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Diffstat (limited to 'basegfx/inc/basegfx/polygon/b3dpolygontools.hxx')
-rw-r--r--basegfx/inc/basegfx/polygon/b3dpolygontools.hxx20
1 files changed, 10 insertions, 10 deletions
diff --git a/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx b/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx
index 00caf76823e1..89982d777f90 100644
--- a/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx
+++ b/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx
@@ -2,7 +2,7 @@
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
+ *
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
@@ -47,7 +47,7 @@ namespace basegfx
{
// B3DPolygon tools
- /** Check if given polygon is closed. This is kind of a
+ /** Check if given polygon is closed. This is kind of a
'classic' method to support old polygon definitions.
Those old polygon definitions define the closed state
of the polygon using identical start and endpoints. This
@@ -106,15 +106,15 @@ namespace basegfx
For a description see applyLineDashing in b2dpolygontoos.hxx
*/
void applyLineDashing(
- const B3DPolygon& rCandidate,
- const ::std::vector<double>& rDotDashArray,
+ const B3DPolygon& rCandidate,
+ const ::std::vector<double>& rDotDashArray,
B3DPolyPolygon* pLineTarget,
B3DPolyPolygon* pGapTarget = 0,
double fFullDashDotLen = 0.0);
/** Create/replace normals for given 3d geometry with default normals from given center to outside.
- rCandidate: the 3d geometry to change
- rCenter: the center of the 3d geometry
+ rCandidate: the 3d geometry to change
+ rCenter: the center of the 3d geometry
*/
B3DPolygon applyDefaultNormalsSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter);
@@ -142,8 +142,8 @@ namespace basegfx
// fDistance, and the sphere around both points with radius fDistance.
bool isInEpsilonRange(const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, const B3DPoint& rTestPosition, double fDistance);
- // test if point is inside epsilon-range around the given Polygon. Can be used
- // for HitTesting. The epsilon-range is defined to be the cylinder centered to
+ // test if point is inside epsilon-range around the given Polygon. Can be used
+ // for HitTesting. The epsilon-range is defined to be the cylinder centered to
// the given edge, using radius fDistance, and the sphere around both points with radius fDistance.
bool isInEpsilonRange(const B3DPolygon& rCandidate, const B3DPoint& rTestPosition, double fDistance);
@@ -155,7 +155,7 @@ namespace basegfx
// calculates if given point is on given line, taking care of the numerical epsilon
bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints = false);
- // calculates if given point is on given polygon, taking care of the numerical epsilon. Uses
+ // calculates if given point is on given polygon, taking care of the numerical epsilon. Uses
// isPointOnLine internally
bool isPointOnPolygon(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithPoints = true);
@@ -175,7 +175,7 @@ namespace basegfx
/** snap some polygon coordinates to discrete coordinates
This method allows to snap some polygon points to discrete (integer) values
- which equals e.g. a snap to discrete coordinates. It will snap points of
+ which equals e.g. a snap to discrete coordinates. It will snap points of
horizontal and vertical edges
@param rCandidate