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-rw-r--r--basegfx/inc/basegfx/polygon/b3dpolygon.hxx7
-rw-r--r--basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx10
2 files changed, 4 insertions, 13 deletions
diff --git a/basegfx/inc/basegfx/polygon/b3dpolygon.hxx b/basegfx/inc/basegfx/polygon/b3dpolygon.hxx
index 34181dd44364..359adf2d7d79 100644
--- a/basegfx/inc/basegfx/polygon/b3dpolygon.hxx
+++ b/basegfx/inc/basegfx/polygon/b3dpolygon.hxx
@@ -64,7 +64,6 @@ namespace basegfx
public:
B3DPolygon();
B3DPolygon(const B3DPolygon& rPolygon);
- B3DPolygon(const B3DPolygon& rPolygon, sal_uInt32 nIndex, sal_uInt32 nCount);
~B3DPolygon();
// assignment operator
@@ -84,8 +83,7 @@ namespace basegfx
B3DPoint getB3DPoint(sal_uInt32 nIndex) const;
void setB3DPoint(sal_uInt32 nIndex, const B3DPoint& rValue);
- // Coordinate insert/append
- void insert(sal_uInt32 nIndex, const B3DPoint& rPoint, sal_uInt32 nCount = 1);
+ // Coordinate append
void append(const B3DPoint& rPoint, sal_uInt32 nCount = 1);
// BColor interface
@@ -109,8 +107,7 @@ namespace basegfx
bool areTextureCoordinatesUsed() const;
void clearTextureCoordinates();
- // insert/append other 2D polygons
- void insert(sal_uInt32 nIndex, const B3DPolygon& rPoly, sal_uInt32 nIndex2 = 0, sal_uInt32 nCount = 0);
+ // append other 2D polygons
void append(const B3DPolygon& rPoly, sal_uInt32 nIndex = 0, sal_uInt32 nCount = 0);
// remove
diff --git a/basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx b/basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx
index 1964e5f78a4f..98ba7cc27892 100644
--- a/basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx
+++ b/basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx
@@ -64,9 +64,6 @@ namespace basegfx
// assignment operator
B3DPolyPolygon& operator=(const B3DPolyPolygon& rPolyPolygon);
- /// unshare this poly-polygon (and all included polygons) with all internally shared instances
- void makeUnique();
-
// compare operators
bool operator==(const B3DPolyPolygon& rPolyPolygon) const;
bool operator!=(const B3DPolyPolygon& rPolyPolygon) const;
@@ -92,12 +89,10 @@ namespace basegfx
bool areTextureCoordinatesUsed() const;
void clearTextureCoordinates();
- // insert/append single polygon
- void insert(sal_uInt32 nIndex, const B3DPolygon& rPolygon, sal_uInt32 nCount = 1);
+ // append single polygon
void append(const B3DPolygon& rPolygon, sal_uInt32 nCount = 1);
- // insert/append multiple polygons
- void insert(sal_uInt32 nIndex, const B3DPolyPolygon& rPolyPolygon);
+ // append multiple polygons
void append(const B3DPolyPolygon& rPolyPolygon);
// remove
@@ -108,7 +103,6 @@ namespace basegfx
// closed state
bool isClosed() const;
- void setClosed(bool bNew);
// flip polygon direction
void flip();