diff options
Diffstat (limited to 'basegfx/inc/basegfx/polygon/b3dpolygontools.hxx')
-rw-r--r-- | basegfx/inc/basegfx/polygon/b3dpolygontools.hxx | 63 |
1 files changed, 32 insertions, 31 deletions
diff --git a/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx b/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx index 00caf76823e1..2cd8ec93834f 100644 --- a/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx +++ b/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx @@ -34,6 +34,7 @@ #include <basegfx/polygon/b3dpolypolygon.hxx> #include <basegfx/vector/b2enums.hxx> #include <vector> +#include <basegfx/basegfxdllapi.h> ////////////////////////////////////////////////////////////////////////////// @@ -54,58 +55,58 @@ namespace basegfx method corrects this (removes double start/end points) and sets the Closed()-state of the polygon correctly. */ - void checkClosed(B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC void checkClosed(B3DPolygon& rCandidate); // Get successor and predecessor indices. Returning the same index means there // is none. Same for successor. - sal_uInt32 getIndexOfPredecessor(sal_uInt32 nIndex, const B3DPolygon& rCandidate); - sal_uInt32 getIndexOfSuccessor(sal_uInt32 nIndex, const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC sal_uInt32 getIndexOfPredecessor(sal_uInt32 nIndex, const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC sal_uInt32 getIndexOfSuccessor(sal_uInt32 nIndex, const B3DPolygon& rCandidate); // Get orientation of Polygon - B2VectorOrientation getOrientation(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation(const B3DPolygon& rCandidate); // get size of polygon. Control vectors are included in that ranges. - B3DRange getRange(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC B3DRange getRange(const B3DPolygon& rCandidate); // get normal vector of polygon - B3DVector getNormal(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC B3DVector getNormal(const B3DPolygon& rCandidate); // get normal vector of positive oriented polygon - B3DVector getPositiveOrientedNormal(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC B3DVector getPositiveOrientedNormal(const B3DPolygon& rCandidate); // get signed area of polygon - double getSignedArea(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC double getSignedArea(const B3DPolygon& rCandidate); // get area of polygon - double getArea(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC double getArea(const B3DPolygon& rCandidate); // get signed area of polygon - double getSignedArea(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC double getSignedArea(const B3DPolygon& rCandidate); // get area of polygon - double getArea(const ::basegfx::B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC double getArea(const ::basegfx::B3DPolygon& rCandidate); // get length of polygon edge from point nIndex to nIndex + 1 - double getEdgeLength(const B3DPolygon& rCandidate, sal_uInt32 nIndex); + BASEGFX_DLLPUBLIC double getEdgeLength(const B3DPolygon& rCandidate, sal_uInt32 nIndex); // get length of polygon - double getLength(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC double getLength(const B3DPolygon& rCandidate); // get position on polygon for absolute given distance. If // length is given, it is assumed the correct polygon length, if 0.0 it is calculated // using getLength(...) - B3DPoint getPositionAbsolute(const B3DPolygon& rCandidate, double fDistance, double fLength = 0.0); + BASEGFX_DLLPUBLIC B3DPoint getPositionAbsolute(const B3DPolygon& rCandidate, double fDistance, double fLength = 0.0); // get position on polygon for relative given distance in range [0.0 .. 1.0]. If // length is given, it is assumed the correct polygon length, if 0.0 it is calculated // using getLength(...) - B3DPoint getPositionRelative(const B3DPolygon& rCandidate, double fDistance, double fLength = 0.0); + BASEGFX_DLLPUBLIC B3DPoint getPositionRelative(const B3DPolygon& rCandidate, double fDistance, double fLength = 0.0); /** Apply given LineDashing to given polygon For a description see applyLineDashing in b2dpolygontoos.hxx */ - void applyLineDashing( + BASEGFX_DLLPUBLIC void applyLineDashing( const B3DPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B3DPolyPolygon* pLineTarget, @@ -116,61 +117,61 @@ namespace basegfx rCandidate: the 3d geometry to change rCenter: the center of the 3d geometry */ - B3DPolygon applyDefaultNormalsSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter); + BASEGFX_DLLPUBLIC B3DPolygon applyDefaultNormalsSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter); /** invert normals for given 3d geometry. */ - B3DPolygon invertNormals( const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC B3DPolygon invertNormals( const B3DPolygon& rCandidate); /** Create/replace texture coordinates for given 3d geometry with parallel projected one rRange: the full range of the 3d geometry If bChangeX, x texture coordinate will be recalculated. If bChangeY, y texture coordinate will be recalculated. */ - B3DPolygon applyDefaultTextureCoordinatesParallel( const B3DPolygon& rCandidate, const B3DRange& rRange, bool bChangeX = true, bool bChangeY = true); + BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesParallel( const B3DPolygon& rCandidate, const B3DRange& rRange, bool bChangeX = true, bool bChangeY = true); /** Create/replace texture coordinates for given 3d geometry with spherical one rCenter: the centre of the used 3d geometry If bChangeX, x texture coordinate will be recalculated. If bChangeY, y texture coordinate will be recalculated. */ - B3DPolygon applyDefaultTextureCoordinatesSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX = true, bool bChangeY = true); + BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX = true, bool bChangeY = true); // test if point is inside epsilon-range around an edge defined // by the two given points. Can be used for HitTesting. The epsilon-range // is defined to be the cylinder centered to the given edge, using radius // fDistance, and the sphere around both points with radius fDistance. - bool isInEpsilonRange(const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, const B3DPoint& rTestPosition, double fDistance); + BASEGFX_DLLPUBLIC bool isInEpsilonRange(const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, const B3DPoint& rTestPosition, double fDistance); // test if point is inside epsilon-range around the given Polygon. Can be used // for HitTesting. The epsilon-range is defined to be the cylinder centered to // the given edge, using radius fDistance, and the sphere around both points with radius fDistance. - bool isInEpsilonRange(const B3DPolygon& rCandidate, const B3DPoint& rTestPosition, double fDistance); + BASEGFX_DLLPUBLIC bool isInEpsilonRange(const B3DPolygon& rCandidate, const B3DPoint& rTestPosition, double fDistance); // isInside tests for B3DPoint and other B3DPolygon. On border is not inside as long as // not true is given in bWithBorder flag. - bool isInside(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder = false); - bool isInside(const B3DPolygon& rCandidate, const B3DPolygon& rPolygon, bool bWithBorder = false); + BASEGFX_DLLPUBLIC bool isInside(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder = false); + BASEGFX_DLLPUBLIC bool isInside(const B3DPolygon& rCandidate, const B3DPolygon& rPolygon, bool bWithBorder = false); // calculates if given point is on given line, taking care of the numerical epsilon - bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints = false); + BASEGFX_DLLPUBLIC bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints = false); // calculates if given point is on given polygon, taking care of the numerical epsilon. Uses // isPointOnLine internally - bool isPointOnPolygon(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithPoints = true); + BASEGFX_DLLPUBLIC bool isPointOnPolygon(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithPoints = true); // helper to get a fCut position between a plane (given with normal and a point) // and a line given by start and end point - bool getCutBetweenLineAndPlane(const B3DVector& rPlaneNormal, const B3DPoint& rPlanePoint, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut); + BASEGFX_DLLPUBLIC bool getCutBetweenLineAndPlane(const B3DVector& rPlaneNormal, const B3DPoint& rPlanePoint, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut); // helper to get a fCut position between a 3d Polygon // and a line given by start and end point - bool getCutBetweenLineAndPolygon(const B3DPolygon& rCandidate, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut); + BASEGFX_DLLPUBLIC bool getCutBetweenLineAndPolygon(const B3DPolygon& rCandidate, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut); ////////////////////////////////////////////////////////////////////// // comparators with tolerance for 3D Polygons - bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB, const double& rfSmallValue); - bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB); + BASEGFX_DLLPUBLIC bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB, const double& rfSmallValue); + BASEGFX_DLLPUBLIC bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB); /** snap some polygon coordinates to discrete coordinates @@ -184,7 +185,7 @@ namespace basegfx @return The modified version of the source polygon */ - B3DPolygon snapPointsOfHorizontalOrVerticalEdges(const B3DPolygon& rCandidate); + BASEGFX_DLLPUBLIC B3DPolygon snapPointsOfHorizontalOrVerticalEdges(const B3DPolygon& rCandidate); } // end of namespace tools } // end of namespace basegfx |