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Diffstat (limited to 'basegfx/inc/basegfx/tuple/b2ituple.hxx')
-rw-r--r-- | basegfx/inc/basegfx/tuple/b2ituple.hxx | 208 |
1 files changed, 0 insertions, 208 deletions
diff --git a/basegfx/inc/basegfx/tuple/b2ituple.hxx b/basegfx/inc/basegfx/tuple/b2ituple.hxx deleted file mode 100644 index 41203a0c58c4..000000000000 --- a/basegfx/inc/basegfx/tuple/b2ituple.hxx +++ /dev/null @@ -1,208 +0,0 @@ -/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ -/* - * This file is part of the LibreOffice project. - * - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. - * - * This file incorporates work covered by the following license notice: - * - * Licensed to the Apache Software Foundation (ASF) under one or more - * contributor license agreements. See the NOTICE file distributed - * with this work for additional information regarding copyright - * ownership. The ASF licenses this file to you under the Apache - * License, Version 2.0 (the "License"); you may not use this file - * except in compliance with the License. You may obtain a copy of - * the License at http://www.apache.org/licenses/LICENSE-2.0 . - */ - -#ifndef _BGFX_TUPLE_B2ITUPLE_HXX -#define _BGFX_TUPLE_B2ITUPLE_HXX - -#include <sal/types.h> -#include <basegfx/basegfxdllapi.h> - -namespace basegfx -{ - /** Base class for all Points/Vectors with two sal_Int32 values - - This class provides all methods common to Point - avd Vector classes which are derived from here. - - @derive Use this class to implement Points or Vectors - which are based on two sal_Int32 values - */ - class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B2ITuple - { - protected: - sal_Int32 mnX; - sal_Int32 mnY; - - public: - /** Create a 2D Tuple - - The tuple is initialized to (0, 0) - */ - B2ITuple() - : mnX(0), - mnY(0) - {} - - /** Create a 2D Tuple - - @param fX - This parameter is used to initialize the X-coordinate - of the 2D Tuple. - - @param fY - This parameter is used to initialize the Y-coordinate - of the 2D Tuple. - */ - B2ITuple(sal_Int32 fX, sal_Int32 fY) - : mnX( fX ), - mnY( fY ) - {} - - /** Create a copy of a 2D Tuple - - @param rTup - The 2D Tuple which will be copied. - */ - B2ITuple(const B2ITuple& rTup) - : mnX( rTup.mnX ), - mnY( rTup.mnY ) - {} - - ~B2ITuple() - {} - - /// Get X-Coordinate of 2D Tuple - sal_Int32 getX() const - { - return mnX; - } - - /// Get Y-Coordinate of 2D Tuple - sal_Int32 getY() const - { - return mnY; - } - - /// Set X-Coordinate of 2D Tuple - void setX(sal_Int32 fX) - { - mnX = fX; - } - - /// Set Y-Coordinate of 2D Tuple - void setY(sal_Int32 fY) - { - mnY = fY; - } - - /// Array-access to 2D Tuple - const sal_Int32& operator[] (int nPos) const - { - // Here, normally one if(...) should be used. In the assumption that - // both sal_Int32 members can be accessed as an array a shortcut is used here. - // if(0 == nPos) return mnX; return mnY; - return *((&mnX) + nPos); - } - - /// Array-access to 2D Tuple - sal_Int32& operator[] (int nPos) - { - // Here, normally one if(...) should be used. In the assumption that - // both sal_Int32 members can be accessed as an array a shortcut is used here. - // if(0 == nPos) return mnX; return mnY; - return *((&mnX) + nPos); - } - - // operators - ////////////////////////////////////////////////////////////////////// - - B2ITuple& operator+=( const B2ITuple& rTup ) - { - mnX += rTup.mnX; - mnY += rTup.mnY; - return *this; - } - - B2ITuple& operator-=( const B2ITuple& rTup ) - { - mnX -= rTup.mnX; - mnY -= rTup.mnY; - return *this; - } - - B2ITuple& operator/=( const B2ITuple& rTup ) - { - mnX /= rTup.mnX; - mnY /= rTup.mnY; - return *this; - } - - B2ITuple& operator*=( const B2ITuple& rTup ) - { - mnX *= rTup.mnX; - mnY *= rTup.mnY; - return *this; - } - - B2ITuple& operator*=(sal_Int32 t) - { - mnX *= t; - mnY *= t; - return *this; - } - - B2ITuple& operator/=(sal_Int32 t) - { - mnX /= t; - mnY /= t; - return *this; - } - - B2ITuple operator-(void) const - { - return B2ITuple(-mnX, -mnY); - } - - bool equalZero() const { return mnX == 0 && mnY == 0; } - - bool operator==( const B2ITuple& rTup ) const - { - return this == &rTup || (rTup.mnX == mnX && rTup.mnY == mnY); - } - - bool operator!=( const B2ITuple& rTup ) const - { - return !(*this == rTup); - } - - B2ITuple& operator=( const B2ITuple& rTup ) - { - mnX = rTup.mnX; - mnY = rTup.mnY; - return *this; - } - }; - - // external operators - ////////////////////////////////////////////////////////////////////////// - class B2DTuple; - - BASEGFX_DLLPUBLIC B2ITuple operator+(const B2ITuple& rTupA, const B2ITuple& rTupB); - BASEGFX_DLLPUBLIC B2ITuple operator-(const B2ITuple& rTupA, const B2ITuple& rTupB); - BASEGFX_DLLPUBLIC B2ITuple operator/(const B2ITuple& rTupA, const B2ITuple& rTupB); - BASEGFX_DLLPUBLIC B2ITuple operator*(const B2ITuple& rTupA, const B2ITuple& rTupB); - BASEGFX_DLLPUBLIC B2ITuple operator*(const B2ITuple& rTup, sal_Int32 t); - BASEGFX_DLLPUBLIC B2ITuple operator*(sal_Int32 t, const B2ITuple& rTup); - BASEGFX_DLLPUBLIC B2ITuple operator/(const B2ITuple& rTup, sal_Int32 t); - BASEGFX_DLLPUBLIC B2ITuple operator/(sal_Int32 t, const B2ITuple& rTup); -} // end of namespace basegfx - -#endif /* _BGFX_TUPLE_B2ITUPLE_HXX */ - -/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |