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-rw-r--r--basegfx/source/matrix/b3dhommatrix.cxx54
1 files changed, 0 insertions, 54 deletions
diff --git a/basegfx/source/matrix/b3dhommatrix.cxx b/basegfx/source/matrix/b3dhommatrix.cxx
index e665b47d58a6..80a5024893b4 100644
--- a/basegfx/source/matrix/b3dhommatrix.cxx
+++ b/basegfx/source/matrix/b3dhommatrix.cxx
@@ -63,11 +63,6 @@ namespace basegfx
return *this;
}
- void B3DHomMatrix::makeUnique()
- {
- mpImpl.make_unique();
- }
-
double B3DHomMatrix::get(sal_uInt16 nRow, sal_uInt16 nColumn) const
{
return mpImpl->get(nRow, nColumn);
@@ -96,11 +91,6 @@ namespace basegfx
mpImpl = IdentityMatrix::get();
}
- bool B3DHomMatrix::isInvertible() const
- {
- return mpImpl->isInvertible();
- }
-
bool B3DHomMatrix::invert()
{
Impl3DHomMatrix aWork(*mpImpl);
@@ -119,27 +109,11 @@ namespace basegfx
return false;
}
- bool B3DHomMatrix::isNormalized() const
- {
- return mpImpl->isNormalized();
- }
-
- void B3DHomMatrix::normalize()
- {
- if(!const_cast<const B3DHomMatrix*>(this)->mpImpl->isNormalized())
- mpImpl->doNormalize();
- }
-
double B3DHomMatrix::determinant() const
{
return mpImpl->doDeterminant();
}
- double B3DHomMatrix::trace() const
- {
- return mpImpl->doTrace();
- }
-
void B3DHomMatrix::transpose()
{
mpImpl->doTranspose();
@@ -290,34 +264,6 @@ namespace basegfx
}
}
- void B3DHomMatrix::shearYZ(double fSy, double fSz)
- {
- // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!)
- if(!fTools::equalZero(fSy) || !fTools::equalZero(fSz))
- {
- Impl3DHomMatrix aShearYZMat;
-
- aShearYZMat.set(1, 0, fSy);
- aShearYZMat.set(2, 0, fSz);
-
- mpImpl->doMulMatrix(aShearYZMat);
- }
- }
-
- void B3DHomMatrix::shearXZ(double fSx, double fSz)
- {
- // #i76239# do not test againt 1.0, but against 0.0. We are talking about a value not on the diagonal (!)
- if(!fTools::equalZero(fSx) || !fTools::equalZero(fSz))
- {
- Impl3DHomMatrix aShearXZMat;
-
- aShearXZMat.set(0, 1, fSx);
- aShearXZMat.set(2, 1, fSz);
-
- mpImpl->doMulMatrix(aShearXZMat);
- }
- }
-
void B3DHomMatrix::frustum(double fLeft, double fRight, double fBottom, double fTop, double fNear, double fFar)
{
const double fZero(0.0);