diff options
Diffstat (limited to 'basegfx/inc/basegfx/tuple')
-rw-r--r-- | basegfx/inc/basegfx/tuple/b2dtuple.hxx | 372 | ||||
-rw-r--r-- | basegfx/inc/basegfx/tuple/b3dtuple.hxx | 459 |
2 files changed, 831 insertions, 0 deletions
diff --git a/basegfx/inc/basegfx/tuple/b2dtuple.hxx b/basegfx/inc/basegfx/tuple/b2dtuple.hxx new file mode 100644 index 000000000000..69a9a438abde --- /dev/null +++ b/basegfx/inc/basegfx/tuple/b2dtuple.hxx @@ -0,0 +1,372 @@ +/************************************************************************* + * + * $RCSfile: b2dtuple.hxx,v $ + * + * $Revision: 1.1 $ + * + * last change: $Author: aw $ $Date: 2003-10-31 10:06:24 $ + * + * The Contents of this file are made available subject to the terms of + * either of the following licenses + * + * - GNU Lesser General Public License Version 2.1 + * - Sun Industry Standards Source License Version 1.1 + * + * Sun Microsystems Inc., October, 2000 + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2000 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + * + * Sun Industry Standards Source License Version 1.1 + * ================================================= + * The contents of this file are subject to the Sun Industry Standards + * Source License Version 1.1 (the "License"); You may not use this file + * except in compliance with the License. You may obtain a copy of the + * License at http://www.openoffice.org/license.html. + * + * Software provided under this License is provided on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, + * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, + * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. + * See the License for the specific provisions governing your rights and + * obligations concerning the Software. + * + * The Initial Developer of the Original Code is: Sun Microsystems, Inc. + * + * Copyright: 2000 by Sun Microsystems, Inc. + * + * All Rights Reserved. + * + * Contributor(s): _______________________________________ + * + * + ************************************************************************/ + +#ifndef _BGFX_TUPLE_B2DTUPLE_HXX +#define _BGFX_TUPLE_B2DTUPLE_HXX + +#ifndef _SAL_TYPES_H_ +#include <sal/types.h> +#endif + +#ifndef _INC_MATH +#include <math.h> +#endif + +namespace basegfx +{ + namespace tuple + { + /** Base class for all Points/Vectors with two double values + + This class provides all methods common to Point + avd Vector classes which are derived from here. + + @derive Use this class to implement Points or Vectors + which are based on two double values + */ + class B2DTuple + { + private: + static B2DTuple maEmptyTuple; + + protected: + double mfX; + double mfY; + + public: + /** Create a 2D Tuple + + @param fVal + This parameter is used to initialize the coordinate + part of the 2D Tuple. + */ + B2DTuple(double fVal = 0.0) + : mfX(fVal), + mfY(fVal) + {} + + /** Create a 2D Tuple + + @param fX + This parameter is used to initialize the X-coordinate + of the 2D Tuple. + + @param fY + This parameter is used to initialize the Y-coordinate + of the 2D Tuple. + */ + B2DTuple(double fX, double fY) + : mfX( fX ), + mfY( fY ) + {} + + /** Create a copy of a 2D Tuple + + @param rTup + The 2D Tuple which will be copied. + */ + B2DTuple(const B2DTuple& rTup) + : mfX( rTup.mfX ), + mfY( rTup.mfY ) + {} + + ~B2DTuple() + {} + + /// Get X-Coordinate of 2D Tuple + double getX() const + { + return mfX; + } + + /// Get Y-Coordinate of 2D Tuple + double getY() const + { + return mfY; + } + + /// Set X-Coordinate of 2D Tuple + void setX(double fX) + { + mfX = fX; + } + + /// Set Y-Coordinate of 2D Tuple + void setY(double fY) + { + mfY = fY; + } + + /// Array-access to 2D Tuple + const double& operator[] (int nPos) const + { + // Here, normally one if(...) should be used. In the assumption that + // both double members can be accessed as an array a shortcut is used here. + // if(0 == nPos) return mfX; return mfY; + return *((&mfX) + nPos); + } + + /// Array-access to 2D Tuple + double& operator[] (int nPos) + { + // Here, normally one if(...) should be used. In the assumption that + // both double members can be accessed as an array a shortcut is used here. + // if(0 == nPos) return mfX; return mfY; + return *((&mfX) + nPos); + } + + // comparators with tolerance + ////////////////////////////////////////////////////////////////////// + + bool equalZero() const; + + bool equalZero(const double& rfSmallValue) const; + + bool equal(const B2DTuple& rTup) const; + + bool equal(const B2DTuple& rTup, const double& rfSmallValue) const; + + // operators + ////////////////////////////////////////////////////////////////////// + + B2DTuple& operator+=( const B2DTuple& rTup ) + { + mfX += rTup.mfX; + mfY += rTup.mfY; + return *this; + } + + B2DTuple& operator-=( const B2DTuple& rTup ) + { + mfX -= rTup.mfX; + mfY -= rTup.mfY; + return *this; + } + + B2DTuple& operator/=( const B2DTuple& rTup ) + { + mfX /= rTup.mfX; + mfY /= rTup.mfY; + return *this; + } + + B2DTuple& operator*=( const B2DTuple& rTup ) + { + mfX *= rTup.mfX; + mfY *= rTup.mfY; + return *this; + } + + B2DTuple& operator*=(double t) + { + mfX *= t; + mfY *= t; + return *this; + } + + B2DTuple& operator/=(double t) + { + const double fVal(1.0 / t); + mfX *= fVal; + mfY *= fVal; + return *this; + } + + B2DTuple operator-(void) const + { + return B2DTuple(-mfX, -mfY); + } + + bool operator==( const B2DTuple& rTup ) const + { + return equal(rTup); + } + + bool operator!=( const B2DTuple& rTup ) const + { + return !equal(rTup); + } + + B2DTuple& operator=( const B2DTuple& rTup ) + { + mfX = rTup.mfX; + mfY = rTup.mfY; + return *this; + } + + void correctValues(const double fCompareValue = 0.0); + + static const B2DTuple& getEmptyTuple() + { + return maEmptyTuple; + } + }; + + // external operators + ////////////////////////////////////////////////////////////////////////// + + inline B2DTuple min(const B2DTuple& rTupA, const B2DTuple& rTupB) + { + B2DTuple aMin( + (rTupB.getX() < rTupA.getX()) ? rTupB.getX() : rTupA.getX(), + (rTupB.getY() < rTupA.getY()) ? rTupB.getY() : rTupA.getY()); + return aMin; + } + + inline B2DTuple max(const B2DTuple& rTupA, const B2DTuple& rTupB) + { + B2DTuple aMax( + (rTupB.getX() > rTupA.getX()) ? rTupB.getX() : rTupA.getX(), + (rTupB.getY() > rTupA.getY()) ? rTupB.getY() : rTupA.getY()); + return aMax; + } + + inline B2DTuple abs(const B2DTuple& rTup) + { + B2DTuple aAbs( + (0.0 > rTup.getX()) ? -rTup.getX() : rTup.getX(), + (0.0 > rTup.getY()) ? -rTup.getY() : rTup.getY()); + return aAbs; + } + + inline B2DTuple interpolate(const B2DTuple& rOld1, const B2DTuple& rOld2, double t) + { + B2DTuple aInt( + ((rOld2.getX() - rOld1.getX()) + t) + rOld1.getX(), + ((rOld2.getY() - rOld1.getY()) + t) + rOld1.getY()); + return aInt; + } + + inline B2DTuple average(const B2DTuple& rOld1, const B2DTuple& rOld2) + { + B2DTuple aAvg( + (rOld1.getX() + rOld2.getX()) * 0.5, + (rOld1.getY() + rOld2.getY()) * 0.5); + return aAvg; + } + + inline B2DTuple average(const B2DTuple& rOld1, const B2DTuple& rOld2, const B2DTuple& rOld3) + { + B2DTuple aAvg( + (rOld1.getX() + rOld2.getX() + rOld3.getX()) * (1.0 / 3.0), + (rOld1.getY() + rOld2.getY() + rOld3.getY()) * (1.0 / 3.0)); + return aAvg; + } + + inline B2DTuple operator+(const B2DTuple& rTupA, const B2DTuple& rTupB) + { + B2DTuple aSum(rTupA); + aSum += rTupB; + return aSum; + } + + inline B2DTuple operator-(const B2DTuple& rTupA, const B2DTuple& rTupB) + { + B2DTuple aSub(rTupA); + aSub -= rTupB; + return aSub; + } + + inline B2DTuple operator/(const B2DTuple& rTupA, const B2DTuple& rTupB) + { + B2DTuple aDiv(rTupA); + aDiv /= rTupB; + return aDiv; + } + + inline B2DTuple operator*(const B2DTuple& rTupA, const B2DTuple& rTupB) + { + B2DTuple aMul(rTupA); + aMul *= rTupB; + return aMul; + } + + inline B2DTuple operator*(const B2DTuple& rTup, double t) + { + B2DTuple aNew(rTup); + aNew *= t; + return aNew; + } + + inline B2DTuple operator*(double t, const B2DTuple& rTup) + { + B2DTuple aNew(rTup); + aNew *= t; + return aNew; + } + + inline B2DTuple operator/(const B2DTuple& rTup, double t) + { + B2DTuple aNew(rTup); + aNew /= t; + return aNew; + } + + inline B2DTuple operator/(double t, const B2DTuple& rTup) + { + B2DTuple aNew(rTup); + aNew /= t; + return aNew; + } + } // end of namespace tuple +} // end of namespace basegfx + +#endif // _BGFX_TUPLE_B2DTUPLE_HXX diff --git a/basegfx/inc/basegfx/tuple/b3dtuple.hxx b/basegfx/inc/basegfx/tuple/b3dtuple.hxx new file mode 100644 index 000000000000..2bce77f9d03c --- /dev/null +++ b/basegfx/inc/basegfx/tuple/b3dtuple.hxx @@ -0,0 +1,459 @@ +/************************************************************************* + * + * $RCSfile: b3dtuple.hxx,v $ + * + * $Revision: 1.1 $ + * + * last change: $Author: aw $ $Date: 2003-10-31 10:06:25 $ + * + * The Contents of this file are made available subject to the terms of + * either of the following licenses + * + * - GNU Lesser General Public License Version 2.1 + * - Sun Industry Standards Source License Version 1.1 + * + * Sun Microsystems Inc., October, 2000 + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2000 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + * + * Sun Industry Standards Source License Version 1.1 + * ================================================= + * The contents of this file are subject to the Sun Industry Standards + * Source License Version 1.1 (the "License"); You may not use this file + * except in compliance with the License. You may obtain a copy of the + * License at http://www.openoffice.org/license.html. + * + * Software provided under this License is provided on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, + * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, + * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. + * See the License for the specific provisions governing your rights and + * obligations concerning the Software. + * + * The Initial Developer of the Original Code is: Sun Microsystems, Inc. + * + * Copyright: 2000 by Sun Microsystems, Inc. + * + * All Rights Reserved. + * + * Contributor(s): _______________________________________ + * + * + ************************************************************************/ + +#ifndef _BGFX_TUPLE_B3DTUPLE_HXX +#define _BGFX_TUPLE_B3DTUPLE_HXX + +#ifndef _BGFX_NUMERIC_FTOOLS_HXX +#include <basegfx/numeric/ftools.hxx> +#endif + +namespace basegfx +{ + namespace tuple + { + /** Base class for all Points/Vectors with three double values + + This class provides all methods common to Point + avd Vector classes which are derived from here. + + @derive Use this class to implement Points or Vectors + which are based on three double values + */ + class B3DTuple + { + private: + static B3DTuple maEmptyTuple; + + protected: + double mfX; + double mfY; + double mfZ; + + public: + /** Create a 3D Tuple + + @param fVal + This parameter is used to initialize the coordinate + part of the 3D Tuple. + */ + B3DTuple(double fVal = 0.0) + : mfX(fVal), + mfY(fVal), + mfZ(fVal) + {} + + /** Create a 3D Tuple + + @param fX + This parameter is used to initialize the X-coordinate + of the 3D Tuple. + + @param fY + This parameter is used to initialize the Y-coordinate + of the 3D Tuple. + + @param fZ + This parameter is used to initialize the Z-coordinate + of the 3D Tuple. + */ + B3DTuple(double fX, double fY, double fZ) + : mfX(fX), + mfY(fY), + mfZ(fZ) + {} + + /** Create a copy of a 3D Tuple + + @param rTup + The 3D Tuple which will be copied. + */ + B3DTuple(const B3DTuple& rTup) + : mfX( rTup.mfX ), + mfY( rTup.mfY ), + mfZ( rTup.mfZ ) + {} + + ~B3DTuple() + {} + + /// get X-Coordinate of 3D Tuple + double getX() const + { + return mfX; + } + + /// get Y-Coordinate of 3D Tuple + double getY() const + { + return mfY; + } + + /// get Z-Coordinate of 3D Tuple + double getZ() const + { + return mfZ; + } + + /// set X-Coordinate of 3D Tuple + void setX(double fX) + { + mfX = fX; + } + + /// set Y-Coordinate of 3D Tuple + void setY(double fY) + { + mfY = fY; + } + + /// set Z-Coordinate of 3D Tuple + void setZ(double fZ) + { + mfZ = fZ; + } + + /// Array-access to 3D Tuple + const double& operator[] (int nPos) const + { + // Here, normally two if(...)'s should be used. In the assumption that + // both double members can be accessed as an array a shortcut is used here. + // if(0 == nPos) return mfX; if(1 == nPos) return mfY; return mfZ; + return *((&mfX) + nPos); + } + + /// Array-access to 3D Tuple + double& operator[] (int nPos) + { + // Here, normally two if(...)'s should be used. In the assumption that + // both double members can be accessed as an array a shortcut is used here. + // if(0 == nPos) return mfX; if(1 == nPos) return mfY; return mfZ; + return *((&mfX) + nPos); + } + + // comparators with tolerance + ////////////////////////////////////////////////////////////////////// + + bool EqualZero() const + { + return (this == &maEmptyTuple || + (::basegfx::numeric::fTools::equalZero(mfX) && ::basegfx::numeric::fTools::equalZero(mfY) && ::basegfx::numeric::fTools::equalZero(mfZ))); + } + + bool EqualZero(const double& rfSmallValue) const + { + return (this == &maEmptyTuple || + (::basegfx::numeric::fTools::equalZero(mfX, rfSmallValue) + && ::basegfx::numeric::fTools::equalZero(mfY, rfSmallValue) + && ::basegfx::numeric::fTools::equalZero(mfZ, rfSmallValue))); + } + + bool Equal(const B3DTuple& rTup) const + { + return ( + ::basegfx::numeric::fTools::equal(mfX, rTup.mfX) && + ::basegfx::numeric::fTools::equal(mfY, rTup.mfY) && + ::basegfx::numeric::fTools::equal(mfZ, rTup.mfZ)); + } + + bool Equal(const B3DTuple& rTup, const double& rfSmallValue) const + { + return ( + ::basegfx::numeric::fTools::equal(mfX, rTup.mfX, rfSmallValue) && + ::basegfx::numeric::fTools::equal(mfY, rTup.mfY, rfSmallValue) && + ::basegfx::numeric::fTools::equal(mfZ, rTup.mfZ, rfSmallValue)); + } + + // operators + ////////////////////////////////////////////////////////////////////// + + B3DTuple& operator+=( const B3DTuple& rTup ) + { + mfX += rTup.mfX; + mfY += rTup.mfY; + mfZ += rTup.mfZ; + return *this; + } + + B3DTuple& operator-=( const B3DTuple& rTup ) + { + mfX -= rTup.mfX; + mfY -= rTup.mfY; + mfZ -= rTup.mfZ; + return *this; + } + + B3DTuple& operator/=( const B3DTuple& rTup ) + { + mfX /= rTup.mfX; + mfY /= rTup.mfY; + mfZ /= rTup.mfZ; + return *this; + } + + B3DTuple& operator*=( const B3DTuple& rTup ) + { + mfX *= rTup.mfX; + mfY *= rTup.mfY; + mfZ *= rTup.mfZ; + return *this; + } + + B3DTuple& operator*=(double t) + { + mfX *= t; + mfY *= t; + mfZ *= t; + return *this; + } + + B3DTuple& operator/=(double t) + { + const double fVal(1.0 / t); + mfX *= t; + mfY *= t; + mfZ *= t; + return *this; + } + + B3DTuple operator-(void) const + { + return B3DTuple(-mfX, -mfY, -mfZ); + } + + bool operator==( const B3DTuple& rTup ) const + { + return Equal(rTup); + } + + bool operator!=( const B3DTuple& rTup ) const + { + return !Equal(rTup); + } + + B3DTuple& operator=( const B3DTuple& rTup ) + { + mfX = rTup.mfX; + mfY = rTup.mfY; + mfZ = rTup.mfZ; + return *this; + } + + void correctValues(const double fCompareValue = 0.0) + { + if(0.0 == fCompareValue) + { + if(::basegfx::numeric::fTools::equalZero(mfX)) + { + mfX = 0.0; + } + + if(::basegfx::numeric::fTools::equalZero(mfY)) + { + mfY = 0.0; + } + + if(::basegfx::numeric::fTools::equalZero(mfZ)) + { + mfZ = 0.0; + } + } + else + { + if(::basegfx::numeric::fTools::equal(mfX, fCompareValue)) + { + mfX = fCompareValue; + } + + if(::basegfx::numeric::fTools::equal(mfY, fCompareValue)) + { + mfY = fCompareValue; + } + + if(::basegfx::numeric::fTools::equal(mfZ, fCompareValue)) + { + mfZ = fCompareValue; + } + } + } + + static const B3DTuple& getEmptyTuple() + { + return maEmptyTuple; + } + }; + + // external operators + ////////////////////////////////////////////////////////////////////////// + + inline B3DTuple min(const B3DTuple& rTupA, const B3DTuple& rTupB) + { + B3DTuple aMin( + (rTupB.getX() < rTupA.getX()) ? rTupB.getX() : rTupA.getX(), + (rTupB.getY() < rTupA.getY()) ? rTupB.getY() : rTupA.getY(), + (rTupB.getZ() < rTupA.getZ()) ? rTupB.getZ() : rTupA.getZ()); + return aMin; + } + + inline B3DTuple max(const B3DTuple& rTupA, const B3DTuple& rTupB) + { + B3DTuple aMax( + (rTupB.getX() > rTupA.getX()) ? rTupB.getX() : rTupA.getX(), + (rTupB.getY() > rTupA.getY()) ? rTupB.getY() : rTupA.getY(), + (rTupB.getZ() > rTupA.getZ()) ? rTupB.getZ() : rTupA.getZ()); + return aMax; + } + + inline B3DTuple abs(const B3DTuple& rTup) + { + B3DTuple aAbs( + (0.0 > rTup.getX()) ? -rTup.getX() : rTup.getX(), + (0.0 > rTup.getY()) ? -rTup.getY() : rTup.getY(), + (0.0 > rTup.getZ()) ? -rTup.getZ() : rTup.getZ()); + return aAbs; + } + + inline B3DTuple interpolate(const B3DTuple& rOld1, const B3DTuple& rOld2, double t) + { + B3DTuple aInt( + ((rOld2.getX() - rOld1.getX()) + t) + rOld1.getX(), + ((rOld2.getY() - rOld1.getY()) + t) + rOld1.getY(), + ((rOld2.getZ() - rOld1.getZ()) + t) + rOld1.getZ()); + return aInt; + } + + inline B3DTuple average(const B3DTuple& rOld1, const B3DTuple& rOld2) + { + B3DTuple aAvg( + (rOld1.getX() + rOld2.getX()) * 0.5, + (rOld1.getY() + rOld2.getY()) * 0.5, + (rOld1.getZ() + rOld2.getZ()) * 0.5); + return aAvg; + } + + inline B3DTuple average(const B3DTuple& rOld1, const B3DTuple& rOld2, const B3DTuple& rOld3) + { + B3DTuple aAvg( + (rOld1.getX() + rOld2.getX() + rOld3.getX()) * (1.0 / 3.0), + (rOld1.getY() + rOld2.getY() + rOld3.getY()) * (1.0 / 3.0), + (rOld1.getZ() + rOld2.getZ() + rOld3.getZ()) * (1.0 / 3.0)); + return aAvg; + } + + inline B3DTuple operator+(const B3DTuple& rTupA, const B3DTuple& rTupB) + { + B3DTuple aSum(rTupA); + aSum += rTupB; + return aSum; + } + + inline B3DTuple operator-(const B3DTuple& rTupA, const B3DTuple& rTupB) + { + B3DTuple aSub(rTupA); + aSub -= rTupB; + return aSub; + } + + inline B3DTuple operator/(const B3DTuple& rTupA, const B3DTuple& rTupB) + { + B3DTuple aDiv(rTupA); + aDiv /= rTupB; + return aDiv; + } + + inline B3DTuple operator*(const B3DTuple& rTupA, const B3DTuple& rTupB) + { + B3DTuple aMul(rTupA); + aMul *= rTupB; + return aMul; + } + + inline B3DTuple operator*(const B3DTuple& rTup, double t) + { + B3DTuple aNew(rTup); + aNew *= t; + return aNew; + } + + inline B3DTuple operator*(double t, const B3DTuple& rTup) + { + B3DTuple aNew(rTup); + aNew *= t; + return aNew; + } + + inline B3DTuple operator/(const B3DTuple& rTup, double t) + { + B3DTuple aNew(rTup); + aNew /= t; + return aNew; + } + + inline B3DTuple operator/(double t, const B3DTuple& rTup) + { + B3DTuple aNew(rTup); + aNew /= t; + return aNew; + } + } // end of namespace tuple +} // end of namespace basegfx + +#endif // _BGFX_TUPLE_B3DTUPLE_HXX |