActiveEdge,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes)
+ {
+ OSL_ENSURE( rActiveEdge.getEdgeDirection() == ActiveEdge::PROCEED_LEFT,
+ "ImplPolygon::handleFinalOwnLeftEdge(): end edge wrong polygon order" );
+
+ const bool isHittingOurTail(
+ rActiveEdge.getTargetPolygonIndex() == mnIdx);
+
+ if( isHittingOurTail )
+ finish(rRes); // just finish. no fuss.
+ else
+ {
+ // temp poly hits final left edge
+ const std::ptrdiff_t nTmpIdx=rActiveEdge.getTargetPolygonIndex();
+ ImplPolygon& rTmp=rPolygonPool.get(nTmpIdx);
+
+ // active edge's polygon has points
+ // already. ours need to go in front of them.
+ maPoints.insert(maPoints.end(),
+ rTmp.maPoints.begin(),
+ rTmp.maPoints.end());
+
+ // adjust leading edges, we're switching the polygon
+ ActiveEdge* const pFarEdge=rTmp.mpLeadingRightEdge;
+
+ mpLeadingRightEdge = pFarEdge;
+ pFarEdge->setTargetPolygonIndex(mnIdx);
+
+ // nTmpIdx is an empty shell, get rid of it
+ rPolygonPool.free(nTmpIdx);
+ }
+ }
+
+ std::ptrdiff_t handleComplexLeftEdge(ActiveEdge& rActiveEdge,
+ const B2DPoint& rIntersectionPoint,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes)
+ {
+ const bool isHittingOurTail(
+ rActiveEdge.getTargetPolygonIndex() == mnIdx);
+ if( isHittingOurTail )
+ {
+ finish(rRes);
+
+ // so "this" is done - need new polygon to collect
+ // further points
+ const std::ptrdiff_t nIdxNewPolygon=rPolygonPool.alloc();
+ rPolygonPool.get(nIdxNewPolygon).setPolygonPoolIndex(nIdxNewPolygon);
+ rPolygonPool.get(nIdxNewPolygon).append(rIntersectionPoint);
+
+ rActiveEdge.setTargetPolygonIndex(nIdxNewPolygon);
+
+ return nIdxNewPolygon;
+ }
+ else
+ {
+ const std::ptrdiff_t nTmpIdx=rActiveEdge.getTargetPolygonIndex();
+ ImplPolygon& rTmp=rPolygonPool.get(nTmpIdx);
+
+ // active edge's polygon has points
+ // already. ours need to go in front of them.
+ maPoints.insert(maPoints.end(),
+ rTmp.maPoints.begin(),
+ rTmp.maPoints.end());
+
+ rTmp.maPoints.clear();
+ rTmp.append(rIntersectionPoint);
+
+ // adjust leading edges, we're switching the polygon
+ ActiveEdge* const pFarEdge=rTmp.mpLeadingRightEdge;
+ ActiveEdge* const pNearEdge=&rActiveEdge;
+
+ rTmp.mpLeadingRightEdge = NULL;
+ pNearEdge->setTargetPolygonIndex(nTmpIdx);
+
+ mpLeadingRightEdge = pFarEdge;
+ pFarEdge->setTargetPolygonIndex(mnIdx);
+
+ return nTmpIdx;
+ }
+ }
+
+ std::ptrdiff_t handleComplexRightEdge(ActiveEdge& rActiveEdge,
+ const B2DPoint& rIntersectionPoint,
+ VectorOfPolygons& rPolygonPool)
+ {
+ const std::ptrdiff_t nTmpIdx=rActiveEdge.getTargetPolygonIndex();
+ ImplPolygon& rTmp=rPolygonPool.get(nTmpIdx);
+
+ rTmp.append(rIntersectionPoint);
+
+ rActiveEdge.setTargetPolygonIndex(mnIdx);
+ mpLeadingRightEdge = &rActiveEdge;
+
+ rTmp.mpLeadingRightEdge = NULL;
+
+ return nTmpIdx;
+ }
+
+ /// True when sweep line hits our own active edge
+ bool metOwnEdge(const SweepLineEvent& rEvent,
+ ActiveEdge& rActiveEdge)
+ {
+ const bool bHitOwnEdge=&rEvent.getRect() == &rActiveEdge.getRect();
+ return bHitOwnEdge;
+ }
+
+ /// Retrieve B2DPolygon from this object
+ B2DPolygon getPolygon() const
+ {
+ B2DPolygon aRes;
+ std::for_each( maPoints.begin(),
+ maPoints.end(),
+ boost::bind(
+ &B2DPolygon::append,
+ boost::ref(aRes),
+ _1,
+ 1 ) );
+ aRes.setClosed( true );
+ return aRes;
+ }
+
+ /** Finish this polygon, push to result set.
+ */
+ void finish(B2DPolyPolygon& rRes)
+ {
+ OSL_PRECOND( maPoints.empty() ||
+ maPoints.front().getX() == maPoints.back().getX() ||
+ maPoints.front().getY() == maPoints.back().getY(),
+ "ImplPolygon::finish(): first and last point violate 90 degree line angle constraint!" );
+
+ mbIsFinished = true;
+ mpLeadingRightEdge = NULL;
+
+ rRes.append(getPolygon());
+ }
+
+ /** Refers to the current leading edge element of this
+ polygon, or NULL. The leading edge denotes the 'front'
+ of the polygon vertex sequence, i.e. the coordinates
+ at the polygon's leading edge are returned from
+ maPoints.front()
+ */
+ ActiveEdge* mpLeadingRightEdge;
+
+ /// current index into vector pool
+ std::ptrdiff_t mnIdx;
+
+ /// Container for the actual polygon points
+ std::vector<B2DPoint> maPoints;
+
+ /// When true, this polygon is 'done', i.e. nothing must be added anymore.
+ bool mbIsFinished;
+ };
+
+ /** Init sweep line event list
+
+ This method fills the event list with the sweep line
+ events generated from the input rectangles, and sorts them
+ with increasing x.
+ */
+ void setupSweepLineEventListFromRanges( VectorOfEvents& o_rEventVector,
+ const std::vector<B2DRange>& rRanges,
+ const std::vector<B2VectorOrientation>& rOrientations )
+ {
+ // we need exactly 2*rectVec.size() events: one for the
+ // left, and one for the right edge of each rectangle
+ o_rEventVector.clear();
+ o_rEventVector.reserve( 2*rRanges.size() );
+
+ // generate events
+ // ===============
+
+ // first pass: add all left edges in increasing order
+ std::vector<B2DRange>::const_iterator aCurrRect=rRanges.begin();
+ std::vector<B2VectorOrientation>::const_iterator aCurrOrientation=rOrientations.begin();
+ const std::vector<B2DRange>::const_iterator aEnd=rRanges.end();
+ const std::vector<B2VectorOrientation>::const_iterator aEndOrientation=rOrientations.end();
+ while( aCurrRect != aEnd && aCurrOrientation != aEndOrientation )
+ {
+ const B2DRectangle& rCurrRect( *aCurrRect++ );
+
+ o_rEventVector.push_back(
+ SweepLineEvent( rCurrRect.getMinX(),
+ rCurrRect,
+ SweepLineEvent::STARTING_EDGE,
+ (*aCurrOrientation++) == ORIENTATION_POSITIVE ?
+ SweepLineEvent::PROCEED_UP : SweepLineEvent::PROCEED_DOWN) );
+ }
+
+ // second pass: add all right edges in reversed order
+ std::vector<B2DRange>::const_reverse_iterator aCurrRectR=rRanges.rbegin();
+ std::vector<B2VectorOrientation>::const_reverse_iterator aCurrOrientationR=rOrientations.rbegin();
+ const std::vector<B2DRange>::const_reverse_iterator aEndR=rRanges.rend();
+ const std::vector<B2VectorOrientation>::const_reverse_iterator aEndOrientationR=rOrientations.rend();
+ while( aCurrRectR != aEndR )
+ {
+ const B2DRectangle& rCurrRect( *aCurrRectR++ );
+
+ o_rEventVector.push_back(
+ SweepLineEvent( rCurrRect.getMaxX(),
+ rCurrRect,
+ SweepLineEvent::FINISHING_EDGE,
+ (*aCurrOrientationR++) == ORIENTATION_POSITIVE ?
+ SweepLineEvent::PROCEED_DOWN : SweepLineEvent::PROCEED_UP ) );
+ }
+
+ // sort events
+ // ===========
+
+ // since we use stable_sort, the order of events with the
+ // same x value will not change. The elaborate two-pass
+ // add above thus ensures, that for each two rectangles
+ // with similar left and right x coordinates, the
+ // rectangle whose left event comes first will have its
+ // right event come last. This is advantageous for the
+ // clip algorithm below, see handleRightEdgeCrossing().
+
+ // TODO(P3): Use radix sort (from
+ // b2dpolypolygonrasterconverter, or have your own
+ // templatized version).
+ std::stable_sort( o_rEventVector.begin(),
+ o_rEventVector.end() );
+ }
+
+ /** Insert two active edge segments for the given rectangle.
+
+ This method creates two active edge segments from the
+ given rect, and inserts them into the active edge list,
+ such that this stays sorted (if it was before).
+
+ @param io_rEdgeList
+ Active edge list to insert into
+
+ @param io_rPolygons
+ Vector of polygons. Each rectangle added creates one
+ tentative result polygon in this vector, and the edge list
+ entries holds a reference to that polygon (this _requires_
+ that the polygon vector does not reallocate, i.e. it must
+ have at least the maximal number of rectangles reserved)
+
+ @param o_CurrentPolygon
+ The then-current polygon when processing this sweep line
+ event
+
+ @param rCurrEvent
+ The actual event that caused this call
+ */
+ void createActiveEdgesFromStartEvent( ListOfEdges& io_rEdgeList,
+ VectorOfPolygons& io_rPolygonPool,
+ SweepLineEvent& rCurrEvent )
+ {
+ ListOfEdges aNewEdges;
+ const B2DRectangle& rRect=rCurrEvent.getRect();
+ const bool bGoesDown=rCurrEvent.getEdgeDirection() == SweepLineEvent::PROCEED_DOWN;
+
+ // start event - new rect starts here, needs polygon to
+ // collect points into
+ const std::ptrdiff_t nIdxPolygon=io_rPolygonPool.alloc();
+ io_rPolygonPool.get(nIdxPolygon).setPolygonPoolIndex(nIdxPolygon);
+
+ // upper edge
+ aNewEdges.push_back(
+ ActiveEdge(
+ rRect,
+ rRect.getMinY(),
+ bGoesDown ? nIdxPolygon : -1,
+ ActiveEdge::UPPER,
+ bGoesDown ? ActiveEdge::PROCEED_LEFT : ActiveEdge::PROCEED_RIGHT) );
+ // lower edge
+ aNewEdges.push_back(
+ ActiveEdge(
+ rRect,
+ rRect.getMaxY(),
+ bGoesDown ? -1 : nIdxPolygon,
+ ActiveEdge::LOWER,
+ bGoesDown ? ActiveEdge::PROCEED_RIGHT : ActiveEdge::PROCEED_LEFT ) );
+
+ // furthermore, have to respect a special tie-breaking
+ // rule here, for edges which share the same y value:
+ // newly added upper edges must be inserted _before_ any
+ // other edge with the same y value, and newly added lower
+ // edges must be _after_ all other edges with the same
+ // y. This ensures that the left vertical edge processing
+ // below encounters the upper edge of the current rect
+ // first, and the lower edge last, which automatically
+ // starts and finishes this rect correctly (as only then,
+ // the polygon will have their associated active edges
+ // set).
+ const double nMinY( rRect.getMinY() );
+ const double nMaxY( rRect.getMaxY() );
+ ListOfEdges::iterator aCurr( io_rEdgeList.begin() );
+ const ListOfEdges::iterator aEnd ( io_rEdgeList.end() );
+ while( aCurr != aEnd )
+ {
+ const double nCurrY( aCurr->getInvariantCoord() );
+
+ if( nCurrY >= nMinY &&
+ aNewEdges.size() == 2 ) // only add, if not yet done.
+ {
+ // insert upper edge _before_ aCurr. Thus, it will
+ // be the first entry for a range of equal y
+ // values. Using splice here, since we hold
+ // references to the moved list element!
+ io_rEdgeList.splice( aCurr,
+ aNewEdges,
+ aNewEdges.begin() );
+ }
+
+ if( nCurrY > nMaxY )
+ {
+ // insert lower edge _before_ aCurr. Thus, it will
+ // be the last entry for a range of equal y values
+ // (aCurr is the first entry strictly larger than
+ // nMaxY). Using splice here, since we hold
+ // references to the moved list element!
+ io_rEdgeList.splice( aCurr,
+ aNewEdges,
+ aNewEdges.begin() );
+ // done with insertion, can early-exit here.
+ return;
+ }
+
+ ++aCurr;
+ }
+
+ // append remainder of aNewList (might still contain 2 or
+ // 1 elements, depending of the contents of io_rEdgeList).
+ io_rEdgeList.splice( aCurr,
+ aNewEdges );
+ }
+
+ inline bool isSameRect(ActiveEdge& rEdge,
+ const basegfx::B2DRange& rRect)
+ {
+ return &rEdge.getRect() == &rRect;
+ }
+
+ // wow what a hack. necessary because stl's list::erase does
+ // not eat reverse_iterator
+ template<typename Cont, typename Iter> Iter eraseFromList(Cont&, Iter);
+ template<> inline ListOfEdges::iterator eraseFromList(
+ ListOfEdges& rList, ListOfEdges::iterator aIter)
+ {
+ return rList.erase(aIter);
+ }
+ template<> inline ListOfEdges::reverse_iterator eraseFromList(
+ ListOfEdges& rList, ListOfEdges::reverse_iterator aIter)
+ {
+ return ListOfEdges::reverse_iterator(
+ rList.erase(boost::prior(aIter.base())));
+ }
+
+ template<int bPerformErase,
+ typename Iterator> inline void processActiveEdges(
+ Iterator first,
+ Iterator last,
+ ListOfEdges& rActiveEdgeList,
+ SweepLineEvent& rCurrEvent,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes )
+ {
+ const basegfx::B2DRange& rCurrRect=rCurrEvent.getRect();
+
+ // fast-forward to rCurrEvent's first active edge (holds
+ // for both starting and finishing sweep line events, a
+ // rect is regarded _outside_ any rects whose events have
+ // started earlier
+ first = std::find_if(first, last,
+ boost::bind(
+ &isSameRect,
+ _1,
+ boost::cref(rCurrRect)));
+
+ if(first == last)
+ return;
+
+ int nCount=0;
+ std::ptrdiff_t nCurrPolyIdx=-1;
+ while(first != last)
+ {
+ if( nCurrPolyIdx == -1 )
+ nCurrPolyIdx=first->getTargetPolygonIndex();
+
+ OSL_ASSERT(nCurrPolyIdx != -1);
+
+ // second encounter of my rect -> second edge
+ // encountered, done
+ const bool bExit=
+ nCount &&
+ isSameRect(*first,
+ rCurrRect);
+
+ // deal with current active edge
+ nCurrPolyIdx =
+ rPolygonPool.get(nCurrPolyIdx).intersect(
+ rCurrEvent,
+ *first,
+ rPolygonPool,
+ rRes,
+ bExit);
+
+ // prune upper & lower active edges, if requested
+ if( bPerformErase && (bExit || !nCount) )
+ first = eraseFromList(rActiveEdgeList,first);
+ else
+ ++first;
+
+ // delayed exit, had to prune first
+ if( bExit )
+ return;
+
+ ++nCount;
+ }
+ }
+
+ template<int bPerformErase> inline void processActiveEdgesTopDown(
+ SweepLineEvent& rCurrEvent,
+ ListOfEdges& rActiveEdgeList,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes )
+ {
+ processActiveEdges<bPerformErase>(
+ rActiveEdgeList. begin(),
+ rActiveEdgeList. end(),
+ rActiveEdgeList,
+ rCurrEvent,
+ rPolygonPool,
+ rRes);
+ }
+
+ template<int bPerformErase> inline void processActiveEdgesBottomUp(
+ SweepLineEvent& rCurrEvent,
+ ListOfEdges& rActiveEdgeList,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes )
+ {
+ processActiveEdges<bPerformErase>(
+ rActiveEdgeList. rbegin(),
+ rActiveEdgeList. rend(),
+ rActiveEdgeList,
+ rCurrEvent,
+ rPolygonPool,
+ rRes);
+ }
+
+ enum{ NoErase=0, PerformErase=1 };
+
+ void handleStartingEdge( SweepLineEvent& rCurrEvent,
+ ListOfEdges& rActiveEdgeList,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes)
+ {
+ // inject two new active edges for rect
+ createActiveEdgesFromStartEvent( rActiveEdgeList,
+ rPolygonPool,
+ rCurrEvent );
+
+ if( SweepLineEvent::PROCEED_DOWN == rCurrEvent.getEdgeDirection() )
+ processActiveEdgesTopDown<NoErase>(
+ rCurrEvent, rActiveEdgeList, rPolygonPool, rRes);
+ else
+ processActiveEdgesBottomUp<NoErase>(
+ rCurrEvent, rActiveEdgeList, rPolygonPool, rRes);
+ }
+
+ void handleFinishingEdge( SweepLineEvent& rCurrEvent,
+ ListOfEdges& rActiveEdgeList,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes)
+ {
+ if( SweepLineEvent::PROCEED_DOWN == rCurrEvent.getEdgeDirection() )
+ processActiveEdgesTopDown<PerformErase>(
+ rCurrEvent, rActiveEdgeList, rPolygonPool, rRes);
+ else
+ processActiveEdgesBottomUp<PerformErase>(
+ rCurrEvent, rActiveEdgeList, rPolygonPool, rRes);
+ }
+
+ inline void handleSweepLineEvent( SweepLineEvent& rCurrEvent,
+ ListOfEdges& rActiveEdgeList,
+ VectorOfPolygons& rPolygonPool,
+ B2DPolyPolygon& rRes)
+ {
+ if( SweepLineEvent::STARTING_EDGE == rCurrEvent.getEdgeType() )
+ handleStartingEdge(rCurrEvent,rActiveEdgeList,rPolygonPool,rRes);
+ else
+ handleFinishingEdge(rCurrEvent,rActiveEdgeList,rPolygonPool,rRes);
+ }
+ }
+
+ namespace tools
+ {
+ B2DPolyPolygon solveCrossovers(const std::vector<B2DRange>& rRanges,
+ const std::vector<B2VectorOrientation>& rOrientations)
+ {
+ // sweep-line algorithm to generate a poly-polygon
+ // from a bunch of rectangles
+ // ===============================================
+ //
+ // This algorithm uses the well-known sweep line
+ // concept, explained in every good text book about
+ // computational geometry.
+ //
+ // We start with creating two structures for every
+ // rectangle, one representing the left x coordinate,
+ // one representing the right x coordinate (and both
+ // referencing the original rect). These structs are
+ // sorted with increasing x coordinates.
+ //
+ // Then, we start processing the resulting list from
+ // the beginning. Every entry in the list defines a
+ // point in time of the line sweeping from left to
+ // right across all rectangles.
+ VectorOfEvents aSweepLineEvents;
+ setupSweepLineEventListFromRanges( aSweepLineEvents,
+ rRanges,
+ rOrientations );
+
+ B2DPolyPolygon aRes;
+ VectorOfPolygons aPolygonPool;
+ ListOfEdges aActiveEdgeList;
+
+ // sometimes not enough, but a usable compromise
+ aPolygonPool.reserve( rRanges.size() );
+
+ std::for_each( aSweepLineEvents.begin(),
+ aSweepLineEvents.end(),
+ boost::bind(
+ &handleSweepLineEvent,
+ _1,
+ boost::ref(aActiveEdgeList),
+ boost::ref(aPolygonPool),
+ boost::ref(aRes)) );
+
+ return aRes;
+ }
+ }
+}
+
diff --git a/basegfx/source/range/b2xrange.cxx b/basegfx/source/range/b2xrange.cxx
new file mode 100644
index 000000000000..296b54574800
--- /dev/null
+++ b/basegfx/source/range/b2xrange.cxx
@@ -0,0 +1,142 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2irange.hxx>
+#include <basegfx/range/b2ibox.hxx>
+
+
+namespace basegfx
+{
+ namespace
+ {
+ /** Generic implementation of the difference set computation
+
+ @tpl RangeType
+ Type to operate on. Must provide ValueType and TraitsType
+ nested types.
+ */
+ template< class RangeType > void doComputeSetDifference(
+ ::std::vector< RangeType >& o_rRanges,
+ const RangeType& a,
+ const RangeType& b )
+ {
+ o_rRanges.clear();
+
+ // special-casing the empty rect case (this will fail most
+ // of the times below, because of the DBL_MIN/MAX special
+ // values denoting emptyness in the rectangle.
+ if( a.isEmpty() )
+ {
+ o_rRanges.push_back( b );
+ return;
+ }
+ if( b.isEmpty() )
+ {
+ o_rRanges.push_back( a );
+ return;
+ }
+
+ const typename RangeType::ValueType ax(a.getMinX());
+ const typename RangeType::ValueType ay(a.getMinY());
+ const typename RangeType::TraitsType::DifferenceType aw(a.getWidth());
+ const typename RangeType::TraitsType::DifferenceType ah(a.getHeight());
+ const typename RangeType::ValueType bx(b.getMinX());
+ const typename RangeType::ValueType by(b.getMinY());
+ const typename RangeType::TraitsType::DifferenceType bw(b.getWidth());
+ const typename RangeType::TraitsType::DifferenceType bh(b.getHeight());
+
+ const typename RangeType::TraitsType::DifferenceType h0( (by > ay) ? by - ay : 0 );
+ const typename RangeType::TraitsType::DifferenceType h3( (by + bh < ay + ah) ? ay + ah - by - bh : 0 );
+ const typename RangeType::TraitsType::DifferenceType w1( (bx > ax) ? bx - ax : 0 );
+ const typename RangeType::TraitsType::DifferenceType w2( (ax + aw > bx + bw) ? ax + aw - bx - bw : 0 );
+ const typename RangeType::TraitsType::DifferenceType h12( (h0 + h3 < ah) ? ah - h0 - h3 : 0 );
+
+ // TODO(E2): Use numeric_cast instead of static_cast here,
+ // need range checks!
+ if (h0 > 0)
+ o_rRanges.push_back(
+ RangeType(ax,ay,
+ static_cast<typename RangeType::ValueType>(ax+aw),
+ static_cast<typename RangeType::ValueType>(ay+h0)) );
+
+ if (w1 > 0 && h12 > 0)
+ o_rRanges.push_back(
+ RangeType(ax,
+ static_cast<typename RangeType::ValueType>(ay+h0),
+ static_cast<typename RangeType::ValueType>(ax+w1),
+ static_cast<typename RangeType::ValueType>(ay+h0+h12)) );
+
+ if (w2 > 0 && h12 > 0)
+ o_rRanges.push_back(
+ RangeType(static_cast<typename RangeType::ValueType>(bx+bw),
+ static_cast<typename RangeType::ValueType>(ay+h0),
+ static_cast<typename RangeType::ValueType>(bx+bw+w2),
+ static_cast<typename RangeType::ValueType>(ay+h0+h12)) );
+
+ if (h3 > 0)
+ o_rRanges.push_back(
+ RangeType(ax,
+ static_cast<typename RangeType::ValueType>(ay+h0+h12),
+ static_cast<typename RangeType::ValueType>(ax+aw),
+ static_cast<typename RangeType::ValueType>(ay+h0+h12+h3)) );
+ }
+ }
+
+ ::std::vector< B2IRange >& computeSetDifference( ::std::vector< B2IRange >& o_rResult,
+ const B2IRange& rFirst,
+ const B2IRange& rSecond )
+ {
+ doComputeSetDifference( o_rResult, rFirst, rSecond );
+
+ return o_rResult;
+ }
+
+ ::std::vector< B2DRange >& computeSetDifference( ::std::vector< B2DRange >& o_rResult,
+ const B2DRange& rFirst,
+ const B2DRange& rSecond )
+ {
+ doComputeSetDifference( o_rResult, rFirst, rSecond );
+
+ return o_rResult;
+ }
+
+ ::std::vector< B2IBox >& computeSetDifference( ::std::vector< B2IBox >& o_rResult,
+ const B2IBox& rFirst,
+ const B2IBox& rSecond )
+ {
+ doComputeSetDifference( o_rResult, rFirst, rSecond );
+
+ return o_rResult;
+ }
+
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/range/b3drange.cxx b/basegfx/source/range/b3drange.cxx
new file mode 100644
index 000000000000..aaeeae684bdd
--- /dev/null
+++ b/basegfx/source/range/b3drange.cxx
@@ -0,0 +1,85 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/range/b3drange.hxx>
+#include <basegfx/range/b3irange.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+
+namespace basegfx
+{
+ B3DRange::B3DRange(const B3IRange& rRange) :
+ maRangeX(),
+ maRangeY(),
+ maRangeZ()
+ {
+ if( !rRange.isEmpty() )
+ {
+ maRangeX = rRange.getMinX();
+ maRangeY = rRange.getMinY();
+ maRangeZ = rRange.getMinZ();
+
+ maRangeX.expand( rRange.getMaxX() );
+ maRangeY.expand( rRange.getMaxY() );
+ maRangeZ.expand( rRange.getMaxZ() );
+ }
+ }
+
+ void B3DRange::transform(const B3DHomMatrix& rMatrix)
+ {
+ if(!isEmpty() && !rMatrix.isIdentity())
+ {
+ const B3DRange aSource(*this);
+ reset();
+ expand(rMatrix * B3DPoint(aSource.getMinX(), aSource.getMinY(), aSource.getMinZ()));
+ expand(rMatrix * B3DPoint(aSource.getMaxX(), aSource.getMinY(), aSource.getMinZ()));
+ expand(rMatrix * B3DPoint(aSource.getMinX(), aSource.getMaxY(), aSource.getMinZ()));
+ expand(rMatrix * B3DPoint(aSource.getMaxX(), aSource.getMaxY(), aSource.getMinZ()));
+ expand(rMatrix * B3DPoint(aSource.getMinX(), aSource.getMinY(), aSource.getMaxZ()));
+ expand(rMatrix * B3DPoint(aSource.getMaxX(), aSource.getMinY(), aSource.getMaxZ()));
+ expand(rMatrix * B3DPoint(aSource.getMinX(), aSource.getMaxY(), aSource.getMaxZ()));
+ expand(rMatrix * B3DPoint(aSource.getMaxX(), aSource.getMaxY(), aSource.getMaxZ()));
+ }
+ }
+
+ B3IRange fround(const B3DRange& rRange )
+ {
+ return rRange.isEmpty() ?
+ B3IRange() :
+ B3IRange(fround(rRange.getMinX()),
+ fround(rRange.getMinY()),
+ fround(rRange.getMinZ()),
+ fround(rRange.getMaxX()),
+ fround(rRange.getMaxY()),
+ fround(rRange.getMaxZ()));
+ }
+
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/range/makefile.mk b/basegfx/source/range/makefile.mk
new file mode 100644
index 000000000000..5e05eeda94d9
--- /dev/null
+++ b/basegfx/source/range/makefile.mk
@@ -0,0 +1,52 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=range
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+ENABLE_EXCEPTIONS=TRUE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/b1drange.obj \
+ $(SLO)$/b2drange.obj \
+ $(SLO)$/b2xrange.obj \
+ $(SLO)$/b2dpolyrange.obj \
+ $(SLO)$/b2drangeclipper.obj \
+ $(SLO)$/b3drange.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/raster/bpixelraster.cxx b/basegfx/source/raster/bpixelraster.cxx
new file mode 100644
index 000000000000..dd62ebd67634
--- /dev/null
+++ b/basegfx/source/raster/bpixelraster.cxx
@@ -0,0 +1,40 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/raster/bpixelraster.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/raster/bzpixelraster.cxx b/basegfx/source/raster/bzpixelraster.cxx
new file mode 100644
index 000000000000..dd1fe7719b1b
--- /dev/null
+++ b/basegfx/source/raster/bzpixelraster.cxx
@@ -0,0 +1,40 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/raster/bzpixelraster.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/raster/makefile.mk b/basegfx/source/raster/makefile.mk
new file mode 100644
index 000000000000..1381b9f6d716
--- /dev/null
+++ b/basegfx/source/raster/makefile.mk
@@ -0,0 +1,49 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=raster
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+ENABLE_EXCEPTIONS=TRUE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/bpixelraster.obj \
+ $(SLO)$/bzpixelraster.obj \
+ $(SLO)$/rasterconvert3d.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/raster/rasterconvert3d.cxx b/basegfx/source/raster/rasterconvert3d.cxx
new file mode 100644
index 000000000000..2c42dc313451
--- /dev/null
+++ b/basegfx/source/raster/rasterconvert3d.cxx
@@ -0,0 +1,353 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/raster/rasterconvert3d.hxx>
+#include <basegfx/polygon/b3dpolygon.hxx>
+#include <basegfx/polygon/b3dpolypolygon.hxx>
+#include <basegfx/point/b3dpoint.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// implementations of the 3D raster converter
+
+namespace basegfx
+{
+ void RasterConverter3D::addArea(const B3DPolygon& rFill, const B3DHomMatrix* pViewToEye)
+ {
+ const sal_uInt32 nPointCount(rFill.count());
+
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ addEdge(rFill, a, (a + 1) % nPointCount, pViewToEye);
+ }
+ }
+
+ void RasterConverter3D::addArea(const B3DPolyPolygon& rFill, const B3DHomMatrix* pViewToEye)
+ {
+ const sal_uInt32 nPolyCount(rFill.count());
+
+ for(sal_uInt32 a(0); a < nPolyCount; a++)
+ {
+ addArea(rFill.getB3DPolygon(a), pViewToEye);
+ }
+ }
+
+ RasterConverter3D::RasterConverter3D()
+ : InterpolatorProvider3D(),
+ maLineEntries()
+ {}
+
+ RasterConverter3D::~RasterConverter3D()
+ {}
+
+ void RasterConverter3D::rasterconvertB3DArea(sal_Int32 nStartLine, sal_Int32 nStopLine)
+ {
+ if(maLineEntries.size())
+ {
+ OSL_ENSURE(nStopLine >= nStartLine, "nStopLine is bigger than nStartLine (!)");
+
+ // sort global entries by Y, X once. After this, the vector
+ // is seen as frozen. Pointers to it's entries will be used in the following code.
+ ::std::sort(maLineEntries.begin(), maLineEntries.end());
+
+ // local parameters
+ ::std::vector< RasterConversionLineEntry3D >::iterator aCurrentEntry(maLineEntries.begin());
+ ::std::vector< RasterConversionLineEntry3D* > aCurrentLine;
+ ::std::vector< RasterConversionLineEntry3D* > aNextLine;
+ ::std::vector< RasterConversionLineEntry3D* >::iterator aRasterConversionLineEntry3D;
+ sal_uInt32 nPairCount(0);
+
+ // get scanlines first LineNumber as start
+ sal_Int32 nLineNumber(::std::max(aCurrentEntry->getY(), nStartLine));
+
+ while((aCurrentLine.size() || aCurrentEntry != maLineEntries.end()) && (nLineNumber < nStopLine))
+ {
+ // add all entries which start at current line to current scanline
+ while(aCurrentEntry != maLineEntries.end())
+ {
+ const sal_Int32 nCurrentLineNumber(aCurrentEntry->getY());
+
+ if(nCurrentLineNumber > nLineNumber)
+ {
+ // line is below current one, done (since array is sorted)
+ break;
+ }
+ else
+ {
+ // less or equal. Line is above or at current one. Advance it exactly to
+ // current line
+ const sal_uInt32 nStep(nLineNumber - nCurrentLineNumber);
+
+ if(!nStep || aCurrentEntry->decrementRasterConversionLineEntry3D(nStep))
+ {
+ // add when exactly on current line or when incremet to it did not
+ // completely consume it
+ if(nStep)
+ {
+ aCurrentEntry->incrementRasterConversionLineEntry3D(nStep, *this);
+ }
+
+ aCurrentLine.push_back(&(*(aCurrentEntry)));
+ }
+ }
+
+ aCurrentEntry++;
+ }
+
+ // sort current scanline using comparator. Only X is used there
+ // since all entries are already in one processed line. This needs to be done
+ // everytime since not only new spans may have benn added or old removed,
+ // but incrementing may also have changed the order
+ ::std::sort(aCurrentLine.begin(), aCurrentLine.end(), lineComparator());
+
+ // process current scanline
+ aRasterConversionLineEntry3D = aCurrentLine.begin();
+ aNextLine.clear();
+ nPairCount = 0;
+
+ while(aRasterConversionLineEntry3D != aCurrentLine.end())
+ {
+ RasterConversionLineEntry3D& rPrevScanRasterConversionLineEntry3D(**aRasterConversionLineEntry3D++);
+
+ // look for 2nd span
+ if(aRasterConversionLineEntry3D != aCurrentLine.end())
+ {
+ // work on span from rPrevScanRasterConversionLineEntry3D to aRasterConversionLineEntry3D, fLineNumber is valid
+ processLineSpan(rPrevScanRasterConversionLineEntry3D, **aRasterConversionLineEntry3D, nLineNumber, nPairCount++);
+ }
+
+ // increment to next line
+ if(rPrevScanRasterConversionLineEntry3D.decrementRasterConversionLineEntry3D(1))
+ {
+ rPrevScanRasterConversionLineEntry3D.incrementRasterConversionLineEntry3D(1, *this);
+ aNextLine.push_back(&rPrevScanRasterConversionLineEntry3D);
+ }
+ }
+
+ // copy back next scanline if count has changed
+ if(aNextLine.size() != aCurrentLine.size())
+ {
+ aCurrentLine = aNextLine;
+ }
+
+ // increment fLineNumber
+ nLineNumber++;
+ }
+ }
+ }
+
+ void RasterConverter3D::addEdge(const B3DPolygon& rFill, sal_uInt32 a, sal_uInt32 b, const B3DHomMatrix* pViewToEye)
+ {
+ B3DPoint aStart(rFill.getB3DPoint(a));
+ B3DPoint aEnd(rFill.getB3DPoint(b));
+ sal_Int32 nYStart(fround(aStart.getY()));
+ sal_Int32 nYEnd(fround(aEnd.getY()));
+
+ if(nYStart != nYEnd)
+ {
+ if(nYStart > nYEnd)
+ {
+ ::std::swap(aStart, aEnd);
+ ::std::swap(nYStart, nYEnd);
+ ::std::swap(a, b);
+ }
+
+ const sal_uInt32 nYDelta(nYEnd - nYStart);
+ const double fInvYDelta(1.0 / nYDelta);
+ maLineEntries.push_back(RasterConversionLineEntry3D(
+ aStart.getX(), (aEnd.getX() - aStart.getX()) * fInvYDelta,
+ aStart.getZ(), (aEnd.getZ() - aStart.getZ()) * fInvYDelta,
+ nYStart, nYDelta));
+
+ // if extra interpolation data is used, add it to the last created entry
+ RasterConversionLineEntry3D& rEntry = maLineEntries[maLineEntries.size() - 1];
+
+ if(rFill.areBColorsUsed())
+ {
+ rEntry.setColorIndex(addColorInterpolator(rFill.getBColor(a), rFill.getBColor(b), fInvYDelta));
+ }
+
+ if(rFill.areNormalsUsed())
+ {
+ rEntry.setNormalIndex(addNormalInterpolator(rFill.getNormal(a), rFill.getNormal(b), fInvYDelta));
+ }
+
+ if(rFill.areTextureCoordinatesUsed())
+ {
+ if(pViewToEye)
+ {
+ const double fEyeA(((*pViewToEye) * aStart).getZ());
+ const double fEyeB(((*pViewToEye) * aEnd).getZ());
+
+ rEntry.setInverseTextureIndex(addInverseTextureInterpolator(
+ rFill.getTextureCoordinate(a),
+ rFill.getTextureCoordinate(b),
+ fEyeA, fEyeB, fInvYDelta));
+ }
+ else
+ {
+ rEntry.setTextureIndex(addTextureInterpolator(
+ rFill.getTextureCoordinate(a),
+ rFill.getTextureCoordinate(b),
+ fInvYDelta));
+ }
+ }
+ }
+ }
+
+ void RasterConverter3D::rasterconvertB3DEdge(const B3DPolygon& rLine, sal_uInt32 nA, sal_uInt32 nB, sal_Int32 nStartLine, sal_Int32 nStopLine, sal_uInt16 nLineWidth)
+ {
+ B3DPoint aStart(rLine.getB3DPoint(nA));
+ B3DPoint aEnd(rLine.getB3DPoint(nB));
+ const double fZBufferLineAdd(0x00ff);
+ static bool bForceToPolygon(false);
+
+ if(nLineWidth > 1 || bForceToPolygon)
+ {
+ // this is not a hairline anymore, in most cases since it's an oversampled
+ // hairline to get e.g. AA for Z-Buffering. Create fill geometry.
+ if(!aStart.equal(aEnd))
+ {
+ reset();
+ maLineEntries.clear();
+
+ B2DVector aVector(aEnd.getX() - aStart.getX(), aEnd.getY() - aStart.getY());
+ aVector.normalize();
+ const B2DVector aPerpend(getPerpendicular(aVector) * ((static_cast<double>(nLineWidth) + 0.5) * 0.5));
+ const double fZStartWithAdd(aStart.getZ() + fZBufferLineAdd);
+ const double fZEndWithAdd(aEnd.getZ() + fZBufferLineAdd);
+
+ B3DPolygon aPolygon;
+ aPolygon.append(B3DPoint(aStart.getX() + aPerpend.getX(), aStart.getY() + aPerpend.getY(), fZStartWithAdd));
+ aPolygon.append(B3DPoint(aEnd.getX() + aPerpend.getX(), aEnd.getY() + aPerpend.getY(), fZEndWithAdd));
+ aPolygon.append(B3DPoint(aEnd.getX() - aPerpend.getX(), aEnd.getY() - aPerpend.getY(), fZEndWithAdd));
+ aPolygon.append(B3DPoint(aStart.getX() - aPerpend.getX(), aStart.getY() - aPerpend.getY(), fZStartWithAdd));
+ aPolygon.setClosed(true);
+
+ addArea(aPolygon, 0);
+ }
+ }
+ else
+ {
+ // it's a hairline. Use direct RasterConversionLineEntry creation to
+ // rasterconvert lines as similar to areas as possible to avoid Z-Fighting
+ sal_Int32 nYStart(fround(aStart.getY()));
+ sal_Int32 nYEnd(fround(aEnd.getY()));
+
+ if(nYStart == nYEnd)
+ {
+ // horizontal line, check X
+ const sal_Int32 nXStart(static_cast<sal_Int32>(aStart.getX()));
+ const sal_Int32 nXEnd(static_cast<sal_Int32>(aEnd.getX()));
+
+ if(nXStart != nXEnd)
+ {
+ reset();
+ maLineEntries.clear();
+
+ // horizontal line, create vertical entries. These will be sorted by
+ // X anyways, so no need to distinguish the case here
+ maLineEntries.push_back(RasterConversionLineEntry3D(
+ aStart.getX(), 0.0,
+ aStart.getZ() + fZBufferLineAdd, 0.0,
+ nYStart, 1));
+ maLineEntries.push_back(RasterConversionLineEntry3D(
+ aEnd.getX(), 0.0,
+ aEnd.getZ() + fZBufferLineAdd, 0.0,
+ nYStart, 1));
+ }
+ }
+ else
+ {
+ reset();
+ maLineEntries.clear();
+
+ if(nYStart > nYEnd)
+ {
+ ::std::swap(aStart, aEnd);
+ ::std::swap(nYStart, nYEnd);
+ }
+
+ const sal_uInt32 nYDelta(static_cast<sal_uInt32>(nYEnd - nYStart));
+ const double fInvYDelta(1.0 / nYDelta);
+
+ // non-horizontal line, create two parallell entries. These will be sorted by
+ // X anyways, so no need to distinguish the case here
+ maLineEntries.push_back(RasterConversionLineEntry3D(
+ aStart.getX(), (aEnd.getX() - aStart.getX()) * fInvYDelta,
+ aStart.getZ() + fZBufferLineAdd, (aEnd.getZ() - aStart.getZ()) * fInvYDelta,
+ nYStart, nYDelta));
+
+ RasterConversionLineEntry3D& rEntry = maLineEntries[maLineEntries.size() - 1];
+
+ // need to choose a X-Distance for the 2nd edge which guarantees all pixels
+ // of the line to be set. This is exactly the X-Increment for one Y-Step.
+ // Same is true for Z, so in both cases, add one increment to them. To also
+ // guarantee one pixel per line, add a minimum of one for X.
+ const double fDistanceX(fabs(rEntry.getX().getInc()) >= 1.0 ? rEntry.getX().getInc() : 1.0);
+
+ maLineEntries.push_back(RasterConversionLineEntry3D(
+ rEntry.getX().getVal() + fDistanceX, rEntry.getX().getInc(),
+ rEntry.getZ().getVal() + rEntry.getZ().getInc(), rEntry.getZ().getInc(),
+ nYStart, nYDelta));
+ }
+ }
+
+ if(maLineEntries.size())
+ {
+ rasterconvertB3DArea(nStartLine, nStopLine);
+ }
+ }
+
+ void RasterConverter3D::rasterconvertB3DPolyPolygon(const B3DPolyPolygon& rFill, const B3DHomMatrix* pViewToEye, sal_Int32 nStartLine, sal_Int32 nStopLine)
+ {
+ reset();
+ maLineEntries.clear();
+ addArea(rFill, pViewToEye);
+ rasterconvertB3DArea(nStartLine, nStopLine);
+ }
+
+ void RasterConverter3D::rasterconvertB3DPolygon(const B3DPolygon& rLine, sal_Int32 nStartLine, sal_Int32 nStopLine, sal_uInt16 nLineWidth)
+ {
+ const sal_uInt32 nPointCount(rLine.count());
+
+ if(nPointCount)
+ {
+ const sal_uInt32 nEdgeCount(rLine.isClosed() ? nPointCount : nPointCount - 1);
+
+ for(sal_uInt32 a(0); a < nEdgeCount; a++)
+ {
+ rasterconvertB3DEdge(rLine, a, (a + 1) % nPointCount, nStartLine, nStopLine, nLineWidth);
+ }
+ }
+ }
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/tools/b2dclipstate.cxx b/basegfx/source/tools/b2dclipstate.cxx
new file mode 100644
index 000000000000..005dca1aa66a
--- /dev/null
+++ b/basegfx/source/tools/b2dclipstate.cxx
@@ -0,0 +1,662 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: b2dmultirange.cxx,v $
+ * $Revision: 1.8 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/tools/b2dclipstate.hxx>
+
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2dpolyrange.hxx>
+#include <basegfx/range/b2drangeclipper.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
+
+namespace basegfx
+{
+namespace tools
+{
+ struct ImplB2DClipState
+ {
+ public:
+ enum Operation {UNION, INTERSECT, XOR, SUBTRACT};
+
+ ImplB2DClipState() :
+ maPendingPolygons(),
+ maPendingRanges(),
+ maClipPoly(),
+ mePendingOps(UNION)
+ {}
+
+ explicit ImplB2DClipState( const B2DRange& rRange ) :
+ maPendingPolygons(),
+ maPendingRanges(),
+ maClipPoly(
+ tools::createPolygonFromRect(rRange)),
+ mePendingOps(UNION)
+ {}
+
+ explicit ImplB2DClipState( const B2DPolygon& rPoly ) :
+ maPendingPolygons(),
+ maPendingRanges(),
+ maClipPoly(rPoly),
+ mePendingOps(UNION)
+ {}
+
+ explicit ImplB2DClipState( const B2DPolyPolygon& rPoly ) :
+ maPendingPolygons(),
+ maPendingRanges(),
+ maClipPoly(rPoly),
+ mePendingOps(UNION)
+ {}
+
+ bool isCleared() const
+ {
+ return !maClipPoly.count()
+ && !maPendingPolygons.count()
+ && !maPendingRanges.count();
+ }
+
+ void makeClear()
+ {
+ maPendingPolygons.clear();
+ maPendingRanges.clear();
+ maClipPoly.clear();
+ mePendingOps = UNION;
+ }
+
+ bool isNullClipPoly() const
+ {
+ return maClipPoly.count() == 1
+ && !maClipPoly.getB2DPolygon(0).count();
+ }
+
+ bool isNull() const
+ {
+ return !maPendingPolygons.count()
+ && !maPendingRanges.count()
+ && isNullClipPoly();
+ }
+
+ void makeNull()
+ {
+ maPendingPolygons.clear();
+ maPendingRanges.clear();
+ maClipPoly.clear();
+ maClipPoly.append(B2DPolygon());
+ mePendingOps = UNION;
+ }
+
+ bool operator==(const ImplB2DClipState& rRHS) const
+ {
+ return maPendingPolygons == rRHS.maPendingPolygons
+ && maPendingRanges == rRHS.maPendingRanges
+ && maClipPoly == rRHS.maClipPoly
+ && mePendingOps == rRHS.mePendingOps;
+ }
+
+ void addRange(const B2DRange& rRange, Operation eOp)
+ {
+ if( rRange.isEmpty() )
+ return;
+
+ commitPendingPolygons();
+ if( mePendingOps != eOp )
+ commitPendingRanges();
+
+ mePendingOps = eOp;
+ maPendingRanges.appendElement(
+ rRange,
+ ORIENTATION_POSITIVE);
+ }
+
+ void addPolygon(B2DPolygon aPoly, Operation eOp)
+ {
+ commitPendingRanges();
+ if( mePendingOps != eOp )
+ commitPendingPolygons();
+
+ mePendingOps = eOp;
+ maPendingPolygons.append(aPoly);
+ }
+
+ void addPolyPolygon(B2DPolyPolygon aPoly, Operation eOp)
+ {
+ commitPendingRanges();
+ if( mePendingOps != eOp )
+ commitPendingPolygons();
+
+ mePendingOps = eOp;
+ maPendingPolygons.append(aPoly);
+ }
+
+ void addClipState(const ImplB2DClipState& rOther, Operation eOp)
+ {
+ if( rOther.mePendingOps == mePendingOps
+ && !rOther.maClipPoly.count()
+ && !rOther.maPendingPolygons.count() )
+ {
+ maPendingRanges.appendPolyRange( rOther.maPendingRanges );
+ }
+ else
+ {
+ commitPendingRanges();
+ commitPendingPolygons();
+ rOther.commitPendingRanges();
+ rOther.commitPendingPolygons();
+
+ maPendingPolygons = rOther.maClipPoly;
+ mePendingOps = eOp;
+ }
+ }
+
+ void unionRange(const B2DRange& rRange)
+ {
+ if( isCleared() )
+ return;
+
+ addRange(rRange,UNION);
+ }
+
+ void unionPolygon(const B2DPolygon& rPoly)
+ {
+ if( isCleared() )
+ return;
+
+ addPolygon(rPoly,UNION);
+ }
+
+ void unionPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ if( isCleared() )
+ return;
+
+ addPolyPolygon(rPolyPoly,UNION);
+ }
+
+ void unionClipState(const ImplB2DClipState& rOther)
+ {
+ if( isCleared() )
+ return;
+
+ addClipState(rOther, UNION);
+ }
+
+ void intersectRange(const B2DRange& rRange)
+ {
+ if( isNull() )
+ return;
+
+ addRange(rRange,INTERSECT);
+ }
+
+ void intersectPolygon(const B2DPolygon& rPoly)
+ {
+ if( isNull() )
+ return;
+
+ addPolygon(rPoly,INTERSECT);
+ }
+
+ void intersectPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ if( isNull() )
+ return;
+
+ addPolyPolygon(rPolyPoly,INTERSECT);
+ }
+
+ void intersectClipState(const ImplB2DClipState& rOther)
+ {
+ if( isNull() )
+ return;
+
+ addClipState(rOther, INTERSECT);
+ }
+
+ void subtractRange(const B2DRange& rRange )
+ {
+ if( isNull() )
+ return;
+
+ addRange(rRange,SUBTRACT);
+ }
+
+ void subtractPolygon(const B2DPolygon& rPoly)
+ {
+ if( isNull() )
+ return;
+
+ addPolygon(rPoly,SUBTRACT);
+ }
+
+ void subtractPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ if( isNull() )
+ return;
+
+ addPolyPolygon(rPolyPoly,SUBTRACT);
+ }
+
+ void subtractClipState(const ImplB2DClipState& rOther)
+ {
+ if( isNull() )
+ return;
+
+ addClipState(rOther, SUBTRACT);
+ }
+
+ void xorRange(const B2DRange& rRange)
+ {
+ addRange(rRange,XOR);
+ }
+
+ void xorPolygon(const B2DPolygon& rPoly)
+ {
+ addPolygon(rPoly,XOR);
+ }
+
+ void xorPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ addPolyPolygon(rPolyPoly,XOR);
+ }
+
+ void xorClipState(const ImplB2DClipState& rOther)
+ {
+ addClipState(rOther, XOR);
+ }
+
+ B2DPolyPolygon getClipPoly() const
+ {
+ commitPendingRanges();
+ commitPendingPolygons();
+
+ return maClipPoly;
+ }
+
+ private:
+ void commitPendingPolygons() const
+ {
+ if( !maPendingPolygons.count() )
+ return;
+
+ // assumption: maClipPoly has kept polygons prepared for
+ // clipping; i.e. no neutral polygons & correct
+ // orientation
+ maPendingPolygons = tools::prepareForPolygonOperation(maPendingPolygons);
+ const bool bIsEmpty=isNullClipPoly();
+ const bool bIsCleared=!maClipPoly.count();
+ switch(mePendingOps)
+ {
+ case UNION:
+ OSL_ASSERT( !bIsCleared );
+
+ if( bIsEmpty )
+ maClipPoly = maPendingPolygons;
+ else
+ maClipPoly = tools::solvePolygonOperationOr(
+ maClipPoly,
+ maPendingPolygons);
+ break;
+ case INTERSECT:
+ OSL_ASSERT( !bIsEmpty );
+
+ if( bIsCleared )
+ maClipPoly = maPendingPolygons;
+ else
+ maClipPoly = tools::solvePolygonOperationAnd(
+ maClipPoly,
+ maPendingPolygons);
+ break;
+ case XOR:
+ if( bIsEmpty )
+ maClipPoly = maPendingPolygons;
+ else if( bIsCleared )
+ {
+ // not representable, strictly speaking,
+ // using polygons with the common even/odd
+ // or nonzero winding number fill rule. If
+ // we'd want to represent it, fill rule
+ // would need to be "non-negative winding
+ // number" (and we then would return
+ // 'holes' here)
+
+ // going for an ugly hack meanwhile
+ maClipPoly = tools::solvePolygonOperationXor(
+ B2DPolyPolygon(
+ tools::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
+ maPendingPolygons);
+ }
+ else
+ maClipPoly = tools::solvePolygonOperationXor(
+ maClipPoly,
+ maPendingPolygons);
+ break;
+ case SUBTRACT:
+ OSL_ASSERT( !bIsEmpty );
+
+ // first union all pending ones, subtract en bloc then
+ maPendingPolygons = solveCrossovers(maPendingPolygons);
+ maPendingPolygons = stripNeutralPolygons(maPendingPolygons);
+ maPendingPolygons = stripDispensablePolygons(maPendingPolygons, false);
+
+ if( bIsCleared )
+ {
+ // not representable, strictly speaking,
+ // using polygons with the common even/odd
+ // or nonzero winding number fill rule. If
+ // we'd want to represent it, fill rule
+ // would need to be "non-negative winding
+ // number" (and we then would return
+ // 'holes' here)
+
+ // going for an ugly hack meanwhile
+ maClipPoly = tools::solvePolygonOperationDiff(
+ B2DPolyPolygon(
+ tools::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
+ maPendingPolygons);
+ }
+ else
+ maClipPoly = tools::solvePolygonOperationDiff(
+ maClipPoly,
+ maPendingPolygons);
+ break;
+ }
+
+ maPendingPolygons.clear();
+ mePendingOps = UNION;
+ }
+
+ void commitPendingRanges() const
+ {
+ if( !maPendingRanges.count() )
+ return;
+
+ // use the specialized range clipper for the win
+ B2DPolyPolygon aCollectedRanges;
+ const bool bIsEmpty=isNullClipPoly();
+ const bool bIsCleared=!maClipPoly.count();
+ switch(mePendingOps)
+ {
+ case UNION:
+ OSL_ASSERT( !bIsCleared );
+
+ aCollectedRanges = maPendingRanges.solveCrossovers();
+ aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
+ aCollectedRanges = stripDispensablePolygons(aCollectedRanges, false);
+ if( bIsEmpty )
+ maClipPoly = aCollectedRanges;
+ else
+ maClipPoly = tools::solvePolygonOperationOr(
+ maClipPoly,
+ aCollectedRanges);
+ break;
+ case INTERSECT:
+ OSL_ASSERT( !bIsEmpty );
+
+ aCollectedRanges = maPendingRanges.solveCrossovers();
+ aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
+ if( maPendingRanges.count() > 1 )
+ aCollectedRanges = stripDispensablePolygons(aCollectedRanges, true);
+
+ if( bIsCleared )
+ maClipPoly = aCollectedRanges;
+ else
+ maClipPoly = tools::solvePolygonOperationAnd(
+ maClipPoly,
+ aCollectedRanges);
+ break;
+ case XOR:
+ aCollectedRanges = maPendingRanges.solveCrossovers();
+ aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
+ aCollectedRanges = correctOrientations(aCollectedRanges);
+
+ if( bIsEmpty )
+ maClipPoly = aCollectedRanges;
+ else if( bIsCleared )
+ {
+ // not representable, strictly speaking,
+ // using polygons with the common even/odd
+ // or nonzero winding number fill rule. If
+ // we'd want to represent it, fill rule
+ // would need to be "non-negative winding
+ // number" (and we then would return
+ // 'holes' here)
+
+ // going for an ugly hack meanwhile
+ maClipPoly = tools::solvePolygonOperationXor(
+ B2DPolyPolygon(
+ tools::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
+ aCollectedRanges);
+ }
+ else
+ maClipPoly = tools::solvePolygonOperationXor(
+ maClipPoly,
+ aCollectedRanges);
+ break;
+ case SUBTRACT:
+ OSL_ASSERT( !bIsEmpty );
+
+ // first union all pending ranges, subtract en bloc then
+ aCollectedRanges = maPendingRanges.solveCrossovers();
+ aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
+ aCollectedRanges = stripDispensablePolygons(aCollectedRanges, false);
+
+ if( bIsCleared )
+ {
+ // not representable, strictly speaking,
+ // using polygons with the common even/odd
+ // or nonzero winding number fill rule. If
+ // we'd want to represent it, fill rule
+ // would need to be "non-negative winding
+ // number" (and we then would return
+ // 'holes' here)
+
+ // going for an ugly hack meanwhile
+ maClipPoly = tools::solvePolygonOperationDiff(
+ B2DPolyPolygon(
+ tools::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
+ aCollectedRanges);
+ }
+ else
+ maClipPoly = tools::solvePolygonOperationDiff(
+ maClipPoly,
+ aCollectedRanges);
+ break;
+ }
+
+ maPendingRanges.clear();
+ mePendingOps = UNION;
+ }
+
+ mutable B2DPolyPolygon maPendingPolygons;
+ mutable B2DPolyRange maPendingRanges;
+ mutable B2DPolyPolygon maClipPoly;
+ mutable Operation mePendingOps;
+ };
+
+ B2DClipState::B2DClipState() :
+ mpImpl()
+ {}
+
+ B2DClipState::~B2DClipState()
+ {}
+
+ B2DClipState::B2DClipState( const B2DClipState& rOrig ) :
+ mpImpl(rOrig.mpImpl)
+ {}
+
+ B2DClipState::B2DClipState( const B2DRange& rRange ) :
+ mpImpl( ImplB2DClipState(rRange) )
+ {}
+
+ B2DClipState::B2DClipState( const B2DPolygon& rPoly ) :
+ mpImpl( ImplB2DClipState(rPoly) )
+ {}
+
+ B2DClipState::B2DClipState( const B2DPolyPolygon& rPolyPoly ) :
+ mpImpl( ImplB2DClipState(rPolyPoly) )
+ {}
+
+ B2DClipState& B2DClipState::operator=( const B2DClipState& rRHS )
+ {
+ mpImpl = rRHS.mpImpl;
+ return *this;
+ }
+
+ void B2DClipState::makeUnique()
+ {
+ mpImpl.make_unique();
+ }
+
+ void B2DClipState::makeNull()
+ {
+ mpImpl->makeNull();
+ }
+
+ bool B2DClipState::isNull() const
+ {
+ return mpImpl->isNull();
+ }
+
+ void B2DClipState::makeClear()
+ {
+ mpImpl->makeClear();
+ }
+
+ bool B2DClipState::isCleared() const
+ {
+ return mpImpl->isCleared();
+ }
+
+ bool B2DClipState::operator==(const B2DClipState& rRHS) const
+ {
+ if(mpImpl.same_object(rRHS.mpImpl))
+ return true;
+
+ return ((*mpImpl) == (*rRHS.mpImpl));
+ }
+
+ bool B2DClipState::operator!=(const B2DClipState& rRHS) const
+ {
+ return !(*this == rRHS);
+ }
+
+ void B2DClipState::unionRange(const B2DRange& rRange)
+ {
+ mpImpl->unionRange(rRange);
+ }
+
+ void B2DClipState::unionPolygon(const B2DPolygon& rPoly)
+ {
+ mpImpl->unionPolygon(rPoly);
+ }
+
+ void B2DClipState::unionPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ mpImpl->unionPolyPolygon(rPolyPoly);
+ }
+
+ void B2DClipState::unionClipState(const B2DClipState& rState)
+ {
+ mpImpl->unionClipState(*rState.mpImpl);
+ }
+
+ void B2DClipState::intersectRange(const B2DRange& rRange)
+ {
+ mpImpl->intersectRange(rRange);
+ }
+
+ void B2DClipState::intersectPolygon(const B2DPolygon& rPoly)
+ {
+ mpImpl->intersectPolygon(rPoly);
+ }
+
+ void B2DClipState::intersectPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ mpImpl->intersectPolyPolygon(rPolyPoly);
+ }
+
+ void B2DClipState::intersectClipState(const B2DClipState& rState)
+ {
+ mpImpl->intersectClipState(*rState.mpImpl);
+ }
+
+ void B2DClipState::subtractRange(const B2DRange& rRange)
+ {
+ mpImpl->subtractRange(rRange);
+ }
+
+ void B2DClipState::subtractPolygon(const B2DPolygon& rPoly)
+ {
+ mpImpl->subtractPolygon(rPoly);
+ }
+
+ void B2DClipState::subtractPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ mpImpl->subtractPolyPolygon(rPolyPoly);
+ }
+
+ void B2DClipState::subtractClipState(const B2DClipState& rState)
+ {
+ mpImpl->subtractClipState(*rState.mpImpl);
+ }
+
+ void B2DClipState::xorRange(const B2DRange& rRange)
+ {
+ mpImpl->xorRange(rRange);
+ }
+
+ void B2DClipState::xorPolygon(const B2DPolygon& rPoly)
+ {
+ mpImpl->xorPolygon(rPoly);
+ }
+
+ void B2DClipState::xorPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ mpImpl->xorPolyPolygon(rPolyPoly);
+ }
+
+ void B2DClipState::xorClipState(const B2DClipState& rState)
+ {
+ mpImpl->xorClipState(*rState.mpImpl);
+ }
+
+ B2DPolyPolygon B2DClipState::getClipPoly() const
+ {
+ return mpImpl->getClipPoly();
+ }
+
+} // end of namespace tools
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/tools/canvastools.cxx b/basegfx/source/tools/canvastools.cxx
new file mode 100755
index 000000000000..2192148461dc
--- /dev/null
+++ b/basegfx/source/tools/canvastools.cxx
@@ -0,0 +1,674 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <com/sun/star/geometry/RealSize2D.hpp>
+#include <com/sun/star/geometry/RealPoint2D.hpp>
+#include <com/sun/star/geometry/RealRectangle2D.hpp>
+#include <com/sun/star/geometry/RealRectangle3D.hpp>
+#include <com/sun/star/geometry/RealBezierSegment2D.hpp>
+#include <com/sun/star/geometry/AffineMatrix2D.hpp>
+#include <com/sun/star/geometry/AffineMatrix3D.hpp>
+#include <com/sun/star/geometry/Matrix2D.hpp>
+#include <com/sun/star/geometry/IntegerSize2D.hpp>
+#include <com/sun/star/geometry/IntegerPoint2D.hpp>
+#include <com/sun/star/geometry/IntegerRectangle2D.hpp>
+#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
+#include <com/sun/star/rendering/XGraphicDevice.hpp>
+#include <com/sun/star/awt/Size.hpp>
+#include <com/sun/star/awt/Point.hpp>
+#include <com/sun/star/awt/Rectangle.hpp>
+#include <basegfx/tools/unopolypolygon.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/vector/b2dsize.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/range/b2drectangle.hxx>
+#include <basegfx/range/b3drange.hxx>
+#include <basegfx/vector/b2isize.hxx>
+#include <basegfx/point/b2ipoint.hxx>
+#include <basegfx/range/b2irectangle.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/tools/canvastools.hxx>
+#include <limits>
+
+using namespace ::com::sun::star;
+
+namespace basegfx
+{
+
+ namespace unotools
+ {
+ namespace
+ {
+ uno::Sequence< geometry::RealBezierSegment2D > bezierSequenceFromB2DPolygon(const ::basegfx::B2DPolygon& rPoly)
+ {
+ const sal_uInt32 nPointCount(rPoly.count());
+ uno::Sequence< geometry::RealBezierSegment2D > outputSequence(nPointCount);
+ geometry::RealBezierSegment2D* pOutput = outputSequence.getArray();
+
+ // fill sequences and imply clodes polygon on this implementation layer
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ const basegfx::B2DPoint aStart(rPoly.getB2DPoint(a));
+ const basegfx::B2DPoint aControlA(rPoly.getNextControlPoint(a));
+ const basegfx::B2DPoint aControlB(rPoly.getPrevControlPoint((a + 1) % nPointCount));
+
+ pOutput[a] = geometry::RealBezierSegment2D(
+ aStart.getX(), aStart.getY(),
+ aControlA.getX(), aControlA.getY(),
+ aControlB.getX(), aControlB.getY());
+ }
+
+ return outputSequence;
+ }
+
+ uno::Sequence< geometry::RealPoint2D > pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly )
+ {
+ const sal_uInt32 nNumPoints( rPoly.count() );
+
+ uno::Sequence< geometry::RealPoint2D > outputSequence( nNumPoints );
+ geometry::RealPoint2D* pOutput = outputSequence.getArray();
+
+ // fill sequence from polygon
+ sal_uInt32 i;
+ for( i=0; i<nNumPoints; ++i )
+ {
+ const ::basegfx::B2DPoint aPoint( rPoly.getB2DPoint(i) );
+
+ pOutput[i] = geometry::RealPoint2D( aPoint.getX(),
+ aPoint.getY() );
+ }
+
+ return outputSequence;
+ }
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
+ {
+ const sal_uInt32 nNumPolies( rPolyPoly.count() );
+ sal_uInt32 i;
+
+ uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( nNumPolies );
+ uno::Sequence< geometry::RealBezierSegment2D >* pOutput = outputSequence.getArray();
+
+ for( i=0; i<nNumPolies; ++i )
+ {
+ pOutput[i] = bezierSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
+ }
+
+ return outputSequence;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ uno::Sequence< uno::Sequence< geometry::RealPoint2D > > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
+ {
+ const sal_uInt32 nNumPolies( rPolyPoly.count() );
+ sal_uInt32 i;
+
+ uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( nNumPolies );
+ uno::Sequence< geometry::RealPoint2D >* pOutput = outputSequence.getArray();
+
+ for( i=0; i<nNumPolies; ++i )
+ {
+ pOutput[i] = pointSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
+ }
+
+ return outputSequence;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice,
+ const ::basegfx::B2DPolygon& rPoly )
+ {
+ uno::Reference< rendering::XPolyPolygon2D > xRes;
+
+ if( !xGraphicDevice.is() )
+ return xRes;
+
+ if( rPoly.areControlPointsUsed() )
+ {
+ uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( 1 );
+ outputSequence[0] = bezierSequenceFromB2DPolygon( rPoly );
+
+ xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( outputSequence ),
+ uno::UNO_QUERY );
+ }
+ else
+ {
+ uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( 1 );
+ outputSequence[0] = pointSequenceFromB2DPolygon( rPoly );
+
+ xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( outputSequence ),
+ uno::UNO_QUERY );
+ }
+
+ if( xRes.is() && rPoly.isClosed() )
+ xRes->setClosed( 0, sal_True );
+
+ return xRes;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolyPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice,
+ const ::basegfx::B2DPolyPolygon& rPolyPoly )
+ {
+ uno::Reference< rendering::XPolyPolygon2D > xRes;
+
+ if( !xGraphicDevice.is() )
+ return xRes;
+
+ const sal_uInt32 nNumPolies( rPolyPoly.count() );
+ sal_uInt32 i;
+
+ if( rPolyPoly.areControlPointsUsed() )
+ {
+ xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon(
+ bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
+ uno::UNO_QUERY );
+ }
+ else
+ {
+ xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon(
+ pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
+ uno::UNO_QUERY );
+ }
+
+ for( i=0; i<nNumPolies; ++i )
+ {
+ xRes->setClosed( i, rPolyPoly.getB2DPolygon(i).isClosed() );
+ }
+
+ return xRes;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ ::basegfx::B2DPolygon polygonFromPoint2DSequence( const uno::Sequence< geometry::RealPoint2D >& points )
+ {
+ const sal_Int32 nCurrSize( points.getLength() );
+
+ ::basegfx::B2DPolygon aPoly;
+
+ for( sal_Int32 nCurrPoint=0; nCurrPoint<nCurrSize; ++nCurrPoint )
+ aPoly.append( b2DPointFromRealPoint2D( points[nCurrPoint] ) );
+
+ return aPoly;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ ::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points )
+ {
+ ::basegfx::B2DPolyPolygon aRes;
+
+ for( sal_Int32 nCurrPoly=0; nCurrPoly<points.getLength(); ++nCurrPoly )
+ {
+ aRes.append( polygonFromPoint2DSequence( points[nCurrPoly] ) );
+ }
+
+ return aRes;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ ::basegfx::B2DPolygon polygonFromBezier2DSequence( const uno::Sequence< geometry::RealBezierSegment2D >& curves )
+ {
+ const sal_Int32 nSize(curves.getLength());
+ basegfx::B2DPolygon aRetval;
+
+ if(nSize)
+ {
+ // prepare start with providing a start point. Use the first point from
+ // the sequence for this
+ const geometry::RealBezierSegment2D& rFirstSegment(curves[0]); // #i79917# first segment, not last
+ aRetval.append(basegfx::B2DPoint(rFirstSegment.Px, rFirstSegment.Py));
+
+ for(sal_Int32 a(0); a < nSize; a++)
+ {
+ const geometry::RealBezierSegment2D& rCurrSegment(curves[a]);
+ const geometry::RealBezierSegment2D& rNextSegment(curves[(a + 1) % nSize]);
+
+ // append curved edge with the control points and the next point
+ aRetval.appendBezierSegment(
+ basegfx::B2DPoint(rCurrSegment.C1x, rCurrSegment.C1y),
+ basegfx::B2DPoint(rCurrSegment.C2x, rCurrSegment.C2y), // #i79917# Argh! An x for an y!!
+ basegfx::B2DPoint(rNextSegment.Px, rNextSegment.Py));
+ }
+
+ // rescue the control point and remove the now double-added point
+ aRetval.setPrevControlPoint(0, aRetval.getPrevControlPoint(aRetval.count() - 1));
+ aRetval.remove(aRetval.count() - 1);
+ }
+
+ return aRetval;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& curves )
+ {
+ ::basegfx::B2DPolyPolygon aRes;
+
+ for( sal_Int32 nCurrPoly=0; nCurrPoly<curves.getLength(); ++nCurrPoly )
+ {
+ aRes.append( polygonFromBezier2DSequence( curves[nCurrPoly] ) );
+ }
+
+ return aRes;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ ::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly )
+ {
+ ::basegfx::unotools::UnoPolyPolygon* pPolyImpl =
+ dynamic_cast< ::basegfx::unotools::UnoPolyPolygon* >( xPoly.get() );
+
+ if( pPolyImpl )
+ {
+ return pPolyImpl->getPolyPolygon();
+ }
+ else
+ {
+ // not a known implementation object - try data source
+ // interfaces
+ const sal_Int32 nPolys( xPoly->getNumberOfPolygons() );
+
+ uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly(
+ xPoly,
+ uno::UNO_QUERY );
+
+ if( xBezierPoly.is() )
+ {
+ return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence(
+ xBezierPoly->getBezierSegments( 0,
+ nPolys,
+ 0,
+ -1 ) );
+ }
+ else
+ {
+ uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly(
+ xPoly,
+ uno::UNO_QUERY );
+
+ // no implementation class and no data provider
+ // found - contract violation.
+ if( !xLinePoly.is() )
+ {
+ throw lang::IllegalArgumentException(
+ ::rtl::OUString::createFromAscii(
+ "basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(): Invalid input"
+ "poly-polygon, cannot retrieve vertex data"),
+ uno::Reference< uno::XInterface >(),
+ 0 );
+ }
+
+ return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence(
+ xLinePoly->getPoints( 0,
+ nPolys,
+ 0,
+ -1 ));
+ }
+ }
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ ::basegfx::B2DHomMatrix& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix& output,
+ const geometry::AffineMatrix2D& input )
+ {
+ // ensure last row is [0,0,1] (and optimized away)
+ output.identity();
+
+ output.set(0,0, input.m00);
+ output.set(0,1, input.m01);
+ output.set(0,2, input.m02);
+ output.set(1,0, input.m10);
+ output.set(1,1, input.m11);
+ output.set(1,2, input.m12);
+
+ return output;
+ }
+
+ ::basegfx::B2DHomMatrix homMatrixFromAffineMatrix( const geometry::AffineMatrix2D& input )
+ {
+ ::basegfx::B2DHomMatrix output;
+
+ output.set(0,0, input.m00);
+ output.set(0,1, input.m01);
+ output.set(0,2, input.m02);
+ output.set(1,0, input.m10);
+ output.set(1,1, input.m11);
+ output.set(1,2, input.m12);
+
+ return output;
+ }
+
+ ::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& input )
+ {
+ ::basegfx::B3DHomMatrix output;
+
+ output.set(0,0, input.m00);
+ output.set(0,1, input.m01);
+ output.set(0,2, input.m02);
+ output.set(0,3, input.m03);
+
+ output.set(1,0, input.m10);
+ output.set(1,1, input.m11);
+ output.set(1,2, input.m12);
+ output.set(1,3, input.m13);
+
+ output.set(2,0, input.m20);
+ output.set(2,1, input.m21);
+ output.set(2,2, input.m22);
+ output.set(2,3, input.m23);
+
+ return output;
+ }
+
+ geometry::AffineMatrix2D& affineMatrixFromHomMatrix( geometry::AffineMatrix2D& output,
+ const ::basegfx::B2DHomMatrix& input)
+ {
+ output.m00 = input.get(0,0);
+ output.m01 = input.get(0,1);
+ output.m02 = input.get(0,2);
+ output.m10 = input.get(1,0);
+ output.m11 = input.get(1,1);
+ output.m12 = input.get(1,2);
+
+ return output;
+ }
+
+ geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D(
+ geometry::AffineMatrix3D& output,
+ const ::basegfx::B3DHomMatrix& input)
+ {
+ output.m00 = input.get(0,0);
+ output.m01 = input.get(0,1);
+ output.m02 = input.get(0,2);
+ output.m03 = input.get(0,3);
+
+ output.m10 = input.get(1,0);
+ output.m11 = input.get(1,1);
+ output.m12 = input.get(1,2);
+ output.m13 = input.get(1,3);
+
+ output.m20 = input.get(2,0);
+ output.m21 = input.get(2,1);
+ output.m22 = input.get(2,2);
+ output.m23 = input.get(2,3);
+
+ return output;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ ::basegfx::B2DHomMatrix& homMatrixFromMatrix( ::basegfx::B2DHomMatrix& output,
+ const geometry::Matrix2D& input )
+ {
+ // ensure last row is [0,0,1] (and optimized away)
+ output.identity();
+
+ output.set(0,0, input.m00);
+ output.set(0,1, input.m01);
+ output.set(1,0, input.m10);
+ output.set(1,1, input.m11);
+
+ return output;
+ }
+
+ //---------------------------------------------------------------------------------------
+
+ geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& rVec )
+ {
+ return geometry::RealSize2D( rVec.getX(),
+ rVec.getY() );
+ }
+
+ geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& rPoint )
+ {
+ return geometry::RealPoint2D( rPoint.getX(),
+ rPoint.getY() );
+ }
+
+ geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& rRect )
+ {
+ return geometry::RealRectangle2D( rRect.getMinX(),
+ rRect.getMinY(),
+ rRect.getMaxX(),
+ rRect.getMaxY() );
+ }
+
+ geometry::RealRectangle3D rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& rRect )
+ {
+ return geometry::RealRectangle3D( rRect.getMinX(),
+ rRect.getMinY(),
+ rRect.getMinZ(),
+ rRect.getMaxX(),
+ rRect.getMaxY(),
+ rRect.getMaxZ());
+ }
+
+ ::basegfx::B2DVector b2DSizeFromRealSize2D( const geometry::RealSize2D& rSize )
+ {
+ return ::basegfx::B2DVector( rSize.Width,
+ rSize.Height );
+ }
+
+ ::basegfx::B2DPoint b2DPointFromRealPoint2D( const geometry::RealPoint2D& rPoint )
+ {
+ return ::basegfx::B2DPoint( rPoint.X,
+ rPoint.Y );
+ }
+
+ ::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D& rRect )
+ {
+ return ::basegfx::B2DRange( rRect.X1,
+ rRect.Y1,
+ rRect.X2,
+ rRect.Y2 );
+ }
+
+ ::basegfx::B3DRange b3DRectangleFromRealRectangle3D( const geometry::RealRectangle3D& rRect )
+ {
+ return ::basegfx::B3DRange( rRect.X1,
+ rRect.Y1,
+ rRect.Z1,
+ rRect.X2,
+ rRect.Y2,
+ rRect.Z2);
+ }
+
+ geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& rSize )
+ {
+ return geometry::IntegerSize2D( rSize.getX(),
+ rSize.getY() );
+ }
+
+ geometry::IntegerPoint2D integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint& rPoint )
+ {
+ return geometry::IntegerPoint2D( rPoint.getX(),
+ rPoint.getY() );
+ }
+
+ geometry::IntegerRectangle2D integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange& rRectangle )
+ {
+ return geometry::IntegerRectangle2D( rRectangle.getMinX(), rRectangle.getMinY(),
+ rRectangle.getMaxX(), rRectangle.getMaxY() );
+ }
+
+ ::basegfx::B2IVector b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D& rSize )
+ {
+ return ::basegfx::B2IVector( rSize.Width,
+ rSize.Height );
+ }
+
+ ::basegfx::B2IPoint b2IPointFromIntegerPoint2D( const geometry::IntegerPoint2D& rPoint )
+ {
+ return ::basegfx::B2IPoint( rPoint.X,
+ rPoint.Y );
+ }
+
+ ::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRectangle )
+ {
+ return ::basegfx::B2IRange( rRectangle.X1, rRectangle.Y1,
+ rRectangle.X2, rRectangle.Y2 );
+ }
+
+ awt::Size awtSizeFromB2ISize( const ::basegfx::B2IVector& rVec )
+ {
+ return awt::Size( rVec.getX(),
+ rVec.getY() );
+ }
+
+ awt::Point awtPointFromB2IPoint( const ::basegfx::B2IPoint& rPoint )
+ {
+ return awt::Point( rPoint.getX(),
+ rPoint.getY() );
+ }
+
+ awt::Rectangle awtRectangleFromB2IRectangle( const ::basegfx::B2IRange& rRect )
+ {
+ OSL_ENSURE( rRect.getWidth() < ::std::numeric_limits< sal_Int32 >::max() &&
+ rRect.getWidth() > ::std::numeric_limits< sal_Int32 >::min(),
+ "awtRectangleFromB2IRectangle(): width overflow" );
+ OSL_ENSURE( rRect.getHeight() < ::std::numeric_limits< sal_Int32 >::max() &&
+ rRect.getHeight() > ::std::numeric_limits< sal_Int32 >::min(),
+ "awtRectangleFromB2IRectangle(): height overflow" );
+
+ return awt::Rectangle( rRect.getMinX(),
+ rRect.getMinY(),
+ static_cast< sal_Int32 >(rRect.getWidth()),
+ static_cast< sal_Int32 >(rRect.getHeight()) );
+ }
+
+ ::basegfx::B2IVector b2ISizeFromAwtSize( const awt::Size& rSize )
+ {
+ return ::basegfx::B2IVector( rSize.Width,
+ rSize.Height );
+ }
+
+ ::basegfx::B2IPoint b2IPointFromAwtPoint( const awt::Point& rPoint )
+ {
+ return ::basegfx::B2IPoint( rPoint.X,
+ rPoint.Y );
+ }
+
+ ::basegfx::B2IRange b2IRectangleFromAwtRectangle( const awt::Rectangle& rRect )
+ {
+ return ::basegfx::B2IRange( rRect.X,
+ rRect.Y,
+ rRect.X + rRect.Width,
+ rRect.Y + rRect.Height );
+ }
+
+ ::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
+ {
+ return ::basegfx::B2IRange( static_cast<sal_Int32>( floor(rRange.getMinX()) ),
+ static_cast<sal_Int32>( floor(rRange.getMinY()) ),
+ static_cast<sal_Int32>( ceil(rRange.getMaxX()) ),
+ static_cast<sal_Int32>( ceil(rRange.getMaxY()) ) );
+ }
+
+ ::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
+ {
+ return ::basegfx::B2DRange( floor(rRange.getMinX()),
+ floor(rRange.getMinY()),
+ ceil(rRange.getMaxX()),
+ ceil(rRange.getMaxY()) );
+ }
+
+ // Geometry comparisons
+ // ===================================================================
+
+ bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D& rA, const ::com::sun::star::geometry::RealSize2D& rB )
+ {
+ return (rA.Width == rB.Width && rA.Height == rB.Height);
+ }
+
+ bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D& rA, const ::com::sun::star::geometry::RealPoint2D& rB )
+ {
+ return (rA.X == rB.X && rA.Y == rB.Y);
+ }
+
+ bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D& rA, const ::com::sun::star::geometry::RealRectangle2D& rB )
+ {
+ return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2);
+ }
+
+ bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D& rA, const ::com::sun::star::geometry::RealRectangle3D& rB )
+ {
+ return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.Z1 == rB.Z1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2 && rA.Z2 == rB.Z2);
+ }
+
+ bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D& rA, const ::com::sun::star::geometry::AffineMatrix2D& rB )
+ {
+ return (rA.m00 == rB.m00 && rA.m01 == rB.m01 && rA.m02 == rB.m02 && rA.m10 == rB.m10 && rA.m11 == rB.m11 && rA.m12 == rB.m12);
+ }
+
+ bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D& rA, const ::com::sun::star::geometry::IntegerSize2D& rB )
+ {
+ return (rA.Width == rB.Width && rA.Height == rB.Height);
+ }
+
+ bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D& rA, const ::com::sun::star::geometry::IntegerPoint2D& rB )
+ {
+ return (rA.X == rB.X && rA.Y == rB.Y);
+ }
+
+ bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D& rA, const ::com::sun::star::geometry::IntegerRectangle2D& rB )
+ {
+ return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2);
+ }
+
+ bool awtSizeAreEqual( const ::com::sun::star::awt::Size& rA, const ::com::sun::star::awt::Size& rB )
+ {
+ return (rA.Width == rB.Width && rA.Height == rB.Height);
+ }
+
+ bool awtPointAreEqual( const ::com::sun::star::awt::Point& rA, const ::com::sun::star::awt::Point& rB )
+ {
+ return (rA.X == rB.X && rA.Y == rB.Y);
+ }
+
+ bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle& rA, const ::com::sun::star::awt::Rectangle& rB )
+ {
+ return (rA.X == rB.X && rA.Y == rB.Y && rA.Width == rB.Width && rA.Height == rB.Height);
+ }
+ } // namespace bgfxtools
+
+} // namespace canvas
diff --git a/basegfx/source/tools/debugplotter.cxx b/basegfx/source/tools/debugplotter.cxx
new file mode 100755
index 000000000000..2c68eb44a846
--- /dev/null
+++ b/basegfx/source/tools/debugplotter.cxx
@@ -0,0 +1,413 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <osl/diagnose.h>
+
+#include <basegfx/curve/b2dcubicbezier.hxx>
+
+#include <basegfx/tools/debugplotter.hxx>
+#include <boost/bind.hpp>
+
+
+namespace basegfx
+{
+ namespace
+ {
+ void outputHeader( const ::rtl::OString& rTitle,
+ ::std::ostream* pStm )
+ {
+ // output gnuplot setup
+ if( pStm )
+ {
+ *pStm << "#!/usr/bin/gnuplot -persist" << ::std::endl <<
+ "#" << ::std::endl <<
+ "# automatically generated by basegfx, don't change!" << ::std::endl <<
+ "#" << ::std::endl <<
+ "# --- " << (const sal_Char*)rTitle << " ---" << ::std::endl <<
+ "#" << ::std::endl <<
+ "set parametric" << ::std::endl <<
+ "# set terminal postscript eps enhanced color " << ::std::endl <<
+ "# set output \"plot.eps\"" << ::std::endl <<
+ // This function plots a cubic bezier curve. P,q,r,s
+ // are the control point elements of the corresponding
+ // output coordinate component (i.e. x components for
+ // the x plot, and y components for the y plot)
+ "cubicBezier(p,q,r,s,t) = p*(1-t)**3+q*3*(1-t)**2*t+r*3*(1-t)*t**2+s*t**3" << ::std::endl <<
+ // This function plots the derivative of a cubic
+ // bezier curve. P,q,r,s are the control point
+ // components of the _original_ curve
+ "cubicBezDerivative(p,q,r,s,t) = 3*(q-p)*(1-t)**2+6*(r-q)*(1-t)*t+3*(s-r)*t**2" << ::std::endl <<
+ // Plot a line's component of a line between a and b
+ // (where a and b should be the corresponding
+ // components of the line's start and end point,
+ // respectively)
+ "line(p,q,r) = p*(1-t)+q*t" << ::std::endl <<
+ // Plot a line's x component of a line in implicit
+ // form ax + by + c = 0
+ "implicitLineX(a,b,c,t) = a*-c + t*-b" << ::std::endl <<
+ // Plot a line's y component of a line in implicit
+ // form ax + by + c = 0
+ "implicitLineY(a,b,c,t) = b*-c + t*a" << ::std::endl <<
+ "pointmarkx(c,t) = c-0.03*t" << ::std::endl << // hack for displaying single points in parametric form
+ "pointmarky(c,t) = c+0.03*t" << ::std::endl << // hack for displaying single points in parametric form
+ "# end of setup" << ::std::endl;
+ }
+ else
+ {
+ OSL_TRACE( "#!/usr/bin/gnuplot -persist\n",
+ "#\n",
+ "# automatically generated by basegfx, don't change!\n",
+ "#\n",
+ "# --- %s ---\n",
+ "#\n",
+ "set parametric\n",
+ // This function plots a cubic bezier curve. P,q,r,s
+ // are the control point elements of the corresponding
+ // output coordinate component (i.e. x components for
+ // the x plot, and y components for the y plot)
+ "cubicBezier(p,q,r,s,t) = p*(1-t)**3+q*3*(1-t)**2*t+r*3*(1-t)*t**2+s*t**3\n",
+ // This function plots the derivative of a cubic
+ // bezier curve. P,q,r,s are the control point
+ // components of the _original_ curve
+ "cubicBezDerivative(p,q,r,s,t) = 3*(q-p)*(1-t)**2+6*(r-q)*(1-t)*t+3*(s-r)*t**2\n",
+ // Plot a line's component of a line between a and b
+ // (where a and b should be the corresponding
+ // components of the line's start and end point,
+ // respectively)
+ "line(p,q,r) = p*(1-t)+q*t\n",
+ // Plot a line's x component of a line in implicit
+ // form ax + by + c = 0
+ "implicitLineX(a,b,c,t) = a*-c + t*-b\n",
+ // Plot a line's y component of a line in implicit
+ // form ax + by + c = 0
+ "implicitLineY(a,b,c,t) = b*-c + t*a\n",
+ "pointmarkx(c,t) = c-0.03*t\n", // hack for displaying single points in parametric form
+ "pointmarky(c,t) = c+0.03*t\n", // hack for displaying single points in parametric form
+ "# end of setup\n",
+ (const sal_Char*)rTitle );
+ }
+ }
+
+ class Writer
+ {
+ public:
+ Writer( ::std::ostream* pStm ) :
+ mpStream( pStm )
+ {
+ }
+
+ void outputPoint( const ::std::pair< B2DPoint, ::rtl::OString >& rElem )
+ {
+ if( mpStream )
+ *mpStream << " " << rElem.first.getX() << "\t" << rElem.first.getY() << ::std::endl;
+ else
+ OSL_TRACE( " %f\t%f\n", rElem.first.getX(), rElem.first.getY() );
+ }
+
+ void outputVector( const ::std::pair< B2DVector, ::rtl::OString >& rElem )
+ {
+ if( mpStream )
+ *mpStream << " " << rElem.first.getX() << "\t" << rElem.first.getY() << ::std::endl << ::std::endl;
+ else
+ OSL_TRACE( " %f\t%f\n\n", rElem.first.getX(), rElem.first.getY() );
+ }
+
+ void outputRect( const ::std::pair< B2DRange, ::rtl::OString >& rElem )
+ {
+ const double nX0( rElem.first.getMinX() );
+ const double nY0( rElem.first.getMinY() );
+ const double nX1( rElem.first.getMaxX() );
+ const double nY1( rElem.first.getMaxY() );
+
+ if( mpStream )
+ *mpStream << " "
+ << nX0 << "\t" << nY0 << "\t"
+ << nX1 << "\t" << nY0 << "\t"
+ << nX1 << "\t" << nY1 << "\t"
+ << nX0 << "\t" << nY1 << "\t"
+ << nX0 << "\t" << nY0 << ::std::endl << ::std::endl;
+
+ else
+ OSL_TRACE( " %f\t%f\t%f\t%f\t%f\t%f\t%f\t%f\t%f\t%f\n\n",
+ nX0, nY0,
+ nX1, nY0,
+ nX1, nY1,
+ nX0, nY1,
+ nX0, nY0 );
+ }
+
+ private:
+ ::std::ostream* mpStream;
+ };
+ }
+
+ DebugPlotter::DebugPlotter( const sal_Char* pTitle ) :
+ maTitle( pTitle ),
+ maPoints(),
+ maVectors(),
+ maRanges(),
+ maPolygons(),
+ mpOutputStream(NULL)
+ {
+ }
+
+ DebugPlotter::DebugPlotter( const sal_Char* pTitle,
+ ::std::ostream& rOutputStream ) :
+ maTitle( pTitle ),
+ maPoints(),
+ maVectors(),
+ maRanges(),
+ maPolygons(),
+ mpOutputStream(&rOutputStream)
+ {
+ }
+
+ DebugPlotter::~DebugPlotter()
+ {
+ const bool bHavePoints( !maPoints.empty() );
+ const bool bHaveVectors( !maVectors.empty() );
+ const bool bHaveRanges( !maRanges.empty() );
+ const bool bHavePolygons( !maPolygons.empty() );
+
+ if( bHavePoints ||
+ bHaveVectors ||
+ bHaveRanges ||
+ bHavePolygons )
+ {
+ outputHeader( maTitle, mpOutputStream );
+
+ print( "\n\n# parametric primitive output\n"
+ "plot [t=0:1] \\\n" );
+
+ // output plot declarations for used entities
+ bool bNeedColon( false );
+ if( bHavePoints )
+ {
+ print( " '-' using ($1):($2) title \"Points\" with points" );
+ bNeedColon = true;
+ }
+ if( bHaveVectors )
+ {
+ if( bNeedColon )
+ print( ", \\\n" );
+
+ print( " '-' using ($1):($2) title \"Vectors\" with lp" );
+ bNeedColon = true;
+ }
+ if( bHaveRanges )
+ {
+ if( bNeedColon )
+ print( ", \\\n" );
+
+ print( " '-' using ($1):($2) title \"Ranges\" with lines" );
+ bNeedColon = true;
+ }
+ if( bHavePolygons )
+ {
+ const ::std::size_t nSize( maPolygons.size() );
+ for( ::std::size_t i=0; i<nSize; ++i )
+ {
+ if( maPolygons.at(i).first.areControlPointsUsed() )
+ {
+ const B2DPolygon& rCurrPoly( maPolygons.at(i).first );
+
+ const sal_uInt32 nCount( rCurrPoly.count() );
+ for( sal_uInt32 k=0; k<nCount; ++k )
+ {
+ if( bNeedColon )
+ print( ", \\\n" );
+
+ const B2DPoint& rP0( rCurrPoly.getB2DPoint(k) );
+ const B2DPoint& rP1( rCurrPoly.getNextControlPoint(k) );
+ const B2DPoint& rP2( rCurrPoly.getPrevControlPoint((k + 1) % nCount) );
+ const B2DPoint& rP3( k+1<nCount ? rCurrPoly.getB2DPoint(k+1) : rCurrPoly.getB2DPoint(k) );
+
+ if( mpOutputStream )
+ *mpOutputStream << " cubicBezier("
+ << rP0.getX() << ","
+ << rP1.getX() << ","
+ << rP2.getX() << ","
+ << rP3.getX() << ",t), \\\n cubicBezier("
+ << rP0.getY() << ","
+ << rP1.getY() << ","
+ << rP2.getY() << ","
+ << rP3.getY() << ",t)";
+ else
+ OSL_TRACE( " cubicBezier(%f,%f,%f,%f,t), \\\n"
+ " cubicBezier(%f,%f,%f,%f,t)",
+ rP0.getX(),
+ rP1.getX(),
+ rP2.getX(),
+ rP3.getX(),
+ rP0.getY(),
+ rP1.getY(),
+ rP2.getY(),
+ rP3.getY() );
+
+ bNeedColon = true;
+ }
+ }
+ else
+ {
+ if( bNeedColon )
+ print( ", \\\n" );
+
+ if( mpOutputStream )
+ *mpOutputStream << " '-' using ($1):($2) title \"Polygon "
+ << (const sal_Char*)maPolygons.at(i).second << "\" with lp";
+ else
+ OSL_TRACE( " '-' using ($1):($2) title \"Polygon %s\" with lp",
+ (const sal_Char*)maPolygons.at(i).second );
+
+ bNeedColon = true;
+ }
+ }
+ }
+
+ if( bHavePoints )
+ {
+ Writer aWriter( mpOutputStream );
+
+ ::std::for_each( maPoints.begin(),
+ maPoints.end(),
+ ::boost::bind( &Writer::outputPoint,
+ ::boost::ref( aWriter ),
+ _1 ) );
+ print( "e\n" );
+ }
+
+ if( bHaveVectors )
+ {
+ Writer aWriter( mpOutputStream );
+
+ ::std::for_each( maVectors.begin(),
+ maVectors.end(),
+ ::boost::bind( &Writer::outputVector,
+ ::boost::ref( aWriter ),
+ _1 ) );
+ print( "e\n" );
+ }
+
+ if( bHaveRanges )
+ {
+ Writer aWriter( mpOutputStream );
+
+ ::std::for_each( maRanges.begin(),
+ maRanges.end(),
+ ::boost::bind( &Writer::outputRect,
+ ::boost::ref( aWriter ),
+ _1 ) );
+ print( "e\n" );
+ }
+
+ if( bHavePolygons )
+ {
+ const ::std::size_t nSize( maPolygons.size() );
+ for( ::std::size_t i=0; i<nSize; ++i )
+ {
+ if( !maPolygons.at(i).first.areControlPointsUsed() )
+ {
+ const B2DPolygon& rCurrPoly( maPolygons.at(i).first );
+
+ const sal_uInt32 nCount( rCurrPoly.count() );
+ for( sal_uInt32 k=0; k<nCount; ++k )
+ {
+ const B2DPoint& rP( rCurrPoly.getB2DPoint(k) );
+
+ if( mpOutputStream )
+ *mpOutputStream << " " << rP.getX() << "," << rP.getY();
+ else
+ OSL_TRACE( " %f,%f",
+ rP.getX(),
+ rP.getX() );
+ }
+
+ print( "\ne\n" );
+ }
+ }
+ }
+ }
+ }
+
+ void DebugPlotter::plot( const B2DPoint& rPoint,
+ const sal_Char* pTitle )
+ {
+ maPoints.push_back( ::std::make_pair( rPoint,
+ ::rtl::OString( pTitle ) ) );
+ }
+
+ void DebugPlotter::plot( const B2DVector& rVec,
+ const sal_Char* pTitle )
+ {
+ maVectors.push_back( ::std::make_pair( rVec,
+ ::rtl::OString( pTitle ) ) );
+ }
+
+ void DebugPlotter::plot( const B2DCubicBezier& rBezier,
+ const sal_Char* pTitle )
+ {
+ B2DPolygon aPoly;
+ aPoly.append(rBezier.getStartPoint());
+ aPoly.appendBezierSegment(rBezier.getControlPointA(), rBezier.getControlPointB(), rBezier.getEndPoint());
+ maPolygons.push_back( ::std::make_pair( aPoly,
+ ::rtl::OString( pTitle ) ) );
+ }
+
+ void DebugPlotter::plot( const B2DRange& rRange,
+ const sal_Char* pTitle )
+ {
+ maRanges.push_back( ::std::make_pair( rRange,
+ ::rtl::OString( pTitle ) ) );
+ }
+
+ void DebugPlotter::plot( const B2DPolygon& rPoly,
+ const sal_Char* pTitle )
+ {
+ maPolygons.push_back( ::std::make_pair( rPoly,
+ ::rtl::OString( pTitle ) ) );
+ }
+
+ void DebugPlotter::plot( const B2DPolyPolygon& rPoly,
+ const sal_Char* pTitle )
+ {
+ const ::rtl::OString aTitle( pTitle );
+ const sal_uInt32 nCount( rPoly.count() );
+ for( sal_uInt32 i=0; i<nCount; ++i )
+ maPolygons.push_back( ::std::make_pair( rPoly.getB2DPolygon( i ),
+ aTitle ) );
+ }
+
+ void DebugPlotter::print( const sal_Char* pStr )
+ {
+ if( mpOutputStream )
+ *mpOutputStream << pStr;
+ else
+ OSL_TRACE( pStr );
+ }
+}
diff --git a/basegfx/source/tools/gradienttools.cxx b/basegfx/source/tools/gradienttools.cxx
new file mode 100644
index 000000000000..857b668da68e
--- /dev/null
+++ b/basegfx/source/tools/gradienttools.cxx
@@ -0,0 +1,349 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <basegfx/tools/gradienttools.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+
+namespace basegfx
+{
+ /** Most of the setup for linear & axial gradient is the same, except
+ for the border treatment. Factored out here.
+ */
+ static void init1DGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetRange,
+ sal_uInt32 nSteps,
+ double fBorder,
+ double fAngle,
+ bool bAxial)
+ {
+ o_rGradientInfo.maTextureTransform.identity();
+ o_rGradientInfo.maBackTextureTransform.identity();
+ o_rGradientInfo.mnSteps = nSteps;
+
+ fAngle = -fAngle;
+
+ double fTargetSizeX(rTargetRange.getWidth());
+ double fTargetSizeY(rTargetRange.getHeight());
+ double fTargetOffsetX(rTargetRange.getMinX());
+ double fTargetOffsetY(rTargetRange.getMinY());
+
+ // add object expansion
+ if(0.0 != fAngle)
+ {
+ const double fAbsCos(fabs(cos(fAngle)));
+ const double fAbsSin(fabs(sin(fAngle)));
+ const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin);
+ const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin);
+ fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0;
+ fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0;
+ fTargetSizeX = fNewX;
+ fTargetSizeY = fNewY;
+ }
+
+ const double fSizeWithoutBorder=1.0 - fBorder;
+ if( bAxial )
+ {
+ o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder * .5);
+ o_rGradientInfo.maTextureTransform.translate(0.0, 0.5);
+ }
+ else
+ {
+ if(!fTools::equal(fSizeWithoutBorder, 1.0))
+ {
+ o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder);
+ o_rGradientInfo.maTextureTransform.translate(0.0, fBorder);
+ }
+ }
+
+ o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
+
+ // add texture rotate after scale to keep perpendicular angles
+ if(0.0 != fAngle)
+ {
+ const B2DPoint aCenter(0.5*fTargetSizeX,
+ 0.5*fTargetSizeY);
+ o_rGradientInfo.maTextureTransform *=
+ basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
+ }
+
+ // add object translate
+ o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
+
+ // prepare aspect for texture
+ o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0;
+
+ // build transform from u,v to [0.0 .. 1.0].
+ o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
+ o_rGradientInfo.maBackTextureTransform.invert();
+ }
+
+ /** Most of the setup for radial & ellipsoidal gradient is the same,
+ except for the border treatment. Factored out here.
+ */
+ static void initEllipticalGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetRange,
+ const B2DVector& rOffset,
+ sal_uInt32 nSteps,
+ double fBorder,
+ double fAngle,
+ bool bCircular)
+ {
+ o_rGradientInfo.maTextureTransform.identity();
+ o_rGradientInfo.maBackTextureTransform.identity();
+ o_rGradientInfo.mnSteps = nSteps;
+
+ fAngle = -fAngle;
+
+ double fTargetSizeX(rTargetRange.getWidth());
+ double fTargetSizeY(rTargetRange.getHeight());
+ double fTargetOffsetX(rTargetRange.getMinX());
+ double fTargetOffsetY(rTargetRange.getMinY());
+
+ // add object expansion
+ if( bCircular )
+ {
+ const double fOriginalDiag(sqrt((fTargetSizeX * fTargetSizeX) + (fTargetSizeY * fTargetSizeY)));
+ fTargetOffsetX -= (fOriginalDiag - fTargetSizeX) / 2.0;
+ fTargetOffsetY -= (fOriginalDiag - fTargetSizeY) / 2.0;
+ fTargetSizeX = fOriginalDiag;
+ fTargetSizeY = fOriginalDiag;
+ }
+ else
+ {
+ fTargetOffsetX -= (0.4142 / 2.0 ) * fTargetSizeX;
+ fTargetOffsetY -= (0.4142 / 2.0 ) * fTargetSizeY;
+ fTargetSizeX = 1.4142 * fTargetSizeX;
+ fTargetSizeY = 1.4142 * fTargetSizeY;
+ }
+
+ const double fHalfBorder((1.0 - fBorder) * 0.5);
+ o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder);
+
+ o_rGradientInfo.maTextureTransform.translate(0.5, 0.5);
+ o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
+
+ // add texture rotate after scale to keep perpendicular angles
+ if( !bCircular && 0.0 != fAngle)
+ {
+ const B2DPoint aCenter(0.5*fTargetSizeX,
+ 0.5*fTargetSizeY);
+ o_rGradientInfo.maTextureTransform *=
+ basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
+ }
+
+ // add defined offsets after rotation
+ if(0.5 != rOffset.getX() || 0.5 != rOffset.getY())
+ {
+ // use original target size
+ fTargetOffsetX += (rOffset.getX() - 0.5) * rTargetRange.getWidth();
+ fTargetOffsetY += (rOffset.getY() - 0.5) * rTargetRange.getHeight();
+ }
+
+ // add object translate
+ o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
+
+ // prepare aspect for texture
+ o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0;
+
+ // build transform from u,v to [0.0 .. 1.0].
+ o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
+ o_rGradientInfo.maBackTextureTransform.invert();
+ }
+
+ /** Setup for rect & square gradient is exactly the same. Factored out
+ here.
+ */
+ static void initRectGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetRange,
+ const B2DVector& rOffset,
+ sal_uInt32 nSteps,
+ double fBorder,
+ double fAngle)
+ {
+ o_rGradientInfo.maTextureTransform.identity();
+ o_rGradientInfo.maBackTextureTransform.identity();
+ o_rGradientInfo.mnSteps = nSteps;
+
+ fAngle = -fAngle;
+
+ double fTargetSizeX(rTargetRange.getWidth());
+ double fTargetSizeY(rTargetRange.getHeight());
+ double fTargetOffsetX(rTargetRange.getMinX());
+ double fTargetOffsetY(rTargetRange.getMinY());
+
+ // add object expansion
+ if(0.0 != fAngle)
+ {
+ const double fAbsCos(fabs(cos(fAngle)));
+ const double fAbsSin(fabs(sin(fAngle)));
+ const double fNewX(fTargetSizeX * fAbsCos + fTargetSizeY * fAbsSin);
+ const double fNewY(fTargetSizeY * fAbsCos + fTargetSizeX * fAbsSin);
+ fTargetOffsetX -= (fNewX - fTargetSizeX) / 2.0;
+ fTargetOffsetY -= (fNewY - fTargetSizeY) / 2.0;
+ fTargetSizeX = fNewX;
+ fTargetSizeY = fNewY;
+ }
+
+ const double fHalfBorder((1.0 - fBorder) * 0.5);
+ o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder);
+
+ o_rGradientInfo.maTextureTransform.translate(0.5, 0.5);
+ o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
+
+ // add texture rotate after scale to keep perpendicular angles
+ if(0.0 != fAngle)
+ {
+ const B2DPoint aCenter(0.5*fTargetSizeX,
+ 0.5*fTargetSizeY);
+ o_rGradientInfo.maTextureTransform *=
+ basegfx::tools::createRotateAroundPoint(aCenter, fAngle);
+ }
+
+ // add defined offsets after rotation
+ if(0.5 != rOffset.getX() || 0.5 != rOffset.getY())
+ {
+ // use scaled target size
+ fTargetOffsetX += (rOffset.getX() - 0.5) * fTargetSizeX;
+ fTargetOffsetY += (rOffset.getY() - 0.5) * fTargetSizeY;
+ }
+
+ // add object translate
+ o_rGradientInfo.maTextureTransform.translate(fTargetOffsetX, fTargetOffsetY);
+
+ // prepare aspect for texture
+ o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0;
+
+ // build transform from u,v to [0.0 .. 1.0]. As base, use inverse texture transform
+ o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
+ o_rGradientInfo.maBackTextureTransform.invert();
+ }
+
+ namespace tools
+ {
+ ODFGradientInfo& createLinearODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetArea,
+ sal_uInt32 nSteps,
+ double fBorder,
+ double fAngle)
+ {
+ init1DGradientInfo(o_rGradientInfo,
+ rTargetArea,
+ nSteps,
+ fBorder,
+ fAngle,
+ false);
+ return o_rGradientInfo;
+ }
+
+ ODFGradientInfo& createAxialODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetArea,
+ sal_uInt32 nSteps,
+ double fBorder,
+ double fAngle)
+ {
+ init1DGradientInfo(o_rGradientInfo,
+ rTargetArea,
+ nSteps,
+ fBorder,
+ fAngle,
+ true);
+ return o_rGradientInfo;
+ }
+
+ ODFGradientInfo& createRadialODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetArea,
+ const B2DVector& rOffset,
+ sal_uInt32 nSteps,
+ double fBorder)
+ {
+ initEllipticalGradientInfo(o_rGradientInfo,
+ rTargetArea,
+ rOffset,
+ nSteps,
+ fBorder,
+ 0.0,
+ true);
+ return o_rGradientInfo;
+ }
+
+ ODFGradientInfo& createEllipticalODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetArea,
+ const B2DVector& rOffset,
+ sal_uInt32 nSteps,
+ double fBorder,
+ double fAngle)
+ {
+ initEllipticalGradientInfo(o_rGradientInfo,
+ rTargetArea,
+ rOffset,
+ nSteps,
+ fBorder,
+ fAngle,
+ false);
+ return o_rGradientInfo;
+ }
+
+ ODFGradientInfo& createSquareODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetArea,
+ const B2DVector& rOffset,
+ sal_uInt32 nSteps,
+ double fBorder,
+ double fAngle)
+ {
+ initRectGradientInfo(o_rGradientInfo,
+ rTargetArea,
+ rOffset,
+ nSteps,
+ fBorder,
+ fAngle);
+ return o_rGradientInfo;
+ }
+
+ ODFGradientInfo& createRectangularODFGradientInfo(ODFGradientInfo& o_rGradientInfo,
+ const B2DRange& rTargetArea,
+ const B2DVector& rOffset,
+ sal_uInt32 nSteps,
+ double fBorder,
+ double fAngle)
+ {
+ initRectGradientInfo(o_rGradientInfo,
+ rTargetArea,
+ rOffset,
+ nSteps,
+ fBorder,
+ fAngle);
+ return o_rGradientInfo;
+ }
+
+ } // namespace tools
+
+} // namespace basegfx
diff --git a/basegfx/source/tools/keystoplerp.cxx b/basegfx/source/tools/keystoplerp.cxx
new file mode 100644
index 000000000000..883bfec6bc96
--- /dev/null
+++ b/basegfx/source/tools/keystoplerp.cxx
@@ -0,0 +1,107 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: canvastools.hxx,v $
+ * $Revision: 1.10 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include "basegfx/tools/keystoplerp.hxx"
+#include <com/sun/star/uno/Sequence.hxx>
+
+#include <algorithm>
+
+static void validateInput(const std::vector<double>& rKeyStops)
+{
+ (void)rKeyStops;
+#ifdef DBG_UTIL
+ OSL_ENSURE( rKeyStops.size() > 1,
+ "KeyStopLerp::KeyStopLerp(): key stop vector must have two entries or more" );
+
+ // rKeyStops must be sorted in ascending order
+ for( ::std::size_t i=1, len=rKeyStops.size(); i<len; ++i )
+ {
+ if( rKeyStops[i-1] > rKeyStops[i] )
+ OSL_ENSURE( false,
+ "KeyStopLerp::KeyStopLerp(): time vector is not sorted in ascending order!" );
+ }
+#endif
+}
+
+namespace basegfx
+{
+ namespace tools
+ {
+ KeyStopLerp::KeyStopLerp( const std::vector<double>& rKeyStops ) :
+ maKeyStops(rKeyStops),
+ mnLastIndex(0)
+ {
+ validateInput(maKeyStops);
+ }
+
+ KeyStopLerp::KeyStopLerp( const ::com::sun::star::uno::Sequence<double>& rKeyStops ) :
+ maKeyStops(rKeyStops.getLength()),
+ mnLastIndex(0)
+ {
+ std::copy( rKeyStops.getConstArray(),
+ rKeyStops.getConstArray()+rKeyStops.getLength(),
+ maKeyStops.begin() );
+ validateInput(maKeyStops);
+ }
+
+ KeyStopLerp::ResultType KeyStopLerp::lerp(double fAlpha) const
+ {
+ // cached value still okay?
+ if( maKeyStops.at(mnLastIndex) < fAlpha ||
+ maKeyStops.at(mnLastIndex+1) >= fAlpha )
+ {
+ // nope, find new index
+ mnLastIndex = std::min<std::ptrdiff_t>(
+ maKeyStops.size()-2,
+ // range is ensured by max below
+ std::max<std::ptrdiff_t>(
+ 0,
+ std::distance( maKeyStops.begin(),
+ std::lower_bound( maKeyStops.begin(),
+ maKeyStops.end(),
+ fAlpha )) - 1 ));
+ }
+
+ // lerp between stop and stop+1
+ const double fRawLerp=
+ (fAlpha-maKeyStops.at(mnLastIndex)) /
+ (maKeyStops.at(mnLastIndex+1) - maKeyStops.at(mnLastIndex));
+
+ // clamp to permissible range (input fAlpha might be
+ // everything)
+ return ResultType(
+ mnLastIndex,
+ clamp(fRawLerp,0.0,1.0));
+ }
+ }
+}
diff --git a/basegfx/source/tools/liangbarsky.cxx b/basegfx/source/tools/liangbarsky.cxx
new file mode 100644
index 000000000000..f07cea4a34d9
--- /dev/null
+++ b/basegfx/source/tools/liangbarsky.cxx
@@ -0,0 +1,132 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include "basegfx/tools/tools.hxx"
+#include "basegfx/numeric/ftools.hxx"
+#include "basegfx/range/b2drange.hxx"
+
+
+namespace basegfx
+{
+ namespace tools
+ {
+ namespace
+ {
+ // see Foley/vanDam, pp. 122 for the Liang-Barsky line
+ // clipping algorithm
+ inline bool liangBarskyClipT( double nDenom,
+ double nNumerator,
+ double& io_rTE,
+ double& io_rTL )
+ {
+ double t;
+ if( nDenom > 0 )
+ {
+ t = nNumerator / nDenom;
+ if( t > io_rTL )
+ return false;
+ else if( t > io_rTE )
+ io_rTE = t;
+ }
+ else if( nDenom < 0 )
+ {
+ t = nNumerator / nDenom;
+ if( t < io_rTE )
+ return false;
+ else
+ io_rTL = t;
+ }
+ else if( nNumerator > 0 )
+ {
+ return false;
+ }
+
+ return true;
+ }
+ }
+
+ // see Foley/vanDam, pp. 122 for the Liang-Barsky line
+ // clipping algorithm
+ bool liangBarskyClip2D( ::basegfx::B2DPoint& io_rStart,
+ ::basegfx::B2DPoint& io_rEnd,
+ const ::basegfx::B2DRange& rClipRect )
+ {
+ const double nDX( io_rEnd.getX() - io_rStart.getX() );
+ const double nDY( io_rEnd.getY() - io_rStart.getY() );
+
+ if( ::basegfx::fTools::equalZero( nDX ) &&
+ ::basegfx::fTools::equalZero( nDY ) )
+ {
+ return rClipRect.isInside( io_rStart );
+ }
+ else
+ {
+ double nTE( 0.0 );
+ double nTL( 1.0 );
+ if( liangBarskyClipT(nDX, rClipRect.getMinX() - io_rStart.getX(),
+ nTE, nTL ) ) // inside wrt. left edge
+ {
+ if( liangBarskyClipT(-nDX, io_rStart.getX() - rClipRect.getMaxX(),
+ nTE, nTL ) ) // inside wrt. right edge
+ {
+ if( liangBarskyClipT(nDY, rClipRect.getMinY() - io_rStart.getY(),
+ nTE, nTL ) ) // inside wrt. bottom edge
+ {
+ if( liangBarskyClipT(-nDY, io_rStart.getY() - rClipRect.getMaxY(),
+ nTE, nTL ) ) // inside wrt. top edge
+ {
+ // compute actual intersection points,
+ // if nTL has changed
+ if( nTL < 1.0 )
+ {
+ io_rEnd.setX( io_rStart.getX() + nTL*nDX );
+ io_rEnd.setY( io_rStart.getY() + nTL*nDY );
+ }
+
+ // compute actual intersection points,
+ // if nTE has changed
+ if( nTE > 0.0 )
+ {
+ io_rStart.setX( io_rStart.getX() + nTE*nDX );
+ io_rStart.setY( io_rStart.getY() + nTE*nDY );
+ }
+
+ // line is (at least partially) visible
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ return false;
+ }
+ }
+}
diff --git a/basegfx/source/tools/makefile.mk b/basegfx/source/tools/makefile.mk
new file mode 100755
index 000000000000..0a0977f7305d
--- /dev/null
+++ b/basegfx/source/tools/makefile.mk
@@ -0,0 +1,51 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=tools
+
+ENABLE_EXCEPTIONS=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= $(SLO)$/b2dclipstate.obj \
+ $(SLO)$/canvastools.obj \
+ $(SLO)$/gradienttools.obj \
+ $(SLO)$/debugplotter.obj \
+ $(SLO)$/keystoplerp.obj \
+ $(SLO)$/liangbarsky.obj \
+ $(SLO)$/tools.obj \
+ $(SLO)$/unopolypolygon.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/tools/tools.cxx b/basegfx/source/tools/tools.cxx
new file mode 100644
index 000000000000..d375f144169d
--- /dev/null
+++ b/basegfx/source/tools/tools.cxx
@@ -0,0 +1,124 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include "basegfx/tools/tools.hxx"
+#include "basegfx/range/b2drange.hxx"
+
+#include <algorithm>
+
+
+namespace basegfx
+{
+ namespace tools
+ {
+ namespace
+ {
+ inline double distance( const double& nX,
+ const double& nY,
+ const ::basegfx::B2DVector& rNormal,
+ const double& nC )
+ {
+ return nX*rNormal.getX() + nY*rNormal.getY() - nC;
+ }
+
+ void moveLineOutsideRect( ::basegfx::B2DPoint& io_rStart,
+ ::basegfx::B2DPoint& io_rEnd,
+ const ::basegfx::B2DVector& rMoveDirection,
+ const ::basegfx::B2DRange& rFitTarget )
+ {
+ // calc c for normal line form equation n x - c = 0
+ const double nC( rMoveDirection.scalar( io_rStart ) );
+
+ // calc maximum orthogonal distance for all four bound
+ // rect corners to the line
+ const double nMaxDistance( ::std::max(
+ 0.0,
+ ::std::max(
+ distance(rFitTarget.getMinX(),
+ rFitTarget.getMinY(),
+ rMoveDirection,
+ nC),
+ ::std::max(
+ distance(rFitTarget.getMinX(),
+ rFitTarget.getMaxY(),
+ rMoveDirection,
+ nC),
+ ::std::max(
+ distance(rFitTarget.getMaxX(),
+ rFitTarget.getMinY(),
+ rMoveDirection,
+ nC),
+ distance(rFitTarget.getMaxX(),
+ rFitTarget.getMaxY(),
+ rMoveDirection,
+ nC) ) ) ) ) );
+
+ // now move line points, such that the bound rect
+ // points are all either 'on' or on the negative side
+ // of the half-plane
+ io_rStart += nMaxDistance*rMoveDirection;
+ io_rEnd += nMaxDistance*rMoveDirection;
+ }
+ }
+
+ void infiniteLineFromParallelogram( ::basegfx::B2DPoint& io_rLeftTop,
+ ::basegfx::B2DPoint& io_rLeftBottom,
+ ::basegfx::B2DPoint& io_rRightTop,
+ ::basegfx::B2DPoint& io_rRightBottom,
+ const ::basegfx::B2DRange& rFitTarget )
+ {
+ // For the top and bottom border line of the
+ // parallelogram, we determine the distance to all four
+ // corner points of the bound rect (tl, tr, bl, br). When
+ // using the unit normal form for lines (n x - c = 0), and
+ // choosing n to point 'outwards' the parallelogram, then
+ // all bound rect corner points having positive distance
+ // to the line lie outside the extended gradient rect, and
+ // thus, the corresponding border line must be moved the
+ // maximum distance outwards.
+
+ // don't use the top and bottom border line direction, and
+ // calculate the normal from them. Instead, use the
+ // vertical lines (lt - lb or rt - rb), as they more
+ // faithfully represent the direction of the
+ // to-be-generated infinite line
+ ::basegfx::B2DVector aDirectionVertical( io_rLeftTop - io_rLeftBottom );
+ aDirectionVertical.normalize();
+
+ const ::basegfx::B2DVector aNormalTop( aDirectionVertical );
+ const ::basegfx::B2DVector aNormalBottom( -aDirectionVertical );
+
+ // now extend parallelogram, such that the bound rect
+ // point are included
+ moveLineOutsideRect( io_rLeftTop, io_rRightTop, aNormalTop, rFitTarget );
+ moveLineOutsideRect( io_rLeftBottom, io_rRightBottom, aNormalBottom, rFitTarget );
+ }
+ }
+}
diff --git a/basegfx/source/tools/unopolypolygon.cxx b/basegfx/source/tools/unopolypolygon.cxx
new file mode 100755
index 000000000000..871fed7c7d18
--- /dev/null
+++ b/basegfx/source/tools/unopolypolygon.cxx
@@ -0,0 +1,486 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <com/sun/star/geometry/AffineMatrix2D.hpp>
+#include <com/sun/star/rendering/RenderState.hpp>
+#include <com/sun/star/rendering/ViewState.hpp>
+#include <com/sun/star/rendering/XCanvas.hpp>
+#include <com/sun/star/rendering/CompositeOperation.hpp>
+
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2drectangle.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/tools/canvastools.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/tools/unopolypolygon.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+
+
+using namespace ::com::sun::star;
+
+namespace basegfx
+{
+namespace unotools
+{
+ UnoPolyPolygon::UnoPolyPolygon( const B2DPolyPolygon& rPolyPoly ) :
+ UnoPolyPolygonBase( m_aMutex ),
+ maPolyPoly( rPolyPoly ),
+ meFillRule( rendering::FillRule_EVEN_ODD )
+ {
+ // or else races will haunt us.
+ maPolyPoly.makeUnique();
+ }
+
+ void SAL_CALL UnoPolyPolygon::addPolyPolygon(
+ const geometry::RealPoint2D& position,
+ const uno::Reference< rendering::XPolyPolygon2D >& polyPolygon ) throw (lang::IllegalArgumentException,uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ modifying();
+
+ // TODO(F1): Correctly fulfill the UNO API
+ // specification. This will probably result in a vector of
+ // poly-polygons to be stored in this object.
+
+ const sal_Int32 nPolys( polyPolygon->getNumberOfPolygons() );
+
+ if( !polyPolygon.is() || !nPolys )
+ {
+ // invalid or empty polygon - nothing to do.
+ return;
+ }
+
+ B2DPolyPolygon aSrcPoly;
+ const UnoPolyPolygon* pSrc( dynamic_cast< UnoPolyPolygon* >(polyPolygon.get()) );
+
+ // try to extract polygon data from interface. First,
+ // check whether it's the same implementation object,
+ // which we can tunnel then.
+ if( pSrc )
+ {
+ aSrcPoly = pSrc->getPolyPolygon();
+ }
+ else
+ {
+ // not a known implementation object - try data source
+ // interfaces
+ uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly(
+ polyPolygon,
+ uno::UNO_QUERY );
+
+ if( xBezierPoly.is() )
+ {
+ aSrcPoly = unotools::polyPolygonFromBezier2DSequenceSequence(
+ xBezierPoly->getBezierSegments( 0,
+ nPolys,
+ 0,
+ -1 ) );
+ }
+ else
+ {
+ uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly(
+ polyPolygon,
+ uno::UNO_QUERY );
+
+ // no implementation class and no data provider
+ // found - contract violation.
+ if( !xLinePoly.is() )
+ throw lang::IllegalArgumentException(
+ ::rtl::OUString(
+ RTL_CONSTASCII_USTRINGPARAM(
+ "UnoPolyPolygon::addPolyPolygon(): Invalid input "
+ "poly-polygon, cannot retrieve vertex data")),
+ static_cast<cppu::OWeakObject*>(this), 1);
+
+ aSrcPoly = unotools::polyPolygonFromPoint2DSequenceSequence(
+ xLinePoly->getPoints( 0,
+ nPolys,
+ 0,
+ -1 ) );
+ }
+ }
+
+ const B2DRange aBounds( tools::getRange( aSrcPoly ) );
+ const B2DVector aOffset( unotools::b2DPointFromRealPoint2D( position ) -
+ aBounds.getMinimum() );
+
+ if( !aOffset.equalZero() )
+ {
+ const B2DHomMatrix aTranslate(tools::createTranslateB2DHomMatrix(aOffset));
+ aSrcPoly.transform( aTranslate );
+ }
+
+ maPolyPoly.append( aSrcPoly );
+ }
+
+ sal_Int32 SAL_CALL UnoPolyPolygon::getNumberOfPolygons() throw (uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ return maPolyPoly.count();
+ }
+
+ sal_Int32 SAL_CALL UnoPolyPolygon::getNumberOfPolygonPoints(
+ sal_Int32 polygon ) throw (lang::IndexOutOfBoundsException,uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ checkIndex( polygon );
+
+ return maPolyPoly.getB2DPolygon(polygon).count();
+ }
+
+ rendering::FillRule SAL_CALL UnoPolyPolygon::getFillRule() throw (uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ return meFillRule;
+ }
+
+ void SAL_CALL UnoPolyPolygon::setFillRule(
+ rendering::FillRule fillRule ) throw (uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ modifying();
+
+ meFillRule = fillRule;
+ }
+
+ sal_Bool SAL_CALL UnoPolyPolygon::isClosed(
+ sal_Int32 index ) throw (lang::IndexOutOfBoundsException,uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ checkIndex( index );
+
+ return maPolyPoly.getB2DPolygon(index).isClosed();
+ }
+
+ void SAL_CALL UnoPolyPolygon::setClosed(
+ sal_Int32 index,
+ sal_Bool closedState ) throw (lang::IndexOutOfBoundsException,uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ modifying();
+
+ if( index == -1L )
+ {
+ // set all
+ maPolyPoly.setClosed( closedState );
+ }
+ else
+ {
+ checkIndex( index );
+
+ // fetch referenced polygon, change state
+ B2DPolygon aTmp( maPolyPoly.getB2DPolygon(index) );
+ aTmp.setClosed( closedState );
+
+ // set back to container
+ maPolyPoly.setB2DPolygon( index, aTmp );
+ }
+ }
+
+ uno::Sequence< uno::Sequence< geometry::RealPoint2D > > SAL_CALL UnoPolyPolygon::getPoints(
+ sal_Int32 nPolygonIndex,
+ sal_Int32 nNumberOfPolygons,
+ sal_Int32 nPointIndex,
+ sal_Int32 nNumberOfPoints ) throw (lang::IndexOutOfBoundsException,uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+
+ return unotools::pointSequenceSequenceFromB2DPolyPolygon(
+ getSubsetPolyPolygon( nPolygonIndex,
+ nNumberOfPolygons,
+ nPointIndex,
+ nNumberOfPoints ) );
+ }
+
+ void SAL_CALL UnoPolyPolygon::setPoints(
+ const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points,
+ sal_Int32 nPolygonIndex ) throw (lang::IndexOutOfBoundsException,uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ modifying();
+
+ const B2DPolyPolygon& rNewPolyPoly(
+ unotools::polyPolygonFromPoint2DSequenceSequence( points ) );
+
+ if( nPolygonIndex == -1 )
+ {
+ maPolyPoly = rNewPolyPoly;
+ }
+ else
+ {
+ checkIndex( nPolygonIndex );
+
+ maPolyPoly.insert( nPolygonIndex, rNewPolyPoly );
+ }
+ }
+
+ geometry::RealPoint2D SAL_CALL UnoPolyPolygon::getPoint(
+ sal_Int32 nPolygonIndex,
+ sal_Int32 nPointIndex ) throw (lang::IndexOutOfBoundsException,uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ checkIndex( nPolygonIndex );
+
+ const B2DPolygon& rPoly( maPolyPoly.getB2DPolygon( nPolygonIndex ) );
+
+ if( nPointIndex < 0 || nPointIndex >= static_cast<sal_Int32>(rPoly.count()) )
+ throw lang::IndexOutOfBoundsException();
+
+ return unotools::point2DFromB2DPoint( rPoly.getB2DPoint( nPointIndex ) );
+ }
+
+ void SAL_CALL UnoPolyPolygon::setPoint(
+ const geometry::RealPoint2D& point,
+ sal_Int32 nPolygonIndex,
+ sal_Int32 nPointIndex ) throw (lang::IndexOutOfBoundsException,uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ checkIndex( nPolygonIndex );
+ modifying();
+
+ B2DPolygon aPoly( maPolyPoly.getB2DPolygon( nPolygonIndex ) );
+
+ if( nPointIndex < 0 || nPointIndex >= static_cast<sal_Int32>(aPoly.count()) )
+ throw lang::IndexOutOfBoundsException();
+
+ aPoly.setB2DPoint( nPointIndex,
+ unotools::b2DPointFromRealPoint2D( point ) );
+ maPolyPoly.setB2DPolygon( nPolygonIndex, aPoly );
+ }
+
+ uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > SAL_CALL UnoPolyPolygon::getBezierSegments(
+ sal_Int32 nPolygonIndex,
+ sal_Int32 nNumberOfPolygons,
+ sal_Int32 nPointIndex,
+ sal_Int32 nNumberOfPoints ) throw (lang::IndexOutOfBoundsException, uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ return unotools::bezierSequenceSequenceFromB2DPolyPolygon(
+ getSubsetPolyPolygon( nPolygonIndex,
+ nNumberOfPolygons,
+ nPointIndex,
+ nNumberOfPoints ) );
+ }
+
+ void SAL_CALL UnoPolyPolygon::setBezierSegments(
+ const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& points,
+ sal_Int32 nPolygonIndex ) throw (lang::IndexOutOfBoundsException,
+ uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ modifying();
+ const B2DPolyPolygon& rNewPolyPoly(
+ unotools::polyPolygonFromBezier2DSequenceSequence( points ) );
+
+ if( nPolygonIndex == -1 )
+ {
+ maPolyPoly = rNewPolyPoly;
+ }
+ else
+ {
+ checkIndex( nPolygonIndex );
+
+ maPolyPoly.insert( nPolygonIndex, rNewPolyPoly );
+ }
+ }
+
+ geometry::RealBezierSegment2D SAL_CALL UnoPolyPolygon::getBezierSegment( sal_Int32 nPolygonIndex,
+ sal_Int32 nPointIndex ) throw (lang::IndexOutOfBoundsException,
+ uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ checkIndex( nPolygonIndex );
+
+ const B2DPolygon& rPoly( maPolyPoly.getB2DPolygon( nPolygonIndex ) );
+ const sal_uInt32 nPointCount(rPoly.count());
+
+ if( nPointIndex < 0 || nPointIndex >= static_cast<sal_Int32>(nPointCount) )
+ throw lang::IndexOutOfBoundsException();
+
+ const B2DPoint& rPt( rPoly.getB2DPoint( nPointIndex ) );
+ const B2DPoint& rCtrl0( rPoly.getNextControlPoint(nPointIndex) );
+ const B2DPoint& rCtrl1( rPoly.getPrevControlPoint((nPointIndex + 1) % nPointCount) );
+
+ return geometry::RealBezierSegment2D( rPt.getX(),
+ rPt.getY(),
+ rCtrl0.getX(),
+ rCtrl0.getY(),
+ rCtrl1.getX(),
+ rCtrl1.getY() );
+ }
+
+ void SAL_CALL UnoPolyPolygon::setBezierSegment( const geometry::RealBezierSegment2D& segment,
+ sal_Int32 nPolygonIndex,
+ sal_Int32 nPointIndex ) throw (lang::IndexOutOfBoundsException,
+ uno::RuntimeException)
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ checkIndex( nPolygonIndex );
+ modifying();
+
+ B2DPolygon aPoly( maPolyPoly.getB2DPolygon( nPolygonIndex ) );
+ const sal_uInt32 nPointCount(aPoly.count());
+
+ if( nPointIndex < 0 || nPointIndex >= static_cast<sal_Int32>(nPointCount) )
+ throw lang::IndexOutOfBoundsException();
+
+ aPoly.setB2DPoint( nPointIndex,
+ B2DPoint( segment.Px,
+ segment.Py ) );
+ aPoly.setNextControlPoint(nPointIndex,
+ B2DPoint(segment.C1x, segment.C1y));
+ aPoly.setPrevControlPoint((nPointIndex + 1) % nPointCount,
+ B2DPoint(segment.C2x, segment.C2y));
+
+ maPolyPoly.setB2DPolygon( nPolygonIndex, aPoly );
+ }
+
+ B2DPolyPolygon UnoPolyPolygon::getSubsetPolyPolygon(
+ sal_Int32 nPolygonIndex,
+ sal_Int32 nNumberOfPolygons,
+ sal_Int32 nPointIndex,
+ sal_Int32 nNumberOfPoints ) const
+ {
+ osl::MutexGuard const guard( m_aMutex );
+ checkIndex( nPolygonIndex );
+
+ const sal_Int32 nPolyCount( maPolyPoly.count() );
+
+ // check for "full polygon" case
+ if( !nPolygonIndex &&
+ !nPointIndex &&
+ nNumberOfPolygons == nPolyCount &&
+ nNumberOfPoints == -1 )
+ {
+ return maPolyPoly;
+ }
+
+ B2DPolyPolygon aSubsetPoly;
+
+ // create temporary polygon (as an extract from maPoly,
+ // which contains the requested subset)
+ for( sal_Int32 i=nPolygonIndex; i<nNumberOfPolygons; ++i )
+ {
+ checkIndex(i);
+
+ const B2DPolygon& rCurrPoly( maPolyPoly.getB2DPolygon(i) );
+
+ sal_Int32 nFirstPoint(0);
+ sal_Int32 nLastPoint(nPolyCount-1);
+
+ if( nPointIndex && i==nPolygonIndex )
+ {
+ // very first polygon - respect nPointIndex, if
+ // not zero
+
+ // empty polygon - impossible to specify _any_
+ // legal value except 0 here!
+ if( !nPolyCount && nPointIndex )
+ throw lang::IndexOutOfBoundsException();
+
+ nFirstPoint = nPointIndex;
+ }
+
+ if( i==nNumberOfPolygons-1 && nNumberOfPoints != -1 )
+ {
+ // very last polygon - respect nNumberOfPoints
+
+ // empty polygon - impossible to specify _any_
+ // legal value except -1 here!
+ if( !nPolyCount )
+ throw lang::IndexOutOfBoundsException();
+
+ nLastPoint = nFirstPoint+nNumberOfPoints;
+ }
+
+ if( !nPolyCount )
+ {
+ // empty polygon - index checks already performed
+ // above, now simply append empty polygon
+ aSubsetPoly.append( rCurrPoly );
+ }
+ else
+ {
+ if( nFirstPoint < 0 || nFirstPoint >= nPolyCount )
+ throw lang::IndexOutOfBoundsException();
+
+ if( nLastPoint < 0 || nLastPoint >= nPolyCount )
+ throw lang::IndexOutOfBoundsException();
+
+ B2DPolygon aTmp;
+ for( sal_Int32 j=nFirstPoint; j<nLastPoint; ++j )
+ aTmp.append( rCurrPoly.getB2DPoint(j) );
+
+ aSubsetPoly.append( aTmp );
+ }
+ }
+
+ return aSubsetPoly;
+ }
+
+ B2DPolyPolygon UnoPolyPolygon::getPolyPolygonUnsafe() const
+ {
+ return maPolyPoly;
+ }
+
+#define IMPLEMENTATION_NAME "gfx::internal::UnoPolyPolygon"
+#define SERVICE_NAME "com.sun.star.rendering.PolyPolygon2D"
+ ::rtl::OUString SAL_CALL UnoPolyPolygon::getImplementationName() throw( uno::RuntimeException )
+ {
+ return ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( IMPLEMENTATION_NAME ) );
+ }
+
+ sal_Bool SAL_CALL UnoPolyPolygon::supportsService( const ::rtl::OUString& ServiceName ) throw( uno::RuntimeException )
+ {
+ return ServiceName.equalsAsciiL( RTL_CONSTASCII_STRINGPARAM ( SERVICE_NAME ) );
+ }
+
+ uno::Sequence< ::rtl::OUString > SAL_CALL UnoPolyPolygon::getSupportedServiceNames() throw( uno::RuntimeException )
+ {
+ uno::Sequence< ::rtl::OUString > aRet(1);
+ aRet[0] = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM ( SERVICE_NAME ) );
+
+ return aRet;
+ }
+
+ B2DPolyPolygon UnoPolyPolygon::getPolyPolygon() const
+ {
+ osl::MutexGuard const guard( m_aMutex );
+
+ // detach result from us
+ B2DPolyPolygon aRet( maPolyPoly );
+ aRet.makeUnique();
+ return aRet;
+ }
+
+}
+}
diff --git a/basegfx/source/tuple/b2dtuple.cxx b/basegfx/source/tuple/b2dtuple.cxx
new file mode 100644
index 000000000000..01a3bf145d7e
--- /dev/null
+++ b/basegfx/source/tuple/b2dtuple.cxx
@@ -0,0 +1,84 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/tuple/b2dtuple.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <rtl/instance.hxx>
+
+namespace { struct EmptyTuple : public rtl::Static<basegfx::B2DTuple, EmptyTuple> {}; }
+#include <basegfx/tuple/b2ituple.hxx>
+
+namespace basegfx
+{
+ const B2DTuple& B2DTuple::getEmptyTuple()
+ {
+ return EmptyTuple::get();
+ }
+
+ B2DTuple::B2DTuple(const B2ITuple& rTup)
+ : mfX( rTup.getX() ),
+ mfY( rTup.getY() )
+ {}
+
+ void B2DTuple::correctValues(const double fCompareValue)
+ {
+ if(0.0 == fCompareValue)
+ {
+ if(::basegfx::fTools::equalZero(mfX))
+ {
+ mfX = 0.0;
+ }
+
+ if(::basegfx::fTools::equalZero(mfY))
+ {
+ mfY = 0.0;
+ }
+ }
+ else
+ {
+ if(::basegfx::fTools::equal(mfX, fCompareValue))
+ {
+ mfX = fCompareValue;
+ }
+
+ if(::basegfx::fTools::equal(mfY, fCompareValue))
+ {
+ mfY = fCompareValue;
+ }
+ }
+ }
+
+ B2ITuple fround(const B2DTuple& rTup)
+ {
+ return B2ITuple(fround(rTup.getX()), fround(rTup.getY()));
+ }
+
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/tuple/b2i64tuple.cxx b/basegfx/source/tuple/b2i64tuple.cxx
new file mode 100644
index 000000000000..3457fc138dd1
--- /dev/null
+++ b/basegfx/source/tuple/b2i64tuple.cxx
@@ -0,0 +1,44 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/tuple/b2i64tuple.hxx>
+#include <rtl/instance.hxx>
+
+namespace { struct EmptyTuple : public rtl::Static<basegfx::B2I64Tuple, EmptyTuple> {}; }
+
+namespace basegfx
+{
+ const B2I64Tuple& B2I64Tuple::getEmptyTuple()
+ {
+ return EmptyTuple::get();
+ }
+
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/tuple/b2ituple.cxx b/basegfx/source/tuple/b2ituple.cxx
new file mode 100644
index 000000000000..eb9888f11ecb
--- /dev/null
+++ b/basegfx/source/tuple/b2ituple.cxx
@@ -0,0 +1,153 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/tuple/b2ituple.hxx>
+#include <basegfx/tuple/b2dtuple.hxx>
+#include <rtl/instance.hxx>
+
+namespace { struct EmptyTuple : public rtl::Static<basegfx::B2ITuple, EmptyTuple> {}; }
+
+namespace basegfx
+{
+ const B2ITuple& B2ITuple::getEmptyTuple()
+ {
+ return EmptyTuple::get();
+ }
+
+ // external operators
+ //////////////////////////////////////////////////////////////////////////
+
+ B2ITuple minimum(const B2ITuple& rTupA, const B2ITuple& rTupB)
+ {
+ B2ITuple aMin(
+ (rTupB.getX() < rTupA.getX()) ? rTupB.getX() : rTupA.getX(),
+ (rTupB.getY() < rTupA.getY()) ? rTupB.getY() : rTupA.getY());
+ return aMin;
+ }
+
+ B2ITuple maximum(const B2ITuple& rTupA, const B2ITuple& rTupB)
+ {
+ B2ITuple aMax(
+ (rTupB.getX() > rTupA.getX()) ? rTupB.getX() : rTupA.getX(),
+ (rTupB.getY() > rTupA.getY()) ? rTupB.getY() : rTupA.getY());
+ return aMax;
+ }
+
+ B2ITuple absolute(const B2ITuple& rTup)
+ {
+ B2ITuple aAbs(
+ (0 > rTup.getX()) ? -rTup.getX() : rTup.getX(),
+ (0 > rTup.getY()) ? -rTup.getY() : rTup.getY());
+ return aAbs;
+ }
+
+ B2DTuple interpolate(const B2ITuple& rOld1, const B2ITuple& rOld2, double t)
+ {
+ B2DTuple aInt(
+ ((rOld2.getX() - rOld1.getX()) * t) + rOld1.getX(),
+ ((rOld2.getY() - rOld1.getY()) * t) + rOld1.getY());
+ return aInt;
+ }
+
+ B2DTuple average(const B2ITuple& rOld1, const B2ITuple& rOld2)
+ {
+ B2DTuple aAvg(
+ (rOld1.getX() + rOld2.getX()) * 0.5,
+ (rOld1.getY() + rOld2.getY()) * 0.5);
+ return aAvg;
+ }
+
+ B2DTuple average(const B2ITuple& rOld1, const B2ITuple& rOld2, const B2ITuple& rOld3)
+ {
+ B2DTuple aAvg(
+ (rOld1.getX() + rOld2.getX() + rOld3.getX()) * (1.0 / 3.0),
+ (rOld1.getY() + rOld2.getY() + rOld3.getY()) * (1.0 / 3.0));
+ return aAvg;
+ }
+
+ B2ITuple operator+(const B2ITuple& rTupA, const B2ITuple& rTupB)
+ {
+ B2ITuple aSum(rTupA);
+ aSum += rTupB;
+ return aSum;
+ }
+
+ B2ITuple operator-(const B2ITuple& rTupA, const B2ITuple& rTupB)
+ {
+ B2ITuple aSub(rTupA);
+ aSub -= rTupB;
+ return aSub;
+ }
+
+ B2ITuple operator/(const B2ITuple& rTupA, const B2ITuple& rTupB)
+ {
+ B2ITuple aDiv(rTupA);
+ aDiv /= rTupB;
+ return aDiv;
+ }
+
+ B2ITuple operator*(const B2ITuple& rTupA, const B2ITuple& rTupB)
+ {
+ B2ITuple aMul(rTupA);
+ aMul *= rTupB;
+ return aMul;
+ }
+
+ B2ITuple operator*(const B2ITuple& rTup, sal_Int32 t)
+ {
+ B2ITuple aNew(rTup);
+ aNew *= t;
+ return aNew;
+ }
+
+ B2ITuple operator*(sal_Int32 t, const B2ITuple& rTup)
+ {
+ B2ITuple aNew(rTup);
+ aNew *= t;
+ return aNew;
+ }
+
+ B2ITuple operator/(const B2ITuple& rTup, sal_Int32 t)
+ {
+ B2ITuple aNew(rTup);
+ aNew /= t;
+ return aNew;
+ }
+
+ B2ITuple operator/(sal_Int32 t, const B2ITuple& rTup)
+ {
+ B2ITuple aNew(t, t);
+ B2ITuple aTmp(rTup);
+ aNew /= aTmp;
+ return aNew;
+ }
+
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/tuple/b3dtuple.cxx b/basegfx/source/tuple/b3dtuple.cxx
new file mode 100644
index 000000000000..d9204154b192
--- /dev/null
+++ b/basegfx/source/tuple/b3dtuple.cxx
@@ -0,0 +1,55 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/tuple/b3dtuple.hxx>
+#include <rtl/instance.hxx>
+
+namespace { struct EmptyTuple : public rtl::Static<basegfx::B3DTuple, EmptyTuple> {}; }
+#include <basegfx/tuple/b3ituple.hxx>
+
+namespace basegfx
+{
+ const B3DTuple& B3DTuple::getEmptyTuple()
+ {
+ return EmptyTuple::get();
+ }
+
+ B3DTuple::B3DTuple(const B3ITuple& rTup)
+ : mfX( rTup.getX() ),
+ mfY( rTup.getY() ),
+ mfZ( rTup.getZ() )
+ {}
+
+ B3ITuple fround(const B3DTuple& rTup)
+ {
+ return B3ITuple(fround(rTup.getX()), fround(rTup.getY()), fround(rTup.getZ()));
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/tuple/b3i64tuple.cxx b/basegfx/source/tuple/b3i64tuple.cxx
new file mode 100644
index 000000000000..ce2094568bb8
--- /dev/null
+++ b/basegfx/source/tuple/b3i64tuple.cxx
@@ -0,0 +1,43 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/tuple/b3i64tuple.hxx>
+#include <rtl/instance.hxx>
+
+namespace { struct EmptyTuple : public rtl::Static<basegfx::B3I64Tuple, EmptyTuple> {}; }
+
+namespace basegfx
+{
+ const B3I64Tuple& B3I64Tuple::getEmptyTuple()
+ {
+ return EmptyTuple::get();
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/tuple/b3ituple.cxx b/basegfx/source/tuple/b3ituple.cxx
new file mode 100644
index 000000000000..014e8876588c
--- /dev/null
+++ b/basegfx/source/tuple/b3ituple.cxx
@@ -0,0 +1,43 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/tuple/b3ituple.hxx>
+#include <rtl/instance.hxx>
+
+namespace { struct EmptyTuple : public rtl::Static<basegfx::B3ITuple, EmptyTuple> {}; }
+
+namespace basegfx
+{
+ const B3ITuple& B3ITuple::getEmptyTuple()
+ {
+ return EmptyTuple::get();
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/tuple/makefile.mk b/basegfx/source/tuple/makefile.mk
new file mode 100644
index 000000000000..01a4c6de2d3c
--- /dev/null
+++ b/basegfx/source/tuple/makefile.mk
@@ -0,0 +1,52 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=tuple
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+#ENABLE_EXCEPTIONS=FALSE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/b2dtuple.obj \
+ $(SLO)$/b3dtuple.obj \
+ $(SLO)$/b2ituple.obj \
+ $(SLO)$/b3ituple.obj \
+ $(SLO)$/b2i64tuple.obj \
+ $(SLO)$/b3i64tuple.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/vector/b2dvector.cxx b/basegfx/source/vector/b2dvector.cxx
new file mode 100644
index 000000000000..bb08b104eff8
--- /dev/null
+++ b/basegfx/source/vector/b2dvector.cxx
@@ -0,0 +1,219 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+namespace basegfx
+{
+ B2DVector& B2DVector::normalize()
+ {
+ double fLen(scalar(*this));
+
+ if(fTools::equalZero(fLen))
+ {
+ mfX = 0.0;
+ mfY = 0.0;
+ }
+ else
+ {
+ const double fOne(1.0);
+
+ if(!fTools::equal(fOne, fLen))
+ {
+ fLen = sqrt(fLen);
+
+ if(!fTools::equalZero(fLen))
+ {
+ mfX /= fLen;
+ mfY /= fLen;
+ }
+ }
+ }
+
+ return *this;
+ }
+
+ B2DVector& B2DVector::operator=( const B2DTuple& rVec )
+ {
+ mfX = rVec.getX();
+ mfY = rVec.getY();
+ return *this;
+ }
+
+
+ double B2DVector::getLength() const
+ {
+ if(fTools::equalZero(mfX))
+ {
+ return fabs(mfY);
+ }
+ else if(fTools::equalZero(mfY))
+ {
+ return fabs(mfX);
+ }
+
+ return hypot( mfX, mfY );
+ }
+
+ double B2DVector::scalar( const B2DVector& rVec ) const
+ {
+ return((mfX * rVec.mfX) + (mfY * rVec.mfY));
+ }
+
+ double B2DVector::cross( const B2DVector& rVec ) const
+ {
+ return(mfX * rVec.getY() - mfY * rVec.getX());
+ }
+
+ double B2DVector::angle( const B2DVector& rVec ) const
+ {
+ return atan2(mfX * rVec.getY() - mfY * rVec.getX(),
+ mfX * rVec.getX() + mfY * rVec.getY());
+ }
+
+ const B2DVector& B2DVector::getEmptyVector()
+ {
+ return (const B2DVector&) B2DTuple::getEmptyTuple();
+ }
+
+ B2DVector& B2DVector::operator*=( const B2DHomMatrix& rMat )
+ {
+ const double fTempX( rMat.get(0,0)*mfX +
+ rMat.get(0,1)*mfY );
+ const double fTempY( rMat.get(1,0)*mfX +
+ rMat.get(1,1)*mfY );
+ mfX = fTempX;
+ mfY = fTempY;
+
+ return *this;
+ }
+
+ B2DVector& B2DVector::setLength(double fLen)
+ {
+ double fLenNow(scalar(*this));
+
+ if(!fTools::equalZero(fLenNow))
+ {
+ const double fOne(10.0);
+
+ if(!fTools::equal(fOne, fLenNow))
+ {
+ fLen /= sqrt(fLenNow);
+ }
+
+ mfX *= fLen;
+ mfY *= fLen;
+ }
+
+ return *this;
+ }
+
+ bool B2DVector::isNormalized() const
+ {
+ const double fOne(1.0);
+ const double fScalar(scalar(*this));
+
+ return fTools::equal(fOne, fScalar);
+ }
+
+ bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB )
+ {
+ const double fValA(rVecA.getX() * rVecB.getY());
+ const double fValB(rVecA.getY() * rVecB.getX());
+
+ return fTools::equal(fValA, fValB);
+ }
+
+ B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB )
+ {
+ double fVal(rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX());
+
+ if(fTools::equalZero(fVal))
+ {
+ return ORIENTATION_NEUTRAL;
+ }
+
+ if(fVal > 0.0)
+ {
+ return ORIENTATION_POSITIVE;
+ }
+ else
+ {
+ return ORIENTATION_NEGATIVE;
+ }
+ }
+
+ B2DVector getPerpendicular( const B2DVector& rNormalizedVec )
+ {
+ B2DVector aPerpendicular(-rNormalizedVec.getY(), rNormalizedVec.getX());
+ return aPerpendicular;
+ }
+
+ B2DVector getNormalizedPerpendicular( const B2DVector& rVec )
+ {
+ B2DVector aPerpendicular(rVec);
+ aPerpendicular.normalize();
+ const double aTemp(-aPerpendicular.getY());
+ aPerpendicular.setY(aPerpendicular.getX());
+ aPerpendicular.setX(aTemp);
+ return aPerpendicular;
+ }
+
+ B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec )
+ {
+ B2DVector aRes( rVec );
+ return aRes*=rMat;
+ }
+
+ B2VectorContinuity getContinuity(const B2DVector& rBackVector, const B2DVector& rForwardVector )
+ {
+ if(rBackVector.equalZero() || rForwardVector.equalZero())
+ {
+ return CONTINUITY_NONE;
+ }
+
+ if(fTools::equal(rBackVector.getX(), -rForwardVector.getX()) && fTools::equal(rBackVector.getY(), -rForwardVector.getY()))
+ {
+ // same direction and same length -> C2
+ return CONTINUITY_C2;
+ }
+
+ if(areParallel(rBackVector, rForwardVector) && rBackVector.scalar(rForwardVector) < 0.0)
+ {
+ // parallel and opposite direction -> C1
+ return CONTINUITY_C1;
+ }
+
+ return CONTINUITY_NONE;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/vector/b2ivector.cxx b/basegfx/source/vector/b2ivector.cxx
new file mode 100644
index 000000000000..026a600c0c94
--- /dev/null
+++ b/basegfx/source/vector/b2ivector.cxx
@@ -0,0 +1,159 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/vector/b2ivector.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+namespace basegfx
+{
+ B2IVector& B2IVector::operator=( const ::basegfx::B2ITuple& rVec )
+ {
+ mnX = rVec.getX();
+ mnY = rVec.getY();
+ return *this;
+ }
+
+
+ double B2IVector::getLength() const
+ {
+ return hypot( mnX, mnY );
+ }
+
+ double B2IVector::scalar( const B2IVector& rVec ) const
+ {
+ return((mnX * rVec.mnX) + (mnY * rVec.mnY));
+ }
+
+ double B2IVector::cross( const B2IVector& rVec ) const
+ {
+ return(mnX * rVec.getY() - mnY * rVec.getX());
+ }
+
+ double B2IVector::angle( const B2IVector& rVec ) const
+ {
+ return atan2(double( mnX * rVec.getY() - mnY * rVec.getX()),
+ double( mnX * rVec.getX() + mnY * rVec.getY()));
+ }
+
+ const B2IVector& B2IVector::getEmptyVector()
+ {
+ return (const B2IVector&) ::basegfx::B2ITuple::getEmptyTuple();
+ }
+
+ B2IVector& B2IVector::operator*=( const B2DHomMatrix& rMat )
+ {
+ mnX = fround( rMat.get(0,0)*mnX +
+ rMat.get(0,1)*mnY );
+ mnY = fround( rMat.get(1,0)*mnX +
+ rMat.get(1,1)*mnY );
+
+ return *this;
+ }
+
+ B2IVector& B2IVector::setLength(double fLen)
+ {
+ double fLenNow(scalar(*this));
+
+ if(!::basegfx::fTools::equalZero(fLenNow))
+ {
+ const double fOne(10.0);
+
+ if(!::basegfx::fTools::equal(fOne, fLenNow))
+ {
+ fLen /= sqrt(fLenNow);
+ }
+
+ mnX = fround( mnX*fLen );
+ mnY = fround( mnY*fLen );
+ }
+
+ return *this;
+ }
+
+ bool areParallel( const B2IVector& rVecA, const B2IVector& rVecB )
+ {
+ double fVal(rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX());
+ return ::basegfx::fTools::equalZero(fVal);
+ }
+
+ B2VectorOrientation getOrientation( const B2IVector& rVecA, const B2IVector& rVecB )
+ {
+ double fVal(rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX());
+
+ if(fVal > 0.0)
+ {
+ return ORIENTATION_POSITIVE;
+ }
+
+ if(fVal < 0.0)
+ {
+ return ORIENTATION_NEGATIVE;
+ }
+
+ return ORIENTATION_NEUTRAL;
+ }
+
+ B2IVector getPerpendicular( const B2IVector& rNormalizedVec )
+ {
+ B2IVector aPerpendicular(-rNormalizedVec.getY(), rNormalizedVec.getX());
+ return aPerpendicular;
+ }
+
+ B2IVector operator*( const B2DHomMatrix& rMat, const B2IVector& rVec )
+ {
+ B2IVector aRes( rVec );
+ return aRes*=rMat;
+ }
+
+ B2VectorContinuity getContinuity(const B2IVector& rBackVector, const B2IVector& rForwardVector )
+ {
+ B2VectorContinuity eRetval(CONTINUITY_NONE);
+
+ if(!rBackVector.equalZero() && !rForwardVector.equalZero())
+ {
+ const B2IVector aInverseForwardVector(-rForwardVector.getX(), -rForwardVector.getY());
+
+ if(rBackVector == aInverseForwardVector)
+ {
+ // same direction and same length -> C2
+ eRetval = CONTINUITY_C2;
+ }
+ else if(areParallel(rBackVector, aInverseForwardVector))
+ {
+ // same direction -> C1
+ eRetval = CONTINUITY_C1;
+ }
+ }
+
+ return eRetval;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/vector/b3dvector.cxx b/basegfx/source/vector/b3dvector.cxx
new file mode 100644
index 000000000000..74e4eb07eb33
--- /dev/null
+++ b/basegfx/source/vector/b3dvector.cxx
@@ -0,0 +1,115 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/vector/b3dvector.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ B3DVector& B3DVector::normalize()
+ {
+ double fLen(scalar(*this));
+
+ if(!::basegfx::fTools::equalZero(fLen))
+ {
+ const double fOne(1.0);
+
+ if(!::basegfx::fTools::equal(fOne, fLen))
+ {
+ fLen = sqrt(fLen);
+
+ if(!::basegfx::fTools::equalZero(fLen))
+ {
+ mfX /= fLen;
+ mfY /= fLen;
+ mfZ /= fLen;
+ }
+ }
+ }
+
+ return *this;
+ }
+
+ B3DVector B3DVector::getPerpendicular(const B3DVector& rNormalizedVec) const
+ {
+ B3DVector aNew(*this);
+ aNew = cross(aNew, rNormalizedVec);
+ aNew.normalize();
+ return aNew;
+ }
+
+ B3DVector B3DVector::getProjectionOnPlane(const B3DVector& rNormalizedPlane) const
+ {
+ B3DVector aNew(*this);
+ aNew = cross(aNew, rNormalizedPlane);
+ aNew = cross(aNew, rNormalizedPlane);
+
+ aNew.mfX = mfX - aNew.mfX;
+ aNew.mfY = mfY - aNew.mfY;
+ aNew.mfZ = mfZ - aNew.mfZ;
+
+ return aNew;
+ }
+
+ B3DVector& B3DVector::operator*=( const ::basegfx::B3DHomMatrix& rMat )
+ {
+ const double fTempX( rMat.get(0,0)*mfX + rMat.get(0,1)*mfY + rMat.get(0,2)*mfZ );
+ const double fTempY( rMat.get(1,0)*mfX + rMat.get(1,1)*mfY + rMat.get(1,2)*mfZ );
+ const double fTempZ( rMat.get(2,0)*mfX + rMat.get(2,1)*mfY + rMat.get(2,2)*mfZ );
+ mfX = fTempX;
+ mfY = fTempY;
+ mfZ = fTempZ;
+
+ return *this;
+ }
+
+ B3DVector operator*( const ::basegfx::B3DHomMatrix& rMat, const B3DVector& rVec )
+ {
+ B3DVector aRes( rVec );
+ return aRes*=rMat;
+ }
+
+ bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB )
+ {
+ // i think fastest is to compare relations, need no square or division
+ if(!fTools::equal(rVecA.getX() * rVecB.getY(), rVecA.getY() * rVecB.getX()))
+ return false;
+
+ if(!fTools::equal(rVecA.getX() * rVecB.getZ(), rVecA.getZ() * rVecB.getX()))
+ return false;
+
+ return (fTools::equal(rVecA.getY() * rVecB.getZ(), rVecA.getZ() * rVecB.getY()));
+ }
+
+} // end of namespace basegfx
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/basegfx/source/vector/b3ivector.cxx b/basegfx/source/vector/b3ivector.cxx
new file mode 100644
index 000000000000..a11871ef1b19
--- /dev/null
+++ b/basegfx/source/vector/b3ivector.cxx
@@ -0,0 +1,51 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+#include <basegfx/vector/b3ivector.hxx>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+
+namespace basegfx
+{
+ B3IVector& B3IVector::operator*=( const B3DHomMatrix& rMat )
+ {
+ mnX = fround( rMat.get(0,0)*mnX + rMat.get(0,1)*mnY + rMat.get(0,2)*mnZ );
+ mnY = fround( rMat.get(1,0)*mnX + rMat.get(1,1)*mnY + rMat.get(1,2)*mnZ );
+ mnZ = fround( rMat.get(2,0)*mnX + rMat.get(2,1)*mnY + rMat.get(2,2)*mnZ );
+
+ return *this;
+ }
+
+ B3IVector operator*( const B3DHomMatrix& rMat, const B3IVector& rVec )
+ {
+ B3IVector aRes( rVec );
+ return aRes*=rMat;
+ }
+} // end of namespace basegfx
+
+// eof
diff --git a/basegfx/source/vector/makefile.mk b/basegfx/source/vector/makefile.mk
new file mode 100644
index 000000000000..defc7a31dd51
--- /dev/null
+++ b/basegfx/source/vector/makefile.mk
@@ -0,0 +1,50 @@
+#*************************************************************************
+#
+# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+#
+# Copyright 2000, 2010 Oracle and/or its affiliates.
+#
+# OpenOffice.org - a multi-platform office productivity suite
+#
+# This file is part of OpenOffice.org.
+#
+# OpenOffice.org is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Lesser General Public License version 3
+# only, as published by the Free Software Foundation.
+#
+# OpenOffice.org is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License version 3 for more details
+# (a copy is included in the LICENSE file that accompanied this code).
+#
+# You should have received a copy of the GNU Lesser General Public License
+# version 3 along with OpenOffice.org. If not, see
+# <http://www.openoffice.org/license.html>
+# for a copy of the LGPLv3 License.
+#
+#*************************************************************************
+
+PRJ=..$/..
+PRJNAME=basegfx
+TARGET=vector
+
+#UNOUCRRDB=$(SOLARBINDIR)$/applicat.rdb
+#ENABLE_EXCEPTIONS=FALSE
+#USE_DEFFILE=TRUE
+
+# --- Settings ----------------------------------
+
+.INCLUDE : settings.mk
+
+# --- Files -------------------------------------
+
+SLOFILES= \
+ $(SLO)$/b2dvector.obj \
+ $(SLO)$/b3dvector.obj \
+ $(SLO)$/b2ivector.obj \
+ $(SLO)$/b3ivector.obj
+
+# --- Targets ----------------------------------
+
+.INCLUDE : target.mk
diff --git a/basegfx/source/workbench/Makefile b/basegfx/source/workbench/Makefile
new file mode 100644
index 000000000000..fe23a4d06708
--- /dev/null
+++ b/basegfx/source/workbench/Makefile
@@ -0,0 +1,16 @@
+# Testbuild
+
+#test : bezierclip.cxx convexhull.cxx
+# g++ -Wall -g \
+# -I. -I. -I../inc -I./inc -I./unx/inc -I./unxlngi4/inc -I. -I/develop4/update/SRX644/unxlngi4/inc.m4/stl -I/develop4/update/SRX644/unxlngi4/inc.m4/external -I/develop4/update/SRX644/unxlngi4/inc.m4 -I/develop4/update/SRX644/src.m4/solenv/unxlngi4/inc -I/net/grande/develop6/update/dev/gcc_3.0.1_linux_libc2.11_turbolinux/include -I/develop4/update/SRX644/src.m4/solenv/inc -I/develop4/update/SRX644/unxlngi4/inc.m4/stl -I/net/grande.germany/develop6/update/dev/gcc_3.0.1_linux_libc2.11_turbolinux/redhat60/usr/include -I/net/grande.germany/develop6/update/dev/gcc_3.0.1_linux_libc2.11_turbolinux/redhat60/usr/include/X11 -I/develop4/update/SRX644/src.m4/res -I/net/grande/develop6/update/dev/Linux_JDK_1.4.0/include -I/net/grande/develop6/update/dev/Linux_JDK_1.4.0/include/linux -I. -I./res -I. \
+# -include preinclude.h -D_USE_NAMESPACE -DGLIBC=2 -D_USE_NAMESPACE=1 -DSTLPORT_VERSION=400 -D_STLP_DEBUG \
+# bezierclip.cxx convexhull.cxx -o bezierclip
+
+prog : bezierclip.cxx convexhull.cxx
+ g++ -Wall -g bezierclip.cxx convexhull.cxx -o bezierclip
+
+test : testconvexhull.cxx
+ g++ -Wall -g testconvexhull.cxx -o testhull
+
+.cxx.o:
+ g++ -c $(LOCALDEFINES) $(CCFLAGS) $<
diff --git a/basegfx/source/workbench/bezierclip.cxx b/basegfx/source/workbench/bezierclip.cxx
new file mode 100644
index 000000000000..12c0d6f7d6df
--- /dev/null
+++ b/basegfx/source/workbench/bezierclip.cxx
@@ -0,0 +1,2057 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <algorithm>
+#include <iterator>
+#include <vector>
+#include <utility>
+
+#include <math.h>
+
+#include "bezierclip.hxx"
+#include "gauss.hxx"
+
+
+
+// what to test
+#define WITH_ASSERTIONS
+//#define WITH_CONVEXHULL_TEST
+//#define WITH_MULTISUBDIVIDE_TEST
+//#define WITH_FATLINE_TEST
+//#define WITH_CALCFOCUS_TEST
+//#define WITH_SAFEPARAMBASE_TEST
+//#define WITH_SAFEPARAMS_TEST
+//#define WITH_SAFEPARAM_DETAILED_TEST
+//#define WITH_SAFEFOCUSPARAM_CALCFOCUS
+//#define WITH_SAFEFOCUSPARAM_TEST
+//#define WITH_SAFEFOCUSPARAM_DETAILED_TEST
+#define WITH_BEZIERCLIP_TEST
+
+
+
+// -----------------------------------------------------------------------------
+
+/* Implementation of the so-called 'Fat-Line Bezier Clipping Algorithm' by Sederberg et al.
+ *
+ * Actual reference is: T. W. Sederberg and T Nishita: Curve
+ * intersection using Bezier clipping. In Computer Aided Design, 22
+ * (9), 1990, pp. 538--549
+ */
+
+// -----------------------------------------------------------------------------
+
+/* Misc helper
+ * ===========
+ */
+int fallFac( int n, int k )
+{
+#ifdef WITH_ASSERTIONS
+ assert(n>=k); // "For factorials, n must be greater or equal k"
+ assert(n>=0); // "For factorials, n must be positive"
+ assert(k>=0); // "For factorials, k must be positive"
+#endif
+
+ int res( 1 );
+
+ while( k-- && n ) res *= n--;
+
+ return res;
+}
+
+// -----------------------------------------------------------------------------
+
+int fac( int n )
+{
+ return fallFac(n, n);
+}
+
+// -----------------------------------------------------------------------------
+
+/* Bezier fat line clipping part
+ * =============================
+ */
+
+// -----------------------------------------------------------------------------
+
+void Impl_calcFatLine( FatLine& line, const Bezier& c )
+{
+ // Prepare normalized implicit line
+ // ================================
+
+ // calculate vector orthogonal to p1-p4:
+ line.a = -(c.p0.y - c.p3.y);
+ line.b = (c.p0.x - c.p3.x);
+
+ // normalize
+ const double len( sqrt( line.a*line.a + line.b*line.b ) );
+ if( !tolZero(len) )
+ {
+ line.a /= len;
+ line.b /= len;
+ }
+
+ line.c = -(line.a*c.p0.x + line.b*c.p0.y);
+
+
+ // Determine bounding fat line from it
+ // ===================================
+
+ // calc control point distances
+ const double dP2( calcLineDistance(line.a, line.b, line.c, c.p1.x, c.p1.y ) );
+ const double dP3( calcLineDistance(line.a, line.b, line.c, c.p2.x, c.p2.y ) );
+
+ // calc approximate bounding lines to curve (tight bounds are
+ // possible here, but more expensive to calculate and thus not
+ // worth the overhead)
+ if( dP2 * dP3 > 0.0 )
+ {
+ line.dMin = 3.0/4.0 * ::std::min(0.0, ::std::min(dP2, dP3));
+ line.dMax = 3.0/4.0 * ::std::max(0.0, ::std::max(dP2, dP3));
+ }
+ else
+ {
+ line.dMin = 4.0/9.0 * ::std::min(0.0, ::std::min(dP2, dP3));
+ line.dMax = 4.0/9.0 * ::std::max(0.0, ::std::max(dP2, dP3));
+ }
+}
+
+void Impl_calcBounds( Point2D& leftTop,
+ Point2D& rightBottom,
+ const Bezier& c1 )
+{
+ leftTop.x = ::std::min( c1.p0.x, ::std::min( c1.p1.x, ::std::min( c1.p2.x, c1.p3.x ) ) );
+ leftTop.y = ::std::min( c1.p0.y, ::std::min( c1.p1.y, ::std::min( c1.p2.y, c1.p3.y ) ) );
+ rightBottom.x = ::std::max( c1.p0.x, ::std::max( c1.p1.x, ::std::max( c1.p2.x, c1.p3.x ) ) );
+ rightBottom.y = ::std::max( c1.p0.y, ::std::max( c1.p1.y, ::std::max( c1.p2.y, c1.p3.y ) ) );
+}
+
+bool Impl_doBBoxIntersect( const Bezier& c1,
+ const Bezier& c2 )
+{
+ // calc rectangular boxes from c1 and c2
+ Point2D lt1;
+ Point2D rb1;
+ Point2D lt2;
+ Point2D rb2;
+
+ Impl_calcBounds( lt1, rb1, c1 );
+ Impl_calcBounds( lt2, rb2, c2 );
+
+ if( ::std::min(rb1.x, rb2.x) < ::std::max(lt1.x, lt2.x) ||
+ ::std::min(rb1.y, rb2.y) < ::std::max(lt1.y, lt2.y) )
+ {
+ return false;
+ }
+ else
+ {
+ return true;
+ }
+}
+
+/* calculates two t's for the given bernstein control polygon: the first is
+ * the intersection of the min value line with the convex hull from
+ * the left, the second is the intersection of the max value line with
+ * the convex hull from the right.
+ */
+bool Impl_calcSafeParams( double& t1,
+ double& t2,
+ const Polygon2D& rPoly,
+ double lowerYBound,
+ double upperYBound )
+{
+ // need the convex hull of the control polygon, as this is
+ // guaranteed to completely bound the curve
+ Polygon2D convHull( convexHull(rPoly) );
+
+ // init min and max buffers
+ t1 = 0.0 ;
+ double currLowerT( 1.0 );
+
+ t2 = 1.0;
+ double currHigherT( 0.0 );
+
+ if( convHull.size() <= 1 )
+ return false; // only one point? Then we're done with clipping
+
+ /* now, clip against lower and higher bounds */
+ Point2D p0;
+ Point2D p1;
+
+ bool bIntersection( false );
+
+ for( Polygon2D::size_type i=0; i<convHull.size(); ++i )
+ {
+ // have to check against convHull.size() segments, as the
+ // convex hull is, by definition, closed. Thus, for the
+ // last point, we take the first point as partner.
+ if( i+1 == convHull.size() )
+ {
+ // close the polygon
+ p0 = convHull[i];
+ p1 = convHull[0];
+ }
+ else
+ {
+ p0 = convHull[i];
+ p1 = convHull[i+1];
+ }
+
+ // is the segment in question within or crossing the
+ // horizontal band spanned by lowerYBound and upperYBound? If
+ // not, we've got no intersection. If yes, we maybe don't have
+ // an intersection, but we've got to update the permissible
+ // range, nevertheless. This is because inside lying segments
+ // leads to full range forbidden.
+ if( (tolLessEqual(p0.y, upperYBound) || tolLessEqual(p1.y, upperYBound)) &&
+ (tolGreaterEqual(p0.y, lowerYBound) || tolGreaterEqual(p1.y, lowerYBound)) )
+ {
+ // calc intersection of convex hull segment with
+ // one of the horizontal bounds lines
+ const double r_x( p1.x - p0.x );
+ const double r_y( p1.y - p0.y );
+
+ if( tolZero(r_y) )
+ {
+ // r_y is virtually zero, thus we've got a horizontal
+ // line. Now check whether we maybe coincide with lower or
+ // upper horizonal bound line.
+ if( tolEqual(p0.y, lowerYBound) ||
+ tolEqual(p0.y, upperYBound) )
+ {
+ // yes, simulate intersection then
+ currLowerT = ::std::min(currLowerT, ::std::min(p0.x, p1.x));
+ currHigherT = ::std::max(currHigherT, ::std::max(p0.x, p1.x));
+ }
+ }
+ else
+ {
+ // check against lower and higher bounds
+ // =====================================
+
+ // calc intersection with horizontal dMin line
+ const double currTLow( (lowerYBound - p0.y) * r_x / r_y + p0.x );
+
+ // calc intersection with horizontal dMax line
+ const double currTHigh( (upperYBound - p0.y) * r_x / r_y + p0.x );
+
+ currLowerT = ::std::min(currLowerT, ::std::min(currTLow, currTHigh));
+ currHigherT = ::std::max(currHigherT, ::std::max(currTLow, currTHigh));
+ }
+
+ // set flag that at least one segment is contained or
+ // intersects given horizontal band.
+ bIntersection = true;
+ }
+ }
+
+#ifndef WITH_SAFEPARAMBASE_TEST
+ // limit intersections found to permissible t parameter range
+ t1 = ::std::max(0.0, currLowerT);
+ t2 = ::std::min(1.0, currHigherT);
+#endif
+
+ return bIntersection;
+}
+
+
+/* calculates two t's for the given bernstein polynomial: the first is
+ * the intersection of the min value line with the convex hull from
+ * the left, the second is the intersection of the max value line with
+ * the convex hull from the right.
+ *
+ * The polynomial coefficients c0 to c3 given to this method
+ * must correspond to t values of 0, 1/3, 2/3 and 1, respectively.
+ */
+bool Impl_calcSafeParams_clip( double& t1,
+ double& t2,
+ const FatLine& bounds,
+ double c0,
+ double c1,
+ double c2,
+ double c3 )
+{
+ /* first of all, determine convex hull of c0-c3 */
+ Polygon2D poly(4);
+ poly[0] = Point2D(0, c0);
+ poly[1] = Point2D(1.0/3.0, c1);
+ poly[2] = Point2D(2.0/3.0, c2);
+ poly[3] = Point2D(1, c3);
+
+#ifndef WITH_SAFEPARAM_DETAILED_TEST
+
+ return Impl_calcSafeParams( t1, t2, poly, bounds.dMin, bounds.dMax );
+
+#else
+ bool bRet( Impl_calcSafeParams( t1, t2, poly, bounds.dMin, bounds.dMax ) );
+
+ Polygon2D convHull( convexHull( poly ) );
+
+ cout << "# convex hull testing" << endl
+ << "plot [t=0:1] ";
+ cout << " bez("
+ << poly[0].x << ","
+ << poly[1].x << ","
+ << poly[2].x << ","
+ << poly[3].x << ",t),bez("
+ << poly[0].y << ","
+ << poly[1].y << ","
+ << poly[2].y << ","
+ << poly[3].y << ",t), "
+ << "t, " << bounds.dMin << ", "
+ << "t, " << bounds.dMax << ", "
+ << t1 << ", t, "
+ << t2 << ", t, "
+ << "'-' using ($1):($2) title \"control polygon\" with lp, "
+ << "'-' using ($1):($2) title \"convex hull\" with lp" << endl;
+
+ unsigned int k;
+ for( k=0; k<poly.size(); ++k )
+ {
+ cout << poly[k].x << " " << poly[k].y << endl;
+ }
+ cout << poly[0].x << " " << poly[0].y << endl;
+ cout << "e" << endl;
+
+ for( k=0; k<convHull.size(); ++k )
+ {
+ cout << convHull[k].x << " " << convHull[k].y << endl;
+ }
+ cout << convHull[0].x << " " << convHull[0].y << endl;
+ cout << "e" << endl;
+
+ return bRet;
+#endif
+}
+
+// -----------------------------------------------------------------------------
+
+void Impl_deCasteljauAt( Bezier& part1,
+ Bezier& part2,
+ const Bezier& input,
+ double t )
+{
+ // deCasteljau bezier arc, scheme is:
+ //
+ // First row is C_0^n,C_1^n,...,C_n^n
+ // Second row is P_1^n,...,P_n^n
+ // etc.
+ // with P_k^r = (1 - x_s)P_{k-1}^{r-1} + x_s P_k{r-1}
+ //
+ // this results in:
+ //
+ // P1 P2 P3 P4
+ // L1 P2 P3 R4
+ // L2 H R3
+ // L3 R2
+ // L4/R1
+ if( tolZero(t) )
+ {
+ // t is zero -> part2 is input curve, part1 is empty (input.p0, that is)
+ part1.p0.x = part1.p1.x = part1.p2.x = part1.p3.x = input.p0.x;
+ part1.p0.y = part1.p1.y = part1.p2.y = part1.p3.y = input.p0.y;
+ part2 = input;
+ }
+ else if( tolEqual(t, 1.0) )
+ {
+ // t is one -> part1 is input curve, part2 is empty (input.p3, that is)
+ part1 = input;
+ part2.p0.x = part2.p1.x = part2.p2.x = part2.p3.x = input.p3.x;
+ part2.p0.y = part2.p1.y = part2.p2.y = part2.p3.y = input.p3.y;
+ }
+ else
+ {
+ part1.p0.x = input.p0.x; part1.p0.y = input.p0.y;
+ part1.p1.x = (1.0 - t)*part1.p0.x + t*input.p1.x; part1.p1.y = (1.0 - t)*part1.p0.y + t*input.p1.y;
+ const double Hx ( (1.0 - t)*input.p1.x + t*input.p2.x ), Hy ( (1.0 - t)*input.p1.y + t*input.p2.y );
+ part1.p2.x = (1.0 - t)*part1.p1.x + t*Hx; part1.p2.y = (1.0 - t)*part1.p1.y + t*Hy;
+ part2.p3.x = input.p3.x; part2.p3.y = input.p3.y;
+ part2.p2.x = (1.0 - t)*input.p2.x + t*input.p3.x; part2.p2.y = (1.0 - t)*input.p2.y + t*input.p3.y;
+ part2.p1.x = (1.0 - t)*Hx + t*part2.p2.x; part2.p1.y = (1.0 - t)*Hy + t*part2.p2.y;
+ part2.p0.x = (1.0 - t)*part1.p2.x + t*part2.p1.x; part2.p0.y = (1.0 - t)*part1.p2.y + t*part2.p1.y;
+ part1.p3.x = part2.p0.x; part1.p3.y = part2.p0.y;
+ }
+}
+
+// -----------------------------------------------------------------------------
+
+void printCurvesWithSafeRange( const Bezier& c1, const Bezier& c2, double t1_c1, double t2_c1,
+ const Bezier& c2_part, const FatLine& bounds_c2 )
+{
+ static int offset = 0;
+
+ cout << "# safe param range testing" << endl
+ << "plot [t=0.0:1.0] ";
+
+ // clip safe ranges off c1
+ Bezier c1_part1;
+ Bezier c1_part2;
+ Bezier c1_part3;
+
+ // subdivide at t1_c1
+ Impl_deCasteljauAt( c1_part1, c1_part2, c1, t1_c1 );
+ // subdivide at t2_c1
+ Impl_deCasteljauAt( c1_part1, c1_part3, c1_part2, t2_c1 );
+
+ // output remaining segment (c1_part1)
+
+ cout << "bez("
+ << c1.p0.x+offset << ","
+ << c1.p1.x+offset << ","
+ << c1.p2.x+offset << ","
+ << c1.p3.x+offset << ",t),bez("
+ << c1.p0.y << ","
+ << c1.p1.y << ","
+ << c1.p2.y << ","
+ << c1.p3.y << ",t), bez("
+ << c2.p0.x+offset << ","
+ << c2.p1.x+offset << ","
+ << c2.p2.x+offset << ","
+ << c2.p3.x+offset << ",t),bez("
+ << c2.p0.y << ","
+ << c2.p1.y << ","
+ << c2.p2.y << ","
+ << c2.p3.y << ",t), "
+#if 1
+ << "bez("
+ << c1_part1.p0.x+offset << ","
+ << c1_part1.p1.x+offset << ","
+ << c1_part1.p2.x+offset << ","
+ << c1_part1.p3.x+offset << ",t),bez("
+ << c1_part1.p0.y << ","
+ << c1_part1.p1.y << ","
+ << c1_part1.p2.y << ","
+ << c1_part1.p3.y << ",t), "
+#endif
+#if 1
+ << "bez("
+ << c2_part.p0.x+offset << ","
+ << c2_part.p1.x+offset << ","
+ << c2_part.p2.x+offset << ","
+ << c2_part.p3.x+offset << ",t),bez("
+ << c2_part.p0.y << ","
+ << c2_part.p1.y << ","
+ << c2_part.p2.y << ","
+ << c2_part.p3.y << ",t), "
+#endif
+ << "linex("
+ << bounds_c2.a << ","
+ << bounds_c2.b << ","
+ << bounds_c2.c << ",t)+" << offset << ", liney("
+ << bounds_c2.a << ","
+ << bounds_c2.b << ","
+ << bounds_c2.c << ",t) title \"fat line (center)\", linex("
+ << bounds_c2.a << ","
+ << bounds_c2.b << ","
+ << bounds_c2.c-bounds_c2.dMin << ",t)+" << offset << ", liney("
+ << bounds_c2.a << ","
+ << bounds_c2.b << ","
+ << bounds_c2.c-bounds_c2.dMin << ",t) title \"fat line (min) \", linex("
+ << bounds_c2.a << ","
+ << bounds_c2.b << ","
+ << bounds_c2.c-bounds_c2.dMax << ",t)+" << offset << ", liney("
+ << bounds_c2.a << ","
+ << bounds_c2.b << ","
+ << bounds_c2.c-bounds_c2.dMax << ",t) title \"fat line (max) \"" << endl;
+
+ offset += 1;
+}
+
+// -----------------------------------------------------------------------------
+
+void printResultWithFinalCurves( const Bezier& c1, const Bezier& c1_part,
+ const Bezier& c2, const Bezier& c2_part,
+ double t1_c1, double t2_c1 )
+{
+ static int offset = 0;
+
+ cout << "# final result" << endl
+ << "plot [t=0.0:1.0] ";
+
+ cout << "bez("
+ << c1.p0.x+offset << ","
+ << c1.p1.x+offset << ","
+ << c1.p2.x+offset << ","
+ << c1.p3.x+offset << ",t),bez("
+ << c1.p0.y << ","
+ << c1.p1.y << ","
+ << c1.p2.y << ","
+ << c1.p3.y << ",t), bez("
+ << c1_part.p0.x+offset << ","
+ << c1_part.p1.x+offset << ","
+ << c1_part.p2.x+offset << ","
+ << c1_part.p3.x+offset << ",t),bez("
+ << c1_part.p0.y << ","
+ << c1_part.p1.y << ","
+ << c1_part.p2.y << ","
+ << c1_part.p3.y << ",t), "
+ << " pointmarkx(bez("
+ << c1.p0.x+offset << ","
+ << c1.p1.x+offset << ","
+ << c1.p2.x+offset << ","
+ << c1.p3.x+offset << ","
+ << t1_c1 << "),t), "
+ << " pointmarky(bez("
+ << c1.p0.y << ","
+ << c1.p1.y << ","
+ << c1.p2.y << ","
+ << c1.p3.y << ","
+ << t1_c1 << "),t), "
+ << " pointmarkx(bez("
+ << c1.p0.x+offset << ","
+ << c1.p1.x+offset << ","
+ << c1.p2.x+offset << ","
+ << c1.p3.x+offset << ","
+ << t2_c1 << "),t), "
+ << " pointmarky(bez("
+ << c1.p0.y << ","
+ << c1.p1.y << ","
+ << c1.p2.y << ","
+ << c1.p3.y << ","
+ << t2_c1 << "),t), "
+
+ << "bez("
+ << c2.p0.x+offset << ","
+ << c2.p1.x+offset << ","
+ << c2.p2.x+offset << ","
+ << c2.p3.x+offset << ",t),bez("
+ << c2.p0.y << ","
+ << c2.p1.y << ","
+ << c2.p2.y << ","
+ << c2.p3.y << ",t), "
+ << "bez("
+ << c2_part.p0.x+offset << ","
+ << c2_part.p1.x+offset << ","
+ << c2_part.p2.x+offset << ","
+ << c2_part.p3.x+offset << ",t),bez("
+ << c2_part.p0.y << ","
+ << c2_part.p1.y << ","
+ << c2_part.p2.y << ","
+ << c2_part.p3.y << ",t)" << endl;
+
+ offset += 1;
+}
+
+// -----------------------------------------------------------------------------
+
+/** determine parameter ranges [0,t1) and (t2,1] on c1, where c1 is guaranteed to lie outside c2.
+ Returns false, if the two curves don't even intersect.
+
+ @param t1
+ Range [0,t1) on c1 is guaranteed to lie outside c2
+
+ @param t2
+ Range (t2,1] on c1 is guaranteed to lie outside c2
+
+ @param c1_orig
+ Original curve c1
+
+ @param c1_part
+ Subdivided current part of c1
+
+ @param c2_orig
+ Original curve c2
+
+ @param c2_part
+ Subdivided current part of c2
+ */
+bool Impl_calcClipRange( double& t1,
+ double& t2,
+ const Bezier& c1_orig,
+ const Bezier& c1_part,
+ const Bezier& c2_orig,
+ const Bezier& c2_part )
+{
+ // TODO: Maybe also check fat line orthogonal to P0P3, having P0
+ // and P3 as the extremal points
+
+ if( Impl_doBBoxIntersect(c1_part, c2_part) )
+ {
+ // Calculate fat lines around c1
+ FatLine bounds_c2;
+
+ // must use the subdivided version of c2, since the fat line
+ // algorithm works implicitely with the convex hull bounding
+ // box.
+ Impl_calcFatLine(bounds_c2, c2_part);
+
+ // determine clip positions on c2. Can use original c1 (which
+ // is necessary anyway, to get the t's on the original curve),
+ // since the distance calculations work directly in the
+ // Bernstein polynom parameter domain.
+ if( Impl_calcSafeParams_clip( t1, t2, bounds_c2,
+ calcLineDistance( bounds_c2.a,
+ bounds_c2.b,
+ bounds_c2.c,
+ c1_orig.p0.x,
+ c1_orig.p0.y ),
+ calcLineDistance( bounds_c2.a,
+ bounds_c2.b,
+ bounds_c2.c,
+ c1_orig.p1.x,
+ c1_orig.p1.y ),
+ calcLineDistance( bounds_c2.a,
+ bounds_c2.b,
+ bounds_c2.c,
+ c1_orig.p2.x,
+ c1_orig.p2.y ),
+ calcLineDistance( bounds_c2.a,
+ bounds_c2.b,
+ bounds_c2.c,
+ c1_orig.p3.x,
+ c1_orig.p3.y ) ) )
+ {
+ //printCurvesWithSafeRange(c1_orig, c2_orig, t1, t2, c2_part, bounds_c2);
+
+ // they do intersect
+ return true;
+ }
+ }
+
+ // they don't intersect: nothing to do
+ return false;
+}
+
+// -----------------------------------------------------------------------------
+
+/* Tangent intersection part
+ * =========================
+ */
+
+// -----------------------------------------------------------------------------
+
+void Impl_calcFocus( Bezier& res, const Bezier& c )
+{
+ // arbitrary small value, for now
+ // TODO: find meaningful value
+ const double minPivotValue( 1.0e-20 );
+
+ Point2D::value_type fMatrix[6];
+ Point2D::value_type fRes[2];
+
+ // calc new curve from hodograph, c and linear blend
+
+ // Coefficients for derivative of c are (C_i=n(C_{i+1} - C_i)):
+ //
+ // 3(P1 - P0), 3(P2 - P1), 3(P3 - P2) (bezier curve of degree 2)
+ //
+ // The hodograph is then (bezier curve of 2nd degree is P0(1-t)^2 + 2P1(1-t)t + P2t^2):
+ //
+ // 3(P1 - P0)(1-t)^2 + 6(P2 - P1)(1-t)t + 3(P3 - P2)t^2
+ //
+ // rotate by 90 degrees: x=-y, y=x and you get the normal vector function N(t):
+ //
+ // x(t) = -(3(P1.y - P0.y)(1-t)^2 + 6(P2.y - P1.y)(1-t)t + 3(P3.y - P2.y)t^2)
+ // y(t) = 3(P1.x - P0.x)(1-t)^2 + 6(P2.x - P1.x)(1-t)t + 3(P3.x - P2.x)t^2
+ //
+ // Now, the focus curve is defined to be F(t)=P(t) + c(t)N(t),
+ // where P(t) is the original curve, and c(t)=c0(1-t) + c1 t
+ //
+ // This results in the following expression for F(t):
+ //
+ // x(t) = P0.x (1-t)^3 + 3 P1.x (1-t)^2t + 3 P2.x (1.t)t^2 + P3.x t^3 -
+ // (c0(1-t) + c1 t)(3(P1.y - P0.y)(1-t)^2 + 6(P2.y - P1.y)(1-t)t + 3(P3.y - P2.y)t^2)
+ //
+ // y(t) = P0.y (1-t)^3 + 3 P1.y (1-t)^2t + 3 P2.y (1.t)t^2 + P3.y t^3 +
+ // (c0(1-t) + c1 t)(3(P1.x - P0.x)(1-t)^2 + 6(P2.x - P1.x)(1-t)t + 3(P3.x - P2.x)t^2)
+ //
+ // As a heuristic, we set F(0)=F(1) (thus, the curve is closed and _tends_ to be small):
+ //
+ // For F(0), the following results:
+ //
+ // x(0) = P0.x - c0 3(P1.y - P0.y)
+ // y(0) = P0.y + c0 3(P1.x - P0.x)
+ //
+ // For F(1), the following results:
+ //
+ // x(1) = P3.x - c1 3(P3.y - P2.y)
+ // y(1) = P3.y + c1 3(P3.x - P2.x)
+ //
+ // Reorder, collect and substitute into F(0)=F(1):
+ //
+ // P0.x - c0 3(P1.y - P0.y) = P3.x - c1 3(P3.y - P2.y)
+ // P0.y + c0 3(P1.x - P0.x) = P3.y + c1 3(P3.x - P2.x)
+ //
+ // which yields
+ //
+ // (P0.y - P1.y)c0 + (P3.y - P2.y)c1 = (P3.x - P0.x)/3
+ // (P1.x - P0.x)c0 + (P2.x - P3.x)c1 = (P3.y - P0.y)/3
+ //
+
+ // so, this is what we calculate here (determine c0 and c1):
+ fMatrix[0] = c.p1.x - c.p0.x;
+ fMatrix[1] = c.p2.x - c.p3.x;
+ fMatrix[2] = (c.p3.y - c.p0.y)/3.0;
+ fMatrix[3] = c.p0.y - c.p1.y;
+ fMatrix[4] = c.p3.y - c.p2.y;
+ fMatrix[5] = (c.p3.x - c.p0.x)/3.0;
+
+ // TODO: determine meaningful value for
+ if( !solve(fMatrix, 2, 3, fRes, minPivotValue) )
+ {
+ // TODO: generate meaningful values here
+ // singular or nearly singular system -- use arbitrary
+ // values for res
+ fRes[0] = 0.0;
+ fRes[1] = 1.0;
+
+ cerr << "Matrix singular!" << endl;
+ }
+
+ // now, the reordered and per-coefficient collected focus curve is
+ // the following third degree bezier curve F(t):
+ //
+ // x(t) = P0.x (1-t)^3 + 3 P1.x (1-t)^2t + 3 P2.x (1.t)t^2 + P3.x t^3 -
+ // (c0(1-t) + c1 t)(3(P1.y - P0.y)(1-t)^2 + 6(P2.y - P1.y)(1-t)t + 3(P3.y - P2.y)t^2)
+ // = P0.x (1-t)^3 + 3 P1.x (1-t)^2t + 3 P2.x (1.t)t^2 + P3.x t^3 -
+ // (3c0P1.y(1-t)^3 - 3c0P0.y(1-t)^3 + 6c0P2.y(1-t)^2t - 6c0P1.y(1-t)^2t +
+ // 3c0P3.y(1-t)t^2 - 3c0P2.y(1-t)t^2 +
+ // 3c1P1.y(1-t)^2t - 3c1P0.y(1-t)^2t + 6c1P2.y(1-t)t^2 - 6c1P1.y(1-t)t^2 +
+ // 3c1P3.yt^3 - 3c1P2.yt^3)
+ // = (P0.x - 3 c0 P1.y + 3 c0 P0.y)(1-t)^3 +
+ // 3(P1.x - c1 P1.y + c1 P0.y - 2 c0 P2.y + 2 c0 P1.y)(1-t)^2t +
+ // 3(P2.x - 2 c1 P2.y + 2 c1 P1.y - c0 P3.y + c0 P2.y)(1-t)t^2 +
+ // (P3.x - 3 c1 P3.y + 3 c1 P2.y)t^3
+ // = (P0.x - 3 c0(P1.y - P0.y))(1-t)^3 +
+ // 3(P1.x - c1(P1.y - P0.y) - 2c0(P2.y - P1.y))(1-t)^2t +
+ // 3(P2.x - 2 c1(P2.y - P1.y) - c0(P3.y - P2.y))(1-t)t^2 +
+ // (P3.x - 3 c1(P3.y - P2.y))t^3
+ //
+ // y(t) = P0.y (1-t)^3 + 3 P1.y (1-t)^2t + 3 P2.y (1-t)t^2 + P3.y t^3 +
+ // (c0(1-t) + c1 t)(3(P1.x - P0.x)(1-t)^2 + 6(P2.x - P1.x)(1-t)t + 3(P3.x - P2.x)t^2)
+ // = P0.y (1-t)^3 + 3 P1.y (1-t)^2t + 3 P2.y (1-t)t^2 + P3.y t^3 +
+ // 3c0(P1.x - P0.x)(1-t)^3 + 6c0(P2.x - P1.x)(1-t)^2t + 3c0(P3.x - P2.x)(1-t)t^2 +
+ // 3c1(P1.x - P0.x)(1-t)^2t + 6c1(P2.x - P1.x)(1-t)t^2 + 3c1(P3.x - P2.x)t^3
+ // = (P0.y + 3 c0 (P1.x - P0.x))(1-t)^3 +
+ // 3(P1.y + 2 c0 (P2.x - P1.x) + c1 (P1.x - P0.x))(1-t)^2t +
+ // 3(P2.y + c0 (P3.x - P2.x) + 2 c1 (P2.x - P1.x))(1-t)t^2 +
+ // (P3.y + 3 c1 (P3.x - P2.x))t^3
+ //
+ // Therefore, the coefficients F0 to F3 of the focus curve are:
+ //
+ // F0.x = (P0.x - 3 c0(P1.y - P0.y)) F0.y = (P0.y + 3 c0 (P1.x - P0.x))
+ // F1.x = (P1.x - c1(P1.y - P0.y) - 2c0(P2.y - P1.y)) F1.y = (P1.y + 2 c0 (P2.x - P1.x) + c1 (P1.x - P0.x))
+ // F2.x = (P2.x - 2 c1(P2.y - P1.y) - c0(P3.y - P2.y)) F2.y = (P2.y + c0 (P3.x - P2.x) + 2 c1 (P2.x - P1.x))
+ // F3.x = (P3.x - 3 c1(P3.y - P2.y)) F3.y = (P3.y + 3 c1 (P3.x - P2.x))
+ //
+ res.p0.x = c.p0.x - 3*fRes[0]*(c.p1.y - c.p0.y);
+ res.p1.x = c.p1.x - fRes[1]*(c.p1.y - c.p0.y) - 2*fRes[0]*(c.p2.y - c.p1.y);
+ res.p2.x = c.p2.x - 2*fRes[1]*(c.p2.y - c.p1.y) - fRes[0]*(c.p3.y - c.p2.y);
+ res.p3.x = c.p3.x - 3*fRes[1]*(c.p3.y - c.p2.y);
+
+ res.p0.y = c.p0.y + 3*fRes[0]*(c.p1.x - c.p0.x);
+ res.p1.y = c.p1.y + 2*fRes[0]*(c.p2.x - c.p1.x) + fRes[1]*(c.p1.x - c.p0.x);
+ res.p2.y = c.p2.y + fRes[0]*(c.p3.x - c.p2.x) + 2*fRes[1]*(c.p2.x - c.p1.x);
+ res.p3.y = c.p3.y + 3*fRes[1]*(c.p3.x - c.p2.x);
+}
+
+// -----------------------------------------------------------------------------
+
+bool Impl_calcSafeParams_focus( double& t1,
+ double& t2,
+ const Bezier& curve,
+ const Bezier& focus )
+{
+ // now, we want to determine which normals of the original curve
+ // P(t) intersect with the focus curve F(t). The condition for
+ // this statement is P'(t)(P(t) - F) = 0, i.e. hodograph P'(t) and
+ // line through P(t) and F are perpendicular.
+ // If you expand this equation, you end up with something like
+ //
+ // (\sum_{i=0}^n (P_i - F)B_i^n(t))^T (\sum_{j=0}^{n-1} n(P_{j+1} - P_j)B_j^{n-1}(t))
+ //
+ // Multiplying that out (as the scalar product is linear, we can
+ // extract some terms) yields:
+ //
+ // (P_i - F)^T n(P_{j+1} - P_j) B_i^n(t)B_j^{n-1}(t) + ...
+ //
+ // If we combine the B_i^n(t)B_j^{n-1}(t) product, we arrive at a
+ // Bernstein polynomial of degree 2n-1, as
+ //
+ // \binom{n}{i}(1-t)^{n-i}t^i) \binom{n-1}{j}(1-t)^{n-1-j}t^j) =
+ // \binom{n}{i}\binom{n-1}{j}(1-t)^{2n-1-i-j}t^{i+j}
+ //
+ // Thus, with the defining equation for a 2n-1 degree Bernstein
+ // polynomial
+ //
+ // \sum_{i=0}^{2n-1} d_i B_i^{2n-1}(t)
+ //
+ // the d_i are calculated as follows:
+ //
+ // d_i = \sum_{j+k=i, j\in\{0,...,n\}, k\in\{0,...,n-1\}} \frac{\binom{n}{j}\binom{n-1}{k}}{\binom{2n-1}{i}} n (P_{k+1} - P_k)^T(P_j - F)
+ //
+ //
+ // Okay, but F is now not a single point, but itself a curve
+ // F(u). Thus, for every value of u, we get a different 2n-1
+ // bezier curve from the above equation. Therefore, we have a
+ // tensor product bezier patch, with the following defining
+ // equation:
+ //
+ // d(t,u) = \sum_{i=0}^{2n-1} \sum_{j=0}^m B_i^{2n-1}(t) B_j^{m}(u) d_{ij}, where
+ // d_{ij} = \sum_{k+l=i, l\in\{0,...,n\}, k\in\{0,...,n-1\}} \frac{\binom{n}{l}\binom{n-1}{k}}{\binom{2n-1}{i}} n (P_{k+1} - P_k)^T(P_l - F_j)
+ //
+ // as above, only that now F is one of the focus' control points.
+ //
+ // Note the difference in the binomial coefficients to the
+ // reference paper, these formulas most probably contained a typo.
+ //
+ // To determine, where D(t,u) is _not_ zero (these are the parts
+ // of the curve that don't share normals with the focus and can
+ // thus be safely clipped away), we project D(u,t) onto the
+ // (d(t,u), t) plane, determine the convex hull there and proceed
+ // as for the curve intersection part (projection is orthogonal to
+ // u axis, thus simply throw away u coordinate).
+ //
+ // \fallfac are so-called falling factorials (see Concrete
+ // Mathematics, p. 47 for a definition).
+ //
+
+ // now, for tensor product bezier curves, the convex hull property
+ // holds, too. Thus, we simply project the control points (t_{ij},
+ // u_{ij}, d_{ij}) onto the (t,d) plane and calculate the
+ // intersections of the convex hull with the t axis, as for the
+ // bezier clipping case.
+
+ //
+ // calc polygon of control points (t_{ij}, d_{ij}):
+ //
+ const int n( 3 ); // cubic bezier curves, as a matter of fact
+ const int i_card( 2*n );
+ const int j_card( n + 1 );
+ const int k_max( n-1 );
+ Polygon2D controlPolygon( i_card*j_card ); // vector of (t_{ij}, d_{ij}) in row-major order
+
+ int i, j, k, l; // variable notation from formulas above and Sederberg article
+ Point2D::value_type d;
+ for( i=0; i<i_card; ++i )
+ {
+ for( j=0; j<j_card; ++j )
+ {
+ // calc single d_{ij} sum:
+ for( d=0.0, k=::std::max(0,i-n); k<=k_max && k<=i; ++k )
+ {
+ l = i - k; // invariant: k + l = i
+ assert(k>=0 && k<=n-1); // k \in {0,...,n-1}
+ assert(l>=0 && l<=n); // l \in {0,...,n}
+
+ // TODO: find, document and assert proper limits for n and int's max_val.
+ // This becomes important should anybody wants to use
+ // this code for higher-than-cubic beziers
+ d += static_cast<double>(fallFac(n,l)*fallFac(n-1,k)*fac(i)) /
+ static_cast<double>(fac(l)*fac(k) * fallFac(2*n-1,i)) * n *
+ ( (curve[k+1].x - curve[k].x)*(curve[l].x - focus[j].x) + // dot product here
+ (curve[k+1].y - curve[k].y)*(curve[l].y - focus[j].y) );
+ }
+
+ // Note that the t_{ij} values are evenly spaced on the
+ // [0,1] interval, thus t_{ij}=i/(2n-1)
+ controlPolygon[ i*j_card + j ] = Point2D( i/(2.0*n-1.0), d );
+ }
+ }
+
+#ifndef WITH_SAFEFOCUSPARAM_DETAILED_TEST
+
+ // calc safe parameter range, to determine [0,t1] and [t2,1] where
+ // no zero crossing is guaranteed.
+ return Impl_calcSafeParams( t1, t2, controlPolygon, 0.0, 0.0 );
+
+#else
+ bool bRet( Impl_calcSafeParams( t1, t2, controlPolygon, 0.0, 0.0 ) );
+
+ Polygon2D convHull( convexHull( controlPolygon ) );
+
+ cout << "# convex hull testing (focus)" << endl
+ << "plot [t=0:1] ";
+ cout << "'-' using ($1):($2) title \"control polygon\" with lp, "
+ << "'-' using ($1):($2) title \"convex hull\" with lp" << endl;
+
+ unsigned int count;
+ for( count=0; count<controlPolygon.size(); ++count )
+ {
+ cout << controlPolygon[count].x << " " << controlPolygon[count].y << endl;
+ }
+ cout << controlPolygon[0].x << " " << controlPolygon[0].y << endl;
+ cout << "e" << endl;
+
+ for( count=0; count<convHull.size(); ++count )
+ {
+ cout << convHull[count].x << " " << convHull[count].y << endl;
+ }
+ cout << convHull[0].x << " " << convHull[0].y << endl;
+ cout << "e" << endl;
+
+ return bRet;
+#endif
+}
+
+// -----------------------------------------------------------------------------
+
+/** Calc all values t_i on c1, for which safeRanges functor does not
+ give a safe range on c1 and c2.
+
+ This method is the workhorse of the bezier clipping. Because c1
+ and c2 must be alternatingly tested against each other (first
+ determine safe parameter interval on c1 with regard to c2, then
+ the other way around), we call this method recursively with c1 and
+ c2 swapped.
+
+ @param result
+ Output iterator where the final t values are added to. If curves
+ don't intersect, nothing is added.
+
+ @param delta
+ Maximal allowed distance to true critical point (measured in the
+ original curve's coordinate system)
+
+ @param safeRangeFunctor
+ Functor object, that must provide the following operator():
+ bool safeRangeFunctor( double& t1,
+ double& t2,
+ const Bezier& c1_orig,
+ const Bezier& c1_part,
+ const Bezier& c2_orig,
+ const Bezier& c2_part );
+ This functor must calculate the safe ranges [0,t1] and [t2,1] on
+ c1_orig, where c1_orig is 'safe' from c2_part. If the whole
+ c1_orig is safe, false must be returned, true otherwise.
+ */
+template <class Functor> void Impl_applySafeRanges_rec( ::std::back_insert_iterator< ::std::vector< ::std::pair<double, double> > >& result,
+ double delta,
+ const Functor& safeRangeFunctor,
+ int recursionLevel,
+ const Bezier& c1_orig,
+ const Bezier& c1_part,
+ double last_t1_c1,
+ double last_t2_c1,
+ const Bezier& c2_orig,
+ const Bezier& c2_part,
+ double last_t1_c2,
+ double last_t2_c2 )
+{
+ // check end condition
+ // ===================
+
+ // TODO: tidy up recursion handling. maybe put everything in a
+ // struct and swap that here at method entry
+
+ // TODO: Implement limit on recursion depth. Should that limit be
+ // reached, chances are that we're on a higher-order tangency. For
+ // this case, AW proposed to take the middle of the current
+ // interval, and to correct both curve's tangents at that new
+ // endpoint to be equal. That virtually generates a first-order
+ // tangency, and justifies to return a single intersection
+ // point. Otherwise, inside/outside test might fail here.
+
+ for( int i=0; i<recursionLevel; ++i ) cerr << " ";
+ if( recursionLevel % 2 )
+ {
+ cerr << "level: " << recursionLevel
+ << " t: "
+ << last_t1_c2 + (last_t2_c2 - last_t1_c2)/2.0
+ << ", c1: " << last_t1_c2 << " " << last_t2_c2
+ << ", c2: " << last_t1_c1 << " " << last_t2_c1
+ << endl;
+ }
+ else
+ {
+ cerr << "level: " << recursionLevel
+ << " t: "
+ << last_t1_c1 + (last_t2_c1 - last_t1_c1)/2.0
+ << ", c1: " << last_t1_c1 << " " << last_t2_c1
+ << ", c2: " << last_t1_c2 << " " << last_t2_c2
+ << endl;
+ }
+
+ // refine solution
+ // ===============
+
+ double t1_c1, t2_c1;
+
+ // Note: we first perform the clipping and only test for precision
+ // sufficiency afterwards, since we want to exploit the fact that
+ // Impl_calcClipRange returns false if the curves don't
+ // intersect. We would have to check that separately for the end
+ // condition, otherwise.
+
+ // determine safe range on c1_orig
+ if( safeRangeFunctor( t1_c1, t2_c1, c1_orig, c1_part, c2_orig, c2_part ) )
+ {
+ // now, t1 and t2 are calculated on the original curve
+ // (but against a fat line calculated from the subdivided
+ // c2, namely c2_part). If the [t1,t2] range is outside
+ // our current [last_t1,last_t2] range, we're done in this
+ // branch - the curves no longer intersect.
+ if( tolLessEqual(t1_c1, last_t2_c1) && tolGreaterEqual(t2_c1, last_t1_c1) )
+ {
+ // As noted above, t1 and t2 are calculated on the
+ // original curve, but against a fat line
+ // calculated from the subdivided c2, namely
+ // c2_part. Our domain to work on is
+ // [last_t1,last_t2], on the other hand, so values
+ // of [t1,t2] outside that range are irrelevant
+ // here. Clip range appropriately.
+ t1_c1 = ::std::max(t1_c1, last_t1_c1);
+ t2_c1 = ::std::min(t2_c1, last_t2_c1);
+
+ // TODO: respect delta
+ // for now, end condition is just a fixed threshold on the t's
+
+ // check end condition
+ // ===================
+
+#if 1
+ if( fabs(last_t2_c1 - last_t1_c1) < 0.0001 &&
+ fabs(last_t2_c2 - last_t1_c2) < 0.0001 )
+#else
+ if( fabs(last_t2_c1 - last_t1_c1) < 0.01 &&
+ fabs(last_t2_c2 - last_t1_c2) < 0.01 )
+#endif
+ {
+ // done. Add to result
+ if( recursionLevel % 2 )
+ {
+ // uneven level: have to swap the t's, since curves are swapped, too
+ *result++ = ::std::make_pair( last_t1_c2 + (last_t2_c2 - last_t1_c2)/2.0,
+ last_t1_c1 + (last_t2_c1 - last_t1_c1)/2.0 );
+ }
+ else
+ {
+ *result++ = ::std::make_pair( last_t1_c1 + (last_t2_c1 - last_t1_c1)/2.0,
+ last_t1_c2 + (last_t2_c2 - last_t1_c2)/2.0 );
+ }
+
+#if 0
+ //printResultWithFinalCurves( c1_orig, c1_part, c2_orig, c2_part, last_t1_c1, last_t2_c1 );
+ printResultWithFinalCurves( c1_orig, c1_part, c2_orig, c2_part, t1_c1, t2_c1 );
+#else
+ // calc focus curve of c2
+ Bezier focus;
+ Impl_calcFocus(focus, c2_part); // need to use subdivided c2
+
+ safeRangeFunctor( t1_c1, t2_c1, c1_orig, c1_part, c2_orig, c2_part );
+
+ //printResultWithFinalCurves( c1_orig, c1_part, c2_orig, focus, t1_c1, t2_c1 );
+ printResultWithFinalCurves( c1_orig, c1_part, c2_orig, focus, last_t1_c1, last_t2_c1 );
+#endif
+ }
+ else
+ {
+ // heuristic: if parameter range is not reduced by at least
+ // 20%, subdivide longest curve, and clip shortest against
+ // both parts of longest
+// if( (last_t2_c1 - last_t1_c1 - t2_c1 + t1_c1) / (last_t2_c1 - last_t1_c1) < 0.2 )
+ if( false )
+ {
+ // subdivide and descend
+ // =====================
+
+ Bezier part1;
+ Bezier part2;
+
+ double intervalMiddle;
+
+ if( last_t2_c1 - last_t1_c1 > last_t2_c2 - last_t1_c2 )
+ {
+ // subdivide c1
+ // ============
+
+ intervalMiddle = last_t1_c1 + (last_t2_c1 - last_t1_c1)/2.0;
+
+ // subdivide at the middle of the interval (as
+ // we're not subdividing on the original
+ // curve, this simply amounts to subdivision
+ // at 0.5)
+ Impl_deCasteljauAt( part1, part2, c1_part, 0.5 );
+
+ // and descend recursively with swapped curves
+ Impl_applySafeRanges_rec( result, delta, safeRangeFunctor, recursionLevel+1,
+ c2_orig, c2_part, last_t1_c2, last_t2_c2,
+ c1_orig, part1, last_t1_c1, intervalMiddle );
+
+ Impl_applySafeRanges_rec( result, delta, safeRangeFunctor, recursionLevel+1,
+ c2_orig, c2_part, last_t1_c2, last_t2_c2,
+ c1_orig, part2, intervalMiddle, last_t2_c1 );
+ }
+ else
+ {
+ // subdivide c2
+ // ============
+
+ intervalMiddle = last_t1_c2 + (last_t2_c2 - last_t1_c2)/2.0;
+
+ // subdivide at the middle of the interval (as
+ // we're not subdividing on the original
+ // curve, this simply amounts to subdivision
+ // at 0.5)
+ Impl_deCasteljauAt( part1, part2, c2_part, 0.5 );
+
+ // and descend recursively with swapped curves
+ Impl_applySafeRanges_rec( result, delta, safeRangeFunctor, recursionLevel+1,
+ c2_orig, part1, last_t1_c2, intervalMiddle,
+ c1_orig, c1_part, last_t1_c1, last_t2_c1 );
+
+ Impl_applySafeRanges_rec( result, delta, safeRangeFunctor, recursionLevel+1,
+ c2_orig, part2, intervalMiddle, last_t2_c2,
+ c1_orig, c1_part, last_t1_c1, last_t2_c1 );
+ }
+ }
+ else
+ {
+ // apply calculated clip
+ // =====================
+
+ // clip safe ranges off c1_orig
+ Bezier c1_part1;
+ Bezier c1_part2;
+ Bezier c1_part3;
+
+ // subdivide at t1_c1
+ Impl_deCasteljauAt( c1_part1, c1_part2, c1_orig, t1_c1 );
+
+ // subdivide at t2_c1. As we're working on
+ // c1_part2 now, we have to adapt t2_c1 since
+ // we're no longer in the original parameter
+ // interval. This is based on the following
+ // assumption: t2_new = (t2-t1)/(1-t1), which
+ // relates the t2 value into the new parameter
+ // range [0,1] of c1_part2.
+ Impl_deCasteljauAt( c1_part1, c1_part3, c1_part2, (t2_c1-t1_c1)/(1.0-t1_c1) );
+
+ // descend with swapped curves and c1_part1 as the
+ // remaining (middle) segment
+ Impl_applySafeRanges_rec( result, delta, safeRangeFunctor, recursionLevel+1,
+ c2_orig, c2_part, last_t1_c2, last_t2_c2,
+ c1_orig, c1_part1, t1_c1, t2_c1 );
+ }
+ }
+ }
+ }
+}
+
+// -----------------------------------------------------------------------------
+
+struct ClipBezierFunctor
+{
+ bool operator()( double& t1_c1,
+ double& t2_c1,
+ const Bezier& c1_orig,
+ const Bezier& c1_part,
+ const Bezier& c2_orig,
+ const Bezier& c2_part ) const
+ {
+ return Impl_calcClipRange( t1_c1, t2_c1, c1_orig, c1_part, c2_orig, c2_part );
+ }
+};
+
+// -----------------------------------------------------------------------------
+
+struct BezierTangencyFunctor
+{
+ bool operator()( double& t1_c1,
+ double& t2_c1,
+ const Bezier& c1_orig,
+ const Bezier& c1_part,
+ const Bezier& c2_orig,
+ const Bezier& c2_part ) const
+ {
+ // calc focus curve of c2
+ Bezier focus;
+ Impl_calcFocus(focus, c2_part); // need to use subdivided c2
+ // here, as the whole curve is
+ // used for focus calculation
+
+ // determine safe range on c1_orig
+ bool bRet( Impl_calcSafeParams_focus( t1_c1, t2_c1,
+ c1_orig, // use orig curve here, need t's on original curve
+ focus ) );
+
+ cerr << "range: " << t2_c1 - t1_c1 << ", ret: " << bRet << endl;
+
+ return bRet;
+ }
+};
+
+// -----------------------------------------------------------------------------
+
+/** Perform a bezier clip (curve against curve)
+
+ @param result
+ Output iterator where the final t values are added to. This
+ iterator will remain empty, if there are no intersections.
+
+ @param delta
+ Maximal allowed distance to true intersection (measured in the
+ original curve's coordinate system)
+ */
+void clipBezier( ::std::back_insert_iterator< ::std::vector< ::std::pair<double, double> > >& result,
+ double delta,
+ const Bezier& c1,
+ const Bezier& c2 )
+{
+#if 0
+ // first of all, determine list of collinear normals. Collinear
+ // normals typically separate two intersections, thus, subdivide
+ // at all collinear normal's t values beforehand. This will cater
+ // for tangent intersections, where two or more intersections are
+ // infinitesimally close together.
+
+ // TODO: evaluate effects of higher-than-second-order
+ // tangencies. Sederberg et al. state that collinear normal
+ // algorithm then degrades quickly.
+
+ ::std::vector< ::std::pair<double,double> > results;
+ ::std::back_insert_iterator< ::std::vector< ::std::pair<double, double> > > ii(results);
+
+ Impl_calcCollinearNormals( ii, delta, 0, c1, c1, 0.0, 1.0, c2, c2, 0.0, 1.0 );
+
+ // As Sederberg's collinear normal theorem is only sufficient, not
+ // necessary for two intersections left and right, we've to test
+ // all segments generated by the collinear normal algorithm
+ // against each other. In other words, if the two curves are both
+ // divided in a left and a right part, the collinear normal
+ // theorem does _not_ state that the left part of curve 1 does not
+ // e.g. intersect with the right part of curve 2.
+
+ // divide c1 and c2 at collinear normal intersection points
+ ::std::vector< Bezier > c1_segments( results.size()+1 );
+ ::std::vector< Bezier > c2_segments( results.size()+1 );
+ Bezier c1_remainder( c1 );
+ Bezier c2_remainder( c2 );
+ unsigned int i;
+ for( i=0; i<results.size(); ++i )
+ {
+ Bezier c1_part2;
+ Impl_deCasteljauAt( c1_segments[i], c1_part2, c1_remainder, results[i].first );
+ c1_remainder = c1_part2;
+
+ Bezier c2_part2;
+ Impl_deCasteljauAt( c2_segments[i], c2_part2, c2_remainder, results[i].second );
+ c2_remainder = c2_part2;
+ }
+ c1_segments[i] = c1_remainder;
+ c2_segments[i] = c2_remainder;
+
+ // now, c1/c2_segments contain all segments, then
+ // clip every resulting segment against every other
+ unsigned int c1_curr, c2_curr;
+ for( c1_curr=0; c1_curr<c1_segments.size(); ++c1_curr )
+ {
+ for( c2_curr=0; c2_curr<c2_segments.size(); ++c2_curr )
+ {
+ if( c1_curr != c2_curr )
+ {
+ Impl_clipBezier_rec(result, delta, 0,
+ c1_segments[c1_curr], c1_segments[c1_curr],
+ 0.0, 1.0,
+ c2_segments[c2_curr], c2_segments[c2_curr],
+ 0.0, 1.0);
+ }
+ }
+ }
+#else
+ Impl_applySafeRanges_rec( result, delta, BezierTangencyFunctor(), 0, c1, c1, 0.0, 1.0, c2, c2, 0.0, 1.0 );
+ //Impl_applySafeRanges_rec( result, delta, ClipBezierFunctor(), 0, c1, c1, 0.0, 1.0, c2, c2, 0.0, 1.0 );
+#endif
+ // that's it, boys'n'girls!
+}
+
+int main(int argc, const char *argv[])
+{
+ double curr_Offset( 0 );
+ unsigned int i,j,k;
+
+ Bezier someCurves[] =
+ {
+// {Point2D(0.0,0.0),Point2D(0.0,1.0),Point2D(1.0,1.0),Point2D(1.0,0.0)},
+// {Point2D(0.0,0.0),Point2D(0.0,1.0),Point2D(1.0,1.0),Point2D(1.0,0.5)},
+// {Point2D(1.0,0.0),Point2D(0.0,0.0),Point2D(0.0,1.0),Point2D(1.0,1.0)}
+// {Point2D(0.25+1,0.5),Point2D(0.25+1,0.708333),Point2D(0.423611+1,0.916667),Point2D(0.770833+1,0.980324)},
+// {Point2D(0.0+1,0.0),Point2D(0.0+1,1.0),Point2D(1.0+1,1.0),Point2D(1.0+1,0.5)}
+
+// tangency1
+// {Point2D(0.627124+1,0.828427),Point2D(0.763048+1,0.828507),Point2D(0.885547+1,0.77312),Point2D(0.950692+1,0.67325)},
+// {Point2D(0.0,1.0),Point2D(0.1,1.0),Point2D(0.4,1.0),Point2D(0.5,1.0)}
+
+// {Point2D(0.0,0.0),Point2D(0.0,1.0),Point2D(1.0,1.0),Point2D(1.0,0.5)},
+// {Point2D(0.60114,0.933091),Point2D(0.69461,0.969419),Point2D(0.80676,0.992976),Point2D(0.93756,0.998663)}
+// {Point2D(1.0,0.0),Point2D(0.0,0.0),Point2D(0.0,1.0),Point2D(1.0,1.0)},
+// {Point2D(0.62712,0.828427),Point2D(0.76305,0.828507),Point2D(0.88555,0.77312),Point2D(0.95069,0.67325)}
+
+// clipping1
+// {Point2D(0.0,0.0),Point2D(0.0,3.5),Point2D(1.0,-2.5),Point2D(1.0,1.0)},
+// {Point2D(0.0,1.0),Point2D(3.5,1.0),Point2D(-2.5,0.0),Point2D(1.0,0.0)}
+
+// tangency2
+// {Point2D(0.0,1.0),Point2D(3.5,1.0),Point2D(-2.5,0.0),Point2D(1.0,0.0)},
+// {Point2D(15.3621,0.00986464),Point2D(15.3683,0.0109389),Point2D(15.3682,0.0109315),Point2D(15.3621,0.00986464)}
+
+// tangency3
+// {Point2D(1.0,0.0),Point2D(0.0,0.0),Point2D(0.0,1.0),Point2D(1.0,1.0)},
+// {Point2D(-0.5,0.0),Point2D(0.5,0.0),Point2D(0.5,1.0),Point2D(-0.5,1.0)}
+
+// tangency4
+// {Point2D(-0.5,0.0),Point2D(0.5,0.0),Point2D(0.5,1.0),Point2D(-0.5,1.0)},
+// {Point2D(0.26,0.4),Point2D(0.25,0.5),Point2D(0.25,0.5),Point2D(0.26,0.6)}
+
+// tangency5
+// {Point2D(0.0,0.0),Point2D(0.0,3.5),Point2D(1.0,-2.5),Point2D(1.0,1.0)},
+// {Point2D(15.3621,0.00986464),Point2D(15.3683,0.0109389),Point2D(15.3682,0.0109315),Point2D(15.3621,0.00986464)}
+
+// tangency6
+// {Point2D(0.0,0.0),Point2D(0.0,3.5),Point2D(1.0,-2.5),Point2D(1.0,1.0)},
+// {Point2D(15.3621,10.00986464),Point2D(15.3683,10.0109389),Point2D(15.3682,10.0109315),Point2D(15.3621,10.00986464)}
+
+// tangency7
+// {Point2D(2.505,0.0),Point2D(2.505+4.915,4.300),Point2D(2.505+3.213,10.019),Point2D(2.505-2.505,10.255)},
+// {Point2D(15.3621,10.00986464),Point2D(15.3683,10.0109389),Point2D(15.3682,10.0109315),Point2D(15.3621,10.00986464)}
+
+// tangency Sederberg example
+ {Point2D(2.505,0.0),Point2D(2.505+4.915,4.300),Point2D(2.505+3.213,10.019),Point2D(2.505-2.505,10.255)},
+ {Point2D(5.33+9.311,0.0),Point2D(5.33+9.311-13.279,4.205),Point2D(5.33+9.311-10.681,9.119),Point2D(5.33+9.311-2.603,10.254)}
+
+// clipping2
+// {Point2D(-0.5,0.0),Point2D(0.5,0.0),Point2D(0.5,1.0),Point2D(-0.5,1.0)},
+// {Point2D(0.2575,0.4),Point2D(0.2475,0.5),Point2D(0.2475,0.5),Point2D(0.2575,0.6)}
+
+// {Point2D(0.0,0.1),Point2D(0.2,3.5),Point2D(1.0,-2.5),Point2D(1.1,1.2)},
+// {Point2D(0.0,1.0),Point2D(3.5,0.9),Point2D(-2.5,0.1),Point2D(1.1,0.2)}
+// {Point2D(0.0,0.1),Point2D(0.2,3.0),Point2D(1.0,-2.0),Point2D(1.1,1.2)},
+// {Point2D(0.627124+1,0.828427),Point2D(0.763048+1,0.828507),Point2D(0.885547+1,0.77312),Point2D(0.950692+1,0.67325)}
+// {Point2D(0.0,1.0),Point2D(3.0,0.9),Point2D(-2.0,0.1),Point2D(1.1,0.2)}
+// {Point2D(0.0,4.0),Point2D(0.1,5.0),Point2D(0.9,5.0),Point2D(1.0,4.0)},
+// {Point2D(0.0,0.0),Point2D(0.1,0.5),Point2D(0.9,0.5),Point2D(1.0,0.0)},
+// {Point2D(0.0,0.1),Point2D(0.1,1.5),Point2D(0.9,1.5),Point2D(1.0,0.1)},
+// {Point2D(0.0,-4.0),Point2D(0.1,-5.0),Point2D(0.9,-5.0),Point2D(1.0,-4.0)}
+ };
+
+ // output gnuplot setup
+ cout << "#!/usr/bin/gnuplot -persist" << endl
+ << "#" << endl
+ << "# automatically generated by bezierclip, don't change!" << endl
+ << "#" << endl
+ << "set parametric" << endl
+ << "bez(p,q,r,s,t) = p*(1-t)**3+q*3*(1-t)**2*t+r*3*(1-t)*t**2+s*t**3" << endl
+ << "bezd(p,q,r,s,t) = 3*(q-p)*(1-t)**2+6*(r-q)*(1-t)*t+3*(s-r)*t**2" << endl
+ << "pointmarkx(c,t) = c-0.03*t" << endl
+ << "pointmarky(c,t) = c+0.03*t" << endl
+ << "linex(a,b,c,t) = a*-c + t*-b" << endl
+ << "liney(a,b,c,t) = b*-c + t*a" << endl << endl
+ << "# end of setup" << endl << endl;
+
+#ifdef WITH_CONVEXHULL_TEST
+ // test convex hull algorithm
+ const double convHull_xOffset( curr_Offset );
+ curr_Offset += 20;
+ cout << "# convex hull testing" << endl
+ << "plot [t=0:1] ";
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ Polygon2D aTestPoly(4);
+ aTestPoly[0] = someCurves[i].p0;
+ aTestPoly[1] = someCurves[i].p1;
+ aTestPoly[2] = someCurves[i].p2;
+ aTestPoly[3] = someCurves[i].p3;
+
+ aTestPoly[0].x += convHull_xOffset;
+ aTestPoly[1].x += convHull_xOffset;
+ aTestPoly[2].x += convHull_xOffset;
+ aTestPoly[3].x += convHull_xOffset;
+
+ cout << " bez("
+ << aTestPoly[0].x << ","
+ << aTestPoly[1].x << ","
+ << aTestPoly[2].x << ","
+ << aTestPoly[3].x << ",t),bez("
+ << aTestPoly[0].y << ","
+ << aTestPoly[1].y << ","
+ << aTestPoly[2].y << ","
+ << aTestPoly[3].y << ",t), '-' using ($1):($2) title \"convex hull " << i << "\" with lp";
+
+ if( i+1<sizeof(someCurves)/sizeof(Bezier) )
+ cout << ",\\" << endl;
+ else
+ cout << endl;
+ }
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ Polygon2D aTestPoly(4);
+ aTestPoly[0] = someCurves[i].p0;
+ aTestPoly[1] = someCurves[i].p1;
+ aTestPoly[2] = someCurves[i].p2;
+ aTestPoly[3] = someCurves[i].p3;
+
+ aTestPoly[0].x += convHull_xOffset;
+ aTestPoly[1].x += convHull_xOffset;
+ aTestPoly[2].x += convHull_xOffset;
+ aTestPoly[3].x += convHull_xOffset;
+
+ Polygon2D convHull( convexHull(aTestPoly) );
+
+ for( k=0; k<convHull.size(); ++k )
+ {
+ cout << convHull[k].x << " " << convHull[k].y << endl;
+ }
+ cout << convHull[0].x << " " << convHull[0].y << endl;
+ cout << "e" << endl;
+ }
+#endif
+
+#ifdef WITH_MULTISUBDIVIDE_TEST
+ // test convex hull algorithm
+ const double multiSubdivide_xOffset( curr_Offset );
+ curr_Offset += 20;
+ cout << "# multi subdivide testing" << endl
+ << "plot [t=0:1] ";
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ Bezier c( someCurves[i] );
+ Bezier c1_part1;
+ Bezier c1_part2;
+ Bezier c1_part3;
+
+ c.p0.x += multiSubdivide_xOffset;
+ c.p1.x += multiSubdivide_xOffset;
+ c.p2.x += multiSubdivide_xOffset;
+ c.p3.x += multiSubdivide_xOffset;
+
+ const double t1( 0.1+i/(3.0*sizeof(someCurves)/sizeof(Bezier)) );
+ const double t2( 0.9-i/(3.0*sizeof(someCurves)/sizeof(Bezier)) );
+
+ // subdivide at t1
+ Impl_deCasteljauAt( c1_part1, c1_part2, c, t1 );
+
+ // subdivide at t2_c1. As we're working on
+ // c1_part2 now, we have to adapt t2_c1 since
+ // we're no longer in the original parameter
+ // interval. This is based on the following
+ // assumption: t2_new = (t2-t1)/(1-t1), which
+ // relates the t2 value into the new parameter
+ // range [0,1] of c1_part2.
+ Impl_deCasteljauAt( c1_part1, c1_part3, c1_part2, (t2-t1)/(1.0-t1) );
+
+ // subdivide at t2
+ Impl_deCasteljauAt( c1_part3, c1_part2, c, t2 );
+
+ cout << " bez("
+ << c1_part1.p0.x << ","
+ << c1_part1.p1.x << ","
+ << c1_part1.p2.x << ","
+ << c1_part1.p3.x << ",t), bez("
+ << c1_part1.p0.y+0.01 << ","
+ << c1_part1.p1.y+0.01 << ","
+ << c1_part1.p2.y+0.01 << ","
+ << c1_part1.p3.y+0.01 << ",t) title \"middle " << i << "\", "
+ << " bez("
+ << c1_part2.p0.x << ","
+ << c1_part2.p1.x << ","
+ << c1_part2.p2.x << ","
+ << c1_part2.p3.x << ",t), bez("
+ << c1_part2.p0.y << ","
+ << c1_part2.p1.y << ","
+ << c1_part2.p2.y << ","
+ << c1_part2.p3.y << ",t) title \"right " << i << "\", "
+ << " bez("
+ << c1_part3.p0.x << ","
+ << c1_part3.p1.x << ","
+ << c1_part3.p2.x << ","
+ << c1_part3.p3.x << ",t), bez("
+ << c1_part3.p0.y << ","
+ << c1_part3.p1.y << ","
+ << c1_part3.p2.y << ","
+ << c1_part3.p3.y << ",t) title \"left " << i << "\"";
+
+
+ if( i+1<sizeof(someCurves)/sizeof(Bezier) )
+ cout << ",\\" << endl;
+ else
+ cout << endl;
+ }
+#endif
+
+#ifdef WITH_FATLINE_TEST
+ // test fatline algorithm
+ const double fatLine_xOffset( curr_Offset );
+ curr_Offset += 20;
+ cout << "# fat line testing" << endl
+ << "plot [t=0:1] ";
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ Bezier c( someCurves[i] );
+
+ c.p0.x += fatLine_xOffset;
+ c.p1.x += fatLine_xOffset;
+ c.p2.x += fatLine_xOffset;
+ c.p3.x += fatLine_xOffset;
+
+ FatLine line;
+
+ Impl_calcFatLine(line, c);
+
+ cout << " bez("
+ << c.p0.x << ","
+ << c.p1.x << ","
+ << c.p2.x << ","
+ << c.p3.x << ",t), bez("
+ << c.p0.y << ","
+ << c.p1.y << ","
+ << c.p2.y << ","
+ << c.p3.y << ",t) title \"bezier " << i << "\", linex("
+ << line.a << ","
+ << line.b << ","
+ << line.c << ",t), liney("
+ << line.a << ","
+ << line.b << ","
+ << line.c << ",t) title \"fat line (center) on " << i << "\", linex("
+ << line.a << ","
+ << line.b << ","
+ << line.c-line.dMin << ",t), liney("
+ << line.a << ","
+ << line.b << ","
+ << line.c-line.dMin << ",t) title \"fat line (min) on " << i << "\", linex("
+ << line.a << ","
+ << line.b << ","
+ << line.c-line.dMax << ",t), liney("
+ << line.a << ","
+ << line.b << ","
+ << line.c-line.dMax << ",t) title \"fat line (max) on " << i << "\"";
+
+ if( i+1<sizeof(someCurves)/sizeof(Bezier) )
+ cout << ",\\" << endl;
+ else
+ cout << endl;
+ }
+#endif
+
+#ifdef WITH_CALCFOCUS_TEST
+ // test focus curve algorithm
+ const double focus_xOffset( curr_Offset );
+ curr_Offset += 20;
+ cout << "# focus line testing" << endl
+ << "plot [t=0:1] ";
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ Bezier c( someCurves[i] );
+
+ c.p0.x += focus_xOffset;
+ c.p1.x += focus_xOffset;
+ c.p2.x += focus_xOffset;
+ c.p3.x += focus_xOffset;
+
+ // calc focus curve
+ Bezier focus;
+ Impl_calcFocus(focus, c);
+
+ cout << " bez("
+ << c.p0.x << ","
+ << c.p1.x << ","
+ << c.p2.x << ","
+ << c.p3.x << ",t), bez("
+ << c.p0.y << ","
+ << c.p1.y << ","
+ << c.p2.y << ","
+ << c.p3.y << ",t) title \"bezier " << i << "\", bez("
+ << focus.p0.x << ","
+ << focus.p1.x << ","
+ << focus.p2.x << ","
+ << focus.p3.x << ",t), bez("
+ << focus.p0.y << ","
+ << focus.p1.y << ","
+ << focus.p2.y << ","
+ << focus.p3.y << ",t) title \"focus " << i << "\"";
+
+
+ if( i+1<sizeof(someCurves)/sizeof(Bezier) )
+ cout << ",\\" << endl;
+ else
+ cout << endl;
+ }
+#endif
+
+#ifdef WITH_SAFEPARAMBASE_TEST
+ // test safe params base method
+ double safeParamsBase_xOffset( curr_Offset );
+ cout << "# safe param base method testing" << endl
+ << "plot [t=0:1] ";
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ Bezier c( someCurves[i] );
+
+ c.p0.x += safeParamsBase_xOffset;
+ c.p1.x += safeParamsBase_xOffset;
+ c.p2.x += safeParamsBase_xOffset;
+ c.p3.x += safeParamsBase_xOffset;
+
+ Polygon2D poly(4);
+ poly[0] = c.p0;
+ poly[1] = c.p1;
+ poly[2] = c.p2;
+ poly[3] = c.p3;
+
+ double t1, t2;
+
+ bool bRet( Impl_calcSafeParams( t1, t2, poly, 0, 1 ) );
+
+ Polygon2D convHull( convexHull( poly ) );
+
+ cout << " bez("
+ << poly[0].x << ","
+ << poly[1].x << ","
+ << poly[2].x << ","
+ << poly[3].x << ",t),bez("
+ << poly[0].y << ","
+ << poly[1].y << ","
+ << poly[2].y << ","
+ << poly[3].y << ",t), "
+ << "t+" << safeParamsBase_xOffset << ", 0, "
+ << "t+" << safeParamsBase_xOffset << ", 1, ";
+ if( bRet )
+ {
+ cout << t1+safeParamsBase_xOffset << ", t, "
+ << t2+safeParamsBase_xOffset << ", t, ";
+ }
+ cout << "'-' using ($1):($2) title \"control polygon\" with lp, "
+ << "'-' using ($1):($2) title \"convex hull\" with lp";
+
+ if( i+1<sizeof(someCurves)/sizeof(Bezier) )
+ cout << ",\\" << endl;
+ else
+ cout << endl;
+
+ safeParamsBase_xOffset += 2;
+ }
+
+ safeParamsBase_xOffset = curr_Offset;
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ Bezier c( someCurves[i] );
+
+ c.p0.x += safeParamsBase_xOffset;
+ c.p1.x += safeParamsBase_xOffset;
+ c.p2.x += safeParamsBase_xOffset;
+ c.p3.x += safeParamsBase_xOffset;
+
+ Polygon2D poly(4);
+ poly[0] = c.p0;
+ poly[1] = c.p1;
+ poly[2] = c.p2;
+ poly[3] = c.p3;
+
+ double t1, t2;
+
+ Impl_calcSafeParams( t1, t2, poly, 0, 1 );
+
+ Polygon2D convHull( convexHull( poly ) );
+
+ unsigned int k;
+ for( k=0; k<poly.size(); ++k )
+ {
+ cout << poly[k].x << " " << poly[k].y << endl;
+ }
+ cout << poly[0].x << " " << poly[0].y << endl;
+ cout << "e" << endl;
+
+ for( k=0; k<convHull.size(); ++k )
+ {
+ cout << convHull[k].x << " " << convHull[k].y << endl;
+ }
+ cout << convHull[0].x << " " << convHull[0].y << endl;
+ cout << "e" << endl;
+
+ safeParamsBase_xOffset += 2;
+ }
+ curr_Offset += 20;
+#endif
+
+#ifdef WITH_SAFEPARAMS_TEST
+ // test safe parameter range algorithm
+ const double safeParams_xOffset( curr_Offset );
+ curr_Offset += 20;
+ cout << "# safe param range testing" << endl
+ << "plot [t=0.0:1.0] ";
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ for( j=i+1; j<sizeof(someCurves)/sizeof(Bezier); ++j )
+ {
+ Bezier c1( someCurves[i] );
+ Bezier c2( someCurves[j] );
+
+ c1.p0.x += safeParams_xOffset;
+ c1.p1.x += safeParams_xOffset;
+ c1.p2.x += safeParams_xOffset;
+ c1.p3.x += safeParams_xOffset;
+ c2.p0.x += safeParams_xOffset;
+ c2.p1.x += safeParams_xOffset;
+ c2.p2.x += safeParams_xOffset;
+ c2.p3.x += safeParams_xOffset;
+
+ double t1, t2;
+
+ if( Impl_calcClipRange(t1, t2, c1, c1, c2, c2) )
+ {
+ // clip safe ranges off c1
+ Bezier c1_part1;
+ Bezier c1_part2;
+ Bezier c1_part3;
+
+ // subdivide at t1_c1
+ Impl_deCasteljauAt( c1_part1, c1_part2, c1, t1 );
+ // subdivide at t2_c1
+ Impl_deCasteljauAt( c1_part1, c1_part3, c1_part2, (t2-t1)/(1.0-t1) );
+
+ // output remaining segment (c1_part1)
+
+ cout << " bez("
+ << c1.p0.x << ","
+ << c1.p1.x << ","
+ << c1.p2.x << ","
+ << c1.p3.x << ",t),bez("
+ << c1.p0.y << ","
+ << c1.p1.y << ","
+ << c1.p2.y << ","
+ << c1.p3.y << ",t), bez("
+ << c2.p0.x << ","
+ << c2.p1.x << ","
+ << c2.p2.x << ","
+ << c2.p3.x << ",t),bez("
+ << c2.p0.y << ","
+ << c2.p1.y << ","
+ << c2.p2.y << ","
+ << c2.p3.y << ",t), bez("
+ << c1_part1.p0.x << ","
+ << c1_part1.p1.x << ","
+ << c1_part1.p2.x << ","
+ << c1_part1.p3.x << ",t),bez("
+ << c1_part1.p0.y << ","
+ << c1_part1.p1.y << ","
+ << c1_part1.p2.y << ","
+ << c1_part1.p3.y << ",t)";
+
+ if( i+2<sizeof(someCurves)/sizeof(Bezier) )
+ cout << ",\\" << endl;
+ else
+ cout << endl;
+ }
+ }
+ }
+#endif
+
+#ifdef WITH_SAFEPARAM_DETAILED_TEST
+ // test safe parameter range algorithm
+ const double safeParams2_xOffset( curr_Offset );
+ curr_Offset += 20;
+ if( sizeof(someCurves)/sizeof(Bezier) > 1 )
+ {
+ Bezier c1( someCurves[0] );
+ Bezier c2( someCurves[1] );
+
+ c1.p0.x += safeParams2_xOffset;
+ c1.p1.x += safeParams2_xOffset;
+ c1.p2.x += safeParams2_xOffset;
+ c1.p3.x += safeParams2_xOffset;
+ c2.p0.x += safeParams2_xOffset;
+ c2.p1.x += safeParams2_xOffset;
+ c2.p2.x += safeParams2_xOffset;
+ c2.p3.x += safeParams2_xOffset;
+
+ double t1, t2;
+
+ // output happens here
+ Impl_calcClipRange(t1, t2, c1, c1, c2, c2);
+ }
+#endif
+
+#ifdef WITH_SAFEFOCUSPARAM_TEST
+ // test safe parameter range from focus algorithm
+ const double safeParamsFocus_xOffset( curr_Offset );
+ curr_Offset += 20;
+ cout << "# safe param range from focus testing" << endl
+ << "plot [t=0.0:1.0] ";
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ for( j=i+1; j<sizeof(someCurves)/sizeof(Bezier); ++j )
+ {
+ Bezier c1( someCurves[i] );
+ Bezier c2( someCurves[j] );
+
+ c1.p0.x += safeParamsFocus_xOffset;
+ c1.p1.x += safeParamsFocus_xOffset;
+ c1.p2.x += safeParamsFocus_xOffset;
+ c1.p3.x += safeParamsFocus_xOffset;
+ c2.p0.x += safeParamsFocus_xOffset;
+ c2.p1.x += safeParamsFocus_xOffset;
+ c2.p2.x += safeParamsFocus_xOffset;
+ c2.p3.x += safeParamsFocus_xOffset;
+
+ double t1, t2;
+
+ Bezier focus;
+#ifdef WITH_SAFEFOCUSPARAM_CALCFOCUS
+#if 0
+ {
+ // clip safe ranges off c1_orig
+ Bezier c1_part1;
+ Bezier c1_part2;
+ Bezier c1_part3;
+
+ // subdivide at t1_c1
+ Impl_deCasteljauAt( c1_part1, c1_part2, c2, 0.30204 );
+
+ // subdivide at t2_c1. As we're working on
+ // c1_part2 now, we have to adapt t2_c1 since
+ // we're no longer in the original parameter
+ // interval. This is based on the following
+ // assumption: t2_new = (t2-t1)/(1-t1), which
+ // relates the t2 value into the new parameter
+ // range [0,1] of c1_part2.
+ Impl_deCasteljauAt( c1_part1, c1_part3, c1_part2, (0.57151-0.30204)/(1.0-0.30204) );
+
+ c2 = c1_part1;
+ Impl_calcFocus( focus, c2 );
+ }
+#else
+ Impl_calcFocus( focus, c2 );
+#endif
+#else
+ focus = c2;
+#endif
+ // determine safe range on c1
+ bool bRet( Impl_calcSafeParams_focus( t1, t2,
+ c1, focus ) );
+
+ cerr << "t1: " << t1 << ", t2: " << t2 << endl;
+
+ // clip safe ranges off c1
+ Bezier c1_part1;
+ Bezier c1_part2;
+ Bezier c1_part3;
+
+ // subdivide at t1_c1
+ Impl_deCasteljauAt( c1_part1, c1_part2, c1, t1 );
+ // subdivide at t2_c1
+ Impl_deCasteljauAt( c1_part1, c1_part3, c1_part2, (t2-t1)/(1.0-t1) );
+
+ // output remaining segment (c1_part1)
+
+ cout << " bez("
+ << c1.p0.x << ","
+ << c1.p1.x << ","
+ << c1.p2.x << ","
+ << c1.p3.x << ",t),bez("
+ << c1.p0.y << ","
+ << c1.p1.y << ","
+ << c1.p2.y << ","
+ << c1.p3.y << ",t) title \"c1\", "
+#ifdef WITH_SAFEFOCUSPARAM_CALCFOCUS
+ << "bez("
+ << c2.p0.x << ","
+ << c2.p1.x << ","
+ << c2.p2.x << ","
+ << c2.p3.x << ",t),bez("
+ << c2.p0.y << ","
+ << c2.p1.y << ","
+ << c2.p2.y << ","
+ << c2.p3.y << ",t) title \"c2\", "
+ << "bez("
+ << focus.p0.x << ","
+ << focus.p1.x << ","
+ << focus.p2.x << ","
+ << focus.p3.x << ",t),bez("
+ << focus.p0.y << ","
+ << focus.p1.y << ","
+ << focus.p2.y << ","
+ << focus.p3.y << ",t) title \"focus\"";
+#else
+ << "bez("
+ << c2.p0.x << ","
+ << c2.p1.x << ","
+ << c2.p2.x << ","
+ << c2.p3.x << ",t),bez("
+ << c2.p0.y << ","
+ << c2.p1.y << ","
+ << c2.p2.y << ","
+ << c2.p3.y << ",t) title \"focus\"";
+#endif
+ if( bRet )
+ {
+ cout << ", bez("
+ << c1_part1.p0.x << ","
+ << c1_part1.p1.x << ","
+ << c1_part1.p2.x << ","
+ << c1_part1.p3.x << ",t),bez("
+ << c1_part1.p0.y+0.01 << ","
+ << c1_part1.p1.y+0.01 << ","
+ << c1_part1.p2.y+0.01 << ","
+ << c1_part1.p3.y+0.01 << ",t) title \"part\"";
+ }
+
+ if( i+2<sizeof(someCurves)/sizeof(Bezier) )
+ cout << ",\\" << endl;
+ else
+ cout << endl;
+ }
+ }
+#endif
+
+#ifdef WITH_SAFEFOCUSPARAM_DETAILED_TEST
+ // test safe parameter range algorithm
+ const double safeParams3_xOffset( curr_Offset );
+ curr_Offset += 20;
+ if( sizeof(someCurves)/sizeof(Bezier) > 1 )
+ {
+ Bezier c1( someCurves[0] );
+ Bezier c2( someCurves[1] );
+
+ c1.p0.x += safeParams3_xOffset;
+ c1.p1.x += safeParams3_xOffset;
+ c1.p2.x += safeParams3_xOffset;
+ c1.p3.x += safeParams3_xOffset;
+ c2.p0.x += safeParams3_xOffset;
+ c2.p1.x += safeParams3_xOffset;
+ c2.p2.x += safeParams3_xOffset;
+ c2.p3.x += safeParams3_xOffset;
+
+ double t1, t2;
+
+ Bezier focus;
+#ifdef WITH_SAFEFOCUSPARAM_CALCFOCUS
+ Impl_calcFocus( focus, c2 );
+#else
+ focus = c2;
+#endif
+
+ // determine safe range on c1, output happens here
+ Impl_calcSafeParams_focus( t1, t2,
+ c1, focus );
+ }
+#endif
+
+#ifdef WITH_BEZIERCLIP_TEST
+ ::std::vector< ::std::pair<double, double> > result;
+ ::std::back_insert_iterator< ::std::vector< ::std::pair<double, double> > > ii(result);
+
+ // test full bezier clipping
+ const double bezierClip_xOffset( curr_Offset );
+ curr_Offset += 20;
+ cout << endl << endl << "# bezier clip testing" << endl
+ << "plot [t=0:1] ";
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ for( j=i+1; j<sizeof(someCurves)/sizeof(Bezier); ++j )
+ {
+ Bezier c1( someCurves[i] );
+ Bezier c2( someCurves[j] );
+
+ c1.p0.x += bezierClip_xOffset;
+ c1.p1.x += bezierClip_xOffset;
+ c1.p2.x += bezierClip_xOffset;
+ c1.p3.x += bezierClip_xOffset;
+ c2.p0.x += bezierClip_xOffset;
+ c2.p1.x += bezierClip_xOffset;
+ c2.p2.x += bezierClip_xOffset;
+ c2.p3.x += bezierClip_xOffset;
+
+ cout << " bez("
+ << c1.p0.x << ","
+ << c1.p1.x << ","
+ << c1.p2.x << ","
+ << c1.p3.x << ",t),bez("
+ << c1.p0.y << ","
+ << c1.p1.y << ","
+ << c1.p2.y << ","
+ << c1.p3.y << ",t), bez("
+ << c2.p0.x << ","
+ << c2.p1.x << ","
+ << c2.p2.x << ","
+ << c2.p3.x << ",t),bez("
+ << c2.p0.y << ","
+ << c2.p1.y << ","
+ << c2.p2.y << ","
+ << c2.p3.y << ",t), '-' using (bez("
+ << c1.p0.x << ","
+ << c1.p1.x << ","
+ << c1.p2.x << ","
+ << c1.p3.x
+ << ",$1)):(bez("
+ << c1.p0.y << ","
+ << c1.p1.y << ","
+ << c1.p2.y << ","
+ << c1.p3.y << ",$1)) title \"bezier " << i << " clipped against " << j << " (t on " << i << ")\", "
+ << " '-' using (bez("
+ << c2.p0.x << ","
+ << c2.p1.x << ","
+ << c2.p2.x << ","
+ << c2.p3.x
+ << ",$1)):(bez("
+ << c2.p0.y << ","
+ << c2.p1.y << ","
+ << c2.p2.y << ","
+ << c2.p3.y << ",$1)) title \"bezier " << i << " clipped against " << j << " (t on " << j << ")\"";
+
+ if( i+2<sizeof(someCurves)/sizeof(Bezier) )
+ cout << ",\\" << endl;
+ else
+ cout << endl;
+ }
+ }
+ for( i=0; i<sizeof(someCurves)/sizeof(Bezier); ++i )
+ {
+ for( j=i+1; j<sizeof(someCurves)/sizeof(Bezier); ++j )
+ {
+ result.clear();
+ Bezier c1( someCurves[i] );
+ Bezier c2( someCurves[j] );
+
+ c1.p0.x += bezierClip_xOffset;
+ c1.p1.x += bezierClip_xOffset;
+ c1.p2.x += bezierClip_xOffset;
+ c1.p3.x += bezierClip_xOffset;
+ c2.p0.x += bezierClip_xOffset;
+ c2.p1.x += bezierClip_xOffset;
+ c2.p2.x += bezierClip_xOffset;
+ c2.p3.x += bezierClip_xOffset;
+
+ clipBezier( ii, 0.00001, c1, c2 );
+
+ for( k=0; k<result.size(); ++k )
+ {
+ cout << result[k].first << endl;
+ }
+ cout << "e" << endl;
+
+ for( k=0; k<result.size(); ++k )
+ {
+ cout << result[k].second << endl;
+ }
+ cout << "e" << endl;
+ }
+ }
+#endif
+
+ return 0;
+}
diff --git a/basegfx/source/workbench/bezierclip.hxx b/basegfx/source/workbench/bezierclip.hxx
new file mode 100644
index 000000000000..ca16ad0fdd44
--- /dev/null
+++ b/basegfx/source/workbench/bezierclip.hxx
@@ -0,0 +1,93 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef BASEGFX_BEZIERCLIP_HXX
+#define BASEGFX_BEZIERCLIP_HXX
+
+#include <vector>
+
+struct Point2D
+{
+ typedef double value_type;
+ Point2D( double _x, double _y ) : x(_x), y(_y) {}
+ Point2D() : x(), y() {}
+ double x;
+ double y;
+};
+
+struct Bezier
+{
+ Point2D p0;
+ Point2D p1;
+ Point2D p2;
+ Point2D p3;
+
+ Point2D& operator[]( int i ) { return reinterpret_cast<Point2D*>(this)[i]; }
+ const Point2D& operator[]( int i ) const { return reinterpret_cast<const Point2D*>(this)[i]; }
+};
+
+struct FatLine
+{
+ // line L through p1 and p4 in normalized implicit form
+ double a;
+ double b;
+ double c;
+
+ // the upper and lower distance from this line
+ double dMin;
+ double dMax;
+};
+
+template <typename DataType> DataType calcLineDistance( const DataType& a,
+ const DataType& b,
+ const DataType& c,
+ const DataType& x,
+ const DataType& y )
+{
+ return a*x + b*y + c;
+}
+
+typedef ::std::vector< Point2D > Polygon2D;
+
+/* little abs template */
+template <typename NumType> NumType absval( NumType x )
+{
+ return x<0 ? -x : x;
+}
+
+Polygon2D convexHull( const Polygon2D& rPoly );
+
+// TODO: find proper epsilon here (try ::std::numeric_limits<NumType>::epsilon()?)!
+#define DBL_EPSILON 1.0e-100
+
+/* little approximate comparions */
+template <typename NumType> bool tolZero( NumType n ) { return fabs(n) < DBL_EPSILON; }
+template <typename NumType> bool tolEqual( NumType n1, NumType n2 ) { return tolZero(n1-n2); }
+template <typename NumType> bool tolLessEqual( NumType n1, NumType n2 ) { return tolEqual(n1,n2) || n1<n2; }
+template <typename NumType> bool tolGreaterEqual( NumType n1, NumType n2 ) { return tolEqual(n1,n2) || n1>n2; }
+
+#endif /* BASEGFX_BEZIERCLIP_HXX */
diff --git a/basegfx/source/workbench/convexhull.cxx b/basegfx/source/workbench/convexhull.cxx
new file mode 100644
index 000000000000..99d9fb86c1d9
--- /dev/null
+++ b/basegfx/source/workbench/convexhull.cxx
@@ -0,0 +1,213 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_basegfx.hxx"
+
+#include <algorithm>
+#include <functional>
+#include <vector>
+
+#include "bezierclip.hxx"
+
+// -----------------------------------------------------------------------------
+
+/* Implements the theta function from Sedgewick: Algorithms in XXX, chapter 24 */
+template <class PointType> double theta( const PointType& p1, const PointType& p2 )
+{
+ typename PointType::value_type dx, dy, ax, ay;
+ double t;
+
+ dx = p2.x - p1.x; ax = absval( dx );
+ dy = p2.y - p1.y; ay = absval( dy );
+ t = (ax+ay == 0) ? 0 : (double) dy/(ax+ay);
+ if( dx < 0 )
+ t = 2-t;
+ else if( dy < 0 )
+ t = 4+t;
+
+ return t*90.0;
+}
+
+/* Model of LessThanComparable for theta sort.
+ * Uses the theta function from Sedgewick: Algorithms in XXX, chapter 24
+ */
+template <class PointType> class ThetaCompare : public ::std::binary_function< const PointType&, const PointType&, bool >
+{
+public:
+ ThetaCompare( const PointType& rRefPoint ) : maRefPoint( rRefPoint ) {}
+
+ bool operator() ( const PointType& p1, const PointType& p2 )
+ {
+ // return true, if p1 precedes p2 in the angle relative to maRefPoint
+ return theta(maRefPoint, p1) < theta(maRefPoint, p2);
+ }
+
+ double operator() ( const PointType& p ) const
+ {
+ return theta(maRefPoint, p);
+ }
+
+private:
+ PointType maRefPoint;
+};
+
+/* Implementation of the predicate 'counter-clockwise' for three points, from Sedgewick: Algorithms in XXX, chapter 24 */
+template <class PointType, class CmpFunctor> typename PointType::value_type ccw( const PointType& p0, const PointType& p1, const PointType& p2, CmpFunctor& thetaCmp )
+{
+ typename PointType::value_type dx1, dx2, dy1, dy2;
+ typename PointType::value_type theta0( thetaCmp(p0) );
+ typename PointType::value_type theta1( thetaCmp(p1) );
+ typename PointType::value_type theta2( thetaCmp(p2) );
+
+#if 0
+ if( theta0 == theta1 ||
+ theta0 == theta2 ||
+ theta1 == theta2 )
+ {
+ // cannot reliably compare, as at least two points are
+ // theta-equal. See bug description below
+ return 0;
+ }
+#endif
+
+ dx1 = p1.x - p0.x; dy1 = p1.y - p0.y;
+ dx2 = p2.x - p0.x; dy2 = p2.y - p0.y;
+
+ if( dx1*dy2 > dy1*dx2 )
+ return +1;
+
+ if( dx1*dy2 < dy1*dx2 )
+ return -1;
+
+ if( (dx1*dx2 < 0) || (dy1*dy2 < 0) )
+ return -1;
+
+ if( (dx1*dx1 + dy1*dy1) < (dx2*dx2 + dy2*dy2) )
+ return +1;
+
+ return 0;
+}
+
+/*
+ Bug
+ ===
+
+ Sometimes, the resulting polygon is not the convex hull (see below
+ for an edge configuration to reproduce that problem)
+
+ Problem analysis:
+ =================
+
+ The root cause of this bug is the fact that the second part of
+ the algorithm (the 'wrapping' of the point set) relies on the
+ previous theta sorting. Namely, it is required that the
+ generated point ordering, when interpreted as a polygon, is not
+ self-intersecting. This property, although, cannot be
+ guaranteed due to limited floating point accuracy. For example,
+ for two points very close together, and at the same time very
+ far away from the theta reference point p1, can appear on the
+ same theta value (because floating point accuracy is limited),
+ although on different rays to p1 when inspected locally.
+
+ Example:
+
+ /
+ P3 /
+ |\ /
+ | /
+ |/ \
+ P2 \
+ \
+ ...____________\
+ P1
+
+ Here, P2 and P3 are theta-equal relative to P1, but the local
+ ccw measure always says 'left turn'. Thus, the convex hull is
+ wrong at this place.
+
+ Solution:
+ =========
+
+ If two points are theta-equal and checked via ccw, ccw must
+ also classify them as 'equal'. Thus, the second stage of the
+ convex hull algorithm sorts the first one out, effectively
+ reducing a cluster of theta-equal points to only one. This
+ single point can then be treated correctly.
+*/
+
+
+/* Implementation of Graham's convex hull algorithm, see Sedgewick: Algorithms in XXX, chapter 25 */
+Polygon2D convexHull( const Polygon2D& rPoly )
+{
+ const Polygon2D::size_type N( rPoly.size() );
+ Polygon2D result( N + 1 );
+ ::std::copy(rPoly.begin(), rPoly.end(), result.begin()+1 );
+ Polygon2D::size_type min, i;
+
+ // determine safe point on hull (smallest y value)
+ for( min=1, i=2; i<=N; ++i )
+ {
+ if( result[i].y < result[min].y )
+ min = i;
+ }
+
+ // determine safe point on hull (largest x value)
+ for( i=1; i<=N; ++i )
+ {
+ if( result[i].y == result[min].y &&
+ result[i].x > result[min].x )
+ {
+ min = i;
+ }
+ }
+
+ // TODO: add inner elimination optimization from Sedgewick: Algorithms in XXX, chapter 25
+ // TODO: use radix sort instead of ::std::sort(), calc theta only once and store
+
+ // setup first point and sort
+ ::std::swap( result[1], result[min] );
+ ThetaCompare<Point2D> cmpFunc(result[1]);
+ ::std::sort( result.begin()+1, result.end(), cmpFunc );
+
+ // setup sentinel
+ result[0] = result[N];
+
+ // generate convex hull
+ Polygon2D::size_type M;
+ for( M=3, i=4; i<=N; ++i )
+ {
+ while( ccw(result[M], result[M-1], result[i], cmpFunc) >= 0 )
+ --M;
+
+ ++M;
+ ::std::swap( result[M], result[i] );
+ }
+
+ // copy range [1,M] to output
+ return Polygon2D( result.begin()+1, result.begin()+M+1 );
+}
diff --git a/basegfx/source/workbench/gauss.hxx b/basegfx/source/workbench/gauss.hxx
new file mode 100644
index 000000000000..63910c6ded2d
--- /dev/null
+++ b/basegfx/source/workbench/gauss.hxx
@@ -0,0 +1,172 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+/** This method eliminates elements below main diagonal in the given
+ matrix by gaussian elimination.
+
+ @param matrix
+ The matrix to operate on. Last column is the result vector (right
+ hand side of the linear equation). After successful termination,
+ the matrix is upper triangular. The matrix is expected to be in
+ row major order.
+
+ @param rows
+ Number of rows in matrix
+
+ @param cols
+ Number of columns in matrix
+
+ @param minPivot
+ If the pivot element gets lesser than minPivot, this method fails,
+ otherwise, elimination succeeds and true is returned.
+
+ @return true, if elimination succeeded.
+ */
+template <class Matrix, typename BaseType>
+bool eliminate( Matrix& matrix,
+ int rows,
+ int cols,
+ const BaseType& minPivot )
+{
+ BaseType temp;
+ int max, i, j, k; /* *must* be signed, when looping like: j>=0 ! */
+
+ /* eliminate below main diagonal */
+ for(i=0; i<cols-1; ++i)
+ {
+ /* find best pivot */
+ max = i;
+ for(j=i+1; j<rows; ++j)
+ if( fabs(matrix[ j*cols + i ]) > fabs(matrix[ max*cols + i ]) )
+ max = j;
+
+ /* check pivot value */
+ if( fabs(matrix[ max*cols + i ]) < minPivot )
+ return false; /* pivot too small! */
+
+ /* interchange rows 'max' and 'i' */
+ for(k=0; k<cols; ++k)
+ {
+ temp = matrix[ i*cols + k ];
+ matrix[ i*cols + k ] = matrix[ max*cols + k ];
+ matrix[ max*cols + k ] = temp;
+ }
+
+ /* eliminate column */
+ for(j=i+1; j<rows; ++j)
+ for(k=cols-1; k>=i; --k)
+ matrix[ j*cols + k ] -= matrix[ i*cols + k ] *
+ matrix[ j*cols + i ] / matrix[ i*cols + i ];
+ }
+
+ /* everything went well */
+ return true;
+}
+
+
+/** Retrieve solution vector of linear system by substituting backwards.
+
+ This operation _relies_ on the previous successful
+ application of eliminate()!
+
+ @param matrix
+ Matrix in upper diagonal form, as e.g. generated by eliminate()
+
+ @param rows
+ Number of rows in matrix
+
+ @param cols
+ Number of columns in matrix
+
+ @param result
+ Result vector. Given matrix must have space for one column (rows entries).
+
+ @return true, if back substitution was possible (i.e. no division
+ by zero occured).
+ */
+template <class Matrix, class Vector, typename BaseType>
+bool substitute( const Matrix& matrix,
+ int rows,
+ int cols,
+ Vector& result )
+{
+ BaseType temp;
+ int j,k; /* *must* be signed, when looping like: j>=0 ! */
+
+ /* substitute backwards */
+ for(j=rows-1; j>=0; --j)
+ {
+ temp = 0.0;
+ for(k=j+1; k<cols-1; ++k)
+ temp += matrix[ j*cols + k ] * result[k];
+
+ if( matrix[ j*cols + j ] == 0.0 )
+ return false; /* imminent division by zero! */
+
+ result[j] = (matrix[ j*cols + cols-1 ] - temp) / matrix[ j*cols + j ];
+ }
+
+ /* everything went well */
+ return true;
+}
+
+
+/** This method determines solution of given linear system, if any
+
+ This is a wrapper for eliminate and substitute, given matrix must
+ contain right side of equation as the last column.
+
+ @param matrix
+ The matrix to operate on. Last column is the result vector (right
+ hand side of the linear equation). After successful termination,
+ the matrix is upper triangular. The matrix is expected to be in
+ row major order.
+
+ @param rows
+ Number of rows in matrix
+
+ @param cols
+ Number of columns in matrix
+
+ @param minPivot
+ If the pivot element gets lesser than minPivot, this method fails,
+ otherwise, elimination succeeds and true is returned.
+
+ @return true, if elimination succeeded.
+ */
+template <class Matrix, class Vector, typename BaseType>
+bool solve( Matrix& matrix,
+ int rows,
+ int cols,
+ Vector& result,
+ BaseType minPivot )
+{
+ if( eliminate<Matrix,BaseType>(matrix, rows, cols, minPivot) )
+ return substitute<Matrix,Vector,BaseType>(matrix, rows, cols, result);
+
+ return false;
+}