diff options
Diffstat (limited to 'basegfx/source/polygon/b2dlinegeometry.cxx')
-rw-r--r-- | basegfx/source/polygon/b2dlinegeometry.cxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/basegfx/source/polygon/b2dlinegeometry.cxx b/basegfx/source/polygon/b2dlinegeometry.cxx index 042cb480437b..69939ffb2037 100644 --- a/basegfx/source/polygon/b2dlinegeometry.cxx +++ b/basegfx/source/polygon/b2dlinegeometry.cxx @@ -98,9 +98,9 @@ namespace basegfx // get the polygon vector we want to plant this arrow on const double fConsumedLength(fArrowYLength * (1.0 - fDockingPosition) - fShift); - const B2DVector aHead(rCandidate.getB2DPoint((bStart) ? 0 : rCandidate.count() - 1)); + const B2DVector aHead(rCandidate.getB2DPoint(bStart ? 0 : rCandidate.count() - 1)); const B2DVector aTail(getPositionAbsolute(rCandidate, - (bStart) ? fConsumedLength : fCandidateLength - fConsumedLength, fCandidateLength)); + bStart ? fConsumedLength : fCandidateLength - fConsumedLength, fCandidateLength)); // from that vector, take the needed rotation and add rotate for arrow to transformation const B2DVector aTargetDirection(aHead - aTail); |