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Diffstat (limited to 'basegfx/source/polygon/b2dpolygoncutandtouch.cxx')
-rw-r--r--basegfx/source/polygon/b2dpolygoncutandtouch.cxx46
1 files changed, 41 insertions, 5 deletions
diff --git a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
index 26016942717d..da6ff8904725 100644
--- a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
+++ b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
@@ -7,7 +7,6 @@
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: b2dpolygoncutandtouch.cxx,v $
- * $Revision: 1.8 $
*
* This file is part of OpenOffice.org.
*
@@ -430,6 +429,7 @@ namespace basegfx
// create subdivided polygons and find cuts between them
// Keep adaptiveSubdivideByCount due to needed quality
+ aTempPolygonA.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
aTempPolygonA.append(rCubicA.getStartPoint());
rCubicA.adaptiveSubdivideByCount(aTempPolygonA, SUBDIVIDE_FOR_CUT_TEST_COUNT);
aTempPolygonEdge.append(rCurrB);
@@ -470,8 +470,10 @@ namespace basegfx
// create subdivided polygons and find cuts between them
// Keep adaptiveSubdivideByCount due to needed quality
+ aTempPolygonA.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
aTempPolygonA.append(rCubicA.getStartPoint());
rCubicA.adaptiveSubdivideByCount(aTempPolygonA, SUBDIVIDE_FOR_CUT_TEST_COUNT);
+ aTempPolygonB.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
aTempPolygonB.append(rCubicB.getStartPoint());
rCubicB.adaptiveSubdivideByCount(aTempPolygonB, SUBDIVIDE_FOR_CUT_TEST_COUNT);
@@ -497,6 +499,13 @@ namespace basegfx
const B2DCubicBezier& rCubicA,
sal_uInt32 nInd, temporaryPointVector& rTempPoints)
{
+ // avoid expensive part of this method if possible
+ // TODO: use hasAnyExtremum() method instead when it becomes available
+ double fDummy;
+ const bool bHasAnyExtremum = rCubicA.getMinimumExtremumPosition( fDummy );
+ if( !bHasAnyExtremum )
+ return;
+
// find all self-intersections on the given bezier segment. Add an entry to the tempPoints
// for each self intersection point with the cut value describing the relative position on given
// bezier segment.
@@ -505,6 +514,7 @@ namespace basegfx
// create subdivided polygon and find cuts on it
// Keep adaptiveSubdivideByCount due to needed quality
+ aTempPolygon.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
aTempPolygon.append(rCubicA.getStartPoint());
rCubicA.adaptiveSubdivideByCount(aTempPolygon, SUBDIVIDE_FOR_CUT_TEST_COUNT);
findCuts(aTempPolygon, aTempPointVector);
@@ -557,7 +567,14 @@ namespace basegfx
const bool bEdgeBIsCurve(aCubicB.isBezier());
const B2DRange aRangeB(aCubicB.getRange());
- if(aRangeA.overlaps(aRangeB))
+ // only overlapping segments need to be tested
+ // consecutive segments touch of course
+ bool bOverlap = false;
+ if( b > a+1)
+ bOverlap = aRangeA.overlaps(aRangeB);
+ else
+ bOverlap = aRangeA.overlapsMore(aRangeB);
+ if( bOverlap)
{
if(bEdgeAIsCurve && bEdgeBIsCurve)
{
@@ -599,7 +616,13 @@ namespace basegfx
const B2DPoint aNextB(rCandidate.getB2DPoint(b + 1L == nPointCount ? 0L : b + 1L));
const B2DRange aRangeB(aCurrB, aNextB);
- if(aRangeA.overlaps(aRangeB))
+ // consecutive segments touch of course
+ bool bOverlap = false;
+ if( b > a+1)
+ bOverlap = aRangeA.overlaps(aRangeB);
+ else
+ bOverlap = aRangeA.overlapsMore(aRangeB);
+ if( bOverlap)
{
findEdgeCutsTwoEdges(aCurrA, aNextA, aCurrB, aNextB, a, b, rTempPoints, rTempPoints);
}
@@ -688,6 +711,7 @@ namespace basegfx
// create subdivided polygon and find cuts on it
// Keep adaptiveSubdivideByCount due to needed quality
+ aTempPolygon.reserve(SUBDIVIDE_FOR_CUT_TEST_COUNT + 8);
aTempPolygon.append(rCubicA.getStartPoint());
rCubicA.adaptiveSubdivideByCount(aTempPolygon, SUBDIVIDE_FOR_CUT_TEST_COUNT);
findTouches(aTempPolygon, rPointPolygon, aTempPointVector);
@@ -796,7 +820,13 @@ namespace basegfx
const bool bEdgeBIsCurve(aCubicB.isBezier());
const B2DRange aRangeB(aCubicB.getRange());
- if(aRangeA.overlaps(aRangeB))
+ // consecutive segments touch of course
+ bool bOverlap = false;
+ if( b > a+1)
+ bOverlap = aRangeA.overlaps(aRangeB);
+ else
+ bOverlap = aRangeA.overlapsMore(aRangeB);
+ if( bOverlap)
{
if(bEdgeAIsCurve && bEdgeBIsCurve)
{
@@ -838,7 +868,13 @@ namespace basegfx
const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1L == nPointCountB ? 0L : b + 1L));
const B2DRange aRangeB(aCurrB, aNextB);
- if(aRangeA.overlaps(aRangeB))
+ // consecutive segments touch of course
+ bool bOverlap = false;
+ if( b > a+1)
+ bOverlap = aRangeA.overlaps(aRangeB);
+ else
+ bOverlap = aRangeA.overlapsMore(aRangeB);
+ if( bOverlap)
{
// test for simple edge-edge cuts
findEdgeCutsTwoEdges(aCurrA, aNextA, aCurrB, aNextB, a, b, rTempPointsA, rTempPointsB);